<ParticleSpriteEmitter>
	<Generator type="1">
		<velocityOutwards value="false"/>
		<filled value="false"/>
		<velocity value="13.000000"/>
		<velocityVar value="2.000000"/>
		<rotation value="-0.500000"/>
		<rotationVar value="1.000000"/>
		<acceleration value="0.000000"/>
		<accelerationVar value="0.000000"/>
		<rotationalVelocity value="-0.250000"/>
		<rotationalVelocityVar value="0.500000"/>
		<rotationalAcceleration value="0.000000"/>
		<rotationalAccelerationVar value="0.000000"/>
		<velocityVector x="-0.500000" y="1.000000" z="-0.500000"/>
		<velocityVectorVar x="1.000000" y="0.000000" z="1.000000"/>
		<accelerationVector x="0.000000" y="-1.000000" z="0.000000"/>
		<accelerationVectorVar x="0.000000" y="0.000000" z="0.000000"/>
		<color x="1.000000" y="1.000000" z="3.000000"/>
		<colorVar x="0.000000" y="0.000000" z="0.000000"/>
		<alpha value="0.200000"/>
		<alphaVar value="0.100000"/>
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		<sizeVar value="2.000000"/>
		<lifetime value="2.000000"/>
		<lifetimeVar value="0.000000"/>
		<radius value="0.000000"/>
	</Generator>
	<Components/>
	<texture value="Data\\textures\\pump_smoke_02.png"/>
	<startTime value="1.000000"/>
	<deathTime value="7.000000"/>
	<looped value="true"/>
</ParticleSpriteEmitter>
