<Material>
	<DiffuseMap value="Data\\textures\\color_white.png" />
	<NormalMap value="" />
	<AmbientColor x="1.0" y="0.9" z="0.9" />
	<DiffuseColor x="1.0" y="0.8" z="0.8" />
	<SpecularColor x="1.0" y="0.7" z="0.7" />
	<SpecularExponent value="12.0" />
</Material>