Star Trek - Bridge Commander

General
CommandPhraseKeys
Select next menu itemnext
F8
Select previous menu itemprevious
F7
Activate selected menu itemmakitso
confirmed
go ahead
carry on
yes
okay
Return
Report! [in helm/science/etc. menu]Report
Shift_L + 1
All stations, check in!oll stations check in
Commander Larsen, Damage report
Number One Damage report
oll stations report
Damage report
oll stations damage report
F6 (2x)
F3
Shift_L + 2
Astrometrics [anywhere on bridge]Astrometrics
Map
F6 (2x)
m
Bridge [in Astrometrics]Bridge
space
Talk to GuestMister Data
Data
Captain Picard
Commander Data
F6 (2x)
F6
Ask guest for inputMister Data do you have any input
Commander Data do you have any suggestions
Data do you have any suggestions
Mister Data do you have any suggestions
Captain Picard suggestions
Data input
Mister Data suggestions
Input Commander Data
Data do you have any input
Captain Picard do you have any suggestions
Commander Data input
Suggestions Commander Data
Mister Data input
Captain Picard input
Commander Data suggestions
Input Data
Input Captain Picard
Suggestions Captain Picard
Commander Data do you have any input
Input Mister Data
Suggestions Data
Suggestions Mister Data
Data suggestions
Captain Picard do you have any input
F6 (2x)
F6
Shift_L + 1
Yellow alertNumber one go to yellow alert
Stand down weapons
Go to Yellow alert
Shields!
Yellow alert
Number one go raise shields
Commander Larsen go to yellow alert
Commander Larsen raise shields
Raise shields
F6 (2x)
Shift_L + 2
Red alertShields shields
Charge weapons
Red alert
F6 (2x)
Shift_L + 3
Cancel red or yellow alertCancel yellow alert
Lower shields
Cancel red alert
F6 (2x)
Shift_L + 1
Bridge to EngineeringBridge to Engineering
F6 (2x)
F3
F8 (8x)
Return
Tractor beam (THIS MAY NOT WORK RIGHT)Tractor beam
Deactivate tractor beam
Initiate tractor beam
Alt_L + t
Initiate auto destruct sequenceComputer initiate auto destruct sequence authorization Laconic theta theta upsilon nine one three
F6 (2x)
Control_L + d
Number One
CommandPhraseKeys
Number One (Commander Larsen)Commander Larsen
Numberone
Number One
F6 (2x)
F3
Number One, report.Number One report
Numberone report
Commander Larsen report
F6 (2x)
F3
Shift_L + 1
All stations, check in!oll stations check in
Commander Larsen, Damage report
Number One Damage report
oll stations report
Damage report
oll stations damage report
F6 (2x)
F3
Shift_L + 2
ObjectivesWhat are our objectives
Commander LarsenObjectives
Number One What are our objectives
Commander Larsen What are our objectives
Number One Objectives
Objectives
F6 (2x)
F3
F8 (5x)
F11
Contact StarfleetCommander Larsen contact Admiral Liu
Commander Larsen contact Starfleet
Contact Starfleet
Number One contact Admiral Liu
Number One Contact Starfleet
Contact Admiral Liu
F6 (2x)
F3
F8 (7x)
Return
Log.Log
Mission Log
Open Mission Log
Show log
Show the log
Stardate two two five eight point four two four uh four whatever
Open Captains Log
Open Log
Captains Log
F6 (2x)
F3
F8 (6x)
Return
Helm
CommandPhraseKeys
Helmennsign LoMar
Helm
F6 (2x)
F1
F10
Helm reportennsign LoMar report
Helm report
F6 (2x)
F1
F10
Shift_L + 1
Set a courseennsign LoMar set a course
Set a course
ennsign LoMar Chart a course
Chart a course
F6 (2x)
F1
F10
F8 (9x)
F7 (6x)
Return
Go to warp.Go to warp
Engage
F10 (2x)
F8 (9x)
F7 (5x)
Return
InterceptLay in an intercept course
ennsign LoMar Intercept the target
Helm Lay in an intercept course
Intercept the target
Helm Plot an intercept course
Helm Intercept the target
ennsign LoMar, Lay in an intercept course
Plot an intercept course
Intercept them
ennsign LoMar Plot an intercept course
Helm Intercept them
ennsign LoMar Intercept them
Control_L + i
Orbit planetOrbit planet
ennsign LoMar Orbit planet
ennsign LoMar Take us into orbit
Take us into orbit
Take us into orbit ennsign LoMar
F6 (2x)
F1
F10
F8 (9x)
F7 (4x)
Return
Dock.Dock
ennsign LoMar Initiate docking sequence
Initiate docking sequence
ennsign LoMar Dock
F6 (2x)
F1
F10
F8 (9x)
Return
All stop.oll stop
F6 (2x)
F1
F10
F8 (9x)
F7
Return
Hailing frequenciesennsign LoMar Hailing frequencies
Hailing frequencies
Open hailing frequencies
ennsign LoMar open hailing frequencies
Open a channel
ennsign LoMar open a channel
F6 (2x)
F1
F10
F8 (9x)
F7 (7x)
F11
Hail the first shipHail the first ship
Hail the first vessel
F8 (8x)
F7 (8x)
Return
Hail the second shipHail the seccent vessel
Hail the seccent ship
F8 (8x)
F7 (7x)
Return
Hail the third shipHail the third vessel
Hail the third ship
F8 (8x)
F7 (6x)
Return
Hail the fourth shipHail the fourth ship
Hail the fourth vessel
F8 (8x)
F7 (5x)
Return
Hail the fifth shipHail the fifth ship
Hail the fifth vessel
F8 (8x)
F7 (4x)
Return
Hail the sixth shipHail the sixth ship
Hail the sixth vessel
F8 (8x)
F7 (3x)
Return
Hail the seventh shipHail the seventh ship
Hail the seventh vessel
F8 (8x)
F7 (2x)
Return
Hail the eighth shipHail the eighth ship
Hail the eighth vessel
F8 (8x)
F7 (1x)
Return
Hail the ninth shipHail the ninth ship
Hail the ninth vessel
F8 (8x)
Return
Tactical
CommandPhraseKeys
Tactical (Lt. Savali)Lieutenant Savali
Mister Savali
Tactical
F6 (2x)
F2
Tactical reportMister Savali report
Lieutenant Savali report
Tactical report
F6 (2x)
F2
Shift_L + 1
Toggle target at willMister Savali, engage at will
Target at will
Engage at will
Mister Savali, target at will
F6 (2x)
F2
F8 (3x)
Return
Evasive maneuvers.Evasive maneuvers
F6 (2x)
F2
Tab
F11 (2x)
F8 (2x)
Return
Toggle manual fire.Toggle manual fire
Manual firing
Manual fire
h
Toggle Phasers onlyPhasers only
Mister Savali Load torpedoes
Load torpedoes
Mister Savali Use torpedoes
Use torpedoes
Mister Savali Phasers only
Mister Savali use phasers only
Use phasers only
F6 (2x)
F2
F8 (3x)
F7
Return
Toggle phaser strengthUse low power phasers
Use full intensity phasers
Phasers at low power
Phasers at full intensity
Use low intensity phasers
Use full power phasers
Phasers at full power
Phasers at low intensity
F6 (2x)
F2
Tab (5x)
F8 (3x)
F7
Return
Toggle torpedo typeLoad quantum torpedoes
Load photon torpedoes
Load special torpedoes
Next torpedo type
F6 (2x)
F2
Tab (5x)
F7 (3x)
Return
Open fireMister Savali Engage them
fireeverything
Engage target
Mister Savali destroy target
Destroy target
Mister Savali Engage the target
Destroy the target
Mister Savali Open fire
firefirefire
Destroy them
Mister Savali Destroy them
Mister Savali Engage target
Engage the target
Open fire
Engage them
Mister Savali destroy the target
F6 (2x)
F2
Tab
F10 (2x)
F7 (2x)
Return
Cease fireMister Savali cease firing
Cease fire
Stop firing
Mister Savali stop firing
Cease firing
Mister Savali cease fire
F6 (2x)
F2
Tab
F10 (2x)
F7 (2x)
F8
Return
Disable targetMister Savali Disable the target
Disable target
Disable them
Mister Savali Disable target
Mister Savali Disable them
Disable the target
F6 (2x)
F2
Tab
F10 (2x)
F7 (2x)
F11
Return
Open Attack interfaceMister Savali Adjust your tactics
Adjust your attack direction
Tactics
Mister Savali Adjust your attack direction
Mister Savali Attack direction
Adjust your tactics
Attack direction
Mister Savali Tactics
F6 (2x)
F2
Tab (3x)
F11
Tactics at will [in Attack interface]Tactics at will, Mister Savali
Mister Savali, Tactics at will
Tactics at will
F8 (6x)
F7 (6x)
Return
Left phaser banks [in Attack interface]Use Left phaser banks
Left phaser attack
Left phaser banks
F8 (6x)
F7 (5x)
Return
Right phaser banks [in Attack interface]Use Right phaser banks
Right phaser banks
Right phaser attack
F8 (6x)
F7 (4x)
Return
Fore attack [in Attack inteface]Fore attack
Foreward attack
F8 (6x)
F7 (3x)
Return
Aft attack [in Attack interface]Aft attack
F8 (6x)
F7 (2x)
Return
Top shields [in Attack interface]Top shields
F8 (6x)
F7 (1x)
Return
Bottom shields [in Attack interface]Bottom shields
F8 (6x)
Return
Open Maneuver interfaceAdjust your maneuvering
Maneuvers
Mister Savali Maneuver
Mister Savali Adjust your maneuvering
Maneuver
Mister Savali Maneuvering
Maneuvering
Mister Savali Maneuvers
F6 (2x)
F2
Tab (2x)
F11
Maneuver at will [in Maneuver Interface]Maneuver at will
F8 (3x)
F7 (3x)
Return
Close distance [in Maneuver interface]Get in closer
Close distance
F8 (3x)
F7 (2x)
Return
Maintain distance [in Maneuver interface]That's far enough
Maintain distance
That's close enough
Maintain this distance
F8 (3x)
F7 (1x)
Return
Separate distance [in Maneuver interface]Back off
Back away
Separate distance
F8 (3x)
Return
Next target.Next target
F6 (2x)
F2
t
Target nearest target.Target nearest target
Nearest target
F6 (2x)
F2
u
Target next planet.Target next planet
Target planet
F6 (2x)
F2
p
Target next nav pointTarget navigational point
Next nav point
Next navigational point
Target next nav point
Target next navigational point
Target nav point
F6 (2x)
F2
n
Next enemyNext enemy vessel
Target the next enemy
Target the next hostile
Target the next enemy ship
Next hostile
Next enemy ship
Target the next hostile vessel
Target the next hostile ship
Next hostile vessel
Next hostile ship
Target the next enemy vessel
Next enemy
F6 (2x)
F2
i
Target attacker. (Targets target's attacker)Target attacker
Target the attacker
F6 (2x)
F2
j
Target the first enemyTarget the first hostile vessel
Target the first enemy vessel
Target the first enemy
Target the first hostile ship
Target the first hostile
Target the first enemy ship
space
Control_L + t
space
F6 (2x)
F2
i
Target the second enemy.Target the seccent enemy
Target the seccent hostile vessel
Target the seccent hostile ship
Target the seccent hostile
Target the seccent enemy vessel
Target the seccent enemy ship
space
Control_L + t
space
F6 (2x)
F2
i (2x)
Target the third enemyTarget the third hostile ship
Target the third hostile
Target the third enemy
Target the third enemy vessel
Target the third hostile vessel
Target the third enemy ship
space
Control_L + t
space
F6 (2x)
F2
i (3x)
Target the fourth enemyTarget the fourth enemy ship
Target the fourth hostile ship
Target the fourth enemy vessel
Target the fourth hostile
Target the fourth hostile vessel
Target the fourth enemy
space
Control_L + t
space
F6 (2x)
F2
i (4x)
Target the fifth enemy Target the fifth enemy vessel
Target the fifth enemy ship
Target the fifth hostile
Target the fifth hostile ship
Target the fifth hostile vessel
Target the fifth enemy
space
Control_L + t
space
F6 (2x)
F2
i (5x)
Target the sixth enemy.Target the sixth enemy
Target the sixth hostile vessel
Target the sixth hostile
Target the sixth enemy ship
Target the sixth hostile ship
Target the sixth enemy vessel
space
Control_L + t
space
F6 (2x)
F2
i (6x)
Target the seventh enemyTarget the seventh hostile ship
Target the seventh enemy ship
Target the seventh hostile vessel
Target the seventh hostile
Target the seventh enemy
Target the seventh enemy vessel
space
Control_L + t
space
F6 (2x)
F2
i (7x)
Target the eighth enemy.Target the eighth enemy
Target the eighth hostile ship
Target the eighth enemy ship
Target the eighth enemy vessel
Target the eighth hostile vessel
Target the eighth hostile
space
Control_L + t
space
F6 (2x)
F2
i (8x)
Target the ninth enemy.Target the ninth enemy
Target the ninth enemy vessel
Target the ninth enemy ship
Target the ninth hostile
Target the ninth hostile vessel
Target the ninth hostile ship
space
Control_L + t
space
F6 (2x)
F2
i (9x)
Target the tenth enemyTarget the tenth enemy vessel
Target the tenth hostile
Target the tenth enemy ship
Target the tenth hostile ship
Target the tenth hostile vessel
Target the tenth enemy
space
Control_L + t
space
F6 (2x)
F2
i (10x)
Science
CommandPhraseKeys
Science (Commander Diaz)Commander Diaz
Lieutenant Commander Diaz
Mister Diaz
Lieutenant Diaz
Science
F6 (2x)
F4
Science reportCommander Diaz report
Lieutenant Commander Diaz report
Mister Diaz report
Science report
Lieutenant Diaz report
F6 (2x)
F4
Shift_L + 1
Scan areaScan area
Scan the area
Mister Diaz Scan area
Mister Diaz Scan the area
F6 (2x)
F4
F10
F8 (4x)
F7 (3x)
Return
Scan targetMister Diaz Scan the target
Mister Diaz Scan target
Scan the target
Scan target
F6 (2x)
F4
F10
F8 (4x)
F7 (2x)
Return
Scan objectScan object
Initiate scan
Mister Diaz Scan object
Initiate a scan
Mister Diaz Initiate a scan
Mister Diaz Initiate scan
F6 (2x)
F4
F10
F8 (4x)
F7 (1x)
Return
Launch ProbeMister Diaz Launch Probe
Launch Probe
Launch a Probe
Mister Diaz Launch a Probe
F6 (2x)
F4
F10
F8 (4x)
Return
Engineering
CommandPhraseKeys
Engineering (Lt. Commander Brex)Lieutenant Commander Brex
Brex
Mister Brex
Lieutenant Brex
Chief
Commander Brex
Chief Brex
Engineering
F6 (2x)
F5
Engineering, report.Engineering report
Lieutenant Commander Brex report
Mister Brex report
Commander Brex report
Chief report
Chief Brex report
Brex report
F6 (2x)
F5
Shift_L + 1
Standard Power configuration (WEAPONS 0% ENGINES 100% SENSORS 100% SHIELDS 0%)Standard configuration
Standard power configuration
F6 (2x)
F5
Tab
F10 (13x)
F8
F10 (13x)
F11 (10x)
F8
F10 (13x)
F11 (10x)
F8
F10 (13x)
Maximum battle power configuration (WEAPONS 125% ENGINES 125% SENSORS 50% SHIELDS 125%)Maximum battle configuration
Maximum battle power configuration
F6 (2x)
F5
Tab
F11 (13x)
F8
F11 (13x)
F8
F10 (13x)
F11 (5x)
F8
F11 (13x)
Battle power configuration (WEAPONS 100% ENGINES 100% SENSORS 50% SHIELDS 100%)Battle power configuration
Battle configuration
F6 (2x)
F5
Tab
F10 (13x)
F11 (10x)
F8
F10 (13x)
F11 (10x)
F8
F10 (13x)
F11 (5x)
F8
F10 (13x)
F11 (10x)
Sensors at maximum (SENSORS 125%)Sensors at maximum
F6 (2x)
F5
Tab
F8 (2x)
F11 (13x)
Sensors at 100%Sensors at one hundred percent
F6 (2x)
F5
Tab
F8 (2x)
F10 (13x)
F11 (10x)
Shields at maximum (SHIELDS 125%)Shields at maximum
F6 (2x)
F5
Tab
F8 (3x)
F11 (13x)
Shields at 100%Shields at one hundred percent
F6 (2x)
F5
Tab
F8 (3x)
F10 (13x)
F11 (10x)
Engines at maximum (ENGINES 125%)Engines at maximum
F6 (2x)
F5
Tab
F8
F11 (13x)
Engines at 100%Engines at one hundred percent
F6 (2x)
F5
Tab
F8
F10 (13x)
F11 (10x)
Weapons at maximum (WEAPONS 125%)Weapons at maximum
F6 (2x)
F5
Tab
F11 (13x)
Weapons at 100%Weapons at one hundred percent
F6 (2x)
F5
Tab
F10 (13x)
F11 (10x)