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	<emitterShape value="1"/>
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	<velocity value="40.000000"/>
	<velocityDeviation value="0.000000"/>
	<velocityVector x="1.000000" y="0.000000" z="0.000000"/>
	<velocityVectorDeviationAngle value="1.000000"/>
	<gravity value="false"/>
	<gravityValue value="3.000000"/>
	<particleStartRotation value="-0.500000"/>
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	<particleRotationSpeed value="-0.500000"/>
	<particleRotationSpeedDeviation value="1.000000"/>
	<height value="100.000000"/>
	<apex value="0.000000"/>
	<base value="50.000000"/>
	<radius value="50.000000"/>
	<particleDeviationX value="0.000000"/>
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	<startColor x="1.000000" y="1.000000" z="1.000000"/>
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	<endAlpha value="1.000000"/>
	<startTime value="-0.000010"/>
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	<looped value="true"/>
</ParticleSpriteEmitter>
