;
; Medieval 2 Total War Unit Details spreadsheet-generated unit descriptions
;
 
;Data entries are as follows
; Type          The internal name of the unit. Note this not necessarily the same as the on screen name
; dictionary        The tag used to look up the on screen name
;
;Category and class define the rough type of the unit. They're used for setting some default attributes and for
;determining where units go in formation amongst other things such as tags to support AI army formation
; category      infantry, cavalry, siege, handler, ship or non_combatant
; class         light, heavy, missile or spearmen
;
; voice_type    Used to determine the type of voice used by the unit
;
; soldier       Name of the soldier model to use (from descr_models_battle.txt)
;               followed by the number of ordinary soldiers in the unit
;               followed by the number of extras (pigs dogs, elephants, chariots artillery pieces etc attached to the unit)
;               followed by the collision mass of the men. 1.0 is normal. [Only applies to infantry]
; officer       Name of officer model. There may be up to 0-3 officer lines per unit
; ship          Type of ship used if applicable
; engine        Type of siege engine used by unit
; animal        The type of (non ridden) animals used by the unit
; mount         Type of animal or vehicle ridden on
;
; mount_effect  Factors to add when in combat against enemy units that have the specified mounts
;               Up to three factors may be specified, which may be classes of mount, or specific types
;
; attributes    A miscellanious list of attributes and abilities the unit may have. Including
;               sea_faring = can board ships; can_swim = can swim across rivers
;               hide_forest, hide_improved_forest, hide_anywhere   = defines where the unit can hide
;               can_sap = Can dig tunnels under walls
;               frighten_foot, frighten_mounted = Cause fear to certain nearby unit types
;               can_run_amok = Unit may go out of control when riders lose control of animals
;               general_unit = The unit can be used for a named character's bodyguard
;               cantabrian_circle = The unit has this special ability
;               no_custom = The unit may not be selected in custom battles
;               command = The unit carries a legionary eagle, and gives bonuses to nearby units
;               mercenary_unit = The unit is s mercenary unit available to all factions
;               is_peasant = unknown
;               druid = Can do a special morale raising chant
;               power_charge = unkown
;               free_upkeep_unit = Unit can be supported free in a city
;
; formation     soldier spacing (in metres) side to side, then front to back for close formation
;               followed by the same measurements in loose formation.
;               followed by the default number of ranks for the unit
;               followed by the formations possible for the unit. One or two of
;               square, horde, schiltrom, shield_wall, phalanx, testudo, or wedge
;
; stat_health   Hit points of man, followed by hit points of mount or attached animal (if applicable)
;               Ridden horses and camels do not have separate hit points
;
;Details of unit's primary weapon. If the unit has a missile weapon it must be the primary
; stat_pri      From left to right
;               attack factor
;               attack bonus factor if charging
;               missile type fired (no if not a missile weapon type)
;               range of missile
;               amount of missile ammunition per man
;               Weapon type = melee, thrown, missile, or siege_missile
;               Tech type = simple, other, blade, archery or siege
;               Damage type = piercing, blunt, slashing or fire. (I don't think this is used anymore)
;               Sound type when weapon hits = none, knife, mace, axe, sword, or spear
;               Optional. Name of effect to play when weapon fires
;               Min delay between attacks (in 1/10th of a second)
;               Skeleton compensation factor in melee. Should be 1
; stat_pri_ex   Optional. attack bonus vs mounted, defence bonus vs mounted, armour penetration
; stat_pri_attr
;               primary weapon attributes any or all of
;                   ap = armour piercing. Only counts half of target's armour
;                   bp = body piercing. Missile can pass through men and hit those behind
;                   spear = Used for long spears. Gives bonuses fighting cavalry, and penalties against infantry
;                   long_pike = Use very long pikes. Phalanx capable units only
;                   short_pike = Use shorter than normal spears.
;                   prec = Missile weapon is only thrown/ fired just before charging into combat
;                   thrown = The missile type if thrown rather than fired
;                   launching = attack may throw target men into the air
;                   area = attack affects an area, not just one man
;                   spear & light_spear = The unit when braced has various protecting mechanisms versus cavalry charges from the front
;                   spear_bonus_x = attack bonus against cavalry. x = 2, 4, 6, 8, 10 or 12
;
;Details of secondary weapons. If the unit rides on, or has attached animals or vehicles
;then the secondary weapon details refer to their attacks. If the unit has missile weapons
;the secondary weapon will be the one used for melee
;If the unit has a primary melee weapon, it may have a secondary side arm
; stat_sec      As per stat_pri     (a value of no means no secondary weapon)
; stat_sec_ex   as per stat_pri_ex
; stat_sec_attr As per stat_pri_attr
; stat_ter      As per stat_pri If there is no ternary weapon, then there are no ternary data entries
; stat_ter_ex   as per stat_pri_ex
; stat_ter_attr As per stat_pri_attr
;
; stat_pri_armour   Details of the man's defences
;                   armour factor
;                   defensive skill factor (not used when shot at)
;                   shield factor (only used for attacks from the front of left)
;                   sound type when hit = flesh, leather, or metal
; stat_armour_ex    Details of the man's defences
;                   armour factor. 4 values. First for base value, then 3 upgrade levels
;                   defensive skill factor (not used when shot at)
;                   shield factors. First for melee, second for missile fire
;                   sound type when hit = flesh, leather, or metal
;
; stat_sec_armour   Details of animal's or vehicle's defenses (note riden horses do not have a separate defence)
;                   As per stat_pri_armour, except that the shield entry is ommited
;
; stat_heat         Extra fatigue suffered by the unit in hot climates
;
; stat_ground       Combat modifiers on different ground types. From left to right
;                   scrub, sand, forest, snow
; stat_mental       The base morale level, followed by discipline and training
;                   discipline may be normal, low, disciplined or impetuous. Impetuous units may charge without orders
;                   training determines how tidy the unit's formation is. Discipline the response to morale SHOCKS
;                   optional lock_morale stops unit from ever routing
;
; stat_charge_distance Distance from the enemy that the unit will begin charging
; stat_fire_delay   Extra delay over that imposed by animation, hetween volleys
;
; stat_food         No longer used
; stat_cost         Number of turns to build,
;                   Cost of unit to construct
;                   Cost of upkeep
;                   Cost of upgrading weapons
;                   Cost of upgrading armour
;                   Cost for custom battles
; stat_stl          Number of soldiers needed for unit to count as alive
; armour_ug_levels  Smith level needed for each armour upgrade
; armour_ug_models  Body for each upgrade level
; stat_ownership    List of factions and cultures that may have this unit
; era 0,            Optional List of factions that use this in multiplayer era 0
; era 1,            Optional List of factions that use this in multiplayer era 1
; era 2,            Optional List of factions that use this in multiplayer era 2
; info_pic_dir      Optional. Dir to find the info pic in (instead of faction dir)
; card_pic_dir      Optional. Dir to find the unit card in (instead of faction dir)
; unit_info         Info for unit info panel. Melee attack, missile attack, defence

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;;;;;;;;;;;;;				Schiffe
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type             baghlah
dictionary       baghlah      ; Baghlah
category         ship
class            light
voice_type       Light
soldier          Peasants, 80, 0, 1
ship             heavy warship
attributes       sea_faring, can_withdraw
formation        50, 50, 75, 75, 1, square
stat_health      1, 0
stat_pri         20, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 20, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        0
stat_ground      0, 0, 0, 0
stat_mental      8, normal, trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 900, 300, 150, 150, 900, 4, 170
armour_ug_levels 0
armour_ug_models Peasants
ownership        turks, egypt
recruit_priority_offset    5

 
type             carrack
dictionary       carrack      ; Carrack
category         ship
class            light
voice_type       Light
soldier          Peasants, 80, 0, 1
ship             heavy warship
attributes       sea_faring, can_withdraw
formation        50, 50, 75, 75, 1, square
stat_health      1, 0
stat_pri         20, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
;stat_pri_ex      0, 0, 0
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 20, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        0
stat_ground      0, 0, 0, 0
stat_mental      8, normal, trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1500, 500, 250, 250, 1500, 4, 370
armour_ug_levels 0
armour_ug_models Peasants
ownership        northern_european, venice, sicily, milan, papal_states, eastern_european, poland
recruit_priority_offset    10
 
type             galleass
dictionary       galleass      ; Galleass
category         ship
class            light
voice_type       Light
soldier          Peasants, 80, 0, 1
ship             light warship
attributes       sea_faring, can_withdraw
formation        50, 50, 75, 75, 1, square
stat_health      1, 0
stat_pri         16, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 16, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        0
stat_ground      0, 0, 0, 0
stat_mental      10, normal, trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1200, 400, 200, 200, 1200, 4, 280
armour_ug_levels 0
armour_ug_models Peasants
ownership        venice, denmark, scotland
recruit_priority_offset    10
 
 
type             grande carrack
dictionary       grande_carrack      ; Grande Carrack
category         ship
class            light
voice_type       Light
soldier          Peasants, 100, 0, 1
ship             heavy warship
attributes       sea_faring, can_withdraw
formation        50, 50, 75, 75, 1, square
stat_health      1, 0
stat_pri         25, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 25, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        0
stat_ground      0, 0, 0, 0
stat_mental      8, normal, trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 2000, 600, 250, 250, 2000, 4, 470
armour_ug_levels 0
armour_ug_models Peasants
ownership        spain
recruit_priority_offset    10
 
 
type             gun holk
dictionary       gun_holk      ; Gun Holk
category         ship
class            light
voice_type       Light
soldier          Peasants, 80, 0, 1
ship             light warship
attributes       sea_faring, can_withdraw
formation        50, 50, 75, 75, 1, square
stat_health      1, 0
stat_pri         15, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 15, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        0
stat_ground      0, 0, 0, 0
stat_mental      8, normal, trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1200, 400, 200, 200, 1200, 4, 200
armour_ug_levels 0
armour_ug_models Peasants
ownership        northern_european, poland, russia, mongols
recruit_priority_offset    5
 
 
type             holk
dictionary       holk      ; Holk
category         ship
class            light
voice_type       Light
soldier          Peasants, 80, 0, 1
ship             light warship
attributes       sea_faring, can_withdraw
formation        50, 50, 75, 75, 1, square
stat_health      1, 0
stat_pri         10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 10, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        0
stat_ground      0, 0, 0, 0
stat_mental      8, normal, trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 900, 300, 150, 150, 900, 4, 160
armour_ug_levels 0
armour_ug_models Peasants
ownership        france, hre, saxons, normans
recruit_priority_offset    5
 
 
type             lanternas
dictionary       lanternas      ; Lanternas
category         ship
class            light
voice_type       Light
soldier          Peasants, 80, 0, 1
ship             light warship
attributes       sea_faring, can_withdraw
formation        50, 50, 75, 75, 1, square
stat_health      1, 0
stat_pri         15, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 15, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        0
stat_ground      0, 0, 0, 0
stat_mental      8, normal, trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1200, 400, 200, 200, 1200, 4, 240
armour_ug_levels 0
armour_ug_models Peasants
ownership        hungary, turks, milan, papal_states, spain, poland, sicily, scotland
recruit_priority_offset    10
 
 
type             war galley
dictionary       war_galley      ; War Galley
category         ship
class            light
voice_type       Light
soldier          Peasants, 80, 0, 1
ship             light warship
attributes       sea_faring, can_withdraw
formation        50, 50, 75, 75, 1, square
stat_health      1, 0
stat_pri         10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 10, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        0
stat_ground      0, 0, 0, 0
stat_mental      8, normal, trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 900, 300, 150, 150, 900, 4, 170
armour_ug_levels 0
armour_ug_models Peasants
ownership        hungary, southern_european, turks, poland, denmark, byzantium, england, russia, scotland, egypt, mongols, savoy, montferrat, timurids, urbino, lucca
 
 
type             pirate ship
dictionary       pirate_ship      ; Pirate Ship
category         ship
class            light
voice_type       Light
accent           English
soldier          Peasants, 80, 0, 1
ship             light warship
attributes       sea_faring, can_withdraw
formation        50, 50, 75, 75, 1, square
stat_health      1, 0
stat_pri         13, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 13, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        0
stat_ground      0, 0, 0, 0
stat_mental      8, normal, trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1200, 400, 100, 100, 1200, 4, 140
armour_ug_levels 0
armour_ug_models Peasants
ownership        slave
 
 
type             merc galley
dictionary       merc_galley      ; Mercenary Galley
category         ship
class            light
voice_type       Light
accent           Mediterranean
soldier          Peasants, 80, 0, 1
ship             light warship
attributes       sea_faring, can_withdraw, mercenary_unit
formation        50, 50, 75, 75, 1, square
stat_health      1, 0
stat_pri         10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 10, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        0
stat_ground      0, 0, 0, 0
stat_mental      8, normal, trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 900, 300, 100, 100, 900, 4, 130
armour_ug_levels 0
armour_ug_models Peasants
ownership        slave

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;;;;;;;;;;;;;				Reiterei
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; Serbische Fürsten Söhne 

type             Boyar Sons Spain	;Superior, early professional, skirmish
dictionary       Boyar_Sons_Spain
category         cavalry
class            missile
voice_type       Light
accent			 East_European
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Boyar_Sons_Spain, 24, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, cantabrian_circle, mercenary_unit, frighten_foot
move_speed_mod   1.0
formation        2, 4.4, 3, 6, 3, square
stat_health      1, 3
stat_pri         13, 3, javelin, 60, 6, thrown, missile_mechanical, piercing, spear, 40, 1; javelin 11 + superior 1 + superior 1
stat_pri_attr    ap, thrown
stat_sec         4, 5, no, 0, 0, melee, melee_blade, slashing, axe, 90, 1	;horseman's axe 2 + average 2
stat_sec_attr    ap
stat_pri_armour  10, 0, 5, metal ; heavy lamellar 10; defense -2 + kite -1; kite 5
stat_sec_armour  0, 0, flesh
stat_heat        13	;superior -1 + horseman's axe 2 + heavy horse 1 + heavy lamellar 9 + kite 2
stat_ground      -1, -2, -3, -1	;medium
stat_mental      12, normal, trained ; Base 12 - modifier 1 + balkan 1 
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 300, 255, 60, 300, 300, 3, 128
armour_ug_levels 4
armour_ug_models Boyar_Sons_Spain
ownership        slave
recruit_priority_offset    5

;;;;		Burgundische Raubritter		Söldner		;Elite, feudal, impetuous

type             S Chivalric Knights
dictionary       S_Chivalric_Knights      ; Chivalric Knights
category         cavalry
class            heavy
voice_type       Heavy
accent			 French
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Chivalric_Knights, 20, 0, 1
mount            barded horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, mercenary_unit, frighten_foot, free_upkeep_unit
move_speed_mod   0.95
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5 + impetuous 1 
stat_sec_attr    no
stat_pri_armour  14, 5, 3, metal ;Renaissance Half Plate 10 + barded horse 2 + quality 2 ;brace lance elite 1 + arming sword 4 + impetuous -1 + Agility 1; heater 1
stat_sec_armour  0, 0, flesh
stat_heat        13	;braced lance 4 + elite -2 + barded horse 2 + Renaissance Half Plate 6 + heater 1 + north eu 2
stat_ground      -1, -2, -3, 0 ;medium
stat_mental      17, impetuous, trained ; Base 14 + modifier 2 + charger 1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 100, 323, 200, 450, 1000, 2, 161
armour_ug_levels 6
armour_ug_models new_heavy_knights
ownership        slave

;;;;		Französische Raubritter		Rebellen		;Elite, feudal, impetuous

type             Chivalric Knights
dictionary       Chivalric_Knights      ; Chivalric Knights
category         cavalry
class            heavy
voice_type       Heavy
accent			 French
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Chivalric_Knights, 20, 0, 1
mount            barded horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, mercenary_unit, frighten_foot, free_upkeep_unit
move_speed_mod   0.95
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5 + impetuous 1 
stat_sec_attr    no
stat_pri_armour  14, 5, 3, metal ;Renaissance Half Plate 10 + barded horse 2 + quality 2 ;brace lance elite 1 + arming sword 4 + impetuous -1 + Agility 1; heater 1
stat_sec_armour  0, 0, flesh
stat_heat        13	;braced lance 4 + elite -2 + barded horse 2 + Renaissance Half Plate 6 + heater 1 + north eu 2
stat_ground      -1, -2, -3, 0 ;medium
stat_mental      17, impetuous, trained ; Base 14 + modifier 2 + charger 1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 100, 323, 200, 450, 1000, 2, 161
armour_ug_levels 6
armour_ug_models new_heavy_knights
ownership        slave
 
;;;;		Bairische Reichsritter	HRR, Rebellen		;Elite, feudal, impetuous

type             Imperial Knights
dictionary       Imperial_Knights      ; Imperial Knights
category         cavalry
class            heavy
voice_type       Heavy
accent			 German
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          new_heavy_knights, 20, 0, 1
officer          Offizier
mount            mailed horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit
move_speed_mod   0.95
formation        1.5, 4.4, 2.5, 6, 3, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         8, 4, no, 0, 0, melee, melee_blade, blunt, mace, 45, 1 	;horseman's mace 1 + feudal 1 + elite 5 + impetuous 1
stat_sec_attr    ap
stat_pri_armour  16, 4, 3, metal	;Renaissance Half Plate 10 + mailed horse 4	+ quality 2;horseman's mace 3 + elite 1 + impetuous -1 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        17 ;braced lance 4 + elite -2 + horseman's mace 2 + mailed horse 4 + Renaissance Half Plate 6 + heater 1 + north eu 2
stat_ground      -2, -3, -4, -1	;heavy 
stat_mental      17, impetuous, trained	;base 14 + feudal 2 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1840, 323, 200, 450, 1840, 2, 161
armour_ug_levels 6
armour_ug_models new_heavy_knights
ownership        hre, slave
era 0            hre
era 1            hre
era 2            hre
recruit_priority_offset    15

;;;;		Reichsritter	Schwaben		;Exceptional, feudal, impetuous

type             S Imperial Knights
dictionary       S_Imperial_Knights      ; Imperial Knights
category         cavalry
class            heavy
voice_type       Heavy
accent			 German
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          new_heavy_knights, 20, 0, 1
officer          Offizier
mount            armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit
move_speed_mod   0.85
formation        1.5, 4.4, 2.5, 6, 3, square, wedge
stat_health      1, 3
stat_pri         8, 14, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1	; braced lance 0 + feudal 1 + exceptional 6 + impetuous 1
stat_pri_attr    no
stat_sec         8, 4, no, 0, 0, melee, melee_blade, blunt, mace, 45, 1 	;horseman's mace 1 + feudal 1 + elite 5 + impetuous 1
stat_sec_attr    ap
stat_pri_armour  20, 5, 3, metal	;armoured horse 8 +	renaissance half plate 10 + quality 2 ;horseman's mace 3 + exceptional 2 + impetuous -1	+ agility 1;heater 3
stat_sec_armour  0, 0, flesh
stat_heat        17 ;braced lance 4 + horseman's mace 2 + exceptional -3 + armoured horse 5 + heater 1 + renaissance half plate 6 + north eu 2
stat_ground      -2, -3, -4, -1	;heavy
stat_mental      19, impetuous, trained		;base 16 + feudal 2 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1840, 348, 200, 650, 1840, 2, 695
armour_ug_levels 6
armour_ug_models new_heavy_knights
ownership        normans, slave
era 0            normans
era 1            normans
era 2            normans
recruit_priority_offset    15

;;;;		Ritter von Montfort	Schwaben		;Elite, feudal, impetuous

type             mont_Imperial Knights
dictionary       mont_Imperial_Knights      ; Imperial Knights
category         cavalry
class            heavy
voice_type       Heavy
banner faction   montfort
banner holy      crusade_cavalry
soldier          mont_new_heavy_knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 3, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         8, 4, no, 0, 0, melee, melee_blade, blunt, mace, 45, 1 	;horseman's mace 1 + feudal 1 + elite 5 + impetuous 1
stat_sec_attr    ap
stat_pri_armour  12, 4, 3, metal	;renaissance half plate 10 + quality 2;horseman's mace 3 + elite 1 + impetuous -1 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        14	;braced lance 4 + elite -2 + horseman's mace 2 + heavy horse 1 + renaissance half plate 6 + heater 1 + north eu 2
stat_ground      -1, -2, -3, 0	;medium
stat_mental      17, impetuous, trained		;base 14 + feudal 2 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1840, 298, 200, 450, 1840, 2, 595
armour_ug_levels 6
armour_ug_models mont_new_heavy_knights
ownership        normans
era 0            normans
era 1            normans
era 2            normans
recruit_priority_offset    15

;;;;		Ritter von Waldburg	Schwaben		;Elite, feudal, impetuous

type             wald_Imperial Knights
dictionary       wald_Imperial_Knights      ; Imperial Knights
category         cavalry
class            heavy
voice_type       Heavy
banner faction   waldburg
banner holy      crusade_cavalry
soldier          wald_new_heavy_knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 3, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         8, 4, no, 0, 0, melee, melee_blade, blunt, mace, 45, 1 	;horseman's mace 1 + feudal 1 + elite 5 + impetuous 1
stat_sec_attr    ap
stat_pri_armour  12, 4, 3, metal	;renaissance half plate 10 + quality 2;horseman's mace 3 + elite 1 + impetuous -1 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        14	;braced lance 4 + elite -2 + horseman's mace 2 + heavy horse 1 + renaissance half plate 6 + heater 1 + north eu 2
stat_ground      -1, -2, -3, 0	;medium
stat_mental      17, impetuous, trained		;base 14 + feudal 2 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1840, 298, 200, 450, 1840, 2, 595
armour_ug_levels 6
armour_ug_models wald_new_heavy_knights
ownership        normans
era 0            normans
era 1            normans
era 2            normans
recruit_priority_offset    15

;;;;		Provenzalische Adelsritter	Frankreich		;Elite, feudal, impetuous

type             Noble Knights 
dictionary       Noble_Knights      ; Noble Knights
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          new_heavy_knights, 20, 0, 1
officer          Offizier
mount            mailed horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit
move_speed_mod   0.95
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5 + impetuous 1
stat_sec_attr    no
stat_pri_armour  16, 5, 3, metal  ;mailed horse 4 + renaissance half plate 10 + quality 2; brace lance elite 1 + arming sword 4 + impetuous -1 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        16	;braced lance 4 + elite -2 + arming sword 1 + mailed horse 4 + renaissance half plate 6 + heater 1 + north eu 2
stat_ground      -2, -3, -4, -1	;heavy 
stat_mental      17, impetuous, trained		;base 14 + feudal 2 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1840, 323, 200, 450, 1840, 2, 645
armour_ug_levels 6
armour_ug_models new_heavy_knights
ownership        france
era 0            france
era 1            france
era 2            france
recruit_priority_offset    15
 
;;;;		Königliche Leibkavallerie		Frankreich		;Exceptional, late professional, guard

type             Lancers
dictionary       Lancers      ; Lancers
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Gendarmes, 32, 0, 1
officer          Offizier
mount            armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, very_hardy
move_speed_mod   0.85
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         8, 15, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1 	;heavy lance 0 + no shield 1 + late professional 1 + exceptional 6
stat_pri_attr    no
stat_sec         12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;arming sword 5 + no shield 1 + late professional 1 + exceptional 6 + guard -1
stat_sec_attr    no
stat_pri_armour  23, 7, 0, metal ; armoured horse 8 + 3Q Plate 12 + quality 1 + guard 2 ;exceptional 2 + arming sword 4 + guard 1
stat_sec_armour  0, 0, flesh
stat_heat        16 ;heavy lance 4 + exceptional -3 + arming sword 1 + armoured horse 5 + 3Q Plate 7 + north eu 2
stat_ground      -2, -3, -4, -1	;heavy 
stat_mental      18, disciplined, highly_trained	;base 16 + late pro 0 + charger 1 + training 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 2000, 556, 240, 1040, 2000, 1, 278
armour_ug_levels 6
armour_ug_models Gendarmes
ownership        france
era 0            france
era 1            france
era 2            france
recruit_priority_offset    15

;;;;		Ragusi Patrizier		Ragusa		;Elite, feudal

type             Ragusan Knights
dictionary       Ragusan_Knights      ; Lancers
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Ragusan_Knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5
stat_pri_attr    no
stat_sec         11, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5
stat_sec_attr    no
stat_pri_armour  12, 6, 3, metal  ;renaissance half plate 10 + quality 2; brace lance elite 1 + arming sword 4 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        10	;braced lance 4 + elite -2 + arming sword 1 + heavy horse 1 + renaissance half plate 6 + south eu 0
stat_ground      -1, -1, -4, -2	;medium
stat_mental      17, impetuous, trained	;base 14 + feudal 2 + charger 1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1840, 295, 200, 350, 1840, 2, 590
armour_ug_levels 6
armour_ug_models Ragusan_Knights
ownership        scotland
era 0            scotland
era 1            scotland
era 2            scotland
recruit_priority_offset    15

;;;;		Genueser Patrizier		Genua		;Elite, feudal

type             Italian Knights
dictionary       Italian_Knights      ; Lancers
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Italian_Knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5
stat_pri_attr    no
stat_sec         11, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5
stat_sec_attr    no
stat_pri_armour  12, 6, 3, metal  ;renaissance half plate 10 + quality 2; brace lance elite 1 + arming sword 4 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        11	;braced lance 4 + elite -2 + arming sword 1 + heavy horse 1 + renaissance half plate 6 + north italy 1
stat_ground      -1, -2, -3, -1	;medium
stat_mental      17, impetuous, trained	;base 14 + feudal 2 + charger 1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1840, 295, 200, 350, 1840, 2, 590
armour_ug_levels 6
armour_ug_models Italian_Knights
ownership        denmark
era 0            denmark
era 1            denmark
era 2            denmark
recruit_priority_offset    15

;;;;		Senesi Patrizier		Siena		;Elite, feudal, impetuous

type             S Italian Knights
dictionary       S_Italian_Knights      ; Lancers
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Italian_Knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit
move_speed_mod	 1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5 + impetuous 1
stat_sec_attr    no
stat_pri_armour  12, 5, 3, metal  ; renaissance half plate 10 + quality 2; brace lance elite 1 + arming sword 4 + impetuous -1 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        11	;braced lance 4 + elite -2 + arming sword 1 + heavy horse 1 + renaissance half plate 6 + north italy 1
stat_ground      -1, -2, -3, -1	;medium
stat_mental      17, impetuous, trained		;base 14 + feudal 2 + charger 1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1840, 295, 200, 350, 1840, 2, 590
armour_ug_levels 6
armour_ug_models Italian_Knights
ownership        russia
era 0            russia
era 1            russia
era 2            russia
recruit_priority_offset    15

;;;;		Patrizier		Bologna			;Elite, feudal, impetuous 

type             B Italian Knights
dictionary       B_Italian_Knights      ; Lancers
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Italian_Knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit
move_speed_mod	 1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5 + impetuous 1
stat_sec_attr    no
stat_pri_armour  12, 5, 3, metal  ; renaissance half plate 10 + quality 2; brace lance elite 1 + arming sword 4 + impetuous -1 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        11	;braced lance 4 + elite -2 + arming sword 1 + heavy horse 1 + renaissance half plate 6 + north italy 1
stat_ground      -1, -2, -3, -1	;medium
stat_mental      17, impetuous, trained		;base 14 + feudal 2 + charger 1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1840, 295, 200, 350, 1840, 2, 590
armour_ug_levels 6
armour_ug_models Italian_Knights
ownership        timurids
era 0            timurids
era 1            timurids
era 2            timurids
recruit_priority_offset    15

;;;;		Nobile		Montferrat, Savoyen, Urbino		;Elite, feudal

type             Nobile
dictionary       Nobile      ; Lancers
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Italian_Knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5
stat_pri_attr    no
stat_sec         11, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5
stat_sec_attr    no
stat_pri_armour  12, 6, 3, metal  ;renaissance half plate 10 + quality 2; brace lance elite 1 + arming sword 4 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        11	;braced lance 4 + elite -2 + arming sword 1 + heavy horse 1 + renaissance half plate 6 + north italy  1
stat_ground      -1, -2, -3, -1	;medium
stat_mental      17, impetuous, trained		;base 14 + feudal 2 + charger 1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1840, 295, 200, 350, 1840, 2, 590
armour_ug_levels 6
armour_ug_models Italian_Knights
ownership        montferrat, savoy, urbino, lucca
era 0            montferrat, savoy, urbino, lucca
era 1            montferrat, savoy, urbino, lucca
era 2            montferrat, savoy, urbino, lucca
recruit_priority_offset    15

;;;;		Herzögliche berittene Arkebusiere		Florenz, GHZ		;Elite, late professional 

type             Spanish Dragoons
dictionary       Spanish_Dragoons      ; Spanish Dragoons
category         cavalry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade_cavalry
soldier          Spanish_Dragoon, 32, 0, 1
officer          GHZ_Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, frighten_foot, legionary_name, command, guncavalry
move_speed_mod	 1.0 
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         15, 3, musket_bullet, 100, 18, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 	;arquebus 14 + late professional 1
;stat_pri_ex      0, 0, 20
stat_pri_attr    no
stat_sec         11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1		;light sword 4 + no shield 1 + late professional 1 + elite 5
;stat_sec_ex      0, 0, 0
stat_sec_attr    no
stat_pri_armour  1, 8, 0, flesh	;quality 1; light sword 4 + elite 1 + agility 3; none
;stat_armour_ex   6, 0, 0, 0, 6, 0, 0, metal
stat_sec_armour  0, 0, flesh
stat_heat        -2	;arquebus -2 + elite -2 + heavy horse 1 + north italy 1
stat_ground      -1, -2, -3, -1	;medium
stat_mental      15, disciplined, trained	;base 14 + late pro 0 + mounted 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 868, 456, 220, 80, 868, 1, 228
armour_ug_levels 0
armour_ug_models New_Mounted_Arquebusiers
ownership        poland, portugal
era 0            portugal
era 1            portugal
era 2            portugal
recruit_priority_offset    15

;;;;		Herzögliche Leibkavallerie		Florenz, GHZ		;Exceptional, late professional

type             GHZ Lancers
dictionary       GHZ_Lancers      ; Lancers
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Gendarmes, 32, 0, 1
officer          GHZ_Offizier
mount            armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, very_hardy
move_speed_mod	 0.85 
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         8, 15, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1 	;heavy lance 0 + no shield 1 + late professional 1 + exceptional 6
stat_pri_attr    no
stat_sec         13, 5, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;arming sword 5 + no shield 1 + late professional 1 + exceptional 6
stat_sec_attr    no
stat_pri_armour  21, 6, 0, metal ; armoured horse 8 +  3Q Plate 12 + quality 1;exceptional 2 + arming sword 4; none
stat_sec_armour  0, 0, flesh
stat_heat        15 ;heavy lance 4 + exceptional -3 + arming sword 1 + armoured horse 5 + 3Q Plate 7 + north italy 1
stat_ground      -2, -3, -4, -2	;heavy 
stat_mental      18, disciplined, highly_trained	;base 16 + late pro 0 + charger 1 + training 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 2000, 556, 240, 1040, 2000, 1, 278
armour_ug_levels 6
armour_ug_models Gendarmes
ownership        poland, portugal
era 0            portugal
era 1            portugal
era 2            portugal
recruit_priority_offset    15


;;;;		Mantuesische Condottiere		Mantua		;Exceptional, late professional, impetuous

type             Italian Condottiere
dictionary       Italian_condottiere      ; Lancers
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Italian_condottiere, 32, 0, 1
officer          Offizier
mount            armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command
move_speed_mod	 0.85
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         9, 15, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1 	;heavy lance 0 + no shield 1 + late professional 1 + exceptional 6 + impetuous 1
stat_pri_attr    no
stat_sec         14, 5, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;arming sword 5 + no shield 1 + late professional 1 + exceptional 6 + impetuous 1
stat_sec_attr    no
stat_pri_armour  21, 5, 0, metal ; armoured horse 8 +  3Q Plate 12 + quality 1 ;exceptional 2 + arming sword 4 + impetuous -1; none
stat_sec_armour  0, 0, flesh
stat_heat        15 ;heavy lance 4 + exceptional -3 + arming sword 1 + armoured horse 5 + 3Q Plate 7 + north italy 1
stat_ground      -2, -3, -4, -2	;heavy 
stat_mental      17, impetuous, trained	;base 16 + late pro 0 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 2000, 556, 240, 1040, 2000, 1, 278
armour_ug_levels 6
armour_ug_models Italian_condottiere
ownership        byzantium
era 0            byzantium
era 1            byzantium
era 2            byzantium
recruit_priority_offset    15

;;;;		Kaiserliche Leibkavallerie	HRR		;Exceptional, late professional 

type             Gothic Knights
dictionary       Gothic_Knights      ; Gothic Knights
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Gothic_Knights, 32, 0, 1
officer          Offizier
mount            armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, very_hardy
move_speed_mod	 0.85 
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         8, 15, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1 	;heavy lance 0 + no shield 1 + late professional 1 + exceptional 6
stat_pri_attr    no
stat_sec         9, 4, no, 0, 0, melee, melee_blade, blunt, mace, 40, 1		;horseman's mace 1 + no shield 1 + late professional 1 + exceptional 6
stat_sec_attr    ap
stat_pri_armour  25, 5, 0, metal ; armoured horse 8 + Gothic Plate 16 + quality 1  ;exceptional 2 + horseman's mace 3; none
stat_sec_armour  0, 0, flesh
stat_heat        20 ;heavy lance 4 + exceptional -3 + horseman's mace 2 + armoured horse 5 + Gothic Plate 10 + north eu 2
stat_ground      -2, -3, -4, -1	;heavy 
stat_mental      18, disciplined, highly_trained	;base 16 + late pro 0 + charger 1 + training 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 2000, 556, 240, 1040, 2000, 1, 278
armour_ug_levels 6
armour_ug_models Gothic_Knights
ownership        hre
era 0            hre
era 1            hre
era 2            hre
recruit_priority_offset    15

;;;;		Kastilische Gendarmen		Spanien		;Exceptional, late professional 
 
type             Gendarmes
dictionary       Gendarmes      ; Gendarmes
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Gendarmes, 32, 0, 1
officer          Offizier
mount            mailed horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, very_hardy
move_speed_mod	 0.95
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         8, 15, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1 	;heavy lance 0 + no shield 1 + late professional 1 + exceptional 6
stat_pri_attr    no
stat_sec         13, 5, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;arming sword 5 + no shield 1 + late professional 1 + exceptional 6
stat_sec_attr    no
stat_pri_armour  15, 6, 0, metal ; mailed horse 4 + 3Q Plate 12 + quality 1 ;exceptional 2 + arming sword 4; none
stat_sec_armour  0, 0, flesh
stat_heat        13 ;heavy lance 4 + exceptional -3 + arming sword 1 + mailed horse 4 + 3Q Plate 7 + south eu 0
stat_ground      -2, -2, -5, -3	;heavy 
stat_mental      18, disciplined, highly_trained	;base 16 + late pro 0 + charger 1 + training 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1840, 516, 556, 880, 1840, 1, 258
armour_ug_levels 6
armour_ug_models Gendarmes
ownership        spain
era 0            spain
era 1            spain
era 2            spain
recruit_priority_offset    15

;;;;		Französische Gendarmen		Frankreich		;Elite, late professional 
 
type             Frz Gendarmes
dictionary       Frz_Gendarmes      ; Gendarmes
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Gendarmes, 32, 0, 1
officer          Offizier
mount            mailed horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, hardy
move_speed_mod	 0.95
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         8, 15, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1 	;heavy lance 0 + no shield 1 + late professional 1 + exceptional 6
stat_pri_attr    no
stat_sec         13, 5, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;arming sword 5 + no shield 1 + late professional 1 + exceptional 6
stat_sec_attr    no
stat_pri_armour  15, 6, 0, metal ; mailed horse 4 + 3Q Plate 12 + quality 1 ;exceptional 2 + arming sword 4; none
stat_sec_armour  0, 0, flesh
stat_heat        15 ;heavy lance 4 + exceptional -3 + arming sword 1 + mailed horse 4 + 3Q Plate 7 + north eu 2
stat_ground      -2, -3, -4, -1	;heavy 
stat_mental      16, disciplined, highly_trained	;base 14 + late pro 0 + charger 1 + training 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1840, 516, 556, 880, 1840, 2, 258
armour_ug_levels 6
armour_ug_models Gendarmes
ownership        france
era 0            france
era 1            france
era 2            france
recruit_priority_offset    15

;;;;		Toskanische Kavallerie		Rebellen	;Superior, early professional

type             Italian MAA
dictionary       Italian_MAA      ; Men At Arms
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Broken_Lances, 24, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, frighten_foot
move_speed_mod	 1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         4, 13, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1	;couched lance 0 + no shield 1 + superior 3 ; delay: partial plate +15
stat_pri_attr    no
stat_sec         8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1	;light sword 4 + no shield 1 + superior 3 ; delay: partial plate +15
stat_sec_attr    no
stat_pri_armour  12, 4, 0, metal	;partial plate 12 ;light sword 4; no 
stat_sec_armour  0, 0, flesh
stat_heat        14 ;couched lance 3 + superior -1 + heavy horse 1 + partial plate 9 + north italy 1
stat_ground      -2, -3, -4, -2	;heavy 
stat_mental      12, normal, trained		;base 12 + charger 1 + early pro -1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 300, 264, 180, 300, 300, 3, 132
armour_ug_levels 4, 5, 6
armour_ug_models Broken_Lances, Broken_Lances, Broken_Lances
ownership        slave

;;;;		Christliche Söldner-Kavallerie		Hafsiden	;Superior, early professional

type             H Italian MAA
dictionary       H_Italian_MAA      ; Men At Arms
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Broken_Lances, 24, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, frighten_foot
move_speed_mod	 1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         4, 13, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1	;couched lance 0 + no shield 1 + superior 3 ;delay: partial plate +15
stat_pri_attr    no
stat_sec         8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1	;light sword 4 + no shield 1 + superior 3 ;delay: partial plate +15
stat_sec_attr    no
stat_pri_armour  12, 4, 0, metal	;partial plate 12 ;light sword 4; no 
stat_sec_armour  0, 0, flesh
stat_heat        13 ;couched lance 3 + superior -1 + heavy horse 1 + partial plate 9 + north italy 1
stat_ground      -2, -3, -4, -2	;heavy
stat_mental      12, normal, trained		;base 12 + charger 1 + early pro -1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 300, 264, 180, 300, 300, 3, 132
armour_ug_levels 4, 5
armour_ug_models Broken_Lances, Broken_Lances
ownership        egypt
era 0            egypt
era 1            egypt
era 2            egypt
recruit_priority_offset    15

;;;;		Italienische Lanzenreiter	Mailand, Venedig, Papststaaten, Florenz		;Superior, late professional
 
type             Broken Lances
dictionary       Broken_Lances      ; Broken Lances
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Broken_Lances, 32, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, legionary_name, frighten_foot
move_speed_mod	 1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         4, 13, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;couched lance 0 + no shield 1 + superior 3	;delay: partial plate +15
stat_pri_attr    no
stat_sec         8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 4 + no shield 1 + superior 3	;delay: partial plate +15
stat_sec_attr    no
stat_pri_armour  12, 4, 0, metal	; partial plate 12 ;light sword 4; none
stat_sec_armour  0, 0, flesh
stat_heat        9	;couched lance 3 + superior -1 + heavy horse 1 + breastplate 5 + north italy 1
stat_ground      -2, -3, -4, -2	;heavy 
stat_mental      13, disciplined, trained	;base 12 + charger 1 + late pro 0 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1040, 412, 240, 400, 1040, 3, 206
armour_ug_levels 4, 5
armour_ug_models Broken_Lances, Broken_Lances
ownership        milan, venice, papal_states, poland
era 0            milan, venice, papal_states, poland
era 1            milan, venice, papal_states, poland
era 2            milan, venice, papal_states, poland
recruit_priority_offset    15

;;;;		Nobile	Florenz, GHZ		;Superior, late professional
 
type             GHZ Broken Lances
dictionary       GHZ_Broken_Lances      ; Broken Lances
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Broken_Lances, 32, 0, 1
officer          GHZ_Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, legionary_name, frighten_foot
move_speed_mod	 1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         4, 13, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;couched lance 0 + no shield 1 + superior 3	;delay: partial plate +15
stat_pri_attr    no
stat_sec         8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 4 + no shield 1 + superior 3	;delay: partial plate +15
stat_sec_attr    no
stat_pri_armour  12, 4, 0, metal	; partial palte 12 ;light sword 4; none
stat_sec_armour  0, 0, flesh
stat_heat        13	;couched lance 3 + superior -1 + heavy horse 1 + partial palte 9 + north italy 1
stat_ground      -2, -3, -4, -2	;heavy 
stat_mental      13, disciplined, trained	;base 12 + charger 1 + late pro 0 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1040, 412, 240, 400, 1040, 3, 206
armour_ug_levels 4, 5
armour_ug_models GHZ_Broken_Lances, GHZ_Broken_Lances
ownership        poland, portugal
era 0            portugal
era 1            portugal
era 2            portugal
recruit_priority_offset    15

;;;;		Lanzenreiter	Schwaben		;Superior, late professional
 
type             S Broken Lances
dictionary       S_Broken_Lances      ; Broken Lances
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Broken_Lances, 32, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, legionary_name, frighten_foot
move_speed_mod	 1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         4, 13, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;couched lance 0 + no shield 1 + superior 3	;delay: partial plate +15
stat_pri_attr    no
stat_sec         8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 4 + no shield 1 + superior 3	;delay: partial plate +15
stat_sec_attr    no
stat_pri_armour  12, 4, 0, metal	; partial pate 12 ;light sword 4; none
stat_sec_armour  0, 0, flesh
stat_heat        14	;couched lance 3 + superior -1 + heavy horse 1 + partial plate 9 + north eu 2
stat_ground      -2, -3, -4, -1	;heavy
stat_mental      13, disciplined, trained	;base 12 + charger 1 + late pro 0 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1040, 412, 240, 400, 1040, 3, 206
armour_ug_levels 4, 5
armour_ug_models Broken_Lances, Broken_Lances
ownership        normans
era 0            normans
era 1            normans
era 2            normans
recruit_priority_offset    15

;;;;		Famiglia Ducale	Mailand			;Exceptional, late professional, reckless

type             Famiglia Ducale
dictionary       Famiglia_Ducale      ; Famiglia Ducale
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Famiglia_Ducale, 32, 0, 1
officer          Offizier
mount            armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command
move_speed_mod	 0.85 
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         10, 15, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1 	;heavy lance 0 + no shield 1 + late professional 1 + exceptional 6 + reckless 2
stat_pri_attr    no
stat_sec         15, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;arming sword 5 + no shield 1 + late professional 1 + exceptional 6 + reckless 2
stat_sec_attr    no
stat_pri_armour  19, 5, 0, metal ; armoured horse 8 + renaissance half plate 10 + quality 1 ;exceptional 2 + arming sword 4 + reckless -2 + agility 1; none
stat_sec_armour  0, 0, flesh
stat_heat        14 ;heavy lance 4 + exceptional -3 + arming sword 1 + armoured horse 5 + renaissance half plate 6 + north italy 1
stat_ground      -2, -3, -4, -2	;heavy 
stat_mental      18, impetuous, trained	;base 16 + late pro 0 + charger 1 + reckless 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1840, 556, 240, 1040, 1840, 1, 278
armour_ug_levels 6
armour_ug_models New_Knights, New_Knights
ownership        milan
era 0            milan
era 1            milan
era 2            milan
recruit_priority_offset    15

;;;;		Italienische Kavallerie	Mailand, Venedig, Papststaaten, Florenz, Neapel		;Average, urban militia 

type             Italian Cavalry Militia
dictionary       Italian_Cavalry_Militia      ; Cavalry Militia
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          New_Cavalry_Militia, 24, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod	 1.0
formation        1.5, 4.4, 2.5, 6, 2, square
stat_health      1, 2
stat_pri         3, 11, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;couched light lance 1 + average 2
stat_pri_attr    no
stat_sec         5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + average 2
stat_sec_attr    no
stat_pri_armour  0, 6, 3, flesh	; unarmoured ;average -2 + light sword 5 + agility 3; heater 3
stat_sec_armour  0, 0, flesh	
stat_heat        4	;couched light lance 2 + heavy horse 1 + heater 1 + south eu 0
stat_ground      -1, -1, -4, -2 ;medium
stat_mental      9, normal, trained	;base 9 + urban militia -1 + mounted 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 720, 231, 180, 120, 720, 4, 116
armour_ug_levels 0, 2
armour_ug_models New_Cavalry_Militia, New_Cavalry_Militia_ug1
ownership        milan, venice, papal_states, poland, sicily, lucca
era 0            milan, venice, papal_states, poland, sicily, lucca
era 1            milan, venice, papal_states, poland, sicily, lucca
era 2            milan, venice, papal_states, poland, sicily, lucca
recruit_priority_offset    15 

;;;;		GHZ Italienische Kavallerie	Florenz, GHZ		;Average, urban militia 

type             GHZ Italian Cavalry Militia
dictionary       GHZ_Italian_Cavalry_Militia      ; Cavalry Militia
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          GHZ_New_Cavalry_Militia, 24, 0, 1
officer          GHZ_Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod	 1.0
formation        1.5, 4.4, 2.5, 6, 2, square
stat_health      1, 2
stat_pri         3, 11, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;couched light lance 1 + average 2
stat_pri_attr    no
stat_sec         5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + average 2
stat_sec_attr    no
stat_pri_armour  0, 6, 3, flesh	; unarmoured ;average -2 + light sword 5 + agility 3; heater 3
stat_sec_armour  0, 0, flesh	
stat_heat        5	;couched light lance 2 + heavy horse 1 + heater 1 + north italy 1
stat_ground      -1, -2, -3, -1	;medium
stat_mental      9, normal, trained	;base 9 + urban militia -1 + mounted 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 720, 231, 180, 120, 720, 4, 116
armour_ug_levels 0, 2
armour_ug_models GHZ_New_Cavalry_Militia, GHZ_New_Cavalry_Militia_ug1
ownership        poland, portugal
era 0            portugal
era 1            portugal
era 2            portugal
recruit_priority_offset    15 

;;;;		Johanniter Ordensritter			;Elite, religious order  

type             Johanniter Beritten
dictionary       Johanniter_Beritten      
category         cavalry
class            heavy
voice_type       Heavy
accent           French
banner faction   johanniter_beritten
banner unit      hospitaller
soldier          Johanniter_Beritten, 20, 0, 1
mount            order barded horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, mercenary_unit, frighten_foot, command, hardy
move_speed_mod	 0.95 
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         5, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	;braced lance 0 + elite 5
stat_pri_attr    no
stat_sec         10, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;arming sword 5 + elite 5
stat_sec_attr    no
stat_pri_armour  10, 6, 3, metal	;barded horse 2 +  heavy mail 7 + quality 1 ;arming sword 4 + elite 1 + heavy mail 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        15	;braced lance 4 + arming sword 1 + elite -2 + barded horse 2 + heavy mail 7 + heater 1 + north eu 2
stat_ground      -1, -2, -3, 0	;medium
stat_mental      17, disciplined, highly_trained, lock_morale	;base 14 + religious 2 + training 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1840, 110, 200, 300, 1840, 2, 880
armour_ug_levels 3
armour_ug_models Johanniter_Beritten
ownership        slave, france, normans, saxons, hre, hungary, milan, venice, poland, papal_states, sicily, spain, portugal, byzantium, england, russia, scotland, denmark, timurids, montferrat, urbino, savoy, lucca
recruit_priority_offset    15 

;;;;		Sardinische Kavallerie	Spanien			;Average, early professional

type             S Italian Cavalry Militia
dictionary       S_Italian_Cavalry_Militia      ; Cavalry Militia
category         cavalry
class            heavy
voice_type       Light
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          S_New_Cavalry_Militia, 24, 0, 1
officer          Offizier
mount            fast pony
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.95
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 2
stat_pri         6, 5, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1	;light sword 4 + average 2
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 7, 2, flesh ; unarmoured;light sword 4 + average -2 + agility 3 + buckler 2; buckler 2
stat_sec_armour  0, 0, flesh
stat_heat        0		;south eu 0
stat_ground      0, 0, -3, -1 ;light
stat_mental      9, low, trained	;base 9 + mounted 1 + early pro -1 
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 360, 156, 120, 60, 360, 4, 78
armour_ug_levels 3, 4
armour_ug_models S_New_Cavalry_Militia
ownership        spain
era 0            spain
era 1            spain
era 2            spain
recruit_priority_offset    15 

;;;;		Kroatische Ritter	Rebellen		;Superior, feudal, impetuous

type             E Chivalric Knights
dictionary       E_Chivalric_Knights      ; Chivalric Knights
category         cavalry
class            heavy
voice_type       Heavy
accent			 East_European
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          E_Chivalric_Knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, frighten_foot, free_upkeep_unit
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         4, 13, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1	;couched lance 0 + superior 3 + impetuous 1
stat_pri_attr    no
stat_sec         8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1	;arming sword 4 + superior 3 + impetuous 1
stat_sec_attr    no
stat_pri_armour  11, 4, 3, metal 	; heavy lamellar 10 + quality 1; arming sword 5 + impetuous -1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        15	;couched lance 3 + superior -1 + arming sword 1 + heavy horse 1 + heavy lamellar 9 + heater 1 + balkan 1
stat_ground      -1, -2, -3, -1	;medium
stat_mental      15, impetuous, trained	;base 12 + feudal 2 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 100, 258, 200, 350, 750, 3, 515
armour_ug_levels 4, 5
armour_ug_models E_Chivalric_Knights, E_Chivalric_Knights
ownership        slave

;;;;		Königliche Banderien	Ungarn			;Exceptional, late professional

type             Royal Banderium
dictionary       Royal_Banderium      ; Royal Banderium
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Royal_Banderium, 32, 0, 1
;officer         Battlefield Assassins
mount            armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command
move_speed_mod	 0.85 
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         8, 15, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1 	;heavy lance 0 + no shield 1 + late professional 1 + exceptional 6
stat_pri_attr    no
stat_sec         13, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;arming sword 5 + no shield 1 + late professional 1 + exceptional 6
stat_sec_attr    no
stat_pri_armour  19, 7, 0, metal ; armoured horse 8 + renaissance half plate 10 + quality 1	;exceptional 2 + arming sword 4 + agility 1; none
stat_sec_armour  0, 0, flesh
stat_heat        15 ;heavy lance 4 + exceptional -3 + arming sword 1 + armoured horse 5 + renaissance half plate 6 + north eu 2
stat_ground      -2, -3, -4, -1	;heavy 
stat_mental      17, disciplined, trained	; base 16 + late pro 0 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1840, 556, 240, 1040, 1840, 1, 278
armour_ug_levels 5, 6
armour_ug_models Royal_Banderium, Royal_Banderium
ownership        hungary
era 0            hungary
era 1            hungary
era 2            hungary
recruit_priority_offset    15

;;;;		Schwere Husaren			Ungarn			;Elite, early professional 

type             Flugelhussaren
dictionary       Flugelhussaren      ; Royal Banderium
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Armoured_Hussars, 24, 0, 1
officer          Battlefield_Assassins
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, legionary_name, frighten_foot, command
move_speed_mod	 1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         5, 13, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;couched lance 0 + elite 5
stat_pri_attr    no
stat_sec         9, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;arming sword 4 + elite 5
stat_sec_attr    no
stat_pri_armour  11, 6, 3, metal	;heavy lamellar 10 + quality 1 ;elite 1 + arming sword 5; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        15	;couched lance 3 + elite -2 + arming sword 1 + heavy horse 1 + heavy lamellar 9 + heater 1 + north eu 2
stat_ground      -1, -2, -3, 0	;medium
stat_mental      14, normal, trained	;base 14 + early pro -1 + charger 1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 360, 294, 240, 420, 360, 2, 147
armour_ug_levels 4, 5
armour_ug_models Armoured_Hussars, Armoured_Hussars
ownership        hungary
era 0            hungary
era 1            hungary
era 2            hungary
recruit_priority_offset    15

;;;;		Katalanische Lanzenreiter	Spanien			;Elite, late professional

type             Conquistadores
dictionary       Conquistadores      ; Conquistadores
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          New_Cavalry, 32, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, legionary_name, frighten_foot, command
move_speed_mod	 1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         6, 13, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;couched lance 0 + elite 5 + late professional 1 ;delay partial plate +15
stat_pri_attr    no
stat_sec         11, 5, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1	;arming sword 5 + elite 5 + late professional 1 ;delay partial plate +15
stat_sec_attr    no
stat_pri_armour  13, 6, 2, metal	;partial plate 12 + quality 1; elite 1 + arming sword 4 + buckler 1; buckler 2
stat_sec_armour  0, 0, flesh
stat_heat        8	;couched lance 3 + elite -2 + arming sword 1 + heavy horse 1 + breastplate 5 + south eu 0
stat_ground      -1, -2, 0, -3	;heavy
stat_mental      15, disciplined, trained	; base 14 + late pro 0 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1360, 472, 240, 480, 1360, 2, 236
armour_ug_levels 4, 5
armour_ug_models New_Cavalry, New_Cavalry
ownership        spain
era 0            spain
era 1            spain
era 2            spain
recruit_priority_offset    15

;;;;		Tiroler Sold-Ritter		Rebellen, Söldner			;Elite, mercenary, impetuous

type             Mercenary German Knights
dictionary       Mercenary_German_Knights      ; Mercenary German Knights
category         cavalry
class            heavy
voice_type       Heavy
accent           German
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Mercenary_German_Knights, 24, 0, 1
mount            mailed horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, mercenary_unit, knight, frighten_foot
move_speed_mod	 0.95
formation        1.5, 4.4, 2.5, 6, 3, square, wedge
stat_health      1, 3
stat_pri         6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	;braced lance 0 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         7, 4, no, 0, 0, melee, melee_blade, blunt, mace, 45, 1	;horseman's mace 1 + elite 5 + impetuous 1
stat_sec_attr    ap
stat_pri_armour  15, 4, 3, metal	;mailed horse 4 + renaissance half plate 10 + quality 1;elite 1 + horseman's mace 3 + impetuous -1 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        15	;barced lance 4 + elite -2 + horseman's mace 2 + mailed horse 4 + renaissance half plate 6 + heater 1 + north eu 2
stat_ground      -2, -3, -4, -1	;heavy 
stat_mental      15, impetuous, trained		;base 14 + late german merc 0 + charger 1 + 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 360, 477, 240, 780, 360, 2, 239
armour_ug_levels 6
armour_ug_models new_heavy_knights
ownership        slave

;;;;		Raubritter	Rebellen, Söldner			;Elite, mercenary, reckless

type             R Mercenary German Knights
dictionary       R_Mercenary_German_Knights      ; Mercenary German Knights
category         cavalry
class            heavy
voice_type       Heavy
accent           German
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Mercenary_German_Knights, 24, 0, 1
mount            mailed horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, mercenary_unit, knight, frighten_foot
move_speed_mod	 0.95
formation        1.5, 4.4, 2.5, 6, 3, square, wedge
stat_health      1, 3
stat_pri         6, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	;braced lance 0 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         7, 4, no, 0, 0, melee, melee_blade, blunt, mace, 45, 1	;horseman's mace 1 + elite 5 + impetuous 1
stat_sec_attr    ap
stat_pri_armour  15, 4, 3, metal	;mailed horse 4 + renaissance half plate 10 + quality 1;elite 1 + horseman's mace 3 + impetuous -1 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        15	;barced lance 4 + elite -2 + horseman's mace 2 + mailed horse 4 + renaissance half plate 6 + heater 1 + north eu 2
stat_ground      -2, -3, -4, -1	;heavy 
stat_mental      15, impetuous, trained		;base 14 + late german merc 0 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 360, 477, 240, 780, 360, 2, 239
armour_ug_levels 6
armour_ug_models new_heavy_knights
ownership        slave
 
;;;;		Venetische Condottieri	Rebellen, Söldner			;Elite, mercenary, impetuous

type             Condottieri
dictionary       Condottieri      ; Condottieri
category         cavalry
class            heavy
voice_type       Heavy
accent           Mediterranean
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          AoR_condottiere, 24, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, mercenary_unit, frighten_foot
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;braced lance 0 + elite 5 + no shield 1 + impetuous 1
stat_pri_attr    no
stat_sec         11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 4 + elite 5 + no shield 1 + impetuous 1
stat_sec_attr    no
stat_pri_armour  13, 4, 0, metal	; 3Q Plate 12 + quality 1 ;elite 1 + light sword 4 + impetuous -1; none 
stat_sec_armour  0, 0, flesh
stat_heat        11	;brace lance 4 + elite -2 + heavy horse 1 + 3Q Plate 7 + north italy 1
stat_ground      -2, -3, -4, -2	;medium
stat_mental      12, low, trained		;base 14 + italian merc -3 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 360, 444, 180, 420, 360, 1, 222
armour_ug_levels 6
armour_ug_models AoR_condottiere
ownership        slave
 
;;;;		Söldner Condottieri	Söldner		;Elite, mercenary, impetuous

type             S Condottieri
dictionary       S_Condottieri      ; Condottieri
category         cavalry
class            heavy
voice_type       Heavy
accent           Mediterranean
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          AoR_condottiere, 24, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, mercenary_unit, frighten_foot
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;braced lance 0 + elite 5 + no shield 1 + impetuous 1
stat_pri_attr    no
stat_sec         11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 4 + elite 5 + no shield 1 + impetuous 1
stat_sec_attr    no
stat_pri_armour  13, 4, 0, metal	; 3Q Plate 12 + quality 1 ;elite 1 + light sword 4 + impetuous -1; none 
stat_sec_armour  0, 0, flesh
stat_heat        11	;brace lance 4 + elite -2 + heavy horse 1 + 3Q Plate 7 + north italy 1
stat_ground      -2, -3, -4, -2	;medium
stat_mental      12, low, trained		;base 14 + italian merc -3 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 360, 444, 180, 420, 360, 1, 222
armour_ug_levels 6
armour_ug_models AoR_condottiere
ownership        slave

;;;;		Österreicher Kürassiere	HRR			;Elite, late professional

type             Reiters
dictionary       Reiters      ; Reiters
category         cavalry
class            missile
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Reiters, 32, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, cantabrian_circle, gunpowder_unit, start_not_skirmishing, guncavalry, legionary_name, frighten_foot, command, hardy
move_speed_mod   1.0 
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         11, 3, pistol_bullet, 55, 4, missile, missile_gunpowder, piercing, none, musket_shot_set, 40, 1; cavalry pistol 10 + elite 1	;delay: partial plate +15
stat_pri_attr    ap
stat_sec         11, 4, no, 0, 0, melee, melee_blade, piercing, spear, 30, 1	;light sword 4 + elite 5 + no shield 1 + late professional 1	;delay: partial plate +15
stat_sec_attr    no
stat_pri_armour  13, 5, 0, metal	;partial plate 12 + quality 1 ;elite 1 + light sword 4; none
stat_sec_armour  0, 0, flesh
stat_heat        6	; cavalry pistol -4 +  elite -2 + heavy horse 1 + partial plate 9 + north eu 2
stat_ground      -2, -3, -4, -1	;heavy 
stat_mental      13, normal, highly_trained		;base 14 + late pro 0 + skirmish -1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        5, 1328, 460, 200, 400, 1328, 2, 230
armour_ug_levels 4, 5
armour_ug_models Reiters, Reiters
ownership        hre
era 0            hre
era 1            hre
era 2            hre
recruit_priority_offset    10

;;;;		Burgauer Kürassiere	HRR			;Elite, late professional

type             S Reiters
dictionary       S_Reiters      ; Reiters
category         cavalry
class            missile
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Reiters, 32, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, cantabrian_circle, gunpowder_unit, start_not_skirmishing, guncavalry, legionary_name, frighten_foot, command, hardy 
move_speed_mod   1.0 
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         11, 3, pistol_bullet, 55, 4, missile, missile_gunpowder, piercing, none, musket_shot_set, 40, 1; cavalry pistol 10 + elite 1	;delay: partial plate +15
stat_pri_attr    ap
stat_sec         11, 4, no, 0, 0, melee, melee_blade, piercing, spear, 30, 1	;light sword 4 + elite 5 + no shield 1 + late professional 1	;delay: partial plate +15
stat_sec_attr    no
stat_pri_armour  13, 5, 0, metal	;partial plate 12 + quality 1 ;elite 1 + light sword 4; none
stat_sec_armour  0, 0, flesh
stat_heat        6	; cavalry pistol -4 +  elite -2 + heavy horse 1 + partial plate 9 + north eu 2
stat_ground      -2, -3, -4, -1	;heavy 
stat_mental      13, normal, highly_trained		;base 14 + late pro 0 + skirmish -1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        5, 1328, 460, 200, 400, 1328, 2, 230
armour_ug_levels 4, 5
armour_ug_models Reiters, Reiters
ownership        normans
era 0            normans
era 1            normans
era 2            normans
recruit_priority_offset    10

;;;;		Albanische Stradioten	Venedig			;Superior, early professional

type             Stradiots
dictionary       Stradiots      ; Stradiots
category         cavalry
class            light
voice_type       Light
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Stradiots, 24, 0, 1
officer          Offizier
mount            fast pony
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, legionary_name, frighten_foot
move_speed_mod   0.95
formation        2, 4.4, 3, 6, 3, square
stat_health      1, 3
stat_pri         6, 7, no, 0, 0, melee, melee_blade, piercing, spear, 15, 1	;spear 2 + superior 3 + no shield 1
stat_pri_attr    no
stat_sec         5, 5, no, 0, 0, melee, melee_blade, blunt, mace, 45, 1	;horseman's mace 1 + superior 3 + no shield 1
stat_sec_attr    ap
stat_pri_armour  1, 6, 0, leather	;Heavy Robes 1 ;horseman's mace 3 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        4	;Spear 1 + superior -1 + horseman's mace 2 + Heavy Robes 1 + balkan 1
stat_ground      0, -1, -2, 0	;light
stat_mental      11, low, trained	;base 12 + early pro -1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 300, 156, 150, 60, 300, 3, 78
armour_ug_levels 0, 1
armour_ug_models Albanian_Cavalry, Albanian_Cavalry
ownership        venice
era 0            venice
era 1            venice
era 2            venice
recruit_priority_offset    10

;;;;		Ungarische Husaren		Ungarn			;Elite, early professional

type             Hussars
dictionary       Hussars      ; Hussars
category         cavalry
class            light
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Hussars, 24, 0, 1
officer          Battlefield_Assassins
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, legionary_name, frighten_foot, command
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 2, square
stat_health      1, 3
stat_pri         5, 13, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	;couched lance 0 + elite 5
stat_pri_attr    no
stat_sec         9, 5, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;arming sword 4 + elite 5
stat_sec_attr    no
stat_pri_armour  2, 9, 3, metal	;heavy robes 1 + quality 1;elite 1 + arming sword 5 + agility 3; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        7	;couched lance 3 + elite -2 + arming sword 1 + heavy horse 1 + heavy robes 1 + heater 1 + north eu 2
stat_ground      -1, -2, -3, 0	;medium
stat_mental      12, normal, trained		;base 12 + early pro -1 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 360, 291, 240, 60, 360, 2, 146
armour_ug_levels 0, 1
armour_ug_models Hussars, Hussars
ownership        hungary
era 0            hungary
era 1            hungary
era 2            hungary
recruit_priority_offset    10

;;;;		Albanische Reiter	Söldner			;Average, mercenary

type             Albanian Cavalry
dictionary       Albanian_Cavalry      ; Albanian Cavalry
category         cavalry
class            light
voice_type       Light
accent           East_European
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Albanian_Cavalry, 24, 0, 1
officer          Offizier
mount            fast pony
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit
move_speed_mod   0.95
formation        2, 4.4, 3, 6, 3, square
stat_health      1, 2
stat_pri         5, 7, no, 0, 0, melee, melee_blade, piercing, spear, 30, 1	;spear 2 + no shield 1 + average 2
stat_pri_attr    no
stat_sec         4, 5, no, 0, 0, melee, melee_blade, blunt, mace, 60, 1	;horseman's mace 1 + no shield 1 + average 2
stat_sec_attr    ap
stat_pri_armour  1, 4, 0, leather	; heavy robes 1;average -2 + horseman's mace 3 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        4	;spear 1 + horseman's mace 2 + heavy robes 1 + balkan 1
stat_ground      0, -1, -2, 0	;light
stat_mental      7, low, trained	;base 9 + merc -2
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 300, 269, 150, 60, 300, 4, 134
armour_ug_levels 0
armour_ug_models Albanian_Cavalry
ownership        slave

;;;;		Walachische berittene Räuber	Söldner			;Average, mercenary, reckless

type             S Albanian Cavalry
dictionary       S_Albanian_Cavalry      ; Albanian Cavalry
category         cavalry
class            light
voice_type       Light
accent           East_European
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Albanian_Cavalry, 24, 0, 1
officer          Offizier
mount            fast pony
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, mercenary_unit
move_speed_mod   0.95
formation        2, 4.4, 3, 6, 3, square
stat_health      1, 2
stat_pri         5, 7, no, 0, 0, melee, melee_blade, piercing, spear, 30, 1	;spear 2 + no shield 1 + average 2
stat_pri_attr    no
stat_sec         4, 5, no, 0, 0, melee, melee_blade, blunt, mace, 60, 1	;horseman's mace 1 + no shield 1 + average 2
stat_sec_attr    ap
stat_pri_armour  1, 4, 0, leather	; heavy robes 1;average -2 + horseman's mace 3 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        5	;spear 1 + horseman's mace 2 + north eu 2
stat_ground      0, -1, -2, 1	;light
stat_mental      10, impetuous, trained	;base 9 + merc -2 + reckless 1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 300, 269, 150, 60, 300, 4, 134
armour_ug_levels 0
armour_ug_models Albanian_Cavalry
ownership        slave
 
;;;;		Bosnische Husaren		Rebellen, Söldner			;Superior, mercenary, impetuous

type             Serbian Hussars
dictionary       Serbian_Hussars      ; Serbian Hussars
category         cavalry
class            light
voice_type       Light
accent           East_European
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          E_Chivalric_Knights, 24, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, mercenary_unit, frighten_foot
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 2, square
stat_health      1, 3
stat_pri         4, 13, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;couched lance 0 + superior 3 + impetuous 1
stat_pri_attr    no
stat_sec         8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;arming sword 4 + superior 3 + impetuous 1
stat_sec_attr    no
stat_pri_armour  10, 4, 3, metal	;heavy lamellar 10;arming sword 5 + impetuous -1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        15 ;couched lance 3 + superior -1 + arming sword 1 + heavy horse 1 + heavy lamellar 9 + heater 1 + balkan 1
stat_ground      -1, -2, -3, -1	;medium
stat_mental      11, impetuous, trained		;base 12 + merc -2 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 300, 377, 240, 300, 300, 3, 188
armour_ug_levels 4
armour_ug_models E_Chivalric_Knights
ownership        slave

;;;;		Voivodengefolge		Söldner			;Superior, mercenary, impetuous

type             S Serbian Hussars
dictionary       S_Serbian_Hussars      ; Serbian Hussars
category         cavalry
class            light
voice_type       Heavy
accent           East_European
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Serbian_Hussars, 24, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, mercenary_unit, frighten_foot
move_speed_mod   1.0
formation        2, 4.4, 3, 6, 3, square
stat_health      1, 3
stat_pri         6, 5, no, 0, 0, melee, melee_blade, piercing, spear, 45, 1	;spear 2 + superior 3 + impetuous 1
stat_pri_attr    no
stat_sec         8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;arming sword 4 + superior 3 + impetuous 1
stat_sec_attr    no
stat_pri_armour  3, 6, 5, metal	;gambeson 3;arming sword 5 + impetuous -1 + gambeson 1 + agility 2 + kite -1; kite 5
stat_sec_armour  0, 0, flesh
stat_heat        16	;spear 1 + superior -1 + arming sword 1 + heavy horse 1 + heavy lamellar 9 + kite 2 + north eu 2
stat_ground      -1, -2, -3, -1	;medium
stat_mental      11, impetuous, trained		;base 12 + merc -2 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 300, 362, 240, 60, 300, 3, 181
armour_ug_levels 4
armour_ug_models serbian_hussars
ownership        slave
 
;;;;		Apulische Arkebusierreiter		Neapel			;Superior, late professional

type             Arquebusiers Sizilien Pferd
dictionary       Arquebusiers_Sizilien_Pferd
category         cavalry
class            missile
voice_type       Light
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          New_Mounted_Arquebusiers, 32, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, cantabrian_circle, start_not_skirmishing, guncavalry, legionary_name, frighten_foot, guncavalry
move_speed_mod   1.0
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         15, 3, musket_bullet, 95, 18, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1; arquebus 14 + superior 1
stat_pri_attr    ap
stat_sec         8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;light sword 4 + superior 3 + no shield 1 
stat_sec_attr    no
stat_pri_armour  1, 7, 0, flesh		;unarmoured 0 + quality 1; light sword 4 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        4	;arquebus -2 + superior -1 + heavy horse 1 + south eu 0
stat_ground      -1, -1, -4, -2	;medium
stat_mental      11, normal, trained	;base 12 + late pro 0 + skirmish -1
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 868, 396, 220, 80, 868, 3, 198
armour_ug_levels 0, 1
armour_ug_models New_Mounted_Arquebusiers, New_Mounted_Arquebusiers
ownership        sicily
era 0            sicily
era 1            sicily
era 2            sicily
recruit_priority_offset    5

;;;;		Hajducken		Ungarn			;Superior, local, reckless

type             Hajducken
dictionary       Hajducken
category         cavalry
class            missile
voice_type       Light
accent			 East_European
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Hajducken, 30, 0, 1
officer          Battlefield_Assassins
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, cantabrian_circle, gunpowder_unit, start_not_skirmishing, guncavalry, legionary_name, frighten_foot
move_speed_mod   1.0
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         14, 3, musket_bullet, 95, 18, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1; arquebus 14
stat_pri_attr    ap
stat_sec         6, 4, no, 0, 0, melee, melee_blade, blunt, mace, 45, 1.2	;horseman's mace 1 + superior 3 + no shield 1 + reckless 2
stat_sec_attr    no
stat_pri_armour  1, 4, 0, flesh		; fur 1 ;horseman's mace 3 + reckless -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        2	;arquebus -2 + horseman's mace 2 + superior -1  + heavy horse 1 + fur 1 + balkan 1
stat_ground      -1, -2, -3, -1	;medium
stat_mental      12, impetuous, trained	;base 12 + local -1 + reckless 1 
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 375, 315, 169, 75, 375, 3, 158
armour_ug_levels 0, 1
armour_ug_models Hajducken, Hajducken
ownership        hungary, slave
era 0            hungary
era 1            hungary
era 2            hungary
recruit_priority_offset    5

;;;;		Berittene Armbrustschützen		Spanien, Mailand, Venedig, Papststaaten, Florenz, Neapel			;Superior, urban militia 

type             Mounted Crossbowmen
dictionary       Mounted_Crossbowmen      ; Mounted Crossbowmen
category         cavalry
class            missile
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          New_Mounted_Crossbowmen, 24, 0, 1
officer          Offizier
mount            fast pony
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, crossbow, legionary_name, frighten_foot
move_speed_mod   0.95 
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         7, 2, crossbow_bolt, 105, 45, missile, missile_mechanical, piercing, none, 40, 1	;light crossbow 7	;delay: partial plate +15
stat_pri_attr    ap
stat_sec         8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 4 + superior 3 + no shield 1	;delay: partial plate +15 
stat_sec_attr    no
stat_pri_armour  12, 4, 0, metal	;partial plate 12; light sword 4; none 
stat_sec_armour  0, 0, flesh
stat_heat        7	; light crossbow -2 + superior -1 + partial plate 9 + southern european 1
stat_ground      -2, -3, -4, -2	;heavy
stat_mental      10, normal, trained		;base 12 + urban militia -1 + skirmish -1 
stat_charge_dist 45
stat_fire_delay  18
stat_food        60, 300
stat_cost        3, 810, 171, 165, 300, 810, 3, 86
armour_ug_levels 4, 5
armour_ug_models New_Mounted_Crossbowmen, New_Mounted_Crossbowmen
ownership        spain, milan, venice, papal_states, poland, sicily
era 0            spain, milan, venice, papal_states, poland, sicily
era 1            spain, milan, venice, papal_states, poland, sicily
era 2            spain, milan, venice, papal_states, poland, sicily
recruit_priority_offset    5

;;;;		 Berittene Argoulet Armbrustschützen 	Frankreich			;Superior, urban militia

type             FR Mounted Crossbowmen
dictionary       FR_Mounted_Crossbowmen      ; Mounted Crossbowmen
category         cavalry
class            missile
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          New_Mounted_Crossbowmen, 24, 0, 1
officer          Offizier
mount            fast pony
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, crossbow, legionary_name, frighten_foot
move_speed_mod   0.95 
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         7, 2, crossbow_bolt, 105, 45, missile, missile_mechanical, piercing, none, 40, 1	;light crossbow 7; delay: partial plate +15
stat_pri_attr    ap
stat_sec         8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 4 + superior 3 + no shield 1 ; delay: partial plate +15
stat_sec_attr    no
stat_pri_armour  12, 4, 0, leather	;partial plate 12; light sword 4; none 
stat_sec_armour  0, 0, flesh
stat_heat        8	; light crossbow -2 + superior -1 + partial plate 9 + north eu 2
stat_ground      0, -1, -2, 1	;heavy
stat_mental      10, normal, trained		;base 12 + urban militia -1 + skirmish -1 
stat_charge_dist 45
stat_fire_delay  18
stat_food        60, 300
stat_cost        3, 810, 171, 165, 300, 810, 3, 86
armour_ug_levels 4, 5
armour_ug_models New_Mounted_Crossbowmen, New_Mounted_Crossbowmen
ownership        france
era 0            france
era 1            france
era 2            france
recruit_priority_offset    5

;;;;		Akinjis			Söldner, Türken			;Average, local, reckless

type             Akinjis
dictionary       Akinjis      ; Akinjis
category         cavalry
class            missile
voice_type       Light
accent           Arabic
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Akinjis, 32, 0, 1
mount            fast pony
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit, cantabrian_circle
move_speed_mod   0.95
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         3, 2, cav_composite_arrow, 170, 45, missile, missile_mechanical, piercing, none, 25, 1 ; composite bow (missile) 3 
stat_pri_attr    no
stat_sec         8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1		;arming sword 4 + average 2 + reckless 2
stat_sec_attr    no
stat_pri_armour  1, 3, 3, flesh 	;heavy robes 1;average -2 + arming sword 4 + reckless -2 + agility 3; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        4	;arming sword 1 + small round 1 + heavy robes 1 + balkan 1
stat_ground      0, -1, -2, 0	;light 
stat_mental      8, impetuous, untrained	;base 9 + local -1 + reckless 1 + skirmish -1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 400, 228, 400, 80, 400, 4, 114
armour_ug_levels 0
armour_ug_models Akinjis
ownership        slave, turks

;;;;		Tatarische Reiter	 Türken			;Superior, local, impetuous

type             Turkmen
dictionary       Turkmen      ; Turkmen
category         cavalry
class            missile
voice_type       Light
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Turkmen, 32, 0, 1
officer          Turk_Offizier
mount            fast pony
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, cantabrian_circle, legionary_name, frighten_foot
move_speed_mod   0.95
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         4, 1, cav_composite_arrow, 180, 45, missile, missile_mechanical, piercing, none, 25, 1	; composite bow (missile) 3 + superior 1
stat_pri_attr    no
stat_sec         8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;arming sword 4 + superior 3 + impetuous 1
stat_sec_attr    no
stat_pri_armour  0, 7, 3, flesh	;unarmoured 0 ;arming sword 4 + impetuous -1 + agility 3 + small round 1; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        0	;superior -1 + arming sword 1 + small round 1 + turk -1 
stat_ground      0, 1, -4, -1	;light
stat_mental      10, impetuous, untrained	;base 12 + local -1 + skirmish -1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 400, 228, 400, 80, 400, 4, 114
armour_ug_levels 0
armour_ug_models Turkmen
ownership        turks
era 0            turks
era 1            turks
era 2            turks
recruit_priority_offset    15

;;;;		Tunesische Räuber		Söldner			;Average, local, impetuous

type             Bedouin Cavalry
dictionary       Bedouin_Cavalry      ; Bedouin Cavalry
category         cavalry
class            light
voice_type       Light
accent           Arabic
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Bedouin_Cavalry, 28, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit
move_speed_mod   1.0
formation        2, 4.4, 3, 6, 3, square
stat_health      1, 2
stat_pri         5, 6, no, 0, 0, melee, melee_blade, piercing, spear, 45, 1		;spear 2 + average 2 + impetuous 1
stat_pri_attr    no
stat_sec         7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1		;arming sword 4 + average 2 + impetuous 1
stat_sec_attr    no
stat_pri_armour  1, 5, 3, flesh	; heavy robes 1 ;average -2 + arming sword 4 + agility 3; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        3	; arming sword 1 + spear 1 + heavy horse 1 + small round 1 + heavy robes 1 + moor -2
stat_ground      -2, 0, -5, -3	;medium
stat_mental      8, impetuous, untrained	;base 9 + local -1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 350, 287, 280, 70, 350, 4, 144
armour_ug_levels 0, 1
armour_ug_models Bedouin_Cavalry, Bedouin_Cavalry_ug1
ownership        slave
 
;;;;		Beduinen Kamelreiter	Söldner			;Average, local 

type             Bedouin Camel Riders
dictionary       Bedouin_Camel_Riders      ; Bedouin Camel Riders
category         cavalry
class            missile
voice_type       Light
accent           Arabic
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Bedouin_Camel_Riders, 32, 0, 1
mount            camel
mount_effect     elephant -4, horse +2
attributes       sea_faring, hide_forest, hardy, can_withdraw, frighten_mounted, mercenary_unit
move_speed_mod   1.0 
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         4, 1, cav_composite_arrow, 80, 45, missile, missile_mechanical, piercing, none, 25, 1; composite bow (skirmish) 4
stat_pri_attr    no
stat_sec         6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1		;arming sword 4 + average 2
stat_sec_attr    no
stat_pri_armour  1, 5, 3, flesh	; heavy robes 1 ;average -2 + arming sword 4 + agility 3; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        -1	; arming sword 1 + camel -2 + heavy robes 1 + small round 1 + moor -2
stat_ground      -2, 0, -5, -3	;medium
stat_mental      7, normal, untrained	;base 9 + local -1 + skirmish -1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 400, 268, 400, 80, 400, 4, 134
armour_ug_levels 0
armour_ug_models Bedouin_Camel_Riders
ownership        slave

;;;;		Ungarische Räuber		Rebellen			;Superior, local, impetuous

type             Magyar Cavalry
dictionary       Magyar_Cavalry      ; Magyar Cavalry
category         cavalry
class            missile
voice_type       Light
accent			 East_European
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Hungarian_Nobles, 24, 0, 1
officer          Offizier
mount            fast pony
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, cantabrian_circle, frighten_foot
move_speed_mod   0.95 
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         4, 2, cav_composite_arrow, 180, 45, missile, missile_mechanical, piercing, none, 25, 1; composite bow (missile) 3 + superior 1
stat_pri_attr    no
stat_sec         9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;arming sword 4 + superior 3 + no shield 1 + impetuous 1
stat_sec_attr    no
stat_pri_armour  1, 6, 0, leather	; heavy robes 1; arming sword 4 + impetuous -1 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        3	; arming sword 1 + superior -1 + heavy robes 1 + north eu 2
stat_ground      0, -1, -2, 1	;light
stat_mental      10, impetuous, untrained	;base 12 + local -1 + skirmish -1 
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 300, 171, 300, 60, 300, 3, 86
armour_ug_levels 0, 1
armour_ug_models Hungarian_Nobles, Hungarian_Nobles
ownership        slave
 
;;;;		Sekler	Ungarn			;Superior, local, impetuous

type             Hungarian Nobles
dictionary       Hungarian_Nobles      ; Hungarian Nobles
category         cavalry
class            missile
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Hungarian_Nobles, 32, 0, 1
officer          Battlefield_Assassins
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, cantabrian_circle, frighten_foot
move_speed_mod	 1.0 
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         4, 3, cav_composite_arrow, 180, 45, missile, missile_mechanical, piercing, none, 25, 1; composite bow (missile) 3 + superior 1
stat_pri_attr    no
stat_sec         9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;arming sword 4 + superior 3 + no shield 1 + impetuous 1
stat_sec_attr    no
stat_pri_armour  1, 6, 0, leather	;heavy robes 1 ;arming sword 4 + impetuous -1 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        4	; arming sword 1 + superior -1 + heavy horse 1 + heavy robes 1 + north eu 2
stat_ground      -1, -2, -3, 0	;medium
stat_mental      10, impetuous, trained		;base 12 + local -1 + skirmish -1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 400, 348, 400, 80, 400, 3, 174
armour_ug_levels 0, 1
armour_ug_models Hungarian_Nobles, Hungarian_Nobles
ownership        hungary
era 0            hungary
era 1            hungary
era 2            hungary
recruit_priority_offset    5

;;;;		Sipahi Kavallerie	Türken			;Elite, early professional

type             Sipahis
dictionary       Sipahis      ; Sipahis
category         cavalry
class            missile
voice_type       Light
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Sipahis, 24, 0, 1
officer          Turk_Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, cantabrian_circle, legionary_name, frighten_foot, command
move_speed_mod   1.0
formation        2, 4.4, 3, 6, 3, square
stat_health      1, 3
stat_pri         5, 2, cav_composite_arrow, 190, 45, missile, missile_mechanical, piercing, none, 40, 1; composite bow (missile) 3 + elite 1 + early pro 1
stat_pri_attr    no
stat_sec         9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;arming sword 4 + elite 5
stat_sec_attr    no
stat_pri_armour  8, 6, 3, metal		; heavy mail 7 + quality 1;elite 1 + arming sword 4 + heavy mail 1; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        7		;arming sword 1 + elite -2 + heavy horse 1 + heavy mail 7 + small round 1 + turk -1
stat_ground      -1, 0, -5, -2		;medium
stat_mental      12, normal, trained	;base 14 + early pro -1 + skirmish -1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 360, 294, 300, 240, 360, 2, 147
armour_ug_levels 3
armour_ug_models Sipahis
ownership        turks
era 0            turks
era 1            turks
era 2            turks
recruit_priority_offset    15

;;;;		Cebelü	Türken			;Average, early professional

type             Cebeli
dictionary       Cebeli
category         cavalry
class            light
voice_type       Light
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Cebeli, 32, 0, 1
officer          Turk_Offizier
mount            fast pony
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, frighten_foot
move_speed_mod   0.95
formation        2, 4.4, 3, 6, 2, square
stat_health      1, 2
stat_pri         4, 7, no, 0, 0, melee, melee_blade, piercing, spear, 45, 1		;spear 2 + average 2
;stat_pri_ex      0, 0, 0
stat_pri_attr    no
stat_sec         6, 5, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1	arming sword 4 + average 2
;stat_sec_ex      0, 0, 0
stat_sec_attr    no
stat_pri_armour  1, 5, 3, leather		;heavy robes 1; average -2 + arming sword 4 + agility 3; heater 3
;stat_armour_ex   5, 6, 0, 0, 6, 4, 4, metal
stat_sec_armour  0, 0, flesh
stat_heat        3	;spear 1 + arming sword 1 + heavy robes 1 + heater 1 + turk -1
stat_ground      0, 1, -4, -1	;light
stat_mental      8, normal, trained	;base 9 + early pro -1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 400, 208, 320, 160, 400, 4, 104 
armour_ug_levels 0
armour_ug_models Cebeli
ownership        turks
era 0            turks
era 1            turks
era 2            turks
recruit_priority_offset    15

;;;;		Tuareg Kamelreiter		Rebellen			;Average, local

type             Tuareg Camel Spearmens
dictionary       Tuareg_Camel_Spearmens      ; Tuareg Camel Spearmen
category         cavalry
class            heavy
voice_type       Heavy
accent			 Arabic
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Tuareg_Camel_Spearmens, 32, 0, 1
officer          Offizier
mount            camel
mount_effect     elephant -4, horse +2
attributes       sea_faring, hide_forest, hardy, can_withdraw, frighten_mounted
move_speed_mod   1.0
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 2
stat_pri         4, 5, no, 0, 0, melee, melee_blade, piercing, spear, 45, 1		;spear 2 + average 2
stat_pri_attr    no
stat_sec         6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1		;arming sword 4 + average 2
stat_sec_attr    no
stat_pri_armour  1, 5, 3, leather	; heavy robes 1 ; average -2 + arming sword 4 + agility 3; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        0	; arming sword 1 + spear 1 + camel -2 + heavy robes 1 + small round 1 + moor -2
stat_ground      -2, 0, -5, -3	;medium
stat_mental      8, normal, untrained	;base 9 + local -1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 400, 248, 320, 80, 400, 4, 124
armour_ug_levels 0, 1
armour_ug_models Tuareg_Camel_Spearmens, Tuareg_Camel_Spearmens_ug1
ownership        slave

;;;;		Huffaz		Hafsiden			;Superior, local 

type             H Tuareg Camel Spearmens
dictionary       H_Tuareg_Camel_Spearmens      ; Tuareg Camel Spearmen
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Tuareg_Camel_Spearmens, 32, 0, 1
mount            camel
mount_effect     elephant -4, horse +2
attributes       sea_faring, hide_forest, very_hardy, can_withdraw, frighten_mounted, frighten_foot
move_speed_mod   1.0
formation        3, 4, 5, 5, 3, square
stat_health      1, 3
stat_pri         5, 5, no, 0, 0, melee, melee_blade, piercing, spear, 30, 1	;spear 2 + superior 3
stat_pri_attr    no
stat_sec         7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;arming sword 4 + superior 3
stat_sec_attr    no
stat_pri_armour  1, 8, 3, flesh	;  heavy robes 1 ;superior 1 + arming sword 4 + agility 3; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        -2	; superior -1 + armin sword 1 + camel -2 + heavy robes 1 + small round 1 + moor -2
stat_ground      -2, 0, -5, -3	;medium
stat_mental      11, normal, trained		;base 12 + lcoal -1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 400, 248, 320, 80, 400, 4, 124
armour_ug_levels 0, 1
armour_ug_models Tuareg_Camel_Spearmens, Tuareg_Camel_Spearmens_ug1
ownership        egypt
era 0            egypt
era 1            egypt
era 2            egypt
recruit_priority_offset    15

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;;;;;;;;;;;;;				Generalsleibwachen
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;;;;		Generalsgarde		HRR, Frankreich, Ungarn, Rebellen		;Exceptional, bodyguard
 
type             NE Late Bodyguard
dictionary       NE_Late_Bodyguard      ; General's Bodyguard
category         cavalry
class            heavy
voice_type       General
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          New_Late_Bodyguard, 8, 0, 1.025	;armoured horse 3.75 + renaissance half plate 3; mod: exceptional 0.15 
mount            armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, command, general_unit, can_formed_charge, frighten_foot, very_hardy
move_speed_mod   0.85 
formation        1.5, 4.4, 2.5, 6, 2, square
stat_health      1, 3
stat_pri         4, 13, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1	;base: couched lance 0 + unit quality 6 + bodyguard -2 ;charge: 13;delay: 105 - 45
stat_pri_attr    no
stat_sec         9, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;base: arming sword 4 + weapon quality 1 + unit quality 6 + bodyguard -2 ;charge: 5 ;delay: 45 -45
stat_sec_attr    no
stat_pri_armour  20, 6, 1, metal	;armoured horse 8 + renaissance half plate 10 + quality 2;unit quality 2 + bodyguard 2 + agility 1 + small buckler 1; small buckler 1
stat_sec_armour  0, 0, flesh
stat_heat        14		;armoured horse 5 + couched lance 3 + unit quality -3 + arming sword 1 + renaissance half plate 6 + north eu 2
stat_ground      -2, -3, -4, -1	;heavy
stat_mental      18, disciplined, highly_trained ;base 16 + bodyguard 1 + training 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        5, 675, 159, 80, 280, 675, 1, 318 
armour_ug_levels 6
armour_ug_models New_Late_Bodyguard
ownership        france, hre, hungary, slave, normans
era 0            france, hre, hungary, normans
era 1            france, hre, hungary, normans
era 2            france, hre, hungary, normans
 
;;;;		Generalsgarde		Schweizer			;Exceptional, bodyguard

type             Swiss Bodyguard
dictionary       Swiss_Bodyguard
category         cavalry
class            heavy
voice_type       General
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          New_Knights, 8, 0, 1.025	;armoured horse 3.75 + renaissance half plate 3; mod: exceptional 0.15 
mount            armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, command, general_unit, can_formed_charge, frighten_foot, very_hardy
move_speed_mod   0.85
formation        1.5, 4.4, 2.5, 6, 2, square
stat_health      1, 3
stat_pri         4, 13, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1	;base: couched lance 0 + unit quality 6 + bodyguard -2 ;charge: 13;delay: 105 - 45
stat_pri_attr    no
stat_sec         9, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;base: arming sword 4 + weapon quality 1 + unit quality 6 + bodyguard -2 ;charge: 5 ;delay: 45 -45
stat_sec_attr    no
stat_pri_armour  20, 6, 1, metal	;armoured horse 8 + renaissance half plate 10 + quality 2;unit quality 2 + bodyguard 2 + agility 1 + small buckler 1; small buckler 1
stat_sec_armour  0, 0, flesh
stat_heat        14		;armoured horse 5 + couched lance 3 + unit quality -3 + arming sword 1 + renaissance half plate 6 + north eu 2
stat_ground      -2, -3, -4, -1	;heavy
stat_mental      18, disciplined, highly_trained ;base 16 + bodyguard 1 + training 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        5, 675, 159, 80, 280, 675, 1, 318 
armour_ug_levels 6
armour_ug_models New_Knights
ownership        saxons
era 0            saxons
era 1            saxons
era 2            saxons

;;;;		Generalsgarde		Spanien, Mailand, Venedig, Papststaaten, Florenz, GHZ, Genua, Ragusa, Mantua, Ferrara, Siena, Borghese, Montferrat, Urbino
 
type             SE Late Bodyguard			;Exceptional, bodyguard
dictionary       SE_Late_Bodyguard      ; General's Bodyguard
category         cavalry
class            heavy
voice_type       General
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          New_Late_Bodyguard, 8, 0, 1.025	;armoured horse 3.75 + renaissance half plate 3; mod: exceptional 0.15 
mount            armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, command, general_unit, can_formed_charge, frighten_foot, very_hardy
move_speed_mod   0.85
formation        1.5, 4.4, 2.5, 6, 2, square
stat_health      1, 3
stat_pri         4, 13, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1	;base: couched lance 0 + unit quality 6 + bodyguard -2 ;charge: 13;delay: 105 - 45
stat_pri_attr    no
stat_sec         9, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;base: arming sword 4 + weapon quality 1 + unit quality 6 + bodyguard -2 ;charge: 5 ;delay: 45 -45
stat_sec_attr    no
stat_pri_armour  20, 6, 1, metal	;armoured horse 8 + renaissance half plate 10 + quality 2;unit quality 2 + bodyguard 2 + agility 1 + small buckler 1; small buckler 1
stat_sec_armour  0, 0, flesh
stat_heat        12		;armoured horse 5 + couched lance 3 + unit quality -3 + arming sword 1 + renaissance half plate 6 + south eu 0
stat_ground      -2, -3, -4, -1	;heavy
stat_mental      18, disciplined, highly_trained ;base 16 + bodyguard 1 + training 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        5, 675, 159, 80, 280, 675, 1, 318 
armour_ug_levels 6
armour_ug_models New_Late_Bodyguard
ownership        spain, milan, venice, papal_states, poland, sicily, portugal, denmark, scotland, byzantium, england, russia, mongols, montferrat, urbino, timurids, savoy, lucca, slave
era 0            spain, milan, venice, papal_states, poland, sicily, portugal, denmark, scotland, byzantium, england, russia, mongols, montferrat, urbino, timurids, savoy, lucca
era 1            spain, milan, venice, papal_states, poland, sicily, portugal, denmark, scotland, byzantium, england, russia, mongols, montferrat, urbino, timurids, savoy, lucca
era 2            spain, milan, venice, papal_states, poland, sicily, portugal, denmark, scotland, byzantium, england, russia, mongols, montferrat, urbino, timurids, savoy, lucca

;;;;		Generalsgarde		Türken			;Exceptional, bodyguard

type             ME Late Bodyguard
dictionary       ME_Late_Bodyguard      ; Bodyguard
category         cavalry
class            heavy
voice_type       General
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          ME_Late_Bodyguard, 8, 0, 1.025	;armoured horse 3.0 + heavy mail 3 + light lamellar 2; mod: exceptional 0.125
mount            eastern armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, command, general_unit, can_formed_charge, frighten_foot, very_hardy
move_speed_mod   0.85
formation        2, 4.4, 3, 6, 2, square
stat_health      1, 3
stat_pri         6, 9, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1 ; couched light lance 1 + exceptional 6 - shield 1 ; charge 9 ; lance 90 - exceptional 45 + heavy mail 15 + multi layer 15
stat_pri_attr    no
stat_sec         3, 2, no, 0, 0, melee, melee_blade, blunt, mace, 60, 1 ; mace 1 + exceptional mounted 4 + quality 1 - multi layer 1 - bodyguard 2 ; charge 3 - eastern armoured horse 1 ; mace 75 - exceptional 45 + heavy mail 15 + multi layer 15
stat_sec_attr    ap
stat_pri_armour  20, 5, 4, metal ; heavy mail 6 + light lamellar 5 + quality 2+2 + eastern armoured horse 5 ; defense 2 + exceptional mounted 2 - second layer 1 - shield 1 + bodyguard 2 + charger 1
stat_sec_armour  0, 0, flesh
stat_heat        15 ; heavy mail 5 + light lamellar 4 + second layer 2 + couched light lance 1 + mace 1 + shield 2 - exceptional 3 - ethnicity 1 + eastern armoured horse 4
stat_ground      -2, -1, -6, -3	;heavy 
stat_mental      18, disciplined, highly_trained ;base 16 + bodyguard 1 + training 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        5, 565, 159, 50, 220, 565, 1, 318
armour_ug_levels 3
armour_ug_models ME_Late_Bodyguard
ownership        turks
era 0            turks
era 1            turks
era 2            turks
 
;;;;		Generalsgarde		Hafsiden			;Exceptional, bodyguard

type             Hafsid Late Bodyguard
dictionary       Hafsid_Late_Bodyguard      ; Bodyguard
category         cavalry
class            heavy
voice_type       General
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Hafsid_Late_Bodyguard, 8, 0, 1.025	;armoured horse 3.0 + heavy mail 3 + light lamellar 2; mod: exceptional 0.125
mount            eastern armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, command, general_unit, can_formed_charge, frighten_foot, very_hardy
move_speed_mod   0.85
formation        2, 4.4, 3, 6, 2, square
stat_health      1, 3
stat_pri         6, 9, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1 ; couched light lance 1 + exceptional 6 - shield 1 ; charge 9 ; lance 90 - exceptional 45 + heavy mail 15 + multi layer 15
stat_pri_attr    no
stat_sec         3, 2, no, 0, 0, melee, melee_blade, blunt, mace, 60, 1 ; mace 1 + exceptional mounted 4 + quality 1 - multi layer 1 - bodyguard 2 ; charge 3 - eastern armoured horse 1 ; mace 75 - exceptional 45 + heavy mail 15 + multi layer 15
stat_sec_attr    ap
stat_pri_armour  20, 5, 4, metal ; heavy mail 6 + light lamellar 5 + quality 2+2 + eastern armoured horse 5 ; defense 2 + exceptional mounted 2 - second layer 1 - shield 1 + bodyguard 2 + charger 1
stat_sec_armour  0, 0, flesh
stat_heat        15 ; heavy mail 5 + light lamellar 4 + second layer 2 + couched light lance 1 + mace 1 + shield 2 - exceptional 3 - ethnicity 1 + eastern armoured horse 4
stat_ground      -2, -1, -6, -3	;heavy 
stat_mental      18, disciplined, highly_trained ;base 16 + bodyguard 1 + training 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        5, 565, 159, 50, 220, 565, 1, 318
armour_ug_levels 3
armour_ug_models Hafsid_Late_Bodyguard
ownership        egypt
era 0            egypt
era 1            egypt
era 2            egypt

;;;;		Aufständische Bauern Generalsgarde		Bauern			;Exceptional, bodyguard

type             Peasants Bodyguard
dictionary       Peasants_Bodyguard 
category         infantry
class            light
voice_type       General
banner faction   main_infantry
banner holy      crusade
soldier          Peasants_Bodyguard, 16, 0, 0.906	;unarmoured 0; mod: exceptional 0.125; *2h 1.25
mount_effect     horse +1, camel +1
attributes       sea_faring, hide_improved_forest, can_withdraw, command, general_unit, very_hardy
move_speed_mod   1.0
formation        1.4, 1.0, 2.8, 2.0, 6, square
stat_health      1, 1
stat_pri         10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 30, 1	;base: club 7 + quality 1 + unit quality 4 + bodyguard -2;charge: club 3 + unit quality 1
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 12, 0, flesh		; unarmoured 0 + quality 2 ;club 3 + unit quality 4 + bodyguard 2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        1	;club 2 + unit quality -3 + north eu 2
stat_ground      0, -1, -2, 1	;light
stat_mental      17, normal, untrained	;base 16 + bodyguard 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 86, 162, 6, 40, 86, 1, 324
armour_ug_levels 0
armour_ug_models Peasants_Bodyguard
ownership        peasants
era 0            peasants
era 1            peasants
era 2            peasants
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;				Fernkämpfer
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; 

;;;;		Sudanesische Bogenschützen	  Hafsiden		;Average, early professional

type             Sudanese Archers		; Sudanese Archers
dictionary       Sudanese_Archers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Nubian_Archers, 80, 0, 0.675
attributes       sea_faring, hide_forest, can_withdraw, hardy, extreme_range
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 2
stat_pri         2, 1, arrow, 190, 30, missile, missile_mechanical, piercing, none, 0, 1 ; composite bow 2
stat_pri_attr    area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, blunt, mace, 105, 1.2 ; mace 2 - peasant militia 2 ; charge 1 ; mace 60 + peasant militia 30 + (0) attack 15
stat_sec_attr    ap
stat_pri_armour  0, 5, 2, flesh ; defense 3 - peasant militia 2 + shield 1 + agility 3
stat_sec_armour  0, 0, flesh
stat_heat        -3 ; african -3
stat_ground      1, 2, 1, -3
stat_mental      6, low, trained
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 600, 216, 420, 120, 600, 4, 108
armour_ug_levels 0
armour_ug_models Nubian_Archers
ownership        egypt
era 0 			 egypt
era 1 			 egypt
recruit_priority_offset    0

;;;;		Rumat Bogenschützen	  Hafsiden		;Peasant militia, militia

type             Igdish Archer Militia		; Igdish Archer Militia
dictionary       Igdish_Archer_Militia
category         infantry
class            skirmish
voice_type       Light
accent           Arabic
banner faction   main_missile
banner holy      crusade
soldier          Igdish_Archer_Militia, 80, 0, 0.675
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation        1.4, 1.4, 2.8, 2.0, 4, square
stat_health      1, 1
stat_pri         1, 1, arrow, 90, 40, missile, missile_mechanical, piercing, none, 0, 1 ; short bow 1
stat_pri_attr    area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, blunt, mace, 120, 1.2 ; mace 2 - peasant 3 + no shield 1 ; charge 1 ; mace 60 + peasant 45 + (0) attack 15
stat_sec_attr    ap
stat_pri_armour  0, 3, 0, metal ; defense 3 - peasant 3 + agility 3
stat_sec_armour  0, 0, flesh
stat_heat        1 ; peasant militia +2 - turk 1
stat_ground      1, 1, 1, -1
stat_mental      2, low, untrained
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 510, 156, 300, 240, 510, 6, 78
armour_ug_levels 1
armour_ug_models Igdish_Archer_Militia
ownership        egypt
era 0            egypt
era 1            egypt
recruit_priority_offset    10

;;;;		Burgundische Bogenschützen	  Söldner		;Average, mercenary

type             Prussian Archers
dictionary       Prussian_Archers
category         infantry
class            missile
voice_type       Light
accent			 French
banner faction   main_missile
soldier          new_heavy_archers, 48, 0, 0.775	;breastplate 2;mod: missile unit -0.1 + average 0.075 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit , stakes, mercenary_unit, start_not_skirmishing
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         3, 1, arrow, 160, 35, missile, missile_mechanical, piercing, none, 25, 1	;war bow 3; range: 160 
stat_pri_attr    area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2;charge: 2 + quality -1 ;delay: 15 + quality 30 + no shield -15
stat_sec_attr    no
stat_pri_armour  8, 5, 0, metal	;breastplate 8;light sword 5 + quality -2 + agility 2; none
stat_sec_armour  0, 0, flesh
stat_heat        6	;war bow -1 + breastplate 5 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      5, low, trained	;base: 9 + merc -2 + missile -2 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 600, 312, 450, 600, 600, 4, 156
armour_ug_levels 4, 5
armour_ug_models new_heavy_archers, new_heavy_archers
ownership        slave
recruit_priority_offset    0

;;;;		Serbische Musketiere	  Söldner		;Average, mercenary

type             Cossack Musketeers Serbien
dictionary       Cossack_Musketeers_Serbien
category         infantry
class            missile
voice_type       Light
accent			 East_European
banner faction   main_missile
banner holy      crusade
soldier          Arquebusiers_ug, 48, 0, 0.675	;leather 1;mod: missile -0.1 + 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +1, camel +1
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing, mercenary_unit
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 100, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;arquebus 15; range: 100
stat_pri_attr    ap, bp, area
stat_sec         5, 3, no, 0, 0, melee, melee_blade, slashing, axe, 120, 1		;2h axe 7 + quality -2; charge: 4 + quality -1 ;delay: 90 + quality 30
stat_sec_attr    ap
stat_pri_armour  3, 4, 0, leather 	;leather 3;2h axe 4 + quality -2 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        4	;arquebus -2 + 2h axe 2 + leather 3 + balkan 1 
stat_ground      1, -1, 3, 0	;light
stat_mental      7, normal, trained	;base: 9 + merc 0 + missile -2 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 600, 294, 240, 240, 600, 4, 147
armour_ug_levels 1
armour_ug_models Arquebusiers_ug
ownership        slave
recruit_priority_offset    0

;;;;		Bergmann Miliz	  Ungarn		;Militia, local 

type             Miner Militia
dictionary       Miner_Militia
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Miner_Militia, 50, 0, 0.6	;heavy robes 0;mod: missile -0.1 + militia +0.05
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, fire_by_rank
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         12, 1, musket_bullet, 80, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;early arquebus 12; range: 80 
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 60, 1		;arming sword 4 + no shield 1 + quality -3; charge: 3 + quality -1; delay: 30 + no shield -15 + quality 45
stat_sec_attr    no
stat_pri_armour  1, 5, 0, leather	;heavy robes 1;arming sword 5 + quality -3 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        2	;early arquebus -2 + quality 1 + heavy robes 1 + north eu 2
stat_ground      3, -1, 4, 3	;light
stat_mental      4, low, trained	;base 7 + local -1 + missile -2
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 500, 150, 469, 63, 500, 5, 75
armour_ug_levels 0
armour_ug_models Miner_Militia
ownership        hungary 
era 0            hungary
era 1            hungary
era 2            hungary
recruit_priority_offset    0

;;;;		Walachische Räuberbande	  Söldner		;Peasant Militia, mercenary, skirmish, reckless

type             Balkan Archers
dictionary       Balkan_Archers      ; Balkan Archers
category         infantry
class            skirmish
voice_type       Light
accent           East_European
banner faction   main_missile
banner holy      crusade
soldier          bosnian_archers, 48, 0, 0.6	;heavy robes 0;mod: skirmish -0.05 + 0.025
attributes       sea_faring, hide_anywhere, can_withdraw, mercenary_unit, is_peasant
move_speed_mod   1.0
formation        1.4, 1.4, 2.8, 2.0, 4, square
stat_health      1, 1
stat_pri         1, 1, arrow, 120, 40, missile, missile_mechanical, piercing, none, 25, 1	;short bow 2 + quality -1; range: 140 + quality -20
;stat_pri_ex      0, 0, 0
stat_pri_attr    area
stat_sec         1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 45, 1.8	;knife 1 + quality -3 + reckless 2; charge: 1 + quality -1 ;delay: 0 + quality 45
;stat_sec_ex      0, 0, 0
stat_sec_attr    no
stat_pri_armour  1, 1, 0, leather	;heavy robes 1;knife 1 + quality -3 + reckless -2 + agility 3; none 
;stat_armour_ex   0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        3 ;short bow -1 + knife -1 + quality 2 +heavy robes 1 + north eu 2
stat_ground      3, -1, 4, 3	;light
stat_mental      3, impetuous, untrained	;base 5 + merc -2 + reckless 1 + skirmish -1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 480, 222, 72, 120, 480, 6, 111 
armour_ug_levels 0
armour_ug_models bosnian_archers
ownership        slave
;unit_info        2, 5, 1

;;;;		Sudanesische Speerwerfer	Rebellen		;Average, early professional, skirmish
  
type             Sudanese Javelinmen
dictionary       Sudanese_Javelinmen      ; Sudanese Javelinmen
category         infantry
class            skirmish
voice_type       Light
accent			 Arabic
banner faction   main_missile
banner holy      crusade
soldier          Sudanese_Javelinmen, 48, 0, 0.625	;unarmoured 0;mod: skirmish -0.05 + average 0.075
mount_effect     elephant +6
attributes       sea_faring, hide_forest, can_withdraw
move_speed_mod   1.0
formation        1.4, 1.2, 2.8, 1.4, 3, square
stat_health      1, 2
stat_pri         11, 1, javelin, 55, 4, thrown, missile_mechanical, piercing, spear, 25, 1	;javelin 11; range: 55 
stat_pri_attr    ap, thrown, area
stat_sec         4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 60, 1	;long sword 5 + quality -1;charge: 3 + quality -1;delay: 45 + quality 15
stat_sec_attr    no
stat_pri_armour  0, 8, 3, flesh		;unarmoured 0;long sword 5 + quality -1 + agility 3 + small round 1; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        -2 ;small round 1 + african -3
stat_ground      1, 2, 1, -3; light 
stat_mental      7, normal, untrained	;base 9 + early pro -1 + skirmish -1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 600, 246, 372, 120, 600, 4, 123
armour_ug_levels 0, 1
armour_ug_models Sudanese_Javelinmen, Sudanese_Javelinmen_ug1
ownership        slave

;;;;		Anatolische Speerwerfer 	Türken		;Peasant Militia, local, skirmish, impetuous

type             Anatolian Javelineers
dictionary       Anatolian_Javelineers
category         infantry
class            skirmish
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Anatolian_Javelineers, 60, 0, 0.6	;fur 0;mod: skirmish -0.05 + peasant militia 0.025
officer          Turk_Offizier
mount_effect     elephant +6
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit
move_speed_mod   1.0
formation        1.4, 1.2, 2.8, 1.4, 4, square
stat_health      1, 1
stat_pri         10, 1, javelin, 45, 4, thrown, missile_mechanical, piercing, spear, 25, 1	;javelin 11 + quality -1 ;range: 55 + quality -10 
stat_pri_attr    ap, thrown, area
stat_sec         2, 2, no, 0, 0, melee, melee_blade, piercing, sword, 75, 1		;arming sword 4 + quality -3 + impetuous 1; charge: 3 + quality -1;delay: 30 + quality 45
stat_sec_attr    no
stat_pri_armour  1, 5, 3, flesh		;fur 1;arming sword 5 + quality -3 + impetuous -1 + agility 3 + small round 1; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        3	;quality 2 + small round 1 + fur 1 + turk -1
stat_ground      1, 1, 1, -1	;light
stat_mental      3, impetuous, untrained	;base 5 + local -1 + skirmish -1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 480, 192, 300, 120, 480, 6, 96
armour_ug_levels 0
armour_ug_models Anatolian_Javelineers
ownership        turks
era 0            turks
era 1            turks
era 2            turks
recruit_priority_offset    0

;;;;		Lastovo Seeleute 	Ragusa		;Average, urban militia 

type             Sailor
dictionary       Sailor
category         infantry
class            skirmish
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Sailor, 48, 0, 0.625	;heavy robes 0;mod: skirmish -0.05 + average 0.075
officer          Offizier
mount_effect     elephant +6
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit
move_speed_mod   1.0 
formation        1.4, 1.2, 2.8, 1.4, 4, square
stat_health      1, 2
stat_pri         11, 1, javelin, 55, 4, thrown, missile_mechanical, piercing, spear, 25, 1	;javelin 11 ;range: 55
;stat_pri_ex      0, 0, 0
stat_pri_attr    ap, thrown, area
stat_sec         4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;arming sword 4 + no shield 1 + quality -1; charge: 3 + quality -1; delay: 30 + no shield -15 + quality 15
stat_sec_attr    no
stat_pri_armour  1, 7, 0, flesh		; heavy robes 1;arming sword 5 + quality -1 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        1	;heavy robes 1 + south eu 0
stat_ground      1, 0, 2, -1	;light
stat_mental      7, normal, trained	;base 9 + urban militia -1 + skirmish -1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 720, 252, 420, 120, 720, 4, 126
armour_ug_levels 0
armour_ug_models Sailor
ownership        scotland
era 0            scotland
era 1            scotland
era 2            scotland
recruit_priority_offset    5

;;;;		Fürstliche Arquebusiers		Alle christen		;Superior, mercenary

type             Arquebusiers Venedig
dictionary       Arquebusiers_Venedig
category         infantry
class            missile
voice_type       Light
accent			 Mediterranean
banner faction   piombino
banner holy      crusade
soldier          Arquebusiers_Venedig, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + superior 0.1
officer          Offizier_Piom
officer          Flagge_Piom
officer          Trommel_Piom
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, mercenary_unit, legionary_name
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 125, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 +; range: 120 + quality 5
stat_pri_attr    ap, bp, area
stat_sec         3, 1, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1		;light sword 3 + no shield 1 + quality -1; charge: 2 + quality -1 ;delay: 15 + no shield -15 + quality 15
stat_sec_attr    no
stat_pri_armour  0, 7, 0, flesh		;unarmoured 0;light sword 5 + quality -1 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -1	;late arquebus -1 + light sword -1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      8, disciplined, highly_trained	;base 12 + merc -3 + missile -2 + highly_trained 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 750, 360, 413, 150, 750, 3, 180
armour_ug_levels 0, 1
armour_ug_models Arquebusiers_Venedig, Arquebusiers_Venedig
ownership        slave, france, hre, saxons, milan, venice, hungary, poland, papal_states, spain, sicily, normans, portugal, england, scotland, byzantium, russia, denmark, timurids, montferrat, urbino, savoy, lucca
recruit_priority_offset    5

;;;;		Französische Gardeschützen		Frankreich		;Elite, late professional, guard 
 
type             Aventurier
dictionary       Aventurier      ; Aventurier
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Aventurier, 60, 0, 1.125	;partial plate 5;mod: missile -0.1 + elite 0.125
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, start_not_skirmishing, legionary_name
move_speed_mod   0.9
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         12, 1, steel_crossbow_bolt, 170, 20, missile, missile_mechanical, piercing, none, 40, 1	;steel crossbow 11 + elite 1; range: 150 + quality 20 + partial plate 15
stat_pri_attr    ap, area
stat_sec         4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;light sword 3 + no shield 1 + wp quality 1 + guard -1;charge: 2 ;delay: 15 + no shield -15 + partial plate 15
stat_sec_attr    no
stat_pri_armour  13, 6, 0, metal	;partial plate 12 + quality 1;light sword 5 + guard 1;none 
stat_sec_armour  0, 0, flesh
stat_heat        8	;light sword -1 + quality -2 + partial plate 9 + north eu 2
stat_ground      -1, -3, 1, -1	;heavy 
stat_mental      12, disciplined, trained	;base 14 + late pro 0 + missile -2
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        3, 1628, 480, 450, 750, 1628, 2, 240
armour_ug_levels 4, 5
armour_ug_models Aventurier, Aventurier
ownership        france
era 0            france
era 1            france
era 2            france
recruit_priority_offset    10

;;;;		Pavese Armbrustschützen	HRR, Spanien, Papststaaten, Rebellen, Venedig, Mantua, Monferrat, Savoyen, Urbino, Bologna		;Average, urban militia 

type             Pavise Crossbowmen
dictionary       Pavise_Crossbowmen      ; Pavise Crossbowmen
category         infantry
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          Pavise_Crossbowmen, 48, 0, 0.725		;unarmoured 0;mod: missile -0.1 + average 0.075 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, start_not_skirmishing, legionary_name
move_speed_mod   0.8
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         10, 1, crossbow_bolt, 140, 20, missile, missile_mechanical, piercing, none, 25, 1	;pavise crossbow 10; range: 140 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2 ;charge: 2 + quality -1 ;delay 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  3, 6, 0, metal		;unarmoured 0 + pavise back 3;light sword 5 + quality -2 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        5	;pavise crossbow -1 + light sword -1 + back 1 + north eu 2 + pavise 4
stat_ground      1, -1, 3, 1	;light
stat_mental      6, normal, trained		;base 9 + missile -2 + urban militia -1
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 870, 216, 360, 240, 870, 4, 108
armour_ug_levels 0, 1
armour_ug_models New_Pav_Crossbowmen, New_Pav_Crossbowmen_ug1
ownership        hre, spain, papal_states, slave, venice, byzantium, montferrat, savoy, urbino, timurids
era 0            hre, spain, papal_states, venice, byzantium, montferrat, savoy, urbino, timurids
era 1            hre, spain, papal_states, venice, byzantium, montferrat, savoy, urbino, timurids
era 2            hre, spain, papal_states, venice, byzantium, montferrat, savoy, urbino, timurids
recruit_priority_offset    10 

;;;;		Modena Armbrustschützen	Modena		;Militia, urban militia 

type             F Crossbowmen
dictionary       F_Crossbowmen
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Crossbowmen, 48, 0, 0.6	;unarmoured 0;mod: missile -0.1 + militia 0.05 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, legionary_name, start_not_skirmishing
move_speed_mod   1.0
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         11, 1, steel_crossbow_bolt, 145, 20, missile, missile_mechanical, piercing, none, 25, 1 ;steel crossbow 11 ;range: 150 + quality -5
stat_pri_attr    ap, area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1		;light sword 3 + no shield 1 + quality -3 ;charge: 2 + quality -1 ;delay: 15 + no shield -15 + quality 45
stat_sec_attr    no
stat_pri_armour  0, 5, 0, flesh		;unarmoured 0;light sword 5 + quality -3 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        1 ;light sword -1 + quality 1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      4, low, trained	;base 7 + missile -2 + urban militia -1 
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 630, 150, 360, 120, 630, 5, 75
armour_ug_levels 0
armour_ug_models New_Crossbowmen
ownership        england
era 0            england
era 1            england
era 2            england
recruit_priority_offset 8

;;;;		Württembergische Armbrustschützen	Schwaben		;Militia, urban militia  

type             S Crossbowmen
dictionary       S_Crossbowmen
category         infantry
class            missile
voice_type       Light
accent			 German
banner faction   main_missile
banner holy      crusade
soldier          New_Crossbowmen, 48, 0, 0.6	;unarmoured 0;mod: missile -0.1 + militia 0.05 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, legionary_name, start_not_skirmishing
move_speed_mod   1.0
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         11, 1, steel_crossbow_bolt, 145, 20, missile, missile_mechanical, piercing, none, 25, 1 ;steel crossbow 11 ;range: 150 + quality -5
stat_pri_attr    ap, area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1		;light sword 3 + no shield 1 + quality -3 ;charge: 2 + quality -1 ;delay: 15 + no shield -15 + quality 45
stat_sec_attr    no
stat_pri_armour  0, 5, 0, flesh		;unarmoured 0;light sword 5 + quality -3 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        2 ;light sword -1 + quality 1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      4, low, trained	;base 7 + missile -2 + urban militia -1 
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 630, 150, 360, 120, 630, 5, 75
armour_ug_levels 0
armour_ug_models New_Crossbowmen
ownership        normans, slave
era 0            normans, slave
era 1            normans, slave
era 2            normans, slave
recruit_priority_offset 8

;;;;		Contrada del Bruco Armbrustschützen	Siena		;Average, urban militia 

type             C Crossbowmen
dictionary       C_Crossbowmen
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Crossbowmen, 48, 0, 0.6		;unarmoured 0; mod: missile -0.1 + average 0.075
officer          Offizier_Bruco
officer		     Flagge_Bruco
officer		     Trommel_Bruco
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, legionary_name, start_not_skirmishing
move_speed_mod   1.0
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         11, 1, steel_crossbow_bolt, 150, 20, missile, missile_mechanical, piercing, none, 25, 1 ;steel crossbow 11 ;range: 150
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2;charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  0, 6, 0, flesh 	;unarmoured 0;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        0	;light sword -1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      6, normal, trained	;base 9 + missile -2 + urban militia -1 
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 630, 210, 360, 120, 630, 4, 105 
armour_ug_levels 0
armour_ug_models New_Crossbowmen
ownership        russia
era 0            russia
era 1            russia
era 2            russia
recruit_priority_offset 8

;;;;		Siena Armbrustschützen	Florenz, GHZ		;Militia, urban militia 

type             P Crossbowmen
dictionary       P_Crossbowmen
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Crossbowmen, 48, 0, 0.85	;breastplate 3;mod: missile -0.1 + militia 0.05 
officer          Offizier_Siena
officer		 	 Flagge_Siena
officer		 	 Trommel_Siena
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, legionary_name, start_not_skirmishing
move_speed_mod   1.0
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         11, 1, steel_crossbow_bolt, 145, 20, missile, missile_mechanical, piercing, none, 25, 1 ;steel crossbow 11 ;range: 150 + quality -5
stat_pri_attr    ap, area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1		;light sword 3 + no shield 1 + quality -3 ;charge: 2 + quality -1 ;delay: 15 + no shield -15 + quality 45
stat_sec_attr    no
stat_pri_armour  8, 4, 0, flesh		;breastplate 8;light sword 5 + quality -3 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        6 ;light sword -1 + quality 1 + breastplate 5 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      4, low, trained	;base 7 + missile -2 + urban militia -1 
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 1230, 282, 360, 120, 1230, 5, 141
armour_ug_levels 0
armour_ug_models New_Crossbowmen
ownership        poland, portugal
era 0            portugal
era 1            portugal
era 2            portugal
recruit_priority_offset 8

;;;;		Christliche Armbrust-Söldner	Hafsiden		;Average, early professional

type             H Crossbowmen
dictionary       H_Crossbowmen
category         infantry
class            missile
voice_type       Light
accent			 Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          New_Crossbowmen, 48, 0, 0.6		;unarmoured 0; mod: missile -0.1 + average 0.075
officer          Offizier
officer		 	 Flagge
officer		 	 Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, legionary_name, start_not_skirmishing
move_speed_mod   1.0
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         11, 1, steel_crossbow_bolt, 150, 20, missile, missile_mechanical, piercing, none, 25, 1 ;steel crossbow 11 ;range: 150
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + quality -2 + no shield 1;charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0;light sword 5 + quality -2 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        0	;light sword -1 + north italy 1
stat_ground      1, -1, 3, 0	;light 
stat_mental      6, normal, trained	;base 9 + early pro -1 + missile -2 
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        3, 600, 216, 360, 120, 600, 4, 108
armour_ug_levels 0
armour_ug_models New_Crossbowmen
ownership        egypt
era 0            egypt
era 1            egypt
era 2            egypt
recruit_priority_offset 8

;;;;		Mljet Armbrustschützen	Ragusa		;Militia, urban militia 

type             R Crossbowmen
dictionary       R_Crossbowmen
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Crossbowmen, 48, 0, 0.6	;unarmoured 0;mod: missile -0.1 + militia 0.05 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, legionary_name, start_not_skirmishing
move_speed_mod   1.0
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         11, 1, steel_crossbow_bolt, 145, 20, missile, missile_mechanical, piercing, none, 25, 1 ;steel crossbow 11 ;range: 150 + quality -5
stat_pri_attr    ap, area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1		;light sword 3 + no shield 1 + quality -3 ;charge: 2 + quality -1 ;delay: 15 + no shield -15 + quality 45
stat_sec_attr    no
stat_pri_armour  0, 5, 0, flesh		;unarmoured 0;light sword 5 + quality -3 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        0 ;light sword -1 + quality 1 + south italy 0
stat_ground      1, 0, 2, -1	;light
stat_mental      4, low, trained	;base 7 + missile -2 + urban militia -1 
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 630, 150, 360, 120, 630, 5, 75 
armour_ug_levels 3
armour_ug_models New_Crossbowmen
ownership        scotland
era 0            scotland
era 1            scotland
era 2            scotland
recruit_priority_offset 8

;;;;		Siebenbürger Armbrustschützen		Rebellen		;Militia, early professional

type             Pavise Crossbow Militia
dictionary       Pavise_Crossbow_Militia      ; Pavise Crossbow Militia
category         infantry
class            missile
voice_type       Heavy
accent           East_European
banner faction   main_missile
banner holy      crusade
soldier          Pavise_Crossbow_Militia, 48, 0, 0.9	;light lamellar 2;mod: missile -0.1 + militia 0.05 + pavise 0.15
officer          Battlefield_Assassins
officer          Flagge_II
officer          Trommel_II
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, start_not_skirmishing, legionary_name
move_speed_mod   0.9
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         10, 1, steel_crossbow_bolt, 135, 20, missile, missile_mechanical, piercing, none, 25, 1	;pavise crossbow 10; range: 140 + quality -5
stat_pri_attr    ap, area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, slashing, axe, 90, 1.2 	;axe 3 + no shield 1 + quality -3; charge: 2 + quality -1 ;delay: 60 + no shield -15 + quality 45
stat_sec_attr    ap
stat_pri_armour  9, 0, 0, metal 	;light lamellar 6 + pavise back 3 ;axe 2 + quality -3 + agility 1; none
stat_sec_armour  0, 0, flesh
stat_heat        8	;pavise crossbow -1 + axe 1 + quality 1 + back 1 + north eu 2 + pavise 4
stat_ground      1, -1, 3, 1	;medium
stat_mental      4, normal, trained		;base 7 + missile -2 + early pro -1
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        3, 480, 162, 360, 600, 480, 5, 81
armour_ug_levels 2, 3
armour_ug_models pavise_crossbow_militia, pavise_crossbow_militia
ownership        slave


;;;;		Schwere Balestraschützen		Neapel		;Average, early professional
 
type             Pavise Crossbow Militia Si
dictionary       Pavise_Crossbow_Militia_Si
category         infantry
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          Pavise_Crossbow_Heavy, 48, 0, 0.925	;breastplate 2;mod: missile -0.1 + average 0.075 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, legionary_name, start_not_skirmishing
move_speed_mod   0.8
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         13, 1, steel_crossbow_bolt, 160, 15, missile, missile_mechanical, piercing, none, 25, 1	;arbelast crossbow 13; range: 160
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + quality -2 + no shield 1;charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  10, 5, 0, flesh		;breastplate 7 + pavise back 3;light sword 5 + quality -2 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        5	;arbelast crossbow 1 + light sword -1 + back 1 + south italy 0 + pavise 4
stat_ground      1, 0, 2, -1	;light
stat_mental      6, normal, trained	;base 9 + missile -2 + early pro -1 
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        3, 600, 222, 360, 840, 600, 4, 111 
armour_ug_levels 4, 5
armour_ug_models Pavise_Crossbow_Heavy, Pavise_Crossbow_Heavy
ownership        sicily
era 0            sicily
era 1            sicily
era 2            sicily
recruit_priority_offset    10


;;;;		Johanniter Armbrustschützen		Alle Christen		;Elite, religious order

type             Crossbowmen
dictionary       Crossbowmen      ; Crossbowmen
category         infantry
class            missile
voice_type       Light
accent			 French
banner faction   johanniter_schutzen
banner holy      crusade
soldier          Crossbowmen, 40, 0, 0.825	;light mail 2;mod: missile -0.1 + elite 0.125
attributes       sea_faring, hide_forest, can_withdraw, crossbow, mercenary_unit, stakes, start_not_skirmishing
move_speed_mod   0.95
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         12, 1, steel_crossbow_bolt, 160, 20, missile, missile_mechanical, piercing, none, 25, 1	;steel crossbow 11 + elite 1;range: 150 + quality 10
;stat_pri_ex      0, 0, 0
stat_pri_attr    ap, area
stat_sec         6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;long sword 5 + no shield 1 ; charge: 3; delay: 45 + no shield -15
;stat_sec_ex      0, 0, 0
stat_sec_attr    no
stat_pri_armour  6, 7, 0, metal		;light mail 5 + quality 1; long sword 5 + light mail 1 + agility 1; none 
;stat_armour_ex   3, 5, 0, 0, 2, 0, 0, metal
stat_sec_armour  0, 0, flesh
stat_heat        5	;quality -2 + light mail 5 + north eu 2
stat_ground      1, -1, 3, 1	;medium
stat_mental      14, disciplined, trained		;base 14 + missile -2 + religious 2 
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        3, 1025, 35, 300, 300, 1025, 2, 280
armour_ug_levels 2, 3
armour_ug_models Crossbowmen
ownership        slave, france, normans, saxons, hre, hungary, milan, venice, poland, papal_states, sicily, spain, portugal, byzantium, england, russia, scotland, denmark, timurids, montferrat, urbino, savoy, lucca
recruit_priority_offset    10

;;;;		Ligurische Armbrustschützen		Mailand		;Average, urban militia 

type             Genoese Crossbowmen
dictionary       Genoese_Crossbowmen      ; Genoese Crossbowmen
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Pav_Crossbowmen, 48, 0, 0.725	;unarmoured 0;mod: missile -0.1 + average 0.075 + pavise 0.15 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, start_not_skirmishing, legionary_name
move_speed_mod   0.8
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         10, 1, crossbow_bolt, 140, 20, missile, missile_mechanical, piercing, none, 25, 1	;pavise crossbow 10; range: 140 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2;charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  3, 6, 0, flesh 	;unarmoured 0 + pavise back 3;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        4	;pavise crossbow -1 + light sword -1 + back 1 + north italy 1 + pavise 4
stat_ground      1, -1, 3, 0	;light
stat_mental      6, normal, trained	;base 9 + missile -2 + urban militia -1
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 630, 216, 360, 240, 630, 4, 108
armour_ug_levels 3, 4
armour_ug_models New_Pav_Crossbowmen, New_Pav_Crossbowmen_ug1
ownership        milan
era 0            milan
era 1            milan
era 2            milan
recruit_priority_offset    10

;;;;		Genua Pavese-Armbrustschützen		Genua		;Elite, urban militia 

type             G Genoese Crossbowmen
dictionary       G_Genoese_Crossbowmen      ; Genoese Crossbowmen
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Pav_Crossbowmen, 48, 0, 0.975	;breastplate 2:missile -0.1 + elite 0.125 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, start_not_skirmishing, legionary_name, stakes
move_speed_mod   0.8
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         10, 1, crossbow_bolt, 150, 20, missile, missile_mechanical, piercing, none, 25, 1	;pavise crossbow 10; range: 140 + quality 10
stat_pri_attr    ap, area
stat_sec         4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1		;light sword 3 + no shield 1; charge: 2; delay: 15 + no shield -15
stat_sec_attr    no
stat_pri_armour  10, 6, 0, flesh		;breastplate 7 + pavise back 3;light sword 5 + agility 1; none 
stat_sec_armour  0, 0, flesh
stat_heat        5	;pavise crossbow -1 + light sword -1 + quality -2 + back 1 + breastplate 3 + north italy 1 + pavise 4
stat_ground      1, -1, 3, 0	;light
stat_mental      11, disciplined, trained		;base 14 + missile -2 + urban militia -1 
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 1470, 282, 360, 840, 1470, 2, 141
armour_ug_levels 4
armour_ug_models New_Pav_Crossbowmen_ug1
ownership        denmark
era 0            denmark
era 1            denmark
era 2            denmark
recruit_priority_offset    10

;;;;		Toskanische Armbrustschützen		Florenz		;Average, urban militia 

type             FL Genoese Crossbowmen
dictionary       FL_Genoese_Crossbowmen      ; Genoese Crossbowmen
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Pav_Crossbowmen, 48, 0, 0.725	;unarmoured 0;mod: missile -0.1 + average 0.075 + pavise 0.15 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, start_not_skirmishing, legionary_name
move_speed_mod   0.8
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         10, 1, crossbow_bolt, 140, 20, missile, missile_mechanical, piercing, none, 25, 1	;pavise crossbow 10; range: 140 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2;charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  3, 6, 0, flesh 	;unarmoured 0 + pavise back 3;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        4	;pavise crossbow -1 + light sword -1 + back 1 + north italy 1 + pavise 4
stat_ground      1, -1, 3, 0	;light
stat_mental      6, normal, trained	;base 9 + missile -2 + urban militia -1 
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 870, 216, 360, 240, 870, 4, 108
armour_ug_levels 0, 1
armour_ug_models New_Pav_Crossbowmen, New_Pav_Crossbowmen_ug1
ownership        poland, lucca
era 0            poland, lucca
era 1            poland, lucca
era 2            poland, lucca
recruit_priority_offset    10
 
;;;;		Dalmatische Bogenschützten	Venedig		;Average, early professional

type             Dalmatian Archers
dictionary       Dalmatian_Archers     
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Dalmatian_Archers, 48, 0, 0.6		;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge_Dalmatien
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, stakes, legionary_name, start_not_skirmishing
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 2
stat_pri         4, 1, composite_arrow, 190, 30, missile, missile_mechanical, piercing, none, 25, 1	;composite bow 4; range: 190 
stat_pri_attr    area
stat_sec         3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1		;arming sword 4 + no shield 1 + quality -2 ;charge: 3 + quality -1; delay: 30 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;arming sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        0	;south italy 0
stat_ground      1, 0, 2, -1	;light
stat_mental      6, normal, trained	;base 9 + missile -2 + early pro -1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 600, 216, 480, 120, 600, 4, 108
armour_ug_levels 0, 1
armour_ug_models dalmatian_archers, dalmatian_archers
ownership        venice
era 0            venice
era 1            venice
era 2            venice
recruit_priority_offset    10

;;;;		Venezianische Marinebogenschützen		Venedig		;Elite, urban professional

type             Venetian Archers
dictionary       Venetian_Archers      ; Venetian Archers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Heavy_Archers, 60, 0, 1.125		;partial plate 5;mod: missile -0.1 + elite 0.125 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, start_not_skirmishing
move_speed_mod   0.9
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 2
stat_pri         7, 1, composite_arrow, 210, 30, missile, missile_mechanical, piercing, none, 40, 1	;composite bow 4 + quality 2 + elite 1; range: 190 + quality 20 + partial plate 15
stat_pri_attr    area
stat_sec         5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1		;light sword 3 + no shield 1 + wp quality 1;charge: 2 +;delay: 15 + no shield -15 + partial plate 15
stat_sec_attr    no
stat_pri_armour  13, 5, 0, metal		;partial plate 12 + quality 1;light sword 5; none 
stat_sec_armour  0, 0, flesh
stat_heat        7	;light sword -1 + quality -2 + partial plate 9 + north italy 1
stat_ground      -1, -3, 1, -2	;heavy 
stat_mental      12, disciplined, trained	;base 14 + missile -2 + urban pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1838, 503, 600, 750, 1838, 2, 251
armour_ug_levels 3, 4
armour_ug_models New_Heavy_Archers, New_Heavy_Archers
ownership        venice
era 0            venice
era 1            venice
era 2            venice
recruit_priority_offset    10

;;;;		Kalabrische Hakenbüchsenschützen		Neapel		;Average, late professional

type             Arquebusiers Sizilien
dictionary       Arquebusiers_Sizilien
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -2	;late arquebus -1 + light sword -1 + south italy 0
stat_ground      1, 0, 2, -1	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180 
armour_ug_levels 0, 2
armour_ug_models New_Arquebusiers, New_Arquebusiers
ownership        sicily
era 0            sicily
era 1            sicily
era 2            sicily
recruit_priority_offset    12

;;;;		Umbrische Hakenbüchsenschützen		Papststaaten		;Average, late professional

type             Pap Arquebusiers
dictionary       Pap_Arquebusiers      ; Arquebusiers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -1	;late arquebus -1 + light sword -1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180 
armour_ug_levels 0, 2
armour_ug_models New_Arquebusiers, New_Arquebusiers
ownership        papal_states
era 0            papal_states
era 1            papal_states
era 2            papal_states
recruit_priority_offset    12
 
;;;;		Arkebusiere	Frankreich, Spanien, Mailand, Venedig, Florenz, Schwaben, Mantua, Ragusa, Bologna		;Average, late professional

type             Arquebusiers
dictionary       Arquebusiers      ; Arquebusiers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        0	;late arquebus -1 + light sword -1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180 
armour_ug_levels 0, 2
armour_ug_models New_Arquebusiers, New_Arquebusiers
ownership        france, spain, milan, venice, poland, normans, byzantium, scotland, timurids, lucca
era 0            france, spain, milan, venice, poland, normans, byzantium, scotland, timurids, lucca
era 1            france, spain, milan, venice, poland, normans, byzantium, scotland, timurids, lucca
era 2            france, spain, milan, venice, poland, normans, byzantium, scotland, timurids, lucca
recruit_priority_offset    12

;;;;		Furlo Arkebusiere		Urbino		;Average, late professional

type             F Arquebusiers
dictionary       F_Arquebusiers      ; Arquebusiers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -1	;late arquebus -1 + light sword -1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180 
armour_ug_levels 0, 2
armour_ug_models New_Arquebusiers, New_Arquebusiers
ownership        urbino
era 0            urbino
era 1            urbino
era 2            urbino
recruit_priority_offset    12

;;;;		Albesi Arkebusiere		Montferrat		;Average, late professional

type             A Arquebusiers
dictionary       A_Arquebusiers      ; Arquebusiers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -1	;late arquebus -1 + light sword -1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180 
armour_ug_levels 0, 2
armour_ug_models New_Arquebusiers, New_Arquebusiers
ownership        montferrat
era 0            montferrat
era 1            montferrat
era 2            montferrat
recruit_priority_offset    12

;;;;		Chambérien Arkebusiere		Savoyen		;Average, late professional

type             Cha Arquebusiers
dictionary       Cha_Arquebusiers      ; Arquebusiers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        0	;late arquebus -1 + light sword -1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180 
armour_ug_levels 0, 2
armour_ug_models New_Arquebusiers, New_Arquebusiers
ownership        savoy
era 0            savoy
era 1            savoy
era 2            savoy
recruit_priority_offset    12


;;;;		Korsische Arkebusiere	Genua		;Average, late professional, impetuous

type             K Arquebusiers
dictionary       K_Arquebusiers      ; Arquebusiers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -1	;late arquebus -1 + light sword -1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180 
armour_ug_levels 0, 2
armour_ug_models New_Arquebusiers, New_Arquebusiers
ownership        denmark
era 0            denmark
era 1            denmark
era 2            denmark
recruit_priority_offset    12

;;;;		Chiusi Arkebusiere	Siena		;Average, late professional

type             C Arquebusiers
dictionary       C_Arquebusiers      ; Arquebusiers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -1	;late arquebus -1 + light sword -1 + north italy 1 
stat_ground      1, -1, 3, 0	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180 
armour_ug_levels 0, 2
armour_ug_models New_Arquebusiers, New_Arquebusiers
ownership        russia
era 0            russia
era 1            russia
era 2            russia
recruit_priority_offset    12

;;;;		GHZ Arkebusiere		Florenz, GHZ		;Average, late professional

type             GHZ Arquebusiers
dictionary       GHZ_Arquebusiers      ; Arquebusiers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          GHZ_Offizier
officer          Flagge_GHZ
officer          Trommel_GHZ
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -1	;late arquebus -1 + light sword -1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180 
armour_ug_levels 0, 2
armour_ug_models GHZ_New_Arquebusiers, GHZ_New_Arquebusiers
ownership        poland, portugal
era 0            portugal
era 1            portugal
era 2            portugal
recruit_priority_offset    12

;;;;			 Ungarische Arkebusiere		;Average, late professional

type             Arquebusiers_ug
dictionary       Arquebusiers_ug      ; Arquebusiers
category         infantry
class            missile
voice_type       Light
accent			 East_European
banner faction   main_missile
banner holy      crusade
soldier          Arquebusiers_ug, 60, 0, 0.675	;leather 1;mod: missile -0.1 + average 0.075
officer          Battlefield_Assassins
officer          Flagge_II
officer          Trommel_II
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 100, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;arquebus 15 ;range: 100
stat_pri_attr    ap, bp, area
stat_sec         5, 3, no, 0, 0, melee, melee_blade, slashing, axe, 120, 1		;2h axe 7 + quality -2; charge: 4 + quality -1;delay: 90 + quality 30
stat_sec_attr    no	
stat_pri_armour  2, 4, 0, leather		;leather 2 ;2h axe 4 + quality -2 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        3	;arquebus -2 + 2h axe 2 + leather 1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      7, normal, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 915, 368, 300, 150, 915, 4, 184
armour_ug_levels 0, 2
armour_ug_models Arquebusiers_ug, Arquebusiers_ug
ownership        hungary, slave
era 0            hungary, slave
era 1            hungary, slave
era 2            hungary, slave
recruit_priority_offset    12

;;;;		Uskoken		Ungarn		;Elite, local, skirmish, reckless 

type             Uskoken
dictionary       Uskoken      ; Uskoken
category         infantry
class            missile
voice_type       Light
accent			 East_European
banner faction   main_missile
banner holy      crusade
soldier          Uskoken, 60, 0, 0.675	;heavy robes 0;mod: skirmish -0.05 + elite 0.125 
officer          Battlefield_Assassins
officer          Flagge_II
officer          Trommel_II
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen, legionary_name, fire_by_rank
move_speed_mod   1.0
formation        1.4, 1.4, 2.8, 2.0, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 110, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;arquebus 15; range: 100 + quality 10
stat_pri_attr    ap, bp, area
stat_sec         5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1		;light sword 3 + no shield 1 + quality 1 + reckless 2;charge: 2 + quality 1; delay: 15 + no shield -15 + quality -15
stat_sec_attr    no
stat_pri_armour  1, 8, 0, flesh		;heavy robes 1;light sword 5 + quality 2 + reckless -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -3	;arquebus -2 + light sword -1 + quality -2 + heavy robes 1 + balkan 1
stat_ground      1, -1, 3, 0	;light
stat_mental      14, impetuous, trained	;base 14 + skirmish -1 + reckless 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 900, 330, 413, 75, 900, 2, 165
armour_ug_levels 0, 2
armour_ug_models Uskoken, Uskoken
ownership        hungary, slave
era 0            hungary, slave
era 1            hungary, slave
era 2            hungary, slave
recruit_priority_offset    12

;;;;		Steirische Hakenbüchsenschützen		HRR		;Average, late professional

type             Hre Arquebusiers
dictionary       Hre_Arquebusiers      ; Arquebusiers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        0	;late arquebus -1 + light sword -1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180 
armour_ug_levels 0, 2
armour_ug_models New_Arquebusiers, New_Arquebusiers
ownership        hre
era 0            hre
era 1            hre
era 2            hre
recruit_priority_offset    11
 
;;;;		Oberitalienische Musketiere		Mailand, Venedig		;Superior, late professional
 
type             Musketeers
dictionary       Musketeers      ; Musketeers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers_Heavy, 60, 0, 1.1		;partial plate 5;mod: missile -0.1 + superior 0.1 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   0.9
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         23, 1, musket_bullet, 145, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 40, 1	;heavy musket 22 + late pro 1; range: 140 + quality 5 ;delay: partial plate +15
stat_pri_attr    ap, bp, area
stat_sec         3, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -1 ;charge: 2 + quality -1 ;delay: 15 + no shield -15 + quality 15; delay: partial plate +15
stat_sec_attr    no
stat_pri_armour  13, 4, 0, metal	;partial plate 12 + quality 1;light sword 5 + quality -1; none 
stat_sec_armour  0, 0, flesh
stat_heat        9	;heavy musket 1 + light sword -1 + quality -1 + north italy 1 + partial plate 9
stat_ground      -1, -3, 1, -2	;heavy  
stat_mental      11, disciplined, highly_trained	;base 12 + missile -2 + late pro 0 + highly_trained 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1778, 368, 413, 750, 1778, 3, 184
armour_ug_levels 4, 5
armour_ug_models New_Arquebusiers_Heavy, New_Arquebusiers_Heavy
ownership        milan, venice
era 0            milan, venice
era 1            milan, venice
era 2            milan, venice
recruit_priority_offset    12

;;;;		Aragonesische Musketiere	Spanien		;Superior, late professional
 
type             Sp Musketeers
dictionary       Sp_Musketeers      ; Musketeers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers_Heavy, 60, 0, 1.1		;partial plate 5;mod: missile -0.1 + superior 0.1 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   0.9
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         23, 1, musket_bullet, 145, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 40, 1	;heavy musket 22 + late pro 1; range: 140 + quality 5 ;delay: partial plate +15
stat_pri_attr    ap, bp, area
stat_sec         3, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -1 ;charge: 2 + quality -1 ;delay: 15 + no shield -15 + quality 15; delay: partial plate +15
stat_sec_attr    no
stat_pri_armour  13, 4, 0, metal	;partial plate 12 + quality 1;light sword 5 + quality -1; none 
stat_sec_armour  0, 0, flesh
stat_heat        8	;heavy musket 1 + light sword -1 + quality -1 + south italy 0 + partial plate 9
stat_ground      -1, -2, 0, -3	;heavy  
stat_mental      11, disciplined, highly_trained	;base 12 + missile -2 + late pro 0 + highly_trained 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1778, 368, 413, 750, 1778, 3, 184
armour_ug_levels 4, 5
armour_ug_models New_Arquebusiers_Heavy, New_Arquebusiers_Heavy
ownership        spain
era 0            spain
era 1            spain
era 2            spain
recruit_priority_offset    12

;;;;		Jobbagy Jäger	Ungarn		;Peasant Militia, feudal 

type             Bosnian Archers
dictionary       Bosnian_Archers      ; Bosnian Archers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Bosnian_Archers, 40, 0, 0.6	;fur 0;mod: missile -0.1 + peasant militia 0.025
officer          Battlefield_Assassins
officer          Flagge_II
officer          Trommel_II
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name, start_not_skirmishing, is_peasant
move_speed_mod   1.0
formation        1.4, 1.4, 1.4, 1.4, 4, square
stat_health      1, 1
stat_pri         1, 1, arrow, 120, 40, missile, missile_mechanical, piercing, none, 25, 1	;short bow 2 + quality -1 ; range: 140 + quality -20
stat_pri_attr    area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, slashing, axe, 90, 1.2		;axe 3 + no shield 1 + quality -3; charge: 2 + quality -1;delay: 60 + no shield -15 + quality 45
stat_sec_attr    ap
stat_pri_armour  1, 2, 0, leather	;fur 1; axe 2 + quality -3 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        5	;short bow -1 + axe 1 + quality 2 + fur 1 + north eu 2
stat_ground      1, -1, 3, 1	;light 
stat_mental      4, low, untrained	;base 5 + missile -2 + feudal 2 + untrained -1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 275, 135, 150, 50, 275, 6, 270
armour_ug_levels 0, 1
armour_ug_models bosnian_archers, bosnian_archers
ownership        hungary
era 0            hungary
era 1            hungary
era 2            hungary
recruit_priority_offset    10
 
;;;;		Toskanische Handrohrschützen		Mailand, Papststaaten, Florenz		;Average, late professional

type             Hand Gunners
dictionary       Hand_Gunners      ; Hand Gunners
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Hand_Gunners, 60, 0, 0.775	;breastplate 2;mod: missile -0.1 + average 0.075 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen, start_not_skirmishing, legionary_name, fire_by_rank
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 2
stat_pri         11, 1, musket_bullet, 55, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;handgun 11; range: 55 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1; delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  7, 5, 0, metal	;breastplate 7;light sword 5 + quality -2 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        2	;handgun -3 + light sword -1 + breastplate 5 + north italy 1
stat_ground      1, -1, 3, 0	;light 
stat_mental      7, normal, trained	;base 9 + missile -2 + late pro 0
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1628, 368, 413, 750, 1628, 4, 184
armour_ug_levels 4, 5
armour_ug_models new_handgunners, new_handgunners
ownership        milan, papal_states, poland
era 0            milan, papal_states, poland
era 1            milan, papal_states, poland
era 2            milan, papal_states, poland
recruit_priority_offset    11

;;;;		Pisanische Handrohrschützen		Florenz, GHZ		;Average, late professional

type             P Hand Gunners
dictionary       P_Hand_Gunners      ; Hand Gunners
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Hand_Gunners, 60, 0, 0.775	;breastplate 2;mod: missile -0.1 + average 0.075
officer          Offizier_Pisa
officer          Flagge_Pisa
officer          Trommel_Pisa
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen, start_not_skirmishing, legionary_name, fire_by_rank
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 2
stat_pri         11, 1, musket_bullet, 55, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;handgun 11; range: 55 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1; delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  7, 5, 0, metal	;breastplate 7;light sword 5 + quality -2 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        2	;handgun -3 + light sword -1 + breastplate 5 + north italy 1
stat_ground      1, -1, 3, 0	;light 
stat_mental      7, normal, trained	;base 9 + missile -2 + late pro 0
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1628, 368, 413, 750, 1628, 4, 184
armour_ug_levels 4, 5
armour_ug_models p_new_handgunners, p_new_handgunners
ownership        poland, portugal
era 0            portugal
era 1            portugal
era 2            portugal
recruit_priority_offset    11

;;;;		Kampanische Handrohrschützen		Neapel		;Average, late professional

type             NE Hand Gunners
dictionary       NE_Hand_Gunners      ; Hand Gunners
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Hand_Gunners, 60, 0, 0.775	;breastplate 2;mod: missile -0.1 + average 0.075 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen, start_not_skirmishing, legionary_name, fire_by_rank
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 2
stat_pri         11, 1, musket_bullet, 55, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;handgun 11; range: 55 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1; delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  7, 5, 0, metal	;breastplate 7;light sword 5 + quality -2 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        1	;handgun -3 + light sword -1 + breastplate 5 + south italy 0
stat_ground      1, 0, 2, -1	;light 
stat_mental      7, normal, trained	;base 9 + missile -2 + late pro 0
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1628, 368, 413, 750, 1628, 4, 184
armour_ug_levels 4, 5
armour_ug_models new_handgunners, new_handgunners
ownership        sicily
era 0            sicily
era 1            sicily
era 2            sicily
recruit_priority_offset    11

;;;;		Waldburger Handrohrschützen		Schwaben		;Average, late professional

type             W Hand Gunners
dictionary       W_Hand_Gunners      ; Hand Gunners
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Hand_Gunners, 60, 0, 0.775	;breastplate 2;mod: missile -0.1 + average 0.075 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen, start_not_skirmishing, legionary_name, fire_by_rank
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 2
stat_pri         11, 1, musket_bullet, 55, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;handgun 11; range: 55 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1; delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  7, 5, 0, metal	;breastplate 7;light sword 5 + quality -2 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        3	;handgun -3 + light sword -1 + breastplate 5 + north eu 2
stat_ground      1, -1, 3, 1	;light 
stat_mental      7, normal, trained	;base 9 + missile -2 + late pro 0
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1628, 368, 413, 750, 1628, 4, 184
armour_ug_levels 4, 5
armour_ug_models new_handgunners, new_handgunners
ownership        normans
era 0            normans
era 1            normans
era 2            normans
recruit_priority_offset    11
 
;;;;		Badische Handrohrschützen		HRR		;Average, late professional

type             Hre Hand Gunners
dictionary       Hre_Hand_Gunners      ; Hand Gunners
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Hand_Gunners, 60, 0, 0.775	;breastplate 2;mod: missile -0.1 + average 0.075 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen, start_not_skirmishing, legionary_name, fire_by_rank
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 2
stat_pri         11, 1, musket_bullet, 55, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;handgun 11; range: 55 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1; delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  7, 5, 0, metal	;breastplate 7;light sword 5 + quality -2 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        3	;handgun -3 + light sword -1 + breastplate 5 + north eu 2
stat_ground      1, -1, 3, 1	;light 
stat_mental      7, normal, trained	;base 9 + missile -2 + late pro 0
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1628, 368, 413, 750, 1628, 4, 184
armour_ug_levels 4, 5
armour_ug_models new_handgunners, new_handgunners
ownership        hre
era 0            hre
era 1            hre
era 2            hre
recruit_priority_offset    11

;;;;		Sardinische Handrohrschützen		Spanien		;Average, late professional

type             Sp Hand Gunners
dictionary       Sp_Hand_Gunners      ; Hand Gunners
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Hand_Gunners, 60, 0, 0.775	;breastplate 2;mod: missile -0.1 + average 0.075 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen, start_not_skirmishing, legionary_name, fire_by_rank
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 2
stat_pri         11, 1, musket_bullet, 55, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;handgun 11; range: 55 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1; delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  7, 5, 0, metal	;breastplate 7;light sword 5 + quality -2 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        1	;handgun -3 + light sword -1 + breastplate 5 + south italy 0
stat_ground      1, 0, 2, -1	;light 
stat_mental      7, normal, trained	;base 9 + missile -2 + late pro 0
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1628, 368, 413, 750, 1628, 4, 184
armour_ug_levels 4, 5
armour_ug_models new_handgunners, new_handgunners
ownership        spain
era 0            spain
era 1            spain
era 2            spain
recruit_priority_offset    11

;;;;		Veronesische Handrohrschützen		Venedig		;Average, late professional

type             Ven Hand Gunners
dictionary       Ven_Hand_Gunners      ; Hand Gunners
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Hand_Gunners, 60, 0, 0.775	;breastplate 2;mod: missile -0.1 + average 0.075 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen, start_not_skirmishing, legionary_name, fire_by_rank
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 2
stat_pri         11, 1, musket_bullet, 55, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;handgun 11; range: 55 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1; delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  7, 5, 0, metal	;breastplate 7;light sword 5 + quality -2 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        2	;handgun -3 + light sword -1 + breastplate 5 + north italy 1
stat_ground      1, -1, 3, 0	;light 
stat_mental      7, normal, trained	;base 9 + missile -2 + late pro 0
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1628, 368, 413, 750, 1628, 4, 184
armour_ug_levels 4, 5
armour_ug_models new_handgunners, new_handgunners
ownership        venice
era 0            venice
era 1            venice
era 2            venice
recruit_priority_offset    11

;;;;		Gascogner Bogenschützen		Frankreich		;Superior, late professional
 
type             Dismounted French Archers
dictionary       Dismounted_French_Archers      ; Dismounted French Archers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Heavy_Archers, 60, 0, 1.1	;partial plate 5;mod: missile -0.1 + superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, start_not_skirmishing
move_speed_mod   0.9
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 2
stat_pri         5, 1, arrow, 170, 35, missile, missile_mechanical, piercing, none, 40, 1	;war bow 3 + quality 1 + superior 1; range: 160 + quality 10 + partial plate 15
stat_pri_attr    area
stat_sec         3, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -1;charge: 2 + quality -1;delay: 15 + no shield -15 + quality 15 + partial plate 15
stat_sec_attr    no
stat_pri_armour  13, 4, 0, metal 	;partial plate 12 + quality 1;light sword 5 + quality -1; none 
stat_sec_armour  0, 0, flesh
stat_heat        8	;war bow -1 + light sword -1 + quality -1 + partial plate 9 + north eu 2
stat_ground      -1, -3, 1, -1	;heavy 
stat_mental      10, normal, trained	;base 12 + missile -2 + late pro 0
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1650, 390, 413, 750, 1650, 3, 195
armour_ug_levels 4, 5
armour_ug_models New_Heavy_Archers, New_Heavy_Archers
ownership        france
era 0            france
era 1            france
era 2            france
recruit_priority_offset    11

;;;;		Toskanische Armbrustsöldner	Söldner		;Average, mercenary
 
type             Mercenary Pavise Crossbowmen
dictionary       Mercenary_Pavise_Crossbowmen      ; Mercenary Pavise Crossbowmen
category         infantry
class            missile
voice_type       Light
accent           Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          New_Pav_Crossbowmen, 48, 0, 0.725	;unarmoured 0;mod: missile -0.1 + average 0.075 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit, crossbow, start_not_skirmishing
move_speed_mod   0.8
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         10, 1, crossbow_bolt, 140, 20, missile, missile_mechanical, piercing, none, 25, 1 ;pavise crossbow 10; range: 140 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2 ;charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  3, 6, 0, flesh		;unarmoured 0 + pavise back 3;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        4 ;pavise crossbow -1 + light sword -1 + back 1 + north italy 1 + pavise 4
stat_ground      1, -1, 3, 0	;light
stat_mental      4, low, trained		;base 9 + missile -2 + merc -3
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        0, 600, 312, 360, 240, 600, 4, 156
armour_ug_levels 3
armour_ug_models New_Pav_Crossbowmen
ownership        slave
 
;;;;		Freie Arkebusiere		Söldner, Rebellen		;Average, mercenary

type             Mercenary Arquebusiers
dictionary       Mercenary_Arquebusiers      ; Mercenary Arquebusiers
category         infantry
class            missile
voice_type       Light
accent         	 Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers, 48, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit, gunpowder_unit, start_not_skirmishing, gunmen
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 ;late arquebus 15 ;range: 120 
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2 ;charge: 2 + quality -1; delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0;light sword 5 + quality -2 + agility 3; none  
stat_sec_armour  0, 0, flesh
stat_heat        -1	;late arquebus -1 + light sword -1 + north italy 1
stat_ground      1, -1, 3, 0	;light 
stat_mental      5, low, trained		;base 9 + missile -2 + merc -2 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 600, 288, 330, 120, 600, 4, 144
armour_ug_levels 2
armour_ug_models New_Arquebusiers
ownership        slave

;;;;		Söldner Arkebusiere		Söldner		;Average, mercenary

type             S Mercenary Arquebusiers
dictionary       S_Mercenary_Arquebusiers      ; Mercenary Arquebusiers
category         infantry
class            missile
voice_type       Light
accent           Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers, 48, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit, gunpowder_unit, start_not_skirmishing, gunmen
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 ;late arquebus 15 ;range: 120 
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2 ;charge: 2 + quality -1; delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0;light sword 5 + quality -2 + agility 3; none  
stat_sec_armour  0, 0, flesh
stat_heat        -1	;late arquebus -1 + light sword -1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      5, low, trained		;base 9 + missile -2 + merc -2 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 600, 288, 330, 120, 600, 4, 144
armour_ug_levels 2
armour_ug_models New_Arquebusiers
ownership        slave
 
;;;;		Janitscharen Bogenschützen		Türken		;Elite, late professional

type             Janissary Archers
dictionary       Janissary_Archers      ; Janissary Archers
category         infantry
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          Janissary_Archers, 60, 0, 0.625	;unarmoured 0;mod: missile -0.1 + elite 0.125 
officer          Turk_Offizier
attributes       sea_faring, hide_forest, can_withdraw, stakes, legionary_name, start_not_skirmishing, hardy 
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 2
stat_pri         7, 1, composite_arrow, 210, 30, missile, missile_mechanical, piercing, none, 25, 1	;composite bow 4 + quality 2 + late pro 1 ;range: 190 + quality 20
stat_pri_attr    area
stat_sec         5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;arming sword 4 + wp quality 1; charge: 3 ;delay: 30 
stat_sec_attr    no
stat_pri_armour  1, 9, 3, metal ;unarmoured 0 + quality 1;arming sword 5 + agility 3 + small round 1; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        -2		;quality -2 + small round 1 + turk -1
stat_ground      1, 1, 1, -1	;light
stat_mental      13, disciplined, highly_trained	;elite 14 + missile -2 + late pro 0 + highly_trained 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1388, 495, 750, 150, 1388, 2, 248 
armour_ug_levels 0, 2
armour_ug_models Janissary_Archers, Janissary_Archers_ug1
ownership        turks
era 0            turks
era 1            turks
era 2            turks
recruit_priority_offset    11

;;;;			Gospari				Ragusa		;Exceptional, late professional

type             Gospari
dictionary       Gospari	
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Gospari, 60, 0, 1.15	;partial plate 5;mod: missile -0.1 + except 0.15
officer          Offizier
officer			 Flagge
officer			 Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name, command, very_hardy
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         16, 1, musket_bullet, 135, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 40, 1	;late arquebus 15 + exceptional 1; range: 120 + quality 15 + partial plate 15
stat_pri_attr    ap, bp, area
stat_sec         6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;light sword 3 + no shield 1 + wp quality 1 + quality 1; charge: 2 + quality 1 ;delay: 15 + no shield -15 + quality -15 + partial plate 15
stat_sec_attr    no
stat_pri_armour  13, 7, 0, metal		;partial plate 12 + quality 1;light sword 5 + quality 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        4	;late arquebus -1 + light sword -1 + quality -3 + partial plate 9 + south italy 0
stat_ground      -1, -2, 0, -3	;heavy
stat_mental      15, disciplined, highly_trained	;base 16 + missile -2 + late pro 0 + highly_trained 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1778, 480, 413, 750, 1778, 1, 240 
armour_ug_levels 4
armour_ug_models gospari
ownership        scotland
era 0            scotland
era 1            scotland
era 2            scotland
recruit_priority_offset    14

;;;;		Janitscharen Musketiere		Türken		;Exceptional, late professional

type             Janissary Musketeers
dictionary       Janissary_Musketeers      ; Janissary Musketeers
category         infantry
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          Janissary_Musketeers, 60, 0, 0.65		;unarmoured 0;mod: missile -0.1 + except 0.15
officer          Turk_Offizier
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name, command, very_hardy
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         23, 1, musket_bullet, 155, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;heavy musket 22 + exceptional 1; range: 140 + quality 15
stat_pri_attr    ap, bp, area
stat_sec         7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;arming sword 4 + no shield 1 + wp quality 1 + quality 1;charge: 3 + quality 1;delay: 30 + no shield -15 + quality -15
stat_sec_attr    no
stat_pri_armour  1, 10, 0, metal 	;unarmoured 0 + quality 1;arming sword 5 + quality 2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -3	;heavy musket 1 + quality -3 + turk -1
stat_ground      1, 1, 1, -1	;light 
stat_mental      15, disciplined, highly_trained	;base 16 + missile -2 + late pro 0 + highly_trained 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1178, 473, 563, 150, 1178, 4, 236 
armour_ug_levels 0
armour_ug_models Janissary_Musketeers
ownership        turks
era 0            turks
era 1            turks
era 2            turks
recruit_priority_offset    14

;;;;		Wüstenbogenschützen			Rebellen		;Peasant Militia, local, skirmish

type             Desert Archers
dictionary       Desert_Archers      ; Desert Archers
category         infantry
class            missile
voice_type       Light
accent			 Arabic
banner faction   main_missile
banner holy      crusade
soldier          Desert_Archers, 60, 0, 0.6		;heavy robes 0;mod: skirmish -0.05 + peasant militia 0.025
attributes       sea_faring, hide_forest, can_withdraw
move_speed_mod   1.0
formation        1.4, 1.4, 2.8, 2.0, 3, square
stat_health      1, 1
stat_pri         3, 1, composite_arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1	;composite bow 4 + quality -1; range: 140 + quality -20
stat_pri_attr    area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, piercing, sword, 75, 1		;arming sword 4 + quality -3 ;charge: 3 + quality -1;delay: 30 + quality 45
stat_sec_attr    no
stat_pri_armour  1, 5, 3, flesh		;heavy robes 1 ;arming sword 5 + quality -3 + agility 2 + small round 1; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        1	;quality 2 + small round 1 + heavy robes 1 + african -3 
stat_ground      1, 4, 1, -3	;light
stat_mental      2, low, untrained	;base 5 + skirmish -1 + local -1 + untrained -1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 600, 203, 750, 75, 600, 6, 101
armour_ug_levels 0, 1
armour_ug_models Desert_Archers, Desert_Archers_ug1
ownership        slave

;;;;		Azap		Türken		;Militia, early professional

type             Azab
dictionary       Azab      
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Azab, 48, 0, 0.6		;unarmoured 0;mod: missile -0.1 + militia 0.05 
officer          Turk_Offizier
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, start_not_skirmishing		
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         4, 1, composite_arrow, 180, 30, missile, missile_mechanical, piercing, none, 25, 1		;composite bow 4 ;range: 190 + quality -10
;stat_pri_ex      0, 0, 0
stat_pri_attr    area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, piercing, sword, 75, 1		;arming sword 4 + quality -3 ; charge: 3 + quality -1; delay: 30 + quality 45
;stat_sec_ex      0, 0, 0
stat_sec_attr    no
stat_pri_armour  0, 6, 3, flesh 	;unarmoured 0 ;arming sword 5 + quality -3 + agility 3 + small round 1; small round 3
;stat_armour_ex   5, 7, 0, 0, 6, 6, 6, metal
stat_sec_armour  0, 0, flesh
stat_heat        1	;quality 1 + small round 1 + turk -1
stat_ground      1, 1, 1, -1	;light
stat_mental      4, normal, trained		;base 7 + missile -2 + early pro -1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 840, 126, 420, 120, 840, 5, 63
armour_ug_levels 0
armour_ug_models Azab
ownership        turks
era 0            turks
era 1            turks
era 2            turks
recruit_priority_offset    11

;;;;		Schwarzwälder Jäger	Schwaben		;Superior, local 

type             Sherwood Archers
dictionary       Sherwood_Archers      ; Sherwood Archers
category         infantry
class            missile
voice_type       Light
accent			 German
banner faction   main_missile
banner holy      crusade
soldier          Sherwood_Archers, 55, 0, 0.7	;leather 1;mod: missile -0.1 + superior 0.1
attributes       sea_faring, hide_improved_forest, can_withdraw, start_not_skirmishing
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 2, square
stat_health      1, 2
stat_pri         5, 0, bodkin_arrow, 190, 30, missile, missile_mechanical, piercing, none, 25, 1	;longbow 4 + quality 1; range: 180 + quality 10
;stat_pri_ex      0, 0, 0
stat_pri_attr    ap, area
stat_sec         4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;arming sword 4 + no shield 1 + quality -1; charge: 3 + quality -1; delay: 30 + no shield -15 + quality 15
;stat_sec_ex      0, 0, 0
stat_sec_attr    no
stat_pri_armour  3, 6, 0, leather 	;leather 3;arming sword 5 + quality -1 + agility 2; none 
;stat_armour_ex   0, 0, 0, 0, 9, 0, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        2	;quality -1 + leather 1 + north eu 2
stat_ground      1, -1, 5, 1 ;light 
stat_mental      9, normal, trained	;base 12 + missile -2 + local -1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 690, 255, 414, 138, 690, 3, 345
armour_ug_levels 0
armour_ug_models Sherwood_Archers
ownership        normans
recruit_priority_offset    11

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;				Fußsoldaten
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


;temporary unit for Region Owner Switch

type             ros_Peasants	
dictionary       ros_Peasants
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Peasants, 4, 0, 0.8
attributes       sea_faring, hide_forest, can_withdraw, is_peasant, peasant, no_custom, general_unit
formation        1.2, 1.2, 2.4, 2.4, 6, square
stat_health      1, 0
stat_pri         4, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6
;stat_pri_ex      0, 0, 0
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex      0, 0, 0
stat_sec_attr    no
stat_pri_armour  0, 3, 0, flesh
;stat_armour_ex   0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        2
stat_ground      1, -2, 3, 2
stat_mental      1, low, untrained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 110, 90, 65, 50, 110, 4, 20
armour_ug_levels 0
armour_ug_models Peasants
ownership        slave
era 0            slave
era 1            slave
era 2            slave

;;;;		Serbische Säbelkämpfer		Söldner		;Average, mercenary

type             Battlefield Assassins Serbien
dictionary       Battlefield_Assassins_Serbien
category         infantry
class            light
voice_type       Heavy
accent			 East_European
banner faction   main_infantry
banner holy      crusade
soldier          Battlefield_Assassins, 48, 0, 0.675	;heavy robes 0;mod: average 0.075
attributes       sea_faring, hide_improved_forest, can_withdraw, mercenary_unit
move_speed_mod   1.0
formation        1.2, 1.0, 2.4, 2.0, 3, square
stat_health      1, 1
stat_pri         6, 3, no, 0, 0, melee, melee_blade, slashing, sword, 30, 1	;arming sword 5 + no shield 1; charge 3; delay 45 - no shield 15 
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 7, 0, leather	;heavy robes 1;arming sword 4 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        3	;arming sword 1 + heavy robes 1 + balkan 1
stat_ground      1, -1, 3, 0	;light
stat_mental      9, impetuous, trained	;base 9 + serbian merc 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 600, 276, 360, 60, 600, 4, 138 
armour_ug_levels 1
armour_ug_models Battlefield_Assassins
ownership        slave
recruit_priority_offset    0

;;;;		Fußknechte		Ungarn		;Average, early professional

type             Footmen
dictionary       Footmen
category         infantry
class            heavy 
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Footmen, 48, 0, 0.825	;leather 1; mod: average 0.075 + heater shield 0.05
officer          Battlefield_Assassins
officer          Flagge_II
officer          Trommel_II
attributes       sea_faring, hide_improved_forest, can_withdraw
move_speed_mod   1.0
formation        1.2, 1.0, 2.4, 2.0, 3, square
stat_health      1, 1
stat_pri         2, 2, no, 0, 0, melee, melee_simple, blunt, mace, 60, 1		;mace 2; charge 2 ;delay 60
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  3, 6, 3, leather	;leather 3 ;mace 3 + agility 2 + heater 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        8	;mace 2 + leather 3 + heater 1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      8, normal, trained	;base 9 - early pro 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 600, 192, 180, 120, 600, 4, 96 
armour_ug_levels 1, 2
armour_ug_models footmen, heavy_footmen
ownership        hungary
era 0            hungary
era 1            hungary
era 2            hungary
recruit_priority_offset    0

;;;;		Palaiologische Speermänner		in Monferrat verfügbar

; type             Byzantine Heavy Spearmen
; dictionary       byzantine_heavy_spear      ; Byzantine Pikemen
; category         infantry
; class            spearmen
; voice_type       Light
; banner faction   main_spear
; banner holy      crusade
; soldier          byzantine_heavy_spear, 80, 0, 1
; attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit
; move_speed_mod   0.9
; formation        1.2, 1.2, 2.4, 2.4, 8, square, schiltrom
; stat_health      1, 0
; stat_pri         9, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
; ;stat_pri_ex      0, 0, 0
; stat_pri_attr    spear, spear_bonus_8
; stat_sec         8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
; ;stat_sec_ex      0, 0, 0
; stat_sec_attr    no
; stat_pri_armour  8, 5, 5, metal
; ;stat_armour_ex   0, 5, 7, 0, 3, 0, 0, flesh
; stat_sec_armour  0, 0, flesh
; stat_heat        2
; stat_ground      1, -2, 3, 2
; stat_mental      5, normal, highly_trained
; stat_charge_dist 40
; stat_fire_delay  0
; stat_food        60, 300
; stat_cost        1, 750, 350, 85, 65, 750, 4, 60
; armour_ug_levels 2, 3
; armour_ug_models byzantine_heavy_spear, byzantine_heavy_spear_ug1
; ownership        slave, poland, hre, papal_states, hungary, france, spain, milan, venice, saxons, sicily, normans, portugal
; recruit_priority_offset 5


;;;;		Sudanesische Wache		Hafsiden		;Average, early professional

type             Sudanese Guard
dictionary       Sudanese_Guard
category         infantry
class            spearmen
voice_type       Heavy
banner faction   main_spear
banner holy      crusade
soldier          Sudanese_Guard, 80, 0, 1.125, 0.3
mount_effect     horse +1, camel +1
attributes       sea_faring, hide_forest, can_withdraw
move_speed_mod	 0.85
formation        1.0, 1.0, 2.0, 2.0, 4, square, schiltrom
stat_health      1, 2
stat_pri         2, 1, no, 0, 0, melee, melee_blade, piercing, spear, 60, 0.6 ; spear 3 - guard 1 ; charge 1 ; spear 60
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  5, 3, 7, metal ; partial light mail 4 + gambeson 1 ; defense 1 + agility 1 + guard 1 ; shield 5 + spearmen 2
stat_sec_armour  0, 0, flesh
stat_heat        5 ; partial light mail 3 + gambeson 1 + second layer 2 + shield 2 - african 3
stat_ground      0, 1, 0, -4
stat_mental      8, normal, trained
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 1000, 320, 200, 200, 1000, 4, 160
armour_ug_levels 2
armour_ug_models Sudanese_Guard
ownership        egypt
era 0            egypt
era 1            egypt
era 2            egypt
recruit_priority_offset    -5

;;;;		Palastwache		Hafsiden		;Elite, late professional

type             Ghulam Halberd
dictionary       Ghulam_Halberd
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Ghulam_Halberd, 65, 0, 1.9125
mount_effect     horse +3, camel +3
attributes       sea_faring, hide_forest, can_withdraw, command, hardy 
move_speed_mod	 0.85
formation        1.4, 1.0, 2.8, 2.0, 4, square
stat_health      1, 2
stat_pri         8, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 ; halberd 6 + elite 2 + quality 1 - multi layer 1 ; charge 4 ; halberd 120 - elite 30 + heavy mail 15 + multi layer 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  14, 8, 0, metal ; heavy mail 6 + light lamellar 5 + quality 1+1 + slung shield 1 ; defense 5 + elite 4 - second layer 1
stat_sec_armour  0, 0, flesh
stat_heat        11 ; heavy mail 5 + light lamellar 4 + second layer 2 + halberd 2 + slung shield 1 - elite 2 - turk 1
stat_ground      -1, -1, -2, -3
stat_mental      15, disciplined, highly_trained
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 2228, 502, 284, 648, 2228, 2, 251
armour_ug_levels 2, 3
armour_ug_models Ghulam_Halberd
ownership        egypt
era 0			 egypt
era 1			 egypt
era 2			 egypt
recruit_priority_offset    0


;;;;		Doppelsoldner		Söldner		;Elite, mercenary, reckless

type             Doppelsoldner
dictionary       Doppelsoldner
category         infantry
class            heavy
voice_type       Heavy
accent			 German
banner faction   main_infantry
banner holy      crusade
soldier          Doppelsoldner, 60, 0, 1.225	;partial plate 5;mod: elite 0.125 
mount_effect     horse +1, camel +1
attributes       sea_faring, hide_improved_forest, can_withdraw, mercenary_unit, command, hardy 
move_speed_mod   0.9 
formation        1.4, 1.0, 2.8, 2.0, 3, square
stat_health      1, 2
stat_pri         14, 7, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1 ;greatsword 9 + quality 3 + reckless 2; charge 6 + quality 1; delay 60 - quality 30 + partial plate 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  12, 7, 0, metal	;partial plate 12;greatsword 6 + quality 3 - reckless 2; none
stat_sec_armour  0, 0, flesh
stat_heat        15	;greatsword 2 + quality 2 + partial plate 9 + north eu 2
stat_ground      -1, -3, 0, -1	;heavy
stat_mental      16, impetuous, highly_trained	;base 14 + late german merc 0 + reckless 1 + highly_trained 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 900, 465, 488, 750, 900, 2, 233
armour_ug_levels 4
armour_ug_models Doppelsoldner
ownership        slave
recruit_priority_offset    0

;;;;		Doppelsöldner		Schwaben		;Elite, late professional, reckless

type             S Doppelsoldner
dictionary       S_Doppelsoldner
category         infantry
class            heavy
voice_type       Heavy
accent			 German
banner faction   main_infantry
banner holy      crusade
soldier          Doppelsoldner, 60, 0, 1.225	;partial plate 5;mod: elite 0.125
officer	         Offizier
officer			 Trommel
officer          Flagge 
mount_effect     horse +1, camel +1
attributes       sea_faring, hide_improved_forest, can_withdraw, mercenary_unit, command, hardy
move_speed_mod   0.9 
formation        1.4, 1.0, 2.8, 2.0, 3, square
stat_health      1, 2
stat_pri         14, 7, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1 ;greatsword 9 + quality 3 + reckless 2; charge 6 + quality 1; delay 60 - quality 30 + partial plate 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  12, 7, 0, metal	;partial plate 12;greatsword 6 + quality 3 - reckless 2; none
stat_sec_armour  0, 0, flesh
stat_heat        15	;greatsword 2 + quality 2 + partial plate 9 + north eu 2 
stat_ground      -1, -3, 0, -1	;heavy
stat_mental      16, impetuous, highly_trained	;base 14 + late pro 0 + reckless 1 + highly_trained 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1688, 465, 488, 750, 1688, 2, 233 
armour_ug_levels 4
armour_ug_models Doppelsoldner
ownership        normans
recruit_priority_offset    0

;;;;		Abgesessene Adlige von Montferrat		Alle Christen		;Elite, mercenary

type             Dismounted Norman Knights
dictionary       Dismounted_Norman_Knights
category         infantry
class            heavy
voice_type       Heavy
accent			 Mediterranean
banner faction   main_infantry
banner holy      crusade
soldier          Dismounted_Norman_Knights, 60, 0, 1.075 	;renaissance half plate 3; mod: elite 0.125 + heater 0.05
attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit, command
move_speed_mod   0.95
formation        1.2, 1.0, 2.4, 2.0, 3, square
stat_health      1, 2
stat_pri         7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;arming sword 4 + quality 3;charge 3 + quality 1 ;delay 30 - quality 30
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  10, 9, 3, metal	;renaissance half plate 10 ;arming sword 5 + quality 3 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        7	;arming sword 1 - quality 2 + renaissance half plate 6 + heater 1 + north italy 1
stat_ground      0, -2, 2, -1	;medium
stat_mental      16, impetuous, trained	;base 14 + feudal 2
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 900, 465, 450, 1050, 900, 2, 233
armour_ug_levels 6
armour_ug_models Dismounted_Norman_Knights
ownership        slave, france, hre, saxons, milan, venice, hungary, poland, papal_states, spain, sicily, normans, portugal, england, byzantium, scotland, russia, denmark, timurids, savoy, urbino, lucca
recruit_priority_offset    5

;;;;		Napolitanische Edelmänner		Neapel		;Elite, feudal 
 
type             Dismounted Gendarmes
dictionary       Dismounted_Gendarmes      ; Gendarmes
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Dismounted_Gendarmes, 40, 0, 1.125	;renaissance 3q plate 4; mod: elite 0.125 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, knight, command
move_speed_mod   0.95
formation        1.2, 1.0, 2.4, 2.0, 6, square
stat_health      1, 2
stat_pri         8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;light sword 3 + no shield 1 + wp quality 1 + quality 3;charge 2 + quality 1;delay 15 - no shield 15 - quality 30 + 3q plate 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, melee, melee_blade, piercing, none, 25, 1
stat_sec_attr    no	
stat_pri_armour  12, 8, 0, metal	; 3Q plate 12;light sword 5 + quality 3; none
stat_sec_armour  0, 0, flesh
stat_heat        5 ;quality -2 + south italy 0 + 3q Plate 7
stat_ground      0, -1, 1, -2	;medium
stat_mental      16, impetuous, trained	;base 14 + feudal 2
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1100, 310, 200, 700, 1100, 2, 620 
armour_ug_levels 6
armour_ug_models Dismounted_Gendarmes
ownership        sicily
era 0            sicily
era 1            sicily
era 2            sicily
recruit_priority_offset    5

;;;;		Johanniter Ritter zu Fuß	Alle Christen		;Elite, religious order 
 
type             Johanniter Schwert
dictionary       Johanniter_Schwert     
category         infantry
class            heavy
voice_type       Heavy
accent           French
banner faction   johanniter
banner holy      crusade
soldier          Johanniter_Schwert, 40, 0, 1.075	;heavy mail 3; mod: elite 0.125 + heater 0.05
attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit, command, hardy 
move_speed_mod   0.95
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;arming sword 4 + quality 3;charge  3 + quality 1;delay 30 - quality 30
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  7, 9, 3, metal	; heavy mail 7;arming sword 5 + quality 3 + heavy mail 1 + heater 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        9	;arming sword 1 - quality 2 + heavy mail 7 + heater 1 + north eu 2
stat_ground      0, -2, 2, 0	;medium
stat_mental      17, disciplined, highly_trained, lock_morale	;base 14 + religious 2 + training 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1100, 10, 300, 400, 1100, 2, 600
armour_ug_levels 3
armour_ug_models Johanniter_Schwert
ownership        slave, france, normans, saxons, hre, hungary, milan, venice, poland, papal_states, sicily, spain, portugal, byzantium, england, russia, scotland, denmark, timurids, montferrat, urbino, savoy, lucca
recruit_priority_offset 10

;;;;		Kastilische Rodoleros	Spanien		;Superior, urban militia 
 
type             Sword and Buckler Men
dictionary       Sword_and_Buckler_Men      ; Sword and Buckler Men
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Rodolero, 100, 0, 0.7	;unarmoured 0; mod: superior 0.1 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name
move_speed_mod   1.0
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;light sword 3 + quality 1;charge 2 + quality 1 ;delay 15 - quality 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 10, 2, flesh	;unarmoured 0;light sword 5 + quality 1 + agility 3 + buckler 1; buckler 2
stat_sec_armour  0, 0, flesh
stat_heat        -1	;quality -1 + south europe 0
stat_ground      1, 0, 2, -1	;light
stat_mental      11, disciplined, trained	;base 12 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1000, 263, 500, 250, 1000, 3, 131
armour_ug_levels 0, 2
armour_ug_models Rodolero_ug1, Rodolero_ug2
ownership        spain
era 0            spain
era 1            spain
era 2            spain
recruit_priority_offset 10

;;;;		Romagnoli Infanterie 	Bologna		;Exceptional, urban professional
 
type             Romagnol Infantry
dictionary       Romagnol_Infantry      ; Sword and Buckler Men
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Romagnol_Infantry, 60, 0, 0.95	;breastplate 2;mod: except 0.15 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, command, very_hardy
move_speed_mod   0.9
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 3
stat_pri         8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;light sword 3 + wp quality 1 + quality 4; charge 2 + quality 1; delay 15 - quality 45
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  9, 11, 4, metal	;breastplate 8 + quality 1;light sword 5 + quality 4 + agility 2; large round 4
stat_sec_armour  0, 0, flesh
stat_heat        5	;quality -3 + breastplate 5 + large round 2 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      17, disciplined, highly_trained	;base 16 + urban pro 0 + highly_trained 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1800, 465, 300, 750, 1800, 1, 233
armour_ug_levels 4
armour_ug_models Romagnol_Infantry
ownership        timurids
era 0            timurids
era 1            timurids
era 2            timurids
recruit_priority_offset 10

;;;;		Mantua Pavese-Stadtwache	Mantua		;Average, urban militia 
 
type             Pavise Militia
dictionary       Pavise_Militia      ; Pavise Militia
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Pavise_Militia, 48, 0, 0.825	;unarmoured 0; mod: average 0.075 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name
move_speed_mod   0.8
formation        1.2, 1.0, 2.4, 2.0, 4, square, shield_wall
stat_health      1, 1
stat_pri         3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;light sword 3; charge 2 ; delay 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 6, 8, flesh		;unarmoured 0 ;light sword 5 + agility 3 - pavise 2; pavise 8
stat_sec_armour  0, 0, flesh
stat_heat        5	;pavise 4 + north italy 1
stat_ground      1, -1, 3, 0	;light 
stat_mental      8, normal, trained	;base 9 - urban militia 1 
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 600, 132, 240, 120, 600, 4, 66
armour_ug_levels 0, 2
armour_ug_models Pavise_Militia, Pavise_Militia_ug1
ownership        byzantium
era 0            byzantium
era 1            byzantium
era 2            byzantium
recruit_priority_offset 10

;;;;			Barabanti		Ragusa		;Superior, late professional

type             Barabanti
dictionary       Barabanti
category         infantry
class            heavy
voice_type       Heavy
accent			 East_European
banner faction   main_infantry
banner holy      crusade
soldier          Barabanti, 60, 0, 0.9 	;light lamellar 2; mod: superior 0.1 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_improved_forest, can_withdraw, legionary_name
move_speed_mod   0.95
formation        1.2, 1.0, 2.4, 2.0, 3, square
stat_health      1, 2
stat_pri         5, 3, no, 0, 0, melee, melee_blade, slashing, sword, 15, 1	;light sword 4 + quality 1; charge 2 + quality 1 ; delay 30 - quality 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  7, 7, 2, metal		;light lamellar 6 + quality 1;light sword 4 + quality 1 + agility 1 + buckler 1; buckler 2
stat_sec_armour  0, 0, flesh
stat_heat        7	;quality -1 + light lamellar 6 + north eu 2
stat_ground      0, -2, 2, 0	;medium
stat_mental      12, normal, trained	;base 12 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 1200, 353, 300, 450, 1200, 3, 176
armour_ug_levels 2
armour_ug_models barabanti
ownership        scotland
era 0            scotland
era 1            scotland
era 2            scotland
recruit_priority_offset    10

;;;;		Apulische Schildkämpfer	Neapel		;Average, urban militia 

type             NE Sword and Buckler Men
dictionary       NE_Sword_and_Buckler_Men
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Rodolero, 48, 0, 0.675	;unarmoured 0;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name
move_speed_mod   1.0
formation        1.2, 1.0, 2.4, 2.0, 3, square
stat_health      1, 1
stat_pri         3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;light sword 3 ;charge 2 ; delay 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 9, 2, flesh		;unarmoured 0; light sword 5 + agility 3 + buckler 1; buckler 2
stat_sec_armour  0, 0, flesh
stat_heat        0	; south italy 0
stat_ground      1, 0, 2, -1	;light
stat_mental      8, normal, trained	;base 9 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 480, 186, 240, 120, 480, 4, 93
armour_ug_levels 2, 3
armour_ug_models Rodolero_ug1, Rodolero_ug2
ownership        sicily
era 0            sicily
era 1            sicily
era 2            sicily
recruit_priority_offset    10

;;;;		Pelejesac Schwerkämpfermiliz	Ragusa		;Militia, urban militia 

type             Ragusan Sword Militia
dictionary       Ragusan_Sword_Militia
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Ragusan_Sword_Militia, 48, 0, 0.7 	;heavy robes 0;mod: militia 0.05 + heater 0.05
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name
move_speed_mod   1.0
formation        1.2, 1.0, 2.4, 2.0, 3, square
stat_health      1, 1
stat_pri         4, 2, no, 0, 0, melee, melee_blade, slashing, sword, 60, 1	;arming sword 5 - quality 1; charge 3 - quality 1;delay 45 + quality 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 4, 3, leather		;heavy robes 1;arming sword 4 - quality 1 + heater 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        4	;arming sword 1 + quality 1 + heavy robes 1 + heater 1 + south europe 0
stat_ground      1, 0, 2, -1	;light 
stat_mental      6, normal, trained	;base 7 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 660, 132, 360, 60, 660, 5, 66
armour_ug_levels 1
armour_ug_models Ragusan_Sword_Militia
ownership        scotland
era 0            scotland
era 1            scotland
era 2            scotland
recruit_priority_offset    10


;;;;		Senesi Provisionati	Siena		;Exceptional, urban professional

type             Regular Sword
dictionary       Regular_Sword
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Regular_Sword, 60, 0, 1.35 	;partial plate 5; mod: except 0.15 + kite shield 0.1
officer          Offizier_Siena
officer		     Flagge_Siena
officer		     Trommel_Siena
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, command, very_hardy
move_speed_mod   0.8
formation        1.2, 1.0, 2.4, 2.0, 3, square
stat_health      1, 3
stat_pri         8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;light sword 3 + wp quality 1 + quality 4; charge 2 + quality 1; delay 15 - quality 45 + partial plate 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  13, 9, 5, metal	;partial palte 12 + quality 1;light sword 5 + quality 4; kite shield 5
stat_sec_armour  0, 0, flesh
stat_heat        9	;quality -3 + partial plate 9 + kite shield 2 + north italy 1
stat_ground      -1, -3, 1, -2	;heavy 
stat_mental      17, disciplined, highly_trained		;base 16 + urban pro 0 + highly_trained 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1800, 465, 300, 750, 1800, 1, 233
armour_ug_levels 4
armour_ug_models Regular_Sword
ownership        russia
era 0            russia
era 1            russia
era 2            russia
recruit_priority_offset    10

;;;;		Sizilianische Rodoleromiliz		Spanien		;Militia, urban militia 

type             Swordsmen Militia
dictionary       Swordsmen_Militia      ; Swordsmen Militia
category         infantry
class            light
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Rodolero, 60, 0, 0.65	;unarmoured 0; mod: militia 0.05 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   1.0
formation        1.2, 1.0, 2.4, 2.0, 5, square
stat_health      1, 1
stat_pri         2, 2, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 - quality 1;charge 2 - quality 1;delay 15 + quality 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 8, 2, flesh		;unarmoured 0;light sword 5 - quality 1 + agility 3 + buckler 1; buckler 2
stat_sec_armour  0, 0, flesh
stat_heat        1	;quality 1 + south italy 0
stat_ground      1, 0, 2, -1	;light
stat_mental      6, normal, trained	;base 7 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 600, 158, 300, 150, 600, 5, 79
armour_ug_levels 0, 2
armour_ug_models Rodolero, Rodolero_ug2
ownership        spain
era 0            spain
era 1            spain
era 2            spain
recruit_priority_offset 10

;;;;		Badische Schwertmiliz		Schwaben		;Militia, urban militia

type             S Swordsmen Militia
dictionary       S_Swordsmen_Militia      ; Swordsmen Militia
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Rodolero, 60, 0, 0.65	;unarmoured 0; mod: militia 0.05 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_improved_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   1.0
formation        1.2, 1.0, 2.4, 2.0, 5, square
stat_health      1, 1
stat_pri         2, 2, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 - quality 1;charge 2 - quality 1;delay 15 + quality 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 8, 2, flesh		;unarmoured 0;light sword 5 - quality 1 + agility 3 + buckler 1; buckler 2
stat_sec_armour  0, 0, flesh
stat_heat        3	;quality 1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      6, low, trained	;base 7 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 600, 158, 300, 150, 600, 5, 79
armour_ug_levels 0, 2
armour_ug_models Rodolero, Rodolero_ug2
ownership        normans
era 0            normans
era 1            normans
era 2            normans
recruit_priority_offset 10


;;;;		Florentiner Schwertmiliz		GHZ, Florenz		;Militia, urban militia 

type             GHZ Swordsmen Militia
dictionary       GHZ_Swordsmen_Militia      ; Swordsmen Militia
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Rodolero, 60, 0, 0.65	;unarmoured 0; mod: militia 0.05 
officer          GHZ_Offizier
officer          Flagge_GHZ
officer          Trommel_GHZ
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   1.0
formation        1.2, 1.0, 2.4, 2.0, 5, square
stat_health      1, 1
stat_pri         2, 2, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 - quality 1;charge 2 - quality 1;delay 15 + quality 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 8, 2, flesh		;unarmoured 0;light sword 5 - quality 1 + agility 3 + buckler 1; buckler 2
stat_sec_armour  0, 0, flesh
stat_heat        2	;quality 1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      6, low, trained	;base 7 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 600, 158, 300, 150, 600, 5, 79
armour_ug_levels 0, 2
armour_ug_models Rodolero, Rodolero_ug2
ownership        portugal, poland
era 0            portugal
era 1            portugal
era 2            portugal
recruit_priority_offset 10

;;;;		Kroatische Axtkämpfer	Rebellen		;Militia, early professional
 
type             Croat Axemen
dictionary       Croat_Axemen      ; Croat Axemen
category         infantry
class            light
voice_type       Light
accent			 East_European
banner faction   main_infantry
banner holy      crusade
soldier          Croat_Axemen, 48, 0, 0.65	;heavy robes 0; mod: militia 0.05
;officer          Battlefield_Assassins
;officer          Flagge_II
;officer          Trommel_II
mount_effect     horse +1, camel +1
attributes       sea_faring, hide_forest, can_withdraw, legionary_name
move_speed_mod   1.0
formation        1.4, 1.0, 2.8, 2.0, 5, square
stat_health      1, 1
stat_pri         6, 3, no, 0, 0, melee, melee_blade, slashing, axe, 105, 1 	;2h axe 7 - quality 1;charge 4 - quality 1 ;delay 90 + quality 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 6, 0, leather	; heavy robes 1;2h axe 4 - quality 1 + agility 3;none 
stat_sec_armour  0, 0, flesh
stat_heat        6	;2h axe 3 + quality 1 + heavy robes 1 + balkan 1
stat_ground      1, -1, 3, 0	;light 
stat_mental      5, low, untrained	;base 7 - untrained 1 - early pro 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 330, 132, 150, 60, 330, 5, 66
armour_ug_levels 1, 2
armour_ug_models Croat_Axemen, Croat_Axemen
ownership        slave
recruit_priority_offset 7
 
;;;;		Bewaffnete Bürgerwehr		Spanien, Frankreich, Savoyen		;Militia, urban militia 
 
type             NE Spear Militia
dictionary       NE_Spear_Militia      ; Spear Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Spear_Militia, 80, 0, 0.65	;unarmoured 0; mod: militia 0.05
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +4, camel +4
attributes       sea_faring, hide_improved_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.9
formation        1.0, 1.0, 2.0, 2.0, 5, square, schiltrom
stat_health      1, 1
stat_pri         2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1		;spear 3 - quality 1;charge 3 - quality 1; delay 60 + quality 15
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 3, 6, flesh		;unarmoured 0;spear 1 - quality 1 + agility 3; spear 2 + large round 4
stat_sec_armour  0, 0, flesh
stat_heat        8	;spear 1 + quality 1 + large round 4 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      5, normal, untrained	;base 7 - untrained 1 - urban militia 1 	
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 800, 220, 200, 200, 800, 5, 110
armour_ug_levels 0, 1, 2, 3
armour_ug_models italian_spear_militia, italian_spear_militia, italian_spear_militia_ug1, italian_spear_militia_ug1
ownership        france, spain, slave, savoy
era 0            spain, france, savoy
era 1            spain, france, savoy
era 2            spain, france, savoy
recruit_priority_offset    -10
 
;;;;		Deutsche Bürgerwehr		HRR, Schwaben		;Militia, urban militia
 
type             DE Spear Militia
dictionary       DE_Spear_Militia      ; Spear Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Spear_Militia, 80, 0, 0.65	;unarmoured 0; mod: militia 0.05
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +4, camel +4
attributes       sea_faring, hide_improved_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.9
formation        1.0, 1.0, 2.0, 2.0, 5, square, schiltrom
stat_health      1, 1
stat_pri         2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1		;spear 3 - quality 1;charge 3 - quality 1; delay 60 + quality 15
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 3, 6, flesh		;unarmoured 0;spear 1 - quality 1 + agility 3; spear 2 + large round 4
stat_sec_armour  0, 0, flesh
stat_heat        8	;spear 1 + quality 1 + large round 4 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      5, normal, untrained	;base 7 - untrained 1 - urban militia 1 
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 800, 220, 200, 200, 800, 5, 110
armour_ug_levels 0, 1, 2, 3
armour_ug_models italian_spear_militia, italian_spear_militia, italian_spear_militia_ug1, italian_spear_militia_ug1
ownership        hre, normans
era 0            hre, normans
era 1            hre, normans
era 2            hre, normans
recruit_priority_offset    -10

;;;;		Tercio Pikeniere	Spanien		;Superior, late professional
 
type             Tercio Pikemen
dictionary       Tercio_Pikemen      ; Tercio Pikemen
category         infantry
class            spearmen
voice_type       Heavy
banner faction   main_spear
banner holy      crusade
soldier          Tercio_Pikemen, 100, 0, 0.7	;unarmoured 0; mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;pike 2 + quality 1;charge 4 + quality 1; delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 2, 0, flesh		;unarmoured 0 + quality 1; (pike 1 + quality 1 + agility 3)/2; none 
stat_sec_armour  0, 0, flesh
stat_heat        3	;pike 4 - quality 1 + sout europe 0
stat_ground      -1, 0, -5, -1	;light
stat_mental      12, disciplined, trained	;base 12 + late pro 0 
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1125, 575, 375, 250, 1125, 3, 288 
armour_ug_levels 0, 2, 3
armour_ug_models Pikemen, Pikemen, Pikemen
ownership        spain
era 0            spain
era 1            spain
era 2            spain
recruit_priority_offset 8

;;;;		Deutsche Landsknechte	Mantua		;Superior, late professional
 
type             Deut Wache
dictionary       Deut_Wache      ; Deut Wache
category         infantry
class            spearmen
voice_type       Heavy
accent           German
banner faction   main_spear
banner holy      crusade
soldier          Deut_Wache, 100, 0, 1.2	;partial plate 5; mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1	;pike 2 + quality 1;charge 4 + quality 1; delay 105 - quality 15 + partial plate 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  13, 1, 0, metal		;partial plate 12 + quality 1; (pike 1 + quality 1)/2; none 
stat_sec_armour  0, 0, flesh
stat_heat        14	;pike 4 - quality 1 + partial plate 9 + north eu 2
stat_ground      -2, -3, -1, -1	;heavy
stat_mental      12, disciplined, trained	;base 12 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 2375, 588, 375, 1250, 2375, 3, 294
armour_ug_levels 4
armour_ug_models Deut_Wache
ownership        byzantium
era 0            byzantium
era 1            byzantium
era 2            byzantium
recruit_priority_offset 8


;;;;		Kampanische Pikeniere	Neapel		;Superior, late professional

type             NE Tercio Pikemen
dictionary       NE_Tercio_Pikemen
category         infantry
class            spearmen
voice_type       Heavy
banner faction   main_spear
banner holy      crusade
soldier          NE_Tercio_Pikemen, 100, 0, 0.7	;unarmoured 0; mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;pike 2 + quality 1;charge 4 + quality 1; delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 2, 0, flesh		;unarmoured 0 + quality 1; (pike 1 + quality 1 + agility 3)/2; none 
stat_sec_armour  0, 0, flesh
stat_heat        3	;pike 4 - quality 1 + south italy 0
stat_ground      -1, 0, -5, -1	;light
stat_mental      12, normal, trained	;base 12 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1125, 575, 375, 250, 1125, 3, 288
armour_ug_levels 0, 2, 3
armour_ug_models Pikemen, Pikemen, Pikemen
ownership        sicily
era 0            sicily
era 1            sicily
era 2            sicily
recruit_priority_offset 8

;;;;		Herzögliche Garde	Florenz, GHZ		;Elite, urban professional, guard

type             GHZ NE Tercio Pikemen
dictionary       GHZ_NE_Tercio_Pikemen
category         infantry
class            spearmen
voice_type       Heavy
banner faction   main_spear
banner holy      crusade
soldier          NE_Tercio_Pikemen, 100, 0, 0.725	;unarmoured 0; mod: 0.125 
officer          GHZ_Offizier
officer          Flagge_GHZ
officer          Trommel_GHZ
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, pike, legionary_name, command, frighten_mounted, hardy 
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         5, 5, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1	;pike 2 + wp quality 1 + quality 3 - guard 1; charge 4 + quality 1;delay 105 - quality 45
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 4, 0, flesh		;unarmoured 0 + quality 1; (pike 1 + quality 3 + guard 1 + agility 3)/2; none 
stat_sec_armour  0, 0, flesh
stat_heat        2	;pike 4 - quality 3 + north italy 1
stat_ground      -1, -1, -4, 0	;light 
stat_mental      15, disciplined, highly_trained	;base 14 + urban pro 0 + highly_trained 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1375, 763, 375, 250, 1375, 2, 381
armour_ug_levels 0, 2, 3
armour_ug_models GHZ_Pikemen, GHZ_Pikemen, GHZ_Pikemen
ownership        portugal, poland
era 0            portugal
era 1            portugal
era 2            portugal
recruit_priority_offset 8

;;;;		Condottiere Infanterie	Urbino		;Exceptional, late professional, impetuous

type             Condottiere Pikemen
dictionary       Condottiere_Pikemen
category         infantry
class            spearmen
voice_type       Heavy
banner faction   main_spear
banner holy      crusade
soldier          Condottiere_Pikemen, 100, 0, 1.15		;renaissance 3q plate 4; mod: except 0.15
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, pike, legionary_name, command, frighten_mounted, very_hardy
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         7, 5, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	;pike 2 + wp quality 1 + quality 3 + impetuous 1; charge 4 + quality 1;delay 105 - quality 45 + 3q plate 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  13, 1, 0, metal		;3q plate 12 + quality 1 ; (pike 1 + quality 3 - impetuous 1)/2; none 
stat_sec_armour  0, 0, flesh
stat_heat        9	;pike 4 - quality 3 + 3q plate 7 + north italy 1
stat_ground      -1, -2, 0, -1	;medium
stat_mental      16, impetuous, highly_trained	;base 16 + late pro 0 
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 3125, 775, 375, 1750, 3125, 1, 388
armour_ug_levels 6
armour_ug_models Condottiere_Pikemen
ownership        urbino
era 0            urbino
era 1            urbino
era 2            urbino
recruit_priority_offset 8

;;;;		Burgundische Pikeniere	Frankreich		;Superior, late professional

type             Pikemen
dictionary       Pikemen      ; Pikemen
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pikemen, 100, 0, 0.7	;unarmoured 0; mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;pike 2 + quality 1;charge 4 + quality 1; delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 2, 0, flesh		;unarmoured 0 + quality 1; (pike 1 + quality 1 + agility 3)/2; none 
stat_sec_armour  0, 0, flesh
stat_heat        5	;pike 4 - quality 1 + north eu 2
stat_ground      0, -1, 1, 1	;light
stat_mental      12, normal, trained	;base 12 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1125, 575, 375, 250, 1125, 3, 288
armour_ug_levels 0, 2, 3
armour_ug_models Pikemen, Pikemen, Pikemen
ownership        france
era 0            france
era 1            france
era 2            france
recruit_priority_offset 15
 
;;;;		Romanische Pikeniere		Venedig, Papststaaten, Modena, Bologna		;Average, late professional

type             Pike Militia
dictionary       Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pike_Militia, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        venice, papal_states, england, timurids
era 0        venice, papal_states, england, timurids
era 1        venice, papal_states, england, timurids
era 2        venice, papal_states, england, timurids
recruit_priority_offset 15

;;;;		Markische Pikeniere		Urbino		;Average, late professional

type             Mark Pike Militia
dictionary       Mark_Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pike_Militia, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        urbino
era 0        urbino
era 1        urbino
era 2        urbino
recruit_priority_offset 15

;;;;		Casalesi Pikeniere		Montferrat		;Average, late professional

type             Casa Pike Militia
dictionary       Casa_Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pike_Militia, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        montferrat
era 0        montferrat
era 1        montferrat
era 2        montferrat
recruit_priority_offset 15

;;;;		Torino Pikeniere		Savoyen		;Average, late professional

type             T Pike Militia
dictionary       T_Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pike_Militia, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        savoy
era 0        savoy
era 1        savoy
era 2        savoy
recruit_priority_offset 15

;;;;		Toskanische Pikeniere		Florenz, Siena		;Average, late professional

type             FL Pike Militia
dictionary       fl_pike_militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pike_Militia, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        poland, russia, lucca
era 0        poland, russia, lucca
era 1        poland, russia, lucca
era 2        poland, russia, lucca
recruit_priority_offset 15

;;;;		Bürgermiliz		Ragusa		;Average, late professional

type             R Pike Militia
dictionary       R_Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pike_Militia, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        scotland
era 0        scotland
era 1        scotland
era 2        scotland
recruit_priority_offset 15

;;;;		GHZ Toskanische Pikeniere		Florenz, GHZ		;Average, late professional

type             GHZ FL Pike Militia
dictionary       GHZ_fl_pike_militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pike_Militia, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          GHZ_Offizier
officer          Flagge_GHZ
officer          Trommel_GHZ
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models ghz_new_pike, ghz_new_pike, ghz_new_pike, ghz_new_pike
ownership        poland, portugal
era 0        portugal
era 1        portugal
era 2        portugal
recruit_priority_offset 15

;;;;		Oberschwäbische Pikeniere		Schwaben		;Average, late professional

type             S Pike Militia
dictionary       S_Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pike_Militia, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        normans
era 0        normans
era 1        normans
era 2        normans
recruit_priority_offset 15

;;;;		Sizilianische Pikeniere		Spanien		;Average, late professional

type             Sp Pike Militia
dictionary       Sp_Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pike_Militia, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        spain
era 0        spain
era 1        spain
era 2        spain
recruit_priority_offset 15

;;;;		Napolitanische Pikeniere		Neapel		;Average, late professional

type             NE Pike Militia
dictionary       NE_Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pike_Militia, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        sicily
era 0        sicily
era 1        sicily
era 2        sicily
recruit_priority_offset 15

;;;;		Bairische Pikeniere		HRR		;Average, late professional

type             Hre Pike Militia
dictionary       Hre_Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pike_Militia, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        hre
era 0        hre
era 1        hre
era 2        hre
recruit_priority_offset 15

;;;;		Lyonnaiser Pikeniere		Frankreich		;Average, late professional

type             Frz Pike Militia
dictionary       Frz_Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pike_Militia, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        france
era 0        france
era 1        france
era 2        france
recruit_priority_offset 15

;;;;		Lombardische Pikeniere		Mailand		;Average, late professional

type             Mai Pike Militia
dictionary       Mai_Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          new_pike, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        milan
era 0        milan
era 1        milan
era 2        milan
recruit_priority_offset 15

;;;;		Castellani Pikeniere		Mantua		;Average, late professional

type             C Pike Militia
dictionary       C_Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          new_pike, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        byzantium
era 0            byzantium
era 1        	 byzantium
era 2        	 byzantium
recruit_priority_offset 15


;;;;		Ligurische Pikeniere		Genua		;Average, late professional

type             Li Pike Militia
dictionary       Li_Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          new_pike, 100, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.4, 1.8, 2.4, 2.4, 9, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 5, 200
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        denmark
era 0        denmark
era 1        denmark
era 2        denmark
recruit_priority_offset 15

;;;;		Jobbagy Leibeigene 	Ungarn, Rebellen			;Peasant, rural levy

type             Jobbagy Levy 
dictionary       Jobbagy_Levy
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Jobbagy_Levy, 80, 0, 0.6	;unarmoured 0; mod: peasant 0
officer		     Battlefield_Assassins
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, is_peasant, peasant
move_speed_mod   1.0
formation        1.6, 1.6, 3.2, 3.2, 6, square
stat_health      1, 0
stat_pri         1, 3, no, 0, 0, melee, melee_simple, piercing, spear, 150, 1	;improvised farming tool 4 - quality 3; charge 4 - quality 1; delay 105 + quality 45
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 3, 0, leather		;unarmoured 0 ;farming tool 3 - quality 3 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        8	;farming tool 3 + quality 3 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      2, low, untrained	;base 4 - untrained 1 - rural 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 150, 210, 150, 200, 150, 7, 105 
armour_ug_levels 0
armour_ug_models Jobbagy_Levy
ownership        hungary

;;;;		Jobbagy Speerträger	Ungarn, Rebellen		;Peasant Militia, rural levy 
 
type             EE Spear Militia
dictionary       EE_Spear_Militia      ; Spear Militia
category         infantry
class            light
voice_type       Light
accent			 East_European
banner faction   main_spear
banner holy      crusade
soldier          EE_Spear_Militia, 75, 0, 0.675	;unarmoured 0; mod: peasant militia 0.025 + heater 0.05
officer          Battlefield_Assassins
officer          Flagge_II
officer          Trommel_II
mount_effect     horse +4, camel +4
attributes       sea_faring, hide_improved_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod 	 1.0
formation        1.2, 1.2, 2.4, 2.4, 5, square
stat_health      1, 0
stat_pri         1, 2, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1 	;spear 3 - quality 2; charge 3 - quality 1; delay 60 + quality 20
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 3, 4, leather		;unarmoured 0 ;spear 1 - quality 2 + agility 3 + heater 1; spear 2 + heater 3 - quality 1
stat_sec_armour  0, 0, flesh
stat_heat        6	;spear 1 + quality 2 + heater 1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      3, normal, untrained	;base 5 - untrained 1 - rural 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 561, 196, 187, 187, 561, 7, 98
armour_ug_levels 0, 1
armour_ug_models ee_spear_militia, ee_spear_militia
ownership        hungary, slave
era 0        hungary, slave
era 1        hungary, slave
era 2        hungary, slave
recruit_priority_offset    -10
 

;;;;		Italienische Speerträger	Mailand, Venedig, Papststaaten, Rebellen, Florenz, Neapel, Genua, Ferrara, Mantua, Siena, Montferrat, Urbino, Bologna

type             Italian Spear Militia				;Average, urban militia 
dictionary       Italian_Spear_Militia      ; Italian Spear Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Italian_Spear_Militia, 80, 0, 0.675	;unarmoured 0;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +4, camel +4
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.9
formation        1.0, 1.0, 2.0, 2.0, 4, square, schiltrom
stat_health      1, 1
stat_pri         3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1 ;spear 3 ;charge 3; delay 60
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 4, 6, flesh	;unarmoured 0;spear 1 + agility 3; spear 2 + large round 4
stat_sec_armour  0, 0, flesh
stat_heat        4	;spear 1 + large round 2 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      8, normal, trained	;base 9 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 800, 310, 200, 200, 800, 4, 155 
armour_ug_levels 1, 2, 3
armour_ug_models italian_spear_militia, italian_spear_militia, italian_spear_militia_ug1
ownership        milan, venice, papal_states, slave, poland, sicily, denmark, england, byzantium, russia, montferrat, urbino, timurids, lucca
era 0            milan, venice, papal_states, poland, sicily, denmark, england, byzantium, russia, montferrat, urbino, timurids, lucca
era 1            milan, venice, papal_states, poland, sicily, denmark, england, byzantium, russia, montferrat, urbino, timurids, lucca
era 2            milan, venice, papal_states, poland, sicily, denmark, england, byzantium, russia, montferrat, urbino, timurids, lucca
recruit_priority_offset    8
 

;;;;		Nachtwache	Ragusa		;Militia, urban militia

type             Ragusan Nights Watch
dictionary       Ragusan_Nights_Watch      
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Ragusan_Nights_Watch, 80, 0, 0.8	;unarmoured 0;mod: militia 0.05 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +4, camel +4
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.8
formation        1.0, 1.0, 2.0, 2.0, 4, square, schiltrom
stat_health      1, 1
stat_pri         2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1 	;spear 3 - quality 1; charge 3 - quality 1; delay 60 + quality 15
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 1, 10, flesh		;unarmoured 0;spear 1 - quality 1 + agility 3 - pavise 2; spear 2 + pavise 8
stat_sec_armour  0, 0, flesh
stat_heat        7	;spear 1 + quality 1 + pavise 4 + balkan 1
stat_ground      1, -1, 3, 0	;light
stat_mental      5, normal, untrained	;base 7 - untrained 1 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 600, 210, 200, 200, 600, 5, 105 
armour_ug_levels 1
armour_ug_models Ragusan_Nights_Watch
ownership        scotland
era 0            scotland
era 1            scotland
era 2            scotland
recruit_priority_offset    8


;;;;		GHZ Italienische Speerträger	GHZ, Florenz		;Average, urban militia 

type             GHZ Italian Spear Militia
dictionary       GHZ_Italian_Spear_Militia      ; Italian Spear Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          GHZ_Italian_Spear_Militia, 80, 0, 0.675	;unarmoured 0;mod: average 0.075
officer          GHZ_Offizier
officer          Flagge_GHZ
officer          Trommel_GHZ
mount_effect     horse +4, camel +4
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.9
formation        1.0, 1.0, 2.0, 2.0, 4, square, schiltrom
stat_health      1, 1
stat_pri         3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1 ;spear 3 ;charge 3; delay 60
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 4, 6, flesh	;unarmoured 0;spear 1 + agility 3; spear 2 + large round 4
stat_sec_armour  0, 0, flesh
stat_heat        4	;spear 1 + large round 2 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      8, normal, trained	;base 9 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 800, 310, 200, 200, 800, 4, 155 
armour_ug_levels 1, 2, 3
armour_ug_models GHZ_italian_spear_militia, GHZ_italian_spear_militia, GHZ_italian_spear_militia_ug1
ownership        portugal, poland
era 0            portugal
era 1            portugal
era 2            portugal
recruit_priority_offset    8

;;;;		Päpstliche Infantrie		Papststaaten		;Average, urban militia, guard 

type             Papal Guard
dictionary       Papal_Guard      ; Papal Guard
category         infantry
class            spearmen
voice_type       Heavy
banner faction   main_spear
banner holy      crusade
soldier          Papal_Guard, 70, 0, 0.875	;breastplate 2;mod: average 0.075  
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +4, camel +4
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.9
formation        1.0, 1.0, 2.0, 2.0, 4, square, schiltrom
stat_health      1, 1
stat_pri         2, 3, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1 ;spear 3 - guard 1 ;charge 3; delay 60
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 4, 6, metal 	;breastplate 8;spear 1 + agility 2 + guard 1; spear 2 + large round 4
stat_sec_armour  0, 0, flesh
stat_heat        9	;spear 1 + breastplate 5 + large round 2 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      8, disciplined, trained	;base 9 - urban militia 1 
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1800, 320, 200, 1000, 1800, 4, 160 
armour_ug_levels 4, 5
armour_ug_models italian_spear_militia_ug1, italian_spear_militia_ug1
ownership        papal_states
era 0            papal_states
era 1            papal_states
era 2            papal_states
recruit_priority_offset 8
 
;;;;		Eidgenössische Pikeniere	Rebellen		;Average, late professional, reckless
 
type             Swiss Pikemen
dictionary       Swiss_Pikemen      ; Swiss Pikemen
category         infantry
class            spearmen
voice_type       Heavy
accent			 German
banner faction   main_spear
banner holy      crusade
soldier          Swiss_Pikemen, 100, 0, 0.875	;breastplate 2;mod: 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 12, square, phalanx
stat_health      1, 1
stat_pri         4, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1	;pike 2 + reckless 2; charge 4; delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 - reckless 2 + agility 2)/2; none 
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north eu 2
stat_ground      0, -1, 1, 1	;light 
stat_mental      10, impetuous, trained	;base 9 + late pro 0 + reckless 1 
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 2375, 588, 375, 1250, 2375, 4, 294
armour_ug_levels 4
armour_ug_models new_pike
ownership        slave
recruit_priority_offset 15
 
;;;;		Oberdeutsche Landsknechte	Söldner, Rebellen		;Superior, mercenary

type             Landschneckt Pikemen
dictionary       Landschneckt_Pikemen      ; Landsknecht Pikemen
category         infantry
class            spearmen
voice_type       Heavy
accent           German
banner faction   main_spear
banner holy      crusade
soldier          Landschneckt_Pikemen, 100, 0, 0.7	;unarmoured 0;mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, pike, legionary_name, frighten_mounted, mercenary_unit
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;pike 2 + quality 1;charge 4 + quality 1; delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 2, 0, flesh		;unarmoured 0;(pike 1 + quality 1 + agility 3)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        5	;pike 4 - quality 1 + north eu 2
stat_ground      0, -1, 1, 1	;light 
stat_mental      12, disciplined, trained	;base 12
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 1250, 575, 375, 250, 1250, 3, 288 
armour_ug_levels 0
armour_ug_models Pikemen
ownership        slave
 
;;;;		Söldner Landsknechte	Söldner		;Superior, mercenary, impetuous

type             S Landschneckt Pikemen
dictionary       S_Landschneckt_Pikemen      ; Landsknecht Pikemen
category         infantry
class            spearmen
voice_type       Heavy
accent        	 German
banner faction   main_spear
banner holy      crusade
soldier          Pikemen, 100, 0, 0.7	;unarmoured 0;mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         4, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;pike 2 + quality 1 + impetuous 1;charge 4 + quality 1; delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 2, 0, flesh		;unarmoured 0; (pike 1 + quality 1 - impetuous 1 + agility 3)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        5	;pike 4 - quality 1 + north eu 2
stat_ground      0, -1, 1, 1	;light 
stat_mental      12, impetuous, trained
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 1250, 575, 375, 250, 1250, 3, 288 
armour_ug_levels 0
armour_ug_models Pikemen
ownership        slave

;;;;		Kaiserliche Landsknechte	HRR		;Superior, late professional

type             Landsknecht Pikeniere
dictionary       Landsknecht_Pikeniere      ; Landsknecht Pikeniere
category         infantry
class            spearmen
voice_type       Heavy
accent           German
banner faction   main_spear
banner holy      crusade
soldier          Pikemen, 100, 0, 0.7		;unarmoured 0;mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;pike 2 + quality 1;charge 4 + quality 1; delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 2, 0, flesh		; unarmoured 0 + quality 1; (pike 1 + quality 1 + agility 3) / 2; none
stat_sec_armour  0, 0, flesh
stat_heat        5 ;pike 4 - quality 1 + north eu 2
stat_ground      0, -1, 1, 1	;light 
stat_mental      12, disciplined, trained
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1125, 575, 375, 250, 1125, 3, 288
armour_ug_levels 0
armour_ug_models Pikemen
ownership        hre
era 0            hre
era 1            hre
era 2            hre
recruit_priority_offset 15

;;;;		 Landsknecht Pikeniere	Schwaben		;Superior, late professional

type             SW Landsknecht Pikeniere
dictionary       SW_Landsknecht_Pikeniere      ; Landsknecht Pikeniere
category         infantry
class            spearmen
voice_type       Heavy
banner faction   main_spear
banner holy      crusade
soldier          Pikemen, 100, 0, 0.7		;unarmoured 0;mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;pike 2 + quality 1;charge 4 + quality 1; delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 2, 0, flesh		; unarmoured 0 + quality 1; (pike 1 + quality 1 + agility 3) / 2; none
stat_sec_armour  0, 0, flesh
stat_heat        5	;pike 4 - quality 1 + north eu 2
stat_ground      0, -1, 1, 1	;light 
stat_mental      12, disciplined, trained	;base 12
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1125, 575, 375, 250, 1125, 3, 288
armour_ug_levels 0
armour_ug_models Pikemen
ownership        normans, slave
era 0            normans, slave
era 1            normans, slave
era 2            normans, slave
recruit_priority_offset 15

;;;;		Landsknecht Hellebardiere	 	Schwaben		;Superior, late professional

type             Landsknecht Halberd
dictionary       Landsknecht_Halberd
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Landsknecht_Halberd, 100, 0, 0.7 	;unarmoured 0; mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, legionary_name
move_speed_mod   0.75
formation        1.2, 1.2, 2.4, 2.4, 3, phalanx, square
stat_health      1, 2
stat_pri         7, 6, no, 0, 0, melee, melee_blade, piercing, axe, 105, 1	;halberd 6 + quality 1; charge 5 + quality 1; delay 120 - quality 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    none
stat_pri_armour  1, 12, 0, flesh		;unarmoured 0 + quality 1;halberd 7	+ quality 2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        5	;halberd 3 - quality 1 + north eu 2
stat_ground      1, -1, 3, 1	;light 
stat_mental      12, disciplined, trained	;base 12
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1188, 575, 438, 250, 1188, 3, 288
armour_ug_levels 1, 2
armour_ug_models Landsknecht_Halberd, Landsknecht_Halberd
ownership        normans
era 0            normans
era 1            normans
era 2            normans
recruit_priority_offset    15

;;;;		Florentiner Bürgermiliz	 	Florenz		;Superior, late professional

type             FL Landsknecht Pikeniere
dictionary       FL_Landsknecht_Pikeniere      ; Landsknecht Pikeniere
category         infantry
class            spearmen
voice_type       Heavy
banner faction   main_spear
banner holy      crusade
soldier          Pikemen, 100, 0, 0.7		;unarmoured 0;mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;pike 2 + quality 1;charge 4 + quality 1; delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 2, 0, flesh		; unarmoured 0 + quality 1; (pike 1 + quality 1 + agility 3) / 2; none
stat_sec_armour  0, 0, flesh
stat_heat        4	;pike 4 - quality 1 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      12, disciplined, trained	;base 12
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1125, 575, 375, 250, 1125, 3, 288
armour_ug_levels 0
armour_ug_models Pikemen
ownership        poland
era 0            poland
era 1            poland
era 2            poland
recruit_priority_offset 15

;;;;		Kärntner Doppelsöldner	HRR		;Elite, late professional, reckless
 
type             Forlorn Hope
dictionary       Forlorn_Hope      ; Forlorn Hope
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Forlorn_Hope, 60, 0, 1.225	;partial plate 5;mod: elite 0.125
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +1, camel +1
attributes       sea_faring, hide_improved_forest, can_withdraw, legionary_name, command, hardy 
move_speed_mod   0.9
formation        1.4, 1.0, 2.8, 2.0, 2, square
stat_health      1, 2
stat_pri         15, 7, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1 ;greatsword 9 + quality 3 + wp quality 1 + reckless 2; charge 6 + quality 1; delay 60 - quality 30 + partial plate 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  13, 7, 0, metal	;partial plate 12 + quality 1;greatsword 6 + quality 3 - reckless 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        15	;greatsword 2 + quality 2 + partial plate 9 + north eu 2
stat_ground      -1, -3, 0, -1	;heavy 
stat_mental      16, impetuous, highly_trained	;base 14 + reckless 1 + highly_trained 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1688, 465, 488, 1250, 1688, 2, 233 
armour_ug_levels 4, 5
armour_ug_models Forlorn_Hope, Forlorn_Hope
ownership        hre
era 0            hre
era 1            hre
era 2            hre
recruit_priority_offset 5

;;;;		Französische Helmbartenmiliz		Frankreich		;Militia, urban militia 

type             Partisan Militia
dictionary       Partisan_Militia      ; Voulge Militia
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Voulge_Militia, 80, 0, 0.65	;unarmoured 0; mod: militia 0.05
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.65
formation        1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health      1, 1
stat_pri         5, 4, no, 0, 0, melee, melee_blade, piercing, axe, 120, 1	;voulge 6 - quality 1; charge 5 - quality 1; delay 105 + quality 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 8, 0, flesh		;unarmoured 0;voulge 6 - quality 1 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        6	;voulge 3 + quality 1 + north eu 2
stat_ground      1, -1, 2, 1	;light
stat_mental      6, normal, trained	;base 7 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 750, 210, 350, 200, 750, 5, 105 
armour_ug_levels 0, 2, 3
armour_ug_models Voulge_Militia, Voulge_Militia, voulge_militia_ug1
ownership        france
era 0        france
era 1        france
era 2        france
recruit_priority_offset 5
 
;;;;		Hellebardiere	HRR, Papststaaten, Rebellen, Florenz, Urbino		;Militia, urban militia

type             Halberd Militia
dictionary       Halberd_Militia      ; Halberd Militia
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Halberd_Militia, 80, 0, 0.65	;unarmoured 0; mod: militia 0.05
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.65
formation        1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health      1, 1
stat_pri         5, 4, no, 0, 0, melee, melee_blade, piercing, axe, 135, 1	;halberd 6 - quality 1; charge 5 - quality 1; delay 120 + quality 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 9, 0, flesh		;unarmoured 0;halberd  7 - quality 1 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        5	;halberd 3 + quality 1 + north italy 1
stat_ground      1, -1, 2, 0	;light 
stat_mental      6, normal, trained	;base 7 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 750, 210, 350, 200, 750, 5, 105 
armour_ug_levels 0, 1, 2, 3
armour_ug_models Halberd_Militia, Halberd_Militia, halberd_militia_ug1, halberd_militia_ug1
ownership        hre, papal_states, slave, poland, urbino, lucca
era 0        hre, papal_states, slave, poland, urbino, lucca
era 1        hre, papal_states, slave, poland, urbino, lucca
era 2        hre, papal_states, slave, poland, urbino, lucca
recruit_priority_offset 8

;;;;		Contrada del Drago	Siena		;Average, urban militia

type             S Halberd Militia
dictionary       S_Halberd_Militia      ; Halberd Militia
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Halberd_Militia, 80, 0, 0.675	;unarmoured 0; mod: average 0.075
officer          Offizier_Drago
officer          Flagge_Drago
officer          Trommel_Drago
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.70
formation        1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health      1, 1
stat_pri         5, 4, no, 0, 0, melee, melee_blade, piercing, axe, 135, 1	;halberd 6 - quality 1; charge 5 - quality 1; delay 120 + quality 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 10, 0, flesh		;unarmoured 0;halberd  7 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        4	;halberd 3 + north italy 1
stat_ground      1, -1, 2, 0	;light 
stat_mental      8, normal, trained	;base 9 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 750, 310, 350, 200, 750, 4, 155 
armour_ug_levels 0, 1, 2, 3
armour_ug_models Halberd_Militia, Halberd_Militia, halberd_militia_ug1, halberd_militia_ug1
ownership        russia
era 0            russia
era 1        	 russia
era 2        	 russia
recruit_priority_offset 8

;;;;		GHZ Hellebardiere	Florenz, GHZ		;Militia, urban militia

type             GHZ Halberd Militia
dictionary       GHZ_Halberd_Militia      ; Halberd Militia
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          GHZ_Halberd_Militia, 80, 0, 0.65	;unarmoured 0; mod: militia 0.05
officer          GHZ_Offizier
officer          Flagge_GHZ
officer          Trommel_GHZ
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.65
formation        1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health      1, 1
stat_pri         5, 4, no, 0, 0, melee, melee_blade, piercing, axe, 135, 1	;halberd 6 - quality 1; charge 5 - quality 1; delay 120 + quality 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 9, 0, flesh		;unarmoured 0;halberd  7 - quality 1 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        5	;halberd 3 + quality 1 + north italy 1
stat_ground      1, -1, 2, 0	;light 
stat_mental      6, normal, trained	;base 7 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 750, 210, 350, 200, 750, 5, 105 
armour_ug_levels 0, 1, 2, 3
armour_ug_models GHZ_Halberd_Militia, GHZ_Halberd_Militia, GHZ_halberd_militia_ug1, GHZ_halberd_militia_ug1
ownership        portugal, poland
era 0        portugal
era 1        portugal
era 2        portugal
recruit_priority_offset 8

;;;;		Hellebardiere	Ungarn => Neues Modell Ungarn		;Average, urban militia

type             Halberd Militia_ug
dictionary       Halberd_Militia_ug      ; Halberd Militia
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Halberd_Militia_ug, 80, 0, 1.175	;partial plate 5; mod: average 0.075
officer          Battlefield_Assassins
officer          Flagge_II
officer          Trommel_II
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.60
formation        1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health      1, 1
stat_pri         5, 4, no, 0, 0, melee, melee_blade, piercing, axe, 150, 1	;halberd 6 - quality 1; charge 5 - quality 1; delay 120 + quality 15 + partial plate 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  12, 7, 0, metal		;partial plate 12;halberd  7; none 
stat_sec_armour  0, 0, flesh
stat_heat        14	;halberd 3 + partial plate 9 + north eu 2
stat_ground      1, -1, 2, 1	;heavy  
stat_mental      8, normal, trained	;base 9 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 1750, 320, 350, 1000, 1750, 4, 160 
armour_ug_levels 0, 1, 2, 3
armour_ug_models Halberd_Militia_ug, Halberd_Militia_ug, Halberd_Militia_ug, Halberd_Militia_ug
ownership        hungary, slave
era 0        hungary, slave
era 1        hungary, slave
era 2        hungary, slave
recruit_priority_offset 8
 
;;;;		Siena Stadtwache	Alle Christen		;Average, mercenary, guard 

type             Heavy Bill Militia Si
dictionary       Heavy_Bill_Militia_Si
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Heavy_Bill_Militia_Si, 80, 0, 0.875	;breastplate 2;mod: average 0.075
officer          Offizier_Siena
officer		 	 Flagge_Siena
officer		 	 Trommel_Siena
mount_effect     horse +6, camel +6
attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit, legionary_name, free_upkeep_unit
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 1
stat_pri         5, 5, no, 0, 0, melee, melee_blade, slashing, axe, 120, 1 	;halberd 6 - guard 1; charge 5; delay 120
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 8, 0, metal	;breastplate 8;halberd 5 + guard 1 + agility 2; none
stat_sec_armour  0, 0, flesh
stat_heat        9	;halberd 3 + breastplate 5 + north italy 1
stat_ground      1, -2, 2, 2	;light
stat_mental      9, disciplined, trained	;base 9
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 1000, 470, 350, 1000, 1000, 4, 235 
armour_ug_levels 4
armour_ug_models Heavy_Bill_Militia_Si
ownership        slave, france, hre, saxons, milan, venice, hungary, poland, papal_states, spain, sicily, normans, portugal, england, scotland, urbino, savoy, lucca
recruit_priority_offset 8

;;;;		Stadtwache	Bologna		;Militia, urban militia, guard

type             City Watch
dictionary       City_Watch
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Heavy_Bill_Militia_Si, 80, 0, 0.85 ;breastplate 2;mod: militia 0.05
officer          Offizier
officer		 	 Flagge
officer		 	 Trommel
mount_effect     horse +6, camel +6
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, free_upkeep_unit
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 1
stat_pri         4, 4, no, 0, 0, melee, melee_blade, slashing, axe, 135, 1 	;halberd 6 - quality 1 - guard 1; charge 5 - quality 1; delay 120 + quality 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 7, 0, metal	;breastplate 8;halberd 5 - quality 1 + guard 1 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        10	;halberd 3 + quality 1 + north italy 1 + breastplate 5
stat_ground      1, -2, 2, 2	;light 
stat_mental      5, normal, untrained	;base 7 - urban militia 1 - untrained 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1550, 220, 350, 1000, 1550, 5, 110
armour_ug_levels 4
armour_ug_models Heavy_Bill_Militia_Si
ownership        timurids
era 0            timurids
era 1            timurids
era 2            timurids
recruit_priority_offset 8

;;;;		Venezianische Kolonialinfantrie	Venedig		;Exceptional, late professional

type             Venetian Heavy Infantry
dictionary       Venetian_Heavy_Infantry      ; Venetian Heavy Infantry
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Venetian_Heavy_Infantry, 60, 0, 1.35 	;partial plate 5; mod: except 0.15 + kite 0.1
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, command, very_hardy
move_speed_mod   0.8
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 3
stat_pri         8, 3, no, 0, 0, melee, melee_blade, slashing, axe, 15, 1 	;war hammer 3 + wp quality 1 + quality 4; charge 2 + quality 1 ;delay 45 - quality 45 + partial plate 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  13, 7, 5, metal	;partial plate 12 + quality 1;war hammer 3 + quality 4; kite shield 5
stat_sec_armour  0, 0, flesh
stat_heat        14	;war hammer 1 - quality 3 + partial plate 9 + kite shield 2 + north italy 1
stat_ground      -1, -3, 1, -2	;heavy 
stat_mental      17, disciplined, highly_trained	;base 16 + highly_trained 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1725, 465, 225, 1050, 1725, 1, 233
armour_ug_levels 4, 5
armour_ug_models Venetian_Heavy_Infantry, Venetian_Heavy_Infantry
ownership        venice
era 0            venice
era 1            venice
era 2            venice
recruit_priority_offset 8

;;;;		Savoyische Garde		Savoyen		;Exceptional, urban professional, guard

type             Savoyian Guard
dictionary       Savoyian_Guard      
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          savoyian_guard, 60, 0, 1.35 	;partial plate 5; mod: except 0.15 + kite 0.1
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, command, very_hardy
move_speed_mod   0.8
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 3
stat_pri         7, 3, no, 0, 0, melee, melee_blade, slashing, axe, 15, 1 	;war hammer 3 + wp quality 1 + quality 4 - guard 1; charge 2 + quality 1 ;delay 45 - quality 45 + partial plate 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  10, 5, 5, metal	;partial plate 12 + quality 1;war hammer 3 + quality 4 + guard 1; kite shield 5
stat_sec_armour  0, 0, flesh
stat_heat        10	;war hammer 1 - quality 3 + partial plate 9 + kite shield 2 + north italy 1
stat_ground      -1, -3, 1, -2	;heavy 
stat_mental      17, disciplined, highly_trained	;base 16 + highly_trained 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1725, 465, 225, 1050, 1725, 1, 233
armour_ug_levels 5
armour_ug_models savoyian_guard
ownership        savoy
era 0            savoy
era 1            savoy
era 2            savoy
recruit_priority_offset 8

;;;;		Provisionati Infanterie		Montferrat		;Superior, late professional

type             Provisionati Infantry
dictionary       Provisionati_Infantry    
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Venetian_Heavy_Infantry, 60, 0, 1.3	;partial plate 5; mod: superior 0.1 + kite shield 0.1
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name
move_speed_mod   0.8
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         7, 3, no, 0, 0, melee, melee_blade, slashing, axe, 45, 1 	;war hammer 3 + quality 1; charge 2 + quality 1 ;delay 45 - quality 15 + partial plate 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  13, 5, 5, metal	;partial plate 12 + quality 1;war hammer 3 + quality 2; kite shield 5
stat_sec_armour  0, 0, flesh
stat_heat        12	;war hammer 1 - quality 1 + partil plate 9 + kite shield 2 + north italy 1
stat_ground      -1, -3, 1, -2	;heavy 
stat_mental      12, normal, trained	;base 12 - late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 1575, 353, 225, 1050, 1575, 3, 176
armour_ug_levels 4, 5
armour_ug_models Venetian_Heavy_Infantry, Venetian_Heavy_Infantry
ownership        montferrat, lucca
era 0            montferrat, lucca
era 1            montferrat, lucca
era 2            montferrat, lucca
recruit_priority_offset 8

;;;;		Schwere Infanterie  		Neapel		;Average, early professional

type             Venetian Heavy Infantry Si
dictionary       Venetian_Heavy_Infantry_Si
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Venetian_Heavy_Infantry_Si, 48, 0, 1.175	;partial plate 5; mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name
move_speed_mod   0.8
formation        1.2, 1.0, 2.4, 2.0, 3, square
stat_health      1, 1
stat_pri         3, 2, no, 0, 0, melee, melee_blade, slashing, axe, 60, 1 	;war hammer 3; charge 2;delay 45 + partial plate 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  12, 3, 5, metal	;partial plate 12 ;war hammer 3; kite shield 5
stat_sec_armour  0, 0, flesh
stat_heat        12	;war hammer 1 + partial plate 9 + kite shield 2 + south italy 0
stat_ground      -1, -2, 0, -3	;heavy 
stat_mental      11, normal, trained	;base 12
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 600, 192, 180, 840, 600, 4, 96
armour_ug_levels 4, 5
armour_ug_models Venetian_Heavy_Infantry, Venetian_Heavy_Infantry
ownership        sicily
era 0            sicily
era 1            sicily
era 2            sicily
recruit_priority_offset 8

;;;;		Stadtwache  		Hafsiden		;Peasant militia, urban militia

type             Igdish Spear Militia		
dictionary       Igdish_Spear_Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Igdish_Spear_Militia, 100, 0, 0.775, 0.3
mount_effect     horse +1, camel +1
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit
move_speed_mod	 0.95
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 0
stat_pri         1, 1, no, 0, 0, melee, melee_blade, piercing, spear, 90, 0.6 ; spear 3 - peasant militia 2 ; charge 1 ; spear 60 + peasant militia 30
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 2, 5, leather ; defense 1 - peasant militia 2 + agility 3 ; shield 4 + spearmen 2 - quality 1
stat_sec_armour  0, 0, flesh
stat_heat        3 ; shield 2 + peasant militia 2 - turk 1
stat_ground      1, 1, 1, -1
stat_mental      3, low, untrained
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 1000, 275, 250, 750, 1000, 6, 138
armour_ug_levels 1
armour_ug_models Igdish_Spear_Militia
ownership        egypt
era 0            egypt
era 1            egypt
recruit_priority_offset    8

;;;;		Inkakrieger

type             Native Mercenaries
dictionary       Native_Mercenaries      ; Native Mercenaries
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Native_Mercenaries, 100, 0, 1
attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit
formation        1.2, 1.2, 2.4, 2.4, 5, square
stat_health      1, 0
stat_pri         7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 4, 3, flesh
stat_sec_armour  0, 0, flesh
stat_heat        0
stat_ground      1, 1, 0, -1
stat_mental      8, impetuous, untrained
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 500, 200, 85, 65, 500, 4, 70
armour_ug_levels 0
armour_ug_models Native_Mercenaries
ownership        slave

;;;;		Königliche Garde		Neapel		;Elite, urban professional, guard 

type             Aventuros Si
dictionary       Aventuros_Si
category         infantry
class            spearmen
voice_type       Heavy
banner faction   main_spear
banner holy      crusade
soldier          Heavy_Pikemen, 100, 0, 1.225	;partial plate 5; mode: elite 0.125
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, command, frighten_mounted, hardy
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         5, 5, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	;pike 2 + wp quality 1 + quality 3 - guard 1; charge 4 + quality 1;delay 105 - quality 45 + partial plate 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  13, 1, 0, metal		;partial plate 12 + quality 1; (pike 1 + quality 3 + guard 1) / 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        10	;pike 4 - quality 3 + partial plate 9 + south italy 0
stat_ground      -2, -2, -2, -3	; heavy 
stat_mental      15, disciplined, highly_trained	;base 14 + highly_trained 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 2625, 775, 375, 1250, 2625, 2, 388
armour_ug_levels 2, 3, 4
armour_ug_models Heavy_Pikemen
ownership        sicily
era 0            sicily
era 1            sicily
era 2            sicily
recruit_priority_offset 8

 
;;;;		Provenzalische Edelknechte		Frankreich		;Superior, feudal 
 
type             Dismounted Noble Knights
dictionary       Dismounted_Noble_Knights      ; Dismounted Noble Knights
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Dismounted_Noble_Knights, 40, 0, 1.2		;partial plate 5; mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2 
attributes       sea_faring, hide_improved_forest, can_withdraw
move_speed_mod 	 0.9
formation        1.4, 1.0, 2.8, 2.0, 3, square
stat_health      1, 2
stat_pri         7, 6, no, 0, 0, melee, melee_blade, piercing, axe, 90, 1	;pole axe 6 + quality 1; charge 5 + quality 1; delay 90 - quality 15 + partial plate 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  13, 6, 0, metal	; partial plate 12 + quality 1;pole axe 5 + quality 1; none 
stat_sec_armour  0, 0, flesh
stat_heat        13	;pole axe 3 - quality 1 + partial plate 9 + north eu 2
stat_ground      -1, -3, 0, -1	; heavy 
stat_mental      14, impetuous, trained	;base 12 + feudal 2
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1100, 235, 125, 500, 1100, 3, 470 
armour_ug_levels 4, 5
armour_ug_models dismounted_noble_knights, dismounted_noble_knights
ownership        france
era 0        	 france
era 1        	 france
era 2        	 france
recruit_priority_offset 8

;;;;		Piedmont Infanterie		Savoyen		;Superior, feudal 
 
type             Piedmont Infantery 
dictionary       Piedmont_Infantery      ; Dismounted Noble Knights
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Dismounted_Noble_Knights, 40, 0, 1.2		;partial plate 5; mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2 
attributes       sea_faring, hide_improved_forest, can_withdraw
move_speed_mod 	 0.9
formation        1.4, 1.0, 2.8, 2.0, 3, square
stat_health      1, 2
stat_pri         7, 6, no, 0, 0, melee, melee_blade, piercing, axe, 90, 1	;pole axe 6 + quality 1; charge 5 + quality 1; delay 90 - quality 15 + partial plate 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  13, 6, 0, metal	; partial plate 12 + quality 1;pole axe 5 + quality 1; none 
stat_sec_armour  0, 0, flesh
stat_heat        12	;pole axe 3 - quality 1 + partial plate 9 + north italy 1
stat_ground      -1, -3, 0, -2	; heavy 
stat_mental      14, impetuous, trained	;base 12 + feudal 2
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1100, 235, 125, 500, 1100, 3, 470 
armour_ug_levels 4, 5
armour_ug_models dismounted_noble_knights, dismounted_noble_knights
ownership        savoy
era 0        	 savoy
era 1        	 savoy
era 2        	 savoy
recruit_priority_offset 8

;;;;		Paleologi Garde		Montferrat		;Exceptional, urban professional, guard 
 
type             Paleologi Guard
dictionary       Paleologi_Guard      
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          paleologi_guard, 60, 0, 1.25	;partial plate 5; mod: except 0.15
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2 
attributes       sea_faring, hide_forest, can_withdraw, command, very_hardy
move_speed_mod   0.9
formation        1.4, 1.0, 2.8, 2.0, 3, square
stat_health      1, 3
stat_pri         10, 6, no, 0, 0, melee, melee_blade, piercing, axe, 60, 1	;pole axe 6 + quality 4 + wp quality 1  guard 1; charge 5 + quality 1; delay 90 - quality 45 + partial plate 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  13, 10, 0, metal	; partial plate 12 + quality 1;pole axe 5 + quality 4 + guard 1; none 
stat_sec_armour  0, 0, flesh
stat_heat        10 ;pole axe 3 - quality 3 + partial plate 9 + north italy 1
stat_ground      -1, -3, 0, -2	; heavy
stat_mental      17, disciplined, highly_trained	;base 16 + highly_trained 1 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1388, 465, 188, 750, 1388, 1, 233
armour_ug_levels 5
armour_ug_models paleologi_guard
ownership        montferrat
era 0        	 montferrat
era 1        	 montferrat
era 2        	 montferrat
recruit_priority_offset 8

;;;;		Abgesessene Patrizier		Genua, Siena, Bologna		;Elite, feudal, impetuous
 
type             Dismounted Italian Knights
dictionary       Dismounted_Italian_Knights      ; Dismounted Noble Knights
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Dismounted_Italian_Knights, 40, 0, 1.075		;renaissance half plate 3; mod: elite 0.125 + heater 0.05
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, command
move_speed_mod   0.95
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;arming sword 4 + wp quality 1 + elite 3 + impetuous 1; charge 3 + quality 1; delay 30 - quality 30
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  11, 8, 3, metal	;half plate 10 + quality 1;arming sword 5 + quality 3 - impetuous 1 + heater 1; heater 3 
stat_sec_armour  0, 0, flesh
stat_heat        7	;arming sword 1 - quality 2 + half plate 6 + heater 1 + north italy 1
stat_ground      0, -2, 2, -1	;medium
stat_mental      16, impetuous, trained	;base 14 + feudal 2
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1100, 310, 300, 700, 1100, 2, 620 
armour_ug_levels 4, 5
armour_ug_models Dismounted_Italian_Knights, Dismounted_Italian_Knights
ownership        denmark, russia, timurids
era 0        denmark, russia, timurids
era 1        denmark, russia, timurids
era 2        denmark, russia, timurids
recruit_priority_offset 8

;;;;		Abgesessene Nobile		Montferrat, Savoyen, Urbino		;Elite, feudal, impetuous 
 
type             Dismounted Nobile
dictionary       Dismounted_Nobile     
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Dismounted_Italian_Knights, 40, 0, 1.075		;renaissance half plate 3; mod: elite 0.125 + heater 0.05
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, command
move_speed_mod   0.95
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;arming sword 4 + wp quality 1 + elite 3 + impetuous 1; charge 3 + quality 1; delay 30 - quality 30
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  11, 8, 3, metal	;half plate 10 + quality 1;arming sword 5 + quality 3 - impetuous 1 + heater 1; heater 3 
stat_sec_armour  0, 0, flesh
stat_heat        7	;arming sword 1 - quality 2 + half plate 6 + heater 1 + north italy 1
stat_ground      0, -2, 2, -1	;medium
stat_mental      16, impetuous, trained	;base 14 + feudal 2
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1100, 310, 300, 700, 1100, 2, 620 
armour_ug_levels 4, 5
armour_ug_models Dismounted_Italian_Knights, Dismounted_Italian_Knights
ownership        montferrat, savoy, urbino, lucca
era 0        montferrat, savoy, urbino, lucca
era 1        montferrat, savoy, urbino, lucca
era 2        montferrat, savoy, urbino, lucca
recruit_priority_offset 8

;;;;		Abgesessene Ragusi Patrizier		Ragusa		;Elite, feudal  
 
type             Dismounted Ragusan Knights
dictionary       Dismounted_Ragusan_Knights      ; Dismounted Noble Knights
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Dismounted_Ragusan_Knights, 40, 0, 1.075		;renaissance half plate 3; mod: elite 0.125 + heater 0.05
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, command
move_speed_mod   0.95
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;arming sword 4 + wp quality 1 + elite 3; charge 3 + quality 1; delay 30 - quality 30
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  11, 9, 3, metal	;half plate 10 + quality 1;arming sword 5 + quality 3 + heater 1; heater 3 
stat_sec_armour  0, 0, flesh
stat_heat        7	;arming sword 1 - quality 2 + half plate 6 + heater 1 + balkan 1
stat_ground      0, -2, 2, -1	;medium
stat_mental      16, normal, trained	;base 14 + feudal 2
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1100, 310, 300, 700, 1100, 2, 620 
armour_ug_levels 4, 5
armour_ug_models Dismounted_Ragusan_Knights, Dismounted_Ragusan_Knights
ownership        scotland
era 0        scotland
era 1        scotland
era 2        scotland
recruit_priority_offset 8


;;;;		Habsburger Hausgarde	HRR		;Exceptional, urban professional, guard 
 
type             Dismounted Gothic Knights
dictionary       Dismounted_Gothic_Knights      ; Dismounted Gothic Knights
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Dismounted_Gothic_Knights, 60, 0, 1.25	;gothic plate 5; mod except 0.15 
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +1, camel +1
attributes       sea_faring, hide_improved_forest, can_withdraw, command, very_hardy
move_speed_mod   0.9
formation        1.4, 1.0, 2.8, 2.0, 3, square
stat_health      1, 3
stat_pri         14, 7, no, 0, 0, melee, melee_blade, slashing, sword, 45, 1	;great sword 10 + wp quality 1 + quality 4 - guard 1;charge 6 + quality 1; delay 75 - quality 45 + gothic plate 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  17, 10, 0, metal	; gothic plate 16 + quality 1;great sword 5 + quality 4 + guard 1; none 
stat_sec_armour  0, 0, flesh
stat_heat        11	;great sword 2 - quality 3 + gothic plate 10 + north eu 2
stat_ground      -1, -3, 0, -1	; heavy 
stat_mental      17, disciplined, highly_trained	;base 16 + highly_trained 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1988, 465, 488, 1050, 1988, 1, 233 
armour_ug_levels 6
armour_ug_models Dismounted_Gothic_Knights
ownership        hre
era 0            hre
era 1            hre
era 2            hre
recruit_priority_offset 8
 
;;;;		Italienische Edelknechte	Mailand, Venedig, Papststaaten, Florenz, Ferrara		;Superior, late professional
 
type             Dismounted Broken Lances
dictionary       Dismounted_Broken_Lances      ; Dismounted Broken Lances
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Dismounted_Broken_Lances, 60, 0, 1.05	;renaissance half plate 3; mod: superior 0.1 + heater 0.05
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name
move_speed_mod   0.95
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;arming sword 4 + quality 1; charge 3 + quality 1; delay 30 - quality 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  11, 8, 3, metal	; half plate 10 + quality 1;arming sword 5 + quality 2 + heater 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        8	;arming sword 1 - quality 1 + half plate 6 + heater 1 + north italy 1
stat_ground      0, -2, 2, -1; medium
stat_mental      12, normal, trained	;base 12
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 2100, 353, 450, 1350, 2100, 3, 176 
armour_ug_levels 5, 6
armour_ug_models Dismounted_Broken_Lances, Dismounted_Broken_Lances
ownership        milan, venice, papal_states, poland, england
era 0            milan, venice, papal_states, poland, england
era 1            milan, venice, papal_states, poland, england
era 2            milan, venice, papal_states, poland, england
recruit_priority_offset 8


;;;;		GHZ Italienische Edelknechte	Florenz, GHZ		;Superior, late professional
 
type             GHZ Dismounted Broken Lances
dictionary       GHZ_Dismounted_Broken_Lances      ; Dismounted Broken Lances
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Dismounted_Broken_Lances, 60, 0, 1.05	;renaissance half plate 3; mod: superior 0.1 + heater 0.05
officer          GHZ_Offizier
officer          Flagge_GHZ
officer          Trommel_GHZ
attributes       sea_faring, hide_forest, can_withdraw, legionary_name
move_speed_mod   0.95
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;arming sword 4 + quality 1; charge 3 + quality 1; delay 30 - quality 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  11, 8, 3, metal	; half plate 10 + quality 1;arming sword 5 + quality 2 + heater 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        8	;arming sword 1 - quality 1 + half plate 6 + heater 1 + north italy 1
stat_ground      0, -2, 2, -1; medium
stat_mental      12, normal, trained	;base 12
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 2100, 353, 450, 1350, 2100, 3, 176 
armour_ug_levels 5, 6
armour_ug_models GHZ_Dismounted_Broken_Lances, GHZ_Dismounted_Broken_Lances
ownership        poland, portugal
era 0            portugal
era 1            portugal
era 2            portugal
recruit_priority_offset 8
 
;;;;		Schweizergarde	Papststaaten		;Exceptional, urban professional, guard

type             Swiss Guard
dictionary       Swiss_Guard      ; Swiss Guard
category         infantry
class            heavy
voice_type       Heavy
accent           German
banner faction   main_infantry
banner holy      crusade
soldier          Swiss_Guard, 100, 0, 1.25	;partial plate 5; mod: except 0.15
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2 
attributes       sea_faring, hide_improved_forest, can_withdraw, legionary_name, command, frighten_mounted, very_hardy
move_speed_mod   0.75
formation        1.2, 1.8, 2.4, 2.4, 8, phalanx, square
stat_health      1, 3
stat_pri         10, 6, no, 0, 0, melee, melee_blade, piercing, axe, 90, 1	;halberd 6 + wp quality 1 + quality 4 - guard 1; charge 5 + quality 1; delay 120 - quality 45 + partial plate 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  13, 12, 0, metal	;partial plate 12 + quality 1;halberd 7 + quality 4 + guard 1; none 
stat_sec_armour  0, 0, flesh
stat_heat        11	;halberd 3 - quality 3 + partial plate 9 + north eu 2
stat_ground      -1, -3, 0, -1	; heavy
stat_mental      17, disciplined, highly_trained	;base 16 + highly_trained 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 2688, 775, 438, 1250, 2688, 1, 388
armour_ug_levels 3
armour_ug_models Papal_Guard
ownership        papal_states
era 0            papal_states
era 1            papal_states
era 2            papal_states
recruit_priority_offset 8
 
;;;;		Süditalienische Soldknechte		Söldner, Rebellen		;Superior, mercenary
 
type             Dismounted Mercenary Knights
dictionary       Dismounted_Mercenary_Knights      ; Dismounted Mercenary Knights
category         infantry
class            heavy
voice_type       Heavy
accent         	 Mediterranean
banner faction   main_infantry
banner holy      crusade
soldier          Dismounted_Mercenary_Knights, 48, 0, 1.25	;full plate 5; mod: superior 0.1 + heater 0.05
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit
move_speed_mod   0.9
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;arming sword 4 + quality 1; charge 3 + quality 1; delay 30 - quality 15 + full plate 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  14, 8, 3, metal	;full plate 14 ;arming sword 5 + quality 2 + heater 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        10	;arming sword 1 - quality 1 + full plate 9 + heater 1 + south italy 0
stat_ground      -1, -2, 0, -3	; heavy 
stat_mental      9, low, trained	;base 12 - italian merc 3 
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 600, 282, 360, 720, 600, 3, 141
armour_ug_levels 5
armour_ug_models Dismounted_Mercenary_Knights
ownership        slave
 
;;;;		Burgundische Soldknechte		Söldner, Rebellen		;Superior, mercenary

type             Dismounted Mercenary German Knights
dictionary       Dismounted_Mercenary_German_Knights      ; Dismounted Mercenary German Knights
category         infantry
class            heavy
voice_type       Heavy
accent           French
banner faction   main_infantry
banner holy      crusade
soldier          Dismounted_Mercenary_German_Knights, 48, 0, 1.25	;full plate 5; mod: superior 0.1 + heater 0.05
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_improved_forest, can_withdraw, mercenary_unit
move_speed_mod   0.9
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         3, 3, no, 0, 0, melee, melee_blade, blunt, mace, 60, 1	;mace 2 + quality 1; charge 2 + quality 1; delay 60 - quality 15 + full plate 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  14, 6, 3, metal	; full plate 14 ;mace 3 + quality 2 + heater 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        13	;mace 2 - quality 1 + full plate 9 + heater 1 + north eu 2
stat_ground      -1, -3, 1, -1	; heavy 
stat_mental      10, low, trained	;base 12 - merc 2
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 600, 282, 360, 720, 600, 3, 141
armour_ug_levels 4
armour_ug_models Dismounted_Mercenary_German_Knights
ownership        slave

;;;;		Burgundische Söldner		Söldner		;Superior, mercenary

type             S Dismounted Mercenary German Knights
dictionary       S_Dismounted_Mercenary_German_Knights      ; Dismounted Mercenary German Knights
category         infantry
class            heavy
voice_type       Heavy
accent           French
banner faction   main_infantry
banner holy      crusade
soldier          Dismounted_Mercenary_German_Knights, 48, 0, 1.25	;full plate 5; mod: superior 0.1 + heater 0.05
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_improved_forest, can_withdraw, mercenary_unit
move_speed_mod   0.9
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         3, 3, no, 0, 0, melee, melee_blade, blunt, mace, 60, 1	;mace 2 + quality 1; charge 2 + quality 1; delay 60 - quality 15 + full plate 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  14, 6, 3, metal	; full plate 14 ;mace 3 + quality 2 + heater 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        13	;mace 2 - quality 1 + full plate 9 + heater 1 + north eu 2
stat_ground      -1, -3, 1, -1	; heavy 
stat_mental      10, low, trained	;base 12 - merc 2
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 600, 282, 360, 720, 600, 3, 141
armour_ug_levels 4
armour_ug_models Dismounted_Mercenary_German_Knights
ownership        slave

;;;;		Soldpikeniere	Söldner		;Average, mercenary, impetuous

type             S Flemish Pikemen Mercs
dictionary       S_Flemish_Pikemen_Mercs      ; Flemish Pikemen
category         infantry
class            spearmen
voice_type       Light
accent           German
banner faction   main_spear
banner holy      crusade
soldier          Flemish_Pikemen, 100, 0, 0.875		;breastplate 2; mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2 
attributes       sea_faring, hide_improved_forest, can_withdraw, mercenary_unit, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1	;pike 2 + impetuous 1; charge 4; delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal	;breastplate 8 ; (pike 1 - impetuous 1 + agility 2)/2; none 
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north eu 2
stat_ground      0, -1, 1, 1	;light
stat_mental      7, impetuous, trained	;base 9 - merc 2
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 1250, 588, 375, 1250, 1250, 4, 294
armour_ug_levels 4
armour_ug_models new_pike
ownership        slave


;;;;		Dalmatische Soldpikeniere	Söldner		;Average, mercenary

type             Flemish Pikemen Mercs
dictionary       Flemish_Pikemen_Mercs      ; Flemish Pikemen
category         infantry
class            spearmen
voice_type       Light
accent           Mediterranean
banner faction   main_spear
banner holy      crusade
soldier          Flemish_Pikemen, 100, 0, 0.875		;breastplate 2; mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2 
attributes       sea_faring, hide_improved_forest, can_withdraw, mercenary_unit, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1	;pike 2; charge 4; delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal	;breastplate 8 ; (pike 1 + agility 2)/2; none 
stat_sec_armour  0, 0, flesh
stat_heat        10	;pike 4 + breastplate 5 + balkan 1
stat_ground      0, -1, 1, 0	;light
stat_mental      7, low, trained	;base 9 - merc 2
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 1250, 588, 375, 1250, 1250, 4, 294
armour_ug_levels 2
armour_ug_models new_pike
ownership        slave

;;;;		Dalmatische Pikeniere	Rebellen		;Average, late professional

type             Flemish Pikemen
dictionary       Flemish_Pikemen      ; Flemish Pikemen
category         infantry
class            spearmen
voice_type       Light
accent           Mediterranean
banner faction   main_spear
banner holy      crusade
soldier          Flemish_Pikemen, 100, 0, 0.875		;breastplate 2; mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2 
attributes       sea_faring, hide_improved_forest, can_withdraw, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1	;pike 2; charge 4; delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal	;breastplate 8 ; (pike 1 + agility 2)/2; none 
stat_sec_armour  0, 0, flesh
stat_heat        10	;pike 4 + breastplate 5 + balkan 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained	;base 9 
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 2375, 588, 375, 1250, 2375, 4, 294 
armour_ug_levels 2
armour_ug_models new_pike
ownership        slave

;;;;		Rebellen Pikeniere	Rebellen		;Average, late professional

type             Rebel Pikemen
dictionary       Rebel_Pikemen      ; Flemish Pikemen
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Flemish_Pikemen, 100, 0, 0.875		;breastplate 2; mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2 
attributes       sea_faring, hide_improved_forest, can_withdraw, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1		;pike 2;charge 4;delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      9, normal, trained		;base 9 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1063, 388, 375, 1250, 1063, 4, 294 
armour_ug_levels 2
armour_ug_models new_pike
ownership        slave

;;;;		Schweizer Reisläufer	Söldner		;Superior, mercenary, reckless

type             Swiss Pikemen Mercs
dictionary       Swiss_Pikemen_Mercs      ; Swiss Pikemen
category         infantry
class            spearmen
voice_type       Heavy
accent           German
banner faction   main_spear
banner holy      crusade
soldier          Swiss_Pikemen, 100, 0, 0.9	;breastplate 2; mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, mercenary_unit, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 12, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1		;pike 2 + quality 1 + reckless 2;charge 4 + quality 1;delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		; breastplate 8 ; (pike 1 + quality 2 - reckless 2 + agility 2) / 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        10	;pike 4 - quality 1 + breastplate 5 + north eu 2
stat_ground      0, -1, 1, 1	;light
stat_mental      13, impetuous, trained	;base 12 + swiss merc 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 1250, 588, 375, 1250, 1250, 3, 294
armour_ug_levels 0
armour_ug_models new_pike
ownership        slave
 
;;;;		Sudanesische Stammeskrieger	Söldner		;Average, mercenary
 
type             Sudanese Tribesmen Mercs
dictionary       Sudanese_Tribesmen_Mercs      ; Sudanese Tribesmen
category         infantry
class            light
voice_type       Light
accent           Arabic
banner faction   main_infantry
banner holy      crusade
soldier          Sudanese_Tribesmen, 48, 0, 0.675	;unarmoured 0; mod: average 0.075
attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit
move_speed_mod   1.0
formation        1.4, 1.2, 2.8, 2.4, 5, square
stat_health      1, 1
stat_pri         5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1	;long sword 5; charge 3; delay 45
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 8, 3, flesh		;unarmoured 0;long sword 5 + agility 3 + small round 1; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        -1	;long sword 1 + small round 1 - african 3
stat_ground      1, 3, 1, -3	;light
stat_mental      7, low, untrained	;base 9 - merc 2
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 600, 276, 360, 120, 600, 4, 138
armour_ug_levels 0
armour_ug_models Sudanese_Tribesmen
ownership        slave
 
;;;;		Sudanesische Stammesangehörige	Rebellen		;Average, early professional
 
type             Sudanese Tribesmen
dictionary       Sudanese_Tribesmen      ; Sudanese Tribesmen
category         infantry
class            light
voice_type       Light
accent        	 Arabic
banner faction   main_infantry
banner holy      crusade
soldier          Sudanese_Tribesmen, 48, 0, 0.675	;unarmoured 0; mod: average 0.075
attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit
move_speed_mod   1.0
formation        1.4, 1.2, 2.8, 2.4, 5, square
stat_health      1, 1
stat_pri         5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1	;long sword 5; charge 3; delay 45
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 8, 3, flesh		;unarmoured 0;long sword 5 + agility 3 + small round 1; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        -1	;long sword 1 + small round 1 - african 3
stat_ground      1, 3, 1, -3	;light
stat_mental      8, normal, untrained	;base 9 - early pro 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 600, 186, 360, 120, 600, 4, 93
armour_ug_levels 0
armour_ug_models Sudanese_Tribesmen
ownership        slave
 
;;;;		Janawa	Hafsiden		;Exceptional, urban professional
 
type             Janawa
dictionary       Janawa      ; Janawa
category         infantry
class            light
voice_type       Light
accent           Arabic
banner faction   main_infantry
banner holy      crusade
soldier          Janawa, 60, 0, 0.75	; heavy robes 0; mod: except 0.15
attributes       sea_faring, hide_forest, can_withdraw, command, very_hardy
move_speed_mod   1.0
formation        1.2, 1.0, 2.4, 2.0, 5, square
stat_health      1, 3
stat_pri         11, 4, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1	;arming sword 5 + wp quality 1 + quality 4 + no shield 1; charge 3 + quality 1; delay 45 - quality 45 - no shield 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  2, 11, 0, leather		;heavy robes 1 + quality 1 ;arming sword 4 + quality 4 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -4	;arming sword 1 - quality 3 + heavy robes 1 - african -3
stat_ground      1, 3, 1, -3	;light
stat_mental      18, disciplined, highly_trained ;base 16 + highly_trained 1 + bodyguard 1 
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 975, 465, 450, 75, 975, 1, 233
armour_ug_levels 0
armour_ug_models Janawa
ownership        egypt
era 0            egypt
era 1            egypt
era 2            egypt
recruit_priority_offset 8

;;;;		Ghazis		Söldner		;Militia, mercenary
 
type             Ghazis
dictionary       Ghazis      ; Ghazis
category         infantry
class            light
voice_type       Light
accent           Arabic
banner faction   main_infantry
banner holy      crusade
soldier          Ghazis, 48, 0, 0.75	;leather 1;mod: militia 0.05 
attributes       sea_faring, hide_forest, can_withdraw, mercenary_unit
move_speed_mod   1.0
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 1
stat_pri         2, 1, no, 0, 0, melee, melee_blade, slashing, axe, 75, 1		;axe 3 - quality 1; charge 2 - quality 1; delay 60 + quality 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  3, 4, 3, flesh		; leather 3 ;axe 2 - quality 1 + agility 2 + small round 1; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        6	;axe 2 + quality 1 + leather 3 + small round 1 - turk 1
stat_ground      1, 1, 1, -1	;light
stat_mental      9, impetuous, untrained	;base 7 + jihad 2
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 480, 192, 120, 120, 480, 5, 96
armour_ug_levels 1
armour_ug_models Ghazis
ownership        slave


;;;;		Serdengecti	Türken		;Elite, early professional
 
type             Serdengecti
dictionary       Serdengecti      ; Serdengecti
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Serdengecti, 48, 0, 1.175	;heavy lamellar 4; mod: elite 0.125 + kite 0.05
officer          Turk_Offizier
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, command
move_speed_mod   0.85 
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         6, 3, no, 0, 0, melee, melee_blade, slashing, axe, 45, 1 ;axe 3 + quality 3; charge 2 + quality 1 ; delay 60 - quality 30 + heavy lamellar 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  11, 5, 4, metal	; heavy lamellar 10 + quality 1;axe 2 + quality 3; large round 4
stat_sec_armour  0, 0, flesh
stat_heat        10	;axe 2 - quality 2 + heavy lamellar 9 + large round 2 - turk 1
stat_ground      0, 0, 0, -2	;medium
stat_mental      13, normal, trained	;base 14 - early pro 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 720, 252, 120, 600, 720, 2, 126
armour_ug_levels 4
armour_ug_models Serdengecti
ownership        turks
era 0            turks
era 1            turks
era 2            turks
recruit_priority_offset 20

;;;;		Janitscharen Hellebardiere		Türken		;Exceptional, urban professional
 
type             Janissary Heavy Inf
dictionary       Janissary_Heavy_Inf      ; Janissary Heavy Inf
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Janissary_Heavy_Inf, 80, 0, 1.2	;heavy lamellar 4; mod: except 0.15 + heater 0.05
officer          Turk_Offizier
mount_effect	 horse +6, camel +6
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, command, frighten_mounted, very_hardy
move_speed_mod   0.9
formation        1.0, 1.0, 2.0, 2.0, 3, square
stat_health      1, 3
stat_pri         11, 6, no, 0, 0, melee, melee_blade, slashing, axe, 90, 1	;halberd 6 + wp quality 1 + quality 4; charge 5 + quality 1; delay 120 - quality 45 + heavy lamellar 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  11, 10, 3, metal	; heavy lamellar 10 + quality 1;halberd 5 + quality 4 + heater 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        9	;halberd 3 - quality 3 + heavy lamellar 9 + heater 1 - turk 1
stat_ground      0, 0, -1, -2	;medium 
stat_mental      17, disciplined, highly_trained	;base 16 + highly_trained 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 2350, 620, 350, 1000, 2350, 4, 310
armour_ug_levels 4
armour_ug_models Janissary_Heavy_Inf
ownership        turks
era 0            turks
era 1            turks
era 2            turks
recruit_priority_offset 20
 
;;;;		Tunesische Speermannen		Rebellen		;Militia, urban militia 

type             Saracen Militia
dictionary       Saracen_Militia      ; Saracen Militia
category         infantry
class            spearmen
voice_type       Heavy
accent			 Arabic
banner faction   main_spear
banner holy      crusade
soldier          Saracen_Militia, 80, 0, 0.85	;leather 1; mod: militia 0.05 + kite shield 0.1
mount_effect     horse +4, camel +4
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit
move_speed_mod   0.9
formation        1.0, 1.0, 2.0, 2.0, 4, square, schiltrom
stat_health      1, 1
stat_pri         2, 2, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1 ;spear 3 - quality 1; charge 3 - quality 1; delay 60 + quality 15
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  3, 2, 7, leather		; leather 3;spear 1 - quality 1  + agility 2; spear 2 + kite 5
stat_sec_armour  0, 0, flesh
stat_heat        5 ;spear 1 + quality 1 + leather 3 + kite 2 - moor 2
stat_ground      0, 1, 1, -2	;light
stat_mental      5, normal, untrained	;base 7 - untrained 1 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 800, 220, 200, 200, 800, 5, 110 
armour_ug_levels 2, 3
armour_ug_models Saracen_Militia, Saracen_Militia_ug1
ownership        slave

;;;;		Osmanische Speermannen	Türken		;Average, urban militia 
 
type             Dismounted Sipahi Lancers
dictionary       Dismounted_Sipahi_Lancers      ; Dismounted Sipahi Lancers
category         infantry
class            spearmen
voice_type       Heavy
banner faction   main_spear
banner holy      crusade
soldier          Dismounted_Sipahi_Lancers, 80, 0, 0.725 	;unarmoured 0; mod: average 0.075 + heater 0.05
officer          Turk_Offizier
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   1.0
formation        1.0, 1.0, 2.0, 2.0, 3, square
stat_health      1, 1
stat_pri         3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1 ;spear 3; charge 3; delay 60
stat_pri_attr    spear, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 5, 5, flesh		; unarmoured 0;spear 1 + agility 3 + heater 1; spear 2 + heater 3
stat_sec_armour  0, 0, flesh
stat_heat        1	;spear 1 + heater 1 - turk 1
stat_ground      1, 1, 1, -1	;light
stat_mental      8, normal, trained	;base 9 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 1000, 320, 200, 200, 1000, 4, 160 
armour_ug_levels 2, 3, 4
armour_ug_models Dismounted_Sipahi_Lancers
ownership        turks
era 0            turks
era 1            turks
era 2            turks
recruit_priority_offset 5

;;;;		Osmanische Hellebardiere	Türken		;Average, urban militia 

type             ME Halberd Militia
dictionary       ME_Halberd_Militia      ; Halberd Militia
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          ME_Halberd_Militia, 80, 0, 0.975 ;heavy mail 3; mod: average 0.075  
officer			 Turk_Offizier
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.6
formation        1.0, 1.0, 2.0, 2.0, 4, square, phalanx
stat_health      1, 1
stat_pri         6, 5, no, 0, 0, melee, melee_blade, piercing, axe, 135, 1	;halberd 6; charge 5; delay 120 + heavy mail 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  7, 8, 0, metal		; heavy mail 7;halberd  7 + heavy mail 1; none 
stat_sec_armour  0, 0, flesh
stat_heat        9	;halberd 3 + heavy mail 7 - turk 1
stat_ground      1, 1, 0, -1	;medium
stat_mental      8, normal, trained	;base 9 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1750, 320, 350, 800, 1750, 4, 160
armour_ug_levels 3
armour_ug_models ME_Halberd_Militia
ownership        turks
era 0            turks
era 1            turks
era 2            turks
recruit_priority_offset 15

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;				Artillerie
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
 
type             NE Bombard			;Average, late professional
dictionary       NE_Bombard      ; Bombard
category         siege
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          NE_Bombard_Crew, 8, 2, 1
officer          Offizier
engine           bombard
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         55, 3, bombard_shot, 325, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 600, 200, 90, 70, 600, 4, 150
armour_ug_levels 1
armour_ug_models NE_Bombard_Crew
ownership        hre, france, spain, venice, milan, saxons, papal_states, poland, sicily, normans, slave
era 0            hre, france, spain, venice, milan, saxons, papal_states, poland, sicily, normans
era 1            hre, france, spain, venice, milan, saxons, papal_states, poland, sicily, normans
era 2            hre, france, spain, venice, milan, saxons, papal_states, poland, sicily, normans
recruit_priority_offset    2
 
 
type             EE Bombard			;Average, late professional
dictionary       EE_Bombard      ; Bombard
category         siege
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          EE_Bombard_Crew, 8, 2, 1
officer         Battlefield_Assassins
engine           bombard
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         55, 3, bombard_shot, 325, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 600, 200, 90, 70, 600, 4, 150
armour_ug_levels 1
armour_ug_models ee_bombard_crew
ownership        hungary
era 0            hungary
era 1            hungary
era 2            hungary
recruit_priority_offset    2
 

type             ME Bombard			;Average, late professional 
dictionary       ME_Bombard      ; Bombard
category         siege
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          ME_Bombard_Crew, 8, 2, 1
officer          Turk_Offizier
engine           bombard
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         55, 3, bombard_shot, 325, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 600, 200, 90, 70, 600, 4, 150
armour_ug_levels 1
armour_ug_models ME_Bombard_Crew
ownership        turks, egypt
era 0            turks, egypt
era 1            turks, egypt
era 2            turks, egypt
recruit_priority_offset    5 
 

type             NE Grand Bombard			;Average, late professional 
dictionary       NE_Grand_Bombard      ; Grand Bombard
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          NE_Cannon_Crew, 10, 2, 1
officer          Offizier
engine           great_bombard
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         55, 3, grand_bombard_shot, 375, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 800, 250, 90, 70, 800, 4, 180
armour_ug_levels 1
armour_ug_models NE_Cannon_Crew
ownership        france, hre, spain, saxons, milan, normans
era 0            france, hre, spain, saxons, milan, normans
era 1            france, hre, spain, saxons, milan, normans
era 2            france, hre, spain, saxons, milan, normans
recruit_priority_offset    2 


type             ME Grand Bombard			;Average, late professional 
dictionary       ME_Grand_Bombard      ; Grand Bombard
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          ME_Cannon_Crew, 10, 2, 1
officer          Turk_Offizier
engine           great_bombard
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         55, 3, grand_bombard_shot, 375, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 800, 250, 90, 70, 800, 4, 180
armour_ug_levels 1
armour_ug_models ME_Cannon_Crew
ownership        turks, egypt
era 0            turks, egypt
era 1            turks, egypt
era 2            turks, egypt
recruit_priority_offset    7


type             NE Mortar			;Average, late professional 
dictionary       NE_Mortar      ; Mortar
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          NE_Mortar_Crew, 8, 2, 1
officer          Offizier
engine           mortar
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, mortar, artillery, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, mortar_shot, 300, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, launching, area
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1200, 350, 90, 70, 1200, 4, 130
armour_ug_levels 1
armour_ug_models NE_Mortar_Crew
ownership        venice, papal_states, saxons, poland, sicily, hre, normans, france, spain, milan
era 0            venice, papal_states, saxons, poland, sicily, hre, normans, france, spain, milan
era 1            venice, papal_states, saxons, poland, sicily, hre, normans, france, spain, milan
era 2            venice, papal_states, saxons, poland, sicily, hre, normans, france, spain, milan
recruit_priority_offset    7 

type             EE Mortar			;Average, late professional 
dictionary       EE_Mortar      ; Mortar
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          EE_Mortar_Crew, 8, 2, 1
officer          Offizier
engine           mortar
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, mortar, artillery, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, mortar_shot, 300, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, launching, area
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1200, 350, 90, 70, 1200, 4, 130
armour_ug_levels 1
armour_ug_models EE_Mortar_Crew
ownership        hungary
era 0            hungary
era 1            hungary
era 2            hungary
recruit_priority_offset    7
 

type             NE Ribault			;Average, late professional 
dictionary       NE_Ribault      ; Ribault
category         siege
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          NE_Ribault_Crew, 8, 2, 1
officer          Offizier
engine           ribault
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 600, 200, 90, 70, 600, 4, 100
armour_ug_levels 1
armour_ug_models NE_Ribault_Crew
ownership        spain, venice, milan, papal_states, poland, sicily, scotland
era 0            spain, venice, milan, papal_states, poland, sicily, scotland
era 1            spain, venice, milan, papal_states, poland, sicily, scotland
era 2            spain, venice, milan, papal_states, poland, sicily, scotland
recruit_priority_offset    7
 

type             EE Ribault			;Average, late professional 
dictionary       EE_Ribault      ; Ribault
category         siege
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          EE_Ribault_Crew, 8, 2, 1
officer          Battlefield_Assassins
engine           ribault
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 600, 200, 90, 70, 600, 4, 100
armour_ug_levels 1
armour_ug_models ee_ribault_crew
ownership        hungary
era 0            hungary
era 1            hungary
era 2            hungary
recruit_priority_offset    7
 
 
type             NE Culverin			;Average, late professional 
dictionary       NE_Culverin      ; Culverin
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          NE_Culverin_Crew, 8, 2, 1
officer          Offizier
engine           culverin
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, culverin_shot, 425, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1000, 300, 90, 70, 1000, 4, 200
armour_ug_levels 1
armour_ug_models NE_Culverin_Crew
ownership        france, spain, venice, milan, papal_states, poland, sicily, england, byzantium, russia, scotland, timurids, montferrat, urbino, savoy, lucca
era 0            france, spain, venice, milan, papal_states, poland, sicily, england, byzantium, russia, scotland, timurids, montferrat, urbino, savoy, lucca
era 1            france, spain, venice, milan, papal_states, poland, sicily, england, byzantium, russia, scotland, timurids, montferrat, urbino, savoy, lucca
era 2            france, spain, venice, milan, papal_states, poland, sicily, england, byzantium, russia, scotland, timurids, montferrat, urbino, savoy, lucca
recruit_priority_offset    7
 
 
type             EE Cannon			;Average, late professional 
dictionary       EE_Cannon      ; Cannon
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          EE_Cannon_Crew, 8, 2, 1
officer          Battlefield_Assassins
engine           cannon
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, cannon_shot, 380, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1000, 300, 90, 70, 1000, 4, 210
armour_ug_levels 1
armour_ug_models EE_Cannon_Crew
ownership        hungary
era 0            hungary
era 1            hungary
era 2            hungary
recruit_priority_offset    7

type             NE Cannon			;Average, late professional 
dictionary       NE_Cannon      ; Cannon
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          NE_Cannon_Crew, 8, 2, 1
officer          Offizier
engine           cannon
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, cannon_shot, 380, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1000, 300, 90, 70, 1000, 4, 210
armour_ug_levels 1
armour_ug_models NE_Cannon_Crew
ownership        hre, saxons, normans, denmark, scotland
era 0            hre, saxons, normans, denmark, scotland
era 1            hre, saxons, normans, denmark, scotland
era 2            hre, saxons, normans, denmark, scotland
recruit_priority_offset    7


type             ME Cannon			;Average, late professional 
dictionary       ME_Cannon      ; Cannon
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          ME_Cannon_Crew, 8, 2, 1
officer          Turk_Offizier
engine           cannon
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, cannon_shot, 380, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1000, 300, 90, 70, 1000, 4, 210
armour_ug_levels 1
armour_ug_models ME_Cannon_Crew
ownership        turks
era 0            turks
era 1            turks
era 2            turks
recruit_priority_offset    7


type             NE Serpentine			;Average, late professional 
dictionary       NE_Serpentine      ; Serpentine
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          NE_Serpentine_Crew, 8, 2, 1
officer          Offizier
engine           serpentine
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, serpentine_shot, 450, 36, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 900, 200, 90, 70, 900, 4, 170
armour_ug_levels 1
armour_ug_models NE_Serpentine_Crew
ownership        france, hre, poland, sicily, normans, venice, spain, papal_states, milan, saxons, denmark, england, byzantium, russia, scotland, montferrat, savoy, urbino, timurids, lucca, slave
era 0            france, hre, poland, sicily, normans, venice, spain, papal_states, milan, saxons, denmark, england, byzantium, russia, scotland, montferrat, savoy, urbino, timurids, lucca
era 1            france, hre, poland, sicily, normans, venice, spain, papal_states, milan, saxons, denmark, england, byzantium, russia, scotland, montferrat, savoy, urbino, timurids, lucca
era 2            france, hre, poland, sicily, normans, venice, spain, papal_states, milan, saxons, denmark, england, byzantium, russia, scotland, montferrat, savoy, urbino, timurids, lucca
recruit_priority_offset    10
 
 
type             EE Serpentine			;Average, late professional 
dictionary       EE_Serpentine      ; Serpentine
category         siege
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          NE_Serpentine_Crew, 8, 2, 1
officer         Battlefield_Assassins
engine           serpentine
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, serpentine_shot, 450, 36, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 900, 200, 90, 70, 900, 4, 170
armour_ug_levels 1
armour_ug_models ee_serpentine_crew
ownership        hungary
era 0            hungary
era 1            hungary
era 2            hungary
recruit_priority_offset    10
 
 
type             NE Basilisk			;Superior, late professional 
dictionary       NE_Basilisk      ; Basilisk
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          NE_Basilisk_Crew, 10, 2, 1
officer          Offizier
engine           basilisk
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, basilisk_shot, 450, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
;stat_armour_ex   4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1200, 400, 90, 70, 1200, 4, 270
armour_ug_levels 1
armour_ug_models NE_Basilisk_Crew
ownership        france, hre, spain, saxons, normans, scotland
era 0            france, hre, spain, saxons, normans, scotland
era 1            france, hre, spain, saxons, normans, scotland
era 2            france, hre, spain, saxons, normans, scotland
recruit_priority_offset    7

type             F Basilisk			;Exceptional, late professional 
dictionary       F_Basilisk      ; Basilisk
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          NE_Basilisk_Crew, 10, 1, 1
officer          Offizier
engine           basilisk
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, basilisk_shot, 450, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
;stat_armour_ex   4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1200, 400, 90, 70, 1200, 4, 270
armour_ug_levels 1
armour_ug_models NE_Basilisk_Crew
ownership        england
era 0            england
era 1            england
era 2            england
recruit_priority_offset    7
 
 
type             EE Basilisk			;Superior, late professional 
dictionary       EE_Basilisk      ; Basilisk
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          EE_Basilisk_Crew, 10, 2, 1
officer          Battlefield_Assassins
engine           basilisk
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, basilisk_shot, 450, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1200, 400, 90, 70, 1200, 4, 270
armour_ug_levels 1
armour_ug_models ee_basilisk_crew
ownership        hungary
era 0            hungary
era 1            hungary
era 2            hungary
recruit_priority_offset    7
 
 
type             NE Monster Ribault			;Superior, late professional 
dictionary       NE_Monster_Ribault      ; Monster Ribault
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          NE_Monster_Ribault_Crew, 10, 2, 1
officer          Offizier
engine           monster_ribault
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         68, 3, monster_ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1200, 400, 100, 75, 1200, 4, 220
armour_ug_levels 1
armour_ug_models NE_Monster_Ribault_Crew
ownership        milan, venice, poland
era 0            milan, venice, poland
era 1            milan, venice, poland
era 2            milan, venice, poland
recruit_priority_offset    5
 
 
type             ME Monster Bombard			;Elite, late professional 
dictionary       ME_Monster_Bombard      ; Monster Bombard
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          ME_Monster_Bombard_Crew, 20, 1, 1
officer          Turk_Offizier
engine           huge_bombard
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, legionary_name
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         68, 3, monster_bombard_shot, 450, 20, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 2000, 450, 100, 75, 2000, 4, 470
armour_ug_levels 1
armour_ug_models ME_Monster_Bombard_Crew
ownership        turks
era 0            turks
era 1            turks
era 2            turks
recruit_priority_offset    1

 
type             Carroccio Standard M			;Superior, late professional 
dictionary       Carroccio_Standard_M      ; Carroccio Standard
category         siege
class            light
voice_type       Heavy
banner faction   main_spear
banner holy      crusade
soldier          italian_spear_militia_ug1, 80, 1, 1
officer          Offizier
engine           great_standart_milan
attributes       sea_faring, hide_forest, hardy, can_withdraw, standard, command, legionary_name
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 0
stat_pri         12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
stat_pri_attr    spear, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  4, 5, 5, leather
stat_sec_armour  0, 0, flesh
stat_heat        2
stat_ground      0, 0, 0, 0
stat_mental      12, disciplined, highly_trained, lock_morale
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 1000, 200, 100, 75, 1000, 1, 180
stat_stl        4
armour_ug_levels 2
armour_ug_models italian_spear_militia_ug1
ownership        milan
era 0            milan
era 1            milan
era 2            milan
recruit_priority_offset    -15
 
 
type             Carroccio Standard V			;Superior, late professional 
dictionary       Carroccio_Standard_V      ; Carroccio Standard
category         siege
class            light
voice_type       Heavy
banner faction   main_spear
banner holy      crusade
soldier          italian_spear_militia_ug1, 80, 1, 1
officer          Offizier
engine           great_standart_venice
attributes       sea_faring, hide_forest, hardy, can_withdraw, standard, command, legionary_name
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 0
stat_pri         12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
stat_pri_attr    spear, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  4, 5, 5, leather
stat_sec_armour  0, 0, flesh
stat_heat        2
stat_ground      0, 0, 0, 0
stat_mental      12, disciplined, highly_trained, lock_morale
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 1000, 200, 100, 75, 1000, 1, 180
stat_stl        4
armour_ug_levels 2
armour_ug_models italian_spear_militia_ug1
ownership        venice
era 0            venice
era 1            venice
era 2            venice
recruit_priority_offset    -15


type             Mercenary Cannon			;Average, mercenary 
dictionary       Mercenary_Cannon      ; Cannon
category         siege
class            missile
voice_type       Heavy
accent			 Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          NE_Cannon_Crew, 8, 2, 1
officer          Offizier
engine           cannon
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode, mercenary_unit
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, cannon_shot, 380, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 1000, 800, 90, 70, 1000, 4, 210
armour_ug_levels 1
armour_ug_models NE_Cannon_Crew
ownership        slave

 
type             Mercenary Ribault			;Average, mercenary 
dictionary       Mercenary_Ribault      ; Mercenary Ribault
category         siege
class            missile
voice_type       Light
accent           Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          NE_Ribault_Crew, 8, 2, 1
officer          Offizier
engine           ribault
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit, cannon, artillery
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 600, 700, 90, 70, 600, 4, 100
armour_ug_levels 1
armour_ug_models NE_Ribault_Crew
ownership        slave
 
 
type             Mercenary Monster Ribault			;Average, mercenary 
dictionary       Mercenary_Monster_Ribault      ; Mercenary Monster Ribault
category         siege
class            missile
voice_type       Heavy
accent           Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          NE_Monster_Ribault_Crew, 10, 2, 1
officer          Offizier
engine           monster_ribault
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit, cannon, artillery
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         68, 3, monster_ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 1200, 900, 100, 75, 1200, 4, 220
armour_ug_levels 1
armour_ug_models NE_Monster_Ribault_Crew
ownership        slave
 
 
type             Mercenary Monster Bombard			;Average, mercenary 
dictionary       Mercenary_Monster_Bombard      ; Mercenary Monster Bombard
category         siege
class            missile
voice_type       Heavy
accent           East_European
banner faction   main_missile
banner holy      crusade
soldier          ME_Monster_Bombard_Crew, 20, 1, 1
officer          Offizier
engine           huge_bombard
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit, cannon, artillery
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         68, 3, monster_bombard_shot, 450, 20, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 2000, 1000, 100, 75, 2000, 4, 470
armour_ug_levels 1
armour_ug_models ME_Monster_Bombard_Crew
ownership        slave

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;				Eidgenossen
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;;;;		Unterwaldner Armbrustschützen		Schweiz		;Militia, urban militia

type             Swiss Crossbowmen
dictionary       Swiss_Crossbowmen
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Crossbowmen, 48, 0, 0.6	;unarmoured 0;mod: missile -0.1 + militia 0.05 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, legionary_name, start_not_skirmishing
move_speed_mod   1.0
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         11, 1, steel_crossbow_bolt, 145, 20, missile, missile_mechanical, piercing, none, 25, 1 ;steel crossbow 11 ;range: 150 + quality -5
stat_pri_attr    ap, area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1		;light sword 3 + no shield 1 + quality -3 ;charge: 2 + quality -1 ;delay: 15 + no shield -15 + quality 45
stat_sec_attr    no
stat_pri_armour  0, 5, 0, flesh		;unarmoured 0;light sword 5 + quality -3 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        1 ;light sword -1 + quality 1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      4, low, trained	;base 7 + missile -2 + urban militia -1 
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 630, 156, 360, 120, 630, 5, 78
armour_ug_levels 0
armour_ug_models New_Crossbowmen
ownership        saxons
era 0            saxons
era 1            saxons
era 2            saxons
recruit_priority_offset 8

;;;;		Luzerner Handrohrschützen		Schweiz		;Average, late professional

type             Swiss Handgunners
dictionary       Swiss_Handgunners
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          new_handgunners, 60, 0, 0.775	;breastplate 2;mod: missile -0.1 + average 0.075 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen, start_not_skirmishing, legionary_name, fire_by_rank
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 4, square
stat_health      1, 2
stat_pri         11, 1, musket_bullet, 55, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;handgun 11; range: 55 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1; delay: 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  7, 5, 0, metal	;breastplate 7;light sword 5 + quality -2 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        2	;handgun -3 + light sword -1 + breastplate 5 + north italy 1
stat_ground      1, -1, 3, 0	;light 
stat_mental      7, normal, trained	;base 9 + missile -2 + late pro 0
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 1478, 255, 413, 750, 1478, 4, 128 
armour_ug_levels 4
armour_ug_models new_handgunners
ownership        saxons
era 0            saxons
era 1            saxons
era 2            saxons
recruit_priority_offset 14

;;;;		Eidgenössische Hakenbüchsenschützen		Schweiz		;Average, late professional

type             Swiss Arquebusiers
dictionary       Swiss_Arquebusiers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        0	;late arquebus -1 + light sword -1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180
armour_ug_levels 0
armour_ug_models New_Arquebusiers
ownership        saxons
era 0            saxons
era 1            saxons
era 2            saxons
recruit_priority_offset 14

;;;;		Züricher Hakenbüchsengarde		Schweiz		;Superior, late professional

type             Swiss Arquebusiers Heavy
dictionary       Swiss_Arquebusiers_Heavy
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers_Heavy, 60, 0, 1.1		;partial plate 5;mod: missile -0.1 + superior 0.1 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   0.9
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         23, 1, musket_bullet, 145, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 40, 1	;heavy musket 22 + late pro 1; range: 140 + quality 5 ;delay: partial plate +15
stat_pri_attr    ap, bp, area
stat_sec         3, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -1 ;charge: 2 + quality -1 ;delay: 15 + no shield -15 + quality 15; delay: partial plate +15
stat_sec_attr    no
stat_pri_armour  13, 4, 0, metal	;partial plate 12 + quality 1;light sword 5 + quality -1; none 
stat_sec_armour  0, 0, flesh
stat_heat        9	;heavy musket 1 + light sword -1 + quality -1 + north italy 1 + partial plate 9
stat_ground      -1, -3, 1, -2	;heavy  
stat_mental      11, disciplined, highly_trained	;base 12 + missile -2 + late pro 0 + highly_trained 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1778, 368, 413, 750, 1778, 3, 184
armour_ug_levels 0
armour_ug_models New_Arquebusiers_Heavy
ownership        saxons
era 0            saxons
era 1            saxons
era 2            saxons
recruit_priority_offset 14

;;;;		Eidgenössische Bürgerwehr		Schweiz		;Militia, urban militia, guard

type             Swiss Militia
dictionary       Swiss_Militia
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          City_Militia, 80, 0, 0.65 ;unarmoured 0;mod: militia 0.05
officer          Offizier
officer		 	 Flagge
officer		 	 Trommel
mount_effect     horse +6, camel +6
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, free_upkeep_unit
move_speed_mod   1.0
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 1
stat_pri         4, 4, no, 0, 0, melee, melee_blade, slashing, axe, 135, 1 	;halberd 6 - quality 1 - guard 1; charge 5 - quality 1; delay 120 + quality 15
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 7, 0, flesh	; unarmoured 0;halberd 5 - quality 1 + guard 1 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        5	;halberd 3 + quality 1 + north italy 1
stat_ground      1, -2, 2, 2	;light 
stat_mental      5, normal, trained	;base 7 - urban militia 1 - untrained 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 750, 210, 350, 200, 750, 5, 105
armour_ug_levels 0
armour_ug_models halberd_militia
ownership        saxons
era 0            saxons
era 1            saxons
era 2            saxons
recruit_priority_offset    10

;;;;		Eidgenössische Hellebardiere		Schweiz		;Average, urban militia

type             Swiss Halbediers
dictionary       Swiss_Halbediers
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Swiss_Halbediers, 80, 0, 0.875	;breastplate 2; mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.70
formation        1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health      1, 1
stat_pri         5, 4, no, 0, 0, melee, melee_blade, piercing, axe, 135, 1	;halberd 6 - quality 1; charge 5 - quality 1; delay 120 + quality 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 9, 0, metal	;breastplate 8;halberd  7 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        9	;halberd 3 + north italy 1 + breastplate 5
stat_ground      1, -1, 2, 0	;light 
stat_mental      8, normal, trained	;base 9 - urban militia 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 1750, 320, 350, 1000, 1750, 4, 160
armour_ug_levels 0
armour_ug_models halberd_militia_ug1
ownership        saxons
era 0            saxons
era 1            saxons
era 2            saxons
recruit_priority_offset 14

;;;;		Eidgenössische Pikeniere		Schweiz		;Superior, late professional

type             Swiss Pike
dictionary       Swiss_Pike
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          new_pike, 100, 0, 0.9	;breastplate 2; mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;pike 2 + quality 1;charge 4 + quality 1; delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  9, 2, 0, metal		;breastplate 8 + quality 1; (pike 1 + quality 1 + agility 2)/2; none 
stat_sec_armour  0, 0, flesh
stat_heat        10	;pike 4 - quality 1 + north eu 2 + breastplate 5
stat_ground      0, -1, 1, 1	;light
stat_mental      12, disciplined, trained	;base 12 + late pro 0
stat_charge_dist 40
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1469, 388, 375, 1250, 1469, 3, 294
armour_ug_levels 0
armour_ug_models new_pike
ownership        saxons
era 0            saxons
era 1            saxons
era 2            saxons
recruit_priority_offset 15

;;;;		Berner Stadtgardisten		Schweiz		;Elite, late professional

type             Swiss Guard Elite
dictionary       Swiss_Guard_Elite
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Swiss_Guard_Elite, 100, 0, 1.225	;partial plate 5; mod: elite 0.125
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2 
attributes       sea_faring, hide_improved_forest, can_withdraw, legionary_name, command, frighten_mounted, hardy 
move_speed_mod   0.75
formation        1.2, 1.8, 2.4, 2.4, 8, phalanx, square
stat_health      1, 3
stat_pri         9, 6, no, 0, 0, melee, melee_blade, piercing, axe, 105, 1	;halberd 6 + wp quality 1 + quality 3 - guard 1; charge 5 + quality 1; delay 120 - quality 30 + partial plate 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  13, 11, 0, metal	;partial plate 12 + quality 1;halberd 7 + quality 3 + guard 1; none 
stat_sec_armour  0, 0, flesh
stat_heat        12	;halberd 3 - quality 2 + partial plate 9 + north eu 2
stat_ground      -1, -3, 0, -1	; heavy
stat_mental      17, disciplined, highly_trained	;base 16 + highly_trained 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 2688, 775, 438, 1250, 2688, 2, 388
armour_ug_levels 4
armour_ug_models Papal_Guard
ownership        saxons
era 0        saxons
era 1        saxons
era 2        saxons
recruit_priority_offset 14

;;;;		Schwyzer Elitepikeniere		Schweiz		;Exceptional, late professional

type             Swiss Guard Pikemen
dictionary       Swiss_Guard_Pikemen
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Heavy_Pikemen, 100, 0, 1.25	;partial plate 5; mode: except 0.15
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, legionary_name, command, frighten_mounted, very_hardy
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         7, 5, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	;pike 2 + wp quality 1 + quality 4; charge 4 + quality 1;delay 105 - quality 45 + partial plate 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  13, 3, 0, metal		;partial plate 12 + quality 1; (pike 1 + quality 4 + guard 1) / 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        9	;pike 4 - quality 4 + partial plate 9 + south italy 0
stat_ground      -2, -2, -2, -3	; heavy 
stat_mental      15, disciplined, highly_trained	;base 14 + highly_trained 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 2625, 775, 375, 1250, 2625, 1, 388
armour_ug_levels 5
armour_ug_models Heavy_Pikemen
ownership        saxons
era 0        saxons
era 1        saxons
era 2        saxons
recruit_priority_offset 14

;;;;		Graubündner Adelsritter		Schweiz		;Elite, feudal, impetuous		

type             Swiss Knights
dictionary       Swiss_Knights
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          New_Knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command
move_speed_mod   0.95
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5 + impetuous 1 
stat_sec_attr    no
stat_pri_armour  14, 5, 3, metal ;Renaissance Half Plate 10 + barded horse 2 + quality 2 ;brace lance elite 1 + arming sword 4 + impetuous -1 + Agility 1; heater 1
stat_sec_armour  0, 0, flesh
stat_heat        13	;braced lance 4 + elite -2 + barded horse 2 + Renaissance Hal Plate 6 + heater 1 + north eu 2
stat_ground      -1, -2, -3, 0 ;medium
stat_mental      17, impetuous, trained ; Base 14 + modifier 2 + charger 1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1100, 295, 200, 350, 1100, 2, 590 
armour_ug_levels 4
armour_ug_models New_Knights
ownership        saxons
era 0            saxons
era 1            saxons
era 2            saxons
recruit_priority_offset     7

;;;;		Thurgauer Berittene Armbrustschützen		Schweiz			;Superior, urban militia

type             Swiss Mounted Crossbowmen
dictionary       Swiss_Mounted_Crossbowmen
category         cavalry
class            missile
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          New_Mounted_Crossbowmen, 24, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, crossbow, legionary_name, frighten_foot
move_speed_mod   0.95 
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         7, 2, crossbow_bolt, 105, 45, missile, missile_mechanical, piercing, none, 40, 1	;light crossbow 7	;delay: partial plate +15
stat_pri_attr    ap
stat_sec         8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 4 + superior 3 + no shield 1	;delay: partial plate +15 
stat_sec_attr    no
stat_pri_armour  12, 4, 0, metal	;partial plate 12; light sword 4; none 
stat_sec_armour  0, 0, flesh
stat_heat        7	; light crossbow -2 + superior -1 + partial plate 9 + southern european 1
stat_ground      -2, -3, -4, -2	;heavy
stat_mental      10, normal, trained		;base 12 + urban militia -1 + skirmish -1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 825, 174, 180, 300, 825, 3, 87
armour_ug_levels 3
armour_ug_models New_Mounted_Crossbowmen
ownership        saxons
era 0            saxons
era 1            saxons
era 2            saxons
recruit_priority_offset    5


;------------------------------------------------------------------------------
;---------------------- Marine Einheiten --------------------------------------
;------------------------------------------------------------------------------

;;;;		Marineinfanterie			;Superior, late professional, skirmish 

type             Marine
dictionary       Marine
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Marine, 80, 0, 0.85	;leather 1; mod: superior 0.1 - skirmish 0.05
officer          Offizier
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen
move_speed_mod	 1.0
formation        1.4, 1.2, 2.8, 1.4, 3, square
stat_health      1, 2
stat_pri         11, 1, arquebus_bullet, 55, 4, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;pistol 10 + wp quality 1 ;range 50 + quality 5
stat_pri_attr    ap, prec
stat_sec         6, 3, no, 0, 0, melee, melee_blade, slashing, sword, 30, 1	;arming sword 5 + no shield 1;charge 3 ;delay 45 - no shield 15
stat_sec_attr    no
stat_pri_armour  4, 6, 0, leather	; leather 3 + quality 1;arming sword 4 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        0	;pistol -4 + arming sword 1 - quality 1 + leather 3 + north italy 1
stat_ground      1, -1, 3, 0	;light 
stat_mental      12, normal, trained	;base 12
stat_charge_dist 25
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1520, 480, 700, 200, 1520, 3, 240
armour_ug_levels 1, 2
armour_ug_models Marine, Marine
ownership        venice, slave, france, spain
era 0            venice, france, spain
era 1            venice, france, spain
era 2            venice, france, spain
recruit_priority_offset    10

;;;;		GHZ Marineinfanterie	Florenz, GHZ			;Superior, late professional

type             GHZ Marine
dictionary       GHZ_Marine
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Marine, 80, 0, 0.85	;leather 1; mod: superior 0.1 - skirmish 0.05
officer          GHZ_Offizier
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen
move_speed_mod	 1.0
formation        1.4, 1.2, 2.8, 1.4, 3, square
stat_health      1, 2
stat_pri         11, 1, arquebus_bullet, 55, 4, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;pistol 10 + wp quality 1 ;range 50 + quality 5
stat_pri_attr    ap, prec
stat_sec         6, 3, no, 0, 0, melee, melee_blade, slashing, sword, 30, 1	;arming sword 5 + no shield 1;charge 3 ;delay 45 - no shield 15
stat_sec_attr    no
stat_pri_armour  4, 6, 0, leather	; leather 3 + quality 1;arming sword 4 + agility 2; none 
stat_sec_armour  0, 0, flesh
stat_heat        0	;pistol -4 + arming sword 1 - quality 1 + leather 3 + north italy 1
stat_ground      1, -1, 3, 0	;light 
stat_mental      12, normal, trained	;base 12
stat_charge_dist 25
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1520, 480, 700, 200, 1520, 3, 240
armour_ug_levels 0, 1
armour_ug_models Marine, Marine
ownership        poland, portugal
era 0            portugal
era 1            portugal
era 2            portugal
recruit_priority_offset    10

;;;;		Algerische Korsaren			;Average, early professional

type             Korsaren
dictionary       Korsaren
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Korsaren, 80, 0, 0.725	;heavy robes 0; mod: average 0.075 - skirmish 0.05
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen
move_speed_mod	 1.0
formation        1.4, 1.2, 2.8, 1.4, 3, square
stat_health      1, 2
stat_pri         10, 1, arquebus_bullet, 50, 4, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;pistol 10;range 50
stat_pri_attr    ap, prec
stat_sec         6, 3, no, 0, 0, melee, melee_blade, slashing, sword, 30, 1	;arming sword 5 + no shield 1;charge 3 ;delay 45 - no shield 15
stat_sec_attr    no
stat_pri_armour  1, 7, 0, leather	; heavy robes 1;arming sword 4 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -4	;pistol -4 + arming sword 1 + heavy robes 1 - moor 2
stat_ground      1, -1, 3, 0	;light 
stat_mental      12, normal, trained	;base 12
stat_charge_dist 25
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1000, 330, 700, 200, 1000, 4, 165
armour_ug_levels 0
armour_ug_models Korsaren
ownership        egypt, slave
era 0            egypt
era 1            egypt
era 2            egypt
recruit_priority_offset    10

;;;;		Genueser Marineinfanterie			;Elite, late professional

type             G Marine
dictionary       G_Marine
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Marine, 80, 0, 0.875	;leather 1; mod: elite 0.125 - skirmish 0.05
officer          Offizier
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen
move_speed_mod	 1.0
formation        1.4, 1.2, 2.8, 1.4, 3, square
stat_health      1, 2
stat_pri         11, 1, arquebus_bullet, 60, 4, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;pistol 10 + wp quality 1 ;range 50 + quality 10
stat_pri_attr    ap, prec
stat_sec         7, 4, no, 0, 0, melee, melee_blade, slashing, sword, 15, 1	;arming sword 5 + no shield 1 + quality 1;charge 3 + quality 1 ;delay 45 - no shield 15 - quality 15
stat_sec_attr    no
stat_pri_armour  4, 7, 0, leather	; leather 3 + quality 1;arming sword 4 + agility 2 + quality 1; none 
stat_sec_armour  0, 0, flesh
stat_heat        -1	;pistol -4 + arming sword 1 - quality 2 + leather 3 + north italy 1
stat_ground      1, -1, 3, 0	;light 
stat_mental      12, normal, trained	;base 12
stat_charge_dist 25
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1520, 630, 700, 200, 1520, 3, 240
armour_ug_levels 1, 2
armour_ug_models Marine, Marine
ownership        denmark
era 0            denmark
era 1            denmark
era 2            denmark
recruit_priority_offset    10

;------------------------------------------------------------------------------
;---------------------- Einheiten für Frankreichs Feldzug ---------------------
;------------------------------------------------------------------------------

;;;;		Florenz Französische Gendarmen		Frankreich
 
type             F Frz Gendarmes
dictionary       F_Frz_Gendarmes      ; Gendarmes
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Gendarmes, 50, 0, 1
officer          Offizier
mount            mailed horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight, no_custom
formation        2, 4.4, 3, 6, 2, square, wedge
stat_health      1, 0
stat_pri         11, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
stat_pri_attr    no
stat_sec         11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
stat_sec_attr    no
stat_pri_armour  30, 6, 0, metal
stat_sec_armour  0, 0, flesh
stat_heat        6
stat_ground      0, -2, -4, 0
stat_mental      14, disciplined, trained
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1100, 600, 120, 95, 1100, 4, 190
armour_ug_levels 6
armour_ug_models Gendarmes
ownership        france
era 0            france
era 1            france
era 2            france

;;;;		Florenz Lyonnaiser Pikeniere		Frankreich

type             F Frz Pike Militia
dictionary       F_Frz_Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pike_Militia, 100, 0, 1
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, no_custom
move_speed_mod   0.5
formation        1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health      1, 0
stat_pri         7, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
stat_pri_attr    spear, long_pike, spear_bonus_12
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  4, 3, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        2
stat_ground      1, -2, 3, 2
stat_mental      8, normal, trained
stat_charge_dist 40
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 550, 150, 75, 60, 550, 4, 30
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        france
era 0        france
era 1        france
era 2        france

;;;;		Florenz Schweizer Reisläufer	Söldner

type             F Swiss Pikemen Mercs
dictionary       F_Swiss_Pikemen_Mercs      ; Swiss Pikemen
category         infantry
class            spearmen
voice_type       Heavy
accent           German
banner faction   main_spear
banner holy      crusade
soldier          Swiss_Pikemen, 100, 0, 1
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit, no_custom
move_speed_mod   0.5
formation        1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health      1, 0
stat_pri         14, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
stat_pri_attr    spear, long_pike, spear_bonus_12
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  4, 5, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        2
stat_ground      1, -2, 3, 2
stat_mental      12, impetuous, highly_trained
stat_charge_dist 40
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 800, 550, 115, 90, 800, 4, 110
armour_ug_levels 0
armour_ug_models new_pike
ownership        slave

;;;;		Florenz Französische Gardeschützen		Frankreich
 
type             F Aventurier
dictionary       F_Aventurier      ; Aventurier
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Aventurier, 80, 0, 1
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, hardy, can_withdraw, crossbow, start_not_skirmishing, no_custom
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 0
stat_pri         9, 3, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
stat_pri_attr    ap
stat_sec         8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
stat_sec_attr    no
stat_pri_armour  10, 5, 0, metal
stat_sec_armour  0, 0, flesh
stat_heat        5
stat_ground      1, -2, 3, 2
stat_mental      12, normal, trained
stat_charge_dist 30
stat_fire_delay  18
stat_food        60, 300
stat_cost        1, 750, 200, 90, 70, 750, 4, 170
armour_ug_levels 3, 4
armour_ug_models Aventurier, Aventurier
ownership        france
era 0            france
era 1            france
era 2            france

type             F NE Basilisk
dictionary       F_NE_Basilisk      ; Basilisk
category         siege
class            missile
voice_type       Heavy
banner faction   main_missile
banner holy      crusade
soldier          NE_Basilisk_Crew, 20, 2, 1
officer          Offizier
engine           basilisk
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode, no_custom
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, basilisk_shot, 450, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, area, launching
stat_pri_armour  4, 4, 0, leather
;stat_armour_ex   4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1200, 400, 90, 70, 1200, 4, 270
armour_ug_levels 1
armour_ug_models NE_Basilisk_Crew
ownership        france

;------------------------------------------------------------------------------
;---------------------- Einheiten der Ferrareser  -----------------------------
;------------------------------------------------------------------------------

;;;;		Ferrareser Hellebardiere	Frankreich, Modena		;Militia, urban militia

type             Ferrareser Hellebardiere
dictionary       Ferrareser_Hellebardiere
category         infantry
class            heavy
voice_type       Heavy
accent			 Mediterranean
banner faction   main_spear
banner holy      crusade
soldier          Halberd_Militia, 80, 0, 0.65	;unarmoured 0; mod: militia 0.05
officer          Offizier_Fer
officer          Flagge_Fer
officer          Trommel_Fer
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.65
formation        1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health      1, 1
stat_pri         5, 4, no, 0, 0, melee, melee_blade, piercing, axe, 135, 1	;halberd 6 - quality 1; charge 5 - quality 1; delay 120 + quality 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 9, 0, flesh		;unarmoured 0;halberd  7 - quality 1 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        5	;halberd 3 + quality 1 + north italy 1
stat_ground      1, -1, 2, 0	;light 
stat_mental      6, normal, trained	;base 7 - urban militia 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 950, 210, 350, 200, 950, 5, 105
armour_ug_levels 3
armour_ug_models Ferrareser_Hellebardiere
ownership        slave, france, england
recruit_priority_offset 8

;;;;		Ferrareser Adelsmänner		Frankreich, Modena		;Elite, feudal, impetuous
 
type             Fer Knights
dictionary       Fer_Knights      ; Gendarmes
category         cavalry
class            heavy
voice_type       Heavy
accent			 Mediterranean
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          wald_new_heavy_knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command
move_speed_mod	 1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5 + impetuous 1
stat_sec_attr    no
stat_pri_armour  12, 5, 3, metal  ; renaissance half plate 10 + quality 2; brace lance elite 1 + arming sword 4 + impetuous -1 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        11	;braced lance 4 + elite -2 + arming sword 1 + heavy horse 1 + renaissance half plate 6 + north italy 1
stat_ground      -1, -2, -3, -1	;medium
stat_mental      17, impetuous, trained		;base 14 + feudal 2 + charger 1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1100, 295, 200, 350, 1100, 2, 590
armour_ug_levels 4
armour_ug_models wald_new_heavy_knights
ownership        slave, france, england
recruit_priority_offset    15

;;;;		Ferrareser Arquebusier		Frankreich, Modena		;Average, late professional

type             Fer Arquebusiers
dictionary       Fer_Arquebusiers
category         infantry
class            missile
voice_type       Light
accent			 Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          fer_arquebusiers, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier_Fer
officer          Flagge_Fer
officer          Trommel_Fer
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        0	;late arquebus -1 + light sword -1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180
armour_ug_levels 0, 2
armour_ug_models fer_arquebusiers
ownership        slave, france, england
recruit_priority_offset    5


;------------------------------------------------------------------------------
;---------------------- Schwäbische besondere Einheiten -----------------------
;------------------------------------------------------------------------------

;;;;		Ulmer Stadtgarde 	Schwaben		;Average, urban militia

type             U Halberd Militia
dictionary       U_Halberd_Militia      ; Halberd Militia
category         infantry
class            heavy
voice_type       Heavy
accent			 German
banner faction   main_infantry
banner holy      crusade
soldier          U_Halberd_Militia, 80, 0, 0.675	;unarmoured 0; mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name, mercenary_unit
move_speed_mod   0.70
formation        1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health      1, 1
stat_pri         5, 4, no, 0, 0, melee, melee_blade, piercing, axe, 135, 1	;halberd 6 - quality 1; charge 5 - quality 1; delay 120 + quality 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 10, 0, flesh		;unarmoured 0;halberd  7 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        4	;halberd 3 + north italy 1
stat_ground      1, -1, 2, 0	;light 
stat_mental      8, normal, trained	;base 9 - urban militia 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 750, 320, 350, 200, 750, 4, 160 
armour_ug_levels 0, 1, 2, 3
armour_ug_models U_Halberd_Militia
ownership        slave, france, hre, saxons, milan, venice, hungary, poland, papal_states, spain, sicily, normans, portugal, england, scotland, byzantium, russia, denmark, timurids, montferrat, urbino, savoy
recruit_priority_offset 8

;;;;		Augsburger Stadtgarde 	Schwaben		;Average, urban militia

type             A Halberd Militia
dictionary       A_Halberd_Militia      ; Halberd Militia
category         infantry
class            heavy
voice_type       Heavy
accent			 German
banner faction   main_infantry
banner holy      crusade
soldier          A_Halberd_Militia, 80, 0, 0.675	;unarmoured 0; mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name, mercenary_unit
move_speed_mod   0.70
formation        1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health      1, 1
stat_pri         5, 4, no, 0, 0, melee, melee_blade, piercing, axe, 135, 1	;halberd 6 - quality 1; charge 5 - quality 1; delay 120 + quality 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 10, 0, flesh		;unarmoured 0;halberd  7 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        4	;halberd 3 + north italy 1
stat_ground      1, -1, 2, 0	;light 
stat_mental      8, normal, trained	;base 9 - urban militia 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 750, 320, 350, 200, 750, 4, 160 
armour_ug_levels 0, 1, 2, 3
armour_ug_models A_Halberd_Militia
ownership        slave, france, hre, saxons, milan, venice, hungary, poland, papal_states, spain, sicily, normans, portugal, england, scotland, byzantium, russia, denmark, timurids, montferrat, urbino, savoy
recruit_priority_offset 8

;;;;		Württembergisches Landesaufgebot		Alle christen		;Average, late professional

type             Wu Arquebusiers
dictionary       Wu_Arquebusiers
category         infantry
class            missile
voice_type       Light
accent			 German
banner faction   main_missile
banner holy      crusade
soldier          Wu_Arquebusiers, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier_Wu
officer          Flagge_Wu
officer          Trommel_Wu
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name, mercenary_unit
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -1	;late arquebus -1 + light sword -1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180
armour_ug_levels 0, 2
armour_ug_models Wu_Arquebusiers, Wu_Arquebusiers
ownership        slave, france, hre, saxons, milan, venice, hungary, poland, papal_states, spain, sicily, normans, portugal, england, scotland, byzantium, russia, denmark, timurids, montferrat, urbino, savoy
recruit_priority_offset    5

;------------------------------------------------------------------------------
;---------------------- Bauern Einheiten --------------------------------------
;------------------------------------------------------------------------------


;;;;		Aufständische Bauern		Rebellen		;Peasant, rural levy

type             Peasants Rebel
dictionary       Peasants_Rebel      ; Peasants
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Peasants_Rebel, 80, 0, 0.6	;unarmoured 0; mod: peasant 0
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, is_peasant, peasant, no_custom
move_speed_mod   1.0
formation        1.6, 1.6, 3.2, 3.2, 6, square
stat_health      1, 0
stat_pri         1, 3, no, 0, 0, melee, melee_simple, piercing, spear, 150, 1	;improvised farming tool 4 - quality 3; charge 4 - quality 1; delay 105 + quality 45
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 3, 0, leather		;unarmoured 0 ;farming tool 3 - quality 3 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        8	;farming tool 3 + quality 3 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      2, low, untrained	;base 4 - untrained 1 - rural 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 150, 110, 150, 200, 150, 7, 55
armour_ug_levels 0
armour_ug_models Peasants_Rebel
ownership        slave, normans, venice, hre

;;;;		Bauern		Rebellen	;not needed!!!!

type             Peasants
dictionary       Peasants      ; Peasants
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Peasants, 100, 0, 0.8
attributes       sea_faring, hide_forest, can_withdraw, is_peasant, peasant
formation        1.2, 1.2, 2.4, 2.4, 6, square
stat_health      1, 0
stat_pri         2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
;stat_pri_ex      0, 0, 0
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex      0, 0, 0
stat_sec_attr    no
stat_pri_armour  4, 2, 0, flesh
;stat_armour_ex   0, 0, 0, 0, 2, 0, 0, flesh
stat_sec_armour  0, 0, flesh
stat_heat        4
stat_ground      1, -2, 3, 4
stat_mental      3, low, untrained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 100, 50, 25, 50, 100, 4, 20
armour_ug_levels 0, 1
armour_ug_models Peasants
ownership        slave

;;;;		Aufständische Städter		Bauern ;Militia, urban militia

type             Citizen Militia
dictionary       Citizen_Militia      ; Halberd Militia
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Halberd_Militia, 80, 0, 0.675	;unarmoured 0; mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect	 horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name
move_speed_mod   0.70
formation        1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health      1, 1
stat_pri         5, 4, no, 0, 0, melee, melee_blade, piercing, axe, 135, 1	;halberd 6 - quality 1; charge 5 - quality 1; delay 120 + quality 15
stat_pri_attr    ap, light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 10, 0, flesh		;unarmoured 0;halberd  7 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        4	;halberd 3 + north italy 1
stat_ground      1, -1, 2, 0	;light 
stat_mental      8, normal, trained	;base 9 - urban militia 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 750, 210, 350, 200, 750, 5, 105, 3
armour_ug_levels 0, 1, 2, 3
armour_ug_models Halberd_Militia, Halberd_Militia, halberd_militia_ug1, halberd_militia_ug1
ownership        peasants
era 0        peasants
era 1        peasants
era 2        peasants
recruit_priority_offset 8

;;;;		Aufständische Bauern		Bauern;Peasant, rural levy

type             Revolting Peasants
dictionary       Revolting_Peasants      ; Peasants
category         infantry
class            light
voice_type       Light
banner faction   main_infantry
banner holy      crusade
soldier          Peasants_Rebel, 80, 0, 0.6	;unarmoured 0; mod: peasant 0
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, is_peasant, peasant
move_speed_mod   1.0
formation        1.6, 1.6, 3.2, 3.2, 6, square
stat_health      1, 0
stat_pri         1, 3, no, 0, 0, melee, melee_simple, piercing, spear, 150, 1	;improvised farming tool 4 - quality 3; charge 4 - quality 1; delay 105 + quality 45
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 3, 0, leather		;unarmoured 0 ;farming tool 3 - quality 3 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        8	;farming tool 3 + quality 3 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      2, low, untrained	;base 4 - untrained 1 - rural 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 150, 110, 150, 200, 150, 7, 55
armour_ug_levels 0
armour_ug_models Peasants_Rebel
ownership        peasants

;;;;		Jäger		Bauern		;Peasant, rural levy

type             Arrie Ban Archers
dictionary       Arrie_Ban_Archers      ; Arrière Ban Archers, peasant militia, levy
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          Arrie_Ban_Archers, 60, 0, 0.8
attributes       sea_faring, hide_improved_forest, can_withdraw, peasant, is_peasant
formation        1.4, 1.4, 2.8, 2.0, 5, square
stat_health      1, 1
stat_pri         1, 1, arrow, 90, 40, missile, missile_mechanical, piercing, none, 0, 1 ; short bow 1
stat_pri_attr    area
stat_sec         1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 90, 1.8 ; knife 1 - peasant 3 ; charge 1 ; knife 0 - peasant 45 + (-2) attack 45
stat_sec_attr    no
stat_pri_armour  0, 1, 0, flesh ; defense 1 - peasant 3 + agility 3
stat_sec_armour  0, 0, flesh
stat_heat        1 ; peasant militia +2 - arab 1
stat_ground      1, 1, 1, -1
stat_mental      2, low, untrained
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 113, 120, 75, 150, 113, 7, 60
armour_ug_levels 0
armour_ug_models Arrie_Ban_Archers
ownership        peasants
era 0			 peasants
era 1            peasants
recruit_priority_offset    0

;;;;		Übergelaufene Ritter	Bauern			;Elite, feudal, impetuous

type             Peasants Knights
dictionary       Peasants_Knights
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          New_Knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command
move_speed_mod	 1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5 + impetuous 1
stat_sec_attr    no
stat_pri_armour  12, 5, 3, metal  ; renaissance half plate 10 + quality 2; brace lance elite 1 + arming sword 4 + impetuous -1 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        11	;braced lance 4 + elite -2 + arming sword 1 + heavy horse 1 + renaissance half plate 6 + north italy 1
stat_ground      -1, -2, -3, -1	;medium
stat_mental      17, impetuous, trained		;base 14 + feudal 2 + charger 1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 850, 295, 200, 350, 850, 2, 590 
armour_ug_levels 4
armour_ug_models New_Knights
ownership        peasants
era 0            peasants
era 1            peasants
era 2            peasants
recruit_priority_offset     7

;;;;		Bauern Artillerie	Bauern		;militia, late professional

type             Peasant Artillery
dictionary       Peasant_Artillery     ; Serpentine
category         siege
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          peasant_crew, 20, 2, 1
officer          Offizier
engine           serpentine
attributes       sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, peasant, is_peasant
formation        1.5, 1.5, 3, 3, 3, square
stat_health      1, 0
stat_pri         6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
stat_pri_attr    no
stat_sec         65, 3, serpentine_shot, 450, 36, siege_missile, artillery_gunpowder, blunt, none, 25, 1
stat_sec_attr    ap, bp, launching
stat_pri_armour  4, 4, 0, leather
stat_sec_armour  0, 0, flesh
stat_heat        1
stat_ground      0, 0, 0, 0
stat_mental      1, low, untrained
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 900, 200, 90, 70, 900, 4, 170
armour_ug_levels 1
armour_ug_models peasant_crew 
ownership        peasants
era 0            peasants
era 1            peasants
era 2            peasants
recruit_priority_offset    7

;------------------------------------------------------------------------------
;---------------------- Machiavellis Einheiten --------------------------------
;------------------------------------------------------------------------------
; ;;;;		Patriziermiliz	Florenz
 
; type             M Dismounted Broken Lances
; dictionary       M_Dismounted_Broken_Lances      ; Dismounted Broken Lances
; category         infantry
; class            heavy
; voice_type       Heavy
; banner faction   main_infantry
; banner holy      crusade
; soldier          Dismounted_Broken_Lances, 80, 0, 1.2
; officer          Offizier
; officer          Flagge_Militia
; officer          Trommel
; attributes       sea_faring, hide_forest, very_hardy, can_withdraw, legionary_name, free_upkeep_unit
; formation        1.2, 1.2, 2.4, 2.4, 4, square
; stat_health      1, 0
; stat_pri         11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
; stat_pri_attr    no
; stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
; stat_sec_attr    no
; stat_pri_armour  15, 6, 4, metal
; stat_sec_armour  0, 0, flesh
; stat_heat        4
; stat_ground      1, 0, 2, 0
; stat_mental      16, normal, highly_trained
; stat_charge_dist 30
; stat_fire_delay  0
; stat_food        60, 300
; stat_cost        1, 800, 100, 75, 55, 700, 4, 120
; armour_ug_levels 5, 6
; armour_ug_models M_Dismounted_Broken_Lances, M_Dismounted_Broken_Lances
; ownership        poland
; era 0            poland
; era 1            poland
; era 2            poland
; recruit_priority_offset 8

; ;;;;		Handrohrschützenmiliz		Florenz

; type             M Hand Gunners
; dictionary       M_Hand_Gunners      ; Hand Gunners
; category         infantry
; class            missile
; voice_type       Light
; banner faction   main_missile
; banner holy      crusade
; soldier          Hand_Gunners, 80, 0, 0.8
; officer          Offizier
; officer          Flagge_Militia
; officer          Trommel
; attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen, start_not_skirmishing, legionary_name, free_upkeep_unit
; formation        1.2, 1.2, 2.4, 2.4, 4, square
; stat_health      1, 0
; stat_pri         12, 2, musket_bullet, 60, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
; stat_pri_attr    ap
; stat_sec         10, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
; stat_sec_attr    no
; stat_pri_armour  5, 5, 0, leather
; stat_sec_armour  0, 0, flesh
; stat_heat        5
; stat_ground      1, -2, 3, 2
; stat_mental      10, normal, trained
; stat_charge_dist 30
; stat_fire_delay  0
; stat_food        60, 300
; stat_cost        1, 650, 50, 75, 55, 650, 4, 160
; armour_ug_levels 2, 3
; armour_ug_models m_new_handgunners, new_handgunners
; ownership        poland
; era 0            poland
; era 1            poland
; era 2            poland
; recruit_priority_offset    11

;;;;		Scudati		Florenz				;Elite, late professional

type             Shield Bearer
dictionary       Shield_Bearer
category         infantry
class            heavy
voice_type       Heavy
banner faction   main_infantry
banner holy      crusade
soldier          Shield_Bearer, 80, 0, 1.325 	;partial plate 5; mod: elite 0.125 + kite shield 0.1
officer          Offizier
officer          Flagge_Militia
officer		 	 Trommel
attributes       sea_faring, hide_forest, hardy, can_withdraw, start_not_skirmishing, legionary_name, hardy
move_speed_mod   0.8
formation        1.2, 1.0, 2.4, 2.0, 3, square
stat_health      1, 2
stat_pri         15, 1, javelin, 60, 4, thrown, missile_mechanical, piercing, spear, 25, 1	;pilum 12 + quality 2 + shoot quality 1; range: 50 + quality 10
;stat_pri_ex      0, 0, 0
stat_pri_attr    ap, prec
stat_sec         7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1	;light sword 3 + wp quality 1 + quality 3; charge 2 + quality 1  ; delay 15 - quality 30 + partial plate 15
stat_sec_attr    no
stat_pri_armour  13, 8, 5, metal	;partial plate 12 + quality 1; light sword 5 + quality 3;kite 5
stat_sec_armour  0, 0, flesh
stat_heat        10	;quality -2 + partial plate 9 + kite 2 + north italy 1
stat_ground      1, 0, 2, 0	;heavy
stat_mental      15, disciplined, highly_trained	;base: 14 + highly_trained 1 + late pro 0
stat_charge_dist 30
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 2620, 360, 420, 1400, 2620, 4, 180
armour_ug_levels 4
armour_ug_models Shield_Bearer
ownership        poland
era 0            poland
era 1            poland
era 2            poland
recruit_priority_offset    10

;;;;		Reguläre Veliti		Florenz				;Superior, late professional 

type             M Arquebusiers
dictionary       M_Arquebusiers      ; Arquebusiers
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          New_Arquebusiers, 60, 0, 0.7		;leather 1;mod: missile -0.1 + superior 0.1 
officer          Offizier
officer          Flagge_Militia
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name
move_speed_mod   0.9
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         23, 1, musket_bullet, 145, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 40, 1	;heavy musket 22 + late pro 1; range: 140 + quality 5 ;delay: partial plate +15
stat_pri_attr    ap, bp, area
stat_sec         3, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -1 ;charge: 2 + quality -1 ;delay: 15 + no shield -15 + quality 15; delay: partial plate +15
stat_sec_attr    no
stat_pri_armour  4, 4, 0, leather	;leather 3 + quality 1;light sword 5 + quality -1; none 
stat_sec_armour  0, 0, flesh
stat_heat        3	;heavy musket 1 + light sword -1 + quality -1 + north italy 1 + leather 3
stat_ground      1, -1, 3, 0	;light  
stat_mental      11, disciplined, highly_trained	;base 12 + missile -2 + late pro 0 + highly_trained 1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1178, 180, 413, 150, 1178, 2, 90
armour_ug_levels 0, 2
armour_ug_models M_New_Arquebusiers, M_New_Arquebusiers
ownership        poland
era 0            poland
era 1            poland
era 2            poland
recruit_priority_offset    12

;;;;		Leichte Kavallerie		Florenz				;Superior, late professional  

type             M Mounted Crossbowmen
dictionary       M_Mounted_Crossbowmen      ; Mounted Crossbowmen
category         cavalry
class            missile
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          New_Mounted_Crossbowmen, 24, 0, 1
officer          Offizier
mount            fast pony
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, crossbow, legionary_name, frighten_foot
move_speed_mod   0.95 
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         7, 2, crossbow_bolt, 105, 45, missile, missile_mechanical, piercing, none, 40, 1	;light crossbow 7	;delay: partial plate +15
stat_pri_attr    ap
stat_sec         8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 4 + superior 3 + no shield 1	;delay: partial plate +15 
stat_sec_attr    no
stat_pri_armour  12, 4, 0, metal	;partial plate 12; light sword 4; none 
stat_sec_armour  0, 0, flesh
stat_heat        7	; light crossbow -2 + superior -1 + partial plate 9 + southern european 1
stat_ground      -2, -3, -4, -2	;heavy
stat_mental      12, disciplined, highly_trained		;base 12 + late pro 0 + skirmish -1 + highly_trained 1
stat_charge_dist 45
stat_fire_delay  18
stat_food        60, 300
stat_cost        5, 930, 159, 165, 300, 930, 2, 80
armour_ug_levels 2, 3
armour_ug_models New_Mounted_Crossbowmen, New_Mounted_Crossbowmen
ownership        poland
era 0            poland
era 1            poland
era 2            poland
recruit_priority_offset    5

;;;;		Gendarmen		Florenz				;Elite, late professional 

type             M Lancers
dictionary       M_Lancers      ; Lancers
category         cavalry
class            heavy
voice_type       Heavy
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Gendarmes, 32, 0, 1
officer          Offizier
mount            armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, hardy 
move_speed_mod	 0.85 
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         8, 15, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1 	;heavy lance 0 + no shield 1 + late professional 1 + exceptional 6
stat_pri_attr    no
stat_sec         13, 5, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;arming sword 5 + no shield 1 + late professional 1 + exceptional 6
stat_sec_attr    no
stat_pri_armour  21, 6, 0, metal ; armoured horse 8 +  3Q Plate 12 + quality 1;exceptional 2 + arming sword 4; none
stat_sec_armour  0, 0, flesh
stat_heat        16 ;heavy lance 4 + elite -2 + arming sword 1 + armoured horse 5 + 3Q Plate 7 + north italy 1
stat_ground      -2, -3, -4, -2	;heavy 
stat_mental      18, disciplined, highly_trained	;base 16 + late pro 0 + charger 1 + training 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 2000, 272, 240, 1040, 2000, 2, 136
armour_ug_levels 6
armour_ug_models Gendarmes
ownership        poland
era 0            poland
era 1            poland
era 2            poland
recruit_priority_offset    15

;;;;		Außerordentliche Veliti		Florenz				;Superior, late professional 

type             M Crossbowmen
dictionary       M_Crossbowmen
category         infantry
class            missile
voice_type       Light
banner faction   main_missile
banner holy      crusade
soldier          m_crossbowmen, 48, 0, 0.6	;unarmoured 0;mod: missile -0.1 + superior 0.1 
officer          Offizier
officer          Flagge_Militia
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, legionary_name, start_not_skirmishing
move_speed_mod   1.0
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         11, 1, steel_crossbow_bolt, 155, 20, missile, missile_mechanical, piercing, none, 25, 1 ;steel crossbow 11 ;range: 150 + quality 5
stat_pri_attr    ap, area
stat_sec         3, 1, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1		;light sword 3 + no shield 1 + quality -1 ;charge: 2 + quality -1 ;delay: 15 + no shield -15 + quality 15
stat_sec_attr    no
stat_pri_armour  0, 7, 0, flesh		;unarmoured 0;light sword 5 + quality -1 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -1 ;light sword -1 - quality 1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      5, disciplined, trained	;base 7 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        3, 390, 153, 360, 120, 390, 2, 77
armour_ug_levels 3
armour_ug_models m_crossbowmen
ownership        poland
era 0            poland
era 1            poland
era 2            poland
recruit_priority_offset 8

;;;;		Reguläre Pikeniere		Florenz				;Superior, late professional 
 
type             M Pikemen
dictionary       M_Pikemen      
category         infantry
class            spearmen
voice_type       Heavy
banner faction   main_spear
banner holy      crusade
soldier          Tercio_Pikemen, 100, 0, 0.7		;unarmoured 0;mod: superior 0.1
officer          Offizier
officer          Flagge_Militia
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_forest, can_withdraw, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;pike 2 + quality 1;charge 4 + quality 1; delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 2, 0, flesh		; unarmoured 0 + quality 1; (pike 1 + quality 1 + agility 3) / 2; none
stat_sec_armour  0, 0, flesh
stat_heat        4	;pike 4 - quality 1 + north italy 1
stat_ground      0, -1, 1, 0	;light
stat_mental      13, disciplined, highly_trained	;base 12 + highly_trained 1
stat_charge_dist 40
stat_fire_delay  0
stat_food        60, 300
stat_cost        4, 1375, 381, 375, 250, 1375, 4, 191
armour_ug_levels 0, 2, 3
armour_ug_models Pikemen, Pikemen, Pikemen
ownership        poland
era 0            poland
era 1            poland
era 2            poland
recruit_priority_offset 8

;;;;		Außerordentliche Pikeniere		Florenz				;Average, late professional 

type             M Pike Militia
dictionary       M_Pike_Militia      ; Pike Militia
category         infantry
class            spearmen
voice_type       Light
banner faction   main_spear
banner holy      crusade
soldier          Pike_Militia, 100, 0, 0.875	;breastplate 2;mod: 0.075
officer          Offizier
officer          Flagge_Militia
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, pike, legionary_name, frighten_mounted
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 12, square, phalanx
stat_health      1, 1
stat_pri         2, 4, no, 0, 0, melee, melee_blade, piercing, spear, 105, 1	;pike 2; charge 4; delay 105
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  8, 1, 0, metal		;breastplate 8; (pike 1 + agility 2)/2; none 
stat_sec_armour  0, 0, flesh
stat_heat        11	;pike 4 + breastplate 5 + north eu 2
stat_ground      0, -1, 1, 1	;light 
stat_mental      9, disciplined, trained	;base 9 + late pro 0
stat_charge_dist 40
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1225, 294, 375, 1250, 1225, 4, 147
armour_ug_levels 0, 1, 2, 3
armour_ug_models new_pike, new_pike, new_pike, new_pike
ownership        poland
era 0            poland
era 1            poland
era 2            poland
recruit_priority_offset 15

;------------------------------------------------------------------------------
;---------------------- AoR Einheiten -----------------------------------------
;------------------------------------------------------------------------------

;---------------------- Einheiten für alle AoRs -------------------------------
;;;;		Condottiere				;Elite, Mercenary, impetuous

type             AoR Condottiere
dictionary       AoR_condottiere      ; Lancers
category         cavalry
class            heavy
voice_type       Heavy
accent			 Mediterranean
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          AoR_condottiere, 32, 0, 1
mount            armoured horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_forest, can_withdraw, can_formed_charge, mercenary_unit, frighten_foot, no_custom, free_upkeep_unit
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;braced lance 0 + elite 5 + no shield 1 + impetuous 1
stat_pri_attr    no
stat_sec         11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 4 + elite 5 + no shield 1 + impetuous 1
stat_sec_attr    no
stat_pri_armour  13, 4, 0, metal	; 3Q Plate 12 + quality 1 ;elite 1 + light sword 4 + impetuous -1; none 
stat_sec_armour  0, 0, flesh
stat_heat        11	;brace lance 4 + elite -2 + heavy horse 1 + 3Q Plate 7 + north italy 1
stat_ground      -2, -3, -4, -2	;medium
stat_mental      12, low, trained		;base 14 + italian merc -3 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 480, 676, 320, 1040, 480, 2, 338
armour_ug_levels 6
armour_ug_models AoR_condottiere
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Uskoken 		;Elite, local, skirmish, reckless 

type             AoR Uskoken
dictionary       AoR_Uskoken
category         infantry
class            missile
voice_type       Light
accent			 East_European
banner faction   main_missile
banner holy      crusade
soldier          AoR_Uskoken, 55, 0, 0.675	;heavy robes 0;mod: skirmish -0.05 + elite 0.125 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen, legionary_name, fire_by_rank, no_custom, free_upkeep_unit
move_speed_mod   1.0
formation        1.4, 1.4, 2.8, 2.0, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 110, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;arquebus 15; range: 100 + quality 10
stat_pri_attr    ap, bp, area
stat_sec         5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1		;light sword 3 + no shield 1 + quality 1 + reckless 2;charge: 2 + quality 1; delay: 15 + no shield -15 + quality -15
stat_sec_attr    no
stat_pri_armour  1, 8, 0, flesh		;heavy robes 1;light sword 5 + quality 2 + reckless -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -3	;arquebus -2 + light sword -1 + quality -2 + heavy robes 1 + balkan 1
stat_ground      1, -1, 3, 0	;light
stat_mental      14, impetuous, trained	;base 14 + skirmish -1 + reckless 1
stat_charge_dist 10
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 900, 330, 413, 75, 900, 2, 165
armour_ug_levels 0
armour_ug_models AoR_Uskoken
ownership        all
info_pic_dir     aor
card_pic_dir     AoR

;---------------------- Venetien ----------------------------------------------
;;;;		Venetien Pavese Armbrustschützen 		;Average, urban militia 
 
type             AoR Pavise Crossbowmen Venetia
dictionary       AoR_Pavise_Crossbowmen_Venetia
category         infantry
class            missile
voice_type       Heavy
accent           Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          AoR_Pavise_Crossbowmen_Venetia, 48, 0, 0.725		;unarmoured 0;mod: missile -0.1 + average 0.075 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, start_not_skirmishing, legionary_name, no_custom
move_speed_mod   0.8
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         10, 1, crossbow_bolt, 140, 20, missile, missile_mechanical, piercing, none, 25, 1	;pavise crossbow 10; range: 140 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2 ;charge: 2 + quality -1 ;delay 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  3, 6, 0, metal		;unarmoured 0 + pavise back 3;light sword 5 + quality -2 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        5	;pavise crossbow -1 + light sword -1 + back 1 + north eu 2 + pavise 4
stat_ground      1, -1, 3, 1	;light
stat_mental      6, normal, trained		;base 9 + missile -2 + urban militia -1
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 870, 216, 360, 240, 870, 4, 108
armour_ug_levels 0, 1
armour_ug_models AoR_Pavise_Crossbowmen_Venetia, AoR_Pavise_Crossbowmen_Venetia_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR

;;;;		Venetien Pavese-Stadtwache			;Average, urban militia 
 
type             AoR Pavise Militia Venetia
dictionary       AoR_Pavise_Militia_Venetia
category         infantry
class            light
voice_type       Light
accent			 Mediterranean
banner faction   main_infantry
banner holy      crusade
soldier          AoR_Pavise_Militia_Venetia, 60, 0, 0.825	;unarmoured 0; mod: average 0.075 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   0.8
formation        1.2, 1.0, 2.4, 2.0, 4, square, shield_wall
stat_health      1, 1
stat_pri         3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;light sword 3; charge 2 ; delay 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 6, 8, flesh		;unarmoured 0 ;light sword 5 + agility 3 - pavise 2; pavise 8
stat_sec_armour  0, 0, flesh
stat_heat        5	;pavise 4 + north italy 1
stat_ground      1, -1, 3, 0	;light 
stat_mental      8, normal, trained	;base 9 - urban militia 1 
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 600, 132, 240, 120, 600, 4, 66
armour_ug_levels 0, 2
armour_ug_models AoR_Pavise_Militia_Venetia, AoR_Pavise_Militia_Venetia_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR

;---------------------- Lombardei ---------------------------------------------
;;;;		Lombardei Pavese Armbrustschützen  		;Average, urban militia 
 
type             AoR Pavise Crossbowmen Lombardy
dictionary       AoR_Pavise_Crossbowmen_Lombardy
category         infantry
class            missile
voice_type       Heavy
accent           Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          AoR_Pavise_Crossbowmen_Lombardy, 48, 0, 0.725		;unarmoured 0;mod: missile -0.1 + average 0.075 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, start_not_skirmishing, legionary_name, no_custom
move_speed_mod   0.8
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         10, 1, crossbow_bolt, 140, 20, missile, missile_mechanical, piercing, none, 25, 1	;pavise crossbow 10; range: 140 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2 ;charge: 2 + quality -1 ;delay 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  3, 6, 0, metal		;unarmoured 0 + pavise back 3;light sword 5 + quality -2 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        5	;pavise crossbow -1 + light sword -1 + back 1 + north eu 2 + pavise 4
stat_ground      1, -1, 3, 1	;light
stat_mental      6, normal, trained		;base 9 + missile -2 + urban militia -1
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 870, 216, 360, 240, 870, 4, 108
armour_ug_levels 0, 1
armour_ug_models AoR_Pavise_Crossbowmen_Lombardy, AoR_Pavise_Crossbowmen_Lombardy_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Lombardei Provisionati	Schwertkämpfer		;Superior, Late professional

type             AoR Provisionati Swordsmen Lombardy
dictionary       AoR_Provisionati_Swordsmen_Lombardy
category         infantry
class            heavy
voice_type       Heavy
accent			 Mediterranean
banner faction   main_infantry
banner holy      crusade
soldier          AoR_Provisionati_Swordsmen_Lombardy, 60, 0, 0.8	;unarmoured 0; mod: superior 0.1 + kite shield 0.1
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   0.9
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 	;light sword 3 + quality 1; charge 2 + quality 1 ;delay 15 - quality 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 10, 5, metal	;unarmoured 0 + quality 1;light sword 5 + quality 2 + agility 3; kite shield 5
stat_sec_armour  0, 0, flesh
stat_heat        2	;quality -1 + kite shield 2 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      12, normal, trained	;base 12 - late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 900, 353, 300, 300, 900, 3, 176
armour_ug_levels 0, 2
armour_ug_models AoR_Provisionati_Swordsmen_Lombardy, AoR_Provisionati_Swordsmen_Lombardy_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Ligurien ----------------------------------------------
;;;;		Ligurien Pavese Armbrustschützen 		;Average, urban militia
 
type             AoR Pavise Crossbowmen Liguria
dictionary       AoR_Pavise_Crossbowmen_Liguria
category         infantry
class            missile
voice_type       Heavy
accent           Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          AoR_Pavise_Crossbowmen_Liguria, 48, 0, 0.725		;unarmoured 0;mod: missile -0.1 + average 0.075 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, start_not_skirmishing, legionary_name, no_custom
move_speed_mod   0.8
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         10, 1, crossbow_bolt, 140, 20, missile, missile_mechanical, piercing, none, 25, 1	;pavise crossbow 10; range: 140 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2 ;charge: 2 + quality -1 ;delay 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  3, 6, 0, metal		;unarmoured 0 + pavise back 3;light sword 5 + quality -2 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        5	;pavise crossbow -1 + light sword -1 + back 1 + north eu 2 + pavise 4
stat_ground      1, -1, 3, 1	;light
stat_mental      6, normal, trained		;base 9 + missile -2 + urban militia -1
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 870, 216, 360, 240, 870, 4, 108
armour_ug_levels 0, 1
armour_ug_models AoR_Pavise_Crossbowmen_Liguria, AoR_Pavise_Crossbowmen_Liguria_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Ligurien Provisionati Speerträger		;superior, late professional
 
type             AoR Provisionati Spearmen Liguria
dictionary       AoR_Provisionati_Spearmen_Liguria
category         infantry
class            spearmen
voice_type       Heavy
accent			 Mediterranean
banner faction   main_spear
banner holy      crusade
soldier          AoR_Provisionati_Spearmen_Liguria, 80, 0, 0.8	;unarmoured 0; mod: superior 0.1 + kite shield 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +4, camel +4
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   0.9
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         4, 4, no, 0, 0, melee, melee_blade, piercing, spear, 45, 1 	;spear 3 + quality 1; charge 3 + quality 1 ;delay 60 - quality 15
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 6, 7, metal	;unarmoured 0 + quality 1;spear 1 + quality 2 + agility 3; kite shield 5 + spear 2
stat_sec_armour  0, 0, flesh
stat_heat        3	;spear 1 - quality 1 + kite shield 2 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      12, normal, trained	;base 12 - late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 750, 353, 150, 300, 750, 3, 176
armour_ug_levels 0, 2
armour_ug_models AoR_Provisionati_Spearmen_Liguria, AoR_Provisionati_Spearmen_Liguria_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Provence ----------------------------------------------
;;;;		Provence Arkebusiere		;Average, late professional

type             AoR Arquebusiers Provence
dictionary       AoR_Arquebusiers_Provence
category         infantry
class            missile
voice_type       Light
accent			 French
banner faction   main_missile
banner holy      crusade
soldier          AoR_Arquebusiers_Provence, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        0	;late arquebus -1 + light sword -1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180
armour_ug_levels 0
armour_ug_models AoR_Arquebusiers_Provence
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Provence Landesaufgebot		;peasant militia, rural levy

type             AoR Levy Spear Militia Provence		; Arrière Ban Spear Militia, peasant militia, levy
dictionary       AoR_Levy_Spear_Militia_Provence
category         infantry
class            spearmen
voice_type       Light
accent			 French
banner faction   main_spear
banner holy      crusade
soldier          AoR_Levy_Spear_Militia_Provence, 80, 0, 0.775, 0.3
mount_effect     horse +1, camel +1
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, no_custom, free_upkeep_unit
move_speed_mod	 0.95
formation        1.2, 1.2, 2.4, 2.4, 5, square, schiltrom
stat_health      1, 0
stat_pri         1, 1, no, 0, 0, melee, melee_blade, piercing, spear, 90, 0.6 ; spear 3 - peasant militia 2 ; charge 1 ; spear 60 + peasant militia 30
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 2, 5, flesh ; thick clothes 1 ; defense 1 - peasant militia 2 + agility 3 ; shield 4 + spearmen 2 - quality 1
stat_sec_armour  0, 0, flesh
stat_heat        3 ; shield 2 + peasant militia 2 - arab 1
stat_ground      1, 1, 1, -1
stat_mental      3, low, untrained
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 400, 210, 200, 400, 400, 6, 105
armour_ug_levels 0
armour_ug_models AoR_Levy_Spear_Militia_Provence
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Piedmont ----------------------------------------------
;;;;		Piedmont Arkebusiere		;average, late professional

type             AoR Arquebusiers Piedmont
dictionary       AoR_Arquebusiers_Piedmont
category         infantry
class            missile
voice_type       Light
accent			 Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          AoR_Arquebusiers_Piedmont, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -1	;late arquebus -1 + light sword -1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180
armour_ug_levels 0
armour_ug_models AoR_Arquebusiers_Piedmont
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Piedmont Provisionati Speerträger	;superior, late professional
 
type             AoR Provisionati Spearmen Piedmont
dictionary       AoR_Provisionati_Spearmen_Piedmont
category         infantry
class            spearmen
voice_type       Heavy
accent			 Mediterranean
banner faction   main_spear
banner holy      crusade
soldier          AoR_Provisionati_Spearmen_Piedmont, 80, 0, 0.8	;unarmoured 0; mod: superior 0.1 + kite shield 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +4, camel +4
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   0.9
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         4, 4, no, 0, 0, melee, melee_blade, piercing, spear, 45, 1 	;spear 3 + quality 1; charge 3 + quality 1 ;delay 60 - quality 15
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 6, 7, metal	;unarmoured 0 + quality 1;spear 1 + quality 2 + agility 3; kite shield 5 + spear 2
stat_sec_armour  0, 0, flesh
stat_heat        3	;spear 1 - quality 1 + kite shield 2 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      12, normal, trained	;base 12 - late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 750, 353, 150, 300, 750, 3, 176
armour_ug_levels 0, 2
armour_ug_models AoR_Provisionati_Spearmen_Piedmont, AoR_Provisionati_Spearmen_Piedmont_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Burgund -----------------------------------------------
;;;;		Burgund Arkebusiere		;average, late professional

type             AoR Arquebusiers Burgundy
dictionary       AoR_Arquebusiers_Burgundy
category         infantry
class            missile
voice_type       Light
accent			 French
banner faction   main_missile
banner holy      crusade
soldier          AoR_Arquebusiers_Burgundy, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        0	;late arquebus -1 + light sword -1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180
armour_ug_levels 0
armour_ug_models AoR_Arquebusiers_Burgundy
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Burgund Landesaufgebot		;peasant militia, rural levy

type             AoR Levy Spear Militia Burgundy		; Arrière Ban Spear Militia, peasant militia, levy
dictionary       AoR_Levy_Spear_Militia_Burgundy
category         infantry
class            spearmen
voice_type       Light
accent		     French
banner faction   main_spear
banner holy      crusade
soldier          AoR_Levy_Spear_Militia_Burgundy, 80, 0, 0.775, 0.3
mount_effect     horse +1, camel +1
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, no_custom, free_upkeep_unit
move_speed_mod	 0.95
formation        1.2, 1.2, 2.4, 2.4, 5, square, schiltrom
stat_health      1, 0
stat_pri         1, 1, no, 0, 0, melee, melee_blade, piercing, spear, 90, 0.6 ; spear 3 - peasant militia 2 ; charge 1 ; spear 60 + peasant militia 30
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 2, 5, flesh ; thick clothes 1 ; defense 1 - peasant militia 2 + agility 3 ; shield 4 + spearmen 2 - quality 1
stat_sec_armour  0, 0, flesh
stat_heat        3 ; shield 2 + peasant militia 2 - arab 1
stat_ground      1, 1, 1, -1
stat_mental      3, low, untrained
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 400, 210, 200, 400, 400, 6, 105
armour_ug_levels 0
armour_ug_models AoR_Levy_Spear_Militia_Burgundy
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Burgundische Ritter 		;elite, feudal, impetuous

type             AoR Burgundian Knights
dictionary       AoR_Burgundian_Knights
category         cavalry
class            heavy
voice_type       Heavy
accent           French
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          AoR_Burgundian_Knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit, no_custom
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 3, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5 + impetuous 1
stat_sec_attr    ap
stat_pri_armour  12, 4, 3, metal	;renaissance half plate 10 + quality 2;horseman's mace 3 + elite 1 + impetuous -1 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        14	;braced lance 4 + elite -2 + horseman's mace 2 + heavy horse 1 + renaissance half plate 6 + heater 1 + north eu 2
stat_ground      -1, -2, -3, 0	;medium
stat_mental      17, impetuous, trained		;base 14 + feudal 2 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1840, 298, 200, 450, 1840, 2, 595
armour_ug_levels 6
armour_ug_models AoR_Burgundian_Knights
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Schwaben ----------------------------------------------
;;;;		Schwaben Armbrustschützen 				;Militia, urban militia 

type             AoR Crossbowmen Swabia
dictionary       AoR_Crossbowmen_Swabia
category         infantry
class            missile
voice_type       Light
accent           German
banner faction   main_missile
banner holy      crusade
soldier          AoR_Crossbowmen_Swabia, 48, 0, 0.6	;unarmoured 0;mod: missile -0.1 + militia 0.05 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, legionary_name, start_not_skirmishing, no_custom
move_speed_mod   1.0
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         11, 1, steel_crossbow_bolt, 145, 20, missile, missile_mechanical, piercing, none, 25, 1 ;steel crossbow 11 ;range: 150 + quality -5
stat_pri_attr    ap, area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1		;light sword 3 + no shield 1 + quality -3 ;charge: 2 + quality -1 ;delay: 15 + no shield -15 + quality 45
stat_sec_attr    no
stat_pri_armour  0, 5, 0, flesh		;unarmoured 0;light sword 5 + quality -3 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        2 ;light sword -1 + quality 1 + north eu 2
stat_ground      1, -1, 3, 0	;light
stat_mental      4, low, trained	;base 7 + missile -2 + urban militia -1 
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 630, 156, 360, 120, 630, 5, 78
armour_ug_levels 0
armour_ug_models AoR_Crossbowmen_Swabia
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Schwaben Landsknechte  		;Superior, late professional

type             AoR Landschneckt Pikemen Swabia
dictionary       AoR_Landschneckt_Pikemen_Swabia
category         infantry
class            spearmen
voice_type       Heavy
accent           German
banner faction   main_spear
banner holy      crusade
soldier          AoR_Landschneckt_Pikemen_Swabia, 100, 0, 0.7		;unarmoured 0;mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, pike, legionary_name, frighten_mounted, no_custom, free_upkeep_unit
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;pike 2 + quality 1;charge 4 + quality 1; delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 2, 0, flesh		; unarmoured 0 + quality 1; (pike 1 + quality 1 + agility 3) / 2; none
stat_sec_armour  0, 0, flesh
stat_heat        5	;pike 4 - quality 1 + north eu 2
stat_ground      0, -1, 1, 1	;light 
stat_mental      12, disciplined, trained	;base 12
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1125, 575, 375, 250, 1125, 3, 288
armour_ug_levels 0
armour_ug_models AoR_Landschneckt_Pikemen_Swabia
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Schwäbische Ritter  	;elite, feudal, impetuous

type             AoR Swabian Knights
dictionary       AoR_Swabian_Knights
category         cavalry
class            heavy
voice_type       Heavy
accent			 German
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          AoR_Swabian_Knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit, no_custom
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 3, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5 + impetuous 1
stat_sec_attr    ap
stat_pri_armour  12, 4, 3, metal	;renaissance half plate 10 + quality 2;horseman's mace 3 + elite 1 + impetuous -1 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        14	;braced lance 4 + elite -2 + horseman's mace 2 + heavy horse 1 + renaissance half plate 6 + heater 1 + north eu 2
stat_ground      -1, -2, -3, 0	;medium
stat_mental      17, impetuous, trained		;base 14 + feudal 2 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1840, 298, 200, 450, 1840, 2, 595
armour_ug_levels 6
armour_ug_models AoR_Swabian_Knights
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Schweiz -----------------------------------------------
;;;		Eidgenössische Pikeniere 				;Superior, late professional

type             AoR Pikemen Swiss
dictionary       AoR_Pikemen_Swiss
category         infantry
class            heavy
voice_type       Heavy
accent			 German
banner faction   main_infantry
banner holy      crusade
soldier          AoR_Pikemen_Swiss, 100, 0, 0.9	;breastplate 2; mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, pike, legionary_name, frighten_mounted, no_custom, free_upkeep_unit
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;pike 2 + quality 1;charge 4 + quality 1; delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  9, 2, 0, metal		;breastplate 8 + quality 1; (pike 1 + quality 1 + agility 2)/2; none 
stat_sec_armour  0, 0, flesh
stat_heat        10	;pike 4 - quality 1 + north eu 2 + breastplate 5
stat_ground      0, -1, 1, 1	;light
stat_mental      12, disciplined, trained	;base 12 + late pro 0
stat_charge_dist 40
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1469, 388, 375, 1250, 1469, 3, 194
armour_ug_levels 0
armour_ug_models AoR_Pikemen_Swiss
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Eidgenössische Armbrustschützen    ;militia, urban militia

type             AoR Crossbowmen Swiss
dictionary       AoR_Crossbowmen_Swiss
category         infantry
class            missile
voice_type       Light
accent           German
banner faction   main_missile
banner holy      crusade
soldier          AoR_Crossbowmen_Swiss, 48, 0, 0.6	;unarmoured 0;mod: missile -0.1 + militia 0.05 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, legionary_name, start_not_skirmishing, no_custom
move_speed_mod   1.0
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         11, 1, steel_crossbow_bolt, 145, 20, missile, missile_mechanical, piercing, none, 25, 1 ;steel crossbow 11 ;range: 150 + quality -5
stat_pri_attr    ap, area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1		;light sword 3 + no shield 1 + quality -3 ;charge: 2 + quality -1 ;delay: 15 + no shield -15 + quality 45
stat_sec_attr    no
stat_pri_armour  0, 5, 0, flesh		;unarmoured 0;light sword 5 + quality -3 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        2 ;light sword -1 + quality 1 + north eu 2
stat_ground      1, -1, 3, 0	;light
stat_mental      4, low, trained	;base 7 + missile -2 + urban militia -1 
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 630, 156, 360, 120, 630, 5, 78
armour_ug_levels 0
armour_ug_models AoR_Crossbowmen_Swiss
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Baiern ------------------------------------------------
;;;;		Baiern Arkebusiere		;average, late professional

type             AoR Arquebusiers Bavaria
dictionary       AoR_Arquebusiers_Bavaria
category         infantry
class            missile
voice_type       Light
accent			 German
banner faction   main_missile
banner holy      crusade
soldier          AoR_Arquebusiers_Bavaria, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        0	;late arquebus -1 + light sword -1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180
armour_ug_levels 0
armour_ug_models AoR_Arquebusiers_Bavaria
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Baiern Landsknechte 				;Superior, late professional

type             AoR Landschneckt Pikemen Bavaria
dictionary       AoR_Landschneckt_Pikemen_Bavaria
category         infantry
class            spearmen
voice_type       Heavy
accent           German
banner faction   main_spear
banner holy      crusade
soldier          AoR_Landschneckt_Pikemen_Bavaria, 100, 0, 0.7		;unarmoured 0;mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, pike, legionary_name, frighten_mounted, no_custom, free_upkeep_unit
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;pike 2 + quality 1;charge 4 + quality 1; delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 2, 0, flesh		; unarmoured 0 + quality 1; (pike 1 + quality 1 + agility 3) / 2; none
stat_sec_armour  0, 0, flesh
stat_heat        5	;pike 4 - quality 1 + north eu 2
stat_ground      0, -1, 1, 1	;light 
stat_mental      12, disciplined, trained	;base 12
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1125, 575, 375, 250, 1125, 3, 288
armour_ug_levels 0
armour_ug_models AoR_Landschneckt_Pikemen_Bavaria
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Bairische Ritter 		;elite, feudal, impetuous

type             AoR Bavarian Knights
dictionary       AoR_Bavarian_Knights
category         cavalry
class            heavy
voice_type       Heavy
accent			 German
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          AoR_Bavarian_Knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit, no_custom
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 3, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5 + impetuous 1
stat_sec_attr    ap
stat_pri_armour  12, 4, 3, metal	;renaissance half plate 10 + quality 2;horseman's mace 3 + elite 1 + impetuous -1 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        14	;braced lance 4 + elite -2 + horseman's mace 2 + heavy horse 1 + renaissance half plate 6 + heater 1 + north eu 2
stat_ground      -1, -2, -3, 0	;medium
stat_mental      17, impetuous, trained		;base 14 + feudal 2 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1840, 298, 200, 450, 1840, 2, 595
armour_ug_levels 6
armour_ug_models AoR_Bavarian_Knights
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Erblande ----------------------------------------------
;;;;		Erblande Arkebusiere	     ;average, late pro	

type             AoR Arquebusiers Heredity Land
dictionary       AoR_Arquebusiers_Heredity_Land
category         infantry
class            missile
voice_type       Light
accent			 German
banner faction   main_missile
banner holy      crusade
soldier          AoR_Arquebusiers_Heredity_Land, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        0	;late arquebus -1 + light sword -1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180
armour_ug_levels 0
armour_ug_models AoR_Arquebusiers_Heredity_Land
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Erblande Landsknechte 					;Superior, late professional

type             AoR Landschneckt Pikemen Heredity Land
dictionary       AoR_Landschneckt_Pikemen_Heredity_Land
category         infantry
class            spearmen
voice_type       Heavy
accent           German
banner faction   main_spear
banner holy      crusade
soldier          AoR_Landschneckt_Pikemen_Heredity_Land, 100, 0, 0.7		;unarmoured 0;mod: superior 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, pike, legionary_name, frighten_mounted, no_custom, free_upkeep_unit
move_speed_mod   0.5
formation        1.2, 1.8, 2.4, 2.4, 8, square, phalanx
stat_health      1, 2
stat_pri         3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;pike 2 + quality 1;charge 4 + quality 1; delay 105 - quality 15
stat_pri_attr    spear, long_pike, spear_bonus_8
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 2, 0, flesh		; unarmoured 0 + quality 1; (pike 1 + quality 1 + agility 3) / 2; none
stat_sec_armour  0, 0, flesh
stat_heat        5	;pike 4 - quality 1 + north eu 2
stat_ground      0, -1, 1, 1	;light 
stat_mental      12, disciplined, trained	;base 12
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 1125, 575, 375, 250, 1125, 3, 288
armour_ug_levels 0
armour_ug_models AoR_Landschneckt_Pikemen_Heredity_Land
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Erblande Ritter 			;elite, feudal, impetuous

type             AoR Heredity Land Knights
dictionary       AoR_Heredity_Land_Knights
category         cavalry
class            heavy
voice_type       Heavy
accent			 German
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          AoR_Heredity_Land_Knights, 20, 0, 1
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit, no_custom
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 3, square, wedge
stat_health      1, 3
stat_pri         7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	; braced lance 0 + feudal 1 + elite 5 + impetuous 1
stat_pri_attr    no
stat_sec         12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	; arming sword 5 + feudal 1 + elite 5 + impetuous 1
stat_sec_attr    ap
stat_pri_armour  12, 4, 3, metal	;renaissance half plate 10 + quality 2;horseman's mace 3 + elite 1 + impetuous -1 + agility 1; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        14	;braced lance 4 + elite -2 + horseman's mace 2 + heavy horse 1 + renaissance half plate 6 + heater 1 + north eu 2
stat_ground      -1, -2, -3, 0	;medium
stat_mental      17, impetuous, trained		;base 14 + feudal 2 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 1840, 298, 200, 450, 1840, 2, 595
armour_ug_levels 6
armour_ug_models AoR_Heredity_Land_Knights
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Ungarn ------------------------------------------------
;;;;		Ungarische Armbrustschützen   		;militia, urban militia

type             AoR Pavise Crossbowmen Hungary
dictionary       AoR_Pavise_Crossbowmen_Hungary
category         infantry
class            missile
voice_type       Heavy
accent			 East_European
banner faction   main_missile
banner holy      crusade
soldier          AoR_Pavise_Crossbowmen_Hungary, 48, 0, 0.9	;light lamellar 2;mod: missile -0.1 + militia 0.05 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, start_not_skirmishing, legionary_name, no_custom
move_speed_mod   0.9
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         10, 1, steel_crossbow_bolt, 135, 20, missile, missile_mechanical, piercing, none, 25, 1	;pavise crossbow 10; range: 140 + quality -5
stat_pri_attr    ap, area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, slashing, axe, 90, 1.2 	;axe 3 + no shield 1 + quality -3; charge: 2 + quality -1 ;delay: 60 + no shield -15 + quality 45
stat_sec_attr    ap
stat_pri_armour  9, 0, 0, metal 	;light lamellar 6 + pavise back 3 ;axe 2 + quality -3 + agility 1; none
stat_sec_armour  0, 0, flesh
stat_heat        8	;pavise crossbow -1 + axe 1 + quality 1 + back 1 + north eu 2 + pavise 4
stat_ground      1, -1, 3, 1	;medium
stat_mental      4, normal, trained		;base 7 + missile -2 + early pro -1
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 480, 162, 360, 600, 480, 5, 81
armour_ug_levels 2
armour_ug_models AoR_Pavise_Crossbowmen_Hungary
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Ungarische Husaren    			;elite, early professional

type             AoR Hussars Hungary
dictionary       AoR_Hussars_Hungary
category         cavalry
class            light
voice_type       Heavy
accent			 East_European
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          AoR_Hussars_Hungary, 24, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, legionary_name, frighten_foot, command, no_custom, free_upkeep_unit
move_speed_mod	 1.0
formation        1.5, 4.4, 2.5, 6, 2, square, wedge
stat_health      1, 3
stat_pri         5, 13, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1	;couched lance 0 + elite 5
stat_pri_attr    no
stat_sec         9, 5, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;arming sword 4 + elite 5
stat_sec_attr    no
stat_pri_armour  11, 6, 3, metal	;heavy lamellar 10 + quality 1 ;elite 1 + arming sword 5; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        15	;couched lance 3 + elite -2 + arming sword 1 + heavy horse 1 + heavy lamellar 9 + heater 1 + north eu 2
stat_ground      -1, -2, -3, 0	;medium
stat_mental      14, normal, trained	;base 14 + early pro -1 + charger 1 
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 360, 294, 240, 420, 360, 2, 147
armour_ug_levels 4
armour_ug_models AoR_Hussars_Hungary
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Ungarische Speerträger 					;Average, early professional
 
type             AoR Spearmen Hungary
dictionary       AoR_Spearmen_Hungary
category         infantry
class            light
voice_type       Light
accent			 East_European
banner faction   main_spear
banner holy      crusade
soldier          AoR_Spearmen_Hungary, 60, 0, 0.675	;unarmoured 0; mod: peasant militia 0.025 + heater 0.05
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +4, camel +4
attributes       sea_faring, hide_improved_forest, can_withdraw, free_upkeep_unit, legionary_name, no_custom
move_speed_mod 	 1.0
formation        1.2, 1.2, 2.4, 2.4, 5, square
stat_health      1, 0
stat_pri         3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1 	;spear 3; charge 3; delay 60
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 5, 5, leather		;unarmoured 0 ;spear 1 + agility 3 + heater 1; spear 2 + heater 3
stat_sec_armour  0, 0, flesh
stat_heat        4	;spear 1 + heater 1 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      4, normal, trained	;base 5 - rural 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 750, 233, 150, 300, 750, 4, 116
armour_ug_levels 1
armour_ug_models AoR_Spearmen_Hungary
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Kroatien ----------------------------------------------

;;;;		Kroatische Leibeigene 				;Peasant, rural levy

type             AoR Croatian Levy 
dictionary       AoR_Croatian_Levy
category         infantry
class            light
voice_type       Light
accent			 East_European
banner faction   main_infantry
banner holy      crusade
soldier          AoR_Croatian_Levy, 80, 0, 0.6	;unarmoured 0; mod: peasant 0
officer		     Offizier
mount_effect     horse +2, camel +2
attributes       sea_faring, hide_improved_forest, can_withdraw, is_peasant, peasant, no_custom, free_upkeep_unit
move_speed_mod   1.0
formation        1.6, 1.6, 3.2, 3.2, 6, square
stat_health      1, 0
stat_pri         1, 3, no, 0, 0, melee, melee_simple, piercing, spear, 150, 1	;improvised farming tool 4 - quality 3; charge 4 - quality 1; delay 105 + quality 45
stat_pri_attr    ap
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 3, 0, leather		;unarmoured 0 ;farming tool 3 - quality 3 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        8	;farming tool 3 + quality 3 + north eu 2
stat_ground      1, -1, 3, 1	;light
stat_mental      2, low, untrained	;base 4 - untrained 1 - rural 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 150, 210, 150, 200, 150, 7, 105 
armour_ug_levels 0
armour_ug_models AoR_Croatian_Levy
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;			Serben

;type             AoR Serbs
;dictionary       AoR_Serbs
;category         infantry
;class            light
;voice_type       Heavy
;accent			 English
;banner faction   main_infantry
;banner holy      crusade
;soldier          AoR_Serbs, 80, 0, 1.3
;officer          Offizier
;officer          Flagge
;officer          Trommel
;attributes       sea_faring, hide_forest, can_withdraw, legionary_name, no_custom, free_upkeep_unit
;formation        1.2, 1.2, 2.4, 2.4, 3, square
;stat_health      1, 0
;stat_pri         13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_pri_attr    no
;stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_attr    no
;stat_pri_armour  5, 5, 0, leather
;stat_sec_armour  0, 0, flesh
;stat_heat        3
;stat_ground      1, -2, 3, 2
;stat_mental      9, low, highly_trained
;stat_charge_dist 30
;stat_fire_delay  0
;stat_food        60, 300
;stat_cost        1, 800, 400, 280, 180, 800, 4, 80
;armour_ug_levels 1
;armour_ug_models AoR_Serbs
;ownership        all
;info_pic_dir     aor
;card_pic_dir     AoR 

;;;;		Stradioten

;type             AoR Stradiots
;dictionary       AoR_Stradiots
;category         cavalry
;class            light
;voice_type       Light
;accent			 Mediterranean
;banner faction   main_cavalry
;banner holy      crusade_cavalry
;soldier          AoR_Stradiots, 50, 0, 1
;mount            heavy horse
;mount_effect     elephant -4, camel -4
;attributes       sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, legionary_name, free_upkeep_unit
;formation        2, 4.4, 3, 6, 3, square
;stat_health      1, 0
;stat_pri         11, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_attr    no
;stat_sec         10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
;stat_sec_attr    ap
;stat_pri_armour  5, 5, 0, leather
;stat_sec_armour  0, 0, flesh
;stat_heat        3
;stat_ground      0, -2, -4, 0
;stat_mental      10, normal, trained
;stat_charge_dist 45
;stat_fire_delay  0
;stat_food        60, 300
;stat_cost        1, 700, 250, 120, 95, 700, 4, 150
;armour_ug_levels 1
;armour_ug_models AoR_Stradiots
;ownership        all
;info_pic_dir     aor
;card_pic_dir     AoR 

;;;;		Kroatische Lanzreiter			;Elite, early professional

type             AoR Croatian Lancers
dictionary       AoR_Croatian_Lancers     ; Hussars
category         cavalry
class            light
voice_type       Heavy
accent			 East_European
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          AoR_Croatian_Lancers, 24, 0, 1
officer          Offizier
mount            heavy horse
mount_effect     elephant -4, camel -4
attributes       sea_faring, hide_improved_forest, can_withdraw, can_formed_charge, legionary_name, frighten_foot, command, no_custom, free_upkeep_unit
move_speed_mod   1.0
formation        1.5, 4.4, 2.5, 6, 2, square
stat_health      1, 3
stat_pri         5, 13, no, 0, 0, melee, melee_blade, piercing, spear, 75, 1	;couched lance 0 + elite 5
stat_pri_attr    no
stat_sec         9, 5, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;arming sword 4 + elite 5
stat_sec_attr    no
stat_pri_armour  2, 9, 3, metal	;heavy robes 1 + quality 1;elite 1 + arming sword 5 + agility 3; heater 3
stat_sec_armour  0, 0, flesh
stat_heat        7	;couched lance 3 + elite -2 + arming sword 1 + heavy horse 1 + heavy robes 1 + heater 1 + north eu 2
stat_ground      -1, -2, -3, 0	;medium
stat_mental      12, normal, trained		;base 12 + early pro -1 + charger 1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 360, 291, 240, 60, 360, 2, 146
armour_ug_levels 0
armour_ug_models AoR_Croatian_Lancers
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Dalmatien ---------------------------------------------
;;;;			Dalmatische Infanterie 			;superior, late professional

type             AoR Dalmatian Infantry
dictionary       AoR_Dalmatian_Infantry
category         infantry
class            heavy
voice_type       Heavy
accent			 Mediterranean
banner faction   main_infantry
banner holy      crusade
soldier          AoR_Dalmatian_Infantry, 60, 0, 0.9 	;light lamellar 2; mod: superior 0.1 
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_improved_forest, can_withdraw, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   0.95
formation        1.2, 1.0, 2.4, 2.0, 3, square
stat_health      1, 2
stat_pri         5, 3, no, 0, 0, melee, melee_blade, slashing, sword, 15, 1	;light sword 4 + quality 1; charge 2 + quality 1 ; delay 30 - quality 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  7, 7, 2, metal		;light lamellar 6 + quality 1;light sword 4 + quality 1 + agility 1 + buckler 1; buckler 2
stat_sec_armour  0, 0, flesh
stat_heat        7	;quality -1 + light lamellar 6 + north eu 2
stat_ground      0, -2, 2, 0	;medium
stat_mental      12, normal, trained	;base 12 + late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 1200, 353, 300, 450, 1200, 3, 176
armour_ug_levels 2
armour_ug_models AoR_Dalmatian_Infantry
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Romagna -----------------------------------------------
;;;;		Romagna Arkebusiere				;average, late professional

type             AoR Arquebusiers Romagna
dictionary       AoR_Arquebusiers_Romagna
category         infantry
class            missile
voice_type       Light
accent			 Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          AoR_Arquebusiers_Romagna, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -1	;late arquebus -1 + light sword -1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180
armour_ug_levels 0
armour_ug_models AoR_Arquebusiers_Romagna
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Romagna Provisionati Speerträger   		;superior, late professional
 
type             AoR Provisionati Spearmen Romagna
dictionary       AoR_Provisionati_Spearmen_Romagna
category         infantry
class            spearmen
voice_type       Heavy
accent			 Mediterranean
banner faction   main_spear
banner holy      crusade
soldier          AoR_Provisionati_Spearmen_Romagna, 80, 0, 0.8	;unarmoured 0; mod: superior 0.1 + kite shield 0.1
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +4, camel +4
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   0.9
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         4, 4, no, 0, 0, melee, melee_blade, piercing, spear, 45, 1 	;spear 3 + quality 1; charge 3 + quality 1 ;delay 60 - quality 15
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 6, 7, metal	;unarmoured 0 + quality 1;spear 1 + quality 2 + agility 3; kite shield 5 + spear 2
stat_sec_armour  0, 0, flesh
stat_heat        3	;spear 1 - quality 1 + kite shield 2 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      12, normal, trained	;base 12 - late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 750, 353, 150, 300, 750, 3, 176
armour_ug_levels 0, 2
armour_ug_models AoR_Provisionati_Spearmen_Romagna, AoR_Provisionati_Spearmen_Romagna_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Toskana -----------------------------------------------
;;;;		Toskana Pavese Armbrustschützen  	;average, urban militia
 
type             AoR Pavise Crossbowmen Tuscany
dictionary       AoR_Pavise_Crossbowmen_Tuscany
category         infantry
class            missile
voice_type       Heavy
accent           Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          AoR_Pavise_Crossbowmen_Tuscany, 48, 0, 0.725		;unarmoured 0;mod: missile -0.1 + average 0.075 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, start_not_skirmishing, legionary_name, no_custom
move_speed_mod   0.8
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         10, 1, crossbow_bolt, 140, 20, missile, missile_mechanical, piercing, none, 25, 1	;pavise crossbow 10; range: 140 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2 ;charge: 2 + quality -1 ;delay 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  3, 6, 0, metal		;unarmoured 0 + pavise back 3;light sword 5 + quality -2 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        5	;pavise crossbow -1 + light sword -1 + back 1 + north eu 2 + pavise 4
stat_ground      1, -1, 3, 1	;light
stat_mental      6, normal, trained		;base 9 + missile -2 + urban militia -1
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 870, 216, 360, 240, 870, 4, 108
armour_ug_levels 0, 1
armour_ug_models AoR_Pavise_Crossbowmen_Tuscany, AoR_Pavise_Crossbowmen_Tuscany_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Toskana Italienische Speerträger	;Average, urban militia 

type             AoR Italian Spear Militia Tuscany
dictionary       AoR_Italian_Spear_Militia_Tuscany
category         infantry
class            spearmen
voice_type       Light
accent			 Mediterranean
banner faction   main_spear
banner holy      crusade
soldier          AoR_Italian_Spear_Militia_Tuscany, 80, 0, 0.675	;unarmoured 0;mod: average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
mount_effect     horse +4, camel +4
attributes       sea_faring, hide_forest, can_withdraw, free_upkeep_unit, legionary_name, no_custom
move_speed_mod   0.9
formation        1.0, 1.0, 2.0, 2.0, 4, square, schiltrom
stat_health      1, 1
stat_pri         3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1 ;spear 3 ;charge 3; delay 60
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 4, 6, flesh	;unarmoured 0;spear 1 + agility 3; spear 2 + large round 4
stat_sec_armour  0, 0, flesh
stat_heat        4	;spear 1 + large round 2 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      8, normal, trained	;base 9 - urban militia 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 800, 310, 200, 200, 800, 4, 155 
armour_ug_levels 1, 2, 3
armour_ug_models AoR_Italian_Spear_Militia_Tuscany, AoR_Italian_Spear_Militia_Tuscany, AoR_Italian_Spear_Militia_Tuscany_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR

;---------------------- Papststaaten ------------------------------------------
;;;;		Papststaaten Pavese Armbrustschützen 		;Average, urban militia 
 
type             AoR Pavise Crossbowmen Papal States
dictionary       AoR_Pavise_Crossbowmen_Papal_States
category         infantry
class            missile
voice_type       Heavy
accent           Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          AoR_Pavise_Crossbowmen_Papal_States, 48, 0, 0.725		;unarmoured 0;mod: missile -0.1 + average 0.075 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, start_not_skirmishing, legionary_name, no_custom
move_speed_mod   0.8
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         10, 1, crossbow_bolt, 140, 20, missile, missile_mechanical, piercing, none, 25, 1	;pavise crossbow 10; range: 140 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2 ;charge: 2 + quality -1 ;delay 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  3, 6, 0, metal		;unarmoured 0 + pavise back 3;light sword 5 + quality -2 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        5	;pavise crossbow -1 + light sword -1 + back 1 + north eu 2 + pavise 4
stat_ground      1, -1, 3, 1	;light
stat_mental      6, normal, trained		;base 9 + missile -2 + urban militia -1
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 870, 216, 360, 240, 870, 4, 108
armour_ug_levels 0, 1
armour_ug_models AoR_Pavise_Crossbowmen_Papal_States, AoR_Pavise_Crossbowmen_Papal_States_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Papststaaten Pavese-Stadtwache 			;average, urban militia
 
type             AoR Pavise Militia Papal States
dictionary       AoR_Pavise_Militia_Papal_States
category         infantry
class            light
voice_type       Light
accent			 Mediterranean
banner faction   main_infantry
banner holy      crusade
soldier          AoR_Pavise_Militia_Papal_States, 60, 0, 0.825	;unarmoured 0; mod: average 0.075 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   0.8
formation        1.2, 1.0, 2.4, 2.0, 4, square, shield_wall
stat_health      1, 1
stat_pri         3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1	;light sword 3; charge 2 ; delay 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 6, 8, flesh		;unarmoured 0 ;light sword 5 + agility 3 - pavise 2; pavise 8
stat_sec_armour  0, 0, flesh
stat_heat        5	;pavise 4 + north italy 1
stat_ground      1, -1, 3, 0	;light 
stat_mental      8, normal, trained	;base 9 - urban militia 1 
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 600, 132, 240, 120, 600, 4, 66
armour_ug_levels 0, 2
armour_ug_models AoR_Pavise_Militia_Papal_States, AoR_Pavise_Militia_Papal_States_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Süditalien --------------------------------------------
;;;;		Süditalien Arkebusiere			;average, late professional

type             AoR Arquebusiers South Italy
dictionary       AoR_Arquebusiers_South_Italy
category         infantry
class            missile
voice_type       Light
accent			 Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          AoR_Arquebusiers_South_Italy, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -2	;late arquebus -1 + light sword -1 + south eu 0
stat_ground      1, 0, 2, -1	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180
armour_ug_levels 0
armour_ug_models AoR_Arquebusiers_South_Italy
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Süditalien Provisionati	Schwertkämpfer  		;superior, late professional

type             AoR Provisionati Swordsmen South Italy
dictionary       AoR_Provisionati_Swordsmen_South_Italy
category         infantry
class            heavy
voice_type       Heavy
accent			 Mediterranean
banner faction   main_infantry
banner holy      crusade
soldier          AoR_Provisionati_Swordsmen_South_Italy, 60, 0, 0.8	;unarmoured 0; mod: superior 0.1 + kite shield 0.1
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   0.9
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 	;light sword 3 + quality 1; charge 2 + quality 1 ;delay 15 - quality 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 10, 5, metal	;unarmoured 0 + quality 1;light sword 5 + quality 2 + agility 3; kite shield 5
stat_sec_armour  0, 0, flesh
stat_heat        2	;quality -1 + kite shield 2 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      12, normal, trained	;base 12 - late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 900, 353, 300, 300, 900, 3, 176
armour_ug_levels 0, 2
armour_ug_models AoR_Provisionati_Swordsmen_South_Italy, AoR_Provisionati_Swordsmen_South_Italy_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Sizilien ----------------------------------------------
;;;;		Sizilien Provisionati	Schwertkämpfer   	;superior, late professional

type             AoR Provisionati Swordsmen Sicily
dictionary       AoR_Provisionati_Swordsmen_Sicily
category         infantry
class            heavy
voice_type       Heavy
accent			 Mediterranean
banner faction   main_infantry
banner holy      crusade
soldier          AoR_Provisionati_Swordsmen_Sicily, 60, 0, 0.8	;unarmoured 0; mod: superior 0.1 + kite shield 0.1
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   0.9
formation        1.2, 1.0, 2.4, 2.0, 4, square
stat_health      1, 2
stat_pri         4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 	;light sword 3 + quality 1; charge 2 + quality 1 ;delay 15 - quality 15
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 10, 5, metal	;unarmoured 0 + quality 1;light sword 5 + quality 2 + agility 3; kite shield 5
stat_sec_armour  0, 0, flesh
stat_heat        2	;quality -1 + kite shield 2 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      12, normal, trained	;base 12 - late pro 0
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        2, 900, 353, 300, 300, 900, 3, 176
armour_ug_levels 0, 2
armour_ug_models AoR_Provisionati_Swordsmen_Sicily, AoR_Provisionati_Swordsmen_Sicily_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Sizilien Pavese Armbrustschützen 		;average, urban militia
 
type             AoR Pavise Crossbowmen Sicily
dictionary       AoR_Pavise_Crossbowmen_Sicily
category         infantry
class            missile
voice_type       Heavy
accent           Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          AoR_Pavise_Crossbowmen_Sicily, 48, 0, 0.725		;unarmoured 0;mod: missile -0.1 + average 0.075 + pavise 0.15
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit, start_not_skirmishing, legionary_name, no_custom
move_speed_mod   0.8
formation        1.4, 1.4, 1.4, 1.4, 3, square
stat_health      1, 2
stat_pri         10, 1, crossbow_bolt, 140, 20, missile, missile_mechanical, piercing, none, 25, 1	;pavise crossbow 10; range: 140 
stat_pri_attr    ap, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1	;light sword 3 + no shield 1 + quality -2 ;charge: 2 + quality -1 ;delay 15 + no shield -15 + quality 30
stat_sec_attr    no
stat_pri_armour  3, 6, 0, metal		;unarmoured 0 + pavise back 3;light sword 5 + quality -2 + agility 3; none
stat_sec_armour  0, 0, flesh
stat_heat        5	;pavise crossbow -1 + light sword -1 + back 1 + north eu 2 + pavise 4
stat_ground      1, -1, 3, 1	;light
stat_mental      6, normal, trained		;base 9 + missile -2 + urban militia -1
stat_charge_dist 6
stat_fire_delay  18
stat_food        60, 300
stat_cost        2, 870, 216, 360, 240, 870, 4, 108
armour_ug_levels 0, 1
armour_ug_models AoR_Pavise_Crossbowmen_Sicily, AoR_Pavise_Crossbowmen_Sicily_ug1
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Afrika ------------------------------------------------
;;;;		Sudanesische Stammesangehörige         ;average, early professional
 
type             AoR Sudanese Tribesmen
dictionary       AoR_Sudanese_Tribesmen
category         infantry
class            light
voice_type       Light
accent           Arabic
banner faction   main_infantry
banner holy      crusade
soldier          sudanese_tribesmen, 48, 0, 0.675	;unarmoured 0; mod: average 0.075
attributes       sea_faring, hide_forest, can_withdraw, no_custom, free_upkeep_unit
move_speed_mod   1.0
formation        1.4, 1.2, 2.8, 2.4, 5, square
stat_health      1, 1
stat_pri         5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1	;long sword 5; charge 3; delay 45
stat_pri_attr    no
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  0, 8, 3, flesh		;unarmoured 0;long sword 5 + agility 3 + small round 1; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        -1	;long sword 1 + small round 1 - african 3
stat_ground      1, 3, 1, -3	;light
stat_mental      8, normal, untrained	;base 9 - early pro 1
stat_charge_dist 20
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 600, 186, 360, 120, 600, 4, 93
armour_ug_levels 0
armour_ug_models sudanese_tribesmen
ownership        all 
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Wüstenbogenschützen  		;peasant militia, local, skirmish

type             AoR Desert Archers
dictionary       AoR_Desert_Archers
category         infantry
class            missile
voice_type       Light
accent			 Arabic
banner faction   main_missile
banner holy      crusade
soldier          Desert_Archers, 60, 0, 0.6		;heavy robes 0;mod: skirmish -0.05 + peasant militia 0.025
attributes       sea_faring, hide_forest, can_withdraw, no_custom, free_upkeep_unit
move_speed_mod   1.0
formation        1.4, 1.4, 2.8, 2.0, 3, square
stat_health      1, 1
stat_pri         3, 1, composite_arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1	;composite bow 4 + quality -1; range: 140 + quality -20
stat_pri_attr    area
stat_sec         1, 1, no, 0, 0, melee, melee_blade, piercing, sword, 75, 1		;arming sword 4 + quality -3 ;charge: 3 + quality -1;delay: 30 + quality 45
stat_sec_attr    no
stat_pri_armour  1, 5, 3, flesh		;heavy robes 1 ;arming sword 5 + quality -3 + agility 2 + small round 1; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        1	;quality 2 + small round 1 + heavy robes 1 + african -3 
stat_ground      1, 4, 1, -3	;light
stat_mental      2, low, untrained	;base 5 + skirmish -1 + local -1 + untrained -1
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 600, 203, 750, 75, 600, 6, 101
armour_ug_levels 0
armour_ug_models Desert_Archers
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Beduinen Kamelreiter  			;average, local

type             AoR Bedouin Camel Riders
dictionary       AoR_Bedouin_Camel_Riders
category         cavalry
class            missile
voice_type       Light
accent         	 Arabic
banner faction   main_cavalry
banner holy      crusade_cavalry
soldier          Bedouin_Camel_Riders, 32, 0, 1
mount            camel
mount_effect     elephant -4, horse +2
attributes       sea_faring, hide_forest, hardy, can_withdraw, frighten_mounted, no_custom, free_upkeep_unit
move_speed_mod   1.0 
formation        2, 4.4, 3, 6, 3, horde
stat_health      1, 3
stat_pri         4, 1, cav_composite_arrow, 80, 45, missile, missile_mechanical, piercing, none, 25, 1; composite bow (skirmish) 4
stat_pri_attr    no
stat_sec         6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1		;arming sword 4 + average 2
stat_sec_attr    no
stat_pri_armour  1, 5, 3, flesh	; heavy robes 1 ;average -2 + arming sword 4 + agility 3; small round 3
stat_sec_armour  0, 0, flesh
stat_heat        -1	; arming sword 1 + camel -2 + heavy robes 1 + small round 1 + moor -2
stat_ground      -2, 0, -5, -3	;medium
stat_mental      7, normal, untrained	;base 9 + local -1 + skirmish -1
stat_charge_dist 45
stat_fire_delay  0
stat_food        60, 300
stat_cost        1, 400, 248, 320, 80, 400, 4, 124
armour_ug_levels 0
armour_ug_models Bedouin_Camel_Riders
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;---------------------- Korsika & Sardininen --------------------------------------------
;;;;		Korsika & Sardininen Arkebusiere			;average, late professional

type             AoR Arquebusiers Corsica Sardinia 
dictionary       AoR_Arquebusiers_Corsica_Sardinia
category         infantry
class            missile
voice_type       Light
accent			 Mediterranean
banner faction   main_missile
banner holy      crusade
soldier          AoR_Arquebusiers_Corsica_Sardinia, 60, 0, 0.6	;unarmoured 0;mod: missile -0.1 + average 0.075
officer          Offizier
officer          Flagge
officer          Trommel
attributes       sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, legionary_name, no_custom, free_upkeep_unit
move_speed_mod   1.0 
formation        1.2, 1.2, 2.4, 2.4, 3, square
stat_health      1, 2
stat_pri         15, 1, musket_bullet, 120, 12, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1	;late arquebus 15 ;range: 120  
stat_pri_attr    ap, bp, area
stat_sec         2, 1, no, 0, 0, melee, melee_blade, piercing, sword, 30, 1		;light sword 3 + no shield 1 + quality -2; charge: 2 + quality -1;delay: 15 + no shield -15 + quality 30
stat_sec_attr    no	
stat_pri_armour  0, 6, 0, flesh		;unarmoured 0 ;light sword 5 + quality -2 + agility 3; none 
stat_sec_armour  0, 0, flesh
stat_heat        -1	;late arquebus -1 + light sword -1 + north italy 1
stat_ground      1, -1, 3, 0	;light
stat_mental      7, disciplined, trained	;base 9 + missile -2 + late pro 0 
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        3, 878, 360, 413, 150, 878, 4, 180
armour_ug_levels 0
armour_ug_models AoR_Arquebusiers_Corsica_Sardinia
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 

;;;;		Korsika & Sardininen Landesaufgebot 			;peasant militia, rural levy 

type             AoR Levy Spear Militia Corsica Sardinia		; Arrière Ban Spear Militia, peasant militia, levy
dictionary       AoR_Levy_Spear_Militia_Corsica_Sardinia
category         infantry
class            spearmen
voice_type       Light
accent			 Mediterranean
banner faction   main_spear
banner holy      crusade
soldier          AoR_Levy_Spear_Militia_Corsica_Sardinia, 80, 0, 0.775, 0.3
mount_effect     horse +1, camel +1
attributes       sea_faring, hide_forest, can_withdraw, legionary_name, no_custom, free_upkeep_unit
move_speed_mod	 0.95
formation        1.2, 1.2, 2.4, 2.4, 5, square, schiltrom
stat_health      1, 0
stat_pri         1, 1, no, 0, 0, melee, melee_blade, piercing, spear, 90, 0.6 ; spear 3 - peasant militia 2 ; charge 1 ; spear 60 + peasant militia 30
stat_pri_attr    light_spear
stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr    no
stat_pri_armour  1, 2, 5, flesh ; thick clothes 1 ; defense 1 - peasant militia 2 + agility 3 ; shield 4 + spearmen 2 - quality 1
stat_sec_armour  0, 0, flesh
stat_heat        3 ; shield 2 + peasant militia 2 - arab 1
stat_ground      1, 1, 1, -1
stat_mental      3, low, untrained
stat_charge_dist 6
stat_fire_delay  0
stat_food        60, 300
stat_cost        0, 400, 210, 200, 400, 400, 6, 105
armour_ug_levels 0
armour_ug_models AoR_Levy_Spear_Militia_Corsica_Sardinia
ownership        all
info_pic_dir     aor
card_pic_dir     AoR 
