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advance(float, List<InputEventAPI>)
- Method in class org.lazywizard.lazylib.combat.
CombatUtils
Automatically called by the game.
aimTowardsPoint(WeaponAPI, Vector2f, float)
- Static method in class org.lazywizard.lazylib.combat.
WeaponUtils
Manually adjusts a weapon's aim towards a point.
AIUtils
- Class in
org.lazywizard.lazylib.combat
Contains methods that deal with a single combat entity.
applyForce(CombatEntityAPI, Vector2f, float)
- Static method in class org.lazywizard.lazylib.combat.
CombatUtils
Apply force to an object.
applyForce(CombatEntityAPI, float, float)
- Static method in class org.lazywizard.lazylib.combat.
CombatUtils
Apply force to an object.
areAllies(CampaignFleetAPI, CampaignFleetAPI)
- Static method in class org.lazywizard.lazylib.campaign.
FleetUtils
Checks if two fleets are allies.
areEnemies(CampaignFleetAPI, CampaignFleetAPI)
- Static method in class org.lazywizard.lazylib.campaign.
FleetUtils
Checks if two fleets are enemies.
areNeutral(CampaignFleetAPI, CampaignFleetAPI)
- Static method in class org.lazywizard.lazylib.campaign.
FleetUtils
Checks if two fleets are neutral towards each other.
Overview
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LazyLib
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