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cloneState() - Method in interface net.tojsoft.turnbased.GameState
Clone the game state creating a (deep) copy of it that can be modified We use this to clone the initial game state so we can restart from there and replay transactions
createGameState(JSONObject) - Method in interface net.tojsoft.turnbased.GameStateFactory
Create game state from JSON
createTransaction(JSONObject) - Method in interface net.tojsoft.turnbased.TransactionFactory
Create transaction from JSON
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