Edge edit modeThe edge edit mode can be accessed with a click on the appropriate toolbar button: [Shape edit mode toolbar button] The above toolbar button is only active if a simple shape is selected. In the edge edit mode all edges composing the shape are individually displayed in red. When selecting edges (using the same procedure as for selecting objects), they will appear in yellow and the last selected edge in white. Edges can be deleted with the delete-key, however edges cannot be copied, cut nor pasted. Selection can be cleared with the esc-key, with the deselect toolbar button, or by ctrl-clicking onto an empty area of the scene. In the edge edit mode, the portion of the window that normally displays the scene hierarchy is used to display the edges of the shape being edited as a list. Items in the list can be selected with the mouse as for objects in the hierarchy window. [Edge edit mode] After entering the edge edit mode, the edit menu items ([Menu bar --> Edit]) will become specific to the edge edit mode, and following dialog will display: [Edge edit mode dialog] [Edge following] Edges can be directly translated with the mouse, using the toolbar's object/item translation button to translate the selected edge(s) in a perpendicular plane to the view direction: [Object/item translation toolbar button] [Shape in edge edit mode, with extracted path object] Recommended topics |