Zmeika
простая аркадная игра
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Полный список членов класса Enter_name_screen, включая наследуемые из базового класса
Base typedef (определено в Enter_name_screen) | Enter_name_screen | private |
do_transmit_name (определено в Enter_name_screen) | Enter_name_screen | private |
Game_over_handler typedef | Game_screen | |
Game_screen() (определено в Game_screen) | Game_screen | |
Game_screen(const Game_screen &)=delete (определено в Game_screen) | Game_screen | |
get_active() | AScreen | static |
grey_rect(float bottom, float top) | Demo_game_screen | protectedstatic |
has_active() | AScreen | static |
is_paused() const | Game_screen | |
name (определено в Enter_name_screen) | Enter_name_screen | private |
Name_entered_handler typedef | Enter_name_screen | |
on_char(unsigned char code, int, int) override | Enter_name_screen | protectedvirtual |
on_char_up(unsigned char code, int mouse_x, int mouse_y) | AScreen | inlineprotectedvirtual |
on_deselect() | AScreen | inlineprotectedvirtual |
on_display() override | Enter_name_screen | protectedvirtual |
on_display_after() | AScreen | protectedvirtual |
on_display_before() | AScreen | protectedvirtual |
on_drag(int mouse_x, int mouse_y) | AScreen | inlineprotectedvirtual |
on_entry(bool entered) | AScreen | inlineprotectedvirtual |
on_hover(int mouse_x, int mouse_y) | AScreen | inlineprotectedvirtual |
on_idle() override | Demo_game_screen | protectedvirtual |
on_mouse(int button, int mouse_x, int mouse_y) override | Game_screen | protectedvirtual |
on_mouse_up(int button, int mouse_x, int mouse_y) | AScreen | inlineprotectedvirtual |
on_mouse_wheel(int wheel_number, int direction, int mouse_x, int mouse_y) | AScreen | inlineprotectedvirtual |
on_position(int x, int y) | AScreen | inlineprotectedvirtual |
on_reshape(int width, int height) | AScreen | protectedvirtual |
on_select() override | Game_screen | protectedvirtual |
on_special_key(int code, int mouse_x, int mouse_y) override | Game_screen | protectedvirtual |
on_special_key_up(int code, int mouse_x, int mouse_y) | AScreen | inlineprotectedvirtual |
on_visibility(bool visible) | AScreen | inlineprotectedvirtual |
operator=(const Game_screen &)=delete (определено в Game_screen) | Game_screen | |
random_color() | Demo_game_screen | protectedstatic |
score (определено в Enter_name_screen) | Enter_name_screen | private |
select() | AScreen | |
set_game_over_handler(Game_over_handler handler) | Game_screen | inline |
set_name_entered_handler(Name_entered_handler handler) | Enter_name_screen | inline |
set_score(const std::string &sc) | Enter_name_screen | inline |
~AScreen() | AScreen | virtual |
~Game_screen() override (определено в Game_screen) | Game_screen |