<Material>
	<DiffuseMap value="Data\\textures\\body_vcols.png" />
	<NormalMap value="Data\\textures\\body_normals.png" />
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	<DiffuseColor x="1.0" y="1.0" z="1.0" />
	<SpecularColor x="0.4" y="0.4" z="0.35" />
	<SpecularExponent value="4.0" />
</Material>w