"VertexLitGeneric"
{
     "$baseTexture" "shiroko/ot_cliff05b"
     // "$envmap" "env_cubemap"
     "$bumpmap" "shiroko/ot_cliff05bnormal"
     // "$normalmapalphaenvmapmask" 1
     // "$envmapcontrast" 1
     "$model" 1
	"$surfaceprop" "rock"
     // "$selfillum" 1
}