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Transaction
<
T
extends
GameState
> - Interface in
net.tojsoft.turnbased
A transaction is a small modification that can be played back onto a game state to modify it in a way that you might want to visualize.
TransactionFactory
<
T
extends
GameState
> - Interface in
net.tojsoft.turnbased
Recreate transactions from JSON.
TurnBasedGame
<
T
extends
GameState
> - Class in
net.tojsoft.turnbased
A helper class to handle game states for (usually) turn based games
TurnBasedGame(JSONObject, GameStateFactory<T>, TransactionFactory<T>)
- Constructor for class net.tojsoft.turnbased.
TurnBasedGame
Create turn based game from JSON
TurnBasedGame(T)
- Constructor for class net.tojsoft.turnbased.
TurnBasedGame
Create game from initial state
A
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T
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