Author | Sebastien Lelong, Copyright © 2009, all rights reserved. |
Adapted-by | Rob Hamerling |
Compiler | 2.4q3 |
This library provides a set of functions and procedures to help users manipulating pins. For instance, you can dynamically access pins using a specific mapping (RA0 is #0, RB1 is #2, etc...) and act on levels and directions. . Using this library requires that an array "pintools_map" is defined before including the library. This byte array is populated by pairs of elements: * the first element of a pair corresponds to the port letter ("A", "B", ...) * the second element of a pair is the pin number in this port (0, 1, 2, ...) Pins can then be accessed with their index in this array. Example: const byte pintools_map[] = { "A",1, "B",1, "D",3 } This 6 elements array (of 3 pairs) specifies that: * pin #0 refers to pin_A1 * pin #1 refers to pin_B1 * pin #2 refers to pin_D3 Example of use: * To obtain the current level of pin_B1: pin_level = pintools_level[1] * To set the direction of pin_D3 to output: pintools_direction[2] = OUTPUT
No dependency found
pintools_level'put(byte in pinnum, bit in level)
pintools_direction'put(byte in pinnum, bit in direction)
pintools_level'put(byte in pinnum, bit in level)
Title: Set pin level Usage: pintools_level[pinnum] = level -- 0 / 1
pintools_direction'put(byte in pinnum, bit in direction)
Title: Set pin direction Usage: pintools_direction[pinnum] = direction -- INPUT / OUTPUT
pintools_direction'get(byte in pinnum) return bit
Title: Get pin direction Usage: var bit pin_direction = pintools_direction[pin_number]
pintools_level'get(byte in pinnum) return bit
Title: Get pin level Usage: var bit pin_level = pintools_level[pinnum]
16f886 | 16f886_pintools.jal |
18f4550 | 18f4550_pintools.jal |