# Cards

Name: Vastwood Animist
Set: worldwake
Slug: vastwood-animist
ImageFile: Vastwood_Animist
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Elf Shaman Ally
Power: 1
Toughness: 1
Rarity: U
RulesText:
{T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.


Name: Vastwood Zendikon
Set: worldwake
Slug: vastwood-zendikon
ImageFile: Vastwood_Zendikon
Color: G
Cost: 4G
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand.


Name: Wolfbriar Elemental
Set: worldwake
Slug: wolfbriar-elemental
ImageFile: Wolfbriar_Elemental
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Creature - Elemental
Power: 4
Toughness: 4
Rarity: R
RulesText:
Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.


Name: Wrexial, the Risen Deep
Set: worldwake
Slug: wrexial-the-risen-deep
ImageFile: Wrexial_the_Risen_Deep
Color: UB
Cost: 3UUB
ConvertedCost: 6
Type: Legendary Creature - Kraken
Power: 5
Toughness: 8
Rarity: M
RulesText:
Islandwalk, swampwalk Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.


Name: Everflowing Chalice
Set: worldwake
Slug: everflowing-chalice
ImageFile: Everflowing_Chalice
Color: A
Cost: 0
ConvertedCost: 0
Type: Artifact
Rarity: U
RulesText:
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {1} to your mana pool for each charge counter on Everflowing Chalice.


Name: Hammer of Ruin
Set: worldwake
Slug: hammer-of-ruin
ImageFile: Hammer_of_Ruin
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. Equip {2}


Name: Hedron Rover
Set: worldwake
Slug: hedron-rover
ImageFile: Hedron_Rover
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Creature - Construct
Power: 2
Toughness: 2
Rarity: C
RulesText:
Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.


Name: Kitesail
Set: worldwake
Slug: kitesail
ImageFile: Kitesail
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact - Equipment
Rarity: C
RulesText:
Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)


Name: Pilgrim's Eye
Set: worldwake
Slug: pilgrims-eye
ImageFile: Pilgrims_Eye
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Thopter
Power: 1
Toughness: 1
Rarity: C
RulesText:
Flying When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.


Name: Razor Boomerang
Set: worldwake
Slug: razor-boomerang
ImageFile: Razor_Boomerang
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature has "{T}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand." Equip {2}


Name: Seer's Sundial
Set: worldwake
Slug: seers-sundial
ImageFile: Seers_Sundial
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.


Name: Bojuka Bog
Set: worldwake
Slug: bojuka-bog
ImageFile: Bojuka_Bog
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.


Name: Celestial Colonnade
Set: worldwake
Slug: celestial-colonnade
ImageFile: Celestial_Colonnade
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.


Name: Creeping Tar Pit
Set: worldwake
Slug: creeping-tar-pit
ImageFile: Creeping_Tar_Pit
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.


Name: Dread Statuary
Set: worldwake
Slug: dread-statuary
ImageFile: Dread_Statuary
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.


Name: Eye of Ugin
Set: worldwake
Slug: eye-of-ugin
ImageFile: Eye_of_Ugin
Color: L
ConvertedCost: 0
Type: Legendary Land
Rarity: M
RulesText:
Colorless Eldrazi spells you cast cost {2} less to cast. {7}, {T}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.


Name: Halimar Depths
Set: worldwake
Slug: halimar-depths
ImageFile: Halimar_Depths
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U} to your mana pool.


Name: Khalni Garden
Set: worldwake
Slug: khalni-garden
ImageFile: Khalni_Garden
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield. {T}: Add {G} to your mana pool.


Name: Lavaclaw Reaches
Set: worldwake
Slug: lavaclaw-reaches
ImageFile: Lavaclaw_Reaches
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Lavaclaw Reaches enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.


Name: Raging Ravine
Set: worldwake
Slug: raging-ravine
ImageFile: Raging_Ravine
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Raging Ravine enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.


Name: Sejiri Steppe
Set: worldwake
Slug: sejiri-steppe
ImageFile: Sejiri_Steppe
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W} to your mana pool.


Name: Smoldering Spires
Set: worldwake
Slug: smoldering-spires
ImageFile: Smoldering_Spires
Color: L
ConvertedCost: 0
Type: Land
Rarity: c
RulesText:
Smoldering Spires enters the battlefield tapped. When Smoldering Spires enters the battlefield, target creature can't block this turn. {T}: Add {R} to your mana pool.


Name: Stirring Wildwood
Set: worldwake
Slug: stirring-wildwood
ImageFile: Stirring_Wildwood
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.


Name: Tectonic Edge
Set: worldwake
Slug: tectonic-edge
ImageFile: Tectonic_Edge
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.


Name: Artisan of Kozilek
Set: roe
Slug: artisan-of-kozilek
ImageFile: Artisan_of_Kozilek
Cost: 9
ConvertedCost: 9
Type: Creature - Eldrazi
Power: 10
Toughness: 9
Rarity: U
RulesText:
When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)


Name: Eldrazi Conscription
Set: roe
Slug: eldrazi-conscription
ImageFile: Eldrazi_Conscription
Cost: 8
ConvertedCost: 8
Type: Tribal Enchantment - Eldrazi Aura
Rarity: R
RulesText:
Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)


Name: Emrakul, the Aeons Torn
Set: roe
Slug: emrakul-the-aeons-torn
ImageFile: Emrakul_the_Aeons_Torn
Cost: 15
ConvertedCost: 15
Type: Legendary Creature - Eldrazi
Power: 15
Toughness: 15
Rarity: M
RulesText:
Emrakul, the Aeons Torn can't be countered. When you cast Emrakul, take an extra turn after this one. Flying, protection from colored spells, annihilator 6 When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.


Name: Hand of Emrakul
Set: roe
Slug: hand-of-emrakul
ImageFile: Hand_of_Emrakul
Cost: 9
ConvertedCost: 9
Type: Creature - Eldrazi
Power: 7
Toughness: 7
Rarity: C
RulesText:
You may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul's mana cost. Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)


Name: Kozilek, Butcher of Truth
Set: roe
Slug: kozilek-butcher-of-truth
ImageFile: Kozilek_Butcher_of_Truth
Cost: 10
ConvertedCost: 10
Type: Legendary Creature - Eldrazi
Power: 12
Toughness: 12
Rarity: M
RulesText:
When you cast Kozilek, Butcher of Truth, draw four cards. Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When Kozilek is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.


Name: It That Betrays
Set: roe
Slug: it-that-betrays
ImageFile: It_That_Betrays
Cost: 12
ConvertedCost: 12
Type: Creature - Eldrazi
Power: 11
Toughness: 11
Rarity: R
RulesText:
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.


Name: Not of This World
Set: roe
Slug: not-of-this-world
ImageFile: Not_of_This_World
Cost: 7
ConvertedCost: 7
Type: Tribal Instant - Eldrazi
Rarity: U
RulesText:
Counter target spell or ability that targets a permanent you control. Not of This World costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.


Name: Pathrazer of Ulamog
Set: roe
Slug: pathrazer-of-ulamog
ImageFile: Pathrazer_of_Ulamog
Cost: 11
ConvertedCost: 11
Type: Creature - Eldrazi
Power: 9
Toughness: 9
Rarity: U
RulesText:
Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) Pathrazer of Ulamog can't be blocked except by three or more creatures.


Name: Skittering Invasion
Set: roe
Slug: skittering-invasion
ImageFile: Skittering_Invasion
Cost: 7
ConvertedCost: 7
Type: Tribal Sorcery - Eldrazi
Rarity: U
RulesText:
Put five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."


Name: Spawnsire of Ulamog
Set: roe
Slug: spawnsire-of-ulamog
ImageFile: Spawnsire_of_Ulamog
Cost: 10
ConvertedCost: 10
Type: Creature - Eldrazi
Power: 7
Toughness: 11
Rarity: R
RulesText:
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) {4}: Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." {2}0}: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs.


Name: Ulamog, the Infinite Gyre
Set: roe
Slug: ulamog-the-infinite-gyre
ImageFile: Ulamog_the_Infinite_Gyre
Cost: 11
ConvertedCost: 11
Type: Legendary Creature - Eldrazi
Power: 10
Toughness: 10
Rarity: M
RulesText:
When you cast Ulamog, the Infinite Gyre, destroy target permanent. Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) Ulamog is indestructible. When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.


Name: Ulamog's Crusher
Set: roe
Slug: ulamogs-crusher
ImageFile: Ulamogs_Crusher
Cost: 8
ConvertedCost: 8
Type: Creature - Eldrazi
Power: 8
Toughness: 8
Rarity: C
RulesText:
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Ulamog's Crusher attacks each turn if able.


Name: Caravan Escort
Set: roe
Slug: caravan-escort
ImageFile: Caravan_Escort
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Human Knight
Power: 1
Toughness: 1
Rarity: C
RulesText:
Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 2/2, LEVEL 5+ 5/5 First strike


Name: Eland Umbra
Set: roe
Slug: eland-umbra
ImageFile: Eland_Umbra
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +0/+4. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)


Name: Emerge Unscathed
Set: roe
Slug: emerge-unscathed
ImageFile: Emerge_Unscathed
Color: W
Cost: W
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


Name: Gideon Jura
Set: roe
Slug: gideon-jura
ImageFile: Gideon_Jura
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Planeswalker - Gideon
Power: 6
Rarity: M
RulesText:
+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. -2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.


Name: Hedron-Field Purists
Set: roe
Slug: hedronfield-purists
ImageFile: Hedron-Field_Purists
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Human Cleric
Power: 0
Toughness: 3
Rarity: R
RulesText:
Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control, prevent 1 of that damage. LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control, prevent 2 of that damage.


Name: Hyena Umbra
Set: roe
Slug: hyena-umbra
ImageFile: Hyena_Umbra
Color: W
Cost: W
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)


Name: Ikiral Outrider
Set: roe
Slug: ikiral-outrider
ImageFile: Ikiral_Outrider
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Human Soldier
Power: 1
Toughness: 2
Rarity: C
RulesText:
Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/6 Vigilance LEVEL 4+ 3/10 Vigilance


Name: Kabira Vindicator
Set: roe
Slug: kabira-vindicator
ImageFile: Kabira_Vindicator
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Human Knight
Power: 2
Toughness: 4
Rarity: U
RulesText:
Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-4 3/6 Other creatures you control get +1/+1. LEVEL 5+ 4/8 Other creatures you control get +2/+2.


Name: Knight of Cliffhaven
Set: roe
Slug: knight-of-cliffhaven
ImageFile: Knight_of_Cliffhaven
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Kor Knight
Power: 2
Toughness: 2
Rarity: C
RulesText:
Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/3 Flying LEVEL 4+ 4/4 Flying, vigilance


Name: Kor Spiritdancer
Set: roe
Slug: kor-spiritdancer
ImageFile: Kor_Spiritdancer
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Kor Wizard
Power: 0
Toughness: 2
Rarity: R
RulesText:
Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card.


Name: Lightmine Field
Set: roe
Slug: lightmine-field
ImageFile: Lightmine_Field
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.


Name: Mammoth Umbra
Set: roe
Slug: mammoth-umbra
ImageFile: Mammoth_Umbra
Color: W
Cost: 4W
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature gets +3/+3 and has vigilance. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)


Name: Nomads' Assembly
Set: roe
Slug: nomads-assembly
ImageFile: Nomads_Assembly
Color: W
Cost: 4WW
ConvertedCost: 6
Type: Sorcery
Rarity: R
RulesText:
Put a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


Name: Student of Warfare
Set: roe
Slug: student-of-warfare
ImageFile: Student_of_Warfare
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Human Knight
Power: 1
Toughness: 1
Rarity: R
RulesText:
Level up {W} ({W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-6 3/3 First strike LEVEL 7+ 4/4 Double strike


Name: Survival Cache
Set: roe
Slug: survival-cache
ImageFile: Survival_Cache
Color: W
Cost: 2W
ConvertedCost: 3
Type: Sorcery
Rarity: U
RulesText:
You gain 2 life. Then if you have more life than an opponent, draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


Name: Totem-Guide Hartebeest
Set: roe
Slug: totemguide-hartebeest
ImageFile: Totem-Guide_Hartebeest
Color: W
Cost: 4W
ConvertedCost: 5
Type: Creature - Antelope
Power: 2
Toughness: 5
Rarity: C
RulesText:
When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.


Name: Transcendent Master
Set: roe
Slug: transcendent-master
ImageFile: Transcendent_Master
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Creature - Human Cleric Avatar
Power: 3
Toughness: 3
Rarity: M
RulesText:
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 6-11 6/6 Lifelink LEVEL 12+ 9/9 Lifelink Transcendent Master is indestructible.


Name: Umbra Mystic
Set: roe
Slug: umbra-mystic
ImageFile: Umbra_Mystic
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)


Name: Cast Through Time
Set: roe
Slug: cast-through-time
ImageFile: Cast_Through_Time
Color: U
Cost: 4UUU
ConvertedCost: 7
Type: Enchantment
Rarity: M
RulesText:
Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)


Name: Champion's Drake
Set: roe
Slug: champions-drake
ImageFile: Champions_Drake
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Drake
Power: 1
Toughness: 1
Rarity: C
RulesText:
Flying Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.


Name: Coralhelm Commander
Set: roe
Slug: coralhelm-commander
ImageFile: Coralhelm_Commander
Color: U
Cost: UU
ConvertedCost: 2
Type: Creature - Merfolk Soldier
Power: 2
Toughness: 2
Rarity: R
RulesText:
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 3/3 Flying LEVEL 4+ 4/4 Flying Other Merfolk creatures you control get +1/+1.


Name: Crab Umbra
Set: roe
Slug: crab-umbra
ImageFile: Crab_Umbra
Color: U
Cost: U
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature {2}{U}: Untap enchanted creature. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)


Name: Deprive
Set: roe
Slug: deprive
ImageFile: Deprive
Color: U
Cost: UU
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
As an additional cost to cast Deprive, return a land you control to its owner's hand. Counter target spell.


Name: Distortion Strike
Set: roe
Slug: distortion-strike
ImageFile: Distortion_Strike
Color: U
Cost: U
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Target creature gets +1/+0 until end of turn and is unblockable this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


Name: Domestication
Set: roe
Slug: domestication
ImageFile: Domestication
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.


Name: Dormant Gomazoa
Set: roe
Slug: dormant-gomazoa
ImageFile: Dormant_Gomazoa
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Jellyfish
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying Dormant Gomazoa enters the battlefield tapped. Dormant Gomazoa doesn't untap during your untap step. Whenever you become the target of a spell, you may untap Dormant Gomazoa.


Name: Drake Umbra
Set: roe
Slug: drake-umbra
ImageFile: Drake_Umbra
Color: U
Cost: 4U
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature gets +3/+3 and has flying. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)


Name: Echo Mage
Set: roe
Slug: echo-mage
ImageFile: Echo_Mage
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Human Wizard
Power: 2
Toughness: 3
Rarity: R
RulesText:
Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/4 {U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy. LEVEL 4+ 2/5 {U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.


Name: Eel Umbra
Set: roe
Slug: eel-umbra
ImageFile: Eel_Umbra
Color: U
Cost: 1U
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)


Name: Enclave Cryptologist
Set: roe
Slug: enclave-cryptologist
ImageFile: Enclave_Cryptologist
Color: U
Cost: U
ConvertedCost: 1
Type: Creature - Merfolk Wizard
Power: 0
Toughness: 1
Rarity: U
RulesText:
Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 {T}: Draw a card, then discard a card. LEVEL 3+ 0/1 {T}: Draw a card.


Name: Hada Spy Patrol
Set: roe
Slug: hada-spy-patrol
ImageFile: Hada_Spy_Patrol
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Human Rogue
Power: 1
Toughness: 1
Rarity: U
RulesText:
Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Hada Spy Patrol is unblockable. LEVEL 3+ 3/3 Shroud Hada Spy Patrol is unblockable.


Name: Halimar Wavewatch
Set: roe
Slug: halimar-wavewatch
ImageFile: Halimar_Wavewatch
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Merfolk Soldier
Power: 0
Toughness: 3
Rarity: C
RulesText:
Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 0/6, LEVEL 5+ 6/6 Islandwalk


Name: Lighthouse Chronologist
Set: roe
Slug: lighthouse-chronologist
ImageFile: Lighthouse_Chronologist
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Human Wizard
Power: 1
Toughness: 3
Rarity: M
RulesText:
Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-6 2/4, LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one.


Name: Mnemonic Wall
Set: roe
Slug: mnemonic-wall
ImageFile: Mnemonic_Wall
Color: U
Cost: 4U
ConvertedCost: 5
Type: Creature - Wall
Power: 0
Toughness: 4
Rarity: C
RulesText:
Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.


Name: Recurring Insight
Set: roe
Slug: recurring-insight
ImageFile: Recurring_Insight
Color: U
Cost: 4UU
ConvertedCost: 6
Type: Sorcery
Rarity: R
RulesText:
Draw cards equal to the number of cards in target opponent's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


Name: Renegade Doppelganger
Set: roe
Slug: renegade-doppelganger
ImageFile: Renegade_Doppelganger
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Shapeshifter
Power: 0
Toughness: 1
Rarity: R
RulesText:
Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)


Name: Sea Gate Oracle
Set: roe
Slug: sea-gate-oracle
ImageFile: Sea_Gate_Oracle
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Human Wizard
Power: 1
Toughness: 3
Rarity: C
RulesText:
When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.


Name: Shared Discovery
Set: roe
Slug: shared-discovery
ImageFile: Shared_Discovery
Color: U
Cost: U
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
As an additional cost to cast Shared Discovery, tap four untapped creatures you control. Draw three cards.


Name: Skywatcher Adept
Set: roe
Slug: skywatcher-adept
ImageFile: Skywatcher_Adept
Color: U
Cost: U
ConvertedCost: 1
Type: Creature - Merfolk Wizard
Power: 1
Toughness: 1
Rarity: C
RulesText:
Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Flying LEVEL 3+ 4/2 Flying


Name: Surrakar Spellblade
Set: roe
Slug: surrakar-spellblade
ImageFile: Surrakar_Spellblade
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Surrakar
Power: 2
Toughness: 1
Rarity: R
RulesText:
Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade. Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.


Name: Training Grounds
Set: roe
Slug: training-grounds
ImageFile: Training_Grounds
Color: U
Cost: U
ConvertedCost: 1
Type: Enchantment
Rarity: R
RulesText:
Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.


Name: Venerated Teacher
Set: roe
Slug: venerated-teacher
ImageFile: Venerated_Teacher
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.


Name: Arrogant Bloodlord
Set: roe
Slug: arrogant-bloodlord
ImageFile: Arrogant_Bloodlord
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Vampire Knight
Power: 4
Toughness: 4
Rarity: U
RulesText:
Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.


Name: Bala Ged Scorpion
Set: roe
Slug: bala-ged-scorpion
ImageFile: Bala_Ged_Scorpion
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Scorpion
Power: 2
Toughness: 3
Rarity: C
RulesText:
When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.


Name: Baneful Omen
Set: roe
Slug: baneful-omen
ImageFile: Baneful_Omen
Color: B
Cost: 4BBB
ConvertedCost: 7
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.


Name: Cadaver Imp
Set: roe
Slug: cadaver-imp
ImageFile: Cadaver_Imp
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Imp
Power: 1
Toughness: 1
Rarity: C
RulesText:
Flying When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.


Name: Consuming Vapors
Set: roe
Slug: consuming-vapors
ImageFile: Consuming_Vapors
Color: B
Cost: 3B
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
Target player sacrifices a creature. You gain life equal to that creature's toughness. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


Name: Contaminated Ground
Set: roe
Slug: contaminated-ground
ImageFile: Contaminated_Ground
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life.


Name: Corpsehatch
Set: roe
Slug: corpsehatch
ImageFile: Corpsehatch
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."


Name: Curse of Wizardry
Set: roe
Slug: curse-of-wizardry
ImageFile: Curse_of_Wizardry
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Enchantment
Rarity: U
RulesText:
As Curse of Wizardry enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life.


Name: Demonic Appetite
Set: roe
Slug: demonic-appetite
ImageFile: Demonic_Appetite
Color: B
Cost: B
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature you control Enchanted creature gets +3/+3. At the beginning of your upkeep, sacrifice a creature.


Name: Drana, Kalastria Bloodchief
Set: roe
Slug: drana-kalastria-bloodchief
ImageFile: Drana_Kalastria_Bloodchief
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Legendary Creature - Vampire Shaman
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.


Name: Dread Drone
Set: roe
Slug: dread-drone
ImageFile: Dread_Drone
Color: B
Cost: 4B
ConvertedCost: 5
Type: Creature - Eldrazi Drone
Power: 4
Toughness: 1
Rarity: C
RulesText:
When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."


Name: Essence Feed
Set: roe
Slug: essence-feed
ImageFile: Essence_Feed
Color: B
Cost: 5B
ConvertedCost: 6
Type: Sorcery
Rarity: C
RulesText:
Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."


Name: Guul Draz Assassin
Set: roe
Slug: guul-draz-assassin
ImageFile: Guul_Draz_Assassin
Color: B
Cost: B
ConvertedCost: 1
Type: Creature - Vampire Assassin
Power: 1
Toughness: 1
Rarity: R
RulesText:
Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn.


Name: Hellcarver Demon
Set: roe
Slug: hellcarver-demon
ImageFile: Hellcarver_Demon
Color: B
Cost: 3BBB
ConvertedCost: 6
Type: Creature - Demon
Power: 6
Toughness: 6
Rarity: M
RulesText:
Flying Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs.


Name: Induce Despair
Set: roe
Slug: induce-despair
ImageFile: Induce_Despair
Color: B
Cost: 2B
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
As an additional cost to cast Induce Despair, reveal a creature card from your hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.


Name: Inquisition of Kozilek
Set: roe
Slug: inquisition-of-kozilek
ImageFile: Inquisition_of_Kozilek
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: U
RulesText:
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.


Name: Nirkana Cutthroat
Set: roe
Slug: nirkana-cutthroat
ImageFile: Nirkana_Cutthroat
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Vampire Warrior
Power: 3
Toughness: 2
Rarity: U
RulesText:
Level up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 4/3 Deathtouch LEVEL 3+ 5/4 First strike, deathtouch


Name: Nirkana Revenant
Set: roe
Slug: nirkana-revenant
ImageFile: Nirkana_Revenant
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Creature - Vampire Shade
Power: 4
Toughness: 4
Rarity: M
RulesText:
Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces). {B}: Nirkana Revenant gets +1/+1 until end of turn.


Name: Null Champion
Set: roe
Slug: null-champion
ImageFile: Null_Champion
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Zombie Warrior
Power: 1
Toughness: 1
Rarity: C
RulesText:
Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 4/2, LEVEL 4+ 7/3 {B}: Regenerate Null Champion.


Name: Pawn of Ulamog
Set: roe
Slug: pawn-of-ulamog
ImageFile: Pawn_of_Ulamog
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Vampire Shaman
Power: 2
Toughness: 2
Rarity: U
RulesText:
Whenever Pawn of Ulamog or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."


Name: Perish the Thought
Set: roe
Slug: perish-the-thought
ImageFile: Perish_the_Thought
Color: B
Cost: 2B
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Target opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library.


Name: Suffer the Past
Set: roe
Slug: suffer-the-past
ImageFile: Suffer_the_Past
Color: B
Cost: XB
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.


Name: Thought Gorger
Set: roe
Slug: thought-gorger
ImageFile: Thought_Gorger
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Horror
Power: 2
Toughness: 2
Rarity: R
RulesText:
Trample When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.


Name: Virulent Swipe
Set: roe
Slug: virulent-swipe
ImageFile: Virulent_Swipe
Color: B
Cost: B
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Target creature gets +2/+0 and gains deathtouch until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


Name: Zulaport Enforcer
Set: roe
Slug: zulaport-enforcer
ImageFile: Zulaport_Enforcer
Color: B
Cost: B
ConvertedCost: 1
Type: Creature - Human Warrior
Power: 1
Toughness: 1
Rarity: C
RulesText:
Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 3/3, LEVEL 3+ 5/5 Zulaport Enforcer can't be blocked except by black creatures.


Name: Brimstone Mage
Set: roe
Slug: brimstone-mage
ImageFile: Brimstone_Mage
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Human Shaman
Power: 2
Toughness: 2
Rarity: U
RulesText:
Level up {3}{R} ({3}{R}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/3 {T}: Brimstone Mage deals 1 damage to target creature or player. LEVEL 3+ 2/4 {T}: Brimstone Mage deals 3 damage to target creature or player.


Name: Brood Birthing
Set: roe
Slug: brood-birthing
ImageFile: Brood_Birthing
Color: R
Cost: 1R
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
If you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." Otherwise, put one of those tokens onto the battlefield.


Name: Conquering Manticore
Set: roe
Slug: conquering-manticore
ImageFile: Conquering_Manticore
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Manticore
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.


Name: Devastating Summons
Set: roe
Slug: devastating-summons
ImageFile: Devastating_Summons
Color: R
Cost: R
ConvertedCost: 1
Type: Sorcery
Rarity: R
RulesText:
As an additional cost to cast Devastating Summons, sacrifice X lands. Put two X/X red Elemental creature tokens onto the battlefield.


Name: Disaster Radius
Set: roe
Slug: disaster-radius
ImageFile: Disaster_Radius
Color: R
Cost: 5RR
ConvertedCost: 7
Type: Sorcery
Rarity: R
RulesText:
As an additional cost to cast Disaster Radius, reveal a creature card from your hand. Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.


Name: Emrakul's Hatcher
Set: roe
Slug: emrakuls-hatcher
ImageFile: Emrakuls_Hatcher
Color: R
Cost: 4R
ConvertedCost: 5
Type: Creature - Eldrazi Drone
Power: 3
Toughness: 3
Rarity: C
RulesText:
When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."


Name: Explosive Revelation
Set: roe
Slug: explosive-revelation
ImageFile: Explosive_Revelation
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.


Name: Goblin Arsonist
Set: roe
Slug: goblin-arsonist
ImageFile: Goblin_Arsonist
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Goblin Shaman
Power: 1
Toughness: 1
Rarity: C
RulesText:
When Goblin Arsonist is put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player.


Name: Grotag Siege-Runner
Set: roe
Slug: grotag-siegerunner
ImageFile: Grotag_Siege-Runner
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Goblin Rogue
Power: 2
Toughness: 1
Rarity: C
RulesText:
{R}, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller.


Name: Hellion Eruption
Set: roe
Slug: hellion-eruption
ImageFile: Hellion_Eruption
Color: R
Cost: 5R
ConvertedCost: 6
Type: Sorcery
Rarity: R
RulesText:
Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield.


Name: Kargan Dragonlord
Set: roe
Slug: kargan-dragonlord
ImageFile: Kargan_Dragonlord
Color: R
Cost: RR
ConvertedCost: 2
Type: Creature - Human Warrior
Power: 2
Toughness: 2
Rarity: M
RulesText:
Level up {R} ({R}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-7 4/4 Flying LEVEL 8+ 8/8 Flying, trample {R}: Kargan Dragonlord gets +1/+0 until end of turn.


Name: Lord of Shatterskull Pass
Set: roe
Slug: lord-of-shatterskull-pass
ImageFile: Lord_of_Shatterskull_Pass
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Minotaur Shaman
Power: 3
Toughness: 3
Rarity: R
RulesText:
Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-5 6/6, LEVEL 6+ 6/6 Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.


Name: Lust for War
Set: roe
Slug: lust-for-war
ImageFile: Lust_for_War
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller. Enchanted creature attacks each turn if able.


Name: Raid Bombardment
Set: roe
Slug: raid-bombardment
ImageFile: Raid_Bombardment
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment
Rarity: C
RulesText:
Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player.


Name: Rapacious One
Set: roe
Slug: rapacious-one
ImageFile: Rapacious_One
Color: R
Cost: 5R
ConvertedCost: 6
Type: Creature - Eldrazi Drone
Power: 5
Toughness: 4
Rarity: U
RulesText:
Trample Whenever Rapacious One deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."


Name: Spawning Breath
Set: roe
Slug: spawning-breath
ImageFile: Spawning_Breath
Color: R
Cost: 1R
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Spawning Breath deals 1 damage to target creature or player. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."


Name: Splinter Twin
Set: roe
Slug: splinter-twin
ImageFile: Splinter_Twin
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: R
RulesText:
Enchant creature Enchanted creature has "{T}: Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step."


Name: Staggershock
Set: roe
Slug: staggershock
ImageFile: Staggershock
Color: R
Cost: 2R
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Staggershock deals 2 damage to target creature or player. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


Name: Surreal Memoir
Set: roe
Slug: surreal-memoir
ImageFile: Surreal_Memoir
Color: R
Cost: 3R
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
Return an instant card at random from your graveyard to your hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


Name: Traitorous Instinct
Set: roe
Slug: traitorous-instinct
ImageFile: Traitorous_Instinct
Color: R
Cost: 3R
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.


Name: Tuktuk the Explorer
Set: roe
Slug: tuktuk-the-explorer
ImageFile: Tuktuk_the_Explorer
Color: R
Cost: 2R
ConvertedCost: 3
Type: Legendary Creature - Goblin
Power: 1
Toughness: 1
Rarity: R
RulesText:
Haste When Tuktuk the Explorer is put into a graveyard from the battlefield, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield.


Name: Vent Sentinel
Set: roe
Slug: vent-sentinel
ImageFile: Vent_Sentinel
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Elemental
Power: 2
Toughness: 4
Rarity: C
RulesText:
Defender {1}{R}, {T}: Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.


Name: World at War
Set: roe
Slug: world-at-war
ImageFile: World_at_War
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Sorcery
Rarity: R
RulesText:
After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


Name: Wrap in Flames
Set: roe
Slug: wrap-in-flames
ImageFile: Wrap_in_Flames
Color: R
Cost: 3R
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.


Name: Ancient Stirrings
Set: roe
Slug: ancient-stirrings
ImageFile: Ancient_Stirrings
Color: G
Cost: G
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)


Name: Aura Gnarlid
Set: roe
Slug: aura-gnarlid
ImageFile: Aura_Gnarlid
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Beast
Power: 2
Toughness: 2
Rarity: C
RulesText:
Creatures with power less than Aura Gnarlid's power can't block it. Aura Gnarlid gets +1/+1 for each Aura on the battlefield.


Name: Awakening Zone
Set: roe
Slug: awakening-zone
ImageFile: Awakening_Zone
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."


Name: Bear Umbra
Set: roe
Slug: bear-umbra
ImageFile: Bear_Umbra
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: R
RulesText:
Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)


Name: Beastbreaker of Bala Ged
Set: roe
Slug: beastbreaker-of-bala-ged
ImageFile: Beastbreaker_of_Bala_Ged
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Human Warrior
Power: 2
Toughness: 2
Rarity: U
RulesText:
Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 4/4, LEVEL 4+ 6/6 Trample


Name: Boar Umbra
Set: roe
Slug: boar-umbra
ImageFile: Boar_Umbra
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature gets +3/+3. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)


Name: Growth Spasm
Set: roe
Slug: growth-spasm
ImageFile: Growth_Spasm
Color: G
Cost: 2G
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."


Name: Haze Frog
Set: roe
Slug: haze-frog
ImageFile: Haze_Frog
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Frog
Power: 2
Toughness: 1
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.


Name: Jaddi Lifestrider
Set: roe
Slug: jaddi-lifestrider
ImageFile: Jaddi_Lifestrider
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Elemental
Power: 2
Toughness: 8
Rarity: U
RulesText:
When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.


Name: Joraga Treespeaker
Set: roe
Slug: joraga-treespeaker
ImageFile: Joraga_Treespeaker
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Elf Druid
Power: 1
Toughness: 1
Rarity: U
RulesText:
Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/2 {T}: Add {G}{G} to your mana pool. LEVEL 5+ 1/4 Elves you control have "{T}: Add {G}{G} to your mana pool."


Name: Kazandu Tuskcaller
Set: roe
Slug: kazandu-tuskcaller
ImageFile: Kazandu_Tuskcaller
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Human Shaman
Power: 1
Toughness: 1
Rarity: R
RulesText:
Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-5 1/1 {T}: Put a 3/3 green Elephant creature token onto the battlefield. LEVEL 6+ 1/1 {T}: Put two 3/3 green Elephant creature tokens onto the battlefield.


Name: Kozilek's Predator
Set: roe
Slug: kozileks-predator
ImageFile: Kozileks_Predator
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Eldrazi Drone
Power: 3
Toughness: 3
Rarity: C
RulesText:
When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."


Name: Living Destiny
Set: roe
Slug: living-destiny
ImageFile: Living_Destiny
Color: G
Cost: 3G
ConvertedCost: 4
Type: Instant
Rarity: C
RulesText:
As an additional cost to cast Living Destiny, reveal a creature card from your hand. You gain life equal to the revealed card's converted mana cost.


Name: Momentous Fall
Set: roe
Slug: momentous-fall
ImageFile: Momentous_Fall
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Instant
Rarity: R
RulesText:
As an additional cost to cast Momentous Fall, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.


Name: Mul Daya Channelers
Set: roe
Slug: mul-daya-channelers
ImageFile: Mul_Daya_Channelers
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Creature - Elf Druid Shaman
Power: 2
Toughness: 2
Rarity: R
RulesText:
Play with the top card of your library revealed. As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3. As long as the top card of your library is a land card, Mul Daya Channelers has "{T}: Add two mana of any one color to your mana pool."


Name: Nest Invader
Set: roe
Slug: nest-invader
ImageFile: Nest_Invader
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Eldrazi Drone
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."


Name: Ondu Giant
Set: roe
Slug: ondu-giant
ImageFile: Ondu_Giant
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Giant Druid
Power: 2
Toughness: 4
Rarity: C
RulesText:
When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.


Name: Pelakka Wurm
Set: roe
Slug: pelakka-wurm
ImageFile: Pelakka_Wurm
Color: G
Cost: 4GGG
ConvertedCost: 7
Type: Creature - Wurm
Power: 7
Toughness: 7
Rarity: U
RulesText:
Trample When Pelakka Wurm enters the battlefield, you gain 7 life. When Pelakka Wurm is put into a graveyard from the battlefield, draw a card.


Name: Prey's Vengeance
Set: roe
Slug: preys-vengeance
ImageFile: Preys_Vengeance
Color: G
Cost: G
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


Name: Realms Uncharted
Set: roe
Slug: realms-uncharted
ImageFile: Realms_Uncharted
Color: G
Cost: 2G
ConvertedCost: 3
Type: Instant
Rarity: R
RulesText:
Search your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.


Name: Snake Umbra
Set: roe
Slug: snake-umbra
ImageFile: Snake_Umbra
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)


Name: Spider Umbra
Set: roe
Slug: spider-umbra
ImageFile: Spider_Umbra
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)


Name: Vengevine
Set: roe
Slug: vengevine
ImageFile: Vengevine
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Creature - Elemental
Power: 4
Toughness: 3
Rarity: M
RulesText:
Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.


Name: Sarkhan the Mad
Set: roe
Slug: sarkhan-the-mad
ImageFile: Sarkhan_the_Mad
Color: BR
Cost: 3BR
ConvertedCost: 5
Type: Planeswalker - Sarkhan
Power: 7
Rarity: M
RulesText:
0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost. -2: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield. -4: Each Dragon creature you control deals damage equal to its power to target player.


Name: Angelheart Vial
Set: roe
Slug: angelheart-vial
ImageFile: Angelheart_Vial
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact
Rarity: R
RulesText:
Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial. {2}, {T}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.


Name: Keening Stone
Set: roe
Slug: keening-stone
ImageFile: Keening_Stone
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact
Rarity: R
RulesText:
{5}, {T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in that player's graveyard.


Name: Prophetic Prism
Set: roe
Slug: prophetic-prism
ImageFile: Prophetic_Prism
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: C
RulesText:
When Prophetic Prism enters the battlefield, draw a card. {1}, {T}: Add one mana of any color to your mana pool.


Name: Sphinx-Bone Wand
Set: roe
Slug: sphinxbone-wand
ImageFile: Sphinx-Bone_Wand
Color: A
Cost: 7
ConvertedCost: 7
Type: Artifact
Rarity: R
RulesText:
Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player.


Name: Warmonger's Chariot
Set: roe
Slug: warmongers-chariot
ImageFile: Warmongers_Chariot
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. Equip {3}


Name: Eldrazi Temple
Set: roe
Slug: eldrazi-temple
ImageFile: Eldrazi_Temple
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
{T}: Add {1} to your mana pool. {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.


Name: Evolving Wilds
Set: roe
Slug: evolving-wilds
ImageFile: Evolving_Wilds
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.


Name: Academy at Tolaria West
Set: planechase
Slug: 1
ImageFile: 1
Color: P
Type: Plane - Dominaria
Rarity: C
RulesText:
At the beginning of the end step, if you have no cards in hand, draw 7 cards. | Whenever you roll , discard your hand. CHAOS| Whenever you roll CHAOS, discard your hand.


Name: The Aether Flues
Set: planechase
Slug: 2
ImageFile: 2
Color: P
Type: Plane - Iquantana
Rarity: C
RulesText:
When you planeswalk to The Aether Flues or at the beginning of your upkeep you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlfield then shuffle all other cards revealed this way into your library. | Whenever you roll , you may put a creature card from your hand onto the battlefield. CHAOS| Whenever you roll CHAOS, you may put a creature card from your hand onto the battlefield.


Name: Agyrem
Set: planechase
Slug: 3
ImageFile: 3
Color: P
Type: Plane - Ravnica
Rarity: C
RulesText:
Whenever a white creature is put into the graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step. Whenever a nonwhite creature is put into the graveyard from the battlefield, return it to its owner's hand at the beginning of the next end step. CHAOS| Whenever you roll CHAOS, creatures can't attack you until a player planeswalks.


Name: Bant
Set: planechase
Slug: 4
ImageFile: 4
Color: P
Type: Plane - Alara
Rarity: C
RulesText:
Each creature has exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among creatures its controller controls.) | Whenever you roll , put a divinity counter on target green, white or blue creature. That creature is indestructible as long as it has a divinity counter on it. CHAOS| Whenever you roll CHAOS, put a divinity counter on target green, white or blue creature. That creature is indestructible as long as it has a divinity counter on it.


Name: Cliffside Market
Set: planechase
Slug: 5
ImageFile: 5
Color: P
Type: Plane - Mercadia
Rarity: C
RulesText:
When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player. | Whenever you roll , exchange control of two target permanents that share a type. CHAOS| Whenever you roll CHAOS, exchange control of two target permanents that share a type.


Name: The Dark Barony
Set: planechase
Slug: 6
ImageFile: 6
Color: P
Type: Plane - Ulgrotha
Rarity: C
RulesText:
Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life. | Whenever you roll , each opponent discards a card. CHAOS| Whenever you roll CHAOS, each opponent discards a card.


Name: Eloren Wilds
Set: planechase
Slug: 7
ImageFile: 7
Color: P
Type: Plane - Shandalar
Rarity: C
RulesText:
Whenever a player taps a permanent for mana, that player adds one mana to his or her mana pool of any type that permanent produced. | Whenever you roll , target player can't cast spells until a player planeswalks. CHAOS| Whenever you roll CHAOS, target player can't cast spells until a player planeswalks.


Name: The Eon Fog
Set: planechase
Slug: 8
ImageFile: 8
Color: P
Type: Plane - Equilor
Rarity: C
RulesText:
Players skip their untap steps. | Whenever you roll , untap all permanents you control. CHAOS| Whenever you roll CHAOS, untap all permanents you control.


Name: Feeding Grounds
Set: planechase
Slug: 9
ImageFile: 9
Color: P
Type: Plane - Muraganda
Rarity: C
RulesText:
Red spells cost 1 less to cast. Green spells cost less to cast. CHAOS| Whenever you roll CHAOS, put X +1/+1 counters on target creature, where X is that creature's converted mana cost.


Name: Fields of Summer
Set: planechase
Slug: 10
ImageFile: 10
Color: P
Type: Plane - Moag
Rarity: C
RulesText:
Whenever a player casts a spell, that player may gain 2 life. | Whenever you roll , you may gain 10 life. CHAOS| Whenever you roll CHAOS, you may gain 10 life.


Name: The Fourth Sphere
Set: planechase
Slug: 11
ImageFile: 11
Color: P
Type: Plane - Phyrexia
Rarity: C
RulesText:
At the beginning of your upkeep, sacrifice a nonblack creature. | Whenever you roll , put a 2/2 black Zombie creature token onto the battlefield. CHAOS| Whenever you roll CHAOS, put a 2/2 black Zombie creature token onto the battlefield.


Name: Glimmervoid Basin
Set: planechase
Slug: 12
ImageFile: 12
Color: P
Type: Plane - Mirrodin
Rarity: C
RulesText:
Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. | Whenever you roll , choose target creature. Each player except that creature's controller puts a token onto the battlefield that's a copy of that creature. CHAOS| Whenever you roll CHAOS, choose target creature. Each player except that creature's controller puts a token onto the battlefield that's a copy of that creature.


Name: Goldmeadow
Set: planechase
Slug: 13
ImageFile: 13
Color: P
Type: Plane - Lorwyn
Rarity: C
RulesText:
Whenever a land enters the battlefield, that land's controller puts three 0/1 white Goat tokens onto the battlefield. | Whenever you roll , put a 0/1 white Goat token onto the battlefield. CHAOS| Whenever you roll CHAOS, put a 0/1 white Goat token onto the battlefield.


Name: The Great Forest
Set: planechase
Slug: 14
ImageFile: 14
Color: P
Type: Plane - Lorwyn
Rarity: C
RulesText:
Each creature assigns combat damage equal to its toughness rather than its power. | Whenever you roll , creatures you control get +0/+2 and gain trample until end of turn. CHAOS| Whenever you roll CHAOS, creatures you control get +0/+2 and gain trample until end of turn.


Name: Grixis
Set: planechase
Slug: 15
ImageFile: 15
Color: P
Type: Plane - Alara
Rarity: C
RulesText:
Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | Whenever you roll , put target creature card in a graveyard onto the battlefield under your control. CHAOS| Whenever you roll CHAOS, put target creature card in a graveyard onto the battlefield under your control.


Name: The Hippodrome
Set: planechase
Slug: 16
ImageFile: 16
Color: P
Type: Plane - Segovia
Rarity: C
RulesText:
All creatures get -5/-0 | Whenever you roll , you may destroy target creature if its power is 0 or less. CHAOS| Whenever you roll CHAOS, you may destroy target creature if its power is 0 or less.


Name: Immersturm
Set: planechase
Slug: 17
ImageFile: 17
Color: P
Type: Plane - Valla
Rarity: C
RulesText:
Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. | Whenever you roll , exile target creature, then return it to the battlefield under its owner's control. CHAOS| Whenever you roll CHAOS, exile target creature, then return it to the battlefield under its owner's control.


Name: Isle of Vesuva
Set: planechase
Slug: 18
ImageFile: 18
Color: P
Type: Plane - Dominaria
Rarity: C
RulesText:
Whenever a nontoken creature enters the battlefield, its controller puts a token onto the battlefield that's a copy of that creature. | Whenever you roll , destroy target creature and all other creatures with the same name as that creature. CHAOS| Whenever you roll CHAOS, destroy target creature and all other creatures with the same name as that creature.


Name: Izzet Steam Maze
Set: planechase
Slug: 19
ImageFile: 19
Color: P
Type: Plane - Ravnica
Rarity: C
RulesText:
Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy. | Whenever you roll , instant and sorcery spells you cast this turn cost less to cast. CHAOS| Whenever you roll CHAOS, instant and sorcery spells you cast this turn cost less to cast.


Name: Krosa
Set: planechase
Slug: 20
ImageFile: 20
Color: P
Type: Plane - Dominaria
Rarity: C
RulesText:
All creatures get +2/+2. | Whenever you roll , add WUBRG to your mana pool. CHAOS| Whenever you roll CHAOS, add to your mana pool.


Name: Lethe Lake
Set: planechase
Slug: 21
ImageFile: 21
Color: P
Type: Plane - Arkhos
Rarity: C
RulesText:
At the beginning of your upkeep put, the top 10 cards of your library into your graveyard. | Whenever you roll , target player puts the top ten cards of his or her library into his or her graveyard. CHAOS| Whenever you roll CHAOS, target player puts the top ten cards of his or her library into his or her graveyard.


Name: Llanowar
Set: planechase
Slug: 22
ImageFile: 22
Color: P
Type: Plane - Dominaria
Rarity: C
RulesText:
All creatures have ": Add to your mana pool." | Whenever you roll , untap all creatures you control. CHAOS| Whenever you roll CHAOS, untap all creatures you control.


Name: The Maelstrom
Set: planechase
Slug: 23
ImageFile: 23
Color: P
Type: Plane - Alara
Rarity: C
RulesText:
When you planeswalk to The Maelstrom or at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, put that card on the bottom of your library. | Whenever you roll , return target permanent card from your graveyard to the battlefield. CHAOS| Whenever you roll CHAOS, return target permanent card from your graveyard to the battlefield.


Name: Minamo
Set: planechase
Slug: 24
ImageFile: 24
Color: P
Type: Plane - Kamigawa
Rarity: C
RulesText:
Whenever a player casts a spell, that player may draw a card. | Whenever you roll , each player may return a blue card from his or her graveyard to his or her hand. CHAOS| Whenever you roll CHAOS, each player may return a blue card from his or her graveyard to his or her hand.


Name: Murasa
Set: planechase
Slug: 25
ImageFile: 25
Color: P
Type: Plane - Zendikar
Rarity: C
RulesText:
Whenever a nontoken creature enters the battlefield, its controller may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library. | Whenever you roll , target land becomes a 4/4 creature that's still a land. CHAOS| Whenever you roll CHAOS, target land becomes a 4/4 creature that's still a land.


Name: Naar Isle
Set: planechase
Slug: 26
ImageFile: 26
Color: P
Type: Plane - Wildfire
Rarity: C
RulesText:
At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it. | Whenever you roll , Naar Isle deals 3 damage to target player. CHAOS| Whenever you roll CHAOS, Naar Isle deals 3 damage to target player.


Name: Naya
Set: planechase
Slug: 27
ImageFile: 27
Color: P
Type: Plane - Alara
Rarity: C
RulesText:
You may play any number of additional lands on each of your turns. | Whenever you roll , target red, green, or white creature you control gets +1/+1 until end of turn for each land you control. CHAOS| Whenever you roll CHAOS, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.


Name: Otaria
Set: planechase
Slug: 28
ImageFile: 28
Color: P
Type: Plane - Dominaria
Rarity: C
RulesText:
Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the cards mana cost. (Its owner may cast the card from his or her graveyard for its mana cost. Then he or she exiles it.) | Whenever you roll , take an extra turn after this one. CHAOS| Whenever you roll CHAOS, take an extra turn after this one.


Name: Panopticon
Set: planechase
Slug: 29
ImageFile: 29
Color: P
Type: Plane - Mirrodin
Rarity: C
RulesText:
When you planeswalk to Panopticon draw a card. At the beginning of each player's Draw step, that player draws a card. | Whenever you roll , you may draw a card. CHAOS| Whenever you roll CHAOS, you may draw a card.


Name: Pools of Becoming
Set: planechase
Slug: 30
ImageFile: 30
Color: P
Type: Plane - Bolas's Meditation Realm
Rarity: C
RulesText:
At the beginning of your end step, put the cards in your hand on the bottom of your library in any order then draw that many cards. | Whenever you roll , reveal the top three cards of your planar deck. Each of the revealed cards' abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order. CHAOS| Whenever you roll CHAOS, reveal the top three cards of your planar deck. Each of the revealed cards' abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order.


Name: Raven's Run
Set: planechase
Slug: 31
ImageFile: 31
Color: P
Type: Plane - Shadowmoor
Rarity: C
RulesText:
All creatures have wither. (They deal damage in the form of -1/-1 counters.) | Whenever you roll , put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. CHAOS| Whenever you roll CHAOS, put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.


Name: Sanctum of Serra
Set: planechase
Slug: 32
ImageFile: 32
Color: P
Type: Plane - Serra's Realm
Rarity: C
RulesText:
When you planeswalk away from Sanctum of Serra, destroy all nonland permanents. | Whenever you roll , you may have your life total become 20. CHAOS| Whenever you roll CHAOS, you may have your life total become 20.


Name: Sea of Sand
Set: planechase
Slug: 33
ImageFile: 33
Color: P
Type: Plane - Rabiah
Rarity: C
RulesText:
Players reveal each card they draw. Whenever a player draws a land card, that player gains 3 life. CHAOS| Whenever you roll CHAOS, put target permanent on top of its owner's library.


Name: Shiv
Set: planechase
Slug: 34
ImageFile: 34
Color: P
Type: Plane - Dominaria
Rarity: C
RulesText:
All creatures have "R: This creature gets +1/+0 until end of turn." | Whenever you roll , put a 5/5 red Dragon creature token with flying onto the battlefield. CHAOS| Whenever you roll CHAOS, put a 5/5 red Dragon creature token with flying onto the battlefield.


Name: Skybreen
Set: planechase
Slug: 35
ImageFile: 35
Color: P
Type: Plane - Kaldheim
Rarity: C
RulesText:
Players play with the top card of their libraries revealed. Spells that share a card type with the top card of a library can't be cast. CHAOS| Whenever you roll CHAOS, target player loses life equal to the number of card in his or her hand.


Name: Sokenzan
Set: planechase
Slug: 36
ImageFile: 36
Color: P
Type: Plane - Kamigawa
Rarity: C
RulesText:
All creatures get +1/+1 and have haste. | Whenever you roll , untap all creatures that attacked this turn. After this main phase there is an additional combat phase followed by an additional main phase. CHAOS| Whenever you roll CHAOS, untap all creatures that attacked this turn. After this main phase there is an additional combat phase followed by an additional main phase.


Name: Stronghold Furnace
Set: planechase
Slug: 37
ImageFile: 37
Color: P
Type: Plane - Rath
Rarity: C
RulesText:
If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. | Whenever you roll , Stronghold Furnace deals 1 damage to target creature or player. CHAOS| Whenever you roll CHAOS, Stronghold Furnace deals 1 damage to target creature or player.


Name: Turri Island
Set: planechase
Slug: 38
ImageFile: 38
Color: P
Type: Plane - Ir
Rarity: C
RulesText:
Creature spells cost less to cast. | Whenever you roll , reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. CHAOS| Whenever you roll CHAOS, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.


Name: Undercity Reaches
Set: planechase
Slug: 39
ImageFile: 39
Color: P
Type: Plane - Ravnica
Rarity: C
RulesText:
Whenever a creature deals combat damage to a player, its controller may draw a card. | Whenever you roll , you have no maximum hand size the rest of the game. CHAOS| Whenever you roll CHAOS, you have no maximum hand size the rest of the game.


Name: Velis Vel
Set: planechase
Slug: 40
ImageFile: 40
Color: P
Type: Plane - Lorwyn
Rarity: C
RulesText:
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. | Whenever you roll , target creature gains all creature types until end of turn. CHAOS| Whenever you roll CHAOS, target creature gains all creature types until end of turn.


Name: Celestine Reef
Set: planechase
Slug: 42
ImageFile: 42
Color: P
Type: Plane - Luvion
Rarity: C
RulesText:
Creatures without flying or islandwalk can't attack. CHAOS| Whenever you roll CHAOS, until a player planeswalks, you can�t lose the game and your opponents can�t win the game.


Name: All in Good Time
Set: archenemy
Slug: allingoodtime
ImageFile: allingoodtime
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, take an extra turn after this one. Schemes can‚Äôt be set in motion that turn.


Name: All Shall Smolder In My Wake
Set: archenemy
Slug: allshallsmolderinmywake
ImageFile: allshallsmolderinmywake
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.


Name: Approach My Molten Realm
Set: archenemy
Slug: approachmymoltenrealm
ImageFile: approachmymoltenrealm
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.


Name: Choose Your Champion
Set: archenemy
Slug: chooseyourchampion
ImageFile: chooseyourchampion
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you or the chosen player can cast spells or attack with creatures.


Name: Dance, Pathetic Marionette
Set: archenemy
Slug: dancepatheticmarionette
ImageFile: dancepatheticmarionette
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owner's graveyards.


Name: The Dead Shall Serve
Set: archenemy
Slug: thedeadshallserve
ImageFile: thedeadshallserve
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.


Name: A Display of My Dark Power
Set: archenemy
Slug: adisplayofmydarkpower
ImageFile: adisplayofmydarkpower
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.


Name: Embrace My Diabolical Vision
Set: archenemy
Slug: embracemydiabolicalvision
ImageFile: embracemydiabolicalvision
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, each player shuffles his or her hand and graveyard into his or her library. You draw seven cards, then each other player draws four cards.


Name: Every Hope Shall Vanish
Set: archenemy
Slug: everyhopeshallvanish
ImageFile: everyhopeshallvanish
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, each opponent reveals his or her hand. Choose a nonland card from each of those hands. Those players discard those cards.


Name: Every Last Vestige Shall Rot
Set: archenemy
Slug: everylastvestigeshallrot
ImageFile: everylastvestigeshallrot
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, you may pay X. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner's library.


Name: Evil Comes to Fruition
Set: archenemy
Slug: evilcomestofruition
ImageFile: evilcomestofruition
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, put seven 0/1 green Plant creature tokens onto the battlefield. If you control ten or more lands, put seven 3/3 green Elemental creature tokens onto the battlefield instead.


Name: The Fate of the Flammable
Set: archenemy
Slug: thefateoftheflammable
ImageFile: thefateoftheflammable
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, this scheme deals 6 damage to him or her. If the player chooses others, this scheme deals 3 damage to each of your other opponents.


Name: Feed the Machine
Set: archenemy
Slug: feedthemachine
ImageFile: feedthemachine
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two creatures. If the player chooses others, each of your other opponents sacrifices a creature.


Name: I Call on the Ancient Magics
Set: archenemy
Slug: icallontheancientmagics
ImageFile: icallontheancientmagics
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, each player searches his or her library for a card, reveals it, and puts it into his or her hand. Then you search your library for two cards and put them into your hand. Each player shuffles his or her library.


Name: I Delight in Your Convulsions
Set: archenemy
Slug: idelightinyourconvulsions
ImageFile: idelightinyourconvulsions
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.


Name: Ignite the Cloneforge!
Set: archenemy
Slug: ignitethecloneforge
ImageFile: ignitethecloneforge
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, put a token onto the battlefield that's a copy of target permanent an opponent controls.


Name: Into the Earthen Maw
Set: archenemy
Slug: intotheearthenmaw
ImageFile: intotheearthenmaw
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.


Name: Introductions Are in Order
Set: archenemy
Slug: introductionsareinorder
ImageFile: introductionsareinorder
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, choose one ‚Äî Search your library for a creature card, reveal it, put it into your hand, then shuffle your library; or you may put a creature card from your hand onto the battlefield.


Name: The Iron Guardian Stirs
Set: archenemy
Slug: theironguardianstirs
ImageFile: theironguardianstirs
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, put a 4/6 colorless Golem artifact creature token onto the battlefield.


Name: Know Naught but Fire
Set: archenemy
Slug: knownaughtbutfire
ImageFile: knownaughtbutfire
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.


Name: Look Skyward and Despair
Set: archenemy
Slug: lookskywardanddespair
ImageFile: lookskywardanddespair
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, put a 5/5 red Dragon creature token with flying onto the battlefield.


Name: May Civilization Collapse
Set: archenemy
Slug: maycivilizationcollapse
ImageFile: maycivilizationcollapse
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two lands. If the player chooses others, each of your opponents sacrifices a land.


Name: Mortal Flesh Is Weak
Set: archenemy
Slug: mortalfleshisweak
ImageFile: mortalfleshisweak
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents.


Name: My Crushing Masterstroke
Set: archenemy
Slug: mycrushingmasterstroke
ImageFile: mycrushingmasterstroke
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner if able.


Name: My Wish Is Your Command
Set: archenemy
Slug: mywishisyourcommand
ImageFile: mywishisyourcommand
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, each opponent reveals his or her hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.


Name: Nature Demands An Offering
Set: archenemy
Slug: naturedemandsanoffering
ImageFile: naturedemandsanoffering
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, target opponent chooses a creature you don‚Äôt control. and puts it on top of its owner's library, then repeats this process for an artifact, an enchantment, and a land. Then the owner of each permanent chosen this way shuffles his or her library.


Name: Only Blood Ends Your Nightmares
Set: archenemy
Slug: onlybloodendsyournightmares
ImageFile: onlybloodendsyournightmares
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, each opponent sacrifices a creature. Then each opponent who didn‚Äôt sacrifice a creature discards two cards.


Name: Perhaps You've Met My Cohort
Set: archenemy
Slug: perhapsyouvemetmycohort
ImageFile: perhapsyouvemetmycohort
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library.


Name: The Pieces Are Coming Together
Set: archenemy
Slug: thepiecesarecomingtogether
ImageFile: thepiecesarecomingtogether
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost 2 less to cast.


Name: Realms Befitting My Majesty
Set: archenemy
Slug: realmsbefittingmymajesty
ImageFile: realmsbefittingmymajesty
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.


Name: Roots of All Evil
Set: archenemy
Slug: rootsofallevil
ImageFile: rootsofallevil
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, put five 1/1 green Saproling creature tokens onto the battlefield.


Name: Rotted Ones, Lay Siege
Set: archenemy
Slug: rottedoneslaysiege
ImageFile: rottedoneslaysiege
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, for each opponent, put a 2/2 black Zombie creature token onto the battlefield that attacks that player each combat if able.


Name: Surrender Your Thoughts
Set: archenemy
Slug: surrenderyourthoughts
ImageFile: surrenderyourthoughts
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she discards four cards. If that player chooses others, each of your other opponents discards two cards.


Name: Which of You Burns Brightest?
Set: archenemy
Slug: whichofyouburnsbrightest
ImageFile: whichofyouburnsbrightest
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, you may pay X. If you do, this scheme deals X damage to target opponent and each creature he or she controls.


Name: Your Fate Is Thrice Sealed
Set: archenemy
Slug: yourfateisthricesealed
ImageFile: yourfateisthricesealed
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand.


Name: Your Puny Minds Cannot Fathom
Set: archenemy
Slug: yourpunymindscannotfathom
ImageFile: yourpunymindscannotfathom
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn.


Name: Your Will Is Not Your Own
Set: archenemy
Slug: yourwillisnotyourown
ImageFile: yourwillisnotyourown
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains haste and trample until end of turn.


Name: Plots That Span Centuries
Set: archenemy
Slug: plotsthatspancenturies
ImageFile: plotsthatspancenturies
ConvertedCost: 0
Type: Scheme
Rarity: P
RulesText:
When you set this scheme in motion, the next time you would set a scheme in motion, set three schemes in motion instead.


Name: Abuna Acolyte
Set: som
Slug: abuna-acolyte
ImageFile: Abuna_Acolyte
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Cat Cleric
Power: 1
Toughness: 1
Rarity: U
RulesText:
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.


Name: Auriok Sunchaser
Set: som
Slug: auriok-sunchaser
ImageFile: Auriok_Sunchaser
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Human Soldier
Power: 1
Toughness: 1
Rarity: C
RulesText:
Metalcraft - As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.


Name: Dispense Justice
Set: som
Slug: dispense-justice
ImageFile: Dispense_Justice
Color: W
Cost: 2W
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Target player sacrifices an attacking creature. Metalcraft - That player sacrifices two attacking creatures instead if you control three or more artifacts.


Name: Elspeth Tirel
Set: som
Slug: elspeth-tirel
ImageFile: Elspeth_Tirel
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Planeswalker - Elspeth
Power: 4
Rarity: M
RulesText:
+2: You gain 1 life for each creature you control. -2: Put three 1/1 white Soldier creature tokens onto the battlefield. -5: Destroy all other permanents except for lands and tokens.


Name: Glimmerpoint Stag
Set: som
Slug: glimmerpoint-stag
ImageFile: Glimmerpoint_Stag
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Elk
Power: 3
Toughness: 3
Rarity: U
RulesText:
Vigilance When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.


Name: Glint Hawk
Set: som
Slug: glint-hawk
ImageFile: Glint_Hawk
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Bird
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.


Name: Indomitable Archangel
Set: som
Slug: indomitable-archangel
ImageFile: Indomitable_Archangel
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Angel
Power: 4
Toughness: 4
Rarity: M
RulesText:
Flying Metalcraft - Artifacts you control have shroud as long as you control three or more artifacts.


Name: Kemba, Kha Regent
Set: som
Slug: kemba-kha-regent
ImageFile: Kemba_Kha_Regent
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Legendary Creature - Cat Cleric
Power: 2
Toughness: 4
Rarity: R
RulesText:
At the beginning of your upkeep, put a 2/2 white Cat creature token onto the battlefield for each Equipment attached to Kemba, Kha Regent.


Name: Leonin Arbiter
Set: som
Slug: leonin-arbiter
ImageFile: Leonin_Arbiter
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Cat Cleric
Power: 2
Toughness: 2
Rarity: R
RulesText:
Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.


Name: Myrsmith
Set: som
Slug: myrsmith
ImageFile: Myrsmith
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Human Artificer
Power: 2
Toughness: 1
Rarity: U
RulesText:
Whenever you cast an artifact spell, you may pay {1}. If you do, put a 1/1 colorless Myr artifact creature token onto the battlefield.


Name: Razor Hippogriff
Set: som
Slug: razor-hippogriff
ImageFile: Razor_Hippogriff
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Creature - Hippogriff
Power: 3
Toughness: 3
Rarity: U
RulesText:
Flying When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost.


Name: Vigil for the Lost
Set: som
Slug: vigil-for-the-lost
ImageFile: Vigil_for_the_Lost
Color: W
Cost: 3W
ConvertedCost: 4
Type: Enchantment
Rarity: U
RulesText:
Whenever a creature you control is put into a graveyard from the battlefield, you may pay {X}. If you do, you gain X life.


Name: Argent Sphinx
Set: som
Slug: argent-sphinx
ImageFile: Argent_Sphinx
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Creature - Sphinx
Power: 4
Toughness: 3
Rarity: R
RulesText:
Flying Metalcraft - {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.


Name: Bonds of Quicksilver
Set: som
Slug: bonds-of-quicksilver
ImageFile: Bonds_of_Quicksilver
Color: U
Cost: 3U
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature doesn't untap during its controller's untap step.


Name: Grand Architect
Set: som
Slug: grand-architect
ImageFile: Grand_Architect
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Vedalken Artificer
Power: 1
Toughness: 3
Rarity: R
RulesText:
Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add {2} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.


Name: Inexorable Tide
Set: som
Slug: inexorable-tide
ImageFile: Inexorable_Tide
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)


Name: Lumengrid Drake
Set: som
Slug: lumengrid-drake
ImageFile: Lumengrid_Drake
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Drake
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying Metalcraft - When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.


Name: Neurok Invisimancer
Set: som
Slug: neurok-invisimancer
ImageFile: Neurok_Invisimancer
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Human Wizard
Power: 2
Toughness: 1
Rarity: C
RulesText:
Neurok Invisimancer is unblockable. When Neurok Invisimancer enters the battlefield, target creature is unblockable this turn.


Name: Quicksilver Gargantuan
Set: som
Slug: quicksilver-gargantuan
ImageFile: Quicksilver_Gargantuan
Color: U
Cost: 5UU
ConvertedCost: 7
Type: Creature - Shapeshifter
Power: 7
Toughness: 7
Rarity: M
RulesText:
You may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it's still 7/7.


Name: Screeching Silcaw
Set: som
Slug: screeching-silcaw
ImageFile: Screeching_Silcaw
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Bird
Power: 1
Toughness: 2
Rarity: C
RulesText:
Flying Metalcraft - Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard.


Name: Shape Anew
Set: som
Slug: shape-anew
ImageFile: Shape_Anew
Color: U
Cost: 3U
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
The controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.


Name: Steady Progress
Set: som
Slug: steady-progress
ImageFile: Steady_Progress
Color: U
Cost: 2U
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) Draw a card.


Name: Stoic Rebuttal
Set: som
Slug: stoic-rebuttal
ImageFile: Stoic_Rebuttal
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Metalcraft - Stoic Rebuttal costs {1} less to cast if you control three or more artifacts. Counter target spell.


Name: Thrummingbird
Set: som
Slug: thrummingbird
ImageFile: Thrummingbird
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Bird Horror
Power: 1
Toughness: 1
Rarity: U
RulesText:
Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)


Name: Vedalken Certarch
Set: som
Slug: vedalken-certarch
ImageFile: Vedalken_Certarch
Color: U
Cost: U
ConvertedCost: 1
Type: Creature - Vedalken Wizard
Power: 1
Toughness: 1
Rarity: C
RulesText:
Metalcraft - {T}: Tap target artifact, creature, or land. Activate this ability only if you control three or more artifacts.


Name: Volition Reins
Set: som
Slug: volition-reins
ImageFile: Volition_Reins
Color: U
Cost: 3UUU
ConvertedCost: 6
Type: Enchantment
Rarity: U
RulesText:
Enchant permanent When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it. You control enchanted permanent.


Name: Blackcleave Goblin
Set: som
Slug: blackcleave-goblin
ImageFile: Blackcleave_Goblin
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Goblin Zombie
Power: 2
Toughness: 1
Rarity: C
RulesText:
Haste Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Bleak Coven Vampires
Set: som
Slug: bleak-coven-vampires
ImageFile: Bleak_Coven_Vampires
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Creature - Vampire Warrior
Power: 4
Toughness: 3
Rarity: C
RulesText:
Metalcraft - When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.


Name: Blistergrub
Set: som
Slug: blistergrub
ImageFile: Blistergrub
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Horror
Power: 2
Toughness: 2
Rarity: C
RulesText:
Swampwalk When Blistergrub is put into a graveyard from the battlefield, each opponent loses 2 life.


Name: Carnifex Demon
Set: som
Slug: carnifex-demon
ImageFile: Carnifex_Demon
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Creature - Demon
Power: 6
Toughness: 6
Rarity: R
RulesText:
Flying Carnifex Demon enters the battlefield with two -1/-1 counters on it. {B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.


Name: Contagious Nim
Set: som
Slug: contagious-nim
ImageFile: Contagious_Nim
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Zombie
Power: 2
Toughness: 2
Rarity: C
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Flesh Allergy
Set: som
Slug: flesh-allergy
ImageFile: Flesh_Allergy
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
As an additional cost to cast Flesh Allergy, sacrifice a creature. Destroy target creature. Its controller loses life equal to the number of creatures put into all graveyards from the battlefield this turn.


Name: Geth, Lord of the Vault
Set: som
Slug: geth-lord-of-the-vault
ImageFile: Geth_Lord_of_the_Vault
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Legendary Creature - Zombie
Power: 5
Toughness: 5
Rarity: M
RulesText:
Intimidate {X}{B}: Put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped. Then that player puts the top X cards of his or her library into his or her graveyard.


Name: Hand of the Praetors
Set: som
Slug: hand-of-the-praetors
ImageFile: Hand_of_the_Praetors
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Zombie
Power: 3
Toughness: 2
Rarity: R
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Other creatures you control with infect get +1/+1. Whenever you cast a creature spell with infect, target player gets a poison counter.


Name: Ichor Rats
Set: som
Slug: ichor-rats
ImageFile: Ichor_Rats
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Rat
Power: 2
Toughness: 1
Rarity: U
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Ichor Rats enters the battlefield, each player gets a poison counter.


Name: Memoricide
Set: som
Slug: memoricide
ImageFile: Memoricide
Color: B
Cost: 3B
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.


Name: Necrotic Ooze
Set: som
Slug: necrotic-ooze
ImageFile: Necrotic_Ooze
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Ooze
Power: 4
Toughness: 3
Rarity: R
RulesText:
As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.


Name: Painsmith
Set: som
Slug: painsmith
ImageFile: Painsmith
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Human Artificer
Power: 2
Toughness: 1
Rarity: U
RulesText:
Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.


Name: Plague Stinger
Set: som
Slug: plague-stinger
ImageFile: Plague_Stinger
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Insect Horror
Power: 1
Toughness: 1
Rarity: C
RulesText:
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Psychic Miasma
Set: som
Slug: psychic-miasma
ImageFile: Psychic_Miasma
Color: B
Cost: 1B
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.


Name: Skithiryx, the Blight Dragon
Set: som
Slug: skithiryx-the-blight-dragon
ImageFile: Skithiryx_the_Blight_Dragon
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Legendary Creature - Dragon Skeleton
Power: 4
Toughness: 4
Rarity: M
RulesText:
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: Skithiryx, the Blight Dragon gains haste until end of turn. {B}{B}: Regenerate Skithiryx.


Name: Tainted Strike
Set: som
Slug: tainted-strike
ImageFile: Tainted_Strike
Color: B
Cost: B
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Target creature gets +1/+0 and gains infect until end of turn. (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Arc Trail
Set: som
Slug: arc-trail
ImageFile: Arc_Trail
Color: R
Cost: 1R
ConvertedCost: 2
Type: Sorcery
Rarity: U
RulesText:
Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player.


Name: Blade-Tribe Berserkers
Set: som
Slug: blade-tribe-berserkers
ImageFile: Blade_Tribe_Berserkers
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Human Berserker
Power: 3
Toughness: 3
Rarity: C
RulesText:
Metalcraft - When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.


Name: Cerebral Eruption
Set: som
Slug: cerebral-eruption
ImageFile: Cerebral_Eruption
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.


Name: Embersmith
Set: som
Slug: embersmith
ImageFile: Embersmith
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Human Artificer
Power: 2
Toughness: 1
Rarity: U
RulesText:
Whenever you cast an artifact spell, you may pay {1}. If you do, Embersmith deals 1 damage to target creature or player.


Name: Furnace Celebration
Set: som
Slug: furnace-celebration
ImageFile: Furnace_Celebration
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Enchantment
Rarity: U
RulesText:
Whenever you sacrifice another permanent, you may pay {2}. If you do, Furnace Celebration deals 2 damage to target creature or player.


Name: Galvanic Blast
Set: som
Slug: galvanic-blast
ImageFile: Galvanic_Blast
Color: R
Cost: R
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Galvanic Blast deals 2 damage to target creature or player. Metalcraft - Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.


Name: Hoard-Smelter Dragon
Set: som
Slug: hoard-smelter-dragon
ImageFile: Hoard_Smelter_Dragon
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Dragon
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying {3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.


Name: Koth of the Hammer
Set: som
Slug: koth-of-the-hammer
ImageFile: Koth_of_the_Hammer
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Planeswalker - Koth
Power: 3
Rarity: M
RulesText:
+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -2: Add {R} to your mana pool for each Mountain you control. -5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to target creature or player.'"


Name: Kuldotha Phoenix
Set: som
Slug: kuldotha-phoenix
ImageFile: Kuldotha_Phoenix
Color: R
Cost: 2RRR
ConvertedCost: 5
Type: Creature - Phoenix
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying, haste Metalcraft - {4}: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control three or more artifacts.


Name: Kuldotha Rebirth
Set: som
Slug: kuldotha-rebirth
ImageFile: Kuldotha_Rebirth
Color: R
Cost: R
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
As an additional cost to cast Kuldotha Rebirth, sacrifice an artifact. Put three 1/1 red Goblin creature tokens onto the battlefield.


Name: Molten Psyche
Set: som
Slug: molten-psyche
ImageFile: Molten_Psyche
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Sorcery
Rarity: R
RulesText:
Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. Metalcraft - If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.


Name: Ogre Geargrabber
Set: som
Slug: ogre-geargrabber
ImageFile: Ogre_Geargrabber
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Ogre Warrior
Power: 4
Toughness: 4
Rarity: U
RulesText:
Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.


Name: Tunnel Ignus
Set: som
Slug: tunnel-ignus
ImageFile: Tunnel_Ignus
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Elemental
Power: 2
Toughness: 1
Rarity: R
RulesText:
Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under his or her control this turn, Tunnel Ignus deals 3 damage to that player.


Name: Asceticism
Set: som
Slug: asceticism
ImageFile: Asceticism
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
Creatures you control can't be the targets of spells or abilities your opponents control. {1}{G}: Regenerate target creature.


Name: Bellowing Tanglewurm
Set: som
Slug: bellowing-tanglewurm
ImageFile: Bellowing_Tanglewurm
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Wurm
Power: 4
Toughness: 4
Rarity: U
RulesText:
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other green creatures you control have intimidate.


Name: Blight Mamba
Set: som
Slug: blight-mamba
ImageFile: Blight_Mamba
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Snake
Power: 1
Toughness: 1
Rarity: C
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {1}{G}: Regenerate Blight Mamba.


Name: Blunt the Assault
Set: som
Slug: blunt-the-assault
ImageFile: Blunt_the_Assault
Color: G
Cost: 3G
ConvertedCost: 4
Type: Instant
Rarity: C
RulesText:
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.


Name: Carrion Call
Set: som
Slug: carrion-call
ImageFile: Carrion_Call
Color: G
Cost: 3G
ConvertedCost: 4
Type: Instant
Rarity: U
RulesText:
Put two 1/1 green Insect creature tokens with infect onto the battlefield. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Engulfing Slagwurm
Set: som
Slug: engulfing-slagwurm
ImageFile: Engulfing_Slagwurm
Color: G
Cost: 5GG
ConvertedCost: 7
Type: Creature - Wurm
Power: 7
Toughness: 7
Rarity: R
RulesText:
Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.


Name: Ezuri, Renegade Leader
Set: som
Slug: ezuri-renegade-leader
ImageFile: Ezuri_Renegade_Leader
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Legendary Creature - Elf Warrior
Power: 2
Toughness: 2
Rarity: R
RulesText:
{G}: Regenerate another target Elf. {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.


Name: Ezuri's Archers
Set: som
Slug: ezuris-archers
ImageFile: Ezuris_Archers
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Elf Archer
Power: 1
Toughness: 2
Rarity: C
RulesText:
Reach (This creature can block creatures with flying.) Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.


Name: Ezuri's Brigade
Set: som
Slug: ezuris-brigade
ImageFile: Ezuris_Brigade
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Creature - Elf Warrior
Power: 4
Toughness: 4
Rarity: R
RulesText:
Metalcraft - As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.


Name: Genesis Wave
Set: som
Slug: genesis-wave
ImageFile: Genesis_Wave
Color: G
Cost: XGGG
ConvertedCost: 3
Type: Sorcery
Rarity: R
RulesText:
Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.


Name: Liege of the Tangle
Set: som
Slug: liege-of-the-tangle
ImageFile: Liege_of_the_Tangle
Color: G
Cost: 6GG
ConvertedCost: 8
Type: Creature - Elemental
Power: 8
Toughness: 8
Rarity: M
RulesText:
Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.


Name: Molder Beast
Set: som
Slug: molder-beast
ImageFile: Molder_Beast
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Beast
Power: 5
Toughness: 3
Rarity: C
RulesText:
Trample Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.


Name: Putrefax
Set: som
Slug: putrefax
ImageFile: Putrefax
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Horror
Power: 5
Toughness: 3
Rarity: R
RulesText:
Trample, haste Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of the end step, sacrifice Putrefax.


Name: Tangle Angler
Set: som
Slug: tangle-angler
ImageFile: Tangle_Angler
Color: G
Cost: 3GG
ConvertedCost: 4
Type: Creature - Horror
Power: 1
Toughness: 5
Rarity: U
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {G}: Target creature blocks Tangle Angler this turn if able.


Name: Tel-Jilad Fallen
Set: som
Slug: tel-jilad-fallen
ImageFile: Tel_Jilad_Fallen
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Creature - Elf Warrior
Power: 3
Toughness: 1
Rarity: C
RulesText:
Protection from artifacts Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Withstand Death
Set: som
Slug: withstand-death
ImageFile: Withstand_Death
Color: G
Cost: G
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Target creature is indestructible this turn. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)


Name: Venser, the Sojourner
Set: som
Slug: venser-the-sojourner
ImageFile: Venser_the_Sojourner
Color: WU
Cost: 3WU
ConvertedCost: 5
Type: Planeswalker - Venser
Power: 3
Rarity: M
RulesText:
+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -1: Creatures are unblockable this turn. -8: You get an emblem with "Whenever you cast a spell, exile target permanent."


Name: Argentum Armor
Set: som
Slug: argentum-armor
ImageFile: Argentum_Armor
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact - Equipment
Rarity: R
RulesText:
Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}


Name: Auriok Replica
Set: som
Slug: auriok-replica
ImageFile: Auriok_Replica
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Cleric
Power: 2
Toughness: 2
Rarity: C
RulesText:
{W}, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn.


Name: Chimeric Mass
Set: som
Slug: chimeric-mass
ImageFile: Chimeric_Mass
Color: A
Cost: X
ConvertedCost: 0
Type: Artifact
Rarity: R
RulesText:
Chimeric Mass enters the battlefield with X charge counters on it. {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."


Name: Clone Shell
Set: som
Slug: clone-shell
ImageFile: Clone_Shell
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Creature - Shapeshifter
Power: 2
Toughness: 2
Rarity: U
RulesText:
Imprint - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. When Clone Shell is put into a graveyard from the battlefield, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.


Name: Contagion Clasp
Set: som
Slug: contagion-clasp
ImageFile: Contagion_Clasp
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. {4}, {T}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)


Name: Contagion Engine
Set: som
Slug: contagion-engine
ImageFile: Contagion_Engine
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact
Rarity: R
RulesText:
When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. {4}, {T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)


Name: Corpse Cur
Set: som
Slug: corpse-cur
ImageFile: Corpse_Cur
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Creature - Hound
Power: 2
Toughness: 2
Rarity: C
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.


Name: Culling Dais
Set: som
Slug: culling-dais
ImageFile: Culling_Dais
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
{T}, Sacrifice a creature: Put a charge counter on Culling Dais. {1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.


Name: Darksteel Axe
Set: som
Slug: darksteel-axe
ImageFile: Darksteel_Axe
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact - Equipment
Rarity: U
RulesText:
Darksteel Axe is indestructible. (Effects that say "destroy" don't destroy it.) Equipped creature gets +2/+0. Equip {2}


Name: Darksteel Juggernaut
Set: som
Slug: darksteel-juggernaut
ImageFile: Darksteel_Juggernaut
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Creature - Juggernaut
Power: *
Toughness: *
Rarity: R
RulesText:
Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. Darksteel Juggernaut is indestructible and attacks each turn if able.


Name: Darksteel Myr
Set: som
Slug: darksteel-myr
ImageFile: Darksteel_Myr
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Myr
Power: 0
Toughness: 1
Rarity: U
RulesText:
Darksteel Myr is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)


Name: Darksteel Sentinel
Set: som
Slug: darksteel-sentinel
ImageFile: Darksteel_Sentinel
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact Creature - Golem
Power: 3
Toughness: 3
Rarity: U
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Vigilance Darksteel Sentinel is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)


Name: Etched Champion
Set: som
Slug: etched-champion
ImageFile: Etched_Champion
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Soldier
Power: 2
Toughness: 2
Rarity: R
RulesText:
Metalcraft - Etched Champion has protection from all colors as long as you control three or more artifacts.


Name: Flight Spellbomb
Set: som
Slug: flight-spellbomb
ImageFile: Flight_Spellbomb
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: C
RulesText:
{T}, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn. When Flight Spellbomb is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card.


Name: Glint Hawk Idol
Set: som
Slug: glint-hawk-idol
ImageFile: Glint_Hawk_Idol
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: C
RulesText:
Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn. {W}: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.


Name: Golden Urn
Set: som
Slug: golden-urn
ImageFile: Golden_Urn
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: C
RulesText:
At the beginning of your upkeep, you may put a charge counter on Golden Urn. {T}, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.


Name: Golem Artisan
Set: som
Slug: golem-artisan
ImageFile: Golem_Artisan
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Creature - Golem
Power: 3
Toughness: 3
Rarity: U
RulesText:
{2}: Target artifact creature gets +1/+1 until end of turn. {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn.


Name: Golem Foundry
Set: som
Slug: golem-foundry
ImageFile: Golem_Foundry
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: C
RulesText:
Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry. Remove three charge counters from Golem Foundry: Put a 3/3 colorless Golem artifact creature token onto the battlefield.


Name: Grafted Exoskeleton
Set: som
Slug: grafted-exoskeleton
ImageFile: Grafted_Exoskeleton
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. Equip {2}


Name: Grindclock
Set: som
Slug: grindclock
ImageFile: Grindclock
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
{T}: Put a charge counter on Grindclock. {T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.


Name: Heavy Arbalest
Set: som
Slug: heavy-arbalest
ImageFile: Heavy_Arbalest
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature doesn't untap during its controller's untap step. Equipped creature has "{T}: This creature deals 2 damage to target creature or player." Equip {4}


Name: Horizon Spellbomb
Set: som
Slug: horizon-spellbomb
ImageFile: Horizon_Spellbomb
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: C
RulesText:
{2}, {T}, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card.


Name: Ichorclaw Myr
Set: som
Slug: ichorclaw-myr
ImageFile: Ichorclaw_Myr
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Myr
Power: 1
Toughness: 1
Rarity: C
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.


Name: Kuldotha Forgemaster
Set: som
Slug: kuldotha-forgemaster
ImageFile: Kuldotha_Forgemaster
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Creature - Construct
Power: 3
Toughness: 5
Rarity: R
RulesText:
{T}, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.


Name: Livewire Lash
Set: som
Slug: livewire-lash
ImageFile: Livewire_Lash
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact - Equipment
Rarity: R
RulesText:
Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player." Equip {2}


Name: Lux Cannon
Set: som
Slug: lux-cannon
ImageFile: Lux_Cannon
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: M
RulesText:
{T}: Put a charge counter on Lux Cannon. {T}, Remove three charge counters from Lux Cannon: Destroy target permanent.


Name: Mimic Vat
Set: som
Slug: mimic-vat
ImageFile: Mimic_Vat
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
Imprint - Whenever a nontoken creature is put into a graveyard from the battlefield, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. {3}, {T}: Put a token onto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step.


Name: Mindslaver
Set: som
Slug: mindslaver
ImageFile: Mindslaver
Color: A
Cost: 6
ConvertedCost: 6
Type: Legendary Artifact
Rarity: M
RulesText:
{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)


Name: Molten-Tail Masticore
Set: som
Slug: molten-tail-masticore
ImageFile: Molten_Tail_Masticore
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Creature - Masticore
Power: 4
Toughness: 4
Rarity: M
RulesText:
At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card. {4}, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to target creature or player. {2}: Regenerate Molten-Tail Masticore.


Name: Mox Opal
Set: som
Slug: mox-opal
ImageFile: Mox_Opal
Color: A
Cost: 0
ConvertedCost: 0
Type: Legendary Artifact
Rarity: M
RulesText:
Metalcraft - {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.


Name: Myr Battlesphere
Set: som
Slug: myr-battlesphere
ImageFile: Myr_Battlesphere
Color: A
Cost: 7
ConvertedCost: 7
Type: Artifact Creature - Myr Construct
Power: 4
Toughness: 7
Rarity: R
RulesText:
When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.


Name: Myr Reservoir
Set: som
Slug: myr-reservoir
ImageFile: Myr_Reservoir
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
{T}: Add {2} to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr. {3}, {T}: Return target Myr card from your graveyard to your hand.


Name: Necrogen Censer
Set: som
Slug: necrogen-censer
ImageFile: Necrogen_Censer
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: C
RulesText:
Necrogen Censer enters the battlefield with two charge counters on it. {T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life.


Name: Necropede
Set: som
Slug: necropede
ImageFile: Necropede
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Insect
Power: 1
Toughness: 1
Rarity: U
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Necropede is put into a graveyard from the battlefield, you may put a -1/-1 counter on target creature.


Name: Nihil Spellbomb
Set: som
Slug: nihil-spellbomb
ImageFile: Nihil_Spellbomb
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: C
RulesText:
{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.


Name: Nim Deathmantle
Set: som
Slug: nim-deathmantle
ImageFile: Nim_Deathmantle
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact - Equipment
Rarity: R
RulesText:
Equipped creature gets +2/+2, has intimidate, and is a black Zombie. Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. Equip {4}


Name: Origin Spellbomb
Set: som
Slug: origin-spellbomb
ImageFile: Origin_Spellbomb
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: C
RulesText:
{1}, {T}, Sacrifice Origin Spellbomb: Put a 1/1 colorless Myr artifact creature token onto the battlefield. When Origin Spellbomb is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.


Name: Panic Spellbomb
Set: som
Slug: panic-spellbomb
ImageFile: Panic_Spellbomb
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: C
RulesText:
{T}, Sacrifice Panic Spellbomb: Target creature can't block this turn. When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card.


Name: Perilous Myr
Set: som
Slug: perilous-myr
ImageFile: Perilous_Myr
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Myr
Power: 1
Toughness: 1
Rarity: C
RulesText:
When Perilous Myr is put into a graveyard from the battlefield, it deals 2 damage to target creature or player.


Name: Platinum Emperion
Set: som
Slug: platinum-emperion
ImageFile: Platinum_Emperion
Color: A
Cost: 8
ConvertedCost: 8
Type: Artifact Creature - Golem
Power: 8
Toughness: 8
Rarity: M
RulesText:
Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)


Name: Precursor Golem
Set: som
Slug: precursor-golem
ImageFile: Precursor_Golem
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Creature - Golem
Power: 3
Toughness: 3
Rarity: R
RulesText:
When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield. Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.


Name: Prototype Portal
Set: som
Slug: prototype-portal
ImageFile: Prototype_Portal
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
Imprint - When Prototype Portal enters the battlefield, you may exile an artifact card from your hand. {X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card.


Name: Ratchet Bomb
Set: som
Slug: ratchet-bomb
ImageFile: Ratchet_Bomb
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
{T}: Put a charge counter on Ratchet Bomb. {T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.


Name: Rust Tick
Set: som
Slug: rust-tick
ImageFile: Rust_Tick
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Insect
Power: 1
Toughness: 3
Rarity: U
RulesText:
You may choose not to untap Rust Tick during your untap step. {1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped.


Name: Rusted Relic
Set: som
Slug: rusted-relic
ImageFile: Rusted_Relic
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: U
RulesText:
Metalcraft - Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts.


Name: Semblance Anvil
Set: som
Slug: semblance-anvil
ImageFile: Semblance_Anvil
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
Imprint - When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand. Spells you cast that share a card type with the exiled card cost {2} less to cast.


Name: Steel Hellkite
Set: som
Slug: steel-hellkite
ImageFile: Steel_Hellkite
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact Creature - Dragon
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.


Name: Strata Scythe
Set: som
Slug: strata-scythe
ImageFile: Strata_Scythe
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact - Equipment
Rarity: R
RulesText:
Imprint - When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip {3}


Name: Sword of Body and Mind
Set: som
Slug: sword-of-body-and-mind
ImageFile: Sword_of_Body_and_Mind
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact - Equipment
Rarity: M
RulesText:
Equipped creature gets +2/+2 and has protection from green and from blue. Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard. Equip {2}


Name: Sylvok Lifestaff
Set: som
Slug: sylvok-lifestaff
ImageFile: Sylvok_Lifestaff
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact - Equipment
Rarity: C
RulesText:
Equipped creature gets +1/+0. Whenever equipped creature is put into a graveyard, you gain 3 life. Equip {1}


Name: Throne of Geth
Set: som
Slug: throne-of-geth
ImageFile: Throne_of_Geth
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
{T}, Sacrifice an artifact: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)


Name: Trigon of Corruption
Set: som
Slug: trigon-of-corruption
ImageFile: Trigon_of_Corruption
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: U
RulesText:
Trigon of Corruption enters the battlefield with three charge counters on it. {B}{B}, {T}: Put a charge counter on Trigon of Corruption. {2}, {T}, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature.


Name: Trigon of Infestation
Set: som
Slug: trigon-of-infestation
ImageFile: Trigon_of_Infestation
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: U
RulesText:
Trigon of Infestation enters the battlefield with three charge counters on it. {G}{G}, {T}: Put a charge counter on Trigon of Infestation. {2}, {T}, Remove a charge counter from Trigon of Infestation: Put a 1/1 green Insect creature token with infect onto the battlefield.


Name: Trigon of Mending
Set: som
Slug: trigon-of-mending
ImageFile: Trigon_of_Mending
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
Trigon of Mending enters the battlefield with three charge counters on it. {W}{W}, {T}: Put a charge counter on Trigon of Mending. {2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life.


Name: Trigon of Rage
Set: som
Slug: trigon-of-rage
ImageFile: Trigon_of_Rage
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
Trigon of Rage enters the battlefield with three charge counters on it. {R}{R}, {T}: Put a charge counter on Trigon of Rage. {2}, {T}, Remove a charge counter from Trigon of Rage: Target creature gets +3/+0 until end of turn.


Name: Trigon of Thought
Set: som
Slug: trigon-of-thought
ImageFile: Trigon_of_Thought
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact
Rarity: U
RulesText:
Trigon of Thought enters the battlefield with three charge counters on it. {U}{U}, {T}: Put a charge counter on Trigon of Thought. {2}, {T}, Remove a charge counter from Trigon of Thought: Draw a card.


Name: Tumble Magnet
Set: som
Slug: tumble-magnet
ImageFile: Tumble_Magnet
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: C
RulesText:
Tumble Magnet enters the battlefield with three charge counters on it. {T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.


Name: Vector Asp
Set: som
Slug: vector-asp
ImageFile: Vector_Asp
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: C
RulesText:
{B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Venser's Journal
Set: som
Slug: vensers-journal
ImageFile: Vensers_Journal
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact
Rarity: R
RulesText:
You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.


Name: Wall of Tanglecord
Set: som
Slug: wall-of-tanglecord
ImageFile: Wall_of_Tanglecord
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Wall
Power: 0
Toughness: 6
Rarity: C
RulesText:
Defender {G}: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)


Name: Wurmcoil Engine
Set: som
Slug: wurmcoil-engine
ImageFile: Wurmcoil_Engine
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact Creature - Wurm
Power: 6
Toughness: 6
Rarity: M
RulesText:
Deathtouch, lifelink When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.


Name: Blackcleave Cliffs
Set: som
Slug: blackcleave-cliffs
ImageFile: Blackcleave_Cliffs
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R} to your mana pool.


Name: Copperline Gorge
Set: som
Slug: copperline-gorge
ImageFile: Copperline_Gorge
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G} to your mana pool.


Name: Darkslick Shores
Set: som
Slug: darkslick-shores
ImageFile: Darkslick_Shores
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.


Name: Glimmerpost
Set: som
Slug: glimmerpost
ImageFile: Glimmerpost
Color: L
ConvertedCost: 0
Type: Land - Locus
Rarity: C
RulesText:
When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. {T}: Add {1} to your mana pool.


Name: Razorverge Thicket
Set: som
Slug: razorverge-thicket
ImageFile: Razorverge_Thicket
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W} to your mana pool.


Name: Seachrome Coast
Set: som
Slug: seachrome-coast
ImageFile: Seachrome_Coast
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U} to your mana pool.


Name: Accorder Paladin
Set: mbs
Slug: accorder-paladin
ImageFile: Accorder_Paladin
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Human Knight Mirran
Power: 3
Toughness: 1
Rarity: U
RulesText:
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)


Name: Gore Vassal
Set: mbs
Slug: gore-vassal
ImageFile: Gore_Vassal
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Hound Phyrexian
Power: 2
Toughness: 1
Rarity: U
RulesText:
Sacrifice Gore Vassal: Put a -/1-1 counter on target creature. Then, if that creature's toughness is 1 or greater, regenerate it.


Name: Hero of Bladehold
Set: mbs
Slug: hero-of-bladehold
ImageFile: Hero_of_Bladehold
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Human Knight Mirran
Power: 3
Toughness: 4
Rarity: M
RulesText:
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever Hero of Bladehold attacks, put two 1/1 white soldier creature tokens onto the battlefield tapped and attacking.


Name: Kemba's Legion
Set: mbs
Slug: kembas-legion
ImageFile: Kembas_Legion
Color: W
Cost: 5WW
ConvertedCost: 7
Type: Creature - Cat Soldier Mirran
Power: 4
Toughness: 6
Rarity: U
RulesText:
Vigilance; Kemba's Legion can block an additional creature for each Equipment attached to Kemba's Legion.


Name: Leonin Relic-Warder
Set: mbs
Slug: leonin-relic-warder
ImageFile: Leonin_Relic_Warder
Color: W
Cost: WW
ConvertedCost: 2
Type: Creature - Cat Cleric Mirran
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment. When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.


Name: Phyrexian Rebirth
Set: mbs
Slug: phyrexian-rebirth
ImageFile: Phyrexian_Rebirth
Color: W
Cost: 4WW
ConvertedCost: 6
Type: Sorcery Phyrexian
Rarity: R
RulesText:
Destroy all creatures, then put an X/X colorless Horror artifact creature token onto the battlefield, where X is the number of creatures destroyed this way.


Name: Priests of Norn
Set: mbs
Slug: priests-of-norn
ImageFile: Priests_of_Norn
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Cleric Phyrexian
Power: 1
Toughness: 4
Rarity: C
RulesText:
Vigilance, Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Tine Shrike
Set: mbs
Slug: tine-shrike
ImageFile: Tine_Shrike
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Bird Phyrexian
Power: 2
Toughness: 1
Rarity: C
RulesText:
Flying, Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Victory's Herald
Set: mbs
Slug: victorys-herald
ImageFile: Victorys_Herald
Color: W
Cost: 3WWW
ConvertedCost: 6
Type: Creature-Angel Mirran
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying; Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.


Name: White Sun's Zenith
Set: mbs
Slug: white-suns-zenith
ImageFile: White_Suns_Zenith
Color: W
Cost: XWWW
ConvertedCost: 3
Type: Instant Mirran
Rarity: R
RulesText:
Put X 2/2 Cat creature tokens onto the battlefield. Shuffle White Sun's Zenith into its owner's library.


Name: Corrupted Conscience
Set: mbs
Slug: corrupted-conscience
ImageFile: Corrupted_Conscience
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Enchantment - Aura Phyrexian
Rarity: U
RulesText:
Enchant creature; You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Cryptoplasm
Set: mbs
Slug: cryptoplasm
ImageFile: Cryptoplasm
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Shapeshifter Mirran
Power: 2
Toughness: 2
Rarity: R
RulesText:
At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature. If you do, Cryptoplasm gains this ability.


Name: Distant Memories
Set: mbs
Slug: distant-memories
ImageFile: Distant_Memories
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Sorcery Phyrexian
Rarity: R
RulesText:
Search your library for a card, exile it, then shuffle your library. An opponent may have you put that card into your hand. If no player does, you draw three cards.


Name: Fuel for the Cause
Set: mbs
Slug: fuel-for-the-cause
ImageFile: Fuel_for_the_Cause
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Instant Phyrexian
Rarity: C
RulesText:
Counter target spell, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)


Name: Mitotic Manipulation
Set: mbs
Slug: mitotic-manipulation
ImageFile: Mitotic_Manipulation
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Sorcery Phyrexian
Rarity: R
RulesText:
Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.


Name: Spire Serpent
Set: mbs
Slug: spire-serpent
ImageFile: Spire_Serpent
Color: U
Cost: 4U
ConvertedCost: 5
Type: Creature - Serpent Mirran
Power: 3
Toughness: 5
Rarity: C
RulesText:
Defender, Metalcraft - As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender.


Name: Treasure Mage
Set: mbs
Slug: treasure-mage
ImageFile: Treasure_Mage
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Human Wizard Mirran
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library.


Name: Flensermite
Set: mbs
Slug: flensermite
ImageFile: Flensermite
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Gremlin Phyrexian
Power: 1
Toughness: 1
Rarity: C
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)


Name: Flesh-Eater Imp
Set: mbs
Slug: flesh-eater-imp
ImageFile: Flesh_Eater_Imp
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Imp Phyrexian
Power: 2
Toughness: 2
Rarity: U
RulesText:
Flying, Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn.


Name: Gruesome Encore
Set: mbs
Slug: gruesome-encore
ImageFile: Gruesome_Encore
Color: B
Cost: 2B
ConvertedCost: 3
Type: Sorcery Phyrexian
Rarity: U
RulesText:
Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.


Name: Horrifying Revelation
Set: mbs
Slug: horrifying-revelation
ImageFile: Horrifying_Revelation
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery Phyrexian
Rarity: C
RulesText:
Target player discards a card, then puts the top card of his or her library into his or her graveyard.


Name: Massacre Wurm
Set: mbs
Slug: massacre-wurm
ImageFile: Massacre_Wurm
Color: B
Cost: 3BBB
ConvertedCost: 6
Type: Creature - Wurm Phyrexian
Power: 6
Toughness: 5
Rarity: M
RulesText:
When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls is put into a graveyard from the battlefield, that player loses 2 life.


Name: Nested Ghoul
Set: mbs
Slug: nested-ghoul
ImageFile: Nested_Ghoul
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Creature - Zombie Warrior Phyrexian
Power: 4
Toughness: 2
Rarity: U
RulesText:
Whenever a source deals damage to Nested Ghoul, put a 2/2 black Zombie creature token onto the battlefield.


Name: Phyresis
Set: mbs
Slug: phyresis
ImageFile: Phyresis
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment - Aura Phyrexian
Rarity: C
RulesText:
Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Phyrexian Crusader
Set: mbs
Slug: phyrexian-crusader
ImageFile: Phyrexian_Crusader
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Zombie Knight Phyrexian
Power: 2
Toughness: 2
Rarity: R
RulesText:
First strike, Protection from red and from white. Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.)


Name: Phyrexian Vatmother
Set: mbs
Slug: phyrexian-vatmother
ImageFile: Phyrexian_Vatmother
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Horror Phyrexian
Power: 4
Toughness: 5
Rarity: R
RulesText:
Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) At the beginning of your upkeep, you get a poison counter.


Name: Sangromancer
Set: mbs
Slug: sangromancer
ImageFile: Sangromancer
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Vampire Shaman Mirran
Power: 3
Toughness: 3
Rarity: R
RulesText:
Flying, Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.


Name: Septic Rats
Set: mbs
Slug: septic-rats
ImageFile: Septic_Rats
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Rat Phyrexian
Power: 2
Toughness: 2
Rarity: U
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.


Name: Spread the Sickness
Set: mbs
Slug: spread-the-sickness
ImageFile: Spread_the_Sickness
Color: B
Cost: 4B
ConvertedCost: 5
Type: Sorcery Phyrexian
Rarity: C
RulesText:
Destroy target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)


Name: Virulent Wound
Set: mbs
Slug: virulent-wound
ImageFile: Virulent_Wound
Color: B
Cost: B
ConvertedCost: 1
Type: Instant Phyrexian
Rarity: C
RulesText:
Put a -1/-1 counter on target creature. When that creature is put into the graveyard from the battlefield this turn, its controller gets a poison counter.


Name: Burn the Impure
Set: mbs
Slug: burn-the-impure
ImageFile: Burn_the_Impure
Color: R
Cost: 1R
ConvertedCost: 2
Type: Instant Mirran
Rarity: C
RulesText:
Burn the Impure deals 3 damage to target creature. If that creature has infect, Burn the Impure deals 3 damage to that creature's controller.


Name: Concussive Bolt
Set: mbs
Slug: concussive-bolt
ImageFile: Concussive_Bolt
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Sorcery Mirran
Rarity: C
RulesText:
Concussive Bolt deals 4 damage to target player. Metalcraft - If you control three or more artifacts, creatures that player controls can't block this turn.


Name: Galvanoth
Set: mbs
Slug: galvanoth
ImageFile: Galvanoth
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Beast Mirran
Power: 3
Toughness: 3
Rarity: R
RulesText:
At the beginning of your upkeep, you may look at the top card of your library. If it's an instant or sorcery card, you may cast it without paying its mana cost.


Name: Hellkite Igniter
Set: mbs
Slug: hellkite-igniter
ImageFile: Hellkite_Igniter
Color: R
Cost: 5RR
ConvertedCost: 7
Type: Creature - Dragon Mirran
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying, haste; 1R:Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.


Name: Hero of Oxid Ridge
Set: mbs
Slug: hero-of-oxid-ridge
ImageFile: Hero_of_Oxid_Ridge
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Human Knight Mirran
Power: 4
Toughness: 2
Rarity: M
RulesText:
Haste, Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever Hero of Oxid Ridge attacks, creatures with power 1 or less can't block this turn.


Name: Kuldotha Flamefiend
Set: mbs
Slug: kuldotha-flamefiend
ImageFile: Kuldotha_Flamefiend
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Elemental Mirran
Power: 4
Toughness: 4
Rarity: U
RulesText:
When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of target creatures and/or players.


Name: Kuldotha Ringleader
Set: mbs
Slug: kuldotha-ringleader
ImageFile: Kuldotha_Ringleader
Color: R
Cost: 4R
ConvertedCost: 5
Type: Creature - Giant Berserker Mirran
Power: 4
Toughness: 4
Rarity: C
RulesText:
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Kuldotha Ringleader attacks each turn if able.


Name: Metallic Mastery
Set: mbs
Slug: metallic-mastery
ImageFile: Metallic_Mastery
Color: R
Cost: 2R
ConvertedCost: 3
Type: Sorcery Phyrexian
Rarity: U
RulesText:
Untap target artifact and gain control of it until end of turn. That artifact gains haste until end of turn.


Name: Red Sun's Zenith
Set: mbs
Slug: red-suns-zenith
ImageFile: Red_Suns_Zenith
Color: R
Cost: XR
ConvertedCost: 1
Type: Sorcery Mirran
Rarity: R
RulesText:
Red Sun's Zenith deals X damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.


Name: Green Sun's Zenith
Set: mbs
Slug: green-suns-zenith
ImageFile: Green_Suns_Zenith
Color: G
Cost: XG
ConvertedCost: 1
Type: Sorcery Phyrexian
Rarity: R
RulesText:
Search your library for a green creature card with converted mana cost X or less and put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.


Name: Lead the Stampede
Set: mbs
Slug: lead-the-stampede
ImageFile: Lead_the_Stampede
Color: G
Cost: 2G
ConvertedCost: 3
Type: Sorcery Mirran
Rarity: U
RulesText:
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.


Name: Mirran Mettle
Set: mbs
Slug: mirran-mettle
ImageFile: Mirran_Mettle
Color: G
Cost: G
ConvertedCost: 1
Type: Instant Mirran
Rarity: C
RulesText:
Target creature gets +2/+2 until end of turn. Metalcraft- If you control three or more artifacts, that creature gets +4/+4 until end of turn instead.


Name: Phyrexian Hydra
Set: mbs
Slug: phyrexian-hydra
ImageFile: Phyrexian_Hydra
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Hydra Phyrexian
Power: 7
Toughness: 7
Rarity: R
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) If damage would be dealt to Phyrexian Hydra, prevent that damage. Put a -1/-1 counter on Phyrexian Hydra for each 1 damage prevented this way.


Name: Praetor's Counsel
Set: mbs
Slug: praetors-counsel
ImageFile: Praetors_Counsel
Color: G
Cost: 5GGG
ConvertedCost: 8
Type: Sorcery Phyrexian
Rarity: M
RulesText:
Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.


Name: Rot Wolf
Set: mbs
Slug: rot-wolf
ImageFile: Rot_Wolf
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Wolf Phyrexian
Power: 2
Toughness: 2
Rarity: C
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a creature dealt damage by Rot Wolf this turn is put into a graveyard, you may draw a card.


Name: Thrun, the Last Troll
Set: mbs
Slug: thrun-the-last-troll
ImageFile: Thrun_the_Last_Troll
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Legendary Creature - Troll Shaman Mirran
Power: 4
Toughness: 4
Rarity: M
RulesText:
Thrun, the Last Troll can't be countered. Thrun can't be the target of spells or abilities your opponents control. 1G: Regenerate Thrun.


Name: Viridian Corrupter
Set: mbs
Slug: viridian-corrupter
ImageFile: Viridian_Corrupter
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Creature - Elf Shaman Phyrexian
Power: 2
Toughness: 2
Rarity: U
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Viridian Corrupter enters the battlefield, destroy target artifact.


Name: Viridian Emissary
Set: mbs
Slug: viridian-emissary
ImageFile: Viridian_Emissary
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Elf Scout Phyrexian
Power: 2
Toughness: 1
Rarity: C
RulesText:
When Viridian Emissary is put into a graveyard from the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.


Name: Glissa, the Traitor
Set: mbs
Slug: glissa-the-traitor
ImageFile: Glissa_the_Traitor
Color: BG
Cost: BGG
ConvertedCost: 3
Type: Legendary Creature - Zombie Elf Phyrexian
Power: 3
Toughness: 3
Rarity: M
RulesText:
First strike, deathtouch; Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may return target artifact card from your graveyard to your hand.


Name: Tezzeret, Agent of Bolas
Set: mbs
Slug: tezzeret-agent-of-bolas
ImageFile: Tezzeret_Agent_of_Bolas
Color: UB
Cost: 2UB
ConvertedCost: 4
Type: Planeswalker - Tezzeret
Power: 3
Rarity: M
RulesText:
+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -1: Target artifact becomes a 5/5 artifact creature. -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.


Name: Blightsteel Colossus
Set: mbs
Slug: blightsteel-colossus
ImageFile: Blightsteel_Colossus
Color: A
Cost: 12
ConvertedCost: 12
Type: Artifact Creature - Golem Phyrexian
Power: 11
Toughness: 11
Rarity: M
RulesText:
Trample, infect; Blightsteel Colossus is indestructible. If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.


Name: Bonehoard
Set: mbs
Slug: bonehoard
ImageFile: Bonehoard
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact - Equipment Phyrexian
Rarity: R
RulesText:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip {2}


Name: Core Prowler
Set: mbs
Slug: core-prowler
ImageFile: Core_Prowler
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Creature - Horror Phyrexian
Power: 2
Toughness: 2
Rarity: U
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Core Prowler is put into a graveyard from the battlefield, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)


Name: Decimator Web
Set: mbs
Slug: decimator-web
ImageFile: Decimator_Web
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Phyrexian
Rarity: R
RulesText:
{4}, T: Target opponent loses 2 life, gets a poison counter, then puts the top six cards of his or her library into his or her graveyard.


Name: Flayer Husk
Set: mbs
Slug: flayer-husk
ImageFile: Flayer_Husk
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact - Equipment Phyrexian
Rarity: C
RulesText:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +1/+1. Equip {2}


Name: Ichor Wellspring
Set: mbs
Slug: ichor-wellspring
ImageFile: Ichor_Wellspring
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Phyrexian
Rarity: C
RulesText:
When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.


Name: Knowledge Pool
Set: mbs
Slug: knowledge-pool
ImageFile: Knowledge_Pool
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact Mirran
Rarity: R
RulesText:
Imprint - When Knowledge Pool enters the battlefield, each player exiles the top three cards of his or her library. Whenever a player casts a spell from his or her hand, that player exiles it. If the player does, he or she may cast another nonland card exiled with Knowledge Pool without paying that card's mana cost.


Name: Magnetic Mine
Set: mbs
Slug: magnetic-mine
ImageFile: Magnetic_Mine
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Phyrexian
Rarity: R
RulesText:
Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.


Name: Mirrorworks
Set: mbs
Slug: mirrorworks
ImageFile: Mirrorworks
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Phyrexian
Rarity: R
RulesText:
Whenever another nontoken artifact enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that artifact onto the battlefield. 


Name: Mortarpod
Set: mbs
Slug: mortarpod
ImageFile: Mortarpod
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact - Equipment Phyrexian
Rarity: U
RulesText:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to target creature or player." Equip {2}


Name: Myr Sire
Set: mbs
Slug: myr-sire
ImageFile: Myr_Sire
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Myr Phyrexian
Power: 1
Toughness: 1
Rarity: C
RulesText:
When Myr Sire is put into a graveyard from the battlefield, put a 1/1 colorless Myr artifact creature token onto the battlefield.


Name: Myr Turbine
Set: mbs
Slug: myr-turbine
ImageFile: Myr_Turbine
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Mirran
Rarity: R
RulesText:
{T}: Put a 1/1 colorless Myr artifact creature token onto the battlefield. {T}, Tap five untapped Myr you control: Search your library for a Myr card and put that card onto the battlefield, then shuffle your library.


Name: Myr Welder
Set: mbs
Slug: myr-welder
ImageFile: Myr_Welder
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Myr Mirran
Power: 1
Toughness: 4
Rarity: R
RulesText:
Imprint - {T}: Exile target artifact card from a graveyard. Myr Welder has all activated abilities of all cards exiled with it.


Name: Phyrexian Juggernaut
Set: mbs
Slug: phyrexian-juggernaut
ImageFile: Phyrexian_Juggernaut
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact Creature - Juggernaut Phyrexian
Power: 5
Toughness: 5
Rarity: U
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Phyrexian Juggernaut attacks each turn if able.


Name: Phyrexian Revoker
Set: mbs
Slug: phyrexian-revoker
ImageFile: Phyrexian_Revoker
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Horror Phyrexian
Power: 2
Toughness: 1
Rarity: R
RulesText:
As Phyrexian Revoker enters the battlefield, name a nonland card. Activated abilities of sources with the chosen name can't be activated.


Name: Piston Sledge
Set: mbs
Slug: piston-sledge
ImageFile: Piston_Sledge
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact - Equipment Mirran
Rarity: U
RulesText:
When Piston Sledge enters the battlefield, attach it to target creature you control. Equipped creature gets +3/+1. Equip - Sacrifice an artifact.


Name: Plague Myr
Set: mbs
Slug: plague-myr
ImageFile: Plague_Myr
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Myr Phyrexian
Power: 1
Toughness: 1
Rarity: U
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) T: Add 1 to your mana pool.


Name: Psychosis Crawler
Set: mbs
Slug: psychosis-crawler
ImageFile: Psychosis_Crawler
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Creature - Horror Phyrexian
Power: *
Toughness: *
Rarity: R
RulesText:
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.


Name: Shriekhorn
Set: mbs
Slug: shriekhorn
ImageFile: Shriekhorn
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact Mirran
Rarity: C
RulesText:
Shriekhorn enters the battlefield with three charge counters on it. {T}, Remove a charge counter from Shriekhorn: Target player puts the top two cards of his or her library into his or her graveyard.


Name: Signal Pest
Set: mbs
Slug: signal-pest
ImageFile: Signal_Pest
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact Creature - Pest Mirran
Power: 0
Toughness: 1
Rarity: U
RulesText:
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Signal Pest can't be blocked except by creatures with flying or reach.


Name: Skinwing
Set: mbs
Slug: skinwing
ImageFile: Skinwing
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact - Equipment Phyrexian
Rarity: U
RulesText:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +2/+2 and has flying. Equip {6}


Name: Sphere of the Suns
Set: mbs
Slug: sphere-of-the-suns
ImageFile: Sphere_of_the_Suns
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Mirran
Rarity: U
RulesText:
Sphere of the Suns enters the battlefield tapped and with three charge counters on it. {T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color to your mana pool.


Name: Spine of Ish Sah
Set: mbs
Slug: spine-of-ish-sah
ImageFile: Spine_of_Ish_Sah
Color: A
Cost: 7
ConvertedCost: 7
Type: Artifact Phyrexian
Rarity: R
RulesText:
When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.


Name: Strandwalker
Set: mbs
Slug: strandwalker
ImageFile: Strandwalker
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact - Equipment Phyrexian
Rarity: U
RulesText:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +2/+4 and has reach. Equip {4}


Name: Sword of Feast and Famine
Set: mbs
Slug: sword-of-feast-and-famine
ImageFile: Sword_of_Feast_and_Famine
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact - Equipment Mirran
Rarity: M
RulesText:
Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}


Name: Thopter Assembly
Set: mbs
Slug: thopter-assembly
ImageFile: Thopter_Assembly
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact Creature - Thopter Mirran
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying; At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and put five 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.


Name: Titan Forge
Set: mbs
Slug: titan-forge
ImageFile: Titan_Forge
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Mirran
Rarity: R
RulesText:
{3},{T}: Put a charge counter on Titan Forge. {T}, Remove three charge counters from Titan Forge: Put a 9/9 colorless Golem artifact creature token onto the battlefield.


Name: Contested War Zone
Set: mbs
Slug: contested-war-zone
ImageFile: Contested_War_Zone
Color: L
ConvertedCost: 0
Type: Land Mirran
Rarity: R
RulesText:
Whenever you are dealt combat damage by a creature, that creature's controller gains control of Contested Warzone. {T}: Add {1} to your mana pool. {1}, {T}: Attacking creatures get +1/+0 until end of turn.


Name: Inkmoth Nexus
Set: mbs
Slug: inkmoth-nexus
ImageFile: Inkmoth_Nexus
Color: L
ConvertedCost: 0
Type: Land Phyrexian
Rarity: R
RulesText:
{T}: Add {1} to your mana pool. {1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Karn Liberated
Set: nph
Slug: karn-liberated
ImageFile: Karn_Liberated
Cost: 7
ConvertedCost: 7
Type: Planeswalker - Karn
Power: 6
Rarity: M
RulesText:
+4: Target player exiles a card from his or her hand. -3: Exile target permanent. -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.


Name: Apostle's Blessing
Set: nph
Slug: apostles-blessing
ImageFile: Apostles_Blessing
Color: W
Cost: 1{!W}
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
({!W} can be paid with either {W} or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.


Name: Auriok Survivors
Set: nph
Slug: auriok-survivors
ImageFile: Auriok_Survivors
Color: W
Cost: 5W
ConvertedCost: 6
Type: Creature - Human Soldier
Power: 4
Toughness: 6
Rarity: U
RulesText:
When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.


Name: Blade Splicer
Set: nph
Slug: blade-splicer
ImageFile: Blade_Splicer
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Human Artificer
Power: 1
Toughness: 1
Rarity: R
RulesText:
When Blade Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. Golem creatures you control have first strike.


Name: Cathedral Membrane
Set: nph
Slug: cathedral-membrane
ImageFile: Cathedral_Membrane
Color: W
Cost: 1{!W}
ConvertedCost: 2
Type: Artifact Creature - Wall
Power: 0
Toughness: 3
Rarity: U
RulesText:
({!W} can be paid with either {W} or 2 life.) Defender When Cathedral Membrane is put into a graveyard from the battlefield during combat, it deals 6 damage to each creature it blocked this combat.


Name: Chancellor of the Annex
Set: nph
Slug: chancellor-of-the-annex
ImageFile: Chancellor_of_the_Annex
Color: W
Cost: 4WWW
ConvertedCost: 7
Type: Creature - Angel
Power: 5
Toughness: 6
Rarity: R
RulesText:
You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays {1}. Flying Whenever an opponent casts a spell, counter it unless that player pays {1}.


Name: Exclusion Ritual
Set: nph
Slug: exclusion-ritual
ImageFile: Exclusion_Ritual
Color: W
Cost: 4WW
ConvertedCost: 6
Type: Enchantment
Rarity: U
RulesText:
Imprint - When Exclusion Ritual enters the battlefield, exile target nonland permanent. Players can't cast spells with the same name as the exiled card.


Name: Forced Worship
Set: nph
Slug: forced-worship
ImageFile: Forced_Worship
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature can't attack. {2}{W}: Return Forced Worship to its owner's hand.


Name: Inquisitor Exarch
Set: nph
Slug: inquisitor-exarch
ImageFile: Inquisitor_Exarch
Color: W
Cost: WW
ConvertedCost: 2
Type: Creature - Cleric
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Inquisitor Exarch enters the battlefield, choose one - You gain 2 life; or target opponent loses 2 life.


Name: Marrow Shards
Set: nph
Slug: marrow-shards
ImageFile: Marrow_Shards
Color: W
Cost: {!W}
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
({!W} can be paid with either {W} or 2 life.) Marrow Shards deals 1 damage to each attacking creature.


Name: Master Splicer
Set: nph
Slug: master-splicer
ImageFile: Master_Splicer
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Human Artificer
Power: 1
Toughness: 1
Rarity: U
RulesText:
When Master Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. Golem creatures you control get +1/+1.


Name: Norn's Annex
Set: nph
Slug: norns-annex
ImageFile: Norns_Annex
Color: W
Cost: 3{!W}{!W}
ConvertedCost: 5
Type: Artifact
Rarity: R
RulesText:
({!W} can be paid with either {W} or 2 life.) Creatures can't attack you or a planeswalker you control unless their controller pays {!W} for each of those creatures.


Name: Phyrexian Unlife
Set: nph
Slug: phyrexian-unlife
ImageFile: Phyrexian_Unlife
Color: W
Cost: 2W
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)


Name: Puresteel Paladin
Set: nph
Slug: puresteel-paladin
ImageFile: Puresteel_Paladin
Color: W
Cost: WW
ConvertedCost: 2
Type: Creature - Human Knight
Power: 2
Toughness: 2
Rarity: R
RulesText:
Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft - Equipment you control have equip {0} as long as you control three or more artifacts.


Name: Remember the Fallen
Set: nph
Slug: remember-the-fallen
ImageFile: Remember_the_Fallen
Color: W
Cost: 2W
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Choose one or both - Return target creature card from your graveyard to your hand; and/or return target artifact card from your graveyard to your hand.


Name: Sensor Splicer
Set: nph
Slug: sensor-splicer
ImageFile: Sensor_Splicer
Color: W
Cost: 4W
ConvertedCost: 5
Type: Creature - Artificer
Power: 1
Toughness: 1
Rarity: C
RulesText:
When Sensor Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. Golem creatures you control have vigilance.


Name: Suture Priest
Set: nph
Slug: suture-priest
ImageFile: Suture_Priest
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Cleric
Power: 1
Toughness: 1
Rarity: C
RulesText:
Whenever another creature enters the battlefield under your control, you may gain 1 life. Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.


Name: War Report
Set: nph
Slug: war-report
ImageFile: War_Report
Color: W
Cost: 3W
ConvertedCost: 4
Type: Instant
Rarity: C
RulesText:
You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.


Name: Arm with Aether
Set: nph
Slug: arm-with-aether
ImageFile: Arm_with_Aether
Color: U
Cost: 2U
ConvertedCost: 3
Type: Sorcery
Rarity: U
RulesText:
Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."


Name: Blighted Agent
Set: nph
Slug: blighted-agent
ImageFile: Blighted_Agent
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Human Rogue
Power: 1
Toughness: 1
Rarity: C
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Blighted Agent is unblockable.


Name: Chained Throatseeker
Set: nph
Slug: chained-throatseeker
ImageFile: Chained_Throatseeker
Color: U
Cost: 5U
ConvertedCost: 6
Type: Creature - Horror
Power: 5
Toughness: 5
Rarity: C
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Chained Throatseeker can't attack unless defending player is poisoned.


Name: Chancellor of the Spires
Set: nph
Slug: chancellor-of-the-spires
ImageFile: Chancellor_of_the_Spires
Color: U
Cost: 4UUU
ConvertedCost: 7
Type: Creature - Sphinx
Power: 5
Toughness: 7
Rarity: R
RulesText:
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard. Flying When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.


Name: Deceiver Exarch
Set: nph
Slug: deceiver-exarch
ImageFile: Deceiver_Exarch
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Cleric
Power: 1
Toughness: 4
Rarity: U
RulesText:
Flash (You may cast this spell any time you could cast an instant.) When Deceiver Exarch enters the battlefield, choose one - Untap target permanent you control; or tap target permanent an opponent controls.


Name: Impaler Shrike
Set: nph
Slug: impaler-shrike
ImageFile: Impaler_Shrike
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Creature - Bird
Power: 3
Toughness: 1
Rarity: C
RulesText:
Flying Whenever Impaler Shrike deals combat damage to a player, you may sacrifice it. If you do, draw three cards.


Name: Jin-Gitaxias, Core Augur
Set: nph
Slug: jin-gitaxias-core-augur
ImageFile: Jin_Gitaxias_Core_Augur
Color: U
Cost: 8UU
ConvertedCost: 10
Type: Legendary Creature - Praetor
Power: 5
Toughness: 4
Rarity: M
RulesText:
Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.


Name: Numbing Dose
Set: nph
Slug: numbing-dose
ImageFile: Numbing_Dose
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.


Name: Phyrexian Ingester
Set: nph
Slug: phyrexian-ingester
ImageFile: Phyrexian_Ingester
Color: U
Cost: 6U
ConvertedCost: 7
Type: Creature - Beast
Power: 3
Toughness: 3
Rarity: R
RulesText:
Imprint - When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature. Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.


Name: Phyrexian Metamorph
Set: nph
Slug: phyrexian-metamorph
ImageFile: Phyrexian_Metamorph
Color: U
Cost: 3{!U}
ConvertedCost: 4
Type: Artifact Creature - Shapeshifter
Power: 0
Toughness: 0
Rarity: R
RulesText:
({!U} can be paid with either {U} or 2 life.) You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.


Name: Psychic Surgery
Set: nph
Slug: psychic-surgery
ImageFile: Psychic_Surgery
Color: U
Cost: 1U
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
Whenever an opponent shuffles his or her library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.


Name: Tezzeret's Gambit
Set: nph
Slug: tezzerets-gambit
ImageFile: Tezzerets_Gambit
Color: U
Cost: 3{!U}
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
({!U} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)


Name: Viral Drake
Set: nph
Slug: viral-drake
ImageFile: Viral_Drake
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Drake
Power: 1
Toughness: 4
Rarity: U
RulesText:
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {3}{U}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)


Name: Wing Splicer
Set: nph
Slug: wing-splicer
ImageFile: Wing_Splicer
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Human Artificer
Power: 1
Toughness: 1
Rarity: U
RulesText:
When Wing Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. Golem creatures you control have flying.


Name: Xenograft
Set: nph
Slug: xenograft
ImageFile: Xenograft
Color: U
Cost: 4U
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
As Xenograft enters the battlefield, choose a creature type. Each creature you control is the chosen type in addition to its other types.


Name: Blind Zealot
Set: nph
Slug: blind-zealot
ImageFile: Blind_Zealot
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Human Cleric
Power: 2
Toughness: 2
Rarity: C
RulesText:
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.


Name: Chancellor of the Dross
Set: nph
Slug: chancellor-of-the-dross
ImageFile: Chancellor_of_the_Dross
Color: B
Cost: 4BBB
ConvertedCost: 7
Type: Creature - Vampire
Power: 6
Toughness: 6
Rarity: R
RulesText:
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. Flying, lifelink


Name: Despise
Set: nph
Slug: despise
ImageFile: Despise
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: U
RulesText:
Target opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card.


Name: Entomber Exarch
Set: nph
Slug: entomber-exarch
ImageFile: Entomber_Exarch
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Cleric
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Entomber Exarch enters the battlefield, choose one - Return target creature card from your graveyard to your hand; or target opponent reveals his or her hand, you choose a noncreature card from it, then that player discards that card.


Name: Glistening Oil
Set: nph
Slug: glistening-oil
ImageFile: Glistening_Oil
Color: B
Cost: BB
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: R
RulesText:
Enchant creature Enchanted creature has infect. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner's hand.


Name: Grim Affliction
Set: nph
Slug: grim-affliction
ImageFile: Grim_Affliction
Color: B
Cost: 2B
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Put a -1/-1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)


Name: Ichor Explosion
Set: nph
Slug: ichor-explosion
ImageFile: Ichor_Explosion
Color: B
Cost: 5BB
ConvertedCost: 7
Type: Sorcery
Rarity: U
RulesText:
As an additional cost to cast Ichor Explosion, sacrifice a creature. All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.


Name: Life's Finale
Set: nph
Slug: lifes-finale
ImageFile: Lifes_Finale
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Sorcery
Rarity: R
RulesText:
Destroy all creatures, then search target opponent's library for up to three creature cards and put them into his or her graveyard. Then that player shuffles his or her library.


Name: Mortis Dogs
Set: nph
Slug: mortis-dogs
ImageFile: Mortis_Dogs
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Hound
Power: 2
Toughness: 2
Rarity: C
RulesText:
Whenever Mortis Dogs attacks, it gets +2/+0 until end of turn. When Mortis Dogs is put into a graveyard from the battlefield, target player loses life equal to its power.


Name: Parasitic Implant
Set: nph
Slug: parasitic-implant
ImageFile: Parasitic_Implant
Color: B
Cost: 3B
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature At the beginning of your upkeep, enchanted creature's controller sacrifices it and you put a 1/1 colorless Myr artifact creature token onto the battlefield.


Name: Phyrexian Obliterator
Set: nph
Slug: phyrexian-obliterator
ImageFile: Phyrexian_Obliterator
Color: B
Cost: BBBB
ConvertedCost: 4
Type: Creature - Horror
Power: 5
Toughness: 5
Rarity: M
RulesText:
Trample Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.


Name: Pith Driller
Set: nph
Slug: pith-driller
ImageFile: Pith_Driller
Color: B
Cost: 4{!B}
ConvertedCost: 5
Type: Artifact Creature - Horror
Power: 2
Toughness: 4
Rarity: C
RulesText:
({!B} can be paid with either {B} or 2 life.) When Pith Driller enters the battlefield, put a -1/-1 counter on target creature.


Name: Postmortem Lunge
Set: nph
Slug: postmortem-lunge
ImageFile: Postmortem_Lunge
Color: B
Cost: X{!B}
ConvertedCost: 1
Type: Sorcery
Rarity: U
RulesText:
({!B} can be paid with either {B} or 2 life.) Return target creature card with converted mana cost X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.


Name: Praetor's Grasp
Set: nph
Slug: praetors-grasp
ImageFile: Praetors_Grasp
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Sorcery
Rarity: R
RulesText:
Search target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled.


Name: Reaper of Sheoldred
Set: nph
Slug: reaper-of-sheoldred
ImageFile: Reaper_of_Sheoldred
Color: B
Cost: 4B
ConvertedCost: 5
Type: Creature - Horror
Power: 2
Toughness: 5
Rarity: U
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter.


Name: Sheoldred, Whispering One
Set: nph
Slug: sheoldred-whispering-one
ImageFile: Sheoldred_Whispering_One
Color: B
Cost: 5BB
ConvertedCost: 7
Type: Legendary Creature - Praetor
Power: 6
Toughness: 6
Rarity: M
RulesText:
Swampwalk At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature.


Name: Surgical Extraction
Set: nph
Slug: surgical-extraction
ImageFile: Surgical_Extraction
Color: B
Cost: {!B}
ConvertedCost: 1
Type: Instant
Rarity: R
RulesText:
({!B} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.


Name: Toxic Nim
Set: nph
Slug: toxic-nim
ImageFile: Toxic_Nim
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Creature - Zombie
Power: 4
Toughness: 1
Rarity: C
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: Regenerate Toxic Nim.


Name: Vault Skirge
Set: nph
Slug: vault-skirge
ImageFile: Vault_Skirge
Color: B
Cost: 1{!B}
ConvertedCost: 2
Type: Artifact Creature - Imp
Power: 1
Toughness: 1
Rarity: C
RulesText:
({!B} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)


Name: Whispering Specter
Set: nph
Slug: whispering-specter
ImageFile: Whispering_Specter
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Specter
Power: 1
Toughness: 1
Rarity: U
RulesText:
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Whispering Specter deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter he or she has.


Name: Act of Aggression
Set: nph
Slug: act-of-aggression
ImageFile: Act_of_Aggression
Color: R
Cost: 3{!R}{!R}
ConvertedCost: 5
Type: Instant
Rarity: U
RulesText:
({!R} can be paid with either {R} or 2 life.) Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.


Name: Artillerize
Set: nph
Slug: artillerize
ImageFile: Artillerize
Color: R
Cost: 3R
ConvertedCost: 4
Type: Instant
Rarity: C
RulesText:
As an additional cost to cast Artillerize, sacrifice an artifact or creature. Artillerize deals 5 damage to target creature or player.


Name: Bludgeon Brawl
Set: nph
Slug: bludgeon-brawl
ImageFile: Bludgeon_Brawl
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost.


Name: Chancellor of the Forge
Set: nph
Slug: chancellor-of-the-forge
ImageFile: Chancellor_of_the_Forge
Color: R
Cost: 4RRR
ConvertedCost: 7
Type: Creature - Giant
Power: 5
Toughness: 5
Rarity: R
RulesText:
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control.


Name: Fallen Ferromancer
Set: nph
Slug: fallen-ferromancer
ImageFile: Fallen_Ferromancer
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Human Shaman
Power: 1
Toughness: 1
Rarity: U
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {1}{R}, {T}: Fallen Ferromancer deals 1 damage to target creature or player.


Name: Furnace Scamp
Set: nph
Slug: furnace-scamp
ImageFile: Furnace_Scamp
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Beast
Power: 1
Toughness: 1
Rarity: C
RulesText:
Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player.


Name: Geosurge
Set: nph
Slug: geosurge
ImageFile: Geosurge
Color: R
Cost: RRRR
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
Add {R}{R}{R}{R}{R}{R}{R} to your mana pool. Spend this mana only to cast artifact or creature spells.


Name: Invader Parasite
Set: nph
Slug: invader-parasite
ImageFile: Invader_Parasite
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Insect
Power: 3
Toughness: 2
Rarity: R
RulesText:
Imprint - When Invader Parasite enters the battlefield, exile target land. Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.


Name: Moltensteel Dragon
Set: nph
Slug: moltensteel-dragon
ImageFile: Moltensteel_Dragon
Color: R
Cost: 4{!R}{!R}
ConvertedCost: 6
Type: Artifact Creature - Dragon
Power: 4
Toughness: 4
Rarity: R
RulesText:
({!R} can be paid with either {R} or 2 life.) Flying {!R}: Moltensteel Dragon gets +1/+0 until end of turn.


Name: Ogre Menial
Set: nph
Slug: ogre-menial
ImageFile: Ogre_Menial
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Ogre
Power: 0
Toughness: 4
Rarity: C
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {R}: Ogre Menial gets +1/+0 until end of turn.


Name: Rage Extractor
Set: nph
Slug: rage-extractor
ImageFile: Rage_Extractor
Color: R
Cost: 4{!R}
ConvertedCost: 5
Type: Artifact
Rarity: U
RulesText:
({!R} can be paid with either {R} or 2 life.) Whenever you cast a spell with p in its mana cost, Rage Extractor deals damage equal to that spell's converted mana cost to target creature or player.


Name: Razor Swine
Set: nph
Slug: razor-swine
ImageFile: Razor_Swine
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Boar
Power: 2
Toughness: 1
Rarity: C
RulesText:
First strike Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Scrapyard Salvo
Set: nph
Slug: scrapyard-salvo
ImageFile: Scrapyard_Salvo
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Scrapyard Salvo deals damage to target player equal to the number of artifact cards in your graveyard.


Name: Tormentor Exarch
Set: nph
Slug: tormentor-exarch
ImageFile: Tormentor_Exarch
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Cleric
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Tormentor Exarch enters the battlefield, choose one - Target creature gets +2/+0 until end of turn; or target creature gets -0/-2 until end of turn.


Name: Volt Charge
Set: nph
Slug: volt-charge
ImageFile: Volt_Charge
Color: R
Cost: 2R
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Volt Charge deals 3 damage to target creature or player. Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)


Name: Beast Within
Set: nph
Slug: beast-within
ImageFile: Beast_Within
Color: G
Cost: 2G
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.


Name: Birthing Pod
Set: nph
Slug: birthing-pod
ImageFile: Birthing_Pod
Color: G
Cost: 3{!G}
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
({!G} can be paid with either {G} or 2 life.) {1}{!G}, {T}, Sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.


Name: Brutalizer Exarch
Set: nph
Slug: brutalizer-exarch
ImageFile: Brutalizer_Exarch
Color: G
Cost: 5G
ConvertedCost: 6
Type: Creature - Cleric
Power: 3
Toughness: 3
Rarity: U
RulesText:
When Brutalizer Exarch enters the battlefield, choose one - Search your library for a creature card, reveal it, then shuffle your library and put that card on top of it; or put target noncreature permanent on the bottom of its owner's library.


Name: Chancellor of the Tangle
Set: nph
Slug: chancellor-of-the-tangle
ImageFile: Chancellor_of_the_Tangle
Color: G
Cost: 4GGG
ConvertedCost: 7
Type: Creature - Beast
Power: 6
Toughness: 7
Rarity: R
RulesText:
You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G} to your mana pool. Vigilance, reach


Name: Corrosive Gale
Set: nph
Slug: corrosive-gale
ImageFile: Corrosive_Gale
Color: G
Cost: X{!G}
ConvertedCost: 1
Type: Sorcery
Rarity: U
RulesText:
({!G} can be paid with either {G} or 2 life.) Corrosive Gale deals X damage to each creature with flying.


Name: Death-Hood Cobra
Set: nph
Slug: death-hood-cobra
ImageFile: Death_Hood_Cobra
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Snake
Power: 2
Toughness: 2
Rarity: C
RulesText:
{1}{G}: Death-Hood Cobra gains reach until end of turn. (It can block creatures with flying.) {1}{G}: Death-Hood Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)


Name: Fresh Meat
Set: nph
Slug: fresh-meat
ImageFile: Fresh_Meat
Color: G
Cost: 3G
ConvertedCost: 4
Type: Instant
Rarity: R
RulesText:
Put a 3/3 green Beast creature token onto the battlefield for each creature put into your graveyard from the battlefield this turn.


Name: Greenhilt Trainee
Set: nph
Slug: greenhilt-trainee
ImageFile: Greenhilt_Trainee
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Elf Warrior
Power: 2
Toughness: 3
Rarity: U
RulesText:
{T}: Target creature gets +4/+4 until end of turn. Activate this ability only if Greenhilt Trainee's power is 4 or greater.


Name: Maul Splicer
Set: nph
Slug: maul-splicer
ImageFile: Maul_Splicer
Color: G
Cost: 6G
ConvertedCost: 7
Type: Creature - Human Artificer
Power: 1
Toughness: 1
Rarity: C
RulesText:
When Maul Splicer enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield. Golem creatures you control have trample.


Name: Melira, Sylvok Outcast
Set: nph
Slug: melira-sylvok-outcast
ImageFile: Melira_Sylvok_Outcast
Color: G
Cost: 1G
ConvertedCost: 2
Type: Legendary Creature - Human Scout
Power: 2
Toughness: 2
Rarity: R
RulesText:
You can't get poison counters. Creatures you control can't have -1/-1 counters placed on them. Creatures your opponents control lose infect.


Name: Noxious Revival
Set: nph
Slug: noxious-revival
ImageFile: Noxious_Revival
Color: G
Cost: {!G}
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
({!G} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.


Name: Phyrexian Swarmlord
Set: nph
Slug: phyrexian-swarmlord
ImageFile: Phyrexian_Swarmlord
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Creature - Insect Horror
Power: 4
Toughness: 4
Rarity: R
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, put a 1/1 green Insect creature token with infect onto the battlefield for each poison counter your opponents have.


Name: Spinebiter
Set: nph
Slug: spinebiter
ImageFile: Spinebiter
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Creature - Beast
Power: 3
Toughness: 4
Rarity: U
RulesText:
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) You may have Spinebiter assign its combat damage as though it weren't blocked.


Name: Triumph of the Hordes
Set: nph
Slug: triumph-of-the-hordes
ImageFile: Triumph_of_the_Hordes
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Viridian Betrayers
Set: nph
Slug: viridian-betrayers
ImageFile: Viridian_Betrayers
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Creature - Elf Warrior
Power: 3
Toughness: 1
Rarity: C
RulesText:
Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Vital Splicer
Set: nph
Slug: vital-splicer
ImageFile: Vital_Splicer
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Human Artificer
Power: 1
Toughness: 1
Rarity: U
RulesText:
When Vital Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. {1}: Regenerate target Golem you control.


Name: Vorinclex, Voice of Hunger
Set: nph
Slug: vorinclex-voice-of-hunger
ImageFile: Vorinclex_Voice_of_Hunger
Color: G
Cost: 6GG
ConvertedCost: 8
Type: Legendary Creature - Praetor
Power: 7
Toughness: 6
Rarity: M
RulesText:
Trample Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.


Name: Jor Kadeen, the Prevailer
Set: nph
Slug: jor-kadeen-the-prevailer
ImageFile: Jor_Kadeen_the_Prevailer
Color: RW
Cost: 3RW
ConvertedCost: 5
Type: Legendary Creature - Human Warrior
Power: 5
Toughness: 4
Rarity: R
RulesText:
First strike Metalcraft - Creatures you control get +3/+0 as long as you control three or more artifacts.


Name: Batterskull
Set: nph
Slug: batterskull
ImageFile: Batterskull
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact - Equipment
Rarity: M
RulesText:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}


Name: Caged Sun
Set: nph
Slug: caged-sun
ImageFile: Caged_Sun
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact
Rarity: R
RulesText:
As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool.


Name: Conversion Chamber
Set: nph
Slug: conversion-chamber
ImageFile: Conversion_Chamber
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: U
RulesText:
{2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on Conversion Chamber. {2}, {T}, Remove a charge counter from Conversion Chamber: Put a 3/3 colorless Golem artifact creature token onto the battlefield.


Name: Etched Monstrosity
Set: nph
Slug: etched-monstrosity
ImageFile: Etched_Monstrosity
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Creature - Golem
Power: 10
Toughness: 10
Rarity: M
RulesText:
Etched Monstrosity enters the battlefield with five -1/-1 counters on it. {W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards.


Name: Gremlin Mine
Set: nph
Slug: gremlin-mine
ImageFile: Gremlin_Mine
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: C
RulesText:
{1}, {T}, Sacrifice Gremlin Mine: Gremlin Mine deals 4 damage to target artifact creature. {1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.


Name: Hex Parasite
Set: nph
Slug: hex-parasite
ImageFile: Hex_Parasite
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact Creature - Insect
Power: 1
Toughness: 1
Rarity: R
RulesText:
{X}{!B}: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ({!B} can be paid with either {B} or 2 life.)


Name: Immolating Souleater
Set: nph
Slug: immolating-souleater
ImageFile: Immolating_Souleater
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Hound
Power: 1
Toughness: 1
Rarity: C
RulesText:
{!R}: Immolating Souleater gets +1/+0 until end of turn. ({!R} can be paid with either {R} or 2 life.)


Name: Insatiable Souleater
Set: nph
Slug: insatiable-souleater
ImageFile: Insatiable_Souleater
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Creature - Beast
Power: 5
Toughness: 1
Rarity: C
RulesText:
{!G}: Insatiable Souleater gains trample until end of turn. ({!G} can be paid with either {G} or 2 life.)


Name: Lashwrithe
Set: nph
Slug: lashwrithe
ImageFile: Lashwrithe
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact - Equipment
Rarity: R
RulesText:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +1/+1 for each Swamp you control. Equip {!B{!B} ({!B} can be paid with either {B} or 2 life.)


Name: Mindcrank
Set: nph
Slug: mindcrank
ImageFile: Mindcrank
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
Whenever an opponent loses life, that player puts that many cards from the top of his or her library into his or her graveyard. (Damage dealt by sources without infect causes loss of life.)


Name: Mycosynth Wellspring
Set: nph
Slug: mycosynth-wellspring
ImageFile: Mycosynth_Wellspring
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: C
RulesText:
When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.


Name: Necropouncer
Set: nph
Slug: necropouncer
ImageFile: Necropouncer
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact - Equipment
Rarity: U
RulesText:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +3/+1 and has haste. Equip {2}


Name: Omen Machine
Set: nph
Slug: omen-machine
ImageFile: Omen_Machine
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact
Rarity: R
RulesText:
Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of his or her library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.


Name: Pestilent Souleater
Set: nph
Slug: pestilent-souleater
ImageFile: Pestilent_Souleater
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Creature - Insect
Power: 3
Toughness: 3
Rarity: C
RulesText:
{!B}: Pestilent Souleater gains infect until end of turn. ({!B} can be paid with either {B} or 2 life. A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)


Name: Shrine of Boundless Growth
Set: nph
Slug: shrine-of-boundless-growth
ImageFile: Shrine_of_Boundless_Growth
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: U
RulesText:
At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth. {T}, Sacrifice Shrine of Boundless Growth: Add {1} to your mana pool for each charge counter on Shrine of Boundless Growth.


Name: Shrine of Burning Rage
Set: nph
Slug: shrine-of-burning-rage
ImageFile: Shrine_of_Burning_Rage
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage. {3}, {T}, Sacrifice Shrine of Burning Rage: Shrine of Burning Rage deals damage equal to the number of charge counters on it to target creature or player.


Name: Shrine of Limitless Power
Set: nph
Slug: shrine-of-limitless-power
ImageFile: Shrine_of_Limitless_Power
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: U
RulesText:
At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power. {4}, {T}, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.


Name: Shrine of Loyal Legions
Set: nph
Slug: shrine-of-loyal-legions
ImageFile: Shrine_of_Loyal_Legions
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
At the beginning of your upkeep or whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions. {3}, {T}, Sacrifice Shrine of Loyal Legions: Put a 1/1 colorless Myr artifact creature token onto the battlefield for each charge counter on Shrine of Loyal Legions.


Name: Shrine of Piercing Vision
Set: nph
Slug: shrine-of-piercing-vision
ImageFile: Shrine_of_Piercing_Vision
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision. {T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order.


Name: Sickleslicer
Set: nph
Slug: sickleslicer
ImageFile: Sickleslicer
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact - Equipment
Rarity: U
RulesText:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +2/+2. Equip {4}


Name: Spellskite
Set: nph
Slug: spellskite
ImageFile: Spellskite
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Horror
Power: 0
Toughness: 4
Rarity: R
RulesText:
{!U}: Change a target of target spell or ability to Spellskite. ({!U} can be paid with either {U} or 2 life.)


Name: Surge Node
Set: nph
Slug: surge-node
ImageFile: Surge_Node
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: U
RulesText:
Surge Node enters the battlefield with six charge counters on it. {1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.


Name: Sword of War and Peace
Set: nph
Slug: sword-of-war-and-peace
ImageFile: Sword_of_War_and_Peace
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact - Equipment
Rarity: M
RulesText:
Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand. Equip {2}


Name: Akroma, Angel of Wrath Avatar
Set: vanguard
Slug: 1
ImageFile: 1
Color: V
Type: Vanguard
Power: H+1
Toughness: L+7
Rarity: V
RulesText:
Whenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance.


Name: Arcanis, the Omnipotent Avatar
Set: vanguard
Slug: 2
ImageFile: 2
Color: V
Type: Vanguard
Power: H+1
Toughness: L-3
Rarity: V
RulesText:
{X}, Return a creature you control with converted mana cost X to its owner's hand: Draw a number of cards chosen at random between 0 and X. X can't be 0.


Name: Arcbound Overseer Avatar
Set: vanguard
Slug: 3
ImageFile: 3
Color: V
Type: Vanguard
Power: H+0
Toughness: L+3
Rarity: V
RulesText:
At the beginning of your upkeep, you may put a +1/+1 counter on target creature you control. At the beginning of your upkeep, you may put a charge counter on target permanent you control.


Name: Bosh, Iron Golem Avatar
Set: vanguard
Slug: 9
ImageFile: 9
Color: V
Type: Vanguard
Power: H+0
Toughness: L-2
Rarity: V
RulesText:
{X}, Sacrifice an artifact with converted mana cost X: Bosh, Iron Golem Avatar deals X damage to target creature or player.


Name: Braids, Conjurer Adept Avatar
Set: vanguard
Slug: 10
ImageFile: 10
Color: V
Type: Vanguard
Power: H+0
Toughness: L+3
Rarity: V
RulesText:
{2}: Each player may put a land card from his or her hand onto the battlefield tapped. {3}: Each player may put a noncreature artifact card from his or her hand onto the battlefield. {4}: Each player may put a creature card from his or her hand onto the battlefield. Activate this ability only any time you could cast a sorcery.


Name: Chronatog Avatar
Set: vanguard
Slug: 11
ImageFile: 11
Color: V
Type: Vanguard
Power: H-1
Toughness: L+1
Rarity: V
RulesText:
You have no maximum hand size. {0}: Draw three cards. You skip your next turn. Activate this ability only once each turn.


Name: Dakkon Blackblade Avatar
Set: vanguard
Slug: 13
ImageFile: 13
Color: V
Type: Vanguard
Power: H+1
Toughness: L+0
Rarity: V
RulesText:
You may play any colored card from your hand as a copy of a basic land card chosen at random that can produce mana of one of the card's colors.


Name: Dauntless Escort Avatar
Set: vanguard
Slug: 14
ImageFile: 14
Color: V
Type: Vanguard
Power: H+1
Toughness: L+1
Rarity: V
RulesText:
Creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)


Name: Eight-and-a-Half-Tails Avatar
Set: vanguard
Slug: 16
ImageFile: 16
Color: V
Type: Vanguard
Power: H+2
Toughness: L-3
Rarity: V
RulesText:
{1}: Until end of turn, target permanent you control gains protection from a color chosen at random from colors it doesn't have protection from.


Name: Eladamri, Lord of Leaves Avatar
Set: vanguard
Slug: 18
ImageFile: 18
Color: V
Type: Vanguard
Power: H-1
Toughness: L+2
Rarity: V
RulesText:
At the beginning of each player's precombat main phase, that player adds {G}{G} to his or her mana pool.


Name: Elvish Champion Avatar
Set: vanguard
Slug: 19
ImageFile: 19
Color: V
Type: Vanguard
Power: H+0
Toughness: L-5
Rarity: V
RulesText:
You begin the game with a 1/1 green Elf creature token on the battlefield. It has "{T}: Add {G} to your mana pool."


Name: Enigma Sphinx Avatar
Set: vanguard
Slug: 20
ImageFile: 20
Color: V
Type: Vanguard
Power: H+0
Toughness: L+5
Rarity: V
RulesText:
Whenever you cast a colored artifact spell for the first time in a turn, search your library for a colored artifact card chosen at random whose converted mana cost is less than that spell's converted mana cost. You may play that card without paying its mana cost. If you don't, put that card on the bottom of your library.


Name: Fallen Angel Avatar
Set: vanguard
Slug: 24
ImageFile: 24
Color: V
Type: Vanguard
Power: H+0
Toughness: L-5
Rarity: V
RulesText:
Whenever a creature you control is put into a graveyard from the battlefield, target opponent loses 1 life and you gain 1 life.


Name: Flametongue Kavu Avatar
Set: vanguard
Slug: 26
ImageFile: 26
Color: V
Type: Vanguard
Power: H+0
Toughness: L-6
Rarity: V
RulesText:
Whenever a nontoken creature enters the battlefield under your control, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4.


Name: Frenetic Efreet Avatar
Set: vanguard
Slug: 27
ImageFile: 27
Color: V
Type: Vanguard
Power: H-1
Toughness: L-3
Rarity: V
RulesText:
Each permanent you control has phasing. (It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your end step, flip a coin. If you win the flip, take an extra turn after this one.


Name: Greven il-Vec
Set: vanguard
Slug: 31
ImageFile: 31
Color: V
Type: Vanguard
Power: H-1
Toughness: L+2
Rarity: V
RulesText:
Whenever a creature you control deals damage to a creature, destroy the other creature. It can't be regenerated.


Name: Grinning Demon Avatar
Set: vanguard
Slug: 32
ImageFile: 32
Color: V
Type: Vanguard
Power: H-1
Toughness: L-2
Rarity: V
RulesText:
Whenever a nontoken creature you control is put into a graveyard from the battlefield, target opponent discards a card.


Name: Haakon, Stromgald Scourge Avatar
Set: vanguard
Slug: 33
ImageFile: 33
Color: V
Type: Vanguard
Power: H+0
Toughness: L-3
Rarity: V
RulesText:
Pay 1 life: You may play target creature card in your graveyard this turn. Whenever you play a creature card from your graveyard, it becomes a black Zombie Knight. If a Zombie Knight would be put into your graveyard from the battlefield, exile it instead.


Name: Heartwood Storyteller Avatar
Set: vanguard
Slug: 35
ImageFile: 35
Color: V
Type: Vanguard
Power: H-1
Toughness: L+4
Rarity: V
RulesText:
The first creature spell you cast each turn costs {1} less to cast. The first noncreature spell each opponent casts each turn costs {1} more to cast.


Name: Hermit Druid Avatar
Set: vanguard
Slug: 37
ImageFile: 37
Color: V
Type: Vanguard
Power: H-2
Toughness: L-2
Rarity: V
RulesText:
At the beginning of your upkeep, put a land card from your library chosen at random onto the battlefield.


Name: Higure, the Still Wind Avatar
Set: vanguard
Slug: 38
ImageFile: 38
Color: V
Type: Vanguard
Power: H-1
Toughness: L+3
Rarity: V
RulesText:
Whenever a nontoken creature you control deals combat damage to an opponent, choose a creature card at random from your library, reveal that card, and put it into your hand. Then shuffle your library.


Name: Ink-Eyes, Servant of Oni Avatar
Set: vanguard
Slug: 39
ImageFile: 39
Color: V
Type: Vanguard
Power: H+0
Toughness: L-3
Rarity: V
RulesText:
At the beginning of the game, look at target opponent's hand and choose a nonland card from it. That player discards that card. {X}, Pay X life: Put target creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control.


Name: Jaya Ballard Avatar
Set: vanguard
Slug: 40
ImageFile: 40
Color: V
Type: Vanguard
Power: H+0
Toughness: L+1
Rarity: V
RulesText:
{X}: Jaya Ballard Avatar deals an amount of damage chosen at random from 0 to X to target creature or player. Activate this ability only once each turn.


Name: Jhoira of the Ghitu Avatar
Set: vanguard
Slug: 41
ImageFile: 41
Color: V
Type: Vanguard
Power: H+1
Toughness: L+0
Rarity: V
RulesText:
{3}, Discard a card: Copy three instant cards chosen at random. You may cast one of the copies without paying its mana cost. {3}, Discard a card: Copy three sorcery cards chosen at random. You may cast one of the copies without paying its mana cost. Activate this ability only any time you could cast a sorcery.


Name: Karn
Set: vanguard
Slug: 42
ImageFile: 42
Color: V
Type: Vanguard
Power: H+1
Toughness: L+6
Rarity: V
RulesText:
Each noncreature artifact you control is an artifact creature with power and toughness each equal to its converted mana cost.


Name: Karona, False God Avatar
Set: vanguard
Slug: 43
ImageFile: 43
Color: V
Type: Vanguard
Power: H-1
Toughness: L+8
Rarity: V
RulesText:
At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.


Name: Kresh the Bloodbraided Avatar
Set: vanguard
Slug: 44
ImageFile: 44
Color: V
Type: Vanguard
Power: H+1
Toughness: L-3
Rarity: V
RulesText:
Whenever a creature you control is devoured, put an X/X green Ooze creature token onto the battlefield, where X is the devoured creature's power.


Name: Lyzolda, the Blood Witch Avatar
Set: vanguard
Slug: 47
ImageFile: 47
Color: V
Type: Vanguard
Power: H-1
Toughness: L-1
Rarity: V
RulesText:
Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. Hellbent — At the beginning of your end step, if you have no cards in hand, each of your opponents discards a card.


Name: Maelstrom Archangel Avatar
Set: vanguard
Slug: 48
ImageFile: 48
Color: V
Type: Vanguard
Power: H+0
Toughness: L+5
Rarity: V
RulesText:
At end of combat, for each creature you controlled at the time it dealt combat damage to a player this turn, copy a random card with the same mana cost as that creature. You may pay {3}. If you do, choose one of those copies. If a copy of a permanent card is chosen, you may put a token onto the battlefield that's a copy of that card. If a copy of an instant or sorcery card is chosen, you may cast the copy without paying its mana cost.


Name: Malfegor Avatar
Set: vanguard
Slug: 49
ImageFile: 49
Color: V
Type: Vanguard
Power: H+2
Toughness: L-2
Rarity: V
RulesText:
Whenever a creature enters the battlefield under your control, if it was unearthed, it gets +3/+0. Whenever a creature you control is exiled, if it was unearthed, shuffle that card into its owner's library.


Name: Maralen of the Mornsong Avatar
Set: vanguard
Slug: 50
ImageFile: 50
Color: V
Type: Vanguard
Power: H+0
Toughness: L-3
Rarity: V
RulesText:
At the beginning of the game, you may pay any amount of life. You can't draw cards. At the beginning of your draw step, look at the top X cards of your library, where X is the amount of life paid with Maralen of the Mornsong Avatar. Put one of them into your hand, then shuffle your library.


Name: Maro Avatar
Set: vanguard
Slug: 52
ImageFile: 52
Color: V
Type: Vanguard
Power: H+2
Toughness: L-7
Rarity: V
RulesText:
Tap an untapped creature you control, Discard a card: Target creature you control gets +X/+X until end of turn, where X is the number of cards in your hand.


Name: Master of the Wild Hunt Avatar
Set: vanguard
Slug: 53
ImageFile: 53
Color: V
Type: Vanguard
Power: H+1
Toughness: L+3
Rarity: V
RulesText:
{2}{G}: Put a green creature token onto the battlefield that's a 2/2 Wolf, a 2/3 Antelope with forestwalk, a 3/2 Cat with shroud, or a 4/4 green Rhino with trample, chosen at random.


Name: Mayael the Anima Avatar
Set: vanguard
Slug: 54
ImageFile: 54
Color: V
Type: Vanguard
Power: H+1
Toughness: L+5
Rarity: V
RulesText:
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card with power 5 or greater, put it into your hand. Otherwise, you may put it on the bottom of your library.


Name: Mirri the Cursed Avatar
Set: vanguard
Slug: 56
ImageFile: 56
Color: V
Type: Vanguard
Power: H-2
Toughness: L-3
Rarity: V
RulesText:
Creatures you control have "{T}: Another target creature gets -1/-1 until end of turn. Put a +1/+1 counter on this creature."


Name: Mirror Entity Avatar
Set: vanguard
Slug: 57
ImageFile: 57
Color: V
Type: Vanguard
Power: H+1
Toughness: L-2
Rarity: V
RulesText:
{X}: Choose a creature type. Until end of turn, creatures you control of the chosen type become X/X and gain all creature types.


Name: Momir Vig, Simic Visionary Avatar
Set: vanguard
Slug: 59
ImageFile: 59
Color: V
Type: Vanguard
Power: H+0
Toughness: L+4
Rarity: V
RulesText:
{X}, Discard a card: Put a token onto the battlefield that's a copy of a creature card with converted mana cost X chosen at random. Activate this ability only any time you could cast a sorcery and only once each turn.


Name: Murderous Redcap Avatar
Set: vanguard
Slug: 62
ImageFile: 62
Color: V
Type: Vanguard
Power: H+0
Toughness: L-2
Rarity: V
RulesText:
Whenever a creature enters the battlefield under your control with a counter on it, you may have it deal damage equal to its power to target creature or player.


Name: Necropotence Avatar
Set: vanguard
Slug: 63
ImageFile: 63
Color: V
Type: Vanguard
Power: H+0
Toughness: L+4
Rarity: V
RulesText:
Skip your draw step. At the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number of death counters on Necropotence Avatar.


Name: Nekrataal Avatar
Set: vanguard
Slug: 64
ImageFile: 64
Color: V
Type: Vanguard
Power: H-1
Toughness: L-4
Rarity: V
RulesText:
Creature spells you cast cost {B} less to cast. This effect reduces only the amount of colored mana you pay.


Name: Oni of Wild Places Avatar
Set: vanguard
Slug: 65
ImageFile: 65
Color: V
Type: Vanguard
Power: H+0
Toughness: L-2
Rarity: V
RulesText:
Creatures you control have haste. At the beginning of your upkeep, return a creature you control to its owner's hand.


Name: Orcish Squatters Avatar
Set: vanguard
Slug: 67
ImageFile: 67
Color: V
Type: Vanguard
Power: H-1
Toughness: L-1
Rarity: V
RulesText:
At the beginning of your precombat main phase, add {X} to your mana pool, where X is the number of lands target opponent controls.


Name: Peacekeeper Avatar
Set: vanguard
Slug: 69
ImageFile: 69
Color: V
Type: Vanguard
Power: H+0
Toughness: L+9
Rarity: V
RulesText:
{3}: For each opponent who controls a creature, put a token onto the battlefield that's a copy of a card named Arrest and attach it to a creature that player controls chosen at random.


Name: Phage the Untouchable Avatar
Set: vanguard
Slug: 70
ImageFile: 70
Color: V
Type: Vanguard
Power: H+0
Toughness: L-5
Rarity: V
RulesText:
Pay 1 life: Until end of turn, whenever a creature deals combat damage to you, destroy that creature. Pay 1 life: Until end of turn, whenever target creature you control deals combat damage to a creature, destroy the damaged creature.


Name: Platinum Angel Avatar
Set: vanguard
Slug: 71
ImageFile: 71
Color: V
Type: Vanguard
Power: H-1
Toughness: L-2
Rarity: V
RulesText:
If you control an artifact, a creature, an enchantment, and a land, you can't lose the game and your opponents can't win the game.


Name: Rith, the Awakener Avatar
Set: vanguard
Slug: 75
ImageFile: 75
Color: V
Type: Vanguard
Power: H+0
Toughness: L+6
Rarity: V
RulesText:
Whenever a creature you control deals combat damage to a player, you may pay {5}. If you do, put a 5/5 red Dragon creature token with flying onto the battlefield.


Name: Seshiro the Anointed Avatar
Set: vanguard
Slug: 83
ImageFile: 83
Color: V
Type: Vanguard
Power: H+0
Toughness: L-1
Rarity: V
RulesText:
At the beginning of the game, choose a creature type. Creatures you control, creature spells you control, and creature cards you own in any zone other than the battlefield or the stack have the chosen type in addition to their other types.


Name: Sisters of Stone Death Avatar
Set: vanguard
Slug: 86
ImageFile: 86
Color: V
Type: Vanguard
Power: H+1
Toughness: L-5
Rarity: V
RulesText:
Each creature you control must be blocked if able. {4}: Exile target creature that's blocking a creature you control.


Name: Sliver Queen Avatar
Set: vanguard
Slug: 87
ImageFile: 87
Color: V
Type: Vanguard
Power: H+0
Toughness: L+7
Rarity: V
RulesText:
Whenever you cast a non-Sliver creature spell, exile that spell. If you do, put a token onto the battlefield that's a copy of a random non-Shapeshifter Sliver creature card with the same converted mana cost as that spell.


Name: Starke
Set: vanguard
Slug: 92
ImageFile: 92
Color: V
Type: Vanguard
Power: H+0
Toughness: L-2
Rarity: V
RulesText:
At the beginning of your draw step, you may draw an additional card. If you do, put a card from your hand on the bottom of your library.


Name: Stonehewer Giant Avatar
Set: vanguard
Slug: 93
ImageFile: 93
Color: V
Type: Vanguard
Power: H+1
Toughness: L-5
Rarity: V
RulesText:
Whenever a creature enters the battlefield under your control, put a token onto the battlefield that's a copy of a random Equipment card with converted mana cost less than or equal to that creature's converted mana cost. Attach that Equipment to that creature.


Name: Stuffy Doll Avatar
Set: vanguard
Slug: 94
ImageFile: 94
Color: V
Type: Vanguard
Power: H+0
Toughness: L-6
Rarity: V
RulesText:
{0}: If damage would be dealt to you this turn by a source of your choice, prevent that damage. Stuffy Doll Avatar deals damage to you and target opponent equal to half the damage prevented this way, rounded up. Activate this ability only once each turn.


Name: Teysa, Orzhov Scion Avatar
Set: vanguard
Slug: 98
ImageFile: 98
Color: V
Type: Vanguard
Power: H+0
Toughness: L-2
Rarity: V
RulesText:
Whenever a nontoken creature is put into a graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.


Name: Tradewind Rider Avatar
Set: vanguard
Slug: 100
ImageFile: 100
Color: V
Type: Vanguard
Power: H+1
Toughness: L+4
Rarity: V
RulesText:
{3}: Each player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life.


Name: Two-Headed Giant of Foriys Avatar
Set: vanguard
Slug: 101
ImageFile: 101
Color: V
Type: Vanguard
Power: H+1
Toughness: L-4
Rarity: V
RulesText:
Each creature you control can block an additional creature each combat. Each creature you control can't be blocked except by two or more creatures.


Name: Vampire Nocturnus Avatar
Set: vanguard
Slug: 103
ImageFile: 103
Color: V
Type: Vanguard
Power: H-1
Toughness: L-2
Rarity: V
RulesText:
Play with the top card of your library revealed. As long as the top card of your library is black, black creatures you control get +2/+1.


Name: Viridian Zealot Avatar
Set: vanguard
Slug: 104
ImageFile: 104
Color: V
Type: Vanguard
Power: H+0
Toughness: L+2
Rarity: V
RulesText:
{2}, Sacrifice a creature: Destroy target artifact or enchantment. Search your library for a card with the same name as the sacrificed creature, reveal that card, and put it into your hand. Then shuffle your library.


Name: Volrath
Set: vanguard
Slug: 105
ImageFile: 105
Color: V
Type: Vanguard
Power: H+2
Toughness: L-3
Rarity: V
RulesText:
Whenever a creature you control is put into your graveyard from the battlefield, you may put it on top of your library.


Name: Ooze 1
Set: tokens
Slug: 2011ooze1
ImageFile: 2011Ooze-1
Color: G
ConvertedCost: T
Type: Token Creature - Ooze
Power: 2
Toughness: 2
Rarity: 2011
RulesText:
When this creature is put into a graveyard, put two 1/1 green Ooze creature tokens onto the battlefield.


Name: Alliance of Arms
Set: commander
Slug: alliance-of-arms
ImageFile: Alliance_of_Arms
Color: W
Cost: W
ConvertedCost: 1
Type: Sorcery
Rarity: R
RulesText:
Join forces - Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way.


Name: Archangel of Strife
Set: commander
Slug: archangel-of-strife
ImageFile: Archangel_of_Strife
Color: W
Cost: 5WW
ConvertedCost: 7
Type: Creature - Angel
Power: 6
Toughness: 6
Rarity: R
RulesText:
Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3.


Name: Crescendo of War
Set: commander
Slug: crescendo-of-war
ImageFile: Crescendo_of_War
Color: W
Cost: 3W
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each upkeep, put a strife counter on Crescendo of War. Attacking creatures get +1/+0 for each strife counter on Crescendo of War. Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.


Name: Jotun Grunt
Set: commander
Slug: jotun-grunt
ImageFile: Jotun_Grunt
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Giant Soldier
Power: 4
Toughness: 4
Rarity: U
RulesText:
Cumulative upkeep-Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)


Name: Martyr's Bond
Set: commander
Slug: martyrs-bond
ImageFile: Martyrs_Bond
Color: W
Cost: 4WW
ConvertedCost: 6
Type: Enchantment
Rarity: R
RulesText:
Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.


Name: Orim's Thunder
Set: commander
Slug: orims-thunder
ImageFile: Orims_Thunder
Color: W
Cost: 2W
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.


Name: Prison Term
Set: commander
Slug: prison-term
ImageFile: Prison_Term
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.


Name: Soul Snare
Set: commander
Slug: soul-snare
ImageFile: Soul_Snare
Color: W
Cost: W
ConvertedCost: 1
Type: Enchantment
Rarity: U
RulesText:
{W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.


Name: Spurnmage Advocate
Set: commander
Slug: spurnmage-advocate
ImageFile: Spurnmage_Advocate
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Human Nomad
Power: 1
Toughness: 1
Rarity: U
RulesText:
{T}: Return two target cards from an opponent's graveyard to his or her hand. Destroy target attacking creature.


Name: Voice of All
Set: commander
Slug: voice-of-all
ImageFile: Voice_of_All
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Angel
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying As Voice of All enters the battlefield, choose a color. Voice of All has protection from the chosen color.


Name: Vow of Duty
Set: commander
Slug: vow-of-duty
ImageFile: Vow_of_Duty
Color: W
Cost: 2W
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.


Name: Windborn Muse
Set: commander
Slug: windborn-muse
ImageFile: Windborn_Muse
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Spirit
Power: 2
Toughness: 3
Rarity: R
RulesText:
Flying Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.


Name: AEthersnipe
Set: commander
Slug: aethersnipe
ImageFile: AEthersnipe
Color: U
Cost: 5U
ConvertedCost: 6
Type: Creature - Elemental
Power: 4
Toughness: 4
Rarity: C
RulesText:
When AEthersnipe enters the battlefield, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Flusterstorm
Set: commander
Slug: flusterstorm
ImageFile: Flusterstorm
Color: U
Cost: U
ConvertedCost: 1
Type: Instant
Rarity: R
RulesText:
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)


Name: Minds Aglow
Set: commander
Slug: minds-aglow
ImageFile: Minds_Aglow
Color: U
Cost: U
ConvertedCost: 1
Type: Sorcery
Rarity: R
RulesText:
Join forces - Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.


Name: Riddlekeeper
Set: commander
Slug: riddlekeeper
ImageFile: Riddlekeeper
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Homunculus
Power: 1
Toughness: 4
Rarity: R
RulesText:
Whenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard.


Name: Spell Crumple
Set: commander
Slug: spell-crumple
ImageFile: Spell_Crumple
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.


Name: Trench Gorger
Set: commander
Slug: trench-gorger
ImageFile: Trench_Gorger
Color: U
Cost: 6UU
ConvertedCost: 8
Type: Creature - Leviathan
Power: 6
Toughness: 6
Rarity: R
RulesText:
Trample When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle your library. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way.


Name: Vow of Flight
Set: commander
Slug: vow-of-flight
ImageFile: Vow_of_Flight
Color: U
Cost: 2U
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.


Name: Windfall
Set: commander
Slug: windfall
ImageFile: Windfall
Color: U
Cost: 2U
ConvertedCost: 3
Type: Sorcery
Rarity: U
RulesText:
Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.


Name: Dread Cacodemon
Set: commander
Slug: dread-cacodemon
ImageFile: Dread_Cacodemon
Color: B
Cost: 7BBB
ConvertedCost: 10
Type: Creature - Demon
Power: 8
Toughness: 8
Rarity: R
RulesText:
When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.


Name: Mortivore
Set: commander
Slug: mortivore
ImageFile: Mortivore
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Lhurgoyf
Power: *
Toughness: *
Rarity: R
RulesText:
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore.


Name: Scythe Specter
Set: commander
Slug: scythe-specter
ImageFile: Scythe_Specter
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Creature - Specter
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.


Name: Sewer Nemesis
Set: commander
Slug: sewer-nemesis
ImageFile: Sewer_Nemesis
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Horror
Power: *
Toughness: *
Rarity: R
RulesText:
As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.


Name: Shared Trauma
Set: commander
Slug: shared-trauma
ImageFile: Shared_Trauma
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: R
RulesText:
Join forces - Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way.


Name: Syphon Flesh
Set: commander
Slug: syphon-flesh
ImageFile: Syphon_Flesh
Color: B
Cost: 4B
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way.


Name: Vampire Nighthawk
Set: commander
Slug: vampire-nighthawk
ImageFile: Vampire_Nighthawk
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Vampire Shaman
Power: 2
Toughness: 3
Rarity: U
RulesText:
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)


Name: Vow of Malice
Set: commander
Slug: vow-of-malice
ImageFile: Vow_of_Malice
Color: B
Cost: 2B
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control.


Name: Breath of Darigaaz
Set: commander
Slug: breath-of-darigaaz
ImageFile: Breath_of_Darigaaz
Color: R
Cost: 1R
ConvertedCost: 2
Type: Sorcery
Rarity: U
RulesText:
Kicker {2} (You may pay an additional {2} as you cast this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead.


Name: Chaos Warp
Set: commander
Slug: chaos-warp
ImageFile: Chaos_Warp
Color: R
Cost: 2R
ConvertedCost: 3
Type: Instant
Rarity: R
RulesText:
The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.


Name: Death by Dragons
Set: commander
Slug: death-by-dragons
ImageFile: Death_by_Dragons
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Sorcery
Rarity: U
RulesText:
Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield.


Name: Mana-Charged Dragon
Set: commander
Slug: mana-charged-dragon
ImageFile: Mana_Charged_Dragon
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Dragon
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying, trample Join forces - Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.


Name: Stranglehold
Set: commander
Slug: stranglehold
ImageFile: Stranglehold
Color: R
Cost: 3R
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead.


Name: Vow of Lightning
Set: commander
Slug: vow-of-lightning
ImageFile: Vow_of_Lightning
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.


Name: Collective Voyage
Set: commander
Slug: collective-voyage
ImageFile: Collective_Voyage
Color: G
Cost: G
ConvertedCost: 1
Type: Sorcery
Rarity: R
RulesText:
Join forces - Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library.


Name: Deadly Recluse
Set: commander
Slug: deadly-recluse
ImageFile: Deadly_Recluse
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Spider
Power: 1
Toughness: 2
Rarity: C
RulesText:
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)


Name: Fierce Empath
Set: commander
Slug: fierce-empath
ImageFile: Fierce_Empath
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Elf
Power: 1
Toughness: 1
Rarity: C
RulesText:
When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.


Name: Hornet Queen
Set: commander
Slug: hornet-queen
ImageFile: Hornet_Queen
Color: G
Cost: 4GGG
ConvertedCost: 7
Type: Creature - Insect
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying, deathtouch When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.


Name: Hydra Omnivore
Set: commander
Slug: hydra-omnivore
ImageFile: Hydra_Omnivore
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Creature - Hydra
Power: 8
Toughness: 8
Rarity: R
RulesText:
Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.


Name: Invigorate
Set: commander
Slug: invigorate
ImageFile: Invigorate
Color: G
Cost: 2G
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.


Name: Scavenging Ooze
Set: commander
Slug: scavenging-ooze
ImageFile: Scavenging_Ooze
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Ooze
Power: 2
Toughness: 2
Rarity: R
RulesText:
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.


Name: Troll Ascetic
Set: commander
Slug: troll-ascetic
ImageFile: Troll_Ascetic
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Creature - Troll Shaman
Power: 3
Toughness: 2
Rarity: R
RulesText:
Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Troll Ascetic.


Name: Vow of Wildness
Set: commander
Slug: vow-of-wildness
ImageFile: Vow_of_Wildness
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.


Name: Animar, Soul of Elements
Set: commander
Slug: animar-soul-of-elements
ImageFile: Animar_Soul_of_Elements
Color: URG
Cost: URG
ConvertedCost: 3
Type: Legendary Creature - Elemental
Power: 1
Toughness: 1
Rarity: M
RulesText:
Protection from white and from black Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.


Name: Azorius Guildmage
Set: commander
Slug: azorius-guildmage
ImageFile: Azorius_Guildmage
Color: WU
Cost: (W/U)(W/U)
ConvertedCost: 2
Type: Creature - Vedalken Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
{2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)


Name: Boros Guildmage
Set: commander
Slug: boros-guildmage
ImageFile: Boros_Guildmage
Color: RW
Cost: (R/W)(R/W)
ConvertedCost: 2
Type: Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
{1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn.


Name: Brion Stoutarm
Set: commander
Slug: brion-stoutarm
ImageFile: Brion_Stoutarm
Color: RW
Cost: 2RW
ConvertedCost: 4
Type: Legendary Creature - Giant Warrior
Power: 4
Toughness: 4
Rarity: R
RulesText:
Lifelink {R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player.


Name: Damia, Sage of Stone
Set: commander
Slug: damia-sage-of-stone
ImageFile: Damia_Sage_of_Stone
Color: GUB
Cost: 4GUB
ConvertedCost: 7
Type: Legendary Creature - Gorgon Wizard
Power: 4
Toughness: 4
Rarity: M
RulesText:
Deathtouch Skip your draw step. At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.


Name: Desecrator Hag
Set: commander
Slug: desecrator-hag
ImageFile: Desecrator_Hag
Color: BG
Cost: 2(B/G)(B/G)
ConvertedCost: 4
Type: Creature - Hag
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.


Name: Electrolyze
Set: commander
Slug: electrolyze
ImageFile: Electrolyze
Color: UR
Cost: 1UR
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players. Draw a card.


Name: Ghave, Guru of Spores
Set: commander
Slug: ghave-guru-of-spores
ImageFile: Ghave_Guru_of_Spores
Color: BGW
Cost: 2BGW
ConvertedCost: 5
Type: Legendary Creature - Fungus Shaman
Power: 0
Toughness: 0
Rarity: M
RulesText:
Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield. {1}, Sacrifice a creature: Put a +1/+1 counter on target creature.


Name: Golgari Guildmage
Set: commander
Slug: golgari-guildmage
ImageFile: Golgari_Guildmage
Color: BG
Cost: (B/G)(B/G)
ConvertedCost: 2
Type: Creature - Elf Shaman
Power: 2
Toughness: 2
Rarity: U
RulesText:
{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature.


Name: Kaalia of the Vast
Set: commander
Slug: kaalia-of-the-vast
ImageFile: Kaalia_of_the_Vast
Color: WBR
Cost: 1WBR
ConvertedCost: 4
Type: Legendary Creature - Human Cleric
Power: 2
Toughness: 2
Rarity: M
RulesText:
Flying Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.


Name: Karador, Ghost Chieftain
Set: commander
Slug: karador-ghost-chieftain
ImageFile: Karador_Ghost_Chieftain
Color: BGW
Cost: 5BGW
ConvertedCost: 8
Type: Legendary Creature - Centaur Spirit
Power: 3
Toughness: 4
Rarity: M
RulesText:
Karador, Ghost Chieftain costs {1} less to cast for each creature card in your graveyard. During each of your turns, you may cast one creature card from your graveyard.


Name: Master Warcraft
Set: commander
Slug: master-warcraft
ImageFile: Master_Warcraft
Color: RW
Cost: 2(R/W)(R/W)
ConvertedCost: 4
Type: Instant
Rarity: R
RulesText:
Cast Master Warcraft only before attackers are declared. You choose which creatures attack this turn. You choose how each creature blocks this turn.


Name: The Mimeoplasm
Set: commander
Slug: the-mimeoplasm
ImageFile: The_Mimeoplasm
Color: GUB
Cost: 2GUB
ConvertedCost: 5
Type: Legendary Creature - Ooze
Power: 0
Toughness: 0
Rarity: M
RulesText:
As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.


Name: Nin, the Pain Artist
Set: commander
Slug: nin-the-pain-artist
ImageFile: Nin_the_Pain_Artist
Color: UR
Cost: UR
ConvertedCost: 2
Type: Legendary Creature - Vedalken Wizard
Power: 1
Toughness: 1
Rarity: R
RulesText:
{X}{U}{R}, {T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.


Name: Prophetic Bolt
Set: commander
Slug: prophetic-bolt
ImageFile: Prophetic_Bolt
Color: UR
Cost: 3UR
ConvertedCost: 5
Type: Instant
Rarity: R
RulesText:
Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.


Name: Riku of Two Reflections
Set: commander
Slug: riku-of-two-reflections
ImageFile: Riku_of_Two_Reflections
Color: URG
Cost: 2URG
ConvertedCost: 5
Type: Legendary Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: M
RulesText:
Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy. Whenever another nontoken creature enters the battlefield under your control, you may pay {G}{U}. If you do, put a token that's a copy of that creature onto the battlefield.


Name: Ruhan of the Fomori
Set: commander
Slug: ruhan-of-the-fomori
ImageFile: Ruhan_of_the_Fomori
Color: RWU
Cost: 1RWU
ConvertedCost: 4
Type: Legendary Creature - Giant Warrior
Power: 7
Toughness: 7
Rarity: M
RulesText:
At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.


Name: Selesnya Guildmage
Set: commander
Slug: selesnya-guildmage
ImageFile: Selesnya_Guildmage
Color: GW
Cost: (G/W)(G/W)
ConvertedCost: 2
Type: Creature - Elf Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
{3}{G}: Put a 1/1 green Saproling creature token onto the battlefield. {3}{W}: Creatures you control get +1/+1 until end of turn.


Name: Skullbriar, the Walking Grave
Set: commander
Slug: skullbriar-the-walking-grave
ImageFile: Skullbriar_the_Walking_Grave
Color: BG
Cost: BG
ConvertedCost: 2
Type: Legendary Creature - Zombie Elemental
Power: 1
Toughness: 1
Rarity: R
RulesText:
Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.


Name: Tariel, Reckoner of Souls
Set: commander
Slug: tariel-reckoner-of-souls
ImageFile: Tariel_Reckoner_of_Souls
Color: WBR
Cost: 4WBR
ConvertedCost: 7
Type: Legendary Creature - Angel
Power: 4
Toughness: 7
Rarity: M
RulesText:
Flying, vigilance {T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.


Name: Teneb, the Harvester
Set: commander
Slug: teneb-the-harvester
ImageFile: Teneb_the_Harvester
Color: BGW
Cost: 3BGW
ConvertedCost: 6
Type: Legendary Creature - Dragon
Power: 6
Toughness: 6
Rarity: R
RulesText:
Flying Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.


Name: Vish Kal, Blood Arbiter
Set: commander
Slug: vish-kal-blood-arbiter
ImageFile: Vish_Kal_Blood_Arbiter
Color: WB
Cost: 4WBB
ConvertedCost: 7
Type: Legendary Creature - Vampire
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying, lifelink Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power. Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.


Name: Zedruu the Greathearted
Set: commander
Slug: zedruu-the-greathearted
ImageFile: Zedruu_the_Greathearted
Color: RWU
Cost: 1RWU
ConvertedCost: 4
Type: Legendary Creature - Minotaur Monk
Power: 2
Toughness: 4
Rarity: M
RulesText:
At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. {R}{W}{U}: Target opponent gains control of target permanent you control.


Name: Acorn Catapult
Set: commander
Slug: acorn-catapult
ImageFile: Acorn_Catapult
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
{1}, {T}: Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield.


Name: Champion's Helm
Set: commander
Slug: champions-helm
ImageFile: Champions_Helm
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact - Equipment
Rarity: R
RulesText:
Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {1}


Name: Skullclamp
Set: commander
Slug: skullclamp
ImageFile: Skullclamp
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature gets +1/-1. When equipped creature is put into a graveyard, draw two cards. Equip {1}


Name: Aegis Angel
Set: 2012
Slug: aegis-angel
ImageFile: Aegis_Angel
Color: W
Cost: 4WW
ConvertedCost: 6
Type: Creature - Angel
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying When Aegis Angel enters the battlefield, another target permanent is indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.)


Name: Alabaster Mage
Set: 2012
Slug: alabaster-mage
ImageFile: Alabaster_Mage
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Human Wizard
Power: 2
Toughness: 1
Rarity: U
RulesText:
{1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)


Name: Angelic Destiny
Set: 2012
Slug: angelic-destiny
ImageFile: Angelic_Destiny
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: M
RulesText:
Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.


Name: Arbalest Elite
Set: 2012
Slug: arbalest-elite
ImageFile: Arbalest_Elite
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Human Archer
Power: 2
Toughness: 3
Rarity: U
RulesText:
{2}{W}, {T}: Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.


Name: Divine Favor
Set: 2012
Slug: divine-favor
ImageFile: Divine_Favor
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature When Divine Favor enters the battlefield, you gain 3 life. Enchanted creature gets +1/+3.


Name: Grand Abolisher
Set: 2012
Slug: grand-abolisher
ImageFile: Grand_Abolisher
Color: W
Cost: WW
ConvertedCost: 2
Type: Creature - Human Cleric
Power: 2
Toughness: 2
Rarity: R
RulesText:
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.


Name: Roc Egg
Set: 2012
Slug: roc-egg
ImageFile: Roc_Egg
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Bird
Power: 0
Toughness: 3
Rarity: U
RulesText:
Defender (This creature can't attack.) When Roc Egg dies, put a 3/3 white Bird creature token with flying onto the battlefield.


Name: Spirit Mantle
Set: 2012
Slug: spirit-mantle
ImageFile: Spirit_Mantle
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature gets +1/+1 and has protection from creatures. (It can't be blocked, targeted, or dealt damage by creatures.)


Name: Stave Off
Set: 2012
Slug: stave-off
ImageFile: Stave_Off
Color: W
Cost: W
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Target creature gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, or enchanted by anything of that color.)


Name: Stonehorn Dignitary
Set: 2012
Slug: stonehorn-dignitary
ImageFile: Stonehorn_Dignitary
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Rhino Soldier
Power: 1
Toughness: 4
Rarity: C
RulesText:
When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase.


Name: Timely Reinforcements
Set: 2012
Slug: timely-reinforcements
ImageFile: Timely_Reinforcements
Color: W
Cost: 2W
ConvertedCost: 3
Type: Sorcery
Rarity: U
RulesText:
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.


Name: Frost Breath
Set: 2012
Slug: frost-breath
ImageFile: Frost_Breath
Color: U
Cost: 2U
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.


Name: Jace, Memory Adept
Set: 2012
Slug: jace-memory-adept
ImageFile: Jace_Memory_Adept
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Planeswalker - Jace
Power: 4
Rarity: M
RulesText:
+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard. 0: Target player puts the top ten cards of his or her library into his or her graveyard. -7: Any number of target players each draw twenty cards.


Name: Jace's Archivist
Set: 2012
Slug: jaces-archivist
ImageFile: Jaces_Archivist
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Vedalken Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
{U}, {T}: Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.


Name: Lord of the Unreal
Set: 2012
Slug: lord-of-the-unreal
ImageFile: Lord_of_the_Unreal
Color: U
Cost: UU
ConvertedCost: 2
Type: Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)


Name: Master Thief
Set: 2012
Slug: master-thief
ImageFile: Master_Thief
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Creature - Human Rogue
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.


Name: Mind Unbound
Set: 2012
Slug: mind-unbound
ImageFile: Mind_Unbound
Color: U
Cost: 4UU
ConvertedCost: 6
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound.


Name: Phantasmal Image
Set: 2012
Slug: phantasmal-image
ImageFile: Phantasmal_Image
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Illusion
Power: 0
Toughness: 0
Rarity: R
RulesText:
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."


Name: Sphinx of Uthuun
Set: 2012
Slug: sphinx-of-uthuun
ImageFile: Sphinx_of_Uthuun
Color: U
Cost: 5UU
ConvertedCost: 7
Type: Creature - Sphinx
Power: 5
Toughness: 6
Rarity: R
RulesText:
Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.


Name: Bloodlord of Vaasgoth
Set: 2012
Slug: bloodlord-of-vaasgoth
ImageFile: Bloodlord_of_Vaasgoth
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Creature - Vampire Warrior
Power: 3
Toughness: 3
Rarity: M
RulesText:
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3.


Name: Dark Favor
Set: 2012
Slug: dark-favor
ImageFile: Dark_Favor
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature When Dark Favor enters the battlefield, you lose 1 life. Enchanted creature gets +3/+1.


Name: Duskhunter Bat
Set: 2012
Slug: duskhunter-bat
ImageFile: Duskhunter_Bat
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Bat
Power: 1
Toughness: 1
Rarity: C
RulesText:
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flying


Name: Hideous Visage
Set: 2012
Slug: hideous-visage
ImageFile: Hideous_Visage
Color: B
Cost: 2B
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)


Name: Onyx Mage
Set: 2012
Slug: onyx-mage
ImageFile: Onyx_Mage
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Human Wizard
Power: 2
Toughness: 1
Rarity: U
RulesText:
{1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)


Name: Rune-Scarred Demon
Set: 2012
Slug: rune-scarred-demon
ImageFile: Rune_Scarred_Demon
Color: B
Cost: 5BB
ConvertedCost: 7
Type: Creature - Demon
Power: 6
Toughness: 6
Rarity: R
RulesText:
Flying When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.


Name: Sengir Vampire
Set: 2012
Slug: sengir-vampire
ImageFile: Sengir_Vampire
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Creature - Vampire
Power: 4
Toughness: 4
Rarity: U
RulesText:
Flying Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.


Name: Sorin Markov
Set: 2012
Slug: sorin-markov
ImageFile: Sorin_Markov
Color: B
Cost: 3BBB
ConvertedCost: 6
Type: Planeswalker - Sorin
Power: 4
Rarity: M
RulesText:
+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life. -3: Target opponent's life total becomes 10. -7: You control target player during that player's next turn.


Name: Vampire Outcasts
Set: 2012
Slug: vampire-outcasts
ImageFile: Vampire_Outcasts
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Vampire
Power: 2
Toughness: 2
Rarity: U
RulesText:
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)


Name: Vengeful Pharaoh
Set: 2012
Slug: vengeful-pharaoh
ImageFile: Vengeful_Pharaoh
Color: B
Cost: 2BBB
ConvertedCost: 5
Type: Creature - Zombie
Power: 5
Toughness: 4
Rarity: R
RulesText:
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.


Name: Blood Ogre
Set: 2012
Slug: blood-ogre
ImageFile: Blood_Ogre
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Ogre Warrior
Power: 2
Toughness: 2
Rarity: C
RulesText:
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) First strike (This creature deals combat damage before creatures without first strike.)


Name: Chandra, the Firebrand
Set: 2012
Slug: chandra-the-firebrand
ImageFile: Chandra_the_Firebrand
Color: R
Cost: 3R
ConvertedCost: 4
Type: Planeswalker - Chandra
Power: 3
Rarity: M
RulesText:
+1: Chandra, the Firebrand deals 1 damage to target creature or player. -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.


Name: Chandra's Phoenix
Set: 2012
Slug: chandras-phoenix
ImageFile: Chandras_Phoenix
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Creature - Phoenix
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.


Name: Circle of Flame
Set: 2012
Slug: circle-of-flame
ImageFile: Circle_of_Flame
Color: R
Cost: 1R
ConvertedCost: 2
Type: Enchantment
Rarity: U
RulesText:
Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.


Name: Furyborn Hellkite
Set: 2012
Slug: furyborn-hellkite
ImageFile: Furyborn_Hellkite
Color: R
Cost: 4RRR
ConvertedCost: 7
Type: Creature - Dragon
Power: 6
Toughness: 6
Rarity: M
RulesText:
Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.) Flying


Name: Goblin Bangchuckers
Set: 2012
Slug: goblin-bangchuckers
ImageFile: Goblin_Bangchuckers
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Goblin Warrior
Power: 2
Toughness: 2
Rarity: U
RulesText:
{T}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.


Name: Goblin War Paint
Set: 2012
Slug: goblin-war-paint
ImageFile: Goblin_War_Paint
Color: R
Cost: 1R
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +2/+2 and has haste. (It can attack and {T} no matter when it came under its controller's control.)


Name: Gorehorn Minotaurs
Set: 2012
Slug: gorehorn-minotaurs
ImageFile: Gorehorn_Minotaurs
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Minotaur Warrior
Power: 3
Toughness: 3
Rarity: C
RulesText:
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)


Name: Scrambleverse
Set: 2012
Slug: scrambleverse
ImageFile: Scrambleverse
Color: R
Cost: 6RR
ConvertedCost: 8
Type: Sorcery
Rarity: R
RulesText:
For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents.


Name: Slaughter Cry
Set: 2012
Slug: slaughter-cry
ImageFile: Slaughter_Cry
Color: R
Cost: 2R
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)


Name: Stormblood Berserker
Set: 2012
Slug: stormblood-berserker
ImageFile: Stormblood_Berserker
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Human Berserker
Power: 1
Toughness: 1
Rarity: U
RulesText:
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Stormblood Berserker can't be blocked except by two or more creatures.


Name: Warstorm Surge
Set: 2012
Slug: warstorm-surge
ImageFile: Warstorm_Surge
Color: R
Cost: 5R
ConvertedCost: 6
Type: Enchantment
Rarity: R
RulesText:
Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player.


Name: Arachnus Spinner
Set: 2012
Slug: arachnus-spinner
ImageFile: Arachnus_Spinner
Color: G
Cost: 5G
ConvertedCost: 6
Type: Creature - Spider
Power: 5
Toughness: 7
Rarity: R
RulesText:
Reach (This creature can block creatures with flying.) Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.


Name: Arachnus Web
Set: 2012
Slug: arachnus-web
ImageFile: Arachnus_Web
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.


Name: Carnage Wurm
Set: 2012
Slug: carnage-wurm
ImageFile: Carnage_Wurm
Color: G
Cost: 6G
ConvertedCost: 7
Type: Creature - Wurm
Power: 6
Toughness: 6
Rarity: U
RulesText:
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)


Name: Doubling Chant
Set: 2012
Slug: doubling-chant
ImageFile: Doubling_Chant
Color: G
Cost: 5G
ConvertedCost: 6
Type: Sorcery
Rarity: R
RulesText:
For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library.


Name: Dungrove Elder
Set: 2012
Slug: dungrove-elder
ImageFile: Dungrove_Elder
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Treefolk
Power: *
Toughness: *
Rarity: R
RulesText:
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control.


Name: Garruk, Primal Hunter
Set: 2012
Slug: garruk-primal-hunter
ImageFile: Garruk_Primal_Hunter
Color: G
Cost: 2GGG
ConvertedCost: 5
Type: Planeswalker - Garruk
Power: 3
Rarity: M
RulesText:
+1: Put a 3/3 green Beast creature token onto the battlefield. -3: Draw cards equal to the greatest power among creatures you control. -6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control.


Name: Garruk's Horde
Set: 2012
Slug: garruks-horde
ImageFile: Garruks_Horde
Color: G
Cost: 5GG
ConvertedCost: 7
Type: Creature - Beast
Power: 7
Toughness: 7
Rarity: R
RulesText:
Trample  Play with the top card of your library revealed. You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)


Name: Hunter's Insight
Set: 2012
Slug: hunters-insight
ImageFile: Hunters_Insight
Color: G
Cost: 2G
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.


Name: Lurking Crocodile
Set: 2012
Slug: lurking-crocodile
ImageFile: Lurking_Crocodile
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Crocodile
Power: 2
Toughness: 2
Rarity: C
RulesText:
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Islandwalk (This creature is unblockable as long as defending player controls an Island.)


Name: Overrun
Set: 2012
Slug: overrun
ImageFile: Overrun
Color: G
Cost: 2GGG
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)


Name: Primordial Hydra
Set: 2012
Slug: primordial-hydra
ImageFile: Primordial_Hydra
Color: G
Cost: XGG
ConvertedCost: 2
Type: Creature - Hydra
Power: 0
Toughness: 0
Rarity: M
RulesText:
Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.


Name: Skinshifter
Set: 2012
Slug: skinshifter
ImageFile: Skinshifter
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Human Shaman
Power: 1
Toughness: 1
Rarity: R
RulesText:
{G}: Choose one - Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn.


Name: Stingerfling Spider
Set: 2012
Slug: stingerfling-spider
ImageFile: Stingerfling_Spider
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Spider
Power: 2
Toughness: 5
Rarity: U
RulesText:
Reach (This creature can block creatures with flying.) When Stingerfling Spider enters the battlefield, you may destroy target creature with flying.


Name: Trollhide
Set: 2012
Slug: trollhide
ImageFile: Trollhide
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)


Name: Adaptive Automaton
Set: 2012
Slug: adaptive-automaton
ImageFile: Adaptive_Automaton
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Construct
Power: 2
Toughness: 2
Rarity: R
RulesText:
As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.


Name: Crown of Empires
Set: 2012
Slug: crown-of-empires
ImageFile: Crown_of_Empires
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
{3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.


Name: Crumbling Colossus
Set: 2012
Slug: crumbling-colossus
ImageFile: Crumbling_Colossus
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Creature - Golem
Power: 7
Toughness: 4
Rarity: U
RulesText:
Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) When Crumbling Colossus attacks, sacrifice it at end of combat.


Name: Druidic Satchel
Set: 2012
Slug: druidic-satchel
ImageFile: Druidic_Satchel
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
{2}, {T}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.


Name: Elixir of Immortality
Set: 2012
Slug: elixir-of-immortality
ImageFile: Elixir_of_Immortality
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: U
RulesText:
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.


Name: Greatsword
Set: 2012
Slug: greatsword
ImageFile: Greatsword
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature gets +3/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)


Name: Kite Shield
Set: 2012
Slug: kite-shield
ImageFile: Kite_Shield
Color: A
Cost: 0
ConvertedCost: 0
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature gets +0/+3. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)


Name: Scepter of Empires
Set: 2012
Slug: scepter-of-empires
ImageFile: Scepter_of_Empires
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: U
RulesText:
{T}: Scepter of Empires deals 1 damage to target player. It deals 3 damage to that player instead if you control artifacts named Crown of Empires and Throne of Empires.


Name: Solemn Simulacrum
Set: 2012
Slug: solemn-simulacrum
ImageFile: Solemn_Simulacrum
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Creature - Golem
Power: 2
Toughness: 2
Rarity: R
RulesText:
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. When Solemn Simulacrum dies, you may draw a card.


Name: Sundial of the Infinite
Set: 2012
Slug: sundial-of-the-infinite
ImageFile: Sundial_of_the_Infinite
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
{1}, {T}: End the turn. Activate this ability only during your turn. (Exile all spells and abilities on the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)


Name: Swiftfoot Boots
Set: 2012
Slug: swiftfoot-boots
ImageFile: Swiftfoot_Boots
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control, and it can attack and {T} as soon as it comes under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)


Name: Throne of Empires
Set: 2012
Slug: throne-of-empires
ImageFile: Throne_of_Empires
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
{1}, {T}: Put a 1/1 white Soldier creature token onto the battlefield. Put five of those tokens onto the battlefield instead if you control artifacts named Crown of Empires and Scepter of Empires.


Name: Worldslayer
Set: 2012
Slug: worldslayer
ImageFile: Worldslayer
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact - Equipment
Rarity: R
RulesText:
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)


Name: Buried Ruin
Set: 2012
Slug: buried-ruin
ImageFile: Buried_Ruin
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.


