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Uses of Ray3d in <Unnamed> |
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Methods in <Unnamed> with parameters of type Ray3d | |
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abstract double |
Shape.nearestIntersectionTime(Ray3d ray)
Gets the nearest intersection time between the specified ray and the shape. |
double |
Polygon.nearestIntersectionTime(Ray3d ray)
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double |
Ellipsoid.nearestIntersectionTime(Ray3d ray)
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double |
Box.nearestIntersectionTime(Ray3d ray)
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double |
Plane.nearestIntersectionTime(Ray3d ray)
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double |
Sphere.nearestIntersectionTime(Ray3d ray)
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