<xml>
  <shaders>
    <shader>
      <type value="Vertex"/>
      <file value="Data\shaders\SingleTypeShaders\Vertex\BillboardVertexShader.xml"/>
    </shader>
    <shader>
      <type value="Fragment"/>
      <file value="Data\shaders\SingleTypeShaders\Fragment\BillboardFragmentShader.xml"/>
      <samplers value="Data\shaders\Samplers\BillboardGeometryShaderSamplers.xml"/>
    </shader>
    <shader>
      <type value="Geometry"/>
      <file value="Data\shaders\SingleTypeShaders\Geometry\BillboardGeometryShader.xml"/>
    </shader>
  </shaders>
</xml>