// Main include
#include "..\Main\Client.h"

// Extern variable
SOCKET s; // Main socket

// Structures
_buddy		buddy[MAX_BUDDIES];
_messages	messages[MAX_MESSAGES];
_req_events	req_events[MAX_MESSAGES];

// Extern important variables
int current_buddy;
int activated_events;

// For dialog text
char dialog_text[100];