# Cards

Name: Flash Foliage
Set: dissension
Slug: flash-foliage
ImageFile: Flash_Foliage
Color: G
Cost: 2G
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Cast Flash Foliage only during combat after blockers are declared. Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you. Draw a card.


Name: Loaming Shaman
Set: dissension
Slug: loaming-shaman
ImageFile: Loaming_Shaman
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Centaur Shaman
Power: 3
Toughness: 2
Rarity: R
RulesText:
When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from his or her graveyard into his or her library.


Name: Patagia Viper
Set: dissension
Slug: patagia-viper
ImageFile: Patagia_Viper
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Snake
Power: 2
Toughness: 1
Rarity: U
RulesText:
Flying When Patagia Viper enters the battlefield, put two 1/1 green and blue Snake creature tokens onto the battlefield. When Patagia Viper enters the battlefield, sacrifice it unless {U} was spent to cast it.


Name: Protean Hulk
Set: dissension
Slug: protean-hulk
ImageFile: Protean_Hulk
Color: G
Cost: 5GG
ConvertedCost: 7
Type: Creature - Beast
Power: 6
Toughness: 6
Rarity: R
RulesText:
When Protean Hulk is put into a graveyard from the battlefield, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library.


Name: Simic Basilisk
Set: dissension
Slug: simic-basilisk
ImageFile: Simic_Basilisk
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Creature - Basilisk Mutant
Power: 0
Toughness: 0
Rarity: U
RulesText:
Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."


Name: Simic Initiate
Set: dissension
Slug: simic-initiate
ImageFile: Simic_Initiate
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Human Mutant
Power: 0
Toughness: 0
Rarity: C
RulesText:
Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)


Name: Sporeback Troll
Set: dissension
Slug: sporeback-troll
ImageFile: Sporeback_Troll
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Troll Mutant
Power: 0
Toughness: 0
Rarity: C
RulesText:
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Regenerate target creature with a +1/+1 counter on it.


Name: Sprouting Phytohydra
Set: dissension
Slug: sprouting-phytohydra
ImageFile: Sprouting_Phytohydra
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Plant Hydra
Power: 0
Toughness: 2
Rarity: R
RulesText:
Defender (This creature can't attack.) Whenever Sprouting Phytohydra is dealt damage, you may put a token that's a copy of Sprouting Phytohydra onto the battlefield.


Name: Street Savvy
Set: dissension
Slug: street-savvy
ImageFile: Street_Savvy
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.


Name: Utopia Sprawl
Set: dissension
Slug: utopia-sprawl
ImageFile: Utopia_Sprawl
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces).


Name: Verdant Eidolon
Set: dissension
Slug: verdant-eidolon
ImageFile: Verdant_Eidolon
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Spirit
Power: 2
Toughness: 2
Rarity: C
RulesText:
{G}, Sacrifice Verdant Eidolon: Add three mana of any one color to your mana pool. Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.


Name: Aethermage's Touch
Set: dissension
Slug: aethermages-touch
ImageFile: Aethermages_Touch
Color: WU
Cost: 2WU
ConvertedCost: 4
Type: Instant
Rarity: R
RulesText:
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It has "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.


Name: Anthem of Rakdos
Set: dissension
Slug: anthem-of-rakdos
ImageFile: Anthem_of_Rakdos
Color: BR
Cost: 2BRR
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.


Name: Azorius Ploy
Set: dissension
Slug: azorius-ploy
ImageFile: Azorius_Ploy
Color: WU
Cost: 1WWU
ConvertedCost: 4
Type: Instant
Rarity: U
RulesText:
Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn.


Name: Coiling Oracle
Set: dissension
Slug: coiling-oracle
ImageFile: Coiling_Oracle
Color: GU
Cost: GU
ConvertedCost: 2
Type: Creature - Snake Elf Druid
Power: 1
Toughness: 1
Rarity: C
RulesText:
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.


Name: Cytoshape
Set: dissension
Slug: cytoshape
ImageFile: Cytoshape
Color: GU
Cost: 1GU
ConvertedCost: 3
Type: Instant
Rarity: R
RulesText:
Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.


Name: Experiment Kraj
Set: dissension
Slug: experiment-kraj
ImageFile: Experiment_Kraj
Color: GU
Cost: 2GGUU
ConvertedCost: 6
Type: Legendary Creature - Ooze Mutant
Power: 4
Toughness: 6
Rarity: R
RulesText:
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. {T}: Put a +1/+1 counter on target creature.


Name: Gobhobbler Rats
Set: dissension
Slug: gobhobbler-rats
ImageFile: Gobhobbler_Rats
Color: BR
Cost: BR
ConvertedCost: 2
Type: Creature - Rat
Power: 2
Toughness: 2
Rarity: C
RulesText:
Hellbent - As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats."


Name: Grand Arbiter Augustin IV
Set: dissension
Slug: grand-arbiter-augustin-iv
ImageFile: Grand_Arbiter_Augustin_IV
Color: WU
Cost: 2WU
ConvertedCost: 4
Type: Legendary Creature - Human Advisor
Power: 2
Toughness: 3
Rarity: R
RulesText:
White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast.


Name: Hellhole Rats
Set: dissension
Slug: hellhole-rats
ImageFile: Hellhole_Rats
Color: BR
Cost: 2BR
ConvertedCost: 4
Type: Creature - Rat
Power: 2
Toughness: 2
Rarity: U
RulesText:
Haste When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost.


Name: Isperia the Inscrutable
Set: dissension
Slug: isperia-the-inscrutable
ImageFile: Isperia_the_Inscrutable
Color: WU
Cost: 1WWUU
ConvertedCost: 5
Type: Legendary Creature - Sphinx
Power: 3
Toughness: 6
Rarity: R
RulesText:
Flying Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library.


Name: Jagged Poppet
Set: dissension
Slug: jagged-poppet
ImageFile: Jagged_Poppet
Color: BR
Cost: 1BR
ConvertedCost: 3
Type: Creature - Ogre Warrior
Power: 3
Toughness: 4
Rarity: U
RulesText:
Whenever Jagged Poppet is dealt damage, discard that many cards. Hellbent - Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.


Name: Leafdrake Roost
Set: dissension
Slug: leafdrake-roost
ImageFile: Leafdrake_Roost
Color: GU
Cost: 3GU
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant land Enchanted land has "{G}{U}, {T}: Put a 2/2 green and blue Drake creature token with flying onto the battlefield."


Name: Lyzolda, the Blood Witch
Set: dissension
Slug: lyzolda-the-blood-witch
ImageFile: Lyzolda_the_Blood_Witch
Color: BR
Cost: 1BR
ConvertedCost: 3
Type: Legendary Creature - Human Cleric
Power: 3
Toughness: 1
Rarity: R
RulesText:
{2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black.


Name: Momir Vig, Simic Visionary
Set: dissension
Slug: momir-vig-simic-visionary
ImageFile: Momir_Vig_Simic_Visionary
Color: GU
Cost: 3GU
ConvertedCost: 5
Type: Legendary Creature - Elf Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it. Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.


Name: Palliation Accord
Set: dissension
Slug: palliation-accord
ImageFile: Palliation_Accord
Color: WU
Cost: 3WU
ConvertedCost: 5
Type: Enchantment
Rarity: U
RulesText:
Whenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord. Remove a shield counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.


Name: Plaxcaster Frogling
Set: dissension
Slug: plaxcaster-frogling
ImageFile: Plaxcaster_Frogling
Color: GU
Cost: 1GU
ConvertedCost: 3
Type: Creature - Frog Mutant
Power: 0
Toughness: 0
Rarity: U
RulesText:
Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)


Name: Plumes of Peace
Set: dissension
Slug: plumes-of-peace
ImageFile: Plumes_of_Peace
Color: WU
Cost: 1WU
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Forecast - {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.)


Name: Pride of the Clouds
Set: dissension
Slug: pride-of-the-clouds
ImageFile: Pride_of_the_Clouds
Color: WU
Cost: WU
ConvertedCost: 2
Type: Creature - Elemental Cat
Power: 1
Toughness: 1
Rarity: R
RulesText:
Flying Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield. Forecast - {2}{W}{U}, Reveal Pride of the Clouds from your hand: Put a 1/1 white and blue Bird creature token with flying onto the battlefield. (Activate this ability only during your upkeep and only once each turn.)


Name: Rain of Gore
Set: dissension
Slug: rain-of-gore
ImageFile: Rain_of_Gore
Color: BR
Cost: BR
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
If a spell or ability would cause its controller to gain life, that player loses that much life instead.


Name: Rakdos Augermage
Set: dissension
Slug: rakdos-augermage
ImageFile: Rakdos_Augermage
Color: BR
Cost: BBR
ConvertedCost: 3
Type: Creature - Human Wizard
Power: 3
Toughness: 2
Rarity: R
RulesText:
First strike {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery.


Name: Rakdos Ickspitter
Set: dissension
Slug: rakdos-ickspitter
ImageFile: Rakdos_Ickspitter
Color: BR
Cost: 1BR
ConvertedCost: 3
Type: Creature - Thrull
Power: 1
Toughness: 1
Rarity: C
RulesText:
{T}: Rakdos Ickspitter deals 1 damage to target creature and that creature's controller loses 1 life.


Name: Rakdos the Defiler
Set: dissension
Slug: rakdos-the-defiler
ImageFile: Rakdos_the_Defiler
Color: BR
Cost: 2BBRR
ConvertedCost: 6
Type: Legendary Creature - Demon
Power: 7
Toughness: 6
Rarity: R
RulesText:
Flying, trample Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents he or she controls, rounded up.


Name: Sky Hussar
Set: dissension
Slug: sky-hussar
ImageFile: Sky_Hussar
Color: WU
Cost: 3WU
ConvertedCost: 5
Type: Creature - Human Knight
Power: 4
Toughness: 3
Rarity: U
RulesText:
Flying When Sky Hussar enters the battlefield, untap all creatures you control. Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.)


Name: Trygon Predator
Set: dissension
Slug: trygon-predator
ImageFile: Trygon_Predator
Color: GU
Cost: 1GU
ConvertedCost: 3
Type: Creature - Beast
Power: 2
Toughness: 3
Rarity: U
RulesText:
Flying Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.


Name: Twinstrike
Set: dissension
Slug: twinstrike
ImageFile: Twinstrike
Color: BR
Cost: 3BR
ConvertedCost: 5
Type: Instant
Rarity: U
RulesText:
Twinstrike deals 2 damage to each of two target creatures. Hellbent - Destroy those creatures instead if you have no cards in hand.


Name: Vigean Hydropon
Set: dissension
Slug: vigean-hydropon
ImageFile: Vigean_Hydropon
Color: GU
Cost: 1GU
ConvertedCost: 3
Type: Creature - Plant Mutant
Power: 0
Toughness: 0
Rarity: C
RulesText:
Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) Vigean Hydropon can't attack or block.


Name: Vigean Intuition
Set: dissension
Slug: vigean-intuition
ImageFile: Vigean_Intuition
Color: GU
Cost: 3GU
ConvertedCost: 5
Type: Instant
Rarity: U
RulesText:
Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)


Name: Windreaver
Set: dissension
Slug: windreaver
ImageFile: Windreaver
Color: WU
Cost: 3WU
ConvertedCost: 5
Type: Creature - Elemental
Power: 1
Toughness: 3
Rarity: R
RulesText:
Flying {W}: Windreaver gains vigilance until end of turn. {W}: Windreaver gets +0/+1 until end of turn. {U}: Switch Windreaver's power and toughness until end of turn. {U}: Return Windreaver to its owner's hand.


Name: Avatar of Discord
Set: dissension
Slug: avatar-of-discord
ImageFile: Avatar_of_Discord
Color: BR
Cost: (B/R)(B/R)(B/R)
ConvertedCost: 3
Type: Creature - Avatar
Power: 5
Toughness: 3
Rarity: R
RulesText:
({(b/r)} can be paid with either {B} or {R}.) Flying When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.


Name: Azorius Guildmage
Set: dissension
Slug: azorius-guildmage
ImageFile: Azorius_Guildmage
Color: WU
Cost: (W/U)(W/U)
ConvertedCost: 2
Type: Creature - Vedalken Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
({(w/u)} can be paid with either {W} or {U}.) {2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)


Name: Biomantic Mastery
Set: dissension
Slug: biomantic-mastery
ImageFile: Biomantic_Mastery
Color: GU
Cost: 4(G/U)(G/U)(G/U)
ConvertedCost: 7
Type: Sorcery
Rarity: R
RulesText:
({(g/u)} can be paid with either {G} or {U}.) Draw a card for each creature target player controls, then draw a card for each creature another target player controls.


Name: Dovescape
Set: dissension
Slug: dovescape
ImageFile: Dovescape
Color: WU
Cost: 3(W/U)(W/U)(W/U)
ConvertedCost: 6
Type: Enchantment
Rarity: R
RulesText:
({(w/u)} can be paid with either {W} or {U}.) Whenever a player casts a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying onto the battlefield, where X is the spell's converted mana cost.


Name: Rakdos Guildmage
Set: dissension
Slug: rakdos-guildmage
ImageFile: Rakdos_Guildmage
Color: BR
Cost: (B/R)(B/R)
ConvertedCost: 2
Type: Creature - Zombie Shaman
Power: 2
Toughness: 2
Rarity: U
RulesText:
({(b/r)} can be paid with either {B} or {R}.) {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. {3}{R}: Put a 2/1 red Goblin creature token with haste onto the battlefield. Exile it at the beginning of the next end step.


Name: Shielding Plax
Set: dissension
Slug: shielding-plax
ImageFile: Shielding_Plax
Color: GU
Cost: 2(G/U)
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
({(g/u)} can be paid with either {G} or {U}.) Enchant creature When Shielding Plax enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control.


Name: Simic Guildmage
Set: dissension
Slug: simic-guildmage
ImageFile: Simic_Guildmage
Color: GU
Cost: (G/U)(G/U)
ConvertedCost: 2
Type: Creature - Elf Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
({(g/u)} can be paid with either {G} or {U}.) {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. {1}{U}: Attach target Aura enchanting a permanent to another permanent with the same controller.


Name: Bound // Determined
Set: dissension
Slug: bound--determined
ImageFile: Bound__Determined
Color: BG/GU
Cost: 3BG/GU
ConvertedCost: 7
Type: Instant
Rarity: R
RulesText:
Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card./Other spells you control can't be countered by spells or abilities this turn. Draw a card.


Name: Crime // Punishment
Set: dissension
Slug: crime--punishment
ImageFile: Crime__Punishment
Color: WB/BG
Cost: 3WB/XBG
ConvertedCost: 7
Type: Sorcery
Rarity: R
RulesText:
Put target creature or enchantment card in an opponent's graveyard onto the battlefield under your control./Destroy each artifact, creature, and enchantment with converted mana cost X.


Name: Hide // Seek
Set: dissension
Slug: hide--seek
ImageFile: Hide__Seek
Color: RW/WB
Cost: RW/WB
ConvertedCost: 4
Type: Instant
Rarity: R
RulesText:
Put target artifact or enchantment on the bottom of its owner's library./Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library.


Name: Hit // Run
Set: dissension
Slug: hit--run
ImageFile: Hit__Run
Color: BR/RG
Cost: 1BR/3RG
ConvertedCost: 8
Type: Instant
Rarity: U
RulesText:
Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost./Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.


Name: Odds // Ends
Set: dissension
Slug: odds--ends
ImageFile: Odds__Ends
Color: UR/RW
Cost: UR/3RW
ConvertedCost: 7
Type: Instant
Rarity: R
RulesText:
Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy./Target player sacrifices two attacking creatures.


Name: Research // Development
Set: dissension
Slug: research--development
ImageFile: Research__Development
Color: GU/UR
Cost: GU/3UR
ConvertedCost: 7
Type: Instant
Rarity: R
RulesText:
Choose up to four cards you own from outside the game and shuffle them into your library./Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times.


Name: Rise // Fall
Set: dissension
Slug: rise--fall
ImageFile: Rise__Fall
Color: UB/BR
Cost: UB/BR
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
Return target creature card in a graveyard and target creature on the battlefield to their owners' hands./Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way.


Name: Supply // Demand
Set: dissension
Slug: supply--demand
ImageFile: Supply__Demand
Color: GW/WU
Cost: XGW/1WU
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Put X 1/1 green Saproling creature tokens onto the battlefield./Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.


Name: Trial // Error
Set: dissension
Slug: trial--error
ImageFile: Trial__Error
Color: WU/UB
Cost: WU/UB
ConvertedCost: 4
Type: Instant
Rarity: U
RulesText:
Return all creatures blocking or blocked by target creature to their owner's hand./Counter target multicolored spell.


Name: Bronze Bombshell
Set: dissension
Slug: bronze-bombshell
ImageFile: Bronze_Bombshell
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Creature - Construct
Power: 4
Toughness: 1
Rarity: R
RulesText:
When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to him or her.


Name: Evolution Vat
Set: dissension
Slug: evolution-vat
ImageFile: Evolution_Vat
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
{3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."


Name: Muse Vessel
Set: dissension
Slug: muse-vessel
ImageFile: Muse_Vessel
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
{3}, {T}: Target player exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. {1}: Choose a card exiled with Muse Vessel. You may play that card this turn.


Name: Rakdos Riteknife
Set: dissension
Slug: rakdos-riteknife
ImageFile: Rakdos_Riteknife
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact - Equipment
Rarity: R
RulesText:
Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." {B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife. Equip {2}


Name: Walking Archive
Set: dissension
Slug: walking-archive
ImageFile: Walking_Archive
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Golem
Power: 1
Toughness: 1
Rarity: R
RulesText:
Defender (This creature can't attack.) Walking Archive enters the battlefield with a +1/+1 counter on it. At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive. {2}{W}{U}: Put a +1/+1 counter on Walking Archive.


Name: Azorius Chancery
Set: dissension
Slug: azorius-chancery
ImageFile: Azorius_Chancery
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U} to your mana pool.


Name: Blood Crypt
Set: dissension
Slug: blood-crypt
ImageFile: Blood_Crypt
Color: L
ConvertedCost: 0
Type: Land - Swamp Mountain
Rarity: R
RulesText:
({T}: Add {B} or {R} to your mana pool.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.


Name: Breeding Pool
Set: dissension
Slug: breeding-pool
ImageFile: Breeding_Pool
Color: L
ConvertedCost: 0
Type: Land - Forest Island
Rarity: R
RulesText:
({T}: Add {G} or {U} to your mana pool.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.


Name: Ghost Quarter
Set: dissension
Slug: ghost-quarter
ImageFile: Ghost_Quarter
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.


Name: Hallowed Fountain
Set: dissension
Slug: hallowed-fountain
ImageFile: Hallowed_Fountain
Color: L
ConvertedCost: 0
Type: Land - Plains Island
Rarity: R
RulesText:
({T}: Add {W} or {U} to your mana pool.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.


Name: Novijen, Heart of Progress
Set: dissension
Slug: novijen-heart-of-progress
ImageFile: Novijen_Heart_of_Progress
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn.


Name: Prahv, Spires of Order
Set: dissension
Slug: prahv-spires-of-order
ImageFile: Prahv_Spires_of_Order
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn.


Name: Rakdos Carnarium
Set: dissension
Slug: rakdos-carnarium
ImageFile: Rakdos_Carnarium
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R} to your mana pool.


Name: Rix Maadi, Dungeon Palace
Set: dissension
Slug: rix-maadi-dungeon-palace
ImageFile: Rix_Maadi_Dungeon_Palace
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {1}{B}{R}, {T}: Each player discards a card. Activate this ability only any time you could cast a sorcery.


Name: Simic Growth Chamber
Set: dissension
Slug: simic-growth-chamber
ImageFile: Simic_Growth_Chamber
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U} to your mana pool.


Name: Abandon Hope
Set: tempest
Slug: abandon-hope
ImageFile: Abandon_Hope
Color: B
Cost: X1B
ConvertedCost: 2
Type: Sorcery
Rarity: U
RulesText:
As an additional cost to cast Abandon Hope, discard X cards. Look at target opponent's hand and choose X cards from it. That player discards those cards.


Name: Bounty Hunter
Set: tempest
Slug: bounty-hunter
ImageFile: Bounty_Hunter
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Human Archer Minion
Power: 2
Toughness: 2
Rarity: R
RulesText:
{T}: Put a bounty counter on target nonblack creature. {T}: Destroy target creature with a bounty counter on it.


Name: Carrionette
Set: tempest
Slug: carrionette
ImageFile: Carrionette
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Skeleton
Power: 1
Toughness: 1
Rarity: R
RulesText:
{2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate this ability only if Carrionette is in your graveyard.


Name: Coffin Queen
Set: tempest
Slug: coffin-queen
ImageFile: Coffin_Queen
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Zombie Wizard
Power: 1
Toughness: 1
Rarity: R
RulesText:
You may choose not to untap Coffin Queen during your untap step. {2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.


Name: Commander Greven il-Vec
Set: tempest
Slug: commander-greven-il-vec
ImageFile: Commander_Greven_il_Vec
Color: B
Cost: 3BBB
ConvertedCost: 6
Type: Legendary Creature - Human Warrior
Power: 7
Toughness: 5
Rarity: R
RulesText:
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Commander Greven il-Vec enters the battlefield, sacrifice a creature.


Name: Corpse Dance
Set: tempest
Slug: corpse-dance
ImageFile: Corpse_Dance
Color: B
Cost: 2B
ConvertedCost: 3
Type: Instant
Rarity: R
RulesText:
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.


Name: Dauthi Embrace
Set: tempest
Slug: dauthi-embrace
ImageFile: Dauthi_Embrace
Color: B
Cost: 2B
ConvertedCost: 3
Type: Enchantment
Rarity: U
RulesText:
{B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)


Name: Dauthi Ghoul
Set: tempest
Slug: dauthi-ghoul
ImageFile: Dauthi_Ghoul
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Dauthi Zombie
Power: 1
Toughness: 1
Rarity: U
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow is put into a graveyard from the battlefield, put a +1/+1 counter on Dauthi Ghoul.


Name: Dauthi Horror
Set: tempest
Slug: dauthi-horror
ImageFile: Dauthi_Horror
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Dauthi Horror
Power: 2
Toughness: 1
Rarity: C
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures.


Name: Dauthi Mercenary
Set: tempest
Slug: dauthi-mercenary
ImageFile: Dauthi_Mercenary
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Dauthi Knight Mercenary
Power: 2
Toughness: 1
Rarity: U
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.


Name: Dauthi Mindripper
Set: tempest
Slug: dauthi-mindripper
ImageFile: Dauthi_Mindripper
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Dauthi Minion
Power: 2
Toughness: 1
Rarity: U
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.


Name: Dauthi Slayer
Set: tempest
Slug: dauthi-slayer
ImageFile: Dauthi_Slayer
Color: B
Cost: BB
ConvertedCost: 2
Type: Creature - Dauthi Soldier
Power: 2
Toughness: 2
Rarity: C
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able.


Name: Disturbed Burial
Set: tempest
Slug: disturbed-burial
ImageFile: Disturbed_Burial
Color: B
Cost: 1B
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Return target creature card from your graveyard to your hand.


Name: Endless Scream
Set: tempest
Slug: endless-scream
ImageFile: Endless_Scream
Color: B
Cost: XB
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Endless Scream enters the battlefield with X scream counters on it. Enchanted creature gets +1/+0 for each scream counter on Endless Scream.


Name: Evincar's Justice
Set: tempest
Slug: evincars-justice
ImageFile: Evincars_Justice
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Evincar's Justice deals 2 damage to each creature and each player.


Name: Imps' Taunt
Set: tempest
Slug: imps-taunt
ImageFile: Imps_Taunt
Color: B
Cost: 1B
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature attacks this turn if able.


Name: Kezzerdrix
Set: tempest
Slug: kezzerdrix
ImageFile: Kezzerdrix
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Rabbit Beast
Power: 4
Toughness: 4
Rarity: R
RulesText:
First strike At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.


Name: Leeching Licid
Set: tempest
Slug: leeching-licid
ImageFile: Leeching_Licid
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Licid
Power: 1
Toughness: 1
Rarity: U
RulesText:
{B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.


Name: Living Death
Set: tempest
Slug: living-death
ImageFile: Living_Death
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Sorcery
Rarity: R
RulesText:
Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.


Name: Maddening Imp
Set: tempest
Slug: maddening-imp
ImageFile: Maddening_Imp
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Imp
Power: 1
Toughness: 1
Rarity: R
RulesText:
Flying {T}: Each non-Wall creature the active player controls attacks this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn, before the combat phase.


Name: Marsh Lurker
Set: tempest
Slug: marsh-lurker
ImageFile: Marsh_Lurker
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Beast
Power: 3
Toughness: 2
Rarity: C
RulesText:
Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)


Name: Mindwhip Sliver
Set: tempest
Slug: mindwhip-sliver
ImageFile: Mindwhip_Sliver
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Sliver
Power: 2
Toughness: 2
Rarity: U
RulesText:
All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery."


Name: Minion of the Wastes
Set: tempest
Slug: minion-of-the-wastes
ImageFile: Minion_of_the_Wastes
Color: B
Cost: 3BBB
ConvertedCost: 6
Type: Creature - Minion
Power: *
Toughness: *
Rarity: R
RulesText:
Trample As Minion of the Wastes enters the battlefield, pay any amount of life. Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.


Name: Pit Imp
Set: tempest
Slug: pit-imp
ImageFile: Pit_Imp
Color: B
Cost: B
ConvertedCost: 1
Type: Creature - Imp
Power: 0
Toughness: 1
Rarity: C
RulesText:
Flying {B}: Pit Imp gets +1/+0 until end of turn. Activate this ability no more than twice each turn.


Name: Reanimate
Set: tempest
Slug: reanimate
ImageFile: Reanimate
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: U
RulesText:
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.


Name: Sadistic Glee
Set: tempest
Slug: sadistic-glee
ImageFile: Sadistic_Glee
Color: B
Cost: B
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on enchanted creature.


Name: Sarcomancy
Set: tempest
Slug: sarcomancy
ImageFile: Sarcomancy
Color: B
Cost: B
ConvertedCost: 1
Type: Enchantment
Rarity: R
RulesText:
When Sarcomancy enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.


Name: Spinal Graft
Set: tempest
Slug: spinal-graft
ImageFile: Spinal_Graft
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.


Name: Capsize
Set: tempest
Slug: capsize
ImageFile: Capsize
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand.


Name: Duplicity
Set: tempest
Slug: duplicity
ImageFile: Duplicity
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
When Duplicity enters the battlefield, exile the top five cards of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. At the beginning of your end step, discard a card. When you lose control of Duplicity, put all cards exiled with Duplicity into their owners' graveyards.


Name: Ertai's Meddling
Set: tempest
Slug: ertais-meddling
ImageFile: Ertais_Meddling
Color: U
Cost: XU
ConvertedCost: 1
Type: Instant
Rarity: R
RulesText:
X can't be 0. Target spell's controller exiles it with X delay counters on it. At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell.


Name: Escaped Shapeshifter
Set: tempest
Slug: escaped-shapeshifter
ImageFile: Escaped_Shapeshifter
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Creature - Shapeshifter
Power: 3
Toughness: 4
Rarity: R
RulesText:
As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.


Name: Fylamarid
Set: tempest
Slug: fylamarid
ImageFile: Fylamarid
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Squid Beast
Power: 1
Toughness: 3
Rarity: U
RulesText:
Flying Fylamarid can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn.


Name: Interdict
Set: tempest
Slug: interdict
ImageFile: Interdict
Color: U
Cost: 1U
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) Draw a card.


Name: Intuition
Set: tempest
Slug: intuition
ImageFile: Intuition
Color: U
Cost: 2U
ConvertedCost: 3
Type: Instant
Rarity: R
RulesText:
Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.


Name: Legacy's Allure
Set: tempest
Slug: legacys-allure
ImageFile: Legacys_Allure
Color: U
Cost: UU
ConvertedCost: 2
Type: Enchantment
Rarity: U
RulesText:
At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)


Name: Legerdemain
Set: tempest
Slug: legerdemain
ImageFile: Legerdemain
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)


Name: Precognition
Set: tempest
Slug: precognition
ImageFile: Precognition
Color: U
Cost: 4U
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.


Name: Shadow Rift
Set: tempest
Slug: shadow-rift
ImageFile: Shadow_Rift
Color: U
Cost: U
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card.


Name: Stinging Licid
Set: tempest
Slug: stinging-licid
ImageFile: Stinging_Licid
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Licid
Power: 1
Toughness: 1
Rarity: U
RulesText:
{1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.


Name: Thalakos Dreamsower
Set: tempest
Slug: thalakos-dreamsower
ImageFile: Thalakos_Dreamsower
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Thalakos Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) You may choose not to untap Thalakos Dreamsower during your untap step. Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped.


Name: Thalakos Mistfolk
Set: tempest
Slug: thalakos-mistfolk
ImageFile: Thalakos_Mistfolk
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Thalakos Illusion
Power: 2
Toughness: 1
Rarity: C
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) {U}: Put Thalakos Mistfolk on top of its owner's library.


Name: Thalakos Seer
Set: tempest
Slug: thalakos-seer
ImageFile: Thalakos_Seer
Color: U
Cost: UU
ConvertedCost: 2
Type: Creature - Thalakos Wizard
Power: 1
Toughness: 1
Rarity: C
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) When Thalakos Seer leaves the battlefield, draw a card.


Name: Unstable Shapeshifter
Set: tempest
Slug: unstable-shapeshifter
ImageFile: Unstable_Shapeshifter
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Shapeshifter
Power: 0
Toughness: 1
Rarity: R
RulesText:
Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature and gains this ability.


Name: Volrath's Curse
Set: tempest
Slug: volraths-curse
ImageFile: Volraths_Curse
Color: U
Cost: 1U
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature can't attack or block and its activated abilities can't be activated. That creature's controller may sacrifice a permanent to ignore this effect until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand.


Name: Whim of Volrath
Set: tempest
Slug: whim-of-volrath
ImageFile: Whim_of_Volrath
Color: U
Cost: U
ConvertedCost: 1
Type: Instant
Rarity: R
RulesText:
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")


Name: Whispers of the Muse
Set: tempest
Slug: whispers-of-the-muse
ImageFile: Whispers_of_the_Muse
Color: U
Cost: U
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.) Draw a card.


Name: Aluren
Set: tempest
Slug: aluren
ImageFile: Aluren
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.


Name: Crazed Armodon
Set: tempest
Slug: crazed-armodon
ImageFile: Crazed_Armodon
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Creature - Elephant
Power: 3
Toughness: 3
Rarity: R
RulesText:
{G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn.


Name: Eladamri, Lord of Leaves
Set: tempest
Slug: eladamri-lord-of-leaves
ImageFile: Eladamri_Lord_of_Leaves
Color: G
Cost: GG
ConvertedCost: 2
Type: Legendary Creature - Elf Warrior
Power: 2
Toughness: 2
Rarity: R
RulesText:
Other Elf creatures have forestwalk. Other Elves have shroud. (They can't be the targets of spells or abilities.)


Name: Elven Warhounds
Set: tempest
Slug: elven-warhounds
ImageFile: Elven_Warhounds
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Hound
Power: 2
Toughness: 2
Rarity: R
RulesText:
Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.


Name: Elvish Fury
Set: tempest
Slug: elvish-fury
ImageFile: Elvish_Fury
Color: G
Cost: G
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +2/+2 until end of turn.


Name: Flailing Drake
Set: tempest
Slug: flailing-drake
ImageFile: Flailing_Drake
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Drake
Power: 2
Toughness: 3
Rarity: U
RulesText:
Flying Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.


Name: Frog Tongue
Set: tempest
Slug: frog-tongue
ImageFile: Frog_Tongue
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature When Frog Tongue enters the battlefield, draw a card. Enchanted creature has reach. (It can block creatures with flying.)


Name: Mirri's Guile
Set: tempest
Slug: mirris-guile
ImageFile: Mirris_Guile
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.


Name: Mongrel Pack
Set: tempest
Slug: mongrel-pack
ImageFile: Mongrel_Pack
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Hound
Power: 4
Toughness: 1
Rarity: R
RulesText:
When Mongrel Pack is put into a graveyard from the battlefield during combat, put four 1/1 green Hound creature tokens onto the battlefield.


Name: Nurturing Licid
Set: tempest
Slug: nurturing-licid
ImageFile: Nurturing_Licid
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Licid
Power: 1
Toughness: 1
Rarity: U
RulesText:
{G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. {G}: Regenerate enchanted creature.


Name: Reap
Set: tempest
Slug: reap
ImageFile: Reap
Color: G
Cost: 1G
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast Reap.


Name: Respite
Set: tempest
Slug: respite
ImageFile: Respite
Color: G
Cost: 1G
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.


Name: Spike Drone
Set: tempest
Slug: spike-drone
ImageFile: Spike_Drone
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Spike Drone
Power: 0
Toughness: 0
Rarity: C
RulesText:
Spike Drone enters the battlefield with a +1/+1 counter on it. {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.


Name: Ancient Runes
Set: tempest
Slug: ancient-runes
ImageFile: Ancient_Runes
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment
Rarity: U
RulesText:
At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls.


Name: Blood Frenzy
Set: tempest
Slug: blood-frenzy
ImageFile: Blood_Frenzy
Color: R
Cost: 1R
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Cast Blood Frenzy only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.


Name: Chaotic Goo
Set: tempest
Slug: chaotic-goo
ImageFile: Chaotic_Goo
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Ooze
Power: 0
Toughness: 0
Rarity: R
RulesText:
Chaotic Goo enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.


Name: Enraging Licid
Set: tempest
Slug: enraging-licid
ImageFile: Enraging_Licid
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Licid
Power: 1
Toughness: 1
Rarity: U
RulesText:
{R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature has haste.


Name: Hand to Hand
Set: tempest
Slug: hand-to-hand
ImageFile: Hand_to_Hand
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
During the combat phase, players can't cast instant spells or activate abilities that aren't mana abilities.


Name: Kindle
Set: tempest
Slug: kindle
ImageFile: Kindle
Color: R
Cost: 1R
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards.


Name: Magmasaur
Set: tempest
Slug: magmasaur
ImageFile: Magmasaur
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Elemental Lizard
Power: 0
Toughness: 0
Rarity: R
RulesText:
Magmasaur enters the battlefield with five +1/+1 counters on it. At the beginning of your upkeep, sacrifice Magmasaur unless you remove a +1/+1 counter from it. If you sacrifice Magmasaur this way, it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.


Name: No Quarter
Set: tempest
Slug: no-quarter
ImageFile: No_Quarter
Color: R
Cost: 3R
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature.


Name: Pallimud
Set: tempest
Slug: pallimud
ImageFile: Pallimud
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Beast
Power: *
Toughness: 3
Rarity: R
RulesText:
As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls.


Name: Renegade Warlord
Set: tempest
Slug: renegade-warlord
ImageFile: Renegade_Warlord
Color: R
Cost: 4R
ConvertedCost: 5
Type: Creature - Human Warrior
Power: 3
Toughness: 3
Rarity: U
RulesText:
First strike Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.


Name: Rolling Thunder
Set: tempest
Slug: rolling-thunder
ImageFile: Rolling_Thunder
Color: R
Cost: XRR
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.


Name: Searing Touch
Set: tempest
Slug: searing-touch
ImageFile: Searing_Touch
Color: R
Cost: R
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Searing Touch deals 1 damage to target creature or player.


Name: Shocker
Set: tempest
Slug: shocker
ImageFile: Shocker
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Insect
Power: 1
Toughness: 1
Rarity: R
RulesText:
Whenever Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.


Name: Starke of Rath
Set: tempest
Slug: starke-of-rath
ImageFile: Starke_of_Rath
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Legendary Creature - Human Rogue
Power: 2
Toughness: 2
Rarity: R
RulesText:
{T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.)


Name: Wall of Diffusion
Set: tempest
Slug: wall-of-diffusion
ImageFile: Wall_of_Diffusion
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Wall
Power: 0
Toughness: 5
Rarity: C
RulesText:
Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though they didn't have shadow.


Name: Wild Wurm
Set: tempest
Slug: wild-wurm
ImageFile: Wild_Wurm
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Wurm
Power: 5
Toughness: 4
Rarity: U
RulesText:
When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.


Name: Angelic Protector
Set: tempest
Slug: angelic-protector
ImageFile: Angelic_Protector
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Angel
Power: 2
Toughness: 2
Rarity: U
RulesText:
Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.


Name: Anoint
Set: tempest
Slug: anoint
ImageFile: Anoint
Color: W
Cost: W
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent the next 3 damage that would be dealt to target creature this turn.


Name: Avenging Angel
Set: tempest
Slug: avenging-angel
ImageFile: Avenging_Angel
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Creature - Angel
Power: 3
Toughness: 3
Rarity: R
RulesText:
Flying When Avenging Angel is put into a graveyard from the battlefield, you may put Avenging Angel on top of its owner's library.


Name: Circle of Protection: Shadow
Set: tempest
Slug: circle-of-protection-shadow
ImageFile: Circle_of_Protection_Shadow
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: C
RulesText:
{1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.


Name: Field of Souls
Set: tempest
Slug: field-of-souls
ImageFile: Field_of_Souls
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.


Name: Flickering Ward
Set: tempest
Slug: flickering-ward
ImageFile: Flickering_Ward
Color: W
Cost: W
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature As Flickering Ward enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. {W}: Return Flickering Ward to its owner's hand.


Name: Invulnerability
Set: tempest
Slug: invulnerability
ImageFile: Invulnerability
Color: W
Cost: 1W
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) The next time a source of your choice would deal damage to you this turn, prevent that damage.


Name: Knight Of Dawn
Set: tempest
Slug: knight-of-dawn
ImageFile: Knight_Of_Dawn
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Creature - Human Knight
Power: 2
Toughness: 2
Rarity: U
RulesText:
First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn.


Name: Mounted Archers
Set: tempest
Slug: mounted-archers
ImageFile: Mounted_Archers
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Human Soldier Archer
Power: 2
Toughness: 3
Rarity: C
RulesText:
Reach (This creature can block creatures with flying.) {W}: Mounted Archers can block an additional creature this turn.


Name: Oracle en-Vec
Set: tempest
Slug: oracle-en-vec
ImageFile: Oracle_en_Vec
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Human Wizard
Power: 1
Toughness: 1
Rarity: R
RulesText:
{T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack. Activate this ability only during your turn.


Name: Quickening Licid
Set: tempest
Slug: quickening-licid
ImageFile: Quickening_Licid
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Licid
Power: 1
Toughness: 1
Rarity: U
RulesText:
{1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature has first strike.


Name: Sacred Guide
Set: tempest
Slug: sacred-guide
ImageFile: Sacred_Guide
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Human Cleric
Power: 1
Toughness: 1
Rarity: R
RulesText:
{1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.


Name: Soltari Crusader
Set: tempest
Slug: soltari-crusader
ImageFile: Soltari_Crusader
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Soltari Knight
Power: 2
Toughness: 1
Rarity: U
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn.


Name: Soltari Emissary
Set: tempest
Slug: soltari-emissary
ImageFile: Soltari_Emissary
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Soltari Soldier
Power: 2
Toughness: 1
Rarity: R
RulesText:
{W}: Soltari Emissary gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.)


Name: Soltari Lancer
Set: tempest
Slug: soltari-lancer
ImageFile: Soltari_Lancer
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Soltari Knight
Power: 2
Toughness: 2
Rarity: C
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Soltari Lancer has first strike as long as it's attacking.


Name: Soltari Trooper
Set: tempest
Slug: soltari-trooper
ImageFile: Soltari_Trooper
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Soltari Soldier
Power: 1
Toughness: 1
Rarity: C
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.


Name: Spirit Mirror
Set: tempest
Slug: spirit-mirror
ImageFile: Spirit_Mirror
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, put a 2/2 white Reflection creature token onto the battlefield. {0}: Destroy target Reflection.


Name: Worthy Cause
Set: tempest
Slug: worthy-cause
ImageFile: Worthy_Cause
Color: W
Cost: W
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) As an additional cost to cast Worthy Cause, sacrifice a creature. You gain life equal to the sacrificed creature's toughness.


Name: Altar Of Dementia
Set: tempest
Slug: altar-of-dementia
ImageFile: Altar_Of_Dementia
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.


Name: Cold Storage
Set: tempest
Slug: cold-storage
ImageFile: Cold_Storage
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
{3}: Exile target creature you control. Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.


Name: Cursed Scroll
Set: tempest
Slug: cursed-scroll
ImageFile: Cursed_Scroll
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: R
RulesText:
{3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player.


Name: Echo Chamber
Set: tempest
Slug: echo-chamber
ImageFile: Echo_Chamber
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
{4}, {T}: An opponent chooses target creature he or she controls. Put a token that's a copy of that creature onto the battlefield. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate this ability only any time you could cast a sorcery.


Name: Essence Bottle
Set: tempest
Slug: essence-bottle
ImageFile: Essence_Bottle
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
{3}, {T}: Put an elixir counter on Essence Bottle. {T}, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way.


Name: Excavator
Set: tempest
Slug: excavator
ImageFile: Excavator
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
{T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn.


Name: Flowstone Sculpture
Set: tempest
Slug: flowstone-sculpture
ImageFile: Flowstone_Sculpture
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact Creature - Shapeshifter
Power: 4
Toughness: 4
Rarity: R
RulesText:
{2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.)


Name: Grindstone
Set: tempest
Slug: grindstone
ImageFile: Grindstone
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: R
RulesText:
{3}, {T}: Put the top two cards of target player's library into that player's graveyard. If both cards share a color, repeat this process.


Name: Helm of Possession
Set: tempest
Slug: helm-of-possession
ImageFile: Helm_of_Possession
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
You may choose not to untap Helm of Possession during your untap step. {2}, {T}, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.


Name: Jinxed Idol
Set: tempest
Slug: jinxed-idol
ImageFile: Jinxed_Idol
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol. (This effect lasts indefinitely.)


Name: Magnetic Web
Set: tempest
Slug: magnetic-web
ImageFile: Magnetic_Web
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able. Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. {1}, {T}: Put a magnet counter on target creature.


Name: Mogg Cannon
Set: tempest
Slug: mogg-cannon
ImageFile: Mogg_Cannon
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
{T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.


Name: Phyrexian Grimoire
Set: tempest
Slug: phyrexian-grimoire
ImageFile: Phyrexian_Grimoire
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
{4}, {T}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand.


Name: Phyrexian Splicer
Set: tempest
Slug: phyrexian-splicer
ImageFile: Phyrexian_Splicer
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
{2}, {T}: Choose one - flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn.


Name: Scalding Tongs
Set: tempest
Slug: scalding-tongs
ImageFile: Scalding_Tongs
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent.


Name: Scroll Rack
Set: tempest
Slug: scroll-rack
ImageFile: Scroll_Rack
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.


Name: Thumbscrews
Set: tempest
Slug: thumbscrews
ImageFile: Thumbscrews
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent.


Name: Torture Chamber
Set: tempest
Slug: torture-chamber
ImageFile: Torture_Chamber
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
At the beginning of your upkeep, put a pain counter on Torture Chamber. At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it. {1}, {T}, Remove all pain counters from Torture Chamber: Torture Chamber deals damage to target creature equal to the number of pain counters removed this way.


Name: Watchdog
Set: tempest
Slug: watchdog
ImageFile: Watchdog
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Hound
Power: 1
Toughness: 2
Rarity: U
RulesText:
Watchdog blocks each turn if able. As long as Watchdog is untapped, all creatures attacking you get -1/-0.


Name: Caldera Lake
Set: tempest
Slug: caldera-lake
ImageFile: Caldera_Lake
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Caldera Lake enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you.


Name: Cinder Marsh
Set: tempest
Slug: cinder-marsh
ImageFile: Cinder_Marsh
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step.


Name: Ghost Town
Set: tempest
Slug: ghost-town
ImageFile: Ghost_Town
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {0}: Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn.


Name: Maze of Shadows
Set: tempest
Slug: maze-of-shadows
ImageFile: Maze_of_Shadows
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.


Name: Mogg Hollows
Set: tempest
Slug: mogg-hollows
ImageFile: Mogg_Hollows
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step.


Name: Pine Barrens
Set: tempest
Slug: pine-barrens
ImageFile: Pine_Barrens
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Pine Barrens enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you.


Name: Rootwater Depths
Set: tempest
Slug: rootwater-depths
ImageFile: Rootwater_Depths
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step.


Name: Salt Flats
Set: tempest
Slug: salt-flats
ImageFile: Salt_Flats
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Salt Flats enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you.


Name: Scabland
Set: tempest
Slug: scabland
ImageFile: Scabland
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Scabland enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you.


Name: Skyshroud Forest
Set: tempest
Slug: skyshroud-forest
ImageFile: Skyshroud_Forest
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Skyshroud Forest enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {G} to your mana pool. Skyshroud Forest deals 1 damage to you.


Name: Thalakos Lowlands
Set: tempest
Slug: thalakos-lowlands
ImageFile: Thalakos_Lowlands
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step.


Name: Vec Townships
Set: tempest
Slug: vec-townships
ImageFile: Vec_Townships
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step.


Name: Dracoplasm
Set: tempest
Slug: dracoplasm
ImageFile: Dracoplasm
Color: UR
Cost: UR
ConvertedCost: 2
Type: Creature - Shapeshifter
Power: 0
Toughness: 0
Rarity: R
RulesText:
Flying As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. {R}: Dracoplasm gets +1/+0 until end of turn.


Name: Soltari Guerrillas
Set: tempest
Slug: soltari-guerrillas
ImageFile: Soltari_Guerrillas
Color: WR
Cost: 2WR
ConvertedCost: 4
Type: Creature - Soltari Soldier
Power: 3
Toughness: 2
Rarity: R
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) {0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.


Name: Spontaneous Combustion
Set: tempest
Slug: spontaneous-combustion
ImageFile: Spontaneous_Combustion
Color: BR
Cost: 1BR
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
As an additional cost to cast Spontaneous Combustion, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature.


Name: Wood Sage
Set: tempest
Slug: wood-sage
ImageFile: Wood_Sage
Color: GU
Cost: GU
ConvertedCost: 2
Type: Creature - Human Druid
Power: 1
Toughness: 1
Rarity: R
RulesText:
{T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.


Name: Brush with Death
Set: stronghold
Slug: brush-with-death
ImageFile: Brush_with_Death
Color: B
Cost: 2B
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) Target opponent loses 2 life. You gain 2 life.


Name: Cannibalize
Set: stronghold
Slug: cannibalize
ImageFile: Cannibalize
Color: B
Cost: 1B
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.


Name: Corrupting Licid
Set: stronghold
Slug: corrupting-licid
ImageFile: Corrupting_Licid
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Licid
Power: 2
Toughness: 2
Rarity: U
RulesText:
{B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)


Name: Crovax the Cursed
Set: stronghold
Slug: crovax-the-cursed
ImageFile: Crovax_the_Cursed
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Legendary Creature - Vampire
Power: 0
Toughness: 0
Rarity: R
RulesText:
Crovax the Cursed enters the battlefield with four +1/+1 counters on it. At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. {B}: Crovax gains flying until end of turn.


Name: Dauthi Trapper
Set: stronghold
Slug: dauthi-trapper
ImageFile: Dauthi_Trapper
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Dauthi Minion
Power: 1
Toughness: 1
Rarity: U
RulesText:
{T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)


Name: Lab Rats
Set: stronghold
Slug: lab-rats
ImageFile: Lab_Rats
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Put a 1/1 black Rat creature token onto the battlefield.


Name: Mind Peel
Set: stronghold
Slug: mind-peel
ImageFile: Mind_Peel
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: U
RulesText:
Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) Target player discards a card.


Name: Mindwarper
Set: stronghold
Slug: mindwarper
ImageFile: Mindwarper
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Spirit
Power: 0
Toughness: 0
Rarity: R
RulesText:
Mindwarper enters the battlefield with three +1/+1 counters on it. {2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery.


Name: Mortuary
Set: stronghold
Slug: mortuary
ImageFile: Mortuary
Color: B
Cost: 3B
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.


Name: Skeleton Scavengers
Set: stronghold
Slug: skeleton-scavengers
ImageFile: Skeleton_Scavengers
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Skeleton
Power: 0
Toughness: 0
Rarity: R
RulesText:
Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.


Name: Wall of Souls
Set: stronghold
Slug: wall-of-souls
ImageFile: Wall_of_Souls
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Wall
Power: 0
Toughness: 4
Rarity: U
RulesText:
Defender (This creature can't attack.) Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent.


Name: Contempt
Set: stronghold
Slug: contempt
ImageFile: Contempt
Color: U
Cost: 1U
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Whenever enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.


Name: Dream Halls
Set: stronghold
Slug: dream-halls
ImageFile: Dream_Halls
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.


Name: Gliding Licid
Set: stronghold
Slug: gliding-licid
ImageFile: Gliding_Licid
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Licid
Power: 2
Toughness: 2
Rarity: U
RulesText:
{U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Enchanted creature has flying.


Name: Mask of the Mimic
Set: stronghold
Slug: mask-of-the-mimic
ImageFile: Mask_of_the_Mimic
Color: U
Cost: U
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
As an additional cost to cast Mask of the Mimic, sacrifice a creature. Search your library for a card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library.


Name: Mind Games
Set: stronghold
Slug: mind-games
ImageFile: Mind_Games
Color: U
Cost: U
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Buyback {2}{U} (You may pay an additional {2}{U} as you cast this spell. If you do, put this card into your hand as it resolves.) Tap target artifact, creature, or land.


Name: Reins of Power
Set: stronghold
Slug: reins-of-power
ImageFile: Reins_of_Power
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Instant
Rarity: R
RulesText:
Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.


Name: Silver Wyvern
Set: stronghold
Slug: silver-wyvern
ImageFile: Silver_Wyvern
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Creature - Drake
Power: 4
Toughness: 3
Rarity: R
RulesText:
Flying {U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.


Name: Thalakos Deceiver
Set: stronghold
Slug: thalakos-deceiver
ImageFile: Thalakos_Deceiver
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Thalakos Wizard
Power: 1
Toughness: 1
Rarity: R
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)


Name: Volrath's Shapeshifter
Set: stronghold
Slug: volraths-shapeshifter
ImageFile: Volraths_Shapeshifter
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Shapeshifter
Power: 0
Toughness: 1
Rarity: R
RulesText:
As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) {2}: Discard a card.


Name: Walking Dream
Set: stronghold
Slug: walking-dream
ImageFile: Walking_Dream
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Illusion
Power: 3
Toughness: 3
Rarity: U
RulesText:
Walking Dream is unblockable. Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures.


Name: Wall of Tears
Set: stronghold
Slug: wall-of-tears
ImageFile: Wall_of_Tears
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Wall
Power: 0
Toughness: 4
Rarity: U
RulesText:
Defender (This creature can't attack.) Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.


Name: Constant Mists
Set: stronghold
Slug: constant-mists
ImageFile: Constant_Mists
Color: G
Cost: 1G
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Buyback-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.


Name: Hermit Druid
Set: stronghold
Slug: hermit-druid
ImageFile: Hermit_Druid
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Human Druid
Power: 1
Toughness: 1
Rarity: R
RulesText:
{G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.


Name: Mulch
Set: stronghold
Slug: mulch
ImageFile: Mulch
Color: G
Cost: 1G
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and all other cards revealed this way into your graveyard.


Name: Spike Breeder
Set: stronghold
Slug: spike-breeder
ImageFile: Spike_Breeder
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Spike
Power: 0
Toughness: 0
Rarity: R
RulesText:
Spike Breeder enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield.


Name: Spike Colony
Set: stronghold
Slug: spike-colony
ImageFile: Spike_Colony
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Spike
Power: 0
Toughness: 0
Rarity: C
RulesText:
Spike Colony enters the battlefield with four +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.


Name: Spike Feeder
Set: stronghold
Slug: spike-feeder
ImageFile: Spike_Feeder
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Creature - Spike
Power: 0
Toughness: 0
Rarity: U
RulesText:
Spike Feeder enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Feeder: You gain 2 life.


Name: Spike Soldier
Set: stronghold
Slug: spike-soldier
ImageFile: Spike_Soldier
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Creature - Spike Soldier
Power: 0
Toughness: 0
Rarity: U
RulesText:
Spike Soldier enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.


Name: Spike Worker
Set: stronghold
Slug: spike-worker
ImageFile: Spike_Worker
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Spike
Power: 0
Toughness: 0
Rarity: C
RulesText:
Spike Worker enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.


Name: Tempting Licid
Set: stronghold
Slug: tempting-licid
ImageFile: Tempting_Licid
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Licid
Power: 2
Toughness: 2
Rarity: U
RulesText:
{G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. All creatures able to block enchanted creature do so.


Name: Verdant Touch
Set: stronghold
Slug: verdant-touch
ImageFile: Verdant_Touch
Color: G
Cost: 1G
ConvertedCost: 2
Type: Sorcery
Rarity: R
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)


Name: Volrath's Gardens
Set: stronghold
Slug: volraths-gardens
ImageFile: Volraths_Gardens
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
{2}, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery.


Name: Convulsing Licid
Set: stronghold
Slug: convulsing-licid
ImageFile: Convulsing_Licid
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Licid
Power: 2
Toughness: 2
Rarity: U
RulesText:
{R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature can't block.


Name: Fanning the Flames
Set: stronghold
Slug: fanning-the-flames
ImageFile: Fanning_the_Flames
Color: R
Cost: XRR
ConvertedCost: 2
Type: Sorcery
Rarity: U
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Fanning the Flames deals X damage to target creature or player.


Name: Invasion Plans
Set: stronghold
Slug: invasion-plans
ImageFile: Invasion_Plans
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
All creatures block each turn if able. The attacking player chooses how each creature blocks each turn.


Name: Mogg Bombers
Set: stronghold
Slug: mogg-bombers
ImageFile: Mogg_Bombers
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Goblin
Power: 3
Toughness: 4
Rarity: C
RulesText:
When another creature enters the battlefield, sacrifice Mogg Bombers. If you do, it deals 3 damage to target player.


Name: Mogg Infestation
Set: stronghold
Slug: mogg-infestation
ImageFile: Mogg_Infestation
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Sorcery
Rarity: R
RulesText:
Destroy all creatures target player controls. For each creature put into a graveyard this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control.


Name: Seething Anger
Set: stronghold
Slug: seething-anger
ImageFile: Seething_Anger
Color: R
Cost: R
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +3/+0 until end of turn.


Name: Spitting Hydra
Set: stronghold
Slug: spitting-hydra
ImageFile: Spitting_Hydra
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Hydra
Power: 0
Toughness: 0
Rarity: R
RulesText:
Spitting Hydra enters the battlefield with four +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature.


Name: Calming Licid
Set: stronghold
Slug: calming-licid
ImageFile: Calming_Licid
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Licid
Power: 2
Toughness: 2
Rarity: U
RulesText:
{W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature can't attack.


Name: Change of Heart
Set: stronghold
Slug: change-of-heart
ImageFile: Change_of_Heart
Color: W
Cost: W
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature can't attack this turn.


Name: Hidden Retreat
Set: stronghold
Slug: hidden-retreat
ImageFile: Hidden_Retreat
Color: W
Cost: 2W
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.


Name: Lancers en-Kor
Set: stronghold
Slug: lancers-en-kor
ImageFile: Lancers_en_Kor
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Creature - Kor Soldier
Power: 3
Toughness: 3
Rarity: U
RulesText:
Trample {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.


Name: Nomads en-Kor
Set: stronghold
Slug: nomads-en-kor
ImageFile: Nomads_en_Kor
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Kor Nomad Soldier
Power: 1
Toughness: 1
Rarity: C
RulesText:
{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.


Name: Pursuit of Knowledge
Set: stronghold
Slug: pursuit-of-knowledge
ImageFile: Pursuit_of_Knowledge
Color: W
Cost: 3W
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
If you would draw a card, you may put a study counter on Pursuit of Knowledge instead. Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards.


Name: Samite Blessing
Set: stronghold
Slug: samite-blessing
ImageFile: Samite_Blessing
Color: W
Cost: W
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."


Name: Scapegoat
Set: stronghold
Slug: scapegoat
ImageFile: Scapegoat
Color: W
Cost: W
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
As an additional cost to cast Scapegoat, sacrifice a creature. Return any number of target creatures you control to their owner's hand.


Name: Shaman en-Kor
Set: stronghold
Slug: shaman-en-kor
ImageFile: Shaman_en_Kor
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Kor Shaman Cleric
Power: 1
Toughness: 2
Rarity: R
RulesText:
{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.


Name: Soltari Champion
Set: stronghold
Slug: soltari-champion
ImageFile: Soltari_Champion
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Soltari Soldier
Power: 2
Toughness: 2
Rarity: R
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Champion attacks, all other creatures you control get +1/+1 until end of turn.


Name: Spirit en-Kor
Set: stronghold
Slug: spirit-en-kor
ImageFile: Spirit_en_Kor
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Kor Spirit
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.


Name: Temper
Set: stronghold
Slug: temper
ImageFile: Temper
Color: W
Cost: X1W
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.


Name: Wall of Essence
Set: stronghold
Slug: wall-of-essence
ImageFile: Wall_of_Essence
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Wall
Power: 0
Toughness: 4
Rarity: U
RulesText:
Defender (This creature can't attack.) Whenever Wall of Essence is dealt combat damage, you gain that much life.


Name: Warrior en-Kor
Set: stronghold
Slug: warrior-en-kor
ImageFile: Warrior_en_Kor
Color: W
Cost: WW
ConvertedCost: 2
Type: Creature - Kor Warrior Knight
Power: 2
Toughness: 2
Rarity: U
RulesText:
{0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.


Name: Heartstone
Set: stronghold
Slug: heartstone
ImageFile: Heartstone
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: U
RulesText:
Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.


Name: Hornet Cannon
Set: stronghold
Slug: hornet-cannon
ImageFile: Hornet_Cannon
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: U
RulesText:
{3}, {T}: Put a 1/1 colorless Insect artifact creature token with flying and haste named Hornet onto the battlefield. Destroy that creature at the beginning of the next end step.


Name: Jinxed Ring
Set: stronghold
Slug: jinxed-ring
ImageFile: Jinxed_Ring
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.)


Name: Mox Diamond
Set: stronghold
Slug: mox-diamond
ImageFile: Mox_Diamond
Color: A
Cost: 0
ConvertedCost: 0
Type: Artifact
Rarity: R
RulesText:
If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add one mana of any color to your mana pool.


Name: Portcullis
Set: stronghold
Slug: portcullis
ImageFile: Portcullis
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield.


Name: Shifting Wall
Set: stronghold
Slug: shifting-wall
ImageFile: Shifting_Wall
Color: A
Cost: X
ConvertedCost: 0
Type: Artifact Creature - Wall
Power: 0
Toughness: 0
Rarity: U
RulesText:
Defender (This creature can't attack.) Shifting Wall enters the battlefield with X +1/+1 counters on it.


Name: Volrath's Laboratory
Set: stronghold
Slug: volraths-laboratory
ImageFile: Volraths_Laboratory
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact
Rarity: R
RulesText:
As Volrath's Laboratory enters the battlefield, choose a color and a creature type. {5}, {T}: Put a 2/2 creature token of the chosen color and type onto the battlefield.


Name: Volrath's Stronghold
Set: stronghold
Slug: volraths-stronghold
ImageFile: Volraths_Stronghold
Color: L
ConvertedCost: 0
Type: Legendary Land
Rarity: R
RulesText:
{T}: Add {1} to your mana pool. {1}{B}, {T}: Put target creature card from your graveyard on top of your library.


Name: Acidic Sliver
Set: stronghold
Slug: acidic-sliver
ImageFile: Acidic_Sliver
Color: BR
Cost: BR
ConvertedCost: 2
Type: Creature - Sliver
Power: 2
Toughness: 2
Rarity: U
RulesText:
All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player."


Name: Spined Sliver
Set: stronghold
Slug: spined-sliver
ImageFile: Spined_Sliver
Color: RG
Cost: RG
ConvertedCost: 2
Type: Creature - Sliver
Power: 2
Toughness: 2
Rarity: U
RulesText:
Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.


Name: Allay
Set: exodus
Slug: allay
ImageFile: Allay
Color: W
Cost: 1W
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target enchantment.


Name: Cataclysm
Set: exodus
Slug: cataclysm
ImageFile: Cataclysm
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.


Name: Kor Chant
Set: exodus
Slug: kor-chant
ImageFile: Kor_Chant
Color: W
Cost: 2W
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.


Name: Limited Resources
Set: exodus
Slug: limited-resources
ImageFile: Limited_Resources
Color: W
Cost: W
ConvertedCost: 1
Type: Enchantment
Rarity: R
RulesText:
When Limited Resources enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest. Players can't play lands if there are ten or more lands on the battlefield.


Name: Oath of Lieges
Set: exodus
Slug: oath-of-lieges
ImageFile: Oath_of_Lieges
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each player's upkeep, if that player controls fewer lands than any of his or her opponents, the player may search his or her library for a basic land card, put that card onto the battlefield, then shuffle his or her library.


Name: Pegasus Stampede
Set: exodus
Slug: pegasus-stampede
ImageFile: Pegasus_Stampede
Color: W
Cost: 1W
ConvertedCost: 2
Type: Sorcery
Rarity: U
RulesText:
Buyback-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Put a 1/1 white Pegasus creature token with flying onto the battlefield.


Name: Penance
Set: exodus
Slug: penance
ImageFile: Penance
Color: W
Cost: 2W
ConvertedCost: 3
Type: Enchantment
Rarity: U
RulesText:
Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.


Name: Reaping the Rewards
Set: exodus
Slug: reaping-the-rewards
ImageFile: Reaping_the_Rewards
Color: W
Cost: W
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Buyback-Sacrifice a land. (You may sarifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) You gain 2 life.


Name: Reconnaissance
Set: exodus
Slug: reconnaissance
ImageFile: Reconnaissance
Color: W
Cost: W
ConvertedCost: 1
Type: Enchantment
Rarity: U
RulesText:
{0}: Remove target attacking creature you control from combat and untap it. Prevent all combat damage that would be dealt to and dealt by that creature this turn.


Name: Soltari Visionary
Set: exodus
Slug: soltari-visionary
ImageFile: Soltari_Visionary
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Creature - Soltari Cleric
Power: 2
Toughness: 2
Rarity: C
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.


Name: Wall of Nets
Set: exodus
Slug: wall-of-nets
ImageFile: Wall_of_Nets
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Creature - Wall
Power: 0
Toughness: 7
Rarity: R
RulesText:
Defender (This creature can't attack.) At end of combat, exile all creatures Wall of Nets blocked this combat. When Wall of Nets leaves the battlefield, return all creature cards exiled with Wall of Nets to the battlefield under their owners' control.


Name: Welkin Hawk
Set: exodus
Slug: welkin-hawk
ImageFile: Welkin_Hawk
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Bird
Power: 1
Toughness: 1
Rarity: C
RulesText:
Flying When Welkin Hawk is put into a graveyard from the battlefield, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library.


Name: Aether Tide
Set: exodus
Slug: aether-tide
ImageFile: Aether_Tide
Color: U
Cost: XU
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
As an additional cost to cast Aether Tide, discard X creature cards. Return X target creatures to their owners' hands.


Name: Cunning
Set: exodus
Slug: cunning
ImageFile: Cunning
Color: U
Cost: 1U
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +3/+3. When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next end step.


Name: Dominating Licid
Set: exodus
Slug: dominating-licid
ImageFile: Dominating_Licid
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Licid
Power: 1
Toughness: 1
Rarity: R
RulesText:
{1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature.


Name: Forbid
Set: exodus
Slug: forbid
ImageFile: Forbid
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Buyback-Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell.


Name: Keeper of the Mind
Set: exodus
Slug: keeper-of-the-mind
ImageFile: Keeper_of_the_Mind
Color: U
Cost: UU
ConvertedCost: 2
Type: Creature - Human Wizard
Power: 1
Toughness: 2
Rarity: U
RulesText:
{U}, {T}: Draw a card. Activate this ability only if an opponent has at least two more cards in hand than you.


Name: Oath of Scholars
Set: exodus
Slug: oath-of-scholars
ImageFile: Oath_of_Scholars
Color: U
Cost: 3U
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each player's upkeep, if that player has fewer cards in hand than any of his or her opponents, the player may discard his or her hand and draw three cards.


Name: Thalakos Drifters
Set: exodus
Slug: thalakos-drifters
ImageFile: Thalakos_Drifters
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Creature - Thalakos
Power: 3
Toughness: 3
Rarity: R
RulesText:
Discard a card: Thalakos Drifters gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.)


Name: Thalakos Scout
Set: exodus
Slug: thalakos-scout
ImageFile: Thalakos_Scout
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Thalakos Soldier Scout
Power: 2
Toughness: 1
Rarity: C
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Discard a card: Return Thalakos Scout to its owner's hand.


Name: Culling the Weak
Set: exodus
Slug: culling-the-weak
ImageFile: Culling_the_Weak
Color: B
Cost: B
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
As an additional cost to cast Culling the Weak, sacrifice a creature. Add {B}{B}{B}{B} to your mana pool.


Name: Dauthi Cutthroat
Set: exodus
Slug: dauthi-cutthroat
ImageFile: Dauthi_Cutthroat
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Dauthi Minion
Power: 1
Toughness: 1
Rarity: U
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}, {T}: Destroy target creature with shadow.


Name: Dauthi Jackal
Set: exodus
Slug: dauthi-jackal
ImageFile: Dauthi_Jackal
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Dauthi Hound
Power: 2
Toughness: 1
Rarity: C
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature.


Name: Dauthi Warlord
Set: exodus
Slug: dauthi-warlord
ImageFile: Dauthi_Warlord
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Dauthi Soldier
Power: *
Toughness: 1
Rarity: U
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.


Name: Entropic Specter
Set: exodus
Slug: entropic-specter
ImageFile: Entropic_Specter
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Creature - Specter Spirit
Power: *
Toughness: *
Rarity: R
RulesText:
Flying As Entropic Specter enters the battlefield, choose an opponent. Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. Whenever Entropic Specter deals damage to a player, that player discards a card.


Name: Keeper of the Dead
Set: exodus
Slug: keeper-of-the-dead
ImageFile: Keeper_of_the_Dead
Color: B
Cost: BB
ConvertedCost: 2
Type: Creature - Human Wizard
Power: 1
Toughness: 2
Rarity: U
RulesText:
{B}, {T}: Destroy target nonblack creature controlled by an opponent with at least two fewer creature cards in his or her graveyard than you.


Name: Mind Maggots
Set: exodus
Slug: mind-maggots
ImageFile: Mind_Maggots
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Insect
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.


Name: Oath of Ghouls
Set: exodus
Slug: oath-of-ghouls
ImageFile: Oath_of_Ghouls
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each player's upkeep, if there are more creature cards in that player's graveyard than in any of his or her opponents' graveyards, the player may return target creature card of his or her choice from his or her graveyard to his or her hand.


Name: Pit Spawn
Set: exodus
Slug: pit-spawn
ImageFile: Pit_Spawn
Color: B
Cost: 4BBB
ConvertedCost: 7
Type: Creature - Demon
Power: 6
Toughness: 4
Rarity: R
RulesText:
First strike At the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}. Whenever Pit Spawn deals damage to a creature, exile that creature.


Name: Recurring Nightmare
Set: exodus
Slug: recurring-nightmare
ImageFile: Recurring_Nightmare
Color: B
Cost: 2B
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.


Name: Slaughter
Set: exodus
Slug: slaughter
ImageFile: Slaughter
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Instant
Rarity: U
RulesText:
Buyback-Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target nonblack creature. It can't be regenerated.


Name: Spike Cannibal
Set: exodus
Slug: spike-cannibal
ImageFile: Spike_Cannibal
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Spike
Power: 0
Toughness: 0
Rarity: U
RulesText:
Spike Cannibal enters the battlefield with a +1/+1 counter on it. When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.


Name: Volrath's Dungeon
Set: exodus
Slug: volraths-dungeon
ImageFile: Volraths_Dungeon
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during his or her turn. Discard a card: Target player puts a card from his or her hand on top of his or her library. Activate this ability only any time you could cast a sorcery.


Name: Cinder Crawler
Set: exodus
Slug: cinder-crawler
ImageFile: Cinder_Crawler
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Salamander
Power: 1
Toughness: 2
Rarity: C
RulesText:
{R}: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked.


Name: Fighting Chance
Set: exodus
Slug: fighting-chance
ImageFile: Fighting_Chance
Color: R
Cost: R
ConvertedCost: 1
Type: Instant
Rarity: R
RulesText:
For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.


Name: Flowstone Flood
Set: exodus
Slug: flowstone-flood
ImageFile: Flowstone_Flood
Color: R
Cost: 3R
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
Buyback-Pay 3 life, Discard a card at random (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target land.


Name: Mogg Assassin
Set: exodus
Slug: mogg-assassin
ImageFile: Mogg_Assassin
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Goblin Assassin
Power: 2
Toughness: 1
Rarity: U
RulesText:
{T}: You and target opponent each choose a target creature the other controls. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.


Name: Monstrous Hound
Set: exodus
Slug: monstrous-hound
ImageFile: Monstrous_Hound
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Hound
Power: 4
Toughness: 4
Rarity: R
RulesText:
Monstrous Hound can't attack unless you control more lands than defending player. Monstrous Hound can't block unless you control more lands than attacking player.


Name: Oath of Mages
Set: exodus
Slug: oath-of-mages
ImageFile: Oath_of_Mages
Color: R
Cost: 1R
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each player's upkeep, that player may have Oath of Mages deal 1 damage to target player of his or her choice who has more life than he or she does and who is his or her opponent.


Name: Pandemonium
Set: exodus
Slug: pandemonium
ImageFile: Pandemonium
Color: R
Cost: 3R
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.


Name: Paroxysm
Set: exodus
Slug: paroxysm
ImageFile: Paroxysm
Color: R
Cost: 1R
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature At the beginning of the upkeep of enchanted creature's controller, reveal the top card of that player's library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.


Name: Scalding Salamander
Set: exodus
Slug: scalding-salamander
ImageFile: Scalding_Salamander
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Salamander
Power: 2
Toughness: 1
Rarity: U
RulesText:
Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.


Name: Shattering Pulse
Set: exodus
Slug: shattering-pulse
ImageFile: Shattering_Pulse
Color: R
Cost: 1R
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target artifact.


Name: Sonic Burst
Set: exodus
Slug: sonic-burst
ImageFile: Sonic_Burst
Color: R
Cost: 1R
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
As an additional cost to cast Sonic Burst, discard a card at random. Sonic Burst deals 4 damage to target creature or player.


Name: Avenging Druid
Set: exodus
Slug: avenging-druid
ImageFile: Avenging_Druid
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Human Druid
Power: 1
Toughness: 3
Rarity: C
RulesText:
Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.


Name: Crashing Boars
Set: exodus
Slug: crashing-boars
ImageFile: Crashing_Boars
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Boar
Power: 4
Toughness: 4
Rarity: U
RulesText:
Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able.


Name: Keeper of the Beasts
Set: exodus
Slug: keeper-of-the-beasts
ImageFile: Keeper_of_the_Beasts
Color: G
Cost: GG
ConvertedCost: 2
Type: Creature - Human Wizard
Power: 1
Toughness: 2
Rarity: U
RulesText:
{G}, {T}: Put a 2/2 green Beast creature token onto the battlefield. Activate this ability only if an opponent controls more creatures than you.


Name: Manabond
Set: exodus
Slug: manabond
ImageFile: Manabond
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.


Name: Oath of Druids
Set: exodus
Slug: oath-of-druids
ImageFile: Oath_of_Druids
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each player's upkeep, if that player controls fewer creatures than any of his or her opponents, the player may reveal cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.


Name: Predatory Hunger
Set: exodus
Slug: predatory-hunger
ImageFile: Predatory_Hunger
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.


Name: Pygmy Troll
Set: exodus
Slug: pygmy-troll
ImageFile: Pygmy_Troll
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Troll
Power: 1
Toughness: 1
Rarity: C
RulesText:
Whenever Pygmy Troll becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. {G}: Regenerate Pygmy Troll.


Name: Rabid Wolverines
Set: exodus
Slug: rabid-wolverines
ImageFile: Rabid_Wolverines
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Wolverine
Power: 4
Toughness: 4
Rarity: C
RulesText:
Whenever Rabid Wolverines becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.


Name: Skyshroud War Beast
Set: exodus
Slug: skyshroud-war-beast
ImageFile: Skyshroud_War_Beast
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Beast
Power: *
Toughness: *
Rarity: R
RulesText:
Trample As Skyshroud War Beast enters the battlefield, choose an opponent. Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.


Name: Spike Hatcher
Set: exodus
Slug: spike-hatcher
ImageFile: Spike_Hatcher
Color: G
Cost: 6G
ConvertedCost: 7
Type: Creature - Spike
Power: 0
Toughness: 0
Rarity: R
RulesText:
Spike Hatcher enters the battlefield with six +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.


Name: Spike Rogue
Set: exodus
Slug: spike-rogue
ImageFile: Spike_Rogue
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Creature - Spike
Power: 0
Toughness: 0
Rarity: U
RulesText:
Spike Rogue enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.


Name: Spike Weaver
Set: exodus
Slug: spike-weaver
ImageFile: Spike_Weaver
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Creature - Spike
Power: 0
Toughness: 0
Rarity: R
RulesText:
Spike Weaver enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.


Name: Survival of the Fittest
Set: exodus
Slug: survival-of-the-fittest
ImageFile: Survival_of_the_Fittest
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
{G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.


Name: Mindless Automaton
Set: exodus
Slug: mindless-automaton
ImageFile: Mindless_Automaton
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Creature - Construct
Power: 0
Toughness: 0
Rarity: R
RulesText:
Mindless Automaton enters the battlefield with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card.


Name: Thopter Squadron
Set: exodus
Slug: thopter-squadron
ImageFile: Thopter_Squadron
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Creature - Thopter
Power: 0
Toughness: 0
Rarity: R
RulesText:
Flying Thopter Squadron enters the battlefield with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery.


Name: Transmogrifying Licid
Set: exodus
Slug: transmogrifying-licid
ImageFile: Transmogrifying_Licid
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Licid
Power: 2
Toughness: 2
Rarity: U
RulesText:
{1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. Enchanted creature gets +1/+1 and is an artifact in addition to its other types.


Name: Workhorse
Set: exodus
Slug: workhorse
ImageFile: Workhorse
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact Creature - Horse
Power: 0
Toughness: 0
Rarity: R
RulesText:
Workhorse enters the battlefield with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add {1} to your mana pool.


Name: Angel of Salvation
Set: fs
Slug: angel-of-salvation
ImageFile: Angel_of_Salvation
Color: W
Cost: 6WW
ConvertedCost: 8
Type: Creature - Angel
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.


Name: Augur il-Vec
Set: fs
Slug: augur-il-vec
ImageFile: Augur_il_Vec
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Human Cleric
Power: 1
Toughness: 3
Rarity: C
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice Augur il-Vec: You gain 4 life. Activate this ability only during your upkeep.


Name: Barren Glory
Set: fs
Slug: barren-glory
ImageFile: Barren_Glory
Color: W
Cost: 4WW
ConvertedCost: 6
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.


Name: Chronomantic Escape
Set: fs
Slug: chronomantic-escape
ImageFile: Chronomantic_Escape
Color: W
Cost: 4WW
ConvertedCost: 6
Type: Sorcery
Rarity: U
RulesText:
Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. Suspend 3-{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Dust of Moments
Set: fs
Slug: dust-of-moments
ImageFile: Dust_of_Moments
Color: W
Cost: 2W
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Choose one - Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card.


Name: Even the Odds
Set: fs
Slug: even-the-odds
ImageFile: Even_the_Odds
Color: W
Cost: 2W
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Cast Even the Odds only if you control fewer creatures than each opponent. Put three 1/1 white Soldier creature tokens onto the battlefield.


Name: Gift of Granite
Set: fs
Slug: gift-of-granite
ImageFile: Gift_of_Granite
Color: W
Cost: W
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +0/+2.


Name: Intervention Pact
Set: fs
Slug: intervention-pact
ImageFile: Intervention_Pact
Color: W
Cost: 0
ConvertedCost: 0
Type: Instant
Rarity: R
RulesText:
Intervention Pact is white. The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.


Name: Judge Unworthy
Set: fs
Slug: judge-unworthy
ImageFile: Judge_Unworthy
Color: W
Cost: 1W
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)


Name: Knight of Sursi
Set: fs
Slug: knight-of-sursi
ImageFile: Knight_of_Sursi
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Human Knight
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Lost Auramancers
Set: fs
Slug: lost-auramancers
ImageFile: Lost_Auramancers
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Human Wizard
Power: 3
Toughness: 3
Rarity: U
RulesText:
Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Lost Auramancers is put into a graveyard from the battlefield, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library.


Name: Marshaling Cry
Set: fs
Slug: marshaling-cry
ImageFile: Marshaling_Cry
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)


Name: Saltskitter
Set: fs
Slug: saltskitter
ImageFile: Saltskitter
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Wurm
Power: 3
Toughness: 4
Rarity: C
RulesText:
Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.


Name: Samite Censer-Bearer
Set: fs
Slug: samite-censer-bearer
ImageFile: Samite_Censer_Bearer
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Human Rebel Cleric
Power: 1
Toughness: 1
Rarity: C
RulesText:
{W}, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.


Name: Spirit en-Dal
Set: fs
Slug: spirit-en-dal
ImageFile: Spirit_en_Dal
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Spirit
Power: 2
Toughness: 1
Rarity: U
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast - {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate this ability only during your upkeep and only once each turn.)


Name: Aven Mindcensor
Set: fs
Slug: aven-mindcensor
ImageFile: Aven_Mindcensor
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Bird Wizard
Power: 2
Toughness: 1
Rarity: U
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Flying If an opponent would search a library, that player searches the top four cards of that library instead.


Name: Daybreak Coronet
Set: fs
Slug: daybreak-coronet
ImageFile: Daybreak_Coronet
Color: W
Cost: WW
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: R
RulesText:
Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)


Name: Goldmeadow Lookout
Set: fs
Slug: goldmeadow-lookout
ImageFile: Goldmeadow_Lookout
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Kithkin Spellshaper
Power: 2
Toughness: 2
Rarity: U
RulesText:
{W}, {T}, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier onto the battlefield. It has "{W}, {T}: Tap target creature."


Name: Imperial Mask
Set: fs
Slug: imperial-mask
ImageFile: Imperial_Mask
Color: W
Cost: 4W
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield. You can't be the target of spells or abilities your opponents control.


Name: Lumithread Field
Set: fs
Slug: lumithread-field
ImageFile: Lumithread_Field
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: C
RulesText:
Creatures you control get +0/+1. Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)


Name: Lymph Sliver
Set: fs
Slug: lymph-sliver
ImageFile: Lymph_Sliver
Color: W
Cost: 4W
ConvertedCost: 5
Type: Creature - Sliver
Power: 3
Toughness: 3
Rarity: C
RulesText:
All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)


Name: Oriss, Samite Guardian
Set: fs
Slug: oriss-samite-guardian
ImageFile: Oriss_Samite_Guardian
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Legendary Creature - Human Cleric
Power: 1
Toughness: 3
Rarity: R
RulesText:
{T}: Prevent all damage that would be dealt to target creature this turn. Grandeur - Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.


Name: Patrician's Scorn
Set: fs
Slug: patricians-scorn
ImageFile: Patricians_Scorn
Color: W
Cost: 3W
ConvertedCost: 4
Type: Instant
Rarity: C
RulesText:
If you've cast another white spell this turn, you may cast Patrician's Scorn without paying its mana cost. Destroy all enchantments.


Name: Ramosian Revivalist
Set: fs
Slug: ramosian-revivalist
ImageFile: Ramosian_Revivalist
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Human Rebel Cleric
Power: 2
Toughness: 2
Rarity: U
RulesText:
{6}, {T}: Return target Rebel permanent card with converted mana cost 5 or less from your graveyard to the battlefield.


Name: Seht's Tiger
Set: fs
Slug: sehts-tiger
ImageFile: Sehts_Tiger
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Cat
Power: 3
Toughness: 3
Rarity: R
RulesText:
Flash (You may cast this spell any time you could cast an instant.) When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)


Name: Aven Augur
Set: fs
Slug: aven-augur
ImageFile: Aven_Augur
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Bird Wizard
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate this ability only during your upkeep.


Name: Cloudseeder
Set: fs
Slug: cloudseeder
ImageFile: Cloudseeder
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Faerie Spellshaper
Power: 1
Toughness: 1
Rarity: U
RulesText:
Flying {U}, {T}, Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield. It has flying and "Cloud Sprite can block only creatures with flying."


Name: Cryptic Annelid
Set: fs
Slug: cryptic-annelid
ImageFile: Cryptic_Annelid
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Worm Beast
Power: 1
Toughness: 4
Rarity: U
RulesText:
When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)


Name: Delay
Set: fs
Slug: delay
ImageFile: Delay
Color: U
Cost: 1U
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)


Name: Infiltrator il-Kor
Set: fs
Slug: infiltrator-il-kor
ImageFile: Infiltrator_il_Kor
Color: U
Cost: 4U
ConvertedCost: 5
Type: Creature - Kor Rogue
Power: 3
Toughness: 1
Rarity: C
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Suspend 2-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Leaden Fists
Set: fs
Slug: leaden-fists
ImageFile: Leaden_Fists
Color: U
Cost: 2U
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.


Name: Maelstrom Djinn
Set: fs
Slug: maelstrom-djinn
ImageFile: Maelstrom_Djinn
Color: U
Cost: 7U
ConvertedCost: 8
Type: Creature - Djinn
Power: 5
Toughness: 6
Rarity: R
RulesText:
Flying Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)


Name: Mystic Speculation
Set: fs
Slug: mystic-speculation
ImageFile: Mystic_Speculation
Color: U
Cost: U
ConvertedCost: 1
Type: Sorcery
Rarity: U
RulesText:
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)


Name: Pact of Negation
Set: fs
Slug: pact-of-negation
ImageFile: Pact_of_Negation
Color: U
Cost: 0
ConvertedCost: 0
Type: Instant
Rarity: R
RulesText:
Pact of Negation is blue. Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.


Name: Reality Strobe
Set: fs
Slug: reality-strobe
ImageFile: Reality_Strobe
Color: U
Cost: 4UU
ConvertedCost: 6
Type: Sorcery
Rarity: U
RulesText:
Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. Suspend 3-{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Take Possession
Set: fs
Slug: take-possession
ImageFile: Take_Possession
Color: U
Cost: 5UU
ConvertedCost: 7
Type: Enchantment - Aura
Rarity: R
RulesText:
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent.


Name: Unblinking Bleb
Set: fs
Slug: unblinking-bleb
ImageFile: Unblinking_Bleb
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Illusion
Power: 1
Toughness: 3
Rarity: C
RulesText:
Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)


Name: Venser, Shaper Savant
Set: fs
Slug: venser-shaper-savant
ImageFile: Venser_Shaper_Savant
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Legendary Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flash (You may cast this spell any time you could cast an instant.) When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.


Name: Arcanum Wings
Set: fs
Slug: arcanum-wings
ImageFile: Arcanum_Wings
Color: U
Cost: 1U
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature has flying. Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)


Name: Linessa, Zephyr Mage
Set: fs
Slug: linessa-zephyr-mage
ImageFile: Linessa_Zephyr_Mage
Color: U
Cost: 3U
ConvertedCost: 4
Type: Legendary Creature - Human Wizard
Power: 3
Toughness: 3
Rarity: R
RulesText:
{X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand. Grandeur - Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.


Name: Logic Knot
Set: fs
Slug: logic-knot
ImageFile: Logic_Knot
Color: U
Cost: XUU
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.


Name: Mesmeric Sliver
Set: fs
Slug: mesmeric-sliver
ImageFile: Mesmeric_Sliver
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Sliver
Power: 2
Toughness: 2
Rarity: C
RulesText:
All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (Its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.)


Name: Narcomoeba
Set: fs
Slug: narcomoeba
ImageFile: Narcomoeba
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Illusion
Power: 1
Toughness: 1
Rarity: U
RulesText:
Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.


Name: Shapeshifter's Marrow
Set: fs
Slug: shapeshifters-marrow
ImageFile: Shapeshifters_Marrow
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)


Name: Spellweaver Volute
Set: fs
Slug: spellweaver-volute
ImageFile: Spellweaver_Volute
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: R
RulesText:
Enchant instant card in a graveyard Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.


Name: Spin into Myth
Set: fs
Slug: spin-into-myth
ImageFile: Spin_into_Myth
Color: U
Cost: 4U
ConvertedCost: 5
Type: Instant
Rarity: U
RulesText:
Put target creature on top of its owner's library, then fateseal 2. (Look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)


Name: Vedalken Aethermage
Set: fs
Slug: vedalken-aethermage
ImageFile: Vedalken_Aethermage
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Vedalken Wizard
Power: 1
Toughness: 2
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand. Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.)


Name: Whip-Spine Drake
Set: fs
Slug: whip-spine-drake
ImageFile: Whip_Spine_Drake
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Creature - Drake
Power: 3
Toughness: 3
Rarity: C
RulesText:
Flying Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)


Name: Augur of Skulls
Set: fs
Slug: augur-of-skulls
ImageFile: Augur_of_Skulls
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Skeleton Wizard
Power: 1
Toughness: 1
Rarity: C
RulesText:
{1}{B}: Regenerate Augur of Skulls. Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep.


Name: Cutthroat il-Dal
Set: fs
Slug: cutthroat-il-dal
ImageFile: Cutthroat_il_Dal
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Human Rogue
Power: 4
Toughness: 1
Rarity: C
RulesText:
Hellbent - Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)


Name: Festering March
Set: fs
Slug: festering-march
ImageFile: Festering_March
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it. Suspend 3-{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Gibbering Descent
Set: fs
Slug: gibbering-descent
ImageFile: Gibbering_Descent
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent - Skip your upkeep step if you have no cards in hand. Madness {2}{B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)


Name: Grave Peril
Set: fs
Slug: grave-peril
ImageFile: Grave_Peril
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment
Rarity: C
RulesText:
When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.


Name: Ichor Slick
Set: fs
Slug: ichor-slick
ImageFile: Ichor_Slick
Color: B
Cost: 2B
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Target creature gets -3/-3 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Madness {3}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)


Name: Lost Hours
Set: fs
Slug: lost-hours
ImageFile: Lost_Hours
Color: B
Cost: 1B
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top.


Name: Nihilith
Set: fs
Slug: nihilith
ImageFile: Nihilith
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Creature - Horror
Power: 4
Toughness: 4
Rarity: R
RulesText:
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Suspend 7-{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.


Name: Oblivion Crown
Set: fs
Slug: oblivion-crown
ImageFile: Oblivion_Crown
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."


Name: Pooling Venom
Set: fs
Slug: pooling-venom
ImageFile: Pooling_Venom
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land.


Name: Putrid Cyclops
Set: fs
Slug: putrid-cyclops
ImageFile: Putrid_Cyclops
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Zombie Cyclops
Power: 3
Toughness: 3
Rarity: C
RulesText:
When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)


Name: Shimian Specter
Set: fs
Slug: shimian-specter
ImageFile: Shimian_Specter
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Specter
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.


Name: Skirk Ridge Exhumer
Set: fs
Slug: skirk-ridge-exhumer
ImageFile: Skirk_Ridge_Exhumer
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Zombie Spellshaper
Power: 1
Toughness: 1
Rarity: U
RulesText:
{B}, {T}, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin onto the battlefield. It has "When Festering Goblin is put into a graveyard from the battlefield, target creature gets -1/-1 until end of turn."


Name: Slaughter Pact
Set: fs
Slug: slaughter-pact
ImageFile: Slaughter_Pact
Color: B
Cost: 0
ConvertedCost: 0
Type: Instant
Rarity: R
RulesText:
Slaughter Pact is black. Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.


Name: Stronghold Rats
Set: fs
Slug: stronghold-rats
ImageFile: Stronghold_Rats
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Rat
Power: 2
Toughness: 1
Rarity: U
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Stronghold Rats deals combat damage to a player, each player discards a card.


Name: Bitter Ordeal
Set: fs
Slug: bitter-ordeal
ImageFile: Bitter_Ordeal
Color: B
Cost: 2B
ConvertedCost: 3
Type: Sorcery
Rarity: R
RulesText:
Search target player's library for a card and exile it. Then that player shuffles his or her library. Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)


Name: Bridge from Below
Set: fs
Slug: bridge-from-below
ImageFile: Bridge_from_Below
Color: B
Cost: BBB
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield. When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.


Name: Death Rattle
Set: fs
Slug: death-rattle
ImageFile: Death_Rattle
Color: B
Cost: 5B
ConvertedCost: 6
Type: Instant
Rarity: C
RulesText:
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Destroy target nongreen creature. It can't be regenerated.


Name: Deepcavern Imp
Set: fs
Slug: deepcavern-imp
ImageFile: Deepcavern_Imp
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Imp Rebel
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying, haste Echo-Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Fleshwrither
Set: fs
Slug: fleshwrither
ImageFile: Fleshwrither
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Horror
Power: 3
Toughness: 3
Rarity: U
RulesText:
Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.)


Name: Frenzy Sliver
Set: fs
Slug: frenzy-sliver
ImageFile: Frenzy_Sliver
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Sliver
Power: 1
Toughness: 1
Rarity: C
RulesText:
All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)


Name: Grave Scrabbler
Set: fs
Slug: grave-scrabbler
ImageFile: Grave_Scrabbler
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Zombie
Power: 2
Toughness: 2
Rarity: C
RulesText:
Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card in a graveyard to its owner's hand.


Name: Korlash, Heir to Blackblade
Set: fs
Slug: korlash-heir-to-blackblade
ImageFile: Korlash_Heir_to_Blackblade
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Legendary Creature - Zombie Warrior
Power: *
Toughness: *
Rarity: R
RulesText:
Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. {1}{B}: Regenerate Korlash. Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.


Name: Snake Cult Initiation
Set: fs
Slug: snake-cult-initiation
ImageFile: Snake_Cult_Initiation
Color: B
Cost: 3B
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)


Name: Tombstalker
Set: fs
Slug: tombstalker
ImageFile: Tombstalker
Color: B
Cost: 6BB
ConvertedCost: 8
Type: Creature - Demon
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)


Name: Arc Blade
Set: fs
Slug: arc-blade
ImageFile: Arc_Blade
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it. Suspend 3-{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Bogardan Lancer
Set: fs
Slug: bogardan-lancer
ImageFile: Bogardan_Lancer
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Human Knight
Power: 1
Toughness: 1
Rarity: C
RulesText:
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)


Name: Emberwilde Augur
Set: fs
Slug: emberwilde-augur
ImageFile: Emberwilde_Augur
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Goblin Shaman
Power: 2
Toughness: 1
Rarity: C
RulesText:
Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.


Name: Fatal Attraction
Set: fs
Slug: fatal-attraction
ImageFile: Fatal_Attraction
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature. At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.


Name: Gathan Raiders
Set: fs
Slug: gathan-raiders
ImageFile: Gathan_Raiders
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Human Warrior
Power: 3
Toughness: 3
Rarity: C
RulesText:
Hellbent - Gathan Raiders gets +2/+2 if you have no cards in hand. Morph-Discard a card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)


Name: Haze of Rage
Set: fs
Slug: haze-of-rage
ImageFile: Haze_of_Rage
Color: R
Cost: 1R
ConvertedCost: 2
Type: Sorcery
Rarity: U
RulesText:
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.)


Name: Molten Disaster
Set: fs
Slug: molten-disaster
ImageFile: Molten_Disaster
Color: R
Cost: XRR
ConvertedCost: 2
Type: Sorcery
Rarity: R
RulesText:
Kicker {R} (You may pay an additional {R} as you cast this spell.) If the kicker cost was paid, Molten Disaster has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player.


Name: Pact of the Titan
Set: fs
Slug: pact-of-the-titan
ImageFile: Pact_of_the_Titan
Color: R
Cost: 0
ConvertedCost: 0
Type: Instant
Rarity: R
RulesText:
Pact of the Titan is red. Put a 4/4 red Giant creature token onto the battlefield. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.


Name: Pyromancer's Swath
Set: fs
Slug: pyromancers-swath
ImageFile: Pyromancers_Swath
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. At the beginning of the end step, discard your hand.


Name: Riddle of Lightning
Set: fs
Slug: riddle-of-lightning
ImageFile: Riddle_of_Lightning
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Instant
Rarity: C
RulesText:
Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)


Name: Rift Elemental
Set: fs
Slug: rift-elemental
ImageFile: Rift_Elemental
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Elemental
Power: 1
Toughness: 1
Rarity: C
RulesText:
{1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.


Name: Scourge of Kher Ridges
Set: fs
Slug: scourge-of-kher-ridges
ImageFile: Scourge_of_Kher_Ridges
Color: R
Cost: 6RR
ConvertedCost: 8
Type: Creature - Dragon
Power: 6
Toughness: 6
Rarity: R
RulesText:
Flying {1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying. {5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying.


Name: Shivan Sand-Mage
Set: fs
Slug: shivan-sand-mage
ImageFile: Shivan_Sand_Mage
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Viashino Shaman
Power: 3
Toughness: 2
Rarity: U
RulesText:
When Shivan Sand-Mage enters the battlefield, choose one - Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. Suspend 4-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Sparkspitter
Set: fs
Slug: sparkspitter
ImageFile: Sparkspitter
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Elemental Spellshaper
Power: 1
Toughness: 3
Rarity: U
RulesText:
{R}, {T}, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental onto the battlefield. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."


Name: Bloodshot Trainee
Set: fs
Slug: bloodshot-trainee
ImageFile: Bloodshot_Trainee
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Goblin Warrior
Power: 2
Toughness: 3
Rarity: U
RulesText:
{T}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.


Name: Boldwyr Intimidator
Set: fs
Slug: boldwyr-intimidator
ImageFile: Boldwyr_Intimidator
Color: R
Cost: 5RR
ConvertedCost: 7
Type: Creature - Giant Warrior
Power: 5
Toughness: 5
Rarity: U
RulesText:
Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn.


Name: Grinning Ignus
Set: fs
Slug: grinning-ignus
ImageFile: Grinning_Ignus
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Elemental
Power: 2
Toughness: 2
Rarity: C
RulesText:
{R}, Return Grinning Ignus to its owner's hand: Add {2}{R} to your mana pool. Activate this ability only any time you could cast a sorcery.


Name: Henchfiend of Ukor
Set: fs
Slug: henchfiend-of-ukor
ImageFile: Henchfiend_of_Ukor
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Ogre
Power: 3
Toughness: 2
Rarity: C
RulesText:
Haste Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.) {(b/r)}: Henchfiend of Ukor gets +1/+0 until end of turn.


Name: Homing Sliver
Set: fs
Slug: homing-sliver
ImageFile: Homing_Sliver
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Sliver
Power: 2
Toughness: 2
Rarity: C
RulesText:
Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)


Name: Shah of Naar Isle
Set: fs
Slug: shah-of-naar-isle
ImageFile: Shah_of_Naar_Isle
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Efreet
Power: 6
Toughness: 6
Rarity: R
RulesText:
Trample Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.


Name: Skizzik Surger
Set: fs
Slug: skizzik-surger
ImageFile: Skizzik_Surger
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Elemental
Power: 6
Toughness: 4
Rarity: U
RulesText:
Haste Echo-Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Steamflogger Boss
Set: fs
Slug: steamflogger-boss
ImageFile: Steamflogger_Boss
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Goblin Rigger
Power: 3
Toughness: 3
Rarity: R
RulesText:
Other Rigger creatures you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.


Name: Storm Entity
Set: fs
Slug: storm-entity
ImageFile: Storm_Entity
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Elemental
Power: 1
Toughness: 1
Rarity: U
RulesText:
Haste Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.


Name: Tarox Bladewing
Set: fs
Slug: tarox-bladewing
ImageFile: Tarox_Bladewing
Color: R
Cost: 2RRR
ConvertedCost: 5
Type: Legendary Creature - Dragon
Power: 4
Toughness: 3
Rarity: R
RulesText:
Flying, haste Grandeur - Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.


Name: Thunderblade Charge
Set: fs
Slug: thunderblade-charge
ImageFile: Thunderblade_Charge
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Sorcery
Rarity: R
RulesText:
Thunderblade Charge deals 3 damage to target creature or player. Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost.


Name: Cyclical Evolution
Set: fs
Slug: cyclical-evolution
ImageFile: Cyclical_Evolution
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. Suspend 3-{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Kavu Primarch
Set: fs
Slug: kavu-primarch
ImageFile: Kavu_Primarch
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Kavu
Power: 3
Toughness: 3
Rarity: C
RulesText:
Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) Kicker {4} (You may pay an additional {4} as you cast this spell.) If the kicker cost was paid, Kavu Primarch enters the battlefield with four +1/+1 counters on it.


Name: Llanowar Augur
Set: fs
Slug: llanowar-augur
ImageFile: Llanowar_Augur
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Elf Shaman
Power: 0
Toughness: 3
Rarity: C
RulesText:
Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate this ability only during your upkeep.


Name: Llanowar Empath
Set: fs
Slug: llanowar-empath
ImageFile: Llanowar_Empath
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Elf Shaman
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)


Name: Llanowar Mentor
Set: fs
Slug: llanowar-mentor
ImageFile: Llanowar_Mentor
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Elf Spellshaper
Power: 1
Toughness: 1
Rarity: U
RulesText:
{G}, {T}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has "{T}: Add {G} to your mana pool."


Name: Petrified Plating
Set: fs
Slug: petrified-plating
ImageFile: Petrified_Plating
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +2/+2. Suspend 2-{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Quiet Disrepair
Set: fs
Slug: quiet-disrepair
ImageFile: Quiet_Disrepair
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant artifact or enchantment At the beginning of your upkeep, choose one - Destroy enchanted permanent; or you gain 2 life.


Name: Ravaging Riftwurm
Set: fs
Slug: ravaging-riftwurm
ImageFile: Ravaging_Riftwurm
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Creature - Wurm
Power: 6
Toughness: 6
Rarity: U
RulesText:
Kicker {4} (You may pay an additional {4} as you cast this spell.) Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) If the kicker cost was paid, Ravaging Riftwurm enters the battlefield with three additional time counters on it.


Name: Riftsweeper
Set: fs
Slug: riftsweeper
ImageFile: Riftsweeper
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Elf Shaman
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into his or her library.


Name: Rites of Flourishing
Set: fs
Slug: rites-of-flourishing
ImageFile: Rites_of_Flourishing
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of his or her turns.


Name: Sprout Swarm
Set: fs
Slug: sprout-swarm
ImageFile: Sprout_Swarm
Color: G
Cost: 1G
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Put a 1/1 green Saproling creature token onto the battlefield.


Name: Summoner's Pact
Set: fs
Slug: summoners-pact
ImageFile: Summoners_Pact
Color: G
Cost: 0
ConvertedCost: 0
Type: Instant
Rarity: R
RulesText:
Summoner's Pact is green. Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.


Name: Utopia Mycon
Set: fs
Slug: utopia-mycon
ImageFile: Utopia_Mycon
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Fungus
Power: 0
Toughness: 2
Rarity: U
RulesText:
At the beginning of your upkeep, put a spore counter on Utopia Mycon. Remove three spore counters from Utopia Mycon: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Add one mana of any color to your mana pool.


Name: Baru, Fist of Krosa
Set: fs
Slug: baru-fist-of-krosa
ImageFile: Baru_Fist_of_Krosa
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Legendary Creature - Human Druid
Power: 4
Toughness: 4
Rarity: R
RulesText:
Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.


Name: Edge of Autumn
Set: fs
Slug: edge-of-autumn
ImageFile: Edge_of_Autumn
Color: G
Cost: 1G
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Cycling-Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)


Name: Nacatl War-Pride
Set: fs
Slug: nacatl-war-pride
ImageFile: Nacatl_War_Pride
Color: G
Cost: 3GGG
ConvertedCost: 6
Type: Creature - Cat Warrior
Power: 3
Toughness: 3
Rarity: U
RulesText:
Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.


Name: Phosphorescent Feast
Set: fs
Slug: phosphorescent-feast
ImageFile: Phosphorescent_Feast
Color: G
Cost: 2GGG
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Chroma - Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.


Name: Quagnoth
Set: fs
Slug: quagnoth
ImageFile: Quagnoth
Color: G
Cost: 5G
ConvertedCost: 6
Type: Creature - Beast
Power: 4
Toughness: 5
Rarity: R
RulesText:
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Shroud (This permanent can't be the target of spells or abilities.) When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.


Name: Sporoloth Ancient
Set: fs
Slug: sporoloth-ancient
ImageFile: Sporoloth_Ancient
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Fungus
Power: 4
Toughness: 4
Rarity: C
RulesText:
At the beginning of your upkeep, put a spore counter on Sporoloth Ancient. Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token onto the battlefield."


Name: Tarmogoyf
Set: fs
Slug: tarmogoyf
ImageFile: Tarmogoyf
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Lhurgoyf
Power: *
Toughness: 1+*
Rarity: R
RulesText:
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)


Name: Virulent Sliver
Set: fs
Slug: virulent-sliver
ImageFile: Virulent_Sliver
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Sliver
Power: 1
Toughness: 1
Rarity: C
RulesText:
All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)


Name: Glittering Wish
Set: fs
Slug: glittering-wish
ImageFile: Glittering_Wish
Color: GW
Cost: GW
ConvertedCost: 2
Type: Sorcery
Rarity: R
RulesText:
You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Exile Glittering Wish.


Name: Jhoira of the Ghitu
Set: fs
Slug: jhoira-of-the-ghitu
ImageFile: Jhoira_of_the_Ghitu
Color: UR
Cost: 1UR
ConvertedCost: 3
Type: Legendary Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)


Name: Akroma's Memorial
Set: fs
Slug: akromas-memorial
ImageFile: Akromas_Memorial
Color: A
Cost: 7
ConvertedCost: 7
Type: Legendary Artifact
Rarity: R
RulesText:
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.


Name: Cloud Key
Set: fs
Slug: cloud-key
ImageFile: Cloud_Key
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost {1} less to cast.


Name: Coalition Relic
Set: fs
Slug: coalition-relic
ImageFile: Coalition_Relic
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
{T}: Add one mana of any color to your mana pool. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way.


Name: Epochrasite
Set: fs
Slug: epochrasite
ImageFile: Epochrasite
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Construct
Power: 1
Toughness: 1
Rarity: R
RulesText:
Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand. When Epochrasite is put into a graveyard from the battlefield, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast tihs card without paying its mana cost. It has haste.)


Name: Sliversmith
Set: fs
Slug: sliversmith
ImageFile: Sliversmith
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Spellshaper
Power: 1
Toughness: 1
Rarity: U
RulesText:
{1}, {T}, Discard a card: Put a 1/1 colorless Sliver artifact creature token named Metallic Sliver onto the battlefield.


Name: Soultether Golem
Set: fs
Slug: soultether-golem
ImageFile: Soultether_Golem
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Golem
Power: 3
Toughness: 3
Rarity: U
RulesText:
Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever another creature enters the battlefield under your control, put a time counter on Soultether Golem.


Name: Sword of the Meek
Set: fs
Slug: sword-of-the-meek
ImageFile: Sword_of_the_Meek
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.


Name: Veilstone Amulet
Set: fs
Slug: veilstone-amulet
ImageFile: Veilstone_Amulet
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.


Name: Darksteel Garrison
Set: fs
Slug: darksteel-garrison
ImageFile: Darksteel_Garrison
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact - Fortification
Rarity: R
RulesText:
Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)


Name: Whetwheel
Set: fs
Slug: whetwheel
ImageFile: Whetwheel
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
{X}{X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. Morph {3} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)


Name: Dakmor Salvage
Set: fs
Slug: dakmor-salvage
ImageFile: Dakmor_Salvage
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
Dakmor Salvage enters the battlefield tapped. {T}: Add {B} to your mana pool. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)


Name: Keldon Megaliths
Set: fs
Slug: keldon-megaliths
ImageFile: Keldon_Megaliths
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
Keldon Megaliths enters the battlefield tapped. {T}: Add {R} to your mana pool. Hellbent - {1}{R}, {T}: Keldon Megaliths deals 1 damage to target creature or player. Activate this ability only if you have no cards in hand.


Name: Llanowar Reborn
Set: fs
Slug: llanowar-reborn
ImageFile: Llanowar_Reborn
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
Llanowar Reborn enters the battlefield tapped. {T}: Add {G} to your mana pool. Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)


Name: New Benalia
Set: fs
Slug: new-benalia
ImageFile: New_Benalia
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
New Benalia enters the battlefield tapped. When New Benalia enters the battlefield, scry 1. (Look at the top card of your library, then you may put that card on the bottom of your library.) {T}: Add {W} to your mana pool.


Name: Tolaria West
Set: fs
Slug: tolaria-west
ImageFile: Tolaria_West
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
Tolaria West enters the battlefield tapped. {T}: Add {U} to your mana pool. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)


Name: Dryad Arbor
Set: fs
Slug: dryad-arbor
ImageFile: Dryad_Arbor
Color: L
ConvertedCost: 0
Type: Land Creature - Forest Dryad
Power: 1
Toughness: 1
Rarity: U
RulesText:
(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green.


Name: Nimbus Maze
Set: fs
Slug: nimbus-maze
ImageFile: Nimbus_Maze
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
{T}: Add {1} to your mana pool. {T}: Add {W} to your mana pool. Activate this ability only if you control an Island. {T}: Add {U} to your mana pool. Activate this ability only if you control a Plains.


Name: Zoetic Cavern
Set: fs
Slug: zoetic-cavern
ImageFile: Zoetic_Cavern
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. Morph {2} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)


Name: Aven Riftwatcher
Set: plc
Slug: aven-riftwatcher
ImageFile: Aven_Riftwatcher
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Bird Rebel Soldier
Power: 2
Toughness: 3
Rarity: C
RulesText:
Flying Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.


Name: Benalish Commander
Set: plc
Slug: benalish-commander
ImageFile: Benalish_Commander
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Human Soldier
Power: *
Toughness: *
Rarity: R
RulesText:
Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X-{X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Benalish Commander while it's exiled, put a 1/1 white Soldier creature token onto the battlefield.


Name: Crovax, Ascendant Hero
Set: plc
Slug: crovax-ascendant-hero
ImageFile: Crovax_Ascendant_Hero
Color: W
Cost: 4WW
ConvertedCost: 6
Type: Legendary Creature - Human
Power: 4
Toughness: 4
Rarity: R
RulesText:
Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.


Name: Dawn Charm
Set: plc
Slug: dawn-charm
ImageFile: Dawn_Charm
Color: W
Cost: 1W
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Choose one - Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you.


Name: Dust Elemental
Set: plc
Slug: dust-elemental
ImageFile: Dust_Elemental
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Elemental
Power: 6
Toughness: 6
Rarity: R
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.


Name: Heroes Remembered
Set: plc
Slug: heroes-remembered
ImageFile: Heroes_Remembered
Color: W
Cost: 6WWW
ConvertedCost: 9
Type: Sorcery
Rarity: R
RulesText:
You gain 20 life. Suspend 10-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Mantle of Leadership
Set: plc
Slug: mantle-of-leadership
ImageFile: Mantle_of_Leadership
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: U
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.


Name: Pallid Mycoderm
Set: plc
Slug: pallid-mycoderm
ImageFile: Pallid_Mycoderm
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Fungus
Power: 2
Toughness: 4
Rarity: C
RulesText:
At the beginning of your upkeep, put a spore counter on Pallid Mycoderm. Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Fungus and/or Saproling creatures you control get +1/+1 until end of turn.


Name: Retether
Set: plc
Slug: retether
ImageFile: Retether
Color: W
Cost: 3W
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)


Name: Riftmarked Knight
Set: plc
Slug: riftmarked-knight
ImageFile: Riftmarked_Knight
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Creature - Human Rebel Knight
Power: 2
Toughness: 2
Rarity: U
RulesText:
Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3-{1}{W}{W} (Rather than cast this card from your hand, you may pay {1}{W}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) When the last time counter is removed from Riftmarked Knight while it's exiled, put a 2/2 black Knight creature token with flanking, protection from white, and haste onto the battlefield.


Name: Shade of Trokair
Set: plc
Slug: shade-of-trokair
ImageFile: Shade_of_Trokair
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Shade
Power: 1
Toughness: 2
Rarity: C
RulesText:
{W}: Shade of Trokair gets +1/+1 until end of turn. Suspend 3-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Stonecloaker
Set: plc
Slug: stonecloaker
ImageFile: Stonecloaker
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Gargoyle
Power: 3
Toughness: 2
Rarity: U
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Flying When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. When Stonecloaker enters the battlefield, exile target card from a graveyard.


Name: Stormfront Riders
Set: plc
Slug: stormfront-riders
ImageFile: Stormfront_Riders
Color: W
Cost: 4W
ConvertedCost: 5
Type: Creature - Human Soldier
Power: 4
Toughness: 3
Rarity: U
RulesText:
Flying When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand. Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield.


Name: Voidstone Gargoyle
Set: plc
Slug: voidstone-gargoyle
ImageFile: Voidstone_Gargoyle
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Creature - Gargoyle
Power: 3
Toughness: 3
Rarity: R
RulesText:
Flying As Voidstone Gargoyle enters the battlefield, name a nonland card. The named card can't be cast. Activated abilities of sources with the chosen name can't be activated.


Name: Whitemane Lion
Set: plc
Slug: whitemane-lion
ImageFile: Whitemane_Lion
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Cat
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.


Name: Calciderm
Set: plc
Slug: calciderm
ImageFile: Calciderm
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Beast
Power: 5
Toughness: 5
Rarity: U
RulesText:
Shroud (This permanent can't be the target of spells or abilities.) Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)


Name: Mycologist
Set: plc
Slug: mycologist
ImageFile: Mycologist
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Human Druid
Power: 0
Toughness: 2
Rarity: U
RulesText:
At the beginning of your upkeep, put a spore counter on Mycologist. Remove three spore counters from Mycologist: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: You gain 2 life.


Name: Porphyry Nodes
Set: plc
Slug: porphyry-nodes
ImageFile: Porphyry_Nodes
Color: W
Cost: W
ConvertedCost: 1
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Porphyry Nodes.


Name: Aeon Chronicler
Set: plc
Slug: aeon-chronicler
ImageFile: Aeon_Chronicler
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Creature - Avatar
Power: *
Toughness: *
Rarity: R
RulesText:
Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X-{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.


Name: Aquamorph Entity
Set: plc
Slug: aquamorph-entity
ImageFile: Aquamorph_Entity
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Creature - Shapeshifter
Power: *
Toughness: *
Rarity: C
RulesText:
As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)


Name: Braids, Conjurer Adept
Set: plc
Slug: braids-conjurer-adept
ImageFile: Braids_Conjurer_Adept
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Legendary Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from his or her hand onto the battlefield.


Name: Chronozoa
Set: plc
Slug: chronozoa
ImageFile: Chronozoa
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Illusion
Power: 3
Toughness: 3
Rarity: R
RulesText:
Flying Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa is put into a graveyard from the battlefield, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.


Name: Dichotomancy
Set: plc
Slug: dichotomancy
ImageFile: Dichotomancy
Color: U
Cost: 7UU
ConvertedCost: 9
Type: Sorcery
Rarity: R
RulesText:
For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library. Suspend 3-{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Dreamscape Artist
Set: plc
Slug: dreamscape-artist
ImageFile: Dreamscape_Artist
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Human Spellshaper
Power: 1
Toughness: 1
Rarity: C
RulesText:
{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.


Name: Erratic Mutation
Set: plc
Slug: erratic-mutation
ImageFile: Erratic_Mutation
Color: U
Cost: 2U
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order.


Name: Jodah's Avenger
Set: plc
Slug: jodahs-avenger
ImageFile: Jodahs_Avenger
Color: U
Cost: 5U
ConvertedCost: 6
Type: Creature - Shapeshifter
Power: 4
Toughness: 4
Rarity: U
RulesText:
{0}: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)


Name: Pongify
Set: plc
Slug: pongify
ImageFile: Pongify
Color: U
Cost: U
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Ape creature token onto the battlefield.


Name: Reality Acid
Set: plc
Slug: reality-acid
ImageFile: Reality_Acid
Color: U
Cost: 2U
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant permanent Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.


Name: Shaper Parasite
Set: plc
Slug: shaper-parasite
ImageFile: Shaper_Parasite
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Illusion
Power: 2
Toughness: 3
Rarity: C
RulesText:
Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.


Name: Spellshift
Set: plc
Slug: spellshift
ImageFile: Spellshift
Color: U
Cost: 3U
ConvertedCost: 4
Type: Instant
Rarity: R
RulesText:
Counter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may cast that card without paying its mana cost. Then he or she shuffles his or her library.


Name: Tidewalker
Set: plc
Slug: tidewalker
ImageFile: Tidewalker
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Elemental
Power: *
Toughness: *
Rarity: U
RulesText:
Tidewalker enters the battlefield with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it.


Name: Timebender
Set: plc
Slug: timebender
ImageFile: Timebender
Color: U
Cost: U
ConvertedCost: 1
Type: Creature - Human Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Timebender is turned face up, choose one - Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card.


Name: Veiling Oddity
Set: plc
Slug: veiling-oddity
ImageFile: Veiling_Oddity
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Illusion
Power: 2
Toughness: 3
Rarity: C
RulesText:
Suspend 4-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's exiled, creatures are unblockable this turn.


Name: Venarian Glimmer
Set: plc
Slug: venarian-glimmer
ImageFile: Venarian_Glimmer
Color: U
Cost: XU
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Target player reveals his or her hand. You choose a nonland card with converted mana cost X or less from it. That player discards that card.


Name: Piracy Charm
Set: plc
Slug: piracy-charm
ImageFile: Piracy_Charm
Color: U
Cost: U
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Choose one - Target creature gains islandwalk until end of turn; or target creature gets +2/-1 until end of turn; or target player discards a card.


Name: Primal Plasma
Set: plc
Slug: primal-plasma
ImageFile: Primal_Plasma
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Elemental Shapeshifter
Power: *
Toughness: *
Rarity: C
RulesText:
As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.


Name: Riptide Pilferer
Set: plc
Slug: riptide-pilferer
ImageFile: Riptide_Pilferer
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Merfolk Rogue
Power: 1
Toughness: 1
Rarity: U
RulesText:
Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)


Name: Big Game Hunter
Set: plc
Slug: big-game-hunter
ImageFile: Big_Game_Hunter
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Human Rebel Assassin
Power: 1
Toughness: 1
Rarity: U
RulesText:
When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)


Name: Blightspeaker
Set: plc
Slug: blightspeaker
ImageFile: Blightspeaker
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Human Rebel Cleric
Power: 1
Toughness: 1
Rarity: C
RulesText:
{T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.


Name: Brain Gorgers
Set: plc
Slug: brain-gorgers
ImageFile: Brain_Gorgers
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Zombie
Power: 4
Toughness: 2
Rarity: C
RulesText:
When you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)


Name: Circle of Affliction
Set: plc
Slug: circle-of-affliction
ImageFile: Circle_of_Affliction
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment
Rarity: U
RulesText:
As Circle of Affliction enters the battlefield, choose a color. Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.


Name: Dash Hopes
Set: plc
Slug: dash-hopes
ImageFile: Dash_Hopes
Color: B
Cost: BB
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell.


Name: Deadly Grub
Set: plc
Slug: deadly-grub
ImageFile: Deadly_Grub
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Insect
Power: 3
Toughness: 1
Rarity: C
RulesText:
Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadly Grub is put into a graveyard from the battlefield, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.)


Name: Enslave
Set: plc
Slug: enslave
ImageFile: Enslave
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.


Name: Extirpate
Set: plc
Slug: extirpate
ImageFile: Extirpate
Color: B
Cost: B
ConvertedCost: 1
Type: Instant
Rarity: R
RulesText:
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose target card in a graveyard other than a basic land. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.


Name: Imp's Mischief
Set: plc
Slug: imps-mischief
ImageFile: Imps_Mischief
Color: B
Cost: 1B
ConvertedCost: 2
Type: Instant
Rarity: R
RulesText:
Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost.


Name: Midnight Charm
Set: plc
Slug: midnight-charm
ImageFile: Midnight_Charm
Color: B
Cost: B
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Choose one - Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature.


Name: Mirri the Cursed
Set: plc
Slug: mirri-the-cursed
ImageFile: Mirri_the_Cursed
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Legendary Creature - Vampire Cat
Power: 3
Toughness: 2
Rarity: R
RulesText:
Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.


Name: Muck Drubb
Set: plc
Slug: muck-drubb
ImageFile: Muck_Drubb
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Creature - Beast
Power: 3
Toughness: 3
Rarity: U
RulesText:
Flash (You may cast this spell any time you could cast an instant.) When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb. Madness {2}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)


Name: Phantasmagorian
Set: plc
Slug: phantasmagorian
ImageFile: Phantasmagorian
Color: B
Cost: 5BB
ConvertedCost: 7
Type: Creature - Horror
Power: 6
Toughness: 6
Rarity: U
RulesText:
When you cast Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian. Discard three cards: Return Phantasmagorian from your graveyard to your hand.


Name: Roiling Horror
Set: plc
Slug: roiling-horror
ImageFile: Roiling_Horror
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Creature - Horror
Power: *
Toughness: *
Rarity: R
RulesText:
Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X-{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.


Name: Temporal Extortion
Set: plc
Slug: temporal-extortion
ImageFile: Temporal_Extortion
Color: B
Cost: BBBB
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. Take an extra turn after this one.


Name: Treacherous Urge
Set: plc
Slug: treacherous-urge
ImageFile: Treacherous_Urge
Color: B
Cost: 4B
ConvertedCost: 5
Type: Instant
Rarity: U
RulesText:
Target opponent reveals his or her hand. You may put a creature card from it onto the battlefield under your control. That creature has haste. Sacrifice it at the beginning of the next end step.


Name: Waning Wurm
Set: plc
Slug: waning-wurm
ImageFile: Waning_Wurm
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Zombie Wurm
Power: 7
Toughness: 6
Rarity: U
RulesText:
Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)


Name: Bog Serpent
Set: plc
Slug: bog-serpent
ImageFile: Bog_Serpent
Color: B
Cost: 5B
ConvertedCost: 6
Type: Creature - Serpent
Power: 5
Toughness: 5
Rarity: C
RulesText:
Bog Serpent can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice Bog Serpent.


Name: Dunerider Outlaw
Set: plc
Slug: dunerider-outlaw
ImageFile: Dunerider_Outlaw
Color: B
Cost: BB
ConvertedCost: 2
Type: Creature - Human Rebel Rogue
Power: 1
Toughness: 1
Rarity: U
RulesText:
Protection from green At the beginning of the end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.


Name: Melancholy
Set: plc
Slug: melancholy
ImageFile: Melancholy
Color: B
Cost: 2B
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature When Melancholy enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Melancholy unless you pay {B}.


Name: Shrouded Lore
Set: plc
Slug: shrouded-lore
ImageFile: Shrouded_Lore
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: U
RulesText:
Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.


Name: Aether Membrane
Set: plc
Slug: aether-membrane
ImageFile: Aether_Membrane
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Creature - Wall
Power: 0
Toughness: 5
Rarity: U
RulesText:
Defender; reach (This creature can block creatures with flying.) Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.


Name: Akroma, Angel of Fury
Set: plc
Slug: akroma-angel-of-fury
ImageFile: Akroma_Angel_of_Fury
Color: R
Cost: 5RRR
ConvertedCost: 8
Type: Legendary Creature - Angel
Power: 6
Toughness: 6
Rarity: R
RulesText:
Akroma, Angel of Fury can't be countered. Flying, trample, protection from white and from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)


Name: Detritivore
Set: plc
Slug: detritivore
ImageFile: Detritivore
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Lhurgoyf
Power: *
Toughness: *
Rarity: R
RulesText:
Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards. Suspend X-{X}{3}{R}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{R} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land.


Name: Fatal Frenzy
Set: plc
Slug: fatal-frenzy
ImageFile: Fatal_Frenzy
Color: R
Cost: 2R
ConvertedCost: 3
Type: Instant
Rarity: R
RulesText:
Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.


Name: Firefright Mage
Set: plc
Slug: firefright-mage
ImageFile: Firefright_Mage
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Goblin Spellshaper
Power: 1
Toughness: 1
Rarity: C
RulesText:
{1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.


Name: Fury Charm
Set: plc
Slug: fury-charm
ImageFile: Fury_Charm
Color: R
Cost: 1R
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Choose one - Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card.


Name: Hammerheim Deadeye
Set: plc
Slug: hammerheim-deadeye
ImageFile: Hammerheim_Deadeye
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Giant Warrior
Power: 3
Toughness: 3
Rarity: U
RulesText:
Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.


Name: Keldon Marauders
Set: plc
Slug: keldon-marauders
ImageFile: Keldon_Marauders
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Human Warrior
Power: 3
Toughness: 3
Rarity: C
RulesText:
Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player.


Name: Lavacore Elemental
Set: plc
Slug: lavacore-elemental
ImageFile: Lavacore_Elemental
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Elemental
Power: 5
Toughness: 3
Rarity: U
RulesText:
Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental.


Name: Shivan Meteor
Set: plc
Slug: shivan-meteor
ImageFile: Shivan_Meteor
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Shivan Meteor deals 13 damage to target creature. Suspend 2-{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Stingscourger
Set: plc
Slug: stingscourger
ImageFile: Stingscourger
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Goblin Warrior
Power: 2
Toughness: 2
Rarity: C
RulesText:
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.


Name: Sulfur Elemental
Set: plc
Slug: sulfur-elemental
ImageFile: Sulfur_Elemental
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Elemental
Power: 3
Toughness: 2
Rarity: U
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) White creatures get +1/-1.


Name: Timecrafting
Set: plc
Slug: timecrafting
ImageFile: Timecrafting
Color: R
Cost: XR
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Choose one - Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card.


Name: Torchling
Set: plc
Slug: torchling
ImageFile: Torchling
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Shapeshifter
Power: 3
Toughness: 3
Rarity: R
RulesText:
{R}: Untap Torchling. {R}: Target creature blocks Torchling this turn if able. {R}: Change the target of target spell that targets only Torchling. {1}: Torchling gets +1/-1 until end of turn. {1}: Torchling gets -1/+1 until end of turn.


Name: Volcano Hellion
Set: plc
Slug: volcano-hellion
ImageFile: Volcano_Hellion
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Hellion
Power: 6
Toughness: 5
Rarity: R
RulesText:
Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.


Name: Dead // Gone
Set: plc
Slug: dead--gone
ImageFile: Dead__Gone
Color: R
Cost: R/2R
ConvertedCost: 4
Type: Instant
Rarity: C
RulesText:
Dead deals 2 damage to target creature./Return target creature you don't control to its owner's hand.


Name: Rough // Tumble
Set: plc
Slug: rough-tumble
ImageFile: Rough_Tumble
Color: R
Cost: 1R/5R
ConvertedCost: 8
Type: Sorcery
Rarity: U
RulesText:
Rough deals 2 damage to each creature without flying./Tumble deals 6 damage to each creature with flying.


Name: Molten Firebird
Set: plc
Slug: molten-firebird
ImageFile: Molten_Firebird
Color: R
Cost: 4R
ConvertedCost: 5
Type: Creature - Phoenix
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying When Molten Firebird is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{R}: Exile Molten Firebird.


Name: Pyrohemia
Set: plc
Slug: pyrohemia
ImageFile: Pyrohemia
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Enchantment
Rarity: U
RulesText:
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. {R}: Pyrohemia deals 1 damage to each creature and each player.


Name: Reckless Wurm
Set: plc
Slug: reckless-wurm
ImageFile: Reckless_Wurm
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Wurm
Power: 4
Toughness: 4
Rarity: U
RulesText:
Trample Madness {2}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)


Name: Shivan Wumpus
Set: plc
Slug: shivan-wumpus
ImageFile: Shivan_Wumpus
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Beast
Power: 6
Toughness: 6
Rarity: R
RulesText:
Trample When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library.


Name: Ana Battlemage
Set: plc
Slug: ana-battlemage
ImageFile: Ana_Battlemage
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) When Ana Battlemage enters the battlefield, if the {2}{U} kicker cost was paid, target player discards three cards. When Ana Battlemage enters the battlefield, if the {1}{B} kicker cost was paid, tap target untapped creature and that creature deals damage equal to its power to its controller.


Name: Citanul Woodreaders
Set: plc
Slug: citanul-woodreaders
ImageFile: Citanul_Woodreaders
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Human Druid
Power: 1
Toughness: 4
Rarity: C
RulesText:
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When Citanul Woodreaders enters the battlefield, if the kicker cost was paid, draw two cards.


Name: Deadwood Treefolk
Set: plc
Slug: deadwood-treefolk
ImageFile: Deadwood_Treefolk
Color: G
Cost: 5G
ConvertedCost: 6
Type: Creature - Treefolk
Power: 3
Toughness: 6
Rarity: U
RulesText:
Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.


Name: Evolution Charm
Set: plc
Slug: evolution-charm
ImageFile: Evolution_Charm
Color: G
Cost: 1G
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Choose one - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn.


Name: Fungal Behemoth
Set: plc
Slug: fungal-behemoth
ImageFile: Fungal_Behemoth
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Fungus
Power: *
Toughness: *
Rarity: R
RulesText:
Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. Suspend X-{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.


Name: Giant Dustwasp
Set: plc
Slug: giant-dustwasp
ImageFile: Giant_Dustwasp
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Insect
Power: 3
Toughness: 3
Rarity: C
RulesText:
Flying Suspend 4-{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Hunting Wilds
Set: plc
Slug: hunting-wilds
ImageFile: Hunting_Wilds
Color: G
Cost: 3G
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. If the kicker cost was paid, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.


Name: Jedit Ojanen of Efrava
Set: plc
Slug: jedit-ojanen-of-efrava
ImageFile: Jedit_Ojanen_of_Efrava
Color: G
Cost: 3GGG
ConvertedCost: 6
Type: Legendary Creature - Cat Warrior
Power: 5
Toughness: 5
Rarity: R
RulesText:
Forestwalk Whenever Jedit Ojanen of Efrava attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk onto the battlefield.


Name: Life and Limb
Set: plc
Slug: life-and-limb
ImageFile: Life_and_Limb
Color: G
Cost: 3G
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types.


Name: Pouncing Wurm
Set: plc
Slug: pouncing-wurm
ImageFile: Pouncing_Wurm
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Wurm
Power: 3
Toughness: 3
Rarity: U
RulesText:
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If the kicker cost was paid, Pouncing Wurm enters the battlefield with three +1/+1 counters on it and with haste.


Name: Psychotrope Thallid
Set: plc
Slug: psychotrope-thallid
ImageFile: Psychotrope_Thallid
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Fungus
Power: 1
Toughness: 1
Rarity: U
RulesText:
At the beginning of your upkeep, put a spore counter on Psychotrope Thallid. Remove three spore counters from Psychotrope Thallid: Put a 1/1 green Saproling creature token onto the battlefield. {1}, Sacrifice a Saproling: Draw a card.


Name: Timbermare
Set: plc
Slug: timbermare
ImageFile: Timbermare
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Elemental Horse
Power: 5
Toughness: 5
Rarity: R
RulesText:
Haste Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Timbermare enters the battlefield, tap all other creatures.


Name: Uktabi Drake
Set: plc
Slug: uktabi-drake
ImageFile: Uktabi_Drake
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Drake
Power: 2
Toughness: 1
Rarity: C
RulesText:
Flying, haste Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Utopia Vow
Set: plc
Slug: utopia-vow
ImageFile: Utopia_Vow
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{T}: Add one mana of any color to your mana pool."


Name: Vitaspore Thallid
Set: plc
Slug: vitaspore-thallid
ImageFile: Vitaspore_Thallid
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Fungus
Power: 1
Toughness: 1
Rarity: C
RulesText:
At the beginning of your upkeep, put a spore counter on Vitaspore Thallid. Remove three spore counters from Vitaspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Target creature gains haste until end of turn.


Name: Wild Pair
Set: plc
Slug: wild-pair
ImageFile: Wild_Pair
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Enchantment
Rarity: R
RulesText:
Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.


Name: Cautery Sliver
Set: plc
Slug: cautery-sliver
ImageFile: Cautery_Sliver
Color: RW
Cost: RW
ConvertedCost: 2
Type: Creature - Sliver
Power: 2
Toughness: 2
Rarity: U
RulesText:
All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to target creature or player." All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn."


Name: Dormant Sliver
Set: plc
Slug: dormant-sliver
ImageFile: Dormant_Sliver
Color: GU
Cost: 2GU
ConvertedCost: 4
Type: Creature - Sliver
Power: 2
Toughness: 2
Rarity: U
RulesText:
All Sliver creatures have defender. All Slivers have "When this permanent enters the battlefield, draw a card."


Name: Frenetic Sliver
Set: plc
Slug: frenetic-sliver
ImageFile: Frenetic_Sliver
Color: UR
Cost: 1UR
ConvertedCost: 3
Type: Creature - Sliver
Power: 2
Toughness: 2
Rarity: U
RulesText:
All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."


Name: Intet, the Dreamer
Set: plc
Slug: intet-the-dreamer
ImageFile: Intet_the_Dreamer
Color: URG
Cost: 3URG
ConvertedCost: 6
Type: Legendary Creature - Dragon
Power: 6
Toughness: 6
Rarity: R
RulesText:
Flying Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.


Name: Numot, the Devastator
Set: plc
Slug: numot-the-devastator
ImageFile: Numot_the_Devastator
Color: RWU
Cost: 3RWU
ConvertedCost: 6
Type: Legendary Creature - Dragon
Power: 6
Toughness: 6
Rarity: R
RulesText:
Flying Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.


Name: Oros, the Avenger
Set: plc
Slug: oros-the-avenger
ImageFile: Oros_the_Avenger
Color: WBR
Cost: 3WBR
ConvertedCost: 6
Type: Legendary Creature - Dragon
Power: 6
Toughness: 6
Rarity: R
RulesText:
Flying Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.


Name: Radha, Heir to Keld
Set: plc
Slug: radha-heir-to-keld
ImageFile: Radha_Heir_to_Keld
Color: RG
Cost: RG
ConvertedCost: 2
Type: Legendary Creature - Elf Warrior
Power: 2
Toughness: 2
Rarity: R
RulesText:
Whenever Radha, Heir to Keld attacks, you may add {R}{R} to your mana pool. {T}: Add {G} to your mana pool.


Name: Teneb, the Harvester
Set: plc
Slug: teneb-the-harvester
ImageFile: Teneb_the_Harvester
Color: BGW
Cost: 3BGW
ConvertedCost: 6
Type: Legendary Creature - Dragon
Power: 6
Toughness: 6
Rarity: R
RulesText:
Flying Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card in a graveyard onto the battlefield under your control.


Name: Vorosh, the Hunter
Set: plc
Slug: vorosh-the-hunter
ImageFile: Vorosh_the_Hunter
Color: GUB
Cost: 3GUB
ConvertedCost: 6
Type: Legendary Creature - Dragon
Power: 6
Toughness: 6
Rarity: R
RulesText:
Flying Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh.


Name: Amrou Scout
Set: ts
Slug: amrou-scout
ImageFile: Amrou_Scout
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Kithkin Rebel Scout
Power: 2
Toughness: 1
Rarity: C
RulesText:
{4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.


Name: Angel's Grace
Set: ts
Slug: angels-grace
ImageFile: Angels_Grace
Color: W
Cost: W
ConvertedCost: 1
Type: Instant
Rarity: R
RulesText:
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.


Name: Cavalry Master
Set: ts
Slug: cavalry-master
ImageFile: Cavalry_Master
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Human Knight
Power: 3
Toughness: 3
Rarity: U
RulesText:
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)


Name: Celestial Crusader
Set: ts
Slug: celestial-crusader
ImageFile: Celestial_Crusader
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Spirit
Power: 2
Toughness: 2
Rarity: U
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1.


Name: Children of Korlis
Set: ts
Slug: children-of-korlis
ImageFile: Children_of_Korlis
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Human Rebel Cleric
Power: 1
Toughness: 1
Rarity: C
RulesText:
Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)


Name: Cloudchaser Kestrel
Set: ts
Slug: cloudchaser-kestrel
ImageFile: Cloudchaser_Kestrel
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Creature - Bird
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. {W}: Target permanent becomes white until end of turn.


Name: D'Avenant Healer
Set: ts
Slug: davenant-healer
ImageFile: DAvenant_Healer
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Creature - Human Cleric Archer
Power: 1
Toughness: 2
Rarity: C
RulesText:
{T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.


Name: Detainment Spell
Set: ts
Slug: detainment-spell
ImageFile: Detainment_Spell
Color: W
Cost: W
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature's activated abilities can't be activated. {1}{W}: Attach Detainment Spell to target creature.


Name: Divine Congregation
Set: ts
Slug: divine-congregation
ImageFile: Divine_Congregation
Color: W
Cost: 3W
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
You gain 2 life for each creature target player controls. Suspend 5-{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Duskrider Peregrine
Set: ts
Slug: duskrider-peregrine
ImageFile: Duskrider_Peregrine
Color: W
Cost: 5W
ConvertedCost: 6
Type: Creature - Bird
Power: 3
Toughness: 3
Rarity: U
RulesText:
Flying, protection from black Suspend 3-{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Evangelize
Set: ts
Slug: evangelize
ImageFile: Evangelize
Color: W
Cost: 4W
ConvertedCost: 5
Type: Sorcery
Rarity: R
RulesText:
Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice that he or she controls.


Name: Flickering Spirit
Set: ts
Slug: flickering-spirit
ImageFile: Flickering_Spirit
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Spirit
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying {3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control.


Name: Foriysian Interceptor
Set: ts
Slug: foriysian-interceptor
ImageFile: Foriysian_Interceptor
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Human Soldier
Power: 0
Toughness: 5
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Defender Foriysian Interceptor can block an additional creature.


Name: Fortify
Set: ts
Slug: fortify
ImageFile: Fortify
Color: W
Cost: 2W
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Choose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.


Name: Gaze of Justice
Set: ts
Slug: gaze-of-justice
ImageFile: Gaze_of_Justice
Color: W
Cost: W
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
As an additional cost to cast Gaze of Justice, tap three untapped white creatures you control. Exile target creature. Flashback {5}{W} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)


Name: Griffin Guide
Set: ts
Slug: griffin-guide
ImageFile: Griffin_Guide
Color: W
Cost: 2W
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying onto the battlefield.


Name: Gustcloak Cavalier
Set: ts
Slug: gustcloak-cavalier
ImageFile: Gustcloak_Cavalier
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Creature - Human Knight
Power: 2
Toughness: 2
Rarity: U
RulesText:
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Gustcloak Cavalier attacks, you may tap target creature. Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.


Name: Ivory Giant
Set: ts
Slug: ivory-giant
ImageFile: Ivory_Giant
Color: W
Cost: 5WW
ConvertedCost: 7
Type: Creature - Giant
Power: 3
Toughness: 4
Rarity: C
RulesText:
When Ivory Giant enters the battlefield, tap all nonwhite creatures. Suspend 5-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Knight of the Holy Nimbus
Set: ts
Slug: knight-of-the-holy-nimbus
ImageFile: Knight_of_the_Holy_Nimbus
Color: W
Cost: WW
ConvertedCost: 2
Type: Creature - Human Rebel Knight
Power: 2
Toughness: 2
Rarity: U
RulesText:
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.


Name: Magus of the Disk
Set: ts
Slug: magus-of-the-disk
ImageFile: Magus_of_the_Disk
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Human Wizard
Power: 2
Toughness: 4
Rarity: R
RulesText:
Magus of the Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.


Name: Momentary Blink
Set: ts
Slug: momentary-blink
ImageFile: Momentary_Blink
Color: W
Cost: 1W
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Exile target creature you control, then return it to the battlefield under its owner's control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)


Name: Opal Guardian
Set: ts
Slug: opal-guardian
ImageFile: Opal_Guardian
Color: W
Cost: WWW
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.


Name: Outrider en-Kor
Set: ts
Slug: outrider-en-kor
ImageFile: Outrider_en_Kor
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Kor Rebel Knight
Power: 2
Toughness: 2
Rarity: U
RulesText:
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.


Name: Pentarch Paladin
Set: ts
Slug: pentarch-paladin
ImageFile: Pentarch_Paladin
Color: W
Cost: 2WWW
ConvertedCost: 5
Type: Creature - Human Knight
Power: 3
Toughness: 3
Rarity: R
RulesText:
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As Pentarch Paladin enters the battlefield, choose a color. {W}{W}, {T}: Destroy target permanent of the chosen color.


Name: Pentarch Ward
Set: ts
Slug: pentarch-ward
ImageFile: Pentarch_Ward
Color: W
Cost: 2W
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature As Pentarch Ward enters the battlefield, choose a color. When Pentarch Ward enters the battlefield, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.


Name: Plated Pegasus
Set: ts
Slug: plated-pegasus
ImageFile: Plated_Pegasus
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Pegasus
Power: 1
Toughness: 2
Rarity: U
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Flying If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player.


Name: Pulmonic Sliver
Set: ts
Slug: pulmonic-sliver
ImageFile: Pulmonic_Sliver
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Creature - Sliver
Power: 3
Toughness: 3
Rarity: R
RulesText:
All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."


Name: Restore Balance
Set: ts
Slug: restore-balance
ImageFile: Restore_Balance
Color: W
ConvertedCost: 0
Type: Sorcery
Rarity: R
RulesText:
Restore Balance is white. Suspend 6-{W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.


Name: Return to Dust
Set: ts
Slug: return-to-dust
ImageFile: Return_to_Dust
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Instant
Rarity: U
RulesText:
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.


Name: Serra Avenger
Set: ts
Slug: serra-avenger
ImageFile: Serra_Avenger
Color: W
Cost: WW
ConvertedCost: 2
Type: Creature - Angel
Power: 3
Toughness: 3
Rarity: R
RulesText:
You can't cast Serra Avenger during your first, second, or third turns of the game. Flying, vigilance


Name: Sidewinder Sliver
Set: ts
Slug: sidewinder-sliver
ImageFile: Sidewinder_Sliver
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Sliver
Power: 1
Toughness: 1
Rarity: C
RulesText:
All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)


Name: Spirit Loop
Set: ts
Slug: spirit-loop
ImageFile: Spirit_Loop
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature you control Whenever enchanted creature deals damage, you gain that much life. When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.


Name: Temporal Isolation
Set: ts
Slug: temporal-isolation
ImageFile: Temporal_Isolation
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature.


Name: Tivadar of Thorn
Set: ts
Slug: tivadar-of-thorn
ImageFile: Tivadar_of_Thorn
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Legendary Creature - Human Knight
Power: 2
Toughness: 2
Rarity: R
RulesText:
First strike, protection from red When Tivadar of Thorn enters the battlefield, destroy target Goblin.


Name: Weathered Bodyguards
Set: ts
Slug: weathered-bodyguards
ImageFile: Weathered_Bodyguards
Color: W
Cost: 5W
ConvertedCost: 6
Type: Creature - Human Soldier
Power: 2
Toughness: 5
Rarity: R
RulesText:
As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)


Name: Zealot il-Vec
Set: ts
Slug: zealot-il-vec
ImageFile: Zealot_il_Vec
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Human Rebel
Power: 1
Toughness: 1
Rarity: C
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.


Name: Ancestral Vision
Set: ts
Slug: ancestral-vision
ImageFile: Ancestral_Vision
Color: U
ConvertedCost: 0
Type: Sorcery
Rarity: R
RulesText:
Ancestral Vision is blue. Suspend 4-{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Target player draws three cards.


Name: Brine Elemental
Set: ts
Slug: brine-elemental
ImageFile: Brine_Elemental
Color: U
Cost: 4UU
ConvertedCost: 6
Type: Creature - Elemental
Power: 5
Toughness: 4
Rarity: U
RulesText:
Morph {5}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips his or her next untap step.


Name: Careful Consideration
Set: ts
Slug: careful-consideration
ImageFile: Careful_Consideration
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Instant
Rarity: U
RulesText:
Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.


Name: Clockspinning
Set: ts
Slug: clockspinning
ImageFile: Clockspinning
Color: U
Cost: U
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.


Name: Coral Trickster
Set: ts
Slug: coral-trickster
ImageFile: Coral_Trickster
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Merfolk Rogue
Power: 2
Toughness: 1
Rarity: C
RulesText:
Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent.


Name: Crookclaw Transmuter
Set: ts
Slug: crookclaw-transmuter
ImageFile: Crookclaw_Transmuter
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Bird Wizard
Power: 3
Toughness: 1
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Flying When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn.


Name: Deep-Sea Kraken
Set: ts
Slug: deep-sea-kraken
ImageFile: Deep_Sea_Kraken
Color: U
Cost: 7UUU
ConvertedCost: 10
Type: Creature - Kraken
Power: 6
Toughness: 6
Rarity: R
RulesText:
Deep-Sea Kraken is unblockable. Suspend 9-{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.


Name: Draining Whelk
Set: ts
Slug: draining-whelk
ImageFile: Draining_Whelk
Color: U
Cost: 4UU
ConvertedCost: 6
Type: Creature - Illusion
Power: 1
Toughness: 1
Rarity: R
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Flying When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.


Name: Drifter il-Dal
Set: ts
Slug: drifter-il-dal
ImageFile: Drifter_il_Dal
Color: U
Cost: U
ConvertedCost: 1
Type: Creature - Human Wizard
Power: 2
Toughness: 1
Rarity: C
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}.


Name: Errant Ephemeron
Set: ts
Slug: errant-ephemeron
ImageFile: Errant_Ephemeron
Color: U
Cost: 6U
ConvertedCost: 7
Type: Creature - Illusion
Power: 4
Toughness: 4
Rarity: C
RulesText:
Flying Suspend 4-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Eternity Snare
Set: ts
Slug: eternity-snare
ImageFile: Eternity_Snare
Color: U
Cost: 5U
ConvertedCost: 6
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step.


Name: Fathom Seer
Set: ts
Slug: fathom-seer
ImageFile: Fathom_Seer
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Illusion
Power: 1
Toughness: 3
Rarity: C
RulesText:
Morph-Return two Islands you control to their owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards.


Name: Fledgling Mawcor
Set: ts
Slug: fledgling-mawcor
ImageFile: Fledgling_Mawcor
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Beast
Power: 2
Toughness: 2
Rarity: U
RulesText:
Flying {T}: Fledgling Mawcor deals 1 damage to target creature or player. Morph {U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)


Name: Fool's Demise
Set: ts
Slug: fools-demise
ImageFile: Fools_Demise
Color: U
Cost: 4U
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature When enchanted creature is put into a graveyard, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.


Name: Ixidron
Set: ts
Slug: ixidron
ImageFile: Ixidron
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Creature - Illusion
Power: *
Toughness: *
Rarity: R
RulesText:
As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.) Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.


Name: Looter il-Kor
Set: ts
Slug: looter-il-kor
ImageFile: Looter_il_Kor
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Kor Rogue
Power: 1
Toughness: 1
Rarity: C
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.


Name: Magus of the Jar
Set: ts
Slug: magus-of-the-jar
ImageFile: Magus_of_the_Jar
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Creature - Human Wizard
Power: 3
Toughness: 3
Rarity: R
RulesText:
{T}, Sacrifice Magus of the Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.


Name: Mystical Teachings
Set: ts
Slug: mystical-teachings
ImageFile: Mystical_Teachings
Color: U
Cost: 3U
ConvertedCost: 4
Type: Instant
Rarity: C
RulesText:
Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)


Name: Ophidian Eye
Set: ts
Slug: ophidian-eye
ImageFile: Ophidian_Eye
Color: U
Cost: 2U
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.


Name: Paradox Haze
Set: ts
Slug: paradox-haze
ImageFile: Paradox_Haze
Color: U
Cost: 2U
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.


Name: Psionic Sliver
Set: ts
Slug: psionic-sliver
ImageFile: Psionic_Sliver
Color: U
Cost: 4U
ConvertedCost: 5
Type: Creature - Sliver
Power: 2
Toughness: 2
Rarity: R
RulesText:
All Sliver creatures have "{T}: This creature deals 2 damage to target creature or player and 3 damage to itself."


Name: Riftwing Cloudskate
Set: ts
Slug: riftwing-cloudskate
ImageFile: Riftwing_Cloudskate
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Creature - Illusion
Power: 2
Toughness: 2
Rarity: U
RulesText:
Flying When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand. Suspend 3-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Sage of Epityr
Set: ts
Slug: sage-of-epityr
ImageFile: Sage_of_Epityr
Color: U
Cost: U
ConvertedCost: 1
Type: Creature - Human Wizard
Power: 1
Toughness: 1
Rarity: C
RulesText:
When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.


Name: Screeching Sliver
Set: ts
Slug: screeching-sliver
ImageFile: Screeching_Sliver
Color: U
Cost: U
ConvertedCost: 1
Type: Creature - Sliver
Power: 1
Toughness: 1
Rarity: C
RulesText:
All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard."


Name: Slipstream Serpent
Set: ts
Slug: slipstream-serpent
ImageFile: Slipstream_Serpent
Color: U
Cost: 7U
ConvertedCost: 8
Type: Creature - Serpent
Power: 6
Toughness: 6
Rarity: C
RulesText:
Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph {5}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)


Name: Snapback
Set: ts
Slug: snapback
ImageFile: Snapback
Color: U
Cost: 1U
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
You may exile a blue card from your hand rather than pay Snapback's mana cost. Return target creature to its owner's hand.


Name: Spell Burst
Set: ts
Slug: spell-burst
ImageFile: Spell_Burst
Color: U
Cost: XU
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell with converted mana cost X.


Name: Sprite Noble
Set: ts
Slug: sprite-noble
ImageFile: Sprite_Noble
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Faerie
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn.


Name: Stormcloud Djinn
Set: ts
Slug: stormcloud-djinn
ImageFile: Stormcloud_Djinn
Color: U
Cost: 4U
ConvertedCost: 5
Type: Creature - Djinn
Power: 3
Toughness: 3
Rarity: U
RulesText:
Flying Stormcloud Djinn can block only creatures with flying. {R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.


Name: Teferi, Mage of Zhalfir
Set: ts
Slug: teferi-mage-of-zhalfir
ImageFile: Teferi_Mage_of_Zhalfir
Color: U
Cost: 2UUU
ConvertedCost: 5
Type: Legendary Creature - Human Wizard
Power: 3
Toughness: 4
Rarity: R
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time he or she could cast a sorcery.


Name: Think Twice
Set: ts
Slug: think-twice
ImageFile: Think_Twice
Color: U
Cost: 1U
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)


Name: Trickbind
Set: ts
Slug: trickbind
ImageFile: Trickbind
Color: U
Cost: 1U
ConvertedCost: 2
Type: Instant
Rarity: R
RulesText:
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)


Name: Truth or Tale
Set: ts
Slug: truth-or-tale
ImageFile: Truth_or_Tale
Color: U
Cost: 1U
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.


Name: Vesuvan Shapeshifter
Set: ts
Slug: vesuvan-shapeshifter
ImageFile: Vesuvan_Shapeshifter
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Creature - Shapeshifter
Power: 0
Toughness: 0
Rarity: R
RulesText:
As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)


Name: Viscerid Deepwalker
Set: ts
Slug: viscerid-deepwalker
ImageFile: Viscerid_Deepwalker
Color: U
Cost: 4U
ConvertedCost: 5
Type: Creature - Homarid Warrior
Power: 2
Toughness: 3
Rarity: C
RulesText:
{U}: Viscerid Deepwalker gets +1/+0 until end of turn. Suspend 4-{U} (Rather than cast this card from your hand, you may pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Voidmage Husher
Set: ts
Slug: voidmage-husher
ImageFile: Voidmage_Husher
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
Flash (You may cast this spell any time you could cast an instant.) When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.) Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.


Name: Walk the Aeons
Set: ts
Slug: walk-the-aeons
ImageFile: Walk_the_Aeons
Color: U
Cost: 4UU
ConvertedCost: 6
Type: Sorcery
Rarity: R
RulesText:
Buyback-Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one.


Name: Wipe Away
Set: ts
Slug: wipe-away
ImageFile: Wipe_Away
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Return target permanent to its owner's hand.


Name: Call to the Netherworld
Set: ts
Slug: call-to-the-netherworld
ImageFile: Call_to_the_Netherworld
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)


Name: Corpulent Corpse
Set: ts
Slug: corpulent-corpse
ImageFile: Corpulent_Corpse
Color: B
Cost: 5B
ConvertedCost: 6
Type: Creature - Zombie
Power: 3
Toughness: 3
Rarity: C
RulesText:
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Suspend 5-{B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Curse of the Cabal
Set: ts
Slug: curse-of-the-cabal
ImageFile: Curse_of_the_Cabal
Color: B
Cost: 9B
ConvertedCost: 10
Type: Sorcery
Rarity: R
RulesText:
Target player sacrifices half the permanents he or she controls, rounded down. Suspend 2-{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.


Name: Cyclopean Giant
Set: ts
Slug: cyclopean-giant
ImageFile: Cyclopean_Giant
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Zombie Giant
Power: 4
Toughness: 2
Rarity: C
RulesText:
When Cyclopean Giant is put into a graveyard from the battlefield, target land becomes a Swamp. Exile Cyclopean Giant.


Name: Dark Withering
Set: ts
Slug: dark-withering
ImageFile: Dark_Withering
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Instant
Rarity: C
RulesText:
Destroy target nonblack creature. Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)


Name: Deathspore Thallid
Set: ts
Slug: deathspore-thallid
ImageFile: Deathspore_Thallid
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Zombie Fungus
Power: 1
Toughness: 1
Rarity: C
RulesText:
At the beginning of your upkeep, put a spore counter on Deathspore Thallid. Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.


Name: Demonic Collusion
Set: ts
Slug: demonic-collusion
ImageFile: Demonic_Collusion
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Sorcery
Rarity: R
RulesText:
Buyback-Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Search your library for a card and put that card into your hand. Then shuffle your library.


Name: Dread Return
Set: ts
Slug: dread-return
ImageFile: Dread_Return
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
Return target creature card from your graveyard to the battlefield. Flashback-Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)


Name: Endrek Sahr, Master Breeder
Set: ts
Slug: endrek-sahr-master-breeder
ImageFile: Endrek_Sahr_Master_Breeder
Color: B
Cost: 4B
ConvertedCost: 5
Type: Legendary Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's converted mana cost. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.


Name: Evil Eye of Urborg
Set: ts
Slug: evil-eye-of-urborg
ImageFile: Evil_Eye_of_Urborg
Color: B
Cost: 4B
ConvertedCost: 5
Type: Creature - Eye
Power: 6
Toughness: 3
Rarity: U
RulesText:
Non-Eye creatures you control can't attack. Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature.


Name: Faceless Devourer
Set: ts
Slug: faceless-devourer
ImageFile: Faceless_Devourer
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Nightmare Horror
Power: 2
Toughness: 1
Rarity: U
RulesText:
Shadow (This creature can block or be blocked by only creatures with shadow.) When Faceless Devourer enters the battlefield, exile another target creature with shadow. When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control.


Name: Fallen Ideal
Set: ts
Slug: fallen-ideal
ImageFile: Fallen_Ideal
Color: B
Cost: 2B
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.


Name: Feebleness
Set: ts
Slug: feebleness
ImageFile: Feebleness
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets -2/-1.


Name: Gorgon Recluse
Set: ts
Slug: gorgon-recluse
ImageFile: Gorgon_Recluse
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Creature - Gorgon
Power: 2
Toughness: 4
Rarity: C
RulesText:
Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. Madness {B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)


Name: Haunting Hymn
Set: ts
Slug: haunting-hymn
ImageFile: Haunting_Hymn
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Instant
Rarity: U
RulesText:
Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.


Name: Liege of the Pit
Set: ts
Slug: liege-of-the-pit
ImageFile: Liege_of_the_Pit
Color: B
Cost: 5BBB
ConvertedCost: 8
Type: Creature - Demon
Power: 7
Toughness: 7
Rarity: R
RulesText:
Flying, trample At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you. Morph {B}{B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)


Name: Lim-Dul the Necromancer
Set: ts
Slug: lim-dul-the-necromancer
ImageFile: Lim_Dul_the_Necromancer
Color: B
Cost: 5BB
ConvertedCost: 7
Type: Legendary Creature - Human Wizard
Power: 4
Toughness: 4
Rarity: R
RulesText:
Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie.


Name: Living End
Set: ts
Slug: living-end
ImageFile: Living_End
Color: B
ConvertedCost: 0
Type: Sorcery
Rarity: R
RulesText:
Living End is black. Suspend 3-{2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.


Name: Magus of the Mirror
Set: ts
Slug: magus-of-the-mirror
ImageFile: Magus_of_the_Mirror
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Creature - Human Wizard
Power: 4
Toughness: 2
Rarity: R
RulesText:
{T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate this ability only during your upkeep.


Name: Mana Skimmer
Set: ts
Slug: mana-skimmer
ImageFile: Mana_Skimmer
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Leech
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.


Name: Mindstab
Set: ts
Slug: mindstab
ImageFile: Mindstab
Color: B
Cost: 5B
ConvertedCost: 6
Type: Sorcery
Rarity: C
RulesText:
Target player discards three cards. Suspend 4-{B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Nether Traitor
Set: ts
Slug: nether-traitor
ImageFile: Nether_Traitor
Color: B
Cost: BB
ConvertedCost: 2
Type: Creature - Spirit
Power: 1
Toughness: 1
Rarity: R
RulesText:
Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return Nether Traitor from your graveyard to the battlefield.


Name: Nightshade Assassin
Set: ts
Slug: nightshade-assassin
ImageFile: Nightshade_Assassin
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Human Assassin
Power: 2
Toughness: 1
Rarity: U
RulesText:
First strike When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)


Name: Phthisis
Set: ts
Slug: phthisis
ImageFile: Phthisis
Color: B
Cost: 3BBBB
ConvertedCost: 7
Type: Sorcery
Rarity: U
RulesText:
Destroy target creature. Its controller loses life equal to its power plus its toughness. Suspend 5-{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Pit Keeper
Set: ts
Slug: pit-keeper
ImageFile: Pit_Keeper
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Human Wizard
Power: 2
Toughness: 1
Rarity: C
RulesText:
When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.


Name: Psychotic Episode
Set: ts
Slug: psychotic-episode
ImageFile: Psychotic_Episode
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)


Name: Sengir Nosferatu
Set: ts
Slug: sengir-nosferatu
ImageFile: Sengir_Nosferatu
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Creature - Vampire
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying {1}{B}, Exile Sengir Nosferatu: Put a 1/2 black Bat creature token with flying onto the battlefield. It has "{1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."


Name: Skulking Knight
Set: ts
Slug: skulking-knight
ImageFile: Skulking_Knight
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Zombie Knight
Power: 3
Toughness: 3
Rarity: C
RulesText:
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it.


Name: Strangling Soot
Set: ts
Slug: strangling-soot
ImageFile: Strangling_Soot
Color: B
Cost: 2B
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Destroy target creature with toughness 3 or less. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)


Name: Stronghold Overseer
Set: ts
Slug: stronghold-overseer
ImageFile: Stronghold_Overseer
Color: B
Cost: 3BBB
ConvertedCost: 6
Type: Creature - Demon
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.


Name: Sudden Death
Set: ts
Slug: sudden-death
ImageFile: Sudden_Death
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets -4/-4 until end of turn.


Name: Sudden Spoiling
Set: ts
Slug: sudden-spoiling
ImageFile: Sudden_Spoiling
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Instant
Rarity: R
RulesText:
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Creatures target player controls become 0/2 and lose all abilities until end of turn.


Name: Traitor's Clutch
Set: ts
Slug: traitors-clutch
ImageFile: Traitors_Clutch
Color: B
Cost: 4B
ConvertedCost: 5
Type: Instant
Rarity: C
RulesText:
Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)


Name: Trespasser il-Vec
Set: ts
Slug: trespasser-il-vec
ImageFile: Trespasser_il_Vec
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Human Rogue
Power: 3
Toughness: 1
Rarity: C
RulesText:
Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)


Name: Urborg Syphon-Mage
Set: ts
Slug: urborg-syphon-mage
ImageFile: Urborg_Syphon_Mage
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Human Spellshaper
Power: 2
Toughness: 2
Rarity: C
RulesText:
{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.


Name: Vampiric Sliver
Set: ts
Slug: vampiric-sliver
ImageFile: Vampiric_Sliver
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Sliver
Power: 3
Toughness: 3
Rarity: U
RulesText:
All Sliver creatures have "Whenever a creature dealt damage by this creature this turn is put into a graveyard, put a +1/+1 counter on this creature."


Name: Aetherflame Wall
Set: ts
Slug: aetherflame-wall
ImageFile: Aetherflame_Wall
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Wall
Power: 0
Toughness: 4
Rarity: C
RulesText:
Defender Aetherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: Aetherflame Wall gets +1/+0 until end of turn.


Name: Ancient Grudge
Set: ts
Slug: ancient-grudge
ImageFile: Ancient_Grudge
Color: R
Cost: 1R
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Destroy target artifact. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)


Name: Barbed Shocker
Set: ts
Slug: barbed-shocker
ImageFile: Barbed_Shocker
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Insect
Power: 2
Toughness: 2
Rarity: U
RulesText:
Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.


Name: Basalt Gargoyle
Set: ts
Slug: basalt-gargoyle
ImageFile: Basalt_Gargoyle
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Gargoyle
Power: 3
Toughness: 2
Rarity: U
RulesText:
Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Basalt Gargoyle gets +0/+1 until end of turn.


Name: Blazing Blade Askari
Set: ts
Slug: blazing-blade-askari
ImageFile: Blazing_Blade_Askari
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Human Knight
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {2}: Blazing Blade Askari becomes colorless until end of turn.


Name: Bogardan Rager
Set: ts
Slug: bogardan-rager
ImageFile: Bogardan_Rager
Color: R
Cost: 5R
ConvertedCost: 6
Type: Creature - Elemental
Power: 3
Toughness: 4
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn.


Name: Coal Stoker
Set: ts
Slug: coal-stoker
ImageFile: Coal_Stoker
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Elemental
Power: 3
Toughness: 3
Rarity: C
RulesText:
When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool.


Name: Conflagrate
Set: ts
Slug: conflagrate
ImageFile: Conflagrate
Color: R
Cost: XXR
ConvertedCost: 1
Type: Sorcery
Rarity: U
RulesText:
Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. Flashback-{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)


Name: Empty the Warrens
Set: ts
Slug: empty-the-warrens
ImageFile: Empty_the_Warrens
Color: R
Cost: 3R
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Put two 1/1 red Goblin creature tokens onto the battlefield. Storm (When you cast this spell, copy it for each spell cast before it this turn.)


Name: Firemaw Kavu
Set: ts
Slug: firemaw-kavu
ImageFile: Firemaw_Kavu
Color: R
Cost: 5R
ConvertedCost: 6
Type: Creature - Kavu
Power: 4
Toughness: 2
Rarity: U
RulesText:
Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature. When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.


Name: Flamecore Elemental
Set: ts
Slug: flamecore-elemental
ImageFile: Flamecore_Elemental
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Elemental
Power: 5
Toughness: 4
Rarity: C
RulesText:
Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Fortune Thief
Set: ts
Slug: fortune-thief
ImageFile: Fortune_Thief
Color: R
Cost: 4R
ConvertedCost: 5
Type: Creature - Human Rogue
Power: 0
Toughness: 1
Rarity: R
RulesText:
Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)


Name: Ghitu Firebreathing
Set: ts
Slug: ghitu-firebreathing
ImageFile: Ghitu_Firebreathing
Color: R
Cost: 1R
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand.


Name: Goblin Skycutter
Set: ts
Slug: goblin-skycutter
ImageFile: Goblin_Skycutter
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Goblin Warrior
Power: 2
Toughness: 1
Rarity: C
RulesText:
Sacrifice Goblin Skycutter: Goblin Skycutter deals 2 damage to target creature with flying. That creature loses flying until end of turn.


Name: Grapeshot
Set: ts
Slug: grapeshot
ImageFile: Grapeshot
Color: R
Cost: 1R
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Grapeshot deals 1 damage to target creature or player. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)


Name: Greater Gargadon
Set: ts
Slug: greater-gargadon
ImageFile: Greater_Gargadon
Color: R
Cost: 9R
ConvertedCost: 10
Type: Creature - Beast
Power: 9
Toughness: 7
Rarity: R
RulesText:
Suspend 10-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.


Name: Ground Rift
Set: ts
Slug: ground-rift
ImageFile: Ground_Rift
Color: R
Cost: R
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Target creature without flying can't block this turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)


Name: Ib Halfheart, Goblin Tactician
Set: ts
Slug: ib-halfheart-goblin-tactician
ImageFile: Ib_Halfheart_Goblin_Tactician
Color: R
Cost: 3R
ConvertedCost: 4
Type: Legendary Creature - Goblin Advisor
Power: 3
Toughness: 2
Rarity: R
RulesText:
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens onto the battlefield.


Name: Ignite Memories
Set: ts
Slug: ignite-memories
ImageFile: Ignite_Memories
Color: R
Cost: 4R
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)


Name: Ironclaw Buzzardiers
Set: ts
Slug: ironclaw-buzzardiers
ImageFile: Ironclaw_Buzzardiers
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Orc Scout
Power: 2
Toughness: 2
Rarity: C
RulesText:
Ironclaw Buzzardiers can't block creatures with power 2 or greater. {R}: Ironclaw Buzzardiers gains flying until end of turn.


Name: Jaya Ballard, Task Mage
Set: ts
Slug: jaya-ballard-task-mage
ImageFile: Jaya_Ballard_Task_Mage
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Legendary Creature - Human Spellshaper
Power: 2
Toughness: 2
Rarity: R
RulesText:
{R}, {T}, Discard a card: Destroy target blue permanent. {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.


Name: Keldon Halberdier
Set: ts
Slug: keldon-halberdier
ImageFile: Keldon_Halberdier
Color: R
Cost: 4R
ConvertedCost: 5
Type: Creature - Human Warrior
Power: 4
Toughness: 1
Rarity: C
RulesText:
First strike Suspend 4-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Lightning Axe
Set: ts
Slug: lightning-axe
ImageFile: Lightning_Axe
Color: R
Cost: R
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
As an additional cost to cast Lightning Axe, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature.


Name: Magus of the Scroll
Set: ts
Slug: magus-of-the-scroll
ImageFile: Magus_of_the_Scroll
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Human Wizard
Power: 1
Toughness: 1
Rarity: R
RulesText:
{3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player.


Name: Mogg War Marshal
Set: ts
Slug: mogg-war-marshal
ImageFile: Mogg_War_Marshal
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Goblin Warrior
Power: 1
Toughness: 1
Rarity: C
RulesText:
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal enters the battlefield or is put into a graveyard from the battlefield, put a 1/1 red Goblin creature token onto the battlefield.


Name: Norin the Wary
Set: ts
Slug: norin-the-wary
ImageFile: Norin_the_Wary
Color: R
Cost: R
ConvertedCost: 1
Type: Legendary Creature - Human Warrior
Power: 2
Toughness: 1
Rarity: R
RulesText:
When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.


Name: Pardic Dragon
Set: ts
Slug: pardic-dragon
ImageFile: Pardic_Dragon
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Dragon
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying {R}: Pardic Dragon gets +1/+0 until end of turn. Suspend 2-{R}{R} (Rather than cast this card from your hand, you may pay {R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.


Name: Plunder
Set: ts
Slug: plunder
ImageFile: Plunder
Color: R
Cost: 4R
ConvertedCost: 5
Type: Sorcery
Rarity: C
RulesText:
Destroy target artifact or land. Suspend 4-{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Reiterate
Set: ts
Slug: reiterate
ImageFile: Reiterate
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Instant
Rarity: R
RulesText:
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy.


Name: Rift Bolt
Set: ts
Slug: rift-bolt
ImageFile: Rift_Bolt
Color: R
Cost: 2R
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Rift Bolt deals 3 damage to target creature or player. Suspend 1-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Sedge Sliver
Set: ts
Slug: sedge-sliver
ImageFile: Sedge_Sliver
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Sliver
Power: 2
Toughness: 2
Rarity: R
RulesText:
All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent."


Name: Subterranean Shambler
Set: ts
Slug: subterranean-shambler
ImageFile: Subterranean_Shambler
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Elemental
Power: 2
Toughness: 3
Rarity: C
RulesText:
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Subterranean Shambler enters the battlefield or leaves the battlefield, it deals 1 damage to each creature without flying.


Name: Sudden Shock
Set: ts
Slug: sudden-shock
ImageFile: Sudden_Shock
Color: R
Cost: 1R
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Sudden Shock deals 2 damage to target creature or player.


Name: Sulfurous Blast
Set: ts
Slug: sulfurous-blast
ImageFile: Sulfurous_Blast
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Instant
Rarity: U
RulesText:
Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.


Name: Tectonic Fiend
Set: ts
Slug: tectonic-fiend
ImageFile: Tectonic_Fiend
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Elemental
Power: 7
Toughness: 7
Rarity: U
RulesText:
Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Tectonic Fiend attacks each turn if able.


Name: Thick-Skinned Goblin
Set: ts
Slug: thick-skinned-goblin
ImageFile: Thick_Skinned_Goblin
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Goblin Shaman
Power: 2
Toughness: 1
Rarity: U
RulesText:
You may pay {0} rather than pay the echo cost for permanents you control. {R}: Thick-Skinned Goblin gains protection from red until end of turn.


Name: Undying Rage
Set: ts
Slug: undying-rage
ImageFile: Undying_Rage
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature gets +2/+2 and can't block. When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.


Name: Viashino Bladescout
Set: ts
Slug: viashino-bladescout
ImageFile: Viashino_Bladescout
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Creature - Viashino Scout
Power: 2
Toughness: 1
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.


Name: Volcanic Awakening
Set: ts
Slug: volcanic-awakening
ImageFile: Volcanic_Awakening
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Sorcery
Rarity: U
RulesText:
Destroy target land. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)


Name: Wheel of Fate
Set: ts
Slug: wheel-of-fate
ImageFile: Wheel_of_Fate
Color: R
ConvertedCost: 0
Type: Sorcery
Rarity: R
RulesText:
Wheel of Fate is red. Suspend 4-{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Each player discards his or her hand, then draws seven cards.


Name: Word of Seizing
Set: ts
Slug: word-of-seizing
ImageFile: Word_of_Seizing
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Instant
Rarity: R
RulesText:
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.


Name: Aether Web
Set: ts
Slug: aether-web
ImageFile: Aether_Web
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)


Name: Aspect of Mongoose
Set: ts
Slug: aspect-of-mongoose
ImageFile: Aspect_of_Mongoose
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand.


Name: Durkwood Baloth
Set: ts
Slug: durkwood-baloth
ImageFile: Durkwood_Baloth
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Creature - Beast
Power: 5
Toughness: 5
Rarity: C
RulesText:
Suspend 5-{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Durkwood Tracker
Set: ts
Slug: durkwood-tracker
ImageFile: Durkwood_Tracker
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Giant
Power: 4
Toughness: 3
Rarity: U
RulesText:
{1}{G}, {T}: If Durkwood Tracker is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker.


Name: Fungus Sliver
Set: ts
Slug: fungus-sliver
ImageFile: Fungus_Sliver
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Fungus Sliver
Power: 2
Toughness: 2
Rarity: R
RulesText:
All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.)


Name: Glass Asp
Set: ts
Slug: glass-asp
ImageFile: Glass_Asp
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Creature - Snake
Power: 2
Toughness: 1
Rarity: C
RulesText:
Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step.


Name: Greenseeker
Set: ts
Slug: greenseeker
ImageFile: Greenseeker
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Elf Spellshaper
Power: 1
Toughness: 1
Rarity: C
RulesText:
{G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.


Name: Herd Gnarr
Set: ts
Slug: herd-gnarr
ImageFile: Herd_Gnarr
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Beast
Power: 2
Toughness: 2
Rarity: C
RulesText:
Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.


Name: Hypergenesis
Set: ts
Slug: hypergenesis
ImageFile: Hypergenesis
Color: G
ConvertedCost: 0
Type: Sorcery
Rarity: R
RulesText:
Hypergenesis is green. Suspend 3-{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.


Name: Krosan Grip
Set: ts
Slug: krosan-grip
ImageFile: Krosan_Grip
Color: G
Cost: 2G
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.


Name: Might of Old Krosa
Set: ts
Slug: might-of-old-krosa
ImageFile: Might_of_Old_Krosa
Color: G
Cost: G
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.


Name: Molder
Set: ts
Slug: molder
ImageFile: Molder
Color: G
Cost: XG
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Destroy target artifact or enchantment with converted mana cost X. It can't be regenerated. You gain X life.


Name: Mwonvuli Acid-Moss
Set: ts
Slug: mwonvuli-acid-moss
ImageFile: Mwonvuli_Acid_Moss
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.


Name: Nantuko Shaman
Set: ts
Slug: nantuko-shaman
ImageFile: Nantuko_Shaman
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Insect Shaman
Power: 3
Toughness: 2
Rarity: C
RulesText:
When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card. Suspend 1-{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Penumbra Spider
Set: ts
Slug: penumbra-spider
ImageFile: Penumbra_Spider
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Creature - Spider
Power: 2
Toughness: 4
Rarity: C
RulesText:
Reach (This creature can block creatures with flying.) When Penumbra Spider is put into a graveyard from the battlefield, put a 2/4 black Spider creature token with reach onto the battlefield.


Name: Phantom Wurm
Set: ts
Slug: phantom-wurm
ImageFile: Phantom_Wurm
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Creature - Wurm Spirit
Power: 2
Toughness: 0
Rarity: U
RulesText:
Phantom Wurm enters the battlefield with four +1/+1 counters on it. If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm.


Name: Primal Forcemage
Set: ts
Slug: primal-forcemage
ImageFile: Primal_Forcemage
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Elf Shaman
Power: 2
Toughness: 2
Rarity: U
RulesText:
Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn.


Name: Savage Thallid
Set: ts
Slug: savage-thallid
ImageFile: Savage_Thallid
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Fungus
Power: 5
Toughness: 2
Rarity: C
RulesText:
At the beginning of your upkeep, put a spore counter on Savage Thallid. Remove three spore counters from Savage Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Regenerate target Fungus.


Name: Scryb Ranger
Set: ts
Slug: scryb-ranger
ImageFile: Scryb_Ranger
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Faerie
Power: 1
Toughness: 1
Rarity: U
RulesText:
Flash (You may cast this spell any time you could cast an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.


Name: Search for Tomorrow
Set: ts
Slug: search-for-tomorrow
ImageFile: Search_for_Tomorrow
Color: G
Cost: 2G
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. Suspend 2-{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)


Name: Spectral Force
Set: ts
Slug: spectral-force
ImageFile: Spectral_Force
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Elemental Spirit
Power: 8
Toughness: 8
Rarity: R
RulesText:
Trample Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.


Name: Spike Tiller
Set: ts
Slug: spike-tiller
ImageFile: Spike_Tiller
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Spike
Power: 0
Toughness: 0
Rarity: R
RulesText:
Spike Tiller enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.


Name: Sporesower Thallid
Set: ts
Slug: sporesower-thallid
ImageFile: Sporesower_Thallid
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Creature - Fungus
Power: 4
Toughness: 4
Rarity: U
RulesText:
At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token onto the battlefield.


Name: Stonewood Invocation
Set: ts
Slug: stonewood-invocation
ImageFile: Stonewood_Invocation
Color: G
Cost: 3G
ConvertedCost: 4
Type: Instant
Rarity: R
RulesText:
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)


Name: Strength in Numbers
Set: ts
Slug: strength-in-numbers
ImageFile: Strength_in_Numbers
Color: G
Cost: 1G
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.


Name: Thallid Germinator
Set: ts
Slug: thallid-germinator
ImageFile: Thallid_Germinator
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Fungus
Power: 2
Toughness: 2
Rarity: C
RulesText:
At the beginning of your upkeep, put a spore counter on Thallid Germinator. Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.


Name: Thallid Shell-Dweller
Set: ts
Slug: thallid-shell-dweller
ImageFile: Thallid_Shell_Dweller
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Fungus
Power: 0
Toughness: 5
Rarity: C
RulesText:
Defender At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller. Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token onto the battlefield.


Name: Thelon of Havenwood
Set: ts
Slug: thelon-of-havenwood
ImageFile: Thelon_of_Havenwood
Color: G
Cost: GG
ConvertedCost: 2
Type: Legendary Creature - Elf Druid
Power: 2
Toughness: 2
Rarity: R
RulesText:
Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.


Name: Thelonite Hermit
Set: ts
Slug: thelonite-hermit
ImageFile: Thelonite_Hermit
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Elf Shaman
Power: 1
Toughness: 1
Rarity: R
RulesText:
Saproling creatures get +1/+1. Morph {3}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens onto the battlefield.


Name: Thrill of the Hunt
Set: ts
Slug: thrill-of-the-hunt
ImageFile: Thrill_of_the_Hunt
Color: G
Cost: G
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Target creature gets +1/+2 until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)


Name: Tromp the Domains
Set: ts
Slug: tromp-the-domains
ImageFile: Tromp_the_Domains
Color: G
Cost: 5G
ConvertedCost: 6
Type: Sorcery
Rarity: U
RulesText:
Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.


Name: Unyaro Bees
Set: ts
Slug: unyaro-bees
ImageFile: Unyaro_Bees
Color: G
Cost: GGG
ConvertedCost: 3
Type: Creature - Insect
Power: 0
Toughness: 1
Rarity: R
RulesText:
Flying {G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player.


Name: Verdant Embrace
Set: ts
Slug: verdant-embrace
ImageFile: Verdant_Embrace
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: R
RulesText:
Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield."


Name: Wormwood Dryad
Set: ts
Slug: wormwood-dryad
ImageFile: Wormwood_Dryad
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Dryad
Power: 3
Toughness: 1
Rarity: C
RulesText:
{G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you.


Name: Wurmcalling
Set: ts
Slug: wurmcalling
ImageFile: Wurmcalling
Color: G
Cost: XG
ConvertedCost: 1
Type: Sorcery
Rarity: R
RulesText:
Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.) Put an X/X green Wurm creature token onto the battlefield.


Name: Yavimaya Dryad
Set: ts
Slug: yavimaya-dryad
ImageFile: Yavimaya_Dryad
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Creature - Dryad
Power: 2
Toughness: 1
Rarity: U
RulesText:
Forestwalk When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.


Name: Dementia Sliver
Set: ts
Slug: dementia-sliver
ImageFile: Dementia_Sliver
Color: UB
Cost: 3UB
ConvertedCost: 5
Type: Creature - Sliver
Power: 3
Toughness: 3
Rarity: U
RulesText:
All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Activate this ability only during your turn."


Name: Dralnu, Lich Lord
Set: ts
Slug: dralnu-lich-lord
ImageFile: Dralnu_Lich_Lord
Color: UB
Cost: 3UB
ConvertedCost: 5
Type: Legendary Creature - Zombie
Power: 3
Toughness: 3
Rarity: R
RulesText:
If damage would be dealt to Dralnu, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)


Name: Firewake Sliver
Set: ts
Slug: firewake-sliver
ImageFile: Firewake_Sliver
Color: RG
Cost: 1RG
ConvertedCost: 3
Type: Creature - Sliver
Power: 1
Toughness: 1
Rarity: U
RulesText:
All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."


Name: Harmonic Sliver
Set: ts
Slug: harmonic-sliver
ImageFile: Harmonic_Sliver
Color: GW
Cost: 1GW
ConvertedCost: 3
Type: Creature - Sliver
Power: 1
Toughness: 1
Rarity: U
RulesText:
All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."


Name: Ith, High Arcanist
Set: ts
Slug: ith-high-arcanist
ImageFile: Ith_High_Arcanist
Color: WU
Cost: 5WU
ConvertedCost: 7
Type: Legendary Creature - Human Wizard
Power: 3
Toughness: 5
Rarity: R
RulesText:
Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4-{W}{U} (Rather than cast this card from your hand, you may pay {W}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Name: Kaervek the Merciless
Set: ts
Slug: kaervek-the-merciless
ImageFile: Kaervek_the_Merciless
Color: BR
Cost: 5BR
ConvertedCost: 7
Type: Legendary Creature - Human Shaman
Power: 5
Toughness: 4
Rarity: R
RulesText:
Whenever an opponent casts a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost.


Name: Mishra, Artificer Prodigy
Set: ts
Slug: mishra-artificer-prodigy
ImageFile: Mishra_Artificer_Prodigy
Color: UBR
Cost: 1UBR
ConvertedCost: 4
Type: Legendary Creature - Human Artificer
Power: 4
Toughness: 4
Rarity: R
RulesText:
Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle it.


Name: Opaline Sliver
Set: ts
Slug: opaline-sliver
ImageFile: Opaline_Sliver
Color: WU
Cost: 1WU
ConvertedCost: 3
Type: Creature - Sliver
Power: 2
Toughness: 2
Rarity: U
RulesText:
All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."


Name: Saffi Eriksdotter
Set: ts
Slug: saffi-eriksdotter
ImageFile: Saffi_Eriksdotter
Color: GW
Cost: GW
ConvertedCost: 2
Type: Legendary Creature - Human Scout
Power: 2
Toughness: 2
Rarity: R
RulesText:
Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield.


Name: Scion of the Ur-Dragon
Set: ts
Slug: scion-of-the-ur-dragon
ImageFile: Scion_of_the_Ur_Dragon
Color: WUBRG
Cost: WUBRG
ConvertedCost: 5
Type: Legendary Creature - Dragon Avatar
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.


Name: Brass Gnat
Set: ts
Slug: brass-gnat
ImageFile: Brass_Gnat
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact Creature - Insect
Power: 1
Toughness: 1
Rarity: C
RulesText:
Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat.


Name: Candles of Leng
Set: ts
Slug: candles-of-leng
ImageFile: Candles_of_Leng
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
{4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.


Name: Chronatog Totem
Set: ts
Slug: chronatog-totem
ImageFile: Chronatog_Totem
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: U
RulesText:
{T}: Add {U} to your mana pool. {1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if Chronatog Totem is a creature.


Name: Clockwork Hydra
Set: ts
Slug: clockwork-hydra
ImageFile: Clockwork_Hydra
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Creature - Hydra
Power: 0
Toughness: 0
Rarity: U
RulesText:
Clockwork Hydra enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player. {T}: Put a +1/+1 counter on Clockwork Hydra.


Name: Foriysian Totem
Set: ts
Slug: foriysian-totem
ImageFile: Foriysian_Totem
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: U
RulesText:
{T}: Add {R} to your mana pool. {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional creature.


Name: Gauntlet of Power
Set: ts
Slug: gauntlet-of-power
ImageFile: Gauntlet_of_Power
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact
Rarity: R
RulesText:
As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces).


Name: Jhoira's Timebug
Set: ts
Slug: jhoiras-timebug
ImageFile: Jhoiras_Timebug
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Insect
Power: 1
Toughness: 2
Rarity: C
RulesText:
{T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.


Name: Locket of Yesterdays
Set: ts
Slug: locket-of-yesterdays
ImageFile: Locket_of_Yesterdays
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: U
RulesText:
Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard.


Name: Lotus Bloom
Set: ts
Slug: lotus-bloom
ImageFile: Lotus_Bloom
Color: A
ConvertedCost: 0
Type: Artifact
Rarity: R
RulesText:
Suspend 3-{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) {T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.


Name: Paradise Plume
Set: ts
Slug: paradise-plume
ImageFile: Paradise_Plume
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: U
RulesText:
As Paradise Plume enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, you may gain 1 life. {T}: Add one mana of the chosen color to your mana pool.


Name: Phyrexian Totem
Set: ts
Slug: phyrexian-totem
ImageFile: Phyrexian_Totem
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: U
RulesText:
{T}: Add {B} to your mana pool. {2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn. Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.


Name: Sarpadian Empires, Vol. VII
Set: ts
Slug: sarpadian-empires-vol-vii
ImageFile: Sarpadian_Empires_Vol._VII
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Put a 1/1 creature token of the chosen color and type onto the battlefield.


Name: Stuffy Doll
Set: ts
Slug: stuffy-doll
ImageFile: Stuffy_Doll
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Creature - Construct
Power: 0
Toughness: 1
Rarity: R
RulesText:
As Stuffy Doll enters the battlefield, choose a player. Stuffy Doll is indestructible. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself.


Name: Thunder Totem
Set: ts
Slug: thunder-totem
ImageFile: Thunder_Totem
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: U
RulesText:
{T}: Add {W} to your mana pool. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.


Name: Triskelavus
Set: ts
Slug: triskelavus
ImageFile: Triskelavus
Color: A
Cost: 7
ConvertedCost: 7
Type: Artifact Creature - Construct
Power: 1
Toughness: 1
Rarity: R
RulesText:
Flying Triskelavus enters the battlefield with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player."


Name: Weatherseed Totem
Set: ts
Slug: weatherseed-totem
ImageFile: Weatherseed_Totem
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: U
RulesText:
{T}: Add {G} to your mana pool. {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.


Name: Academy Ruins
Set: ts
Slug: academy-ruins
ImageFile: Academy_Ruins
Color: L
ConvertedCost: 0
Type: Legendary Land
Rarity: R
RulesText:
{T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.


Name: Calciform Pools
Set: ts
Slug: calciform-pools
ImageFile: Calciform_Pools
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Calciform Pools. {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool.


Name: Dreadship Reef
Set: ts
Slug: dreadship-reef
ImageFile: Dreadship_Reef
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool.


Name: Flagstones of Trokair
Set: ts
Slug: flagstones-of-trokair
ImageFile: Flagstones_of_Trokair
Color: L
ConvertedCost: 0
Type: Legendary Land
Rarity: R
RulesText:
{T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.


Name: Fungal Reaches
Set: ts
Slug: fungal-reaches
ImageFile: Fungal_Reaches
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Fungal Reaches. {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool.


Name: Gemstone Caverns
Set: ts
Slug: gemstone-caverns
ImageFile: Gemstone_Caverns
Color: L
ConvertedCost: 0
Type: Legendary Land
Rarity: R
RulesText:
If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.


Name: Kher Keep
Set: ts
Slug: kher-keep
ImageFile: Kher_Keep
Color: L
ConvertedCost: 0
Type: Legendary Land
Rarity: R
RulesText:
{T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.


Name: Molten Slagheap
Set: ts
Slug: molten-slagheap
ImageFile: Molten_Slagheap
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Molten Slagheap. {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool.


Name: Saltcrusted Steppe
Set: ts
Slug: saltcrusted-steppe
ImageFile: Saltcrusted_Steppe
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Saltcrusted Steppe. {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool.


Name: Urza's Factory
Set: ts
Slug: urzas-factory
ImageFile: Urzas_Factory
Color: L
ConvertedCost: 0
Type: Land - Urza‚Äö√Ñ√∂‚àö√ë‚àö¬•s
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield.


Name: Avalanche Riders
Set: tsts
Slug: avalanche-riders
ImageFile: Avalanche_Riders
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Human Nomad
Power: 2
Toughness: 2
Rarity: T
RulesText:
Haste Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Avalanche Riders enters the battlefield, destroy target land.


Name: Hunting Moa
Set: tsts
Slug: hunting-moa
ImageFile: Hunting_Moa
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Bird Beast
Power: 3
Toughness: 2
Rarity: T
RulesText:
Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hunting Moa enters the battlefield or is put into a graveyard from the battlefield, put a +1/+1 counter on target creature.


Name: Brilliant Halo
Set: uz
Slug: brilliant-halo
ImageFile: Brilliant_Halo
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +1/+2. When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.


Name: Herald of Serra
Set: uz
Slug: herald-of-serra
ImageFile: Herald_of_Serra
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Angel
Power: 3
Toughness: 4
Rarity: R
RulesText:
Flying, vigilance Echo {2}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Monk Idealist
Set: uz
Slug: monk-idealist
ImageFile: Monk_Idealist
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Human Monk Cleric
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.


Name: Opal Acrolith
Set: uz
Slug: opal-acrolith
ImageFile: Opal_Acrolith
Color: W
Cost: 2W
ConvertedCost: 3
Type: Enchantment
Rarity: U
RulesText:
Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. {0}: Opal Acrolith becomes an enchantment.


Name: Opal Archangel
Set: uz
Slug: opal-archangel
ImageFile: Opal_Archangel
Color: W
Cost: 4W
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.


Name: Opal Caryatid
Set: uz
Slug: opal-caryatid
ImageFile: Opal_Caryatid
Color: W
Cost: W
ConvertedCost: 1
Type: Enchantment
Rarity: C
RulesText:
When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.


Name: Opal Gargoyle
Set: uz
Slug: opal-gargoyle
ImageFile: Opal_Gargoyle
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: C
RulesText:
When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.


Name: Opal Titan
Set: uz
Slug: opal-titan
ImageFile: Opal_Titan
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.


Name: Planar Birth
Set: uz
Slug: planar-birth
ImageFile: Planar_Birth
Color: W
Cost: 1W
ConvertedCost: 2
Type: Sorcery
Rarity: R
RulesText:
Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.


Name: Remembrance
Set: uz
Slug: remembrance
ImageFile: Remembrance
Color: W
Cost: 3W
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
Whenever a nontoken creature you control is put into a graveyard from the battlefield, you may search your library for a card with the same name as that creature, reveal it, and put it into your hand. If you do, shuffle your library.


Name: Rune of Protection: Artifacts
Set: uz
Slug: rune-of-protection-artifacts
ImageFile: Rune_of_Protection_Artifacts
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: U
RulesText:
{W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Rune of Protection: Black
Set: uz
Slug: rune-of-protection-black
ImageFile: Rune_of_Protection_Black
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: C
RulesText:
{W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Rune of Protection: Blue
Set: uz
Slug: rune-of-protection-blue
ImageFile: Rune_of_Protection_Blue
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: C
RulesText:
{W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Rune of Protection: Green
Set: uz
Slug: rune-of-protection-green
ImageFile: Rune_of_Protection_Green
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: C
RulesText:
{W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Rune of Protection: Lands
Set: uz
Slug: rune-of-protection-lands
ImageFile: Rune_of_Protection_Lands
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
{W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Rune of Protection: Red
Set: uz
Slug: rune-of-protection-red
ImageFile: Rune_of_Protection_Red
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: C
RulesText:
{W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Rune of Protection: White
Set: uz
Slug: rune-of-protection-white
ImageFile: Rune_of_Protection_White
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: C
RulesText:
{W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Serra Avatar
Set: uz
Slug: serra-avatar
ImageFile: Serra_Avatar
Color: W
Cost: 4WWW
ConvertedCost: 7
Type: Creature - Avatar
Power: *
Toughness: *
Rarity: R
RulesText:
Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.


Name: Serra's Hymn
Set: uz
Slug: serras-hymn
ImageFile: Serras_Hymn
Color: W
Cost: W
ConvertedCost: 1
Type: Enchantment
Rarity: U
RulesText:
At the beginning of your upkeep, you may put a verse counter on Serra's Hymn. Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn.


Name: Serra's Liturgy
Set: uz
Slug: serras-liturgy
ImageFile: Serras_Liturgy
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy. {W}, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.


Name: Shimmering Barrier
Set: uz
Slug: shimmering-barrier
ImageFile: Shimmering_Barrier
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Wall
Power: 1
Toughness: 3
Rarity: U
RulesText:
Defender (This creature can't attack.) First strike Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Songstitcher
Set: uz
Slug: songstitcher
ImageFile: Songstitcher
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Human Cleric
Power: 1
Toughness: 1
Rarity: U
RulesText:
{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.


Name: Soul Sculptor
Set: uz
Slug: soul-sculptor
ImageFile: Soul_Sculptor
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Human
Power: 1
Toughness: 1
Rarity: R
RulesText:
{1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.


Name: Waylay
Set: uz
Slug: waylay
ImageFile: Waylay
Color: W
Cost: 2W
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Put three 2/2 white Knight creature tokens onto the battlefield. Exile them at the beginning of the next cleanup step.


Name: Drifting Djinn
Set: uz
Slug: drifting-djinn
ImageFile: Drifting_Djinn
Color: U
Cost: 4UU
ConvertedCost: 6
Type: Creature - Djinn
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Energy Field
Set: uz
Slug: energy-field
ImageFile: Energy_Field
Color: U
Cost: 1U
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
Prevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard from anywhere, sacrifice Energy Field.


Name: Fog Bank
Set: uz
Slug: fog-bank
ImageFile: Fog_Bank
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Wall
Power: 0
Toughness: 2
Rarity: U
RulesText:
Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by Fog Bank.


Name: Gilded Drake
Set: uz
Slug: gilded-drake
ImageFile: Gilded_Drake
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Drake
Power: 3
Toughness: 3
Rarity: R
RulesText:
Flying When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't make an exchange, sacrifice Gilded Drake. This ability can't be countered except by spells and abilities. (This effect lasts indefinitely.)


Name: Launch
Set: uz
Slug: launch
ImageFile: Launch
Color: U
Cost: 1U
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature has flying. When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.


Name: Lilting Refrain
Set: uz
Slug: lilting-refrain
ImageFile: Lilting_Refrain
Color: U
Cost: 1U
ConvertedCost: 2
Type: Enchantment
Rarity: U
RulesText:
At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.


Name: Morphling
Set: uz
Slug: morphling
ImageFile: Morphling
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Creature - Shapeshifter
Power: 3
Toughness: 3
Rarity: R
RulesText:
{U}: Untap Morphling. {U}: Morphling gains flying until end of turn. {U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Morphling gets +1/-1 until end of turn. {1}: Morphling gets -1/+1 until end of turn.


Name: Pendrell Flux
Set: uz
Slug: pendrell-flux
ImageFile: Pendrell_Flux
Color: U
Cost: 1U
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."


Name: Power Taint
Set: uz
Slug: power-taint
ImageFile: Power_Taint
Color: U
Cost: 1U
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player pays {2} or loses 2 life. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Recantation
Set: uz
Slug: recantation
ImageFile: Recantation
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, you may put a verse counter on Recantation. {U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.


Name: Show and Tell
Set: uz
Slug: show-and-tell
ImageFile: Show_and_Tell
Color: U
Cost: 2U
ConvertedCost: 3
Type: Sorcery
Rarity: R
RulesText:
Each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield.


Name: Somnophore
Set: uz
Slug: somnophore
ImageFile: Somnophore
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Creature - Illusion
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.


Name: Spire Owl
Set: uz
Slug: spire-owl
ImageFile: Spire_Owl
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Bird
Power: 1
Toughness: 1
Rarity: C
RulesText:
Flying When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.


Name: Stern Proctor
Set: uz
Slug: stern-proctor
ImageFile: Stern_Proctor
Color: U
Cost: UU
ConvertedCost: 2
Type: Creature - Human Wizard
Power: 1
Toughness: 2
Rarity: U
RulesText:
When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.


Name: Time Spiral
Set: uz
Slug: time-spiral
ImageFile: Time_Spiral
Color: U
Cost: 4UU
ConvertedCost: 6
Type: Sorcery
Rarity: R
RulesText:
Exile Time Spiral. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.


Name: Turnabout
Set: uz
Slug: turnabout
ImageFile: Turnabout
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Instant
Rarity: U
RulesText:
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.


Name: Veil of Birds
Set: uz
Slug: veil-of-birds
ImageFile: Veil_of_Birds
Color: U
Cost: U
ConvertedCost: 1
Type: Enchantment
Rarity: C
RulesText:
When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.


Name: Veiled Apparition
Set: uz
Slug: veiled-apparition
ImageFile: Veiled_Apparition
Color: U
Cost: 1U
ConvertedCost: 2
Type: Enchantment
Rarity: U
RulesText:
When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying. That creature has "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}."


Name: Veiled Crocodile
Set: uz
Slug: veiled-crocodile
ImageFile: Veiled_Crocodile
Color: U
Cost: 2U
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.


Name: Veiled Sentry
Set: uz
Slug: veiled-sentry
ImageFile: Veiled_Sentry
Color: U
Cost: U
ConvertedCost: 1
Type: Enchantment
Rarity: U
RulesText:
When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost.


Name: Veiled Serpent
Set: uz
Slug: veiled-serpent
ImageFile: Veiled_Serpent
Color: U
Cost: 2U
ConvertedCost: 3
Type: Enchantment
Rarity: C
RulesText:
When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature. It can't attack unless defending player controls an Island. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Windfall
Set: uz
Slug: windfall
ImageFile: Windfall
Color: U
Cost: 2U
ConvertedCost: 3
Type: Sorcery
Rarity: U
RulesText:
Each player discards his or her hand, then draws cards equal to the greatest number a player discarded this way.


Name: Zephid's Embrace
Set: uz
Slug: zephids-embrace
ImageFile: Zephids_Embrace
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)


Name: Breach
Set: uz
Slug: breach
ImageFile: Breach
Color: B
Cost: 2B
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)


Name: Contamination
Set: uz
Slug: contamination
ImageFile: Contamination
Color: B
Cost: 2B
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. If a land is tapped for mana, it produces {B} instead of any other type and amount.


Name: Dark Hatchling
Set: uz
Slug: dark-hatchling
ImageFile: Dark_Hatchling
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Creature - Horror
Power: 3
Toughness: 3
Rarity: R
RulesText:
Flying When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.


Name: Despondency
Set: uz
Slug: despondency
ImageFile: Despondency
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets -2/-0. When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand.


Name: Diabolic Servitude
Set: uz
Slug: diabolic-servitude
ImageFile: Diabolic_Servitude
Color: B
Cost: 3B
ConvertedCost: 4
Type: Enchantment
Rarity: U
RulesText:
When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield. When the returned creature is put into a graveyard, exile that creature and return Diabolic Servitude to its owner's hand. When Diabolic Servitude leaves the battlefield, exile that creature.


Name: Discordant Dirge
Set: uz
Slug: discordant-dirge
ImageFile: Discordant_Dirge
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, you may put a verse counter on Discordant Dirge. {B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards.


Name: Expunge
Set: uz
Slug: expunge
ImageFile: Expunge
Color: B
Cost: 2B
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Destroy target nonartifact, nonblack creature. It can't be regenerated. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Flesh Reaver
Set: uz
Slug: flesh-reaver
ImageFile: Flesh_Reaver
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Horror
Power: 4
Toughness: 4
Rarity: U
RulesText:
Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.


Name: Ill-Gotten Gains
Set: uz
Slug: ill-gotten-gains
ImageFile: Ill_Gotten_Gains
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.


Name: Mana Leech
Set: uz
Slug: mana-leech
ImageFile: Mana_Leech
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Leech
Power: 1
Toughness: 1
Rarity: U
RulesText:
You may choose not to untap Mana Leech during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.


Name: Order of Yawgmoth
Set: uz
Slug: order-of-yawgmoth
ImageFile: Order_of_Yawgmoth
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Zombie Knight
Power: 2
Toughness: 2
Rarity: U
RulesText:
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Order of Yawgmoth deals damage to a player, that player discards a card.


Name: Parasitic Bond
Set: uz
Slug: parasitic-bond
ImageFile: Parasitic_Bond
Color: B
Cost: 3B
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player.


Name: Reclusive Wight
Set: uz
Slug: reclusive-wight
ImageFile: Reclusive_Wight
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Zombie Minion
Power: 4
Toughness: 4
Rarity: U
RulesText:
At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.


Name: Vampiric Embrace
Set: uz
Slug: vampiric-embrace
ImageFile: Vampiric_Embrace
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature gets +2/+2 and has flying. Whenever a creature dealt damage by enchanted creature this turn is put into a graveyard, put a +1/+1 counter on that creature.


Name: Vebulid
Set: uz
Slug: vebulid
ImageFile: Vebulid
Color: B
Cost: B
ConvertedCost: 1
Type: Creature - Horror
Power: 0
Toughness: 0
Rarity: R
RulesText:
Vebulid enters the battlefield with a +1/+1 counter on it. At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. When Vebulid attacks or blocks, destroy it at end of combat.


Name: Victimize
Set: uz
Slug: victimize
ImageFile: Victimize
Color: B
Cost: 2B
ConvertedCost: 3
Type: Sorcery
Rarity: U
RulesText:
As an additional cost to cast Victimize, sacrifice a creature. Return two target creature cards from your graveyard to the battlefield tapped.


Name: Vile Requiem
Set: uz
Slug: vile-requiem
ImageFile: Vile_Requiem
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Enchantment
Rarity: U
RulesText:
At the beginning of your upkeep, you may put a verse counter on Vile Requiem. {1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.


Name: Witch Engine
Set: uz
Slug: witch-engine
ImageFile: Witch_Engine
Color: B
Cost: 5B
ConvertedCost: 6
Type: Creature - Horror
Power: 4
Toughness: 4
Rarity: R
RulesText:
Swampwalk {T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Activate this ability only any time you could cast an instant.)


Name: Yawgmoth's Will
Set: uz
Slug: yawgmoths-will
ImageFile: Yawgmoths_Will
Color: B
Cost: 2B
ConvertedCost: 3
Type: Sorcery
Rarity: R
RulesText:
Until end of turn, you may play cards from your graveyard. If a card would be put into your graveyard this turn, exile that card instead.


Name: Antagonism
Set: uz
Slug: antagonism
ImageFile: Antagonism
Color: R
Cost: 3R
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage this turn.


Name: Arc Lightning
Set: uz
Slug: arc-lightning
ImageFile: Arc_Lightning
Color: R
Cost: 2R
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Arc Lightning deals 3 damage divided as you choose among any number of target creatures and/or players.


Name: Brand
Set: uz
Slug: brand
ImageFile: Brand
Color: R
Cost: R
ConvertedCost: 1
Type: Instant
Rarity: R
RulesText:
Gain control of all permanents you own. (This effect lasts indefinitely.) Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Bulwark
Set: uz
Slug: bulwark
ImageFile: Bulwark
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, Bulwark deals damage to target opponent equal to the number of cards in your hand greater than the number of cards in his or her hand.


Name: Crater Hellion
Set: uz
Slug: crater-hellion
ImageFile: Crater_Hellion
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Hellion Beast
Power: 6
Toughness: 6
Rarity: R
RulesText:
Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.


Name: Destructive Urge
Set: uz
Slug: destructive-urge
ImageFile: Destructive_Urge
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Whenever enchanted creature deals combat damage to a player, that player sacrifices a land.


Name: Electryte
Set: uz
Slug: electryte
ImageFile: Electryte
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Beast
Power: 3
Toughness: 3
Rarity: R
RulesText:
Whenever Electryte deals combat damage to defending player, it deals damage equal to its power to each blocking creature.


Name: Fiery Mantle
Set: uz
Slug: fiery-mantle
ImageFile: Fiery_Mantle
Color: R
Cost: 1R
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand. {R}: Enchanted creature gets +1/+0 until end of turn.


Name: Gamble
Set: uz
Slug: gamble
ImageFile: Gamble
Color: R
Cost: R
ConvertedCost: 1
Type: Sorcery
Rarity: R
RulesText:
Search your library for a card, put that card into your hand, then discard a card at random. Then shuffle your library.


Name: Goblin Cadets
Set: uz
Slug: goblin-cadets
ImageFile: Goblin_Cadets
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Goblin
Power: 2
Toughness: 1
Rarity: U
RulesText:
Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.)


Name: Goblin Lackey
Set: uz
Slug: goblin-lackey
ImageFile: Goblin_Lackey
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Goblin
Power: 1
Toughness: 1
Rarity: U
RulesText:
Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.


Name: Goblin Patrol
Set: uz
Slug: goblin-patrol
ImageFile: Goblin_Patrol
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Goblin
Power: 2
Toughness: 1
Rarity: C
RulesText:
Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Goblin War Buggy
Set: uz
Slug: goblin-war-buggy
ImageFile: Goblin_War_Buggy
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Goblin
Power: 2
Toughness: 2
Rarity: C
RulesText:
Haste Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Lightning Dragon
Set: uz
Slug: lightning-dragon
ImageFile: Lightning_Dragon
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Dragon
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Lightning Dragon gets +1/+0 until end of turn.


Name: Retromancer
Set: uz
Slug: retromancer
ImageFile: Retromancer
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Viashino Shaman
Power: 3
Toughness: 3
Rarity: C
RulesText:
Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.


Name: Rumbling Crescendo
Set: uz
Slug: rumbling-crescendo
ImageFile: Rumbling_Crescendo
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo. {R}, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.


Name: Shivan Raptor
Set: uz
Slug: shivan-raptor
ImageFile: Shivan_Raptor
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Lizard
Power: 3
Toughness: 1
Rarity: U
RulesText:
First strike, haste Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Sneak Attack
Set: uz
Slug: sneak-attack
ImageFile: Sneak_Attack
Color: R
Cost: 3R
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice the creature at the beginning of the next end step.


Name: Sulfuric Vapors
Set: uz
Slug: sulfuric-vapors
ImageFile: Sulfuric_Vapors
Color: R
Cost: 3R
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
If a red spell would deal damage to a creature or player, it deals that much damage plus 1 to that creature or player instead.


Name: Torch Song
Set: uz
Slug: torch-song
ImageFile: Torch_Song
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment
Rarity: U
RulesText:
At the beginning of your upkeep, you may put a verse counter on Torch Song. {2}{R}, Sacrifice Torch Song: Torch Song deals X damage to target creature or player, where X is the number of verse counters on Torch Song.


Name: Viashino Outrider
Set: uz
Slug: viashino-outrider
ImageFile: Viashino_Outrider
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Viashino
Power: 4
Toughness: 3
Rarity: C
RulesText:
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Viashino Sandswimmer
Set: uz
Slug: viashino-sandswimmer
ImageFile: Viashino_Sandswimmer
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Viashino
Power: 3
Toughness: 2
Rarity: R
RulesText:
{R}: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.


Name: Viashino Weaponsmith
Set: uz
Slug: viashino-weaponsmith
ImageFile: Viashino_Weaponsmith
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Viashino
Power: 2
Toughness: 2
Rarity: C
RulesText:
Whenever Viashino Weaponsmith becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.


Name: Vug Lizard
Set: uz
Slug: vug-lizard
ImageFile: Vug_Lizard
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Creature - Lizard
Power: 3
Toughness: 4
Rarity: U
RulesText:
Mountainwalk Echo {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Acridian
Set: uz
Slug: acridian
ImageFile: Acridian
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Insect
Power: 2
Toughness: 4
Rarity: C
RulesText:
Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Albino Troll
Set: uz
Slug: albino-troll
ImageFile: Albino_Troll
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Troll
Power: 3
Toughness: 3
Rarity: U
RulesText:
Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate Albino Troll.


Name: Argothian Enchantress
Set: uz
Slug: argothian-enchantress
ImageFile: Argothian_Enchantress
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Human Druid
Power: 0
Toughness: 1
Rarity: R
RulesText:
Shroud (This permanent can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card.


Name: Argothian Wurm
Set: uz
Slug: argothian-wurm
ImageFile: Argothian_Wurm
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Wurm
Power: 6
Toughness: 6
Rarity: R
RulesText:
Trample When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.


Name: Carpet of Flowers
Set: uz
Slug: carpet-of-flowers
ImageFile: Carpet_of_Flowers
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment
Rarity: U
RulesText:
At the beginning of your precombat main phase, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls.


Name: Child of Gaea
Set: uz
Slug: child-of-gaea
ImageFile: Child_of_Gaea
Color: G
Cost: 3GGG
ConvertedCost: 6
Type: Creature - Elemental
Power: 7
Toughness: 7
Rarity: R
RulesText:
Trample At the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}. {1}{G}: Regenerate Child of Gaea.


Name: Citanul Centaurs
Set: uz
Slug: citanul-centaurs
ImageFile: Citanul_Centaurs
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Centaur
Power: 6
Toughness: 3
Rarity: R
RulesText:
Shroud (This permanent can't be the target of spells or abilities.) Echo {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Cradle Guard
Set: uz
Slug: cradle-guard
ImageFile: Cradle_Guard
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Creature - Treefolk
Power: 4
Toughness: 4
Rarity: U
RulesText:
Trample Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Endless Wurm
Set: uz
Slug: endless-wurm
ImageFile: Endless_Wurm
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Wurm
Power: 9
Toughness: 9
Rarity: R
RulesText:
Trample At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.


Name: Fortitude
Set: uz
Slug: fortitude
ImageFile: Fortitude
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand. Sacrifice a Forest: Regenerate enchanted creature.


Name: Gaea's Bounty
Set: uz
Slug: gaeas-bounty
ImageFile: Gaeas_Bounty
Color: G
Cost: 2G
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.


Name: Greener Pastures
Set: uz
Slug: greener-pastures
ImageFile: Greener_Pastures
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each player's upkeep, if that player controls more lands than any other, the player puts a 1/1 green Saproling creature token onto the battlefield.


Name: Hidden Ancients
Set: uz
Slug: hidden-ancients
ImageFile: Hidden_Ancients
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment
Rarity: U
RulesText:
When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.


Name: Hidden Guerrillas
Set: uz
Slug: hidden-guerrillas
ImageFile: Hidden_Guerrillas
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment
Rarity: U
RulesText:
When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.


Name: Hidden Herd
Set: uz
Slug: hidden-herd
ImageFile: Hidden_Herd
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment
Rarity: R
RulesText:
When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.


Name: Hidden Predators
Set: uz
Slug: hidden-predators
ImageFile: Hidden_Predators
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment
Rarity: R
RulesText:
When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.


Name: Hidden Spider
Set: uz
Slug: hidden-spider
ImageFile: Hidden_Spider
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment
Rarity: C
RulesText:
When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.)


Name: Hidden Stag
Set: uz
Slug: hidden-stag
ImageFile: Hidden_Stag
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.


Name: Lull
Set: uz
Slug: lull
ImageFile: Lull
Color: G
Cost: 1G
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Midsummer Revel
Set: uz
Slug: midsummer-revel
ImageFile: Midsummer_Revel
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, you may put a verse counter on Midsummer Revel. {G}, Sacrifice Midsummer Revel: Put X 3/3 green Beast creature tokens onto the battlefield, where X is the number of verse counters on Midsummer Revel.


Name: Pouncing Jaguar
Set: uz
Slug: pouncing-jaguar
ImageFile: Pouncing_Jaguar
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Cat
Power: 2
Toughness: 2
Rarity: C
RulesText:
Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Retaliation
Set: uz
Slug: retaliation
ImageFile: Retaliation
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment
Rarity: U
RulesText:
Creatures you control have "Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it."


Name: Sporogenesis
Set: uz
Slug: sporogenesis
ImageFile: Sporogenesis
Color: G
Cost: 3G
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. Whenever a creature is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield for each fungus counter on that creature. When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures.


Name: Venomous Fangs
Set: uz
Slug: venomous-fangs
ImageFile: Venomous_Fangs
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Whenever enchanted creature deals damage to a creature, destroy the other creature.


Name: War Dance
Set: uz
Slug: war-dance
ImageFile: War_Dance
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment
Rarity: U
RulesText:
At the beginning of your upkeep, you may put a verse counter on War Dance. Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.


Name: Wild Dogs
Set: uz
Slug: wild-dogs
ImageFile: Wild_Dogs
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Hound
Power: 2
Toughness: 1
Rarity: C
RulesText:
At the beginning of your upkeep, if a player has more life than any other, that player gains control of Wild Dogs. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Winding Wurm
Set: uz
Slug: winding-wurm
ImageFile: Winding_Wurm
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Wurm
Power: 6
Toughness: 6
Rarity: C
RulesText:
Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Barrin's Codex
Set: uz
Slug: barrins-codex
ImageFile: Barrins_Codex
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
At the beginning of your upkeep, you may put a page counter on Barrin's Codex. {4}, {T}, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex.


Name: Endoskeleton
Set: uz
Slug: endoskeleton
ImageFile: Endoskeleton
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
You may choose not to untap Endoskeleton during your untap step. {2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.


Name: Karn, Silver Golem
Set: uz
Slug: karn-silver-golem
ImageFile: Karn_Silver_Golem
Color: A
Cost: 5
ConvertedCost: 5
Type: Legendary Artifact Creature - Golem
Power: 4
Toughness: 4
Rarity: R
RulesText:
Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (That artifact retains its abilities.)


Name: Lifeline
Set: uz
Slug: lifeline
ImageFile: Lifeline
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact
Rarity: R
RulesText:
Whenever a creature is put into a graveyard from the battlefield and another creature is on the battlefield, return the first creature from that graveyard to the battlefield under its owner's control at the beginning of the next end step.


Name: Lotus Blossom
Set: uz
Slug: lotus-blossom
ImageFile: Lotus_Blossom
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
At the beginning of your upkeep, you may put a petal counter on Lotus Blossom. {T}, Sacrifice Lotus Blossom: Add X mana of any one color to your mana pool, where X is the number of petal counters on Lotus Blossom.


Name: Metrognome
Set: uz
Slug: metrognome
ImageFile: Metrognome
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
When a spell or ability an opponent controls causes you to discard Metrognome, put four 1/1 colorless Gnome artifact creature tokens onto the battlefield. {4}, {T}: Put a 1/1 colorless Gnome artifact creature token onto the battlefield.


Name: Mobile Fort
Set: uz
Slug: mobile-fort
ImageFile: Mobile_Fort
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Creature - Wall
Power: 0
Toughness: 6
Rarity: U
RulesText:
Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.


Name: Noetic Scales
Set: uz
Slug: noetic-scales
ImageFile: Noetic_Scales
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in his or her hand.


Name: Phyrexian Processor
Set: uz
Slug: phyrexian-processor
ImageFile: Phyrexian_Processor
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
As Phyrexian Processor enters the battlefield, pay any amount of life. {4}, {T}: Put an X/X black Minion creature token onto the battlefield, where X is the life paid as Phyrexian Processor entered the battlefield.


Name: Purging Scythe
Set: uz
Slug: purging-scythe
ImageFile: Purging_Scythe
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact
Rarity: R
RulesText:
At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them.


Name: Smokestack
Set: uz
Slug: smokestack
ImageFile: Smokestack
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
At the beginning of your upkeep, you may put a soot counter on Smokestack. At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.


Name: Temporal Aperture
Set: uz
Slug: temporal-aperture
ImageFile: Temporal_Aperture
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
{5}, {T}: Shuffle your library and reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)


Name: Thran Turbine
Set: uz
Slug: thran-turbine
ImageFile: Thran_Turbine
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: U
RulesText:
At the beginning of your upkeep, you may add up to {2} to your mana pool. You can't spend this mana to cast spells.


Name: Wall of Junk
Set: uz
Slug: wall-of-junk
ImageFile: Wall_of_Junk
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Wall
Power: 0
Toughness: 7
Rarity: U
RulesText:
Defender (This creature can't attack.) Whenever Wall of Junk blocks, return it to its owner's hand at end of combat.


Name: Drifting Meadow
Set: uz
Slug: drifting-meadow
ImageFile: Drifting_Meadow
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Drifting Meadow enters the battlefield tapped. {T}: Add {W} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Polluted Mire
Set: uz
Slug: polluted-mire
ImageFile: Polluted_Mire
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Polluted Mire enters the battlefield tapped. {T}: Add {B} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Remote Isle
Set: uz
Slug: remote-isle
ImageFile: Remote_Isle
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Remote Isle enters the battlefield tapped. {T}: Add {U} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Slippery Karst
Set: uz
Slug: slippery-karst
ImageFile: Slippery_Karst
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Slippery Karst enters the battlefield tapped. {T}: Add {G} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Smoldering Crater
Set: uz
Slug: smoldering-crater
ImageFile: Smoldering_Crater
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Smoldering Crater enters the battlefield tapped. {T}: Add {R} to your mana pool. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Thran Quarry
Set: uz
Slug: thran-quarry
ImageFile: Thran_Quarry
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry. {T}: Add one mana of any color to your mana pool.


Name: Cessation
Set: ul
Slug: cessation
ImageFile: Cessation
Color: W
Cost: 2W
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature can't attack. When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand.


Name: Expendable Troops
Set: ul
Slug: expendable-troops
ImageFile: Expendable_Troops
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Human Soldier
Power: 2
Toughness: 1
Rarity: C
RulesText:
{T}, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature.


Name: Karmic Guide
Set: ul
Slug: karmic-guide
ImageFile: Karmic_Guide
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Creature - Angel Spirit
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.


Name: Martyr's Cause
Set: ul
Slug: martyrs-cause
ImageFile: Martyrs_Cause
Color: W
Cost: 2W
ConvertedCost: 3
Type: Enchantment
Rarity: U
RulesText:
Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.


Name: Opal Avenger
Set: ul
Slug: opal-avenger
ImageFile: Opal_Avenger
Color: W
Cost: 2W
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.


Name: Opal Champion
Set: ul
Slug: opal-champion
ImageFile: Opal_Champion
Color: W
Cost: 2W
ConvertedCost: 3
Type: Enchantment
Rarity: C
RulesText:
When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.


Name: Planar Collapse
Set: ul
Slug: planar-collapse
ImageFile: Planar_Collapse
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse. If you do, destroy all creatures. They can't be regenerated.


Name: Radiant, Archangel
Set: ul
Slug: radiant-archangel
ImageFile: Radiant_Archangel
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Legendary Creature - Angel
Power: 3
Toughness: 3
Rarity: R
RulesText:
Flying, vigilance Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield.


Name: Radiant's Dragoons
Set: ul
Slug: radiants-dragoons
ImageFile: Radiants_Dragoons
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Human Soldier
Power: 2
Toughness: 5
Rarity: U
RulesText:
Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Radiant's Dragoons enters the battlefield, you gain 5 life.


Name: Anthroplasm
Set: ul
Slug: anthroplasm
ImageFile: Anthroplasm
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Creature - Shapeshifter
Power: 0
Toughness: 0
Rarity: R
RulesText:
Anthroplasm enters the battlefield with two +1/+1 counters on it. {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.


Name: Aura Flux
Set: ul
Slug: aura-flux
ImageFile: Aura_Flux
Color: U
Cost: 2U
ConvertedCost: 3
Type: Enchantment
Rarity: C
RulesText:
Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."


Name: Cloud of Faeries
Set: ul
Slug: cloud-of-faeries
ImageFile: Cloud_of_Faeries
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Faerie
Power: 1
Toughness: 1
Rarity: C
RulesText:
Flying When Cloud of Faeries enters the battlefield, untap up to two lands. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Miscalculation
Set: ul
Slug: miscalculation
ImageFile: Miscalculation
Color: U
Cost: 1U
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Counter target spell unless its controller pays {2}. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Palinchron
Set: ul
Slug: palinchron
ImageFile: Palinchron
Color: U
Cost: 5UU
ConvertedCost: 7
Type: Creature - Illusion
Power: 4
Toughness: 5
Rarity: R
RulesText:
Flying When Palinchron enters the battlefield, untap up to seven lands. {2}{U}{U}: Return Palinchron to its owner's hand.


Name: Raven Familiar
Set: ul
Slug: raven-familiar
ImageFile: Raven_Familiar
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Bird
Power: 1
Toughness: 2
Rarity: U
RulesText:
Flying Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.


Name: Second Chance
Set: ul
Slug: second-chance
ImageFile: Second_Chance
Color: U
Cost: 2U
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance. If you do, take an extra turn after this one.


Name: Slow Motion
Set: ul
Slug: slow-motion
ImageFile: Slow_Motion
Color: U
Cost: 2U
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays {2}. When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.


Name: Tinker
Set: ul
Slug: tinker
ImageFile: Tinker
Color: U
Cost: 2U
ConvertedCost: 3
Type: Sorcery
Rarity: U
RulesText:
As an additional cost to cast Tinker, sacrifice an artifact. Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library.


Name: Bone Shredder
Set: ul
Slug: bone-shredder
ImageFile: Bone_Shredder
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Minion
Power: 1
Toughness: 1
Rarity: U
RulesText:
Flying Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.


Name: Brink of Madness
Set: ul
Slug: brink-of-madness
ImageFile: Brink_of_Madness
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness. If you do, target opponent discards his or her hand.


Name: Lurking Skirge
Set: ul
Slug: lurking-skirge
ImageFile: Lurking_Skirge
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Imp creature with flying.


Name: Sleeper's Guile
Set: ul
Slug: sleepers-guile
ImageFile: Sleepers_Guile
Color: B
Cost: 2B
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.


Name: Treacherous Link
Set: ul
Slug: treacherous-link
ImageFile: Treacherous_Link
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead.


Name: Unearth
Set: ul
Slug: unearth
ImageFile: Unearth
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Ghitu Slinger
Set: ul
Slug: ghitu-slinger
ImageFile: Ghitu_Slinger
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Human Nomad
Power: 2
Toughness: 2
Rarity: C
RulesText:
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Ghitu Slinger enters the battlefield, it deals 2 damage to target creature or player.


Name: Goblin Welder
Set: ul
Slug: goblin-welder
ImageFile: Goblin_Welder
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Goblin Artificer
Power: 1
Toughness: 1
Rarity: R
RulesText:
{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.


Name: Impending Disaster
Set: ul
Slug: impending-disaster
ImageFile: Impending_Disaster
Color: R
Cost: 1R
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster. If you do, destroy all lands.


Name: Last-Ditch Effort
Set: ul
Slug: last-ditch-effort
ImageFile: Last_Ditch_Effort
Color: R
Cost: R
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Sacrifice any number of creatures. Last-Ditch Effort deals X damage to target creature or player, where X is the number of creatures sacrificed this way.


Name: Molten Hydra
Set: ul
Slug: molten-hydra
ImageFile: Molten_Hydra
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Hydra
Power: 1
Toughness: 1
Rarity: R
RulesText:
{1}{R}{R}: Put a +1/+1 counter on Molten Hydra. {T}, Remove all +1/+1 counters from Molten Hydra: Molten Hydra deals X damage to target creature or player, where X is the number of counters removed this way.


Name: Parch
Set: ul
Slug: parch
ImageFile: Parch
Color: R
Cost: 1R
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Choose one - Parch deals 2 damage to target creature or player; or Parch deals 4 damage to target blue creature.


Name: Pyromancy
Set: ul
Slug: pyromancy
ImageFile: Pyromancy
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
{3}, Discard a card at random: Pyromancy deals damage to target creature or player equal to the converted mana cost of the discarded card.


Name: Rivalry
Set: ul
Slug: rivalry
ImageFile: Rivalry
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each player's upkeep, if that player controls more lands than any other, Rivalry deals 2 damage to him or her.


Name: Shivan Phoenix
Set: ul
Slug: shivan-phoenix
ImageFile: Shivan_Phoenix
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Phoenix
Power: 3
Toughness: 4
Rarity: R
RulesText:
Flying When Shivan Phoenix is put into a graveyard from the battlefield, return Shivan Phoenix to its owner's hand.


Name: Sluggishness
Set: ul
Slug: sluggishness
ImageFile: Sluggishness
Color: R
Cost: 1R
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature can't block. When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand.


Name: Viashino Heretic
Set: ul
Slug: viashino-heretic
ImageFile: Viashino_Heretic
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Viashino
Power: 1
Toughness: 3
Rarity: U
RulesText:
{1}{R}, {T}: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's converted mana cost.


Name: Crop Rotation
Set: ul
Slug: crop-rotation
ImageFile: Crop_Rotation
Color: G
Cost: G
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
As an additional cost to cast Crop Rotation, sacrifice a land. Search your library for a land card and put that card onto the battlefield. Then shuffle your library.


Name: Defense of the Heart
Set: ul
Slug: defense-of-the-heart
ImageFile: Defense_of_the_Heart
Color: G
Cost: 3G
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart. If you do, search your library for up to two creature cards and put those creatures onto the battlefield. Then shuffle your library.


Name: Deranged Hermit
Set: ul
Slug: deranged-hermit
ImageFile: Deranged_Hermit
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Elf
Power: 1
Toughness: 1
Rarity: R
RulesText:
Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield. Squirrel creatures get +1/+1.


Name: Hidden Gibbons
Set: ul
Slug: hidden-gibbons
ImageFile: Hidden_Gibbons
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment
Rarity: R
RulesText:
When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature.


Name: Multani, Maro-Sorcerer
Set: ul
Slug: multani-maro-sorcerer
ImageFile: Multani_Maro_Sorcerer
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Legendary Creature - Elemental
Power: *
Toughness: *
Rarity: R
RulesText:
Shroud (This permanent can't be the target of spells or abilities.) Multani's power and toughness are each equal to the total number of cards in all players' hands.


Name: Multani's Acolyte
Set: ul
Slug: multanis-acolyte
ImageFile: Multanis_Acolyte
Color: G
Cost: GG
ConvertedCost: 2
Type: Creature - Elf
Power: 2
Toughness: 1
Rarity: C
RulesText:
Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Multani's Acolyte enters the battlefield, draw a card.


Name: Rancor
Set: ul
Slug: rancor
ImageFile: Rancor
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.


Name: Repopulate
Set: ul
Slug: repopulate
ImageFile: Repopulate
Color: G
Cost: 1G
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Shuffle all creature cards from target player's graveyard into that player's library. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Simian Grunts
Set: ul
Slug: simian-grunts
ImageFile: Simian_Grunts
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Ape
Power: 3
Toughness: 4
Rarity: C
RulesText:
Flash Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)


Name: Treefolk Mystic
Set: ul
Slug: treefolk-mystic
ImageFile: Treefolk_Mystic
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Treefolk
Power: 2
Toughness: 4
Rarity: C
RulesText:
Whenever a creature blocks or becomes blocked by Treefolk Mystic, destroy all Auras attached to that creature.


Name: Weatherseed Treefolk
Set: ul
Slug: weatherseed-treefolk
ImageFile: Weatherseed_Treefolk
Color: G
Cost: 2GGG
ConvertedCost: 5
Type: Creature - Treefolk
Power: 5
Toughness: 3
Rarity: R
RulesText:
Trample When Weatherseed Treefolk is put into a graveyard from the battlefield, return Weatherseed Treefolk to its owner's hand.


Name: Yavimaya Granger
Set: ul
Slug: yavimaya-granger
ImageFile: Yavimaya_Granger
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Elf
Power: 2
Toughness: 2
Rarity: C
RulesText:
Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Yavimaya Granger enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.


Name: Angel's Trumpet
Set: ul
Slug: angels-trumpet
ImageFile: Angels_Trumpet
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: U
RulesText:
All creatures have vigilance. At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.


Name: Damping Engine
Set: ul
Slug: damping-engine
ImageFile: Damping_Engine
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
A player who controls more permanents than any other can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent to ignore this effect until end of turn.


Name: Grim Monolith
Set: ul
Slug: grim-monolith
ImageFile: Grim_Monolith
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
Grim Monolith doesn't untap during your untap step. {T}: Add {3} to your mana pool. {4}: Untap Grim Monolith.


Name: Iron Maiden
Set: ul
Slug: iron-maiden
ImageFile: Iron_Maiden
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in his or her hand minus 4.


Name: Memory Jar
Set: ul
Slug: memory-jar
ImageFile: Memory_Jar
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact
Rarity: R
RulesText:
{T}, Sacrifice Memory Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.


Name: Ring of Gix
Set: ul
Slug: ring-of-gix
ImageFile: Ring_of_Gix
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}, {T}: Tap target artifact, creature, or land.


Name: Scrapheap
Set: ul
Slug: scrapheap
ImageFile: Scrapheap
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.


Name: Thran War Machine
Set: ul
Slug: thran-war-machine
ImageFile: Thran_War_Machine
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Creature - Construct
Power: 4
Toughness: 5
Rarity: U
RulesText:
Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Thran War Machine attacks each turn if able.


Name: Thran Weaponry
Set: ul
Slug: thran-weaponry
ImageFile: Thran_Weaponry
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) You may choose not to untap Thran Weaponry during your untap step. {2}, {T}: All creatures get +2/+2 for as long as Thran Weaponry remains tapped.


Name: Ticking Gnomes
Set: ul
Slug: ticking-gnomes
ImageFile: Ticking_Gnomes
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Gnome
Power: 3
Toughness: 3
Rarity: U
RulesText:
Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player.


Name: Urza's Blueprints
Set: ul
Slug: urzas-blueprints
ImageFile: Urzas_Blueprints
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact
Rarity: R
RulesText:
Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {T}: Draw a card.


Name: Wheel of Torture
Set: ul
Slug: wheel-of-torture
ImageFile: Wheel_of_Torture
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand.


Name: Academy Rector
Set: ud
Slug: academy-rector
ImageFile: Academy_Rector
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Human Cleric
Power: 1
Toughness: 2
Rarity: R
RulesText:
When Academy Rector is put into a graveyard from the battlefield, you may exile it. If you do, search your library for an enchantment card and put that card onto the battlefield. Then shuffle your library.


Name: Archery Training
Set: ud
Slug: archery-training
ImageFile: Archery_Training
Color: W
Cost: W
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature At the beginning of your upkeep, you may put an arrow counter on Archery Training. Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."


Name: Fend Off
Set: ud
Slug: fend-off
ImageFile: Fend_Off
Color: W
Cost: 1W
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Prevent all combat damage that would be dealt by target creature this turn. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Field Surgeon
Set: ud
Slug: field-surgeon
ImageFile: Field_Surgeon
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Human Cleric
Power: 1
Toughness: 1
Rarity: C
RulesText:
Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.


Name: Jasmine Seer
Set: ud
Slug: jasmine-seer
ImageFile: Jasmine_Seer
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Human Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
{2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.


Name: Opalescence
Set: ud
Slug: opalescence
ImageFile: Opalescence
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
Each other non-Aura enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment.


Name: Reliquary Monk
Set: ud
Slug: reliquary-monk
ImageFile: Reliquary_Monk
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Human Monk Cleric
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Reliquary Monk is put into a graveyard from the battlefield, destroy target artifact or enchantment.


Name: Replenish
Set: ud
Slug: replenish
ImageFile: Replenish
Color: W
Cost: 3W
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)


Name: Aura Thief
Set: ud
Slug: aura-thief
ImageFile: Aura_Thief
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Illusion
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying When Aura Thief is put into a graveyard from the battlefield, you gain control of all enchantments. (You don't get to move Auras.)


Name: Brine Seer
Set: ud
Slug: brine-seer
ImageFile: Brine_Seer
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Human Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
{2}{U}, {T}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.


Name: Iridescent Drake
Set: ud
Slug: iridescent-drake
ImageFile: Iridescent_Drake
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Drake
Power: 2
Toughness: 2
Rarity: U
RulesText:
Flying When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield attached to Iridescent Drake. (You control that Aura.)


Name: Private Research
Set: ud
Slug: private-research
ImageFile: Private_Research
Color: U
Cost: U
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature At the beginning of your upkeep, you may put a page counter on Private Research. When enchanted creature is put into a graveyard, draw a card for each page counter on Private Research.


Name: Rayne, Academy Chancellor
Set: ud
Slug: rayne-academy-chancellor
ImageFile: Rayne_Academy_Chancellor
Color: U
Cost: 2U
ConvertedCost: 3
Type: Legendary Creature - Human Wizard
Power: 1
Toughness: 1
Rarity: R
RulesText:
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card, and if Rayne, Academy Chancellor is enchanted, you may draw another card.


Name: Scent of Brine
Set: ud
Slug: scent-of-brine
ImageFile: Scent_of_Brine
Color: U
Cost: 1U
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.


Name: Sigil of Sleep
Set: ud
Slug: sigil-of-sleep
ImageFile: Sigil_of_Sleep
Color: U
Cost: U
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.


Name: Treachery
Set: ud
Slug: treachery
ImageFile: Treachery
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: R
RulesText:
Enchant creature When Treachery enters the battlefield, untap up to five lands. You control enchanted creature.


Name: Apprentice Necromancer
Set: ud
Slug: apprentice-necromancer
ImageFile: Apprentice_Necromancer
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Zombie Wizard
Power: 1
Toughness: 1
Rarity: R
RulesText:
{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.


Name: Body Snatcher
Set: ud
Slug: body-snatcher
ImageFile: Body_Snatcher
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Minion
Power: 2
Toughness: 2
Rarity: R
RulesText:
When Body Snatcher enters the battlefield, you may discard a creature card. If you don't, exile Body Snatcher. When Body Snatcher is put into a graveyard from the battlefield, exile Body Snatcher and return target creature card from your graveyard to the battlefield.


Name: Bubbling Muck
Set: ud
Slug: bubbling-muck
ImageFile: Bubbling_Muck
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Until end of turn, whenever a player taps a Swamp for mana, that player adds {B} to his or her mana pool (in addition to the mana the land produces).


Name: Chime of Night
Set: ud
Slug: chime-of-night
ImageFile: Chime_of_Night
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.


Name: Disease Carriers
Set: ud
Slug: disease-carriers
ImageFile: Disease_Carriers
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Rat
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Disease Carriers is put into a graveyard from the battlefield, target creature gets -2/-2 until end of turn.


Name: Encroach
Set: ud
Slug: encroach
ImageFile: Encroach
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: U
RulesText:
Target player reveals his or her hand. You choose a nonbasic land card from it. That player discards that card.


Name: Festering Wound
Set: ud
Slug: festering-wound
ImageFile: Festering_Wound
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature At the beginning of your upkeep, you may put an infection counter on Festering Wound. At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.


Name: Lurking Jackals
Set: ud
Slug: lurking-jackals
ImageFile: Lurking_Jackals
Color: B
Cost: B
ConvertedCost: 1
Type: Enchantment
Rarity: U
RulesText:
When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Hound creature.


Name: Nightshade Seer
Set: ud
Slug: nightshade-seer
ImageFile: Nightshade_Seer
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Human Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
{2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.


Name: Plague Dogs
Set: ud
Slug: plague-dogs
ImageFile: Plague_Dogs
Color: B
Cost: 4B
ConvertedCost: 5
Type: Creature - Zombie Hound
Power: 3
Toughness: 3
Rarity: U
RulesText:
When Plague Dogs is put into a graveyard from the battlefield, all creatures get -1/-1 until end of turn. {2}, Sacrifice Plague Dogs: Draw a card.


Name: Rapid Decay
Set: ud
Slug: rapid-decay
ImageFile: Rapid_Decay
Color: B
Cost: 1B
ConvertedCost: 2
Type: Instant
Rarity: R
RulesText:
Exile up to three target cards from a single graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Scent of Nightshade
Set: ud
Slug: scent-of-nightshade
ImageFile: Scent_of_Nightshade
Color: B
Cost: 1B
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.


Name: Cinder Seer
Set: ud
Slug: cinder-seer
ImageFile: Cinder_Seer
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Human Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
{2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way.


Name: Goblin Festival
Set: ud
Slug: goblin-festival
ImageFile: Goblin_Festival
Color: R
Cost: 1R
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
{2}: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.


Name: Goblin Marshal
Set: ud
Slug: goblin-marshal
ImageFile: Goblin_Marshal
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Goblin Warrior
Power: 3
Toughness: 3
Rarity: R
RulesText:
Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Goblin Marshal enters the battlefield or is put into a graveyard from the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.


Name: Incendiary
Set: ud
Slug: incendiary
ImageFile: Incendiary
Color: R
Cost: R
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature At the beginning of your upkeep, you may put a fuse counter on Incendiary. When enchanted creature is put into a graveyard, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary.


Name: Keldon Champion
Set: ud
Slug: keldon-champion
ImageFile: Keldon_Champion
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Human Barbarian
Power: 3
Toughness: 2
Rarity: U
RulesText:
Haste Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Keldon Champion enters the battlefield, it deals 3 damage to target player.


Name: Keldon Vandals
Set: ud
Slug: keldon-vandals
ImageFile: Keldon_Vandals
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Human Rogue
Power: 4
Toughness: 1
Rarity: C
RulesText:
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Keldon Vandals enters the battlefield, destroy target artifact.


Name: Mark of Fury
Set: ud
Slug: mark-of-fury
ImageFile: Mark_of_Fury
Color: R
Cost: R
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature has haste. At the beginning of the end step, return Mark of Fury to its owner's hand.


Name: Reckless Abandon
Set: ud
Slug: reckless-abandon
ImageFile: Reckless_Abandon
Color: R
Cost: R
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
As an additional cost to cast Reckless Abandon, sacrifice a creature. Reckless Abandon deals 4 damage to target creature or player.


Name: Repercussion
Set: ud
Slug: repercussion
ImageFile: Repercussion
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.


Name: Scent of Cinder
Set: ud
Slug: scent-of-cinder
ImageFile: Scent_of_Cinder
Color: R
Cost: 1R
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.


Name: Gamekeeper
Set: ud
Slug: gamekeeper
ImageFile: Gamekeeper
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Elf
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Gamekeeper is put into a graveyard from the battlefield, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.


Name: Ivy Seer
Set: ud
Slug: ivy-seer
ImageFile: Ivy_Seer
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Elf Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
{2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.


Name: Marker Beetles
Set: ud
Slug: marker-beetles
ImageFile: Marker_Beetles
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Creature - Insect
Power: 2
Toughness: 3
Rarity: C
RulesText:
When Marker Beetles is put into a graveyard from the battlefield, target creature gets +1/+1 until end of turn. {2}, Sacrifice Marker Beetles: Draw a card.


Name: Momentum
Set: ud
Slug: momentum
ImageFile: Momentum
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature At the beginning of your upkeep, you may put a growth counter on Momentum. Enchanted creature gets +1/+1 for each growth counter on Momentum.


Name: Pattern of Rebirth
Set: ud
Slug: pattern-of-rebirth
ImageFile: Pattern_of_Rebirth
Color: G
Cost: 3G
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: R
RulesText:
Enchant creature When enchanted creature is put into a graveyard, that creature's controller may search his or her library for a creature card and put that card onto the battlefield. If that player does, he or she then shuffles his or her library.


Name: Rofellos's Gift
Set: ud
Slug: rofelloss-gift
ImageFile: Rofelloss_Gift
Color: G
Cost: G
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.


Name: Scent of Ivy
Set: ud
Slug: scent-of-ivy
ImageFile: Scent_of_Ivy
Color: G
Cost: G
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.


Name: Yavimaya Elder
Set: ud
Slug: yavimaya-elder
ImageFile: Yavimaya_Elder
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Creature - Human Druid
Power: 2
Toughness: 1
Rarity: C
RulesText:
When Yavimaya Elder is put into a graveyard from the battlefield, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. {2}, Sacrifice Yavimaya Elder: Draw a card.


Name: Braidwood Sextant
Set: ud
Slug: braidwood-sextant
ImageFile: Braidwood_Sextant
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: U
RulesText:
{2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.


Name: Extruder
Set: ud
Slug: extruder
ImageFile: Extruder
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Creature - Juggernaut
Power: 4
Toughness: 3
Rarity: U
RulesText:
Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice an artifact: Put a +1/+1 counter on target creature.


Name: Junk Diver
Set: ud
Slug: junk-diver
ImageFile: Junk_Diver
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Bird
Power: 1
Toughness: 1
Rarity: R
RulesText:
Flying When Junk Diver is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand.


Name: Masticore
Set: ud
Slug: masticore
ImageFile: Masticore
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Creature - Masticore
Power: 4
Toughness: 4
Rarity: R
RulesText:
At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Masticore. {2}: Masticore deals 1 damage to target creature. {2}: Regenerate Masticore.


Name: Metalworker
Set: ud
Slug: metalworker
ImageFile: Metalworker
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Construct
Power: 1
Toughness: 2
Rarity: R
RulesText:
{T}: Reveal any number of artifact cards in your hand. Add {2} to your mana pool for each card revealed this way.


Name: Powder Keg
Set: ud
Slug: powder-keg
ImageFile: Powder_Keg
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
At the beginning of your upkeep, you may put a fuse counter on Powder Keg. {T}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg.


Name: Scrying Glass
Set: ud
Slug: scrying-glass
ImageFile: Scrying_Glass
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: R
RulesText:
{3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals his or her hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.


Name: Urza's Incubator
Set: ud
Slug: urzas-incubator
ImageFile: Urzas_Incubator
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
As Urza's Incubator enters the battlefield, choose a creature type. Creature spells of the chosen type cost {2} less to cast.


Name: Arbiter of Knollridge
Set: lorwyn
Slug: arbiter-of-knollridge
ImageFile: Arbiter_of_Knollridge
Color: W
Cost: 6W
ConvertedCost: 7
Type: Creature - Giant Wizard
Power: 5
Toughness: 5
Rarity: R
RulesText:
Vigilance When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.


Name: Austere Command
Set: lorwyn
Slug: austere-command
ImageFile: Austere_Command
Color: W
Cost: 4WW
ConvertedCost: 6
Type: Sorcery
Rarity: R
RulesText:
Choose two - Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater.


Name: Brigid, Hero of Kinsbaile
Set: lorwyn
Slug: brigid-hero-of-kinsbaile
ImageFile: Brigid_Hero_of_Kinsbaile
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Legendary Creature - Kithkin Archer
Power: 2
Toughness: 3
Rarity: R
RulesText:
First strike {T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.


Name: Burrenton Forge-Tender
Set: lorwyn
Slug: burrenton-forge-tender
ImageFile: Burrenton_Forge_Tender
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Kithkin Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.


Name: Changeling Hero
Set: lorwyn
Slug: changeling-hero
ImageFile: Changeling_Hero
Color: W
Cost: 4W
ConvertedCost: 5
Type: Creature - Shapeshifter
Power: 4
Toughness: 4
Rarity: U
RulesText:
Changeling (This card is every creature type at all times.) Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)


Name: Cloudgoat Ranger
Set: lorwyn
Slug: cloudgoat-ranger
ImageFile: Cloudgoat_Ranger
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Creature - Giant Warrior
Power: 3
Toughness: 3
Rarity: U
RulesText:
When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.


Name: Crib Swap
Set: lorwyn
Slug: crib-swap
ImageFile: Crib_Swap
Color: W
Cost: 2W
ConvertedCost: 3
Type: Tribal Instant - Shapeshifter
Rarity: U
RulesText:
Changeling (This card is every creature type at all times.) Exile target creature. Its controller puts a 1/1 colorless Shapeshifter creature token with changeling onto the battlefield.


Name: Dawnfluke
Set: lorwyn
Slug: dawnfluke
ImageFile: Dawnfluke
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Elemental
Power: 0
Toughness: 3
Rarity: C
RulesText:
Flash When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Entangling Trap
Set: lorwyn
Slug: entangling-trap
ImageFile: Entangling_Trap
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: U
RulesText:
Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)


Name: Galepowder Mage
Set: lorwyn
Slug: galepowder-mage
ImageFile: Galepowder_Mage
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Kithkin Wizard
Power: 3
Toughness: 3
Rarity: R
RulesText:
Flying Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.


Name: Harpoon Sniper
Set: lorwyn
Slug: harpoon-sniper
ImageFile: Harpoon_Sniper
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Merfolk Archer
Power: 2
Toughness: 2
Rarity: U
RulesText:
{W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.


Name: Hoofprints of the Stag
Set: lorwyn
Slug: hoofprints-of-the-stag
ImageFile: Hoofprints_of_the_Stag
Color: W
Cost: 1W
ConvertedCost: 2
Type: Tribal Enchantment - Elemental
Rarity: R
RulesText:
Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. {2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying onto the battlefield. Activate this ability only during your turn.


Name: Kinsbaile Balloonist
Set: lorwyn
Slug: kinsbaile-balloonist
ImageFile: Kinsbaile_Balloonist
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Kithkin Soldier
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn.


Name: Kithkin Harbinger
Set: lorwyn
Slug: kithkin-harbinger
ImageFile: Kithkin_Harbinger
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Kithkin Wizard
Power: 1
Toughness: 3
Rarity: U
RulesText:
When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it.


Name: Lairwatch Giant
Set: lorwyn
Slug: lairwatch-giant
ImageFile: Lairwatch_Giant
Color: W
Cost: 5W
ConvertedCost: 6
Type: Creature - Giant Warrior
Power: 5
Toughness: 3
Rarity: C
RulesText:
Lairwatch Giant can block an additional creature. Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.


Name: Militia's Pride
Set: lorwyn
Slug: militias-pride
ImageFile: Militias_Pride
Color: W
Cost: 1W
ConvertedCost: 2
Type: Tribal Enchantment - Kithkin
Rarity: R
RulesText:
Whenever a nontoken creature you control attacks, you may pay {W}. If you do, put a 1/1 white Kithkin Soldier creature token onto the battlefield tapped and attacking.


Name: Mirror Entity
Set: lorwyn
Slug: mirror-entity
ImageFile: Mirror_Entity
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Shapeshifter
Power: 1
Toughness: 1
Rarity: R
RulesText:
Changeling (This card is every creature type at all times.) {X}: Creatures you control become X/X and gain all creature types until end of turn.


Name: Oaken Brawler
Set: lorwyn
Slug: oaken-brawler
ImageFile: Oaken_Brawler
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Treefolk Warrior
Power: 2
Toughness: 4
Rarity: C
RulesText:
When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Oblivion Ring
Set: lorwyn
Slug: oblivion-ring
ImageFile: Oblivion_Ring
Color: W
Cost: 2W
ConvertedCost: 3
Type: Enchantment
Rarity: C
RulesText:
When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.


Name: Pollen Lullaby
Set: lorwyn
Slug: pollen-lullaby
ImageFile: Pollen_Lullaby
Color: W
Cost: 1W
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Purity
Set: lorwyn
Slug: purity
ImageFile: Purity
Color: W
Cost: 3WWW
ConvertedCost: 6
Type: Creature - Elemental Incarnation
Power: 6
Toughness: 6
Rarity: R
RulesText:
Flying If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.


Name: Sentry Oak
Set: lorwyn
Slug: sentry-oak
ImageFile: Sentry_Oak
Color: W
Cost: 4W
ConvertedCost: 5
Type: Creature - Treefolk Warrior
Power: 3
Toughness: 5
Rarity: U
RulesText:
Defender At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Shields of Velis Vel
Set: lorwyn
Slug: shields-of-velis-vel
ImageFile: Shields_of_Velis_Vel
Color: W
Cost: W
ConvertedCost: 1
Type: Tribal Instant - Shapeshifter
Rarity: C
RulesText:
Changeling (This card is every creature type at all times.) Creatures target player controls get +0/+1 and gain all creature types until end of turn.


Name: Soaring Hope
Set: lorwyn
Slug: soaring-hope
ImageFile: Soaring_Hope
Color: W
Cost: 4W
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature When Soaring Hope enters the battlefield, you gain 3 life. Enchanted creature has flying. {W}: Put Soaring Hope on top of its owner's library.


Name: Springjack Knight
Set: lorwyn
Slug: springjack-knight
ImageFile: Springjack_Knight
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Kithkin Knight
Power: 2
Toughness: 1
Rarity: C
RulesText:
Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Summon the School
Set: lorwyn
Slug: summon-the-school
ImageFile: Summon_the_School
Color: W
Cost: 3W
ConvertedCost: 4
Type: Tribal Sorcery - Merfolk
Rarity: U
RulesText:
Put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.


Name: Thoughtweft Trio
Set: lorwyn
Slug: thoughtweft-trio
ImageFile: Thoughtweft_Trio
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Kithkin Soldier
Power: 5
Toughness: 5
Rarity: R
RulesText:
First strike, vigilance Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.) Thoughtweft Trio can block any number of creatures.


Name: Triclopean Sight
Set: lorwyn
Slug: triclopean-sight
ImageFile: Triclopean_Sight
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Flash Enchant creature When Triclopean Sight enters the battlefield, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance.


Name: Wellgabber Apothecary
Set: lorwyn
Slug: wellgabber-apothecary
ImageFile: Wellgabber_Apothecary
Color: W
Cost: 4W
ConvertedCost: 5
Type: Creature - Merfolk Cleric
Power: 2
Toughness: 3
Rarity: C
RulesText:
{1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.


Name: Wispmare
Set: lorwyn
Slug: wispmare
ImageFile: Wispmare
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Elemental
Power: 1
Toughness: 3
Rarity: C
RulesText:
Flying When Wispmare enters the battlefield, destroy target enchantment. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Aethersnipe
Set: lorwyn
Slug: aethersnipe
ImageFile: Aethersnipe
Color: U
Cost: 5U
ConvertedCost: 6
Type: Creature - Elemental
Power: 4
Toughness: 4
Rarity: C
RulesText:
When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Amoeboid Changeling
Set: lorwyn
Slug: amoeboid-changeling
ImageFile: Amoeboid_Changeling
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Shapeshifter
Power: 1
Toughness: 1
Rarity: C
RulesText:
Changeling (This card is every creature type at all times.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn.


Name: Aquitect's Will
Set: lorwyn
Slug: aquitects-will
ImageFile: Aquitects_Will
Color: U
Cost: U
ConvertedCost: 1
Type: Tribal Sorcery - Merfolk
Rarity: C
RulesText:
Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.


Name: Benthicore
Set: lorwyn
Slug: benthicore
ImageFile: Benthicore
Color: U
Cost: 6U
ConvertedCost: 7
Type: Creature - Elemental
Power: 5
Toughness: 5
Rarity: U
RulesText:
When Benthicore enters the battlefield, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)


Name: Broken Ambitions
Set: lorwyn
Slug: broken-ambitions
ImageFile: Broken_Ambitions
Color: U
Cost: XU
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Captivating Glance
Set: lorwyn
Slug: captivating-glance
ImageFile: Captivating_Glance
Color: U
Cost: 2U
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Cryptic Command
Set: lorwyn
Slug: cryptic-command
ImageFile: Cryptic_Command
Color: U
Cost: 1UUU
ConvertedCost: 4
Type: Instant
Rarity: R
RulesText:
Choose two - Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card.


Name: Drowner of Secrets
Set: lorwyn
Slug: drowner-of-secrets
ImageFile: Drowner_of_Secrets
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Merfolk Wizard
Power: 1
Toughness: 3
Rarity: U
RulesText:
Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard.


Name: Ego Erasure
Set: lorwyn
Slug: ego-erasure
ImageFile: Ego_Erasure
Color: U
Cost: 2U
ConvertedCost: 3
Type: Tribal Instant - Shapeshifter
Rarity: U
RulesText:
Changeling (This card is every creature type at all times.) Creatures target player controls get -2/-0 and lose all creature types until end of turn.


Name: Faerie Harbinger
Set: lorwyn
Slug: faerie-harbinger
ImageFile: Faerie_Harbinger
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Faerie Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
Flash Flying When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it.


Name: Faerie Trickery
Set: lorwyn
Slug: faerie-trickery
ImageFile: Faerie_Trickery
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Tribal Instant - Faerie
Rarity: C
RulesText:
Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.


Name: Familiar's Ruse
Set: lorwyn
Slug: familiars-ruse
ImageFile: Familiars_Ruse
Color: U
Cost: UU
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
As an additional cost to cast Familiar's Ruse, return a creature you control to its owner's hand. Counter target spell.


Name: Fathom Trawl
Set: lorwyn
Slug: fathom-trawl
ImageFile: Fathom_Trawl
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Sorcery
Rarity: R
RulesText:
Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.


Name: Glen Elendra Pranksters
Set: lorwyn
Slug: glen-elendra-pranksters
ImageFile: Glen_Elendra_Pranksters
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Faerie Wizard
Power: 1
Toughness: 3
Rarity: U
RulesText:
Flying Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.


Name: Guile
Set: lorwyn
Slug: guile
ImageFile: Guile
Color: U
Cost: 3UUU
ConvertedCost: 6
Type: Creature - Elemental Incarnation
Power: 6
Toughness: 6
Rarity: R
RulesText:
Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.


Name: Inkfathom Divers
Set: lorwyn
Slug: inkfathom-divers
ImageFile: Inkfathom_Divers
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Creature - Merfolk Soldier
Power: 3
Toughness: 3
Rarity: C
RulesText:
Islandwalk When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.


Name: Merrow Harbinger
Set: lorwyn
Slug: merrow-harbinger
ImageFile: Merrow_Harbinger
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Merfolk Wizard
Power: 2
Toughness: 3
Rarity: U
RulesText:
Islandwalk When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it.


Name: Merrow Reejerey
Set: lorwyn
Slug: merrow-reejerey
ImageFile: Merrow_Reejerey
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Merfolk Soldier
Power: 2
Toughness: 2
Rarity: U
RulesText:
Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent.


Name: Mistbind Clique
Set: lorwyn
Slug: mistbind-clique
ImageFile: Mistbind_Clique
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Faerie Wizard
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flash Flying Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) When a Faerie is championed with Mistbind Clique, tap all lands target player controls.


Name: Mulldrifter
Set: lorwyn
Slug: mulldrifter
ImageFile: Mulldrifter
Color: U
Cost: 4U
ConvertedCost: 5
Type: Creature - Elemental
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Paperfin Rascal
Set: lorwyn
Slug: paperfin-rascal
ImageFile: Paperfin_Rascal
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Merfolk Rogue
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Protective Bubble
Set: lorwyn
Slug: protective-bubble
ImageFile: Protective_Bubble
Color: U
Cost: 3U
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature is unblockable and has shroud. (It can't be the target of spells or abilities.)


Name: Ringskipper
Set: lorwyn
Slug: ringskipper
ImageFile: Ringskipper
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Faerie Wizard
Power: 1
Toughness: 1
Rarity: C
RulesText:
Flying When Ringskipper is put into a graveyard from the battlefield, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Scattering Stroke
Set: lorwyn
Slug: scattering-stroke
ImageFile: Scattering_Stroke
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Instant
Rarity: U
RulesText:
Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Scion of Oona
Set: lorwyn
Slug: scion-of-oona
ImageFile: Scion_of_Oona
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Faerie Soldier
Power: 1
Toughness: 1
Rarity: R
RulesText:
Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)


