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  <Configs name="configs">
    <Config>Configs\Default</Config>
  </Configs>
  <NewExtensions/>
  <sounds name="sound">
    <sound>sound\snd_menu</sound>
    <sound>sound\snd_game</sound>
    <sound>sound\snd_RatChase</sound>
    <sound>sound\snd_RatDeath</sound>
    <sound>sound\snd_minotaur</sound>
    <sound>sound\snd_bat1</sound>
    <sound>sound\snd_bat2</sound>
    <sound>sound\snd_digging</sound>
    <sound>sound\snd_footsteps</sound>
    <sound>sound\snd_WallDestroy</sound>
    <sound>sound\snd_skelentonGrrr</sound>
  </sounds>
  <sprites name="sprites">
    <sprite>sprites\spr_Hole</sprite>
    <sprites name="Menu">
      <sprite>sprites\spr_QUIT</sprite>
      <sprite>sprites\spr_START</sprite>
      <sprite>sprites\spr_CONTROLS</sprite>
      <sprite>sprites\spr_KEYS</sprite>
      <sprite>sprites\spr_Human</sprite>
      <sprite>sprites\spr_Action_Quit</sprite>
      <sprite>sprites\spr_Action_Start</sprite>
      <sprite>sprites\spr_Action_Cont</sprite>
    </sprites>
    <sprites name="Player">
      <sprites name="Geoff Pick">
        <sprite>sprites\spr_Player_Left</sprite>
        <sprite>sprites\spr_Player_Right</sprite>
        <sprite>sprites\spr_Player_Up_Left</sprite>
        <sprite>sprites\spr_Player_Up_Right</sprite>
        <sprite>sprites\spr_Player_Down_Left</sprite>
        <sprite>sprites\spr_Player_Up</sprite>
        <sprite>sprites\spr_Player_Down_Right</sprite>
        <sprite>sprites\spr_Player_Down</sprite>
      </sprites>
      <sprites name="Geoff Shovel">
        <sprite>sprites\spr_Player_Down_Shovel</sprite>
        <sprite>sprites\spr_Player_Left_Shovel</sprite>
        <sprite>sprites\spr_Player_Right_Shovel</sprite>
        <sprite>sprites\spr_Player_Up_Shovel</sprite>
        <sprite>sprites\spr_Player_Up_Left_Shovel</sprite>
        <sprite>sprites\spr_Player_Up_Right_Shovel</sprite>
        <sprite>sprites\spr_Player_Down_Left_Shovel</sprite>
        <sprite>sprites\spr_Player_Down_Right_Shovel</sprite>
      </sprites>
      <sprites name="Geoff Torch">
        <sprite>sprites\spr_Player_Down_Torch</sprite>
        <sprite>sprites\spr_Player_Left_Torch</sprite>
        <sprite>sprites\spr_Player_Up_Torch</sprite>
        <sprite>sprites\spr_Player_Right_Torch</sprite>
        <sprite>sprites\spr_Player_Up_Left_Torch</sprite>
        <sprite>sprites\spr_Player_Up_Right_Torch</sprite>
        <sprite>sprites\spr_Player_Down_Left_Torch</sprite>
        <sprite>sprites\spr_Player_Down_Right_Torch</sprite>
      </sprites>
      <sprites name="Geoff Unarmed">
        <sprite>sprites\spr_Player_Down_Unarmed</sprite>
        <sprite>sprites\spr_Player_Left_Unarmed</sprite>
        <sprite>sprites\spr_Player_Up_Unarmed</sprite>
        <sprite>sprites\spr_Player_Right_Unarmed</sprite>
        <sprite>sprites\spr_Player_Up_Left_Unarmed</sprite>
        <sprite>sprites\spr_Player_Up_Right_Unarmed</sprite>
        <sprite>sprites\spr_Player_Down_Left_Unarmed</sprite>
        <sprite>sprites\spr_Player_Down_Right_Unarmed</sprite>
      </sprites>
    </sprites>
    <sprites name="Walls">
      <sprite>sprites\spr_Wall</sprite>
      <sprite>sprites\spr_Wall_Crack</sprite>
      <sprite>sprites\spr_Finish</sprite>
      <sprite>sprites\spr_Portal</sprite>
    </sprites>
    <sprites name="Light">
      <sprite>sprites\spr_Round</sprite>
      <sprite>sprites\spr_light</sprite>
    </sprites>
    <sprites name="Enemies">
      <sprite>sprites\spr_Rat</sprite>
      <sprite>sprites\spr_Bones</sprite>
      <sprite>sprites\spr_Skeleton</sprite>
      <sprite>sprites\spr_Skeleton_Hole</sprite>
      <sprite>sprites\spr_Bat</sprite>
      <sprite>sprites\spr_Bat_Smoked</sprite>
      <sprite>sprites\spr_Minotaur</sprite>
    </sprites>
    <sprites name="Items">
      <sprite>sprites\spr_Chest</sprite>
      <sprite>sprites\spr_Soul</sprite>
      <sprite>sprites\spr_Inventory</sprite>
      <sprite>sprites\spr_Shovel</sprite>
      <sprite>sprites\spr_Pickaxe</sprite>
      <sprite>sprites\spr_Torch</sprite>
    </sprites>
    <sprites name="Health">
      <sprite>sprites\spr_Health_Half</sprite>
    </sprites>
    <sprites name="Tutorial">
      <sprite>sprites\spr_TT</sprite>
      <sprite>sprites\spr_Text</sprite>
    </sprites>
    <sprite>sprites\spr_END</sprite>
    <sprite>sprites\spr_CREDITS</sprite>
  </sprites>
  <backgrounds name="background">
    <background>background\bck_Room0</background>
    <background>background\bck_Menu</background>
    <background>background\bck_Room1</background>
  </backgrounds>
  <paths name="paths"/>
  <scripts name="scripts">
    <script>scripts\Global_Vars.gml</script>
  </scripts>
  <objects name="objects">
    <object>objects\obj_Fog</object>
    <object>objects\obj_Hole</object>
    <objects name="Player">
      <object>objects\obj_Player</object>
      <object>objects\obj_Light</object>
      <object>objects\obj_Round</object>
      <object>objects\PICK</object>
    </objects>
    <objects name="Menu">
      <object>objects\obj_QUIT</object>
      <object>objects\obj_START</object>
      <object>objects\obj_HUMAN</object>
      <object>objects\obj_CONTROLS</object>
      <object>objects\obj_KEYS</object>
      <object>objects\obj_Action_Quit</object>
      <object>objects\obj_Action_Start</object>
      <object>objects\obj_Action_Cont</object>
      <object>objects\obj_Minotaur</object>
    </objects>
    <objects name="Walls">
      <object>objects\obj_Wall</object>
      <object>objects\obj_Wall_Crack</object>
      <object>objects\obj_Finish</object>
      <object>objects\obj_Portal</object>
    </objects>
    <objects name="Enemies">
      <object>objects\obj_Rat</object>
      <object>objects\obj_Skeleton</object>
      <object>objects\obj_Bone</object>
      <object>objects\obj_Skeleton_Hole</object>
      <object>objects\obj_RAT1</object>
      <object>objects\obj_Bat</object>
    </objects>
    <objects name="Items">
      <object>objects\obj_Chest</object>
      <object>objects\obj_Soul</object>
      <object>objects\obj_Health</object>
      <object>objects\obj_Inventory</object>
      <object>objects\obj_Shovel</object>
      <object>objects\obj_Pickaxe</object>
      <object>objects\obj_Torch</object>
    </objects>
    <object>objects\obj_Tutorial</object>
    <object>objects\obj_END</object>
    <object>objects\obj_FINAL</object>
  </objects>
  <rooms name="rooms">
    <room>rooms\Main_Menu</room>
    <room>rooms\Level_Tutorial</room>
    <room>rooms\Level_0</room>
    <room>rooms\Level_1</room>
    <room>rooms\Level_2</room>
    <room>rooms\Level_3</room>
    <room>rooms\Secret</room>
    <room>rooms\Controls</room>
  </rooms>
  <help>
    <rtf>help.rtf</rtf>
  </help>
  <TutorialState>
    <IsTutorial>0</IsTutorial>
    <TutorialName></TutorialName>
    <TutorialPage>0</TutorialPage>
  </TutorialState>
</assets>
