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<!DOCTYPE TS>
<TS version="2.0" language="en_US">
<context>
    <name>AboutDialog</name>
    <message>
        <location filename="src/aboutdialog.cpp" line="48"/>
        <source>Version check failed</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/about.ui" line="26"/>
        <source>About Dwarf Therapist</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/about.ui" line="45"/>
        <source>background: white;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/about.ui" line="69"/>
        <source>VERSION</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/about.ui" line="91"/>
        <source>Dwarf Therapist</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/about.ui" line="142"/>
        <source>Copyright &amp;copy; 2009,2010 Trey Stout. &lt;a href=&quot;http://udpviper.com/forums&quot;&gt;UDP Viper&lt;/a&gt;&lt;br&gt;Most icons provided by &lt;a href=&quot;http://p.yusukekamiyamane.com/&quot;&gt;Yusuke Kamiyamane</source>
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    <message>
        <location filename="ui/about.ui" line="160"/>
        <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
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    <message>
        <location filename="ui/about.ui" line="193"/>
        <source>Check For Updates</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/about.ui" line="200"/>
        <source>OK</source>
        <translation type="unfinished"></translation>
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<context>
    <name>AttributeColumn</name>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="42"/>
        <source>Strength</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="43"/>
        <source>Agility</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="44"/>
        <source>Toughness</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="45"/>
        <source>Endurance</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="46"/>
        <source>Recuperation</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="47"/>
        <source>Disease resistance</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="48"/>
        <source>Analytical Ability</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="49"/>
        <source>Creativity</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="50"/>
        <source>Empathy</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="51"/>
        <source>Focus</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="52"/>
        <source>Intuition</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="53"/>
        <source>Kinesthetic Sense</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="54"/>
        <source>Linguistic Ability</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="55"/>
        <source>Memory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="56"/>
        <source>Musicality</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="57"/>
        <source>Patience</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="58"/>
        <source>Social Awareness</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="59"/>
        <source>Spatial Sense</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/attributecolumn.cpp" line="60"/>
        <source>Willpower</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>Caste</name>
    <message>
        <location filename="src/caste.cpp" line="260"/>
        <source>%1 These %2 gain a significant xp bonus for &lt;b&gt;%3&lt;/b&gt;.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ColorPickerPopup</name>
    <message>
        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="896"/>
        <source>Custom (#%1)</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ColumnEditDialog</name>
    <message>
        <location filename="ui/columneditdialog.ui" line="17"/>
        <source>Edit Column</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/columneditdialog.ui" line="35"/>
        <source>Title</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/columneditdialog.ui" line="50"/>
        <source>Override Set&apos;s Background Color</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/columneditdialog.ui" line="59"/>
        <source>Custom Background Color</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/columneditdialog.ui" line="80"/>
        <source>Column Width</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CreatureVectorSearchJob</name>
    <message>
        <location filename="inc/creaturevectorsearchjob.h" line="62"/>
        <source>Scanning for known nickname</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="inc/creaturevectorsearchjob.h" line="73"/>
        <source>Scanning for dwarf vector pointer</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CurrentYearSearchJob</name>
    <message>
        <location filename="inc/currentyearsearchjob.h" line="59"/>
        <source>Looking for Current Year</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CustomColor</name>
    <message>
        <location filename="src/customcolor.cpp" line="41"/>
        <source>Default</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CustomProfession</name>
    <message>
        <location filename="src/customprofession.cpp" line="143"/>
        <source>The color of the text drawn over the icon.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/customprofession.cpp" line="154"/>
        <source>The background color of the icon.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/customprofession.cpp" line="225"/>
        <source>Apply Profession</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/customprofession.cpp" line="226"/>
        <source>Would you like to apply this profession now to the original dwarf it was created from?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/customprofession.cpp" line="253"/>
        <source>Naming Error!</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/customprofession.cpp" line="254"/>
        <source>You must enter a name for this custom profession!</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/customprofession.cpp" line="320"/>
        <source>No Icon.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CustomProfessionEditor</name>
    <message>
        <location filename="ui/customprofession.ui" line="14"/>
        <source>Custom Profession</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/customprofession.ui" line="29"/>
        <source>Profession Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/customprofession.ui" line="52"/>
        <source>Apply as a mask?  </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/customprofession.ui" line="82"/>
        <source>Icon</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/customprofession.ui" line="92"/>
        <source>Change Icon...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/customprofession.ui" line="116"/>
        <location filename="ui/customprofession.ui" line="119"/>
        <location filename="ui/customprofession.ui" line="122"/>
        <location filename="ui/customprofession.ui" line="138"/>
        <location filename="ui/customprofession.ui" line="141"/>
        <location filename="ui/customprofession.ui" line="144"/>
        <source>These characters will be drawn over the icon in the grid.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/customprofession.ui" line="125"/>
        <source>Text</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/customprofession.ui" line="154"/>
        <source>Text Color</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/customprofession.ui" line="181"/>
        <source>Background Color</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/customprofession.ui" line="224"/>
        <source>0</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/customprofession.ui" line="231"/>
        <source>Skills Selected</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>DFInstance</name>
    <message>
        <location filename="src/dfinstance.cpp" line="336"/>
        <source>Loading languages</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstance.cpp" line="343"/>
        <source>Loading reactions</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstance.cpp" line="348"/>
        <source>Loading item and material lists</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstance.cpp" line="376"/>
        <source>Loading races and castes</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstance.cpp" line="381"/>
        <source>Loading weapons</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstance.cpp" line="451"/>
        <source>Loading Dwarves</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstance.cpp" line="870"/>
        <source>Loading Squads</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstance.cpp" line="1472"/>
        <source>Unidentified Game Version</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstance.cpp" line="1473"/>
        <source>I&apos;m sorry but I don&apos;t know how to talk to this version of Dwarf Fortress! (checksum:%1)&lt;br&gt;&lt;br&gt; &lt;b&gt;Supported Versions:&lt;/b&gt;&lt;ul&gt;%2&lt;/ul&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstance.cpp" line="1476"/>
        <source>&lt;a href=&quot;%1&quot;&gt;Click Here to find out more online&lt;/a&gt;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstance.cpp" line="1485"/>
        <source>unable to identify version from checksum:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstance.cpp" line="1594"/>
        <source>Specific </source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>DFInstanceLinux</name>
    <message>
        <location filename="src/dfinstancelinux.cpp" line="324"/>
        <location filename="src/dfinstancelinux.cpp" line="333"/>
        <source>Warning</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstancelinux.cpp" line="324"/>
        <source>Multiple Dwarf Fortress processes found, please choose the process to use.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstancelinux.cpp" line="334"/>
        <source>Unable to locate a running copy of Dwarf Fortress, are you sure it&apos;s running?</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>DFInstanceWindows</name>
    <message>
        <location filename="src/dfinstancewindows.cpp" line="199"/>
        <source>Warning</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstancewindows.cpp" line="200"/>
        <source>Unable to locate a running copy of Dwarf Fortress, are you sure it&apos;s running?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstancewindows.cpp" line="228"/>
        <source>I&apos;m sorry. I&apos;m having trouble connecting to DF. I can&apos;t seem to locate the PEB address of the process. 

Please re-launch DF and try again.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dfinstancewindows.cpp" line="233"/>
        <location filename="src/dfinstancewindows.cpp" line="243"/>
        <source>Connection Error</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>Dwarf</name>
    <message>
        <location filename="src/dwarf.cpp" line="121"/>
        <source>Dump Memory...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="124"/>
        <source>Dump Memory To File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="128"/>
        <source>Copy Address to Clipboard</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="475"/>
        <source>:img/question-white.png</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="477"/>
        <source>:img/male.png</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="479"/>
        <source>:img/female.png</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="728"/>
        <source>%1 (%2)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="781"/>
        <source>Peasant</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="782"/>
        <source>Adult</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="949"/>
        <source>Does not mind being outdoors, at least for a time.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="951"/>
        <source>Likes working outdoors and grumbles only mildly at inclement weather.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1175"/>
        <source>Soldier</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1180"/>
        <source>On Break</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1293"/>
        <location filename="src/dwarf.cpp" line="1295"/>
        <source> Baby</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1300"/>
        <source>Trained War</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1301"/>
        <source>War </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1302"/>
        <source>Trained Hunter</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1303"/>
        <source>Hunting </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1316"/>
        <source>Miserable</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1317"/>
        <source>Very Unhappy</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1318"/>
        <source>Unhappy</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1319"/>
        <source>Fine</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1320"/>
        <source>Content</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1321"/>
        <source>Happy</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1322"/>
        <source>Ecstatic</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2047"/>
        <source>Remove from squad %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2050"/>
        <source>Assign to squad %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2129"/>
        <source>&lt;li&gt;%1  (%2%)&lt;/li&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2136"/>
        <source>&lt;b&gt;Preferences: &lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2149"/>
        <source>&lt;center&gt;&lt;b&gt;&lt;h3 style=&quot;margin:0;&quot;&gt;&lt;img src=&apos;%1&apos;&gt; %2 %3&lt;/h3&gt;&lt;h4 style=&quot;margin:0;&quot;&gt;%4&lt;/h4&gt;&lt;/b&gt;&lt;/center&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2153"/>
        <source>&lt;center&gt;&lt;b&gt;&lt;h3 style=&quot;margin:0;&quot;&gt;%1&lt;/h3&gt;&lt;h4 style=&quot;margin:0;&quot;&gt;%2&lt;/h4&gt;&lt;/b&gt;&lt;/center&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2158"/>
        <source>&lt;center&gt;&lt;i&gt;&lt;h5 style=&quot;margin:0;&quot;&gt;Creator of &apos;%2&apos;&lt;/h5&gt;&lt;/i&gt;&lt;/center&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2163"/>
        <source>&lt;b&gt;Caste:&lt;/b&gt; %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2166"/>
        <source>&lt;b&gt;Age:&lt;/b&gt; %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2169"/>
        <source>&lt;b&gt;Size:&lt;/b&gt; %1cm&lt;sup&gt;3&lt;/sup&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2172"/>
        <source>&lt;b&gt;Profession:&lt;/b&gt; %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2175"/>
        <source>&lt;b&gt;Squad:&lt;/b&gt; %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2178"/>
        <source>&lt;b&gt;Noble Position%1:&lt;/b&gt; %2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2181"/>
        <source>&lt;b&gt;Happiness:&lt;/b&gt; %1 (%2)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2184"/>
        <source>&lt;p style=&quot;margin:0px;&quot;&gt;&lt;b&gt;Thoughts: &lt;/b&gt;%1&lt;/p&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2187"/>
        <source>&lt;h4 style=&quot;margin:0px;&quot;&gt;&lt;b&gt;Skills:&lt;/b&gt;&lt;/h4&gt;&lt;ul style=&quot;margin:0px;&quot;&gt;%1&lt;/ul&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2190"/>
        <source>&lt;b&gt;Highest Moodable Skill:&lt;/b&gt; %1</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/dwarf.cpp" line="2194"/>
        <source>&lt;p style=&quot;margin:0px;&quot;&gt;&lt;b&gt;Traits:&lt;/b&gt; %1&lt;/p&gt;</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/dwarf.cpp" line="2197"/>
        <source>&lt;p style=&quot;margin:0px;&quot;&gt;%1&lt;/p&gt;</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;h4 style=&quot;margin:0px;&quot;&gt;&lt;b&gt;Top %1 Roles:&lt;/b&gt;&lt;/h4&gt;%2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2203"/>
        <source>&lt;p style=&quot;margin:0px;&quot;&gt;&lt;b&gt;Trained Level:&lt;/b&gt; %1&lt;/p&gt;</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/dwarf.cpp" line="2215"/>
        <location filename="src/dwarf.cpp" line="2230"/>
        <source>&lt;h4 style=&quot;margin:0px;&quot;&gt;&lt;b&gt;%1:&lt;/b&gt;&lt;/h4&gt;&lt;ul style=&quot;margin:0px;&quot;&gt;%2&lt;/ul&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2215"/>
        <source>Treatment</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2230"/>
        <source>Health Issues</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2242"/>
        <source>&lt;b&gt;Buffs:&lt;/b&gt; %1&lt;br/&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2244"/>
        <source>&lt;b&gt;Ailments:&lt;/b&gt; %1&lt;br/&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2249"/>
        <source>%1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2253"/>
        <source>&lt;br/&gt;&lt;b&gt;Curse: &lt;/b&gt;A &lt;b&gt;&lt;i&gt;%1&lt;/i&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2257"/>
        <source> by the name of %1, </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2259"/>
        <source>born in the year %1.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2261"/>
        <source>born %1 years before the Age of Myth.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2304"/>
        <source>Dumped</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2305"/>
        <source>%1 has been dumped to %2</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/dwarf.cpp" line="2309"/>
        <source>Unable to Dump Dwarf</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2310"/>
        <source>Could not write new file in log directory! (%1)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2423"/>
        <source>strength</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2424"/>
        <source>agility</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2425"/>
        <source>toughness</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2426"/>
        <source>endurance</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2427"/>
        <source>recuperation</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2428"/>
        <source>disease resistance</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2429"/>
        <source>analytical ability</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2430"/>
        <source>focus</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2431"/>
        <source>willpower</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2432"/>
        <source>creativity</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2433"/>
        <source>intuition</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2434"/>
        <source>patience</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2435"/>
        <source>memory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2436"/>
        <source>linguistic ability</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2437"/>
        <source>spatial sense</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2438"/>
        <source>musicality</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2439"/>
        <source>kinesthetic sense</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2440"/>
        <source>empathy</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2441"/>
        <source>social awareness</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="766"/>
        <source>Unknown Profession %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="771"/>
        <source>Read unknown profession with id &apos;%1&apos; for dwarf &apos;%2&apos;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1170"/>
        <source>Unknown job</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1180"/>
        <source>No Job</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1493"/>
        <source>Legs Uncovered!</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1500"/>
        <source>Chest Uncovered!</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1508"/>
        <source>Feet Uncovered!</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1740"/>
        <source> Month</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1740"/>
        <location filename="src/dwarf.cpp" line="1742"/>
        <source> Old</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="1742"/>
        <source> Year</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2010"/>
        <source>Caged change to %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2017"/>
        <source>Butcher change to %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2026"/>
        <location filename="src/dwarf.cpp" line="2036"/>
        <source>DEFAULT</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2027"/>
        <source>Nickname change to %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarf.cpp" line="2037"/>
        <source>Profession change to %1</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>DwarfDetailsDock</name>
    <message>
        <location filename="ui/dwarfdetailsdock.ui" line="22"/>
        <location filename="src/docks/dwarfdetailsdock.cpp" line="35"/>
        <source>Dwarf Details</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/docks/dwarfdetailsdock.cpp" line="39"/>
        <source>Click on a dwarf name to show details here</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>DwarfDetailsWidget</name>
    <message>
        <location filename="ui/dwarfdetailswidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/dwarfdetailswidget.ui" line="49"/>
        <source>Urist McLabel</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/dwarfdetailswidget.ui" line="114"/>
        <source>Urist Label</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/dwarfdetailswidget.ui" line="180"/>
        <source>Age: 125 Years</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/dwarfdetailswidget.ui" line="239"/>
        <source>Creator of...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/dwarfdetailswidget.ui" line="297"/>
        <source>Profession</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/dwarfdetailswidget.ui" line="374"/>
        <source>No Job</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/dwarfdetailswidget.ui" line="443"/>
        <source>Noble Position </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/dwarfdetailswidget.ui" line="514"/>
        <source>King, Militia, etc..</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/dwarfdetailswidget.ui" line="577"/>
        <source>Happiness </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/dwarfdetailswidget.ui" line="633"/>
        <source>Very Happy</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/dwarfdetailswidget.ui" line="693"/>
        <source>Member of squad &apos;The Hammers of Bashing&apos;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/dwarfdetailswidget.ui" line="707"/>
        <source>Caste Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="61"/>
        <source>Skill</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="61"/>
        <source>Level</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="61"/>
        <source>Bonus</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="61"/>
        <source>Progress</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="77"/>
        <source>Attribute</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="77"/>
        <source>Value</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="77"/>
        <source>Max</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="77"/>
        <location filename="src/dwarfdetailswidget.cpp" line="93"/>
        <source>Message</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="93"/>
        <source>Trait</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="93"/>
        <location filename="src/dwarfdetailswidget.cpp" line="109"/>
        <source>Rating</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="93"/>
        <source>Raw</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="109"/>
        <source>Role</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="121"/>
        <source>Type</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="121"/>
        <source>Preferences</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="170"/>
        <source>Name: %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="178"/>
        <source>Translated Name: %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="181"/>
        <source>Profession: %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="188"/>
        <source>&lt;b&gt;Noble Position%1&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="198"/>
        <source>Creator of &apos;%1&apos;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="206"/>
        <source>&lt;b&gt;Member of Squad &lt;i&gt;&apos;%1&apos;&lt;/i&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="213"/>
        <source>&lt;b&gt;Caste: %1&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="221"/>
        <source>Job ID: %1</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="264"/>
        <location filename="src/dwarfdetailswidget.cpp" line="344"/>
        <location filename="src/dwarfdetailswidget.cpp" line="393"/>
        <location filename="src/dwarfdetailswidget.cpp" line="451"/>
        <location filename="src/dwarfdetailswidget.cpp" line="484"/>
        <source>&lt;center&gt;&lt;h4&gt;%1&lt;/h4&gt;&lt;/center&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="269"/>
        <source>&lt;p&gt;Has already had a mood!&lt;/p&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="274"/>
        <source>&lt;p&gt;This is the highest moodable skill.&lt;/p&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="304"/>
        <source>Receives %1% &lt;b&gt;%2&lt;/b&gt; experience than normal. (RAW: %3%)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="362"/>
        <source>This is the maximum attainable value.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="499"/>
        <location filename="src/dwarfdetailswidget.cpp" line="500"/>
        <source>Status</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="503"/>
        <location filename="src/dwarfdetailswidget.cpp" line="504"/>
        <source>Treatments</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="507"/>
        <location filename="src/dwarfdetailswidget.cpp" line="508"/>
        <source>Wounds</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarfdetailswidget.cpp" line="578"/>
        <location filename="src/dwarfdetailswidget.cpp" line="579"/>
        <source>No Health Issues.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>DwarfJob</name>
    <message>
        <location filename="inc/dwarfjob.h" line="209"/>
        <source>plant</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="inc/dwarfjob.h" line="211"/>
        <source>wood</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="inc/dwarfjob.h" line="213"/>
        <source>cloth</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="inc/dwarfjob.h" line="215"/>
        <source>silk</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="inc/dwarfjob.h" line="217"/>
        <source>leather</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="inc/dwarfjob.h" line="219"/>
        <source>bone</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="inc/dwarfjob.h" line="221"/>
        <source>shell</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="inc/dwarfjob.h" line="223"/>
        <source>soap</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="inc/dwarfjob.h" line="225"/>
        <source>tooth</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="inc/dwarfjob.h" line="227"/>
        <source>horn</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="inc/dwarfjob.h" line="229"/>
        <source>pearl</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="inc/dwarfjob.h" line="231"/>
        <source>yarn</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>DwarfModel</name>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="251"/>
        <source>Legends</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="252"/>
        <source>Losers</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="152"/>
        <source>Right click to sort.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="201"/>
        <source>Weapon</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="203"/>
        <source>&lt;center&gt;&lt;h4 style=&quot;margin:0;&quot;&gt;%1&lt;/h4&gt;&lt;/center&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="209"/>
        <source>%1 have this labor enabled.&lt;/br&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="215"/>
        <source>Right click to change sort method.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="254"/>
        <source>~Had Mood~</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="255"/>
        <source>~Craft (Bone/Stone/Wood)~</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="261"/>
        <source>N/A</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="275"/>
        <source>Animals</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="302"/>
        <source>%1 - %2 Years</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="313"/>
        <source>FEMALE</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="314"/>
        <source>MALE</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="248"/>
        <source>No Nickname</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="249"/>
        <source>Has Nickname</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="264"/>
        <source>Critical Health Issues</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="265"/>
        <source>Minor Health Issues</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="266"/>
        <source>No Health Issues</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="258"/>
        <source>Juveniles</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="259"/>
        <source>Champions</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="260"/>
        <source>Nobles</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/models/dwarfmodel.cpp" line="262"/>
        <source>Military (On Duty)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="263"/>
        <source>Military (Off Duty)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="257"/>
        <source>%1 Assigned Labors</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="250"/>
        <source>No Squad</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="494"/>
        <source>The count may be different as Dwarf Fortress keeps missing, dead dwarves in squads until they&apos;re found.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="253"/>
        <source>Can Activate</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/models/dwarfmodel.cpp" line="256"/>
        <source>Levels: %1</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>DwarfRaceIndexSearchJob</name>
    <message>
        <location filename="inc/dwarfraceindexsearchjob.h" line="76"/>
        <source>Looking for Dwarf Race Index</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>DwarfTherapist</name>
    <message>
        <location filename="src/dwarftherapist.cpp" line="295"/>
        <source>Import Successful</source>
        <translation type="unfinished"></translation>
    </message>
    <message numerus="yes">
        <location filename="src/dwarftherapist.cpp" line="296"/>
        <source>Imported %n custom profession(s)</source>
        <translation type="unfinished">
            <numerusform>Imported 1 custom profession</numerusform>
            <numerusform>Imported %n custom professions</numerusform>
        </translation>
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    <message>
        <location filename="src/dwarftherapist.cpp" line="393"/>
        <source>Cannot Remove Profession</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/dwarftherapist.cpp" line="394"/>
        <source>The following %1 dwarf(s) is(are) still using &lt;b&gt;%2&lt;/b&gt;. Please change them to another profession before deleting this profession!</source>
        <translation type="unfinished">TRANS: The following %1 dwarf(s) is(are) still using &lt;b&gt;%2&lt;/b&gt;. Please change them to another profession before deleting this profession!</translation>
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    <message>
        <location filename="src/dwarftherapist.cpp" line="396"/>
        <source>Dwarfs with this profession:

</source>
        <translation type="unfinished"></translation>
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<context>
    <name>FlagColumn</name>
    <message>
        <location filename="src/grid_view/flagcolumn.cpp" line="67"/>
        <source>&lt;b&gt;Please turn off pet availability first.&lt;/b&gt;&lt;br/&gt;&lt;br/&gt;Sorry, pets cannot be butchered due to technical limitations!</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>FortressEntity</name>
    <message>
        <location filename="src/fortressentity.cpp" line="81"/>
        <source>Unknown</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/fortressentity.cpp" line="138"/>
        <source>nobles/%1</source>
        <translation type="unfinished"></translation>
    </message>
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<context>
    <name>GameDataReader</name>
    <message>
        <location filename="src/gamedatareader.cpp" line="73"/>
        <source>&apos;%1&apos; was not found in the labor map! Most likely, laborids are duplicated in game_data.ini</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/gamedatareader.cpp" line="173"/>
        <source>Soldier</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="175"/>
        <source>On Break</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="177"/>
        <source>No Job</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/gamedatareader.cpp" line="233"/>
        <location filename="src/gamedatareader.cpp" line="248"/>
        <source>Couldn&apos;t find key &apos;%1&apos; in file &apos;%2&apos;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="240"/>
        <source>Key &apos;%1&apos; could not be read as an integer in file &apos;%2&apos;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="271"/>
        <source>Craftsdwarf</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="457"/>
        <source>Spring</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="458"/>
        <source>Summer</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="459"/>
        <source>Autumn</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="460"/>
        <source>Winter</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="462"/>
        <source>Granite</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="463"/>
        <source>Slate</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="464"/>
        <source>Felsite</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/gamedatareader.cpp" line="465"/>
        <source>Hematite</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="466"/>
        <source>Malachite</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="467"/>
        <source>Galena</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="468"/>
        <source>Limestone</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="469"/>
        <source>Sandstone</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="470"/>
        <source>Timber</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="471"/>
        <source>Moonstone</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="472"/>
        <source>Opal</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gamedatareader.cpp" line="473"/>
        <source>Obsidian</source>
        <translation type="unfinished"></translation>
    </message>
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<context>
    <name>GridView</name>
    <message>
        <location filename="src/grid_view/gridview.cpp" line="124"/>
        <source>animal</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>GridViewDialog</name>
    <message>
        <location filename="ui/gridviewdialog.ui" line="14"/>
        <source>Grid View</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/gridviewdialog.ui" line="26"/>
        <source>Grid View Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/gridviewdialog.ui" line="36"/>
        <source>If checked, only animals will be shown in this view.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/gridviewdialog.ui" line="39"/>
        <source>Animals Only</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/gridviewdialog.ui" line="52"/>
        <source>Sets In View</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/gridviewdialog.ui" line="61"/>
        <source>Right click to add a new set.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/gridviewdialog.ui" line="89"/>
        <source>Columns In Set</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/gridviewdialog.ui" line="98"/>
        <source>Right click to add columns to the selected set.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/gridviewdialog.ui" line="129"/>
        <source>Tip: You can drag and drop sets or columns to change their display order</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="189"/>
        <source>New Set %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="213"/>
        <source>Name of set</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="214"/>
        <source>Background color</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="249"/>
        <source>Edit...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="250"/>
        <source>Remove</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="253"/>
        <source>Add New Set</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="326"/>
        <source>Edit Selected</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="327"/>
        <source>Remove Selected</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="333"/>
        <source>No Set Selected</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="334"/>
        <source>Please select an existing set on the left side pane before attempting to modify columns. If there are no sets yet, create one first.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="344"/>
        <source>Add Attribute Columns</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="354"/>
        <source>Add Equipment</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="355"/>
        <source>Adds a color coded column that shows if a dwarf is fully clothed. Also shows all equipment in the tooltip grouped by body part.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="363"/>
        <source>Add Health Column</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="364"/>
        <source>Health columns will show various information about status, treatment and wounds.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="372"/>
        <location filename="src/gridviewdialog.cpp" line="389"/>
        <location filename="src/gridviewdialog.cpp" line="398"/>
        <source>Add a column for %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="380"/>
        <source>Add Inventory Column</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="381"/>
        <source>Shows the currently equipped inventory of a particular item category.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="423"/>
        <source>Add Moodable Skill Column</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="424"/>
        <source>Adds a single column that shows an icon representing a dwarf&apos;s highest moodable skill.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="427"/>
        <source>Add Profession</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="428"/>
        <source>Adds a single column that shows an icon representing a dwarf&apos;s profession.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="431"/>
        <source>Add Role Columns</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="432"/>
        <source>Role columns will show how well a dwarf can fill a particular role.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="451"/>
        <source>Add a column for role %1 (ID%2)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="479"/>
        <source>Adds a non-selectable spacer to this set. You can set a custom width and color on spacer columns.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="402"/>
        <source>Add Labor Column</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="405"/>
        <location filename="src/gridviewdialog.cpp" line="434"/>
        <location filename="src/gridviewdialog.cpp" line="459"/>
        <location filename="src/gridviewdialog.cpp" line="501"/>
        <source>A-I</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="407"/>
        <location filename="src/gridviewdialog.cpp" line="436"/>
        <location filename="src/gridviewdialog.cpp" line="461"/>
        <location filename="src/gridviewdialog.cpp" line="503"/>
        <source>J-R</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="409"/>
        <location filename="src/gridviewdialog.cpp" line="438"/>
        <location filename="src/gridviewdialog.cpp" line="463"/>
        <location filename="src/gridviewdialog.cpp" line="505"/>
        <source>S-Z</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="419"/>
        <source>Add a column for labor %1 (ID%2)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="498"/>
        <source>Add Weapon Column</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="455"/>
        <source>Add Skill Column</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="456"/>
        <source>Skill columns function as a read-only display of a dwarf&apos;s skill in a particular area. Note that you can add skill columns for labors but they won&apos;t work as toggles.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="474"/>
        <source>Add a column for skill %1 (ID%2)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="486"/>
        <source>Add Trait Column</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="487"/>
        <source>Trait columns show a read-only display of a dwarf&apos;s score in a particular trait.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="495"/>
        <source>Add a column for trait %1 (ID%2)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="358"/>
        <source>Add Happiness</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="359"/>
        <source>Adds a single column that shows a color-coded happiness indicator for each dwarf. You can customize the colors used in the options menu.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="376"/>
        <source>Add Idle/Current Job</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="377"/>
        <source>Adds a single column that shows a the current idle state for a dwarf.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="483"/>
        <source>Adds a column showing the trained level of an animal.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="499"/>
        <source>Weapon columns will show an indicator of whether the dwarf can wield the weapon with one hand, two hands or not at all.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="516"/>
        <source>Add a column for weapon %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="529"/>
        <source>SPACER</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="537"/>
        <source>Training</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="551"/>
        <source>Equipment</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="558"/>
        <source>Happiness</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="565"/>
        <source>Current Job</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="576"/>
        <source>Failed to get a labor with id %1!</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="641"/>
        <source>Profession</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="648"/>
        <source>Moodable Skill</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="654"/>
        <source>Empty Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="654"/>
        <source>Cannot save a view with no name!</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="659"/>
        <source>Overwrite View?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/gridviewdialog.cpp" line="660"/>
        <source>There is already a view named &lt;b&gt;%1&lt;/b&gt;&lt;h3&gt;Do you want to overwrite it?&lt;/h3&gt;</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>GridViewDock</name>
    <message>
        <location filename="ui/gridviewdock.ui" line="21"/>
        <location filename="ui/gridviewdock.ui" line="24"/>
        <location filename="ui/gridviewdock.ui" line="27"/>
        <source>These are your grid views. They can be customized. Right-click for editing options...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/gridviewdock.ui" line="30"/>
        <source>Grid Views</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/gridviewdock.ui" line="69"/>
        <source>Add a new grid view.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/gridviewdock.ui" line="86"/>
        <source>Edit the selected grid view.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/gridviewdock.ui" line="103"/>
        <source>Remove the selected grid view.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/gridviewdock.ui" line="120"/>
        <source>Make a copy of the selected grid view.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/docks/gridviewdock.cpp" line="71"/>
        <source>Built-in View. Copy this view to customize it.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/docks/gridviewdock.cpp" line="97"/>
        <source>Edit...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/docks/gridviewdock.cpp" line="102"/>
        <source>Copy...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/docks/gridviewdock.cpp" line="99"/>
        <source>Delete...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/docks/gridviewdock.cpp" line="60"/>
        <source>Weapons</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/docks/gridviewdock.cpp" line="106"/>
        <source>Add New GridView</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/docks/gridviewdock.cpp" line="187"/>
        <source>Delete View</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/docks/gridviewdock.cpp" line="188"/>
        <source>Deleting &apos;%1&apos; will permanently delete it from disk. &lt;h1&gt;Really delete &apos;%1&apos;?&lt;/h1&gt;&lt;h2&gt;There is no undo!&lt;/h2&gt;</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>HappinessColumn</name>
    <message>
        <location filename="src/grid_view/happinesscolumn.cpp" line="74"/>
        <source>Nobody</source>
        <translation type="unfinished"></translation>
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    <message>
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<context>
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<context>
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<context>
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<context>
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        <source> CONFLICT</source>
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            <numerusform></numerusform>
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        <translation type="unfinished"></translation>
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        <location filename="src/mainwindow.cpp" line="194"/>
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        <translation type="unfinished"></translation>
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        <location filename="src/mainwindow.cpp" line="202"/>
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        <translation type="unfinished"></translation>
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        <location filename="src/mainwindow.cpp" line="199"/>
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        <translation type="unfinished"></translation>
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        <location filename="src/mainwindow.cpp" line="336"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/mainwindow.cpp" line="366"/>
        <source>Dwarf Therapist - </source>
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        <location filename="src/mainwindow.cpp" line="381"/>
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        <translation type="unfinished"></translation>
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        <location filename="ui/mainwindow.ui" line="79"/>
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        <location filename="ui/mainwindow.ui" line="192"/>
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        <translation type="unfinished"></translation>
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        <location filename="ui/mainwindow.ui" line="901"/>
        <location filename="ui/mainwindow.ui" line="904"/>
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        <location filename="ui/mainwindow.ui" line="129"/>
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        <location filename="ui/mainwindow.ui" line="273"/>
        <source>Docks</source>
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        <location filename="ui/mainwindow.ui" line="622"/>
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        <location filename="ui/mainwindow.ui" line="745"/>
        <location filename="ui/mainwindow.ui" line="748"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="inc/material.h" line="80"/>
        <location filename="inc/material.h" line="81"/>
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        <location filename="inc/material.h" line="77"/>
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        <source>Plant Fiber</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/material.cpp" line="104"/>
        <source> fabric</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>NarrowingVectorSearchJob</name>
    <message>
        <location filename="inc/narrowingvectorsearchjob.h" line="61"/>
        <source>Looking for Vectors with %1 entries</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>NullTerminatedStringSearchJob</name>
    <message>
        <location filename="inc/nullterminatedstringsearchjob.h" line="64"/>
        <source>Looking for %1 (%2)</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>OptionsMenu</name>
    <message>
        <location filename="src/optionsmenu.cpp" line="48"/>
        <source>Skill</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="48"/>
        <source>The color of the growing skill indicator box inside a cell. Is not used when auto-contrast is enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="50"/>
        <source>Active Labor Cell</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="51"/>
        <source>Color shown for a cell when the labor is active for a dwarf.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="53"/>
        <source>Active Group Cell</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="54"/>
        <source>Color shown on an aggregate cell if &lt;b&gt;all&lt;/b&gt; dwarves have this labor enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="56"/>
        <source>Inactive Group Cell</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="57"/>
        <source>Color shown on an aggregate cell if &lt;b&gt;none&lt;/b&gt; of the dwarves have this labor enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="59"/>
        <source>Partial Group Cell</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="60"/>
        <source>Color shown on an aggregate cell if &lt;b&gt;some&lt;/b&gt; of the dwarves have this labor enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="62"/>
        <source>Selection Guides</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="63"/>
        <source>Color of the lines around cells when a row and/or column are selected.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="65"/>
        <source>Main Border</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="66"/>
        <source>Color of cell borders</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="68"/>
        <source>Dirty Cell Indicator</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="69"/>
        <source>Border color of a cell that has pending changes. Set to main border color to disable this.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="71"/>
        <source>Highest Moodable Skill</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="72"/>
        <source>Border color of a labor or skill cell for the highest moodable skill which hasn&apos;t been used. This is only applied if the option to highlight mood cells is enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="74"/>
        <source>Mood Finished</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="75"/>
        <source>Border color of a labor or skill cell for the highest moodable skill which has already been finished. This is only applied if the option to highlight mood cells is enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="79"/>
        <source>Ecstatic</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="79"/>
        <source>Color shown in happiness columns when a dwarf is &lt;b&gt;ecstatic&lt;/b&gt;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="81"/>
        <source>Happy</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="81"/>
        <source>Color shown in happiness columns when a dwarf is &lt;b&gt;happy&lt;/b&gt;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="83"/>
        <source>Content</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="83"/>
        <source>Color shown in happiness columns when a dwarf is &lt;b&gt;quite content&lt;/b&gt;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="85"/>
        <source>Fine</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="85"/>
        <source>Color shown in happiness columns when a dwarf is &lt;b&gt;fine&lt;/b&gt;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="87"/>
        <source>Unhappy</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="87"/>
        <source>Color shown in happiness columns when a dwarf is &lt;b&gt;unhappy&lt;/b&gt;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="89"/>
        <source>Very Unhappy</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="89"/>
        <source>Color shown in happiness columns when a dwarf is &lt;b&gt;very unhappy&lt;/b&gt;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="91"/>
        <source>Miserable</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="91"/>
        <source>Color shown in happiness columns when a dwarf is &lt;b&gt;miserable.&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="96"/>
        <source>Bookkeeper</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="96"/>
        <source>Highlight color for the bookkeeper.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="98"/>
        <source>Broker</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="98"/>
        <source>Highlight color for the broker.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="100"/>
        <source>Champions</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="100"/>
        <source>Highlight color for champions.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="102"/>
        <source>Chief Medical Dwarf</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="102"/>
        <source>Highlight color for the chief medical dwarf.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="104"/>
        <source>Hammerer</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="104"/>
        <source>Highlight color for the hammerer.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="106"/>
        <source>Law</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="106"/>
        <source>Highlight color for the captain of the guard and sherrif.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="108"/>
        <source>Leader/Mayor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="108"/>
        <source>Highlight color for the expedition leaders and mayors.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="110"/>
        <source>Manager</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="110"/>
        <source>Highlight color for the managers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="112"/>
        <source>Militia</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="112"/>
        <source>Highlight color for the militia commander, militia captains, lieutenants and generals.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="114"/>
        <source>Monarch</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="114"/>
        <source>Highlight color for kings, queens, emperors and empresses.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="116"/>
        <source>Royalty</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="116"/>
        <source>Highlight color for barons, baronesses, dukes, duchesses, counts, countesses, lords and ladies.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="118"/>
        <source>Religious</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="118"/>
        <source>Highlight color for high priests, priests and druids.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="120"/>
        <source>Multiple</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="120"/>
        <source>Highlight color when holding multiple positions, or unknown positions.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="123"/>
        <source>Cursed</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="123"/>
        <source>Cursed creatures will be highlighted with this color.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="453"/>
        <source>Apply Options</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="454"/>
        <source>Would you like to apply the new options now (Read Data)?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optionsmenu.cpp" line="595"/>
        <source> (max %1)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="17"/>
        <source>Options</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="53"/>
        <source>General</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="155"/>
        <location filename="ui/optionsmenu.ui" line="158"/>
        <source>When checked, DwarfTherapist will attempt to connect and load all dwarves from a running copy of Dwarf Fortress at startup.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="161"/>
        <source>Load Dwarves on Startup</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="171"/>
        <location filename="ui/optionsmenu.ui" line="174"/>
        <source>When checked, labors can be toggled with a single left-click of the mouse. Otherwise they must be double-clicked</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="177"/>
        <source>Single Click Labor Changes</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="193"/>
        <source>Show Toolbar Text</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="203"/>
        <location filename="ui/optionsmenu.ui" line="206"/>
        <source>When checked, if dwarfs are grouped by something, this will auto-expand all groups each view change</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="209"/>
        <source>Expand Groups On Load</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="219"/>
        <source>When checked, show first names for dwarfs even if they have custom nicknames. &lt;font color=red&gt;&lt;b&gt;Note: this change will not take effect until the next full read of dwarves occurrs!&lt;/font&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="222"/>
        <source>When checked, show first names for dwarfs even if they have custom nicknames. Note: this change will not take effect until the next full read of dwarves occurrs!</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="225"/>
        <source>Show Full Dwarf Names</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="245"/>
        <location filename="ui/optionsmenu.ui" line="248"/>
        <source>When checked, Dwarf Therapist will go online at the time of launch and notify you if there is an update available.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="251"/>
        <source>Check For Updates On Startup</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="261"/>
        <source>When checked, Dwarf Therapist will alert you if it ever loses connectivity to your Dwarf Fortress game. This helps avoid writing bad data to your fort.  &lt;font color=red&gt;&lt;b&gt;Note: this change requires a restart of Dwarf Therapist!&lt;/font&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="264"/>
        <source>When checked, Dwarf Therapist will alert you if it ever loses connectivity to your Dwarf Fortress game. This helps avoid writing bad data to your fort.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="267"/>
        <source>Alert on Lost Connection</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="290"/>
        <source>Allow Labor Setting on Anyone (I&apos;m a dirty cheater)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="371"/>
        <source>Grid Options</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="386"/>
        <location filename="ui/optionsmenu.ui" line="389"/>
        <source>When checked, skill blocks on grid cells will choose the highest contrast color available. </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="392"/>
        <source>Auto Contrast Skill Display</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="402"/>
        <location filename="ui/optionsmenu.ui" line="405"/>
        <source>When checked, and sorting by some criteria, labors will show an aggregate cell above a group. This cell can be toggled to enable/disable a labor for an entire group at once.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="408"/>
        <source>Display Labor Group Cells</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="418"/>
        <location filename="ui/optionsmenu.ui" line="421"/>
        <source>When checked, this will shade column headers with the column&apos;s background color</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="424"/>
        <source>Gradient Shade Column Headers</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="566"/>
        <location filename="ui/optionsmenu.ui" line="569"/>
        <source>This option controls how skills are represented within a labor or skill column.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="572"/>
        <source>Skill Drawing Method</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="602"/>
        <location filename="ui/optionsmenu.ui" line="605"/>
        <source>This controls which font is used for drawing text inside the labor grid.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="645"/>
        <location filename="ui/optionsmenu.ui" line="735"/>
        <source>The current active font.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="648"/>
        <location filename="ui/optionsmenu.ui" line="738"/>
        <source>CURRENT_FONT</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="130"/>
        <location filename="ui/optionsmenu.ui" line="673"/>
        <location filename="ui/optionsmenu.ui" line="763"/>
        <location filename="ui/optionsmenu.ui" line="958"/>
        <source>Change Font...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="61"/>
        <location filename="ui/optionsmenu.ui" line="64"/>
        <location filename="ui/optionsmenu.ui" line="67"/>
        <location filename="ui/optionsmenu.ui" line="96"/>
        <location filename="ui/optionsmenu.ui" line="99"/>
        <location filename="ui/optionsmenu.ui" line="102"/>
        <location filename="ui/optionsmenu.ui" line="121"/>
        <location filename="ui/optionsmenu.ui" line="124"/>
        <location filename="ui/optionsmenu.ui" line="127"/>
        <source>This font will be applied to everything &lt;i&gt;except&lt;/i&gt; grid row headers, grid column headers and tooltips. These fonts can be set under their respective tabs.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="70"/>
        <source>General Font</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="105"/>
        <location filename="ui/optionsmenu.ui" line="927"/>
        <source>CURRENT FONT</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="187"/>
        <location filename="ui/optionsmenu.ui" line="190"/>
        <source>When checked, shows various information on the toolbar</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="232"/>
        <source>When checked, show generic (English) last names for dwarves. &lt;font color=red&gt;&lt;b&gt;Note: this change will not take effect until the next full read of dwarves occurrs!&lt;/font&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="235"/>
        <source>When checked, show generic (English) last names for dwarves. Note: this change will not take effect until the next full read of dwarves occurrs!</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="238"/>
        <source>Show Generic Dwarf Names</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="274"/>
        <source>When checked, Children and Babies will not be displayed in the grid at all. &lt;font color=red&gt;&lt;b&gt;Note: this change will not take effect until the next full read of dwarves occurrs!&lt;/font&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="277"/>
        <source>Don&apos;t Display Children or Babies</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="284"/>
        <location filename="ui/optionsmenu.ui" line="287"/>
        <source>When checked, you can apply labors to dwarfs that the game does not allow such as children and nobles. &lt;b&gt;&lt;font color=&quot;red&quot;&gt;This is cheating!&lt;/font&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="297"/>
        <location filename="ui/optionsmenu.ui" line="300"/>
        <source>When unchecked labor exclusions are ignored (wood cutting, mining and hunting primarily). &lt;b&gt;&lt;font color=&quot;red&quot;&gt;WARNING: Disabling this can cause equipment problems!&lt;/font&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="303"/>
        <source>Enforce Labor Exclusions</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="318"/>
        <source>When checked, highlights cursed dwarves, such as vampires and werebeasts and adds a description in the tooltip. &lt;font color=red&gt;&lt;b&gt;Note: this change will not take effect until the next full read of dwarves occurrs!&lt;/font&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="324"/>
        <source>Highlight Cursed Dwarves (I&apos;m a dirty cheater)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="333"/>
        <source>When checked, loads and shows health for animals. This requires health columns to be added to a view set to show animals!</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="336"/>
        <source>Read Animal Health Information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="343"/>
        <source>When checked all wound details are shown, regardless of whether or not they&apos;ve been diagnosed. When unchecked, details are only shown for diagnosed wounds.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="346"/>
        <source>Always Show Wound Details (I&apos;m a dirty cheater)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="434"/>
        <location filename="ui/optionsmenu.ui" line="437"/>
        <source>When checked, this will apply a gradient to active labor, current job, and happiness grid cells.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="440"/>
        <source>Gradient Shade Cells</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="456"/>
        <location filename="ui/optionsmenu.ui" line="459"/>
        <source>When checked, header text is written from bottom to top.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="462"/>
        <source>Column Header Text Bottom to Top</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="478"/>
        <location filename="ui/optionsmenu.ui" line="481"/>
        <source>When checked, header text will be prefixed by the number of dwarfs with the labor enabled. This includes pending labors.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="484"/>
        <source>Show Count in Labor Column Headers</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="500"/>
        <location filename="ui/optionsmenu.ui" line="503"/>
        <source>When checked, the selected grouping will be applied to all views. When unchecked grouping is saved for each view.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="506"/>
        <source>Synchronize View Grouping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="522"/>
        <location filename="ui/optionsmenu.ui" line="525"/>
        <source>When checked, the current scroll positions will be applied to all views. This works best with synchronized grouping.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="528"/>
        <source>Synchronize View Scroll Positions</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="535"/>
        <source>When checked, this will use the colors defined in the grid colors tab to change the border color of highest moodable skills, or skills which have already had a mood.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="538"/>
        <source>Highlight moodable cells in labor/skill columns.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="545"/>
        <location filename="ui/optionsmenu.ui" line="548"/>
        <location filename="ui/optionsmenu.ui" line="551"/>
        <source>When checked, shows the gender icons to the left of the name in the grid views.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="554"/>
        <source>Show Gender Icons.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="582"/>
        <location filename="ui/optionsmenu.ui" line="585"/>
        <source>This option controls how skills are represented within grid cells.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="611"/>
        <source>Grid/View Row Font</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="642"/>
        <source>The current active font for rows.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="664"/>
        <location filename="ui/optionsmenu.ui" line="667"/>
        <source>This controls which font is used for drawing text inside the grid cells.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="692"/>
        <location filename="ui/optionsmenu.ui" line="695"/>
        <source>This controls which font is used for drawing the text on column headers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="701"/>
        <source>Column Header Font</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="732"/>
        <source>The current active font for headers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="754"/>
        <location filename="ui/optionsmenu.ui" line="757"/>
        <source>This controls which font is used for drawing column header text.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="785"/>
        <location filename="ui/optionsmenu.ui" line="788"/>
        <source>This controls how much padding a column cell will have. Increasing the size will give cells more space between eachother without affecting the overall cell size.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="791"/>
        <source>Cell Padding</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="804"/>
        <location filename="ui/optionsmenu.ui" line="807"/>
        <source>This controls how much padding a column cell will have. Increasing the size will give cells more space between each other without affecting the overall cell size.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="810"/>
        <location filename="ui/optionsmenu.ui" line="852"/>
        <source>px</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="830"/>
        <location filename="ui/optionsmenu.ui" line="833"/>
        <source>This controls the overall size of a grid cell in the labor views. Large values may cause a very large grid to be drawn which would require a lot of scrolling around. Try to keep this value at a small enough size to still be able to see the information you need.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="836"/>
        <source>Cell Size</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="846"/>
        <location filename="ui/optionsmenu.ui" line="849"/>
        <source>This controls the interior size of a grid cell in the views. Large values may cause a very large grid to be drawn which would require a lot of scrolling around. Try to keep this value at a small enough size to still be able to see the information you need.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="875"/>
        <source>Tooltip</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="883"/>
        <location filename="ui/optionsmenu.ui" line="886"/>
        <location filename="ui/optionsmenu.ui" line="889"/>
        <location filename="ui/optionsmenu.ui" line="918"/>
        <location filename="ui/optionsmenu.ui" line="921"/>
        <location filename="ui/optionsmenu.ui" line="924"/>
        <location filename="ui/optionsmenu.ui" line="949"/>
        <location filename="ui/optionsmenu.ui" line="952"/>
        <location filename="ui/optionsmenu.ui" line="955"/>
        <source>Font for all tooltips.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="892"/>
        <source>Tooltip Font</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="982"/>
        <source>When checked, shows the unit&apos;s age in the tooltip. &lt;b&gt;This is always enabled for animals.&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="985"/>
        <source>Show age in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="992"/>
        <location filename="ui/optionsmenu.ui" line="995"/>
        <source>When checked shows a list of traits.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="998"/>
        <source>Show traits in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1021"/>
        <location filename="ui/optionsmenu.ui" line="1024"/>
        <source>When checked, shows a description of the dwarf&apos;s profession.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1027"/>
        <source>Show profession description in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1034"/>
        <location filename="ui/optionsmenu.ui" line="1037"/>
        <source>When checked shows icons to either side of the name indication gender and profession.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1040"/>
        <source>Show gender and profession icons in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1047"/>
        <location filename="ui/optionsmenu.ui" line="1050"/>
        <source>When checked shows the name of the caste. Especially useful with mods.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1053"/>
        <source>Show caste name in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1060"/>
        <location filename="ui/optionsmenu.ui" line="1063"/>
        <source>When checked shows the recent thoughts which affect overall happiness.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1066"/>
        <source>Show happiness thoughts in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1073"/>
        <source>When checked, shows the unit&apos;s size (in cm3) in the tooltip. This is particularly useful for military. &lt;b&gt;This is always enabled for animals.&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1076"/>
        <source>Show unit&apos;s size (cm3) in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1083"/>
        <source>When checked, shows the highest moodable skill in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1086"/>
        <source>Show highest moodable skill in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1093"/>
        <source>When checked, shows the squad name in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1096"/>
        <source>Show squad name in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1103"/>
        <source>When checked, shows the translated name of the created artifact.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1106"/>
        <source>Show created artifact  in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1113"/>
        <location filename="ui/optionsmenu.ui" line="1116"/>
        <source>When checked shows a list of likes and dislikes.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1119"/>
        <source>Show preferences in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1126"/>
        <location filename="ui/optionsmenu.ui" line="1129"/>
        <source>When checked lists all noble positions held.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1132"/>
        <source>Show noble positions in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1139"/>
        <location filename="ui/optionsmenu.ui" line="1142"/>
        <source>When checked shows the happiness description and raw level.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1145"/>
        <source>Show happiness level in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1152"/>
        <location filename="ui/optionsmenu.ui" line="1155"/>
        <source>When checked shows the caste&apos;s description. Especially useful with mods.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1158"/>
        <source>Show caste description in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1183"/>
        <source>When checked, shows a brief summary of health issues in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1186"/>
        <source>Show health summary in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1211"/>
        <source>When checked, the health summary will be displayed in symbols, rather than a descriptive name. ie. A+ instead of Artery Torn.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1214"/>
        <source>Use symbols in health summary.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1221"/>
        <source>When checked, the health summary in the tooltip will be colored.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1224"/>
        <source>Color health summary.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1262"/>
        <location filename="ui/optionsmenu.ui" line="1265"/>
        <source>When checked shows a list of skills, limited by the option below.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1268"/>
        <source>Show skills in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1293"/>
        <location filename="ui/optionsmenu.ui" line="1296"/>
        <location filename="ui/optionsmenu.ui" line="1306"/>
        <source>Only show skills of this level or higher in the tooltip.</source>
        <extracomment>Only show skills of this level or higher in the tooltip.</extracomment>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1299"/>
        <source>Only show skills at or above level </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1322"/>
        <source>in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1360"/>
        <source>When checked shows a list of roles and their respective ratings.</source>
        <extracomment>When checked shows a list of roles and their respective ratings.</extracomment>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1363"/>
        <source>Show roles in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1394"/>
        <location filename="ui/optionsmenu.ui" line="2134"/>
        <source>Show the top</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1407"/>
        <source>Sets the maximum amount of roles to list in the tooltip, sorted by rating.</source>
        <extracomment>Sets the maximum amount of roles to list in the tooltip, sorted by rating.</extracomment>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1429"/>
        <source>roles in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1483"/>
        <location filename="ui/optionsmenu.ui" line="1486"/>
        <source>When checked, shows the names of beneficial and negative syndromes in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1489"/>
        <source>Show syndromes in the tooltip.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1514"/>
        <source>Show only the syndrome names. If a syndrome doesn&apos;t have a name, the class name will be used instead.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1517"/>
        <source>Show Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1524"/>
        <source>Show the syndrome&apos;s class name(s). This is particularly useful with mods that don&apos;t have uniquely named syndromes.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1527"/>
        <source>Show Class Name(s)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1534"/>
        <source>Show both the syndrome name, and any class names.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1537"/>
        <source>Show Both</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1564"/>
        <source>Grid Colors</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1576"/>
        <location filename="ui/optionsmenu.ui" line="1579"/>
        <location filename="ui/optionsmenu.ui" line="1582"/>
        <source>When checked, health columns will draw their symbols in color.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1585"/>
        <source>Use colors when drawing health symbols.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1595"/>
        <source>Happiness</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1616"/>
        <location filename="ui/optionsmenu.ui" line="1619"/>
        <source>Show icons in addition to colors for the happiness column.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1622"/>
        <source>Show Happiness Icons</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1632"/>
        <source>Nobles</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1650"/>
        <source>When checked, highlights dwarves assigned to noble positions based on the colors specified below. &lt;font color=red&gt;&lt;b&gt;Note: this change will not take effect until the next full read of dwarves occurrs!&lt;/font&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1656"/>
        <source>Highlight Nobles</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1666"/>
        <source>Roles</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1694"/>
        <source>Default Attribute Weight</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1716"/>
        <source>This is the default role attribute weight. Attribute weights can be overridden in the Dwarf Therapist.ini.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1745"/>
        <location filename="ui/optionsmenu.ui" line="1748"/>
        <location filename="ui/optionsmenu.ui" line="1751"/>
        <source>When rating an attribute for a role, a bonus is given to the rating based on how much more it can potentially increase. A higher weight gives more importance on growth than the attribute&apos;s actual value. For example, setting this weight to 0.25 will weigh the attribute&apos;s value at 0.75, while setting this weight to 0.5 will also set the attribute&apos;s value at 0.5.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1754"/>
        <source>Attribute Potential Weight</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1770"/>
        <location filename="ui/optionsmenu.ui" line="1773"/>
        <source>When determining an attribute&apos;s rating for a role, a rating on the current value, and on the maximum potential value are calculated. A higher weight here gives more importance on the potential rating, and less on the rating of the current value. For example, 0.25 will weigh the potential rating at 25%, and the current value rating at 75%. &lt;b&gt;A weight of zero will ignore the potential rating entirely.&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1824"/>
        <source>Default Skill Weight</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1846"/>
        <source>This is the default role skill weight. Skill weights can be overridden in the Dwarf Therapist.ini.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1896"/>
        <location filename="ui/optionsmenu.ui" line="1899"/>
        <source>This is the weight to apply to skill learning rates, relative to the skill level. A higher weight means greater importance. For example at 0.25, the skill level has a corresponding weight of 0.75. At 0.5 skill rate weight, the level and skill rate are valued equally at 0.5 each. &lt;b&gt;Set to zero to exclude skill learning rates from role ratings.&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1902"/>
        <source>Skill Learning Rate Weight</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1927"/>
        <source>This is the weight to apply to skill learning rates, relative to the skill level. A higher weight means greater importance. For example at 0.25, the skill level has a corresponding weight of 0.75. At 0.5 skill rate weight, the level and skill rate are valued equally at 0.5 each. &lt;b&gt;Set to zero to ignore skill learning rates when determining role ratings.&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="1978"/>
        <source>Default Trait Weight</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="2000"/>
        <location filename="ui/optionsmenu.ui" line="2073"/>
        <source>This is the default role trait weight. Trait weights can be overridden in the Dwarf Therapist.ini.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="2051"/>
        <source>Default Preference Weight</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optionsmenu.ui" line="2172"/>
        <source>roles in the dwarf details pane.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <location filename="ui/optionsmenu.ui" line="2221"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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<context>
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        <translation type="unfinished"></translation>
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<context>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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    <message>
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<context>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Right click to edit this profession&apos;s icon.</source>
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<context>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <location filename="inc/global_enums.h" line="81"/>
        <location filename="inc/global_enums.h" line="405"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="510"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="511"/>
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    <message>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="512"/>
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    <message>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="513"/>
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    <message>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="514"/>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="515"/>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="516"/>
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        <translation type="unfinished"></translation>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="517"/>
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    <message>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="518"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="519"/>
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        <translation type="unfinished"></translation>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="520"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="521"/>
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        <translation type="unfinished"></translation>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="522"/>
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        <translation type="unfinished"></translation>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="523"/>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="524"/>
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        <translation type="unfinished"></translation>
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        <location filename="thirdparty/qtcolorpicker-2.6/qtcolorpicker.cpp" line="525"/>
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        <translation type="unfinished"></translation>
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<context>
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        <translation type="unfinished"></translation>
    </message>
    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <location filename="src/role.cpp" line="347"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="95"/>
        <source>Locate Squads Vector</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="115"/>
        <source>Locate Metal Vector</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="122"/>
        <source>Locate Translations Vector</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="129"/>
        <source>Locate Current Year</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="136"/>
        <source>Create New Layout</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="146"/>
        <source>Brute Force Search</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="187"/>
        <source>hex</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="155"/>
        <source>this_is_a_long_name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="164"/>
        <source>Find C String</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="171"/>
        <source>Find std::string</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="200"/>
        <source>dec</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="212"/>
        <source>Find number/address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="241"/>
        <source>=</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="248"/>
        <source> entries</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="266"/>
        <source>Find Vector By Length</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="275"/>
        <source>Start Addr:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="314"/>
        <source>End Addr:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="354"/>
        <source>Brute Force</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="362"/>
        <source>Address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="390"/>
        <source>std::string</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="395"/>
        <source>NULL terminated string</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="400"/>
        <source>integer</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="405"/>
        <source>unsigned integer</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="410"/>
        <source>short</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="415"/>
        <source>unsigned short</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="420"/>
        <location filename="ui/scannerdialog.ui" line="507"/>
        <source>std::vector&lt;void*&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="425"/>
        <source>--RAW--</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="430"/>
        <source>dwarf word</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="435"/>
        <source>dwarf name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="443"/>
        <source>READ</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="481"/>
        <source>Narrowing Search</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="496"/>
        <source>Search Type:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="527"/>
        <source>Size:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="552"/>
        <source>Current Result:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="559"/>
        <source>nil</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="581"/>
        <source>Search</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="588"/>
        <source>Reset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="595"/>
        <source>Print</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="609"/>
        <source>Scan Progress</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="621"/>
        <source>PROGRESS MESSAGE</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="682"/>
        <source>Cancel Scan</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scannerdialog.ui" line="689"/>
        <source>Close</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ScriptDialog</name>
    <message>
        <location filename="ui/scriptdialog.ui" line="14"/>
        <source>Script Editor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scriptdialog.ui" line="71"/>
        <source>Help</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/scriptdialog.ui" line="82"/>
        <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;Courier New&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:12pt; font-weight:600;&quot;&gt;Filter Scripts&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;This editor allows the creation of simple scripts for the filtering of dwarfs in the main list. By creating Javascript-like statements, you can tell Dwarf Therapist which dwarfs should be shown.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;The engine handles looping for you. All you need to provide is the boolean tests a dwarf must pass to be displayed. Each dwarf object is provided to the script as the variable &amp;quot;d&amp;quot;. Different skills, labors, attributes, traits etc... can be accessed as members of that dwarf. For instance, d.rage is a dwarf&apos;s numeric trait score for &amp;quot;Rage&amp;quot; attribute.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;Some Examples&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;Show only dwarfs with mining enabled. &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic; color:#000000;&quot;&gt;0 is the id of &amp;quot;Mining&amp;quot; in the game_data.ini file that came with Dwarf Therapist&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Courier New,courier&apos;; font-size:8pt; color:#0000ff;&quot;&gt;d.labor_enabled(0)&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;Courier New,courier&apos;; font-size:8pt; color:#0000ff;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;Show dwarfs with either mining or stone detailing enabled but no dwarfs with bowmaking.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Courier New,courier&apos;; font-size:8pt; color:#0000ff;&quot;&gt;(d.labor_enabled(0) || d.labor_enabled(12)) &amp;amp;&amp;amp; !d.labor_enabled(66)&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;Show dwarfs with trusting lower than 30 and a strength over 4&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Courier New,courier&apos;; font-size:8pt; color:#0000ff;&quot;&gt;d.trait(19) &amp;lt;=30 &amp;amp;&amp;amp; d.strength() &amp;gt; 4&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic; color:#000000;&quot;&gt;Show all dwarfs that are not in the military, that have a tougness of 3 or more, are not chilren or nobles (can_set_labors), have a trait score of 71 or higher in Helpfulness, have a happiness over 50, and are currently in the mining profession&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Courier New,courier&apos;; font-size:8pt; color:#0000ff;&quot;&gt;!d.active_military() &amp;amp;&amp;amp; d.toughness() &amp;gt; 2 &amp;amp;&amp;amp;&lt;br /&gt;d.can_set_labors() &amp;amp;&amp;amp;&lt;br /&gt;d.trait(21) &amp;gt; 70 &amp;amp;&amp;amp;&lt;br /&gt;d.get_raw_happiness() &amp;gt; 50 &amp;amp;&amp;amp;&lt;br /&gt;d.raw_profession() == 0&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;Show citizens without any labors assigned, excluding hauling labors&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Courier New,courier&apos;; font-size:8pt; color:#0000ff;&quot;&gt;d.total_assigned_labors(false) &amp;amp;&amp;amp; &amp;lt;= 0 &amp;amp;&amp;amp; d.squad_id() &amp;lt; 0&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;Show only dwarfs holding noble positions&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;Courier New,courier&apos;; font-size:8pt; color:#0000ff;&quot;&gt;d.noble_position() != &amp;quot;&amp;quot;&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;General Dwarf Methods&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;The following methods can be called on the &amp;quot;d&amp;quot; object to get more information about a dwarf.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;string &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;nice_name&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;is_male&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;is_baby&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;is_child&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;is_adult&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;is_animal&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;current_job_id()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;string &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;noble_position&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;() &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;**returns a comma separated list of the dwarf&apos;s noble positions&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;get_raw_happiness&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;Health Methods&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;has_health_issue&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;(&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;health_category&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;, &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;descriptor_index&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;) &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;**descriptor_index is optional. if excluded all items in the category are checked&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;Squad &amp;amp; Military Methods&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;active_military&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;squad_id() &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;**below 0 indicates no squad&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;Profession Methods&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;string &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;profession&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;raw_profession&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;string &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;custom_profession_name&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;Equipment Methods &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic; color:#000000;&quot;&gt;**arguments are optional, and if excluded will return values for all items&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;float &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600; color:#000000;&quot;&gt;get_coverage_rating&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;(int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;item_type_id&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;) &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic; color:#000000;&quot;&gt;**returns a percentage of basic clothing coverage (feet, legs, chest)&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600; color:#000000;&quot;&gt;get_missing_equip_count&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;(int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;item_type_id&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;) &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic; color:#000000;&quot;&gt;**returns the number of missing items&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;float &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600; color:#000000;&quot;&gt;get_uniform_rating&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;(int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;item_type_id&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;) &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic; color:#000000;&quot;&gt;**returns a percentage of the squad or work uniform equipped&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600; color:#000000;&quot;&gt;get_inventory_wear&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;(int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;item_type_id&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;) &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic; color:#000000;&quot;&gt;**returns a value from 0-3 for the most worn out item equipped, 3 being the worst&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;Labor Methods&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;total_assigned_labors&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;(&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;include_hauling_labors&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;) &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;**include_hauling is true by default if not specified&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;can_set_labors&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;labor_enabled&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;(&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;labor_id&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;)&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;is_labor_state_dirty&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;(&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;labor_id&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;)&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;labor_rating&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;(&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;labor_id&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;)&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;Syndrome (Buff/Ailment) Methods&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;is_buffed&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;() &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;**a buff is considered any syndrome that won&apos;t hospitalize the unit&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;string &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;buffs&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;() &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;**returns a comma separated list of the current active beneficial syndromes&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;string &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;syndromes&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;() &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;**returns a comma separated list of all active syndromes&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;string &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;has_syndromes&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;(&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;string &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;name&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;) &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;**can be partial names&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;Role Methods&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;float&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt; &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;get_role_rating&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;(&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;string&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt; &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;role_name&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;, &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt; &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;raw_value&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;) &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;**the raw argument is optional, and returns the rating before comparison with others.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;Skill Methods&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;float &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;skill_level&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;(&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;skill_id&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;, &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;raw&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;, &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;bool &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;precise&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;) &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-style:italic;&quot;&gt;**raw uses the uncapped skill level, precise returns a decimal skill level (13.6) both are false by default&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;Attribute &amp;amp; Trait Methods&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;trait&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;(&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;trait_id&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;)&lt;/span&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;attribute&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;(&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#0000ff;&quot;&gt;attribute_id&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;)&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;strength&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;agility&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;toughness&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;endurance&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;recuperation&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;disease_resistance&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;analytical_ability()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;focus&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;willpower&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;creativity&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;intuition&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;patience&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;memory&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;linguistic_ability&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;spatial_sense&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;musicality&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; color:#aa0000;&quot;&gt;int &lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt; font-weight:600;&quot;&gt;kinesthetic_sense&lt;/span&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;()&lt;/span&gt;&lt;/p&gt;
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        <source>%1 %2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/grid_view/skillcolumn.cpp" line="169"/>
        <source>&lt;center&gt;&lt;h4 style=&quot;margin:0;&quot;&gt;%1 %2&lt;/h4&gt;&lt;/center&gt;&lt;br/&gt;&lt;b&gt;[RAW LEVEL:&lt;/b&gt; %3]&lt;br/&gt;&lt;b&gt;Experience: &lt;/b&gt;%4%5%6</source>
        <translation type="unfinished"></translation>
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        <source>&lt;h4&gt;&lt;b&gt;%1&lt;/b&gt;&lt;/h4&gt;</source>
        <translation type="unfinished"></translation>
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<context>
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        <location filename="src/docks/skilllegenddock.cpp" line="36"/>
        <source>Skill Legend</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/docks/skilllegenddock.cpp" line="43"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/docks/skilllegenddock.cpp" line="48"/>
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        <translation type="unfinished"></translation>
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<context>
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        <location filename="src/squad.cpp" line="258"/>
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        <translation type="unfinished"></translation>
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<context>
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        <location filename="inc/squadvectorsearchjob.h" line="57"/>
        <source>Scanning for vectors with 10 entries</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="inc/squadvectorsearchjob.h" line="117"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Locating the squad vector</source>
        <translation type="unfinished"></translation>
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<context>
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        <location filename="src/statetableview.cpp" line="98"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/statetableview.cpp" line="104"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/statetableview.cpp" line="115"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <location filename="src/statetableview.cpp" line="135"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>Remove subordinates first!</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="src/statetableview.cpp" line="356"/>
        <source>Toggle %1 for %2</source>
        <translation type="unfinished"></translation>
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        <location filename="src/statetableview.cpp" line="364"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/statetableview.cpp" line="372"/>
        <source>Customize %1 Icon</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/statetableview.cpp" line="376"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/statetableview.cpp" line="493"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/statetableview.cpp" line="494"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <location filename="src/statetableview.cpp" line="589"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/statetableview.cpp" line="596"/>
        <source>Due to technical limitations, nicknames must be under %1 characters long. If you require a longer nickname, you&apos;ll have to set it within Dwarf Fortress!</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <source> columns by..</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/statetableview.cpp" line="659"/>
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        <translation type="unfinished"></translation>
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        <location filename="src/statetableview.cpp" line="659"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/statetableview.cpp" line="660"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/statetableview.cpp" line="661"/>
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        <translation type="unfinished"></translation>
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<context>
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        <location filename="inc/stdstringsearchjob.h" line="56"/>
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        <translation type="unfinished"></translation>
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<context>
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        <location filename="inc/stonevectorsearchjob.h" line="54"/>
        <source>Looking for vectors with %1 entries</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="inc/stonevectorsearchjob.h" line="57"/>
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        <translation type="unfinished"></translation>
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<context>
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    <message>
        <location filename="src/docks/thoughtsdock.cpp" line="31"/>
        <source>Thoughts</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/docks/thoughtsdock.cpp" line="50"/>
        <source>Count</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Description</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/docks/thoughtsdock.cpp" line="60"/>
        <source>Search</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;p&gt;&lt;b&gt;Can be beneficial or detrimental depending on the individual&lt;/b&gt;&lt;/p&gt;</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/docks/thoughtsdock.cpp" line="121"/>
        <source>This thought has occurred a total of %1 times among %2 civilians.&lt;br/&gt;&lt;br/&gt;Click to show these individuals.</source>
        <translation type="unfinished"></translation>
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<context>
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        <location filename="src/grid_view/trainedcolumn.cpp" line="65"/>
        <source>T</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/grid_view/trainedcolumn.cpp" line="67"/>
        <source>-</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/grid_view/trainedcolumn.cpp" line="69"/>
        <source>+</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/grid_view/trainedcolumn.cpp" line="80"/>
        <source>Sw</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/grid_view/trainedcolumn.cpp" line="84"/>
        <source>W</source>
        <translation type="unfinished"></translation>
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        <location filename="src/trait.cpp" line="118"/>
        <location filename="src/trait.cpp" line="149"/>
        <source> and </source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/trait.cpp" line="127"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/trait.cpp" line="127"/>
        <source>Can</source>
        <translation type="unfinished"></translation>
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<context>
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        <source>%1 (Raw: %2)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/grid_view/traitcolumn.cpp" line="67"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/grid_view/traitcolumn.cpp" line="71"/>
        <location filename="src/grid_view/traitcolumn.cpp" line="74"/>
        <source>&lt;br/&gt;&lt;br/&gt;%1</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;br/&gt;&lt;h5 style=&quot;margin:0;&quot;&gt;&lt;font color=red&gt;*This trait&apos;s score should be valued inversely!&lt;/font&gt;&lt;/h5&gt;</source>
        <translation type="unfinished"></translation>
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<context>
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        <location filename="inc/translationvectorsearchjob.h" line="70"/>
        <source>Scanning for vectors with %1 entries</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="inc/translationvectorsearchjob.h" line="88"/>
        <source>Scanning for DWARF buffer</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="inc/translationvectorsearchjob.h" line="113"/>
        <source>Verifying found vectors</source>
        <translation type="unfinished"></translation>
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<context>
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    <message>
        <location filename="inc/vectorsearchjob.h" line="64"/>
        <source>Looking for Vectors %1 %2 entries</source>
        <translation type="unfinished"></translation>
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<context>
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        <location filename="src/viewmanager.cpp" line="55"/>
        <source>Add </source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/viewmanager.cpp" line="59"/>
        <source>Add an existing view. New views can be copied or created from the [Windows-&gt;Docks-&gt;Grid Views] dock.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/viewmanager.cpp" line="174"/>
        <source>Name in Use!</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/viewmanager.cpp" line="175"/>
        <source>A custom view was found in your settings called &apos;%1.&apos; However, this name is already taken by a built-in view, you must rename the custom view.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/viewmanager.cpp" line="180"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/viewmanager.cpp" line="246"/>
        <source>Weapons</source>
        <translation type="unfinished"></translation>
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        <location filename="src/viewmanager.cpp" line="306"/>
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        <translation type="unfinished"></translation>
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        <location filename="src/viewmanager.cpp" line="306"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/viewmanager.cpp" line="306"/>
        <source>Social</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/viewmanager.cpp" line="306"/>
        <source>Attributes</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/viewmanager.cpp" line="306"/>
        <source>Roles</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/viewmanager.cpp" line="306"/>
        <source>Animals</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/viewmanager.cpp" line="557"/>
        <source> selected.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/viewmanager.cpp" line="598"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/viewmanager.cpp" line="599"/>
        <source>Cannot remove the last tab!</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/viewmanager.cpp" line="671"/>
        <source>It&apos;s advisable to open the Military screen in Dwarf Fortress after making any changes to squad leaders.</source>
        <translation type="unfinished"></translation>
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<context>
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        <location filename="src/grid_view/weaponcolumn.cpp" line="54"/>
        <source>Missing body_size offset!</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>these weapons</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>1h: &lt;font color=%1&gt;%2&lt;/font&gt; cm&lt;sup&gt;3&lt;/sup&gt;&lt;br&gt;</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>2h: &lt;font color=%1&gt;%2&lt;/font&gt; cm&lt;sup&gt;3&lt;/sup&gt;</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/grid_view/weaponcolumn.cpp" line="132"/>
        <source>%1 cm&lt;sup&gt;3&lt;/sup&gt;</source>
        <translation type="unfinished"></translation>
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<context>
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        <location filename="ui/optimizereditor.ui" line="14"/>
        <source>Optimization Plan</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="34"/>
        <source>Plan Name</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="80"/>
        <source>100/1/1</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="100"/>
        <location filename="ui/optimizereditor.ui" line="125"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="103"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="155"/>
        <location filename="ui/optimizereditor.ui" line="158"/>
        <source>Attempt to automatically assign haulers after optimization.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="164"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optimizereditor.ui" line="171"/>
        <source>Hauler Percent</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="178"/>
        <location filename="ui/optimizereditor.ui" line="181"/>
        <source>After optimization, any dwarf with less than this percent of the jobs per dwarf will be assigned as a hauler.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="223"/>
        <source>Percent Total Jobs</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="245"/>
        <source>Percent of total potential jobs to use.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="248"/>
        <source>Adjusts the total job slots, which will directly affect the amount of workers per job in the grid below.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="264"/>
        <source>The total labors assigned to the population. If this exceeds the total jobs, some jobs may not be assigned enough workers.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="267"/>
        <source>Total Assigned:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="290"/>
        <source>The total labors available to be assigned during optimization</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="293"/>
        <source>Total Jobs:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="332"/>
        <source>Exclude active military.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="335"/>
        <source>Excludes those on &lt;b&gt;&lt;i&gt;active duty&lt;/i&gt;&lt;/b&gt; from optimization, and clears their labors.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="341"/>
        <source>Exclude Active Military</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optimizereditor.ui" line="354"/>
        <source>Exclude squads</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optimizereditor.ui" line="357"/>
        <source>Exclude anyone belonging to a squad from optimization, and clears their labors.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optimizereditor.ui" line="360"/>
        <source>Exclude anyone belonging to a squad.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optimizereditor.ui" line="366"/>
        <source>Exclude Squads</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optimizereditor.ui" line="385"/>
        <source>Exclude nobles.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optimizereditor.ui" line="388"/>
        <source>Nobles will not have their labors altered during optimization.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="394"/>
        <source>Exclude Nobles</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optimizereditor.ui" line="407"/>
        <source>Exclude Injured</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/optimizereditor.ui" line="410"/>
        <source>Removes all labors for those in the hospital, and excludes them from optimization.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="416"/>
        <source>Exclude Hospitalized</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="486"/>
        <source>Right click to add and remove jobs.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="544"/>
        <location filename="ui/optimizereditor.ui" line="547"/>
        <source>Import an optimization plan from a csv file.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="550"/>
        <source>Import</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="561"/>
        <location filename="ui/optimizereditor.ui" line="564"/>
        <source>Export this plan to a csv file.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="567"/>
        <source>Export</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="594"/>
        <location filename="ui/optimizereditor.ui" line="597"/>
        <source>Test the current optimization plan.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/optimizereditor.ui" line="600"/>
        <source>Test Optimize</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Job</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="41"/>
        <source>Role</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="41"/>
        <source>Priority</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="41"/>
        <source>Ratio</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="41"/>
        <source>Worker Count</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>The role or skill used to rank dwarves for the job.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Determines how important assigning workers to the job is, in relation to other jobs.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Represents the ratio of the population which should be assigned to the job. For example setting 1 for each job will distribute workers evenly among all jobs.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>The actual number of dwarves which will be assigned to the job</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optimizereditor.cpp" line="82"/>
        <source>Optimization Log</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optimizereditor.cpp" line="102"/>
        <source>New Plan</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optimizereditor.cpp" line="264"/>
        <source>Total Jobs: </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Assigned: ~</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="268"/>
        <source>Approximately </source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="268"/>
        <source> dwarves will be assigned the majority of jobs.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="272"/>
        <source>Represents the ratio of the total job slots (%1) which should be assigned to the job.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="322"/>
        <source>Remove Selected</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optimizereditor.cpp" line="330"/>
        <source>A-I</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="332"/>
        <source>J-R</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="334"/>
        <source>S-Z</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="359"/>
        <source>A-I (%1 jobs)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="363"/>
        <source>J-R (%1 jobs)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="367"/>
        <source>S-Z (%1 jobs)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optimizereditor.cpp" line="372"/>
        <source>Assign remaining %1 jobs.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optimizereditor.cpp" line="500"/>
        <source>Confirm Copy</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optimizereditor.cpp" line="501"/>
        <source>An optimization plan with this name already exists, continue and overwrite?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optimizereditor.cpp" line="510"/>
        <source>Invalid Plan Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optimizereditor.cpp" line="510"/>
        <source>Please enter a name for this optimization plan.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="547"/>
        <source>CSV Import</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="547"/>
        <location filename="src/optimizereditor.cpp" line="653"/>
        <source>CSV (*.csv);;All Files (*)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="574"/>
        <source>Invalid labor id (2nd column) at line </source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="579"/>
        <source>Invalid priority (3rd column) at line </source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="584"/>
        <source>Invalid population percent (4th column) at line </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optimizereditor.cpp" line="600"/>
        <source>Role [</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="600"/>
        <source>] was used instead.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="601"/>
        <source>The role for </source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="602"/>
        <source>] could not be found. </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/optimizereditor.cpp" line="603"/>
        <source> (line </source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="636"/>
        <source>CSV has an invalid number of columns (%1) at line %2.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="648"/>
        <source>Import complete.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="653"/>
        <source>CSV Export</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="657"/>
        <source>File could not be opened.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/optimizereditor.cpp" line="683"/>
        <source>Export complete.</source>
        <translation type="unfinished"></translation>
    </message>
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    <message>
        <location filename="ui/roledialog.ui" line="20"/>
        <source>Custom Role</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="61"/>
        <source>Role changes will not be applied fully until the next read!!!</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="87"/>
        <source>Save</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="94"/>
        <source>Cancel</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="105"/>
        <source>Select another dwarf to compare.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <location filename="ui/roledialog.ui" line="131"/>
        <location filename="ui/roledialog.ui" line="157"/>
        <source>TextLabel</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/roledialog.ui" line="128"/>
        <source>This is the current rating for this role. Note that this value is prior to comparison with the other dwarves.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>This is the new rating for this role. Note that this value is prior to comparison with the other dwarves.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Copy From</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Role Name</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/roledialog.ui" line="199"/>
        <source>The name of the role.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="202"/>
        <source>Creating a custom role with the same name as a default role will override it in the default Roles view.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/roledialog.ui" line="209"/>
        <location filename="ui/roledialog.ui" line="212"/>
        <source>Target role to copy.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/roledialog.ui" line="219"/>
        <source>Copy the selected role.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="222"/>
        <source>Copies all weights and aspects from the selected role.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="225"/>
        <source>Copy</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="329"/>
        <source>Attributes</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="340"/>
        <location filename="ui/roledialog.ui" line="450"/>
        <location filename="ui/roledialog.ui" line="554"/>
        <location filename="ui/roledialog.ui" line="663"/>
        <location filename="src/roledialog.cpp" line="59"/>
        <location filename="src/roledialog.cpp" line="65"/>
        <location filename="src/roledialog.cpp" line="71"/>
        <location filename="src/roledialog.cpp" line="80"/>
        <source>Weight</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/roledialog.ui" line="347"/>
        <source>Attributes weight.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="350"/>
        <source>This weight is the importance of attributes relative to traits and skills. A higher weight gives more value. Leave at 0 to use default values.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/roledialog.ui" line="393"/>
        <location filename="ui/roledialog.ui" line="497"/>
        <location filename="ui/roledialog.ui" line="601"/>
        <location filename="ui/roledialog.ui" line="710"/>
        <source>Right click for options.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/roledialog.ui" line="396"/>
        <location filename="ui/roledialog.ui" line="500"/>
        <location filename="ui/roledialog.ui" line="604"/>
        <source>Right click to add/remove skills.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="439"/>
        <source>Traits</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="457"/>
        <source>Traits weight.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="460"/>
        <source>This weight is the importance of traits relative to attributes and skills. A higher weight gives more value. Leave at 0 to use default values.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/roledialog.ui" line="543"/>
        <source>Skills</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/roledialog.ui" line="561"/>
        <location filename="ui/roledialog.ui" line="670"/>
        <source>Skills weight.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="564"/>
        <source>This weight is the importance of skills relative to traits and attributes. A higher weight gives more value. Leave at 0 to use default values.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="652"/>
        <source>Preferences</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="673"/>
        <source>This weight is the importance of preferences relative to traits and attributes. A higher weight gives more value. Leave at 0 to use default values.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="ui/roledialog.ui" line="713"/>
        <source>Right click to remove preferences.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="747"/>
        <source>Search</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="818"/>
        <source>Script</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="ui/roledialog.ui" line="836"/>
        <location filename="ui/roledialog.ui" line="839"/>
        <source>&lt;b&gt;&lt;font color=red&gt;WARNING: Any script set will be used in place of any attributes, skills, traits or preferences specified!!!&lt;/font&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="59"/>
        <source>Attribute</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="65"/>
        <source>Skill</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="71"/>
        <source>Trait</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="80"/>
        <source>Category</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="80"/>
        <source>Item</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="158"/>
        <source>This weight is the importance of %1 relative to %2, %3 and %4. A higher weight gives more value. The current default is %5.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="321"/>
        <source>Invalid Role Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="321"/>
        <source>Role names cannot be blank.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/roledialog.cpp" line="405"/>
        <location filename="src/roledialog.cpp" line="444"/>
        <location filename="src/roledialog.cpp" line="490"/>
        <location filename="src/roledialog.cpp" line="529"/>
        <source>Remove Selected</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="417"/>
        <source>Include %1 as an aspect for this role.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="450"/>
        <source>A-I</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="451"/>
        <source>J-R</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="452"/>
        <source>S-Z</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="463"/>
        <source>Include %1 (ID %2) as an aspect for this role.)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="503"/>
        <source>Include %1 (ID %2) as an aspect for this role.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="555"/>
        <source>Confirm Copy</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="556"/>
        <source>Copying this role will replace all current aspects with the selected role&apos;s aspects. Continue?</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="src/roledialog.cpp" line="982"/>
        <source>%1 (%2)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="984"/>
        <source>%1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="1084"/>
        <source>&lt;font color=red&gt;Script Error: %1&lt;br/&gt;Line: %2, Column: %3&lt;/font&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="1100"/>
        <source>New Raw Rating: </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="1111"/>
        <source>Current Raw Rating: </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="src/roledialog.cpp" line="1116"/>
        <source>Select a dwarf to view ratings.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
</TS>
