LazyLib
A C F G I L M O S W

A

advance(float, List<InputEventAPI>) - Method in class org.lazywizard.lazylib.combat.CombatUtils
Automatically called by the game.
aimTowardsPoint(WeaponAPI, Vector2f, float) - Static method in class org.lazywizard.lazylib.combat.WeaponUtils
Manually adjusts a weapon's aim towards a point.
AIUtils - Class in org.lazywizard.lazylib.combat
Contains methods that deal with a single combat entity.
applyForce(CombatEntityAPI, Vector2f, float) - Static method in class org.lazywizard.lazylib.combat.CombatUtils
Apply force to an object.
applyForce(CombatEntityAPI, float, float) - Static method in class org.lazywizard.lazylib.combat.CombatUtils
Apply force to an object.
areAllies(CampaignFleetAPI, CampaignFleetAPI) - Static method in class org.lazywizard.lazylib.campaign.FleetUtils
Checks if two fleets are allies.
areEnemies(CampaignFleetAPI, CampaignFleetAPI) - Static method in class org.lazywizard.lazylib.campaign.FleetUtils
Checks if two fleets are enemies.
areNeutral(CampaignFleetAPI, CampaignFleetAPI) - Static method in class org.lazywizard.lazylib.campaign.FleetUtils
Checks if two fleets are neutral towards each other.

LazyLib
A C F G I L M O S W