# Cards

Name: Shapesharer
Set: lorwyn
Slug: shapesharer
ImageFile: Shapesharer
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Shapeshifter
Power: 1
Toughness: 1
Rarity: R
RulesText:
Changeling (This card is every creature type at all times.) {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn.


Name: Silvergill Adept
Set: lorwyn
Slug: silvergill-adept
ImageFile: Silvergill_Adept
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Merfolk Wizard
Power: 2
Toughness: 1
Rarity: U
RulesText:
As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. When Silvergill Adept enters the battlefield, draw a card.


Name: Silvergill Douser
Set: lorwyn
Slug: silvergill-douser
ImageFile: Silvergill_Douser
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Merfolk Wizard
Power: 1
Toughness: 1
Rarity: C
RulesText:
{T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.


Name: Sower of Temptation
Set: lorwyn
Slug: sower-of-temptation
ImageFile: Sower_of_Temptation
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Creature - Faerie Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.


Name: Spellstutter Sprite
Set: lorwyn
Slug: spellstutter-sprite
ImageFile: Spellstutter_Sprite
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Faerie Wizard
Power: 1
Toughness: 1
Rarity: C
RulesText:
Flash Flying When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.


Name: Streambed Aquitects
Set: lorwyn
Slug: streambed-aquitects
ImageFile: Streambed_Aquitects
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Merfolk Scout
Power: 2
Toughness: 3
Rarity: C
RulesText:
{T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. {T}: Target land becomes an Island until end of turn.


Name: Surgespanner
Set: lorwyn
Slug: surgespanner
ImageFile: Surgespanner
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Creature - Merfolk Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.


Name: Tideshaper Mystic
Set: lorwyn
Slug: tideshaper-mystic
ImageFile: Tideshaper_Mystic
Color: U
Cost: U
ConvertedCost: 1
Type: Creature - Merfolk Wizard
Power: 1
Toughness: 1
Rarity: C
RulesText:
{T}: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn.


Name: Turtleshell Changeling
Set: lorwyn
Slug: turtleshell-changeling
ImageFile: Turtleshell_Changeling
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Shapeshifter
Power: 1
Toughness: 4
Rarity: U
RulesText:
Changeling (This card is every creature type at all times.) {1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn.


Name: Wanderwine Prophets
Set: lorwyn
Slug: wanderwine-prophets
ImageFile: Wanderwine_Prophets
Color: U
Cost: 4UU
ConvertedCost: 6
Type: Creature - Merfolk Wizard
Power: 4
Toughness: 4
Rarity: R
RulesText:
Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.


Name: Whirlpool Whelm
Set: lorwyn
Slug: whirlpool-whelm
ImageFile: Whirlpool_Whelm
Color: U
Cost: 1U
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Wings of Velis Vel
Set: lorwyn
Slug: wings-of-velis-vel
ImageFile: Wings_of_Velis_Vel
Color: U
Cost: 1U
ConvertedCost: 2
Type: Tribal Instant - Shapeshifter
Rarity: C
RulesText:
Changeling (This card is every creature type at all times.) Target creature becomes 4/4, gains all creature types, and gains flying until end of turn.


Name: Bog Hoodlums
Set: lorwyn
Slug: bog-hoodlums
ImageFile: Bog_Hoodlums
Color: B
Cost: 5B
ConvertedCost: 6
Type: Creature - Goblin Warrior
Power: 4
Toughness: 1
Rarity: C
RulesText:
Bog Hoodlums can't block. When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Boggart Harbinger
Set: lorwyn
Slug: boggart-harbinger
ImageFile: Boggart_Harbinger
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Goblin Shaman
Power: 2
Toughness: 1
Rarity: U
RulesText:
When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle your library and put that card on top of it.


Name: Boggart Mob
Set: lorwyn
Slug: boggart-mob
ImageFile: Boggart_Mob
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Goblin Warrior
Power: 5
Toughness: 5
Rarity: R
RulesText:
Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token onto the battlefield.


Name: Cairn Wanderer
Set: lorwyn
Slug: cairn-wanderer
ImageFile: Cairn_Wanderer
Color: B
Cost: 4B
ConvertedCost: 5
Type: Creature - Shapeshifter
Power: 4
Toughness: 4
Rarity: R
RulesText:
Changeling (This card is every creature type at all times.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.


Name: Colfenor's Plans
Set: lorwyn
Slug: colfenors-plans
ImageFile: Colfenors_Plans
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down. You may look at and play cards exiled with Colfenor's Plans. Skip your draw step. You can't cast more than one spell each turn.


Name: Dread
Set: lorwyn
Slug: dread
ImageFile: Dread
Color: B
Cost: 3BBB
ConvertedCost: 6
Type: Creature - Elemental Incarnation
Power: 6
Toughness: 6
Rarity: R
RulesText:
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.


Name: Dreamspoiler Witches
Set: lorwyn
Slug: dreamspoiler-witches
ImageFile: Dreamspoiler_Witches
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Faerie Wizard
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.


Name: Final Revels
Set: lorwyn
Slug: final-revels
ImageFile: Final_Revels
Color: B
Cost: 4B
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Choose one - All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn.


Name: Fodder Launch
Set: lorwyn
Slug: fodder-launch
ImageFile: Fodder_Launch
Color: B
Cost: 3B
ConvertedCost: 4
Type: Tribal Sorcery - Goblin
Rarity: U
RulesText:
As an additional cost to cast Fodder Launch, sacrifice a Goblin. Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.


Name: Ghostly Changeling
Set: lorwyn
Slug: ghostly-changeling
ImageFile: Ghostly_Changeling
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Shapeshifter
Power: 2
Toughness: 2
Rarity: U
RulesText:
Changeling (This card is every creature type at all times.) {1}{B}: Ghostly Changeling gets +1/+1 until end of turn.


Name: Hoarder's Greed
Set: lorwyn
Slug: hoarders-greed
ImageFile: Hoarders_Greed
Color: B
Cost: 3B
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Hornet Harasser
Set: lorwyn
Slug: hornet-harasser
ImageFile: Hornet_Harasser
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Goblin Shaman
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Hornet Harasser is put into a graveyard from the battlefield, target creature gets -2/-2 until end of turn.


Name: Hunter of Eyeblights
Set: lorwyn
Slug: hunter-of-eyeblights
ImageFile: Hunter_of_Eyeblights
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Creature - Elf Assassin
Power: 3
Toughness: 3
Rarity: U
RulesText:
When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control. {2}{B}, {T}: Destroy target creature with a counter on it.


Name: Knucklebone Witch
Set: lorwyn
Slug: knucklebone-witch
ImageFile: Knucklebone_Witch
Color: B
Cost: B
ConvertedCost: 1
Type: Creature - Goblin Shaman
Power: 1
Toughness: 1
Rarity: R
RulesText:
Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch.


Name: Lys Alana Scarblade
Set: lorwyn
Slug: lys-alana-scarblade
ImageFile: Lys_Alana_Scarblade
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Elf Assassin
Power: 1
Toughness: 1
Rarity: U
RulesText:
{T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.


Name: Makeshift Mannequin
Set: lorwyn
Slug: makeshift-mannequin
ImageFile: Makeshift_Mannequin
Color: B
Cost: 3B
ConvertedCost: 4
Type: Instant
Rarity: U
RulesText:
Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."


Name: Marsh Flitter
Set: lorwyn
Slug: marsh-flitter
ImageFile: Marsh_Flitter
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Faerie Rogue
Power: 1
Toughness: 1
Rarity: U
RulesText:
Flying When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield. Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn.


Name: Moonglove Winnower
Set: lorwyn
Slug: moonglove-winnower
ImageFile: Moonglove_Winnower
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Elf Rogue
Power: 2
Toughness: 3
Rarity: C
RulesText:
Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)


Name: Mournwhelk
Set: lorwyn
Slug: mournwhelk
ImageFile: Mournwhelk
Color: B
Cost: 6B
ConvertedCost: 7
Type: Creature - Elemental
Power: 3
Toughness: 3
Rarity: C
RulesText:
When Mournwhelk enters the battlefield, target player discards two cards. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Nameless Inversion
Set: lorwyn
Slug: nameless-inversion
ImageFile: Nameless_Inversion
Color: B
Cost: 1B
ConvertedCost: 2
Type: Tribal Instant - Shapeshifter
Rarity: C
RulesText:
Changeling (This card is every creature type at all times.) Target creature gets +3/-3 and loses all creature types until end of turn.


Name: Nectar Faerie
Set: lorwyn
Slug: nectar-faerie
ImageFile: Nectar_Faerie
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Faerie Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)


Name: Nettlevine Blight
Set: lorwyn
Slug: nettlevine-blight
ImageFile: Nettlevine_Blight
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Enchantment - Aura
Rarity: R
RulesText:
Enchant creature or land Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."


Name: Oona's Prowler
Set: lorwyn
Slug: oonas-prowler
ImageFile: Oonas_Prowler
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Faerie Rogue
Power: 3
Toughness: 1
Rarity: R
RulesText:
Flying Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability.


Name: Profane Command
Set: lorwyn
Slug: profane-command
ImageFile: Profane_Command
Color: B
Cost: XBB
ConvertedCost: 2
Type: Sorcery
Rarity: R
RulesText:
Choose two - Target player loses X life; or return target creature card with converted mana cost X or less from your graveyard to the battlefield; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)


Name: Prowess of the Fair
Set: lorwyn
Slug: prowess-of-the-fair
ImageFile: Prowess_of_the_Fair
Color: B
Cost: 1B
ConvertedCost: 2
Type: Tribal Enchantment - Elf
Rarity: U
RulesText:
Whenever another nontoken Elf is put into your graveyard from the battlefield, you may put a 1/1 green Elf Warrior creature token onto the battlefield.


Name: Shriekmaw
Set: lorwyn
Slug: shriekmaw
ImageFile: Shriekmaw
Color: B
Cost: 4B
ConvertedCost: 5
Type: Creature - Elemental
Power: 3
Toughness: 2
Rarity: U
RulesText:
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Spiderwig Boggart
Set: lorwyn
Slug: spiderwig-boggart
ImageFile: Spiderwig_Boggart
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Goblin Shaman
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)


Name: Squeaking Pie Sneak
Set: lorwyn
Slug: squeaking-pie-sneak
ImageFile: Squeaking_Pie_Sneak
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Goblin Rogue
Power: 2
Toughness: 2
Rarity: U
RulesText:
As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay {3}. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)


Name: Thieving Sprite
Set: lorwyn
Slug: thieving-sprite
ImageFile: Thieving_Sprite
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Faerie Rogue
Power: 1
Toughness: 1
Rarity: C
RulesText:
Flying When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.


Name: Thoughtseize
Set: lorwyn
Slug: thoughtseize
ImageFile: Thoughtseize
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: R
RulesText:
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.


Name: Warren Pilferers
Set: lorwyn
Slug: warren-pilferers
ImageFile: Warren_Pilferers
Color: B
Cost: 4B
ConvertedCost: 5
Type: Creature - Goblin Rogue
Power: 3
Toughness: 3
Rarity: C
RulesText:
When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.


Name: Weed Strangle
Set: lorwyn
Slug: weed-strangle
ImageFile: Weed_Strangle
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Sorcery
Rarity: C
RulesText:
Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Adder-Staff Boggart
Set: lorwyn
Slug: adder-staff-boggart
ImageFile: Adder_Staff_Boggart
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Goblin Warrior
Power: 2
Toughness: 1
Rarity: C
RulesText:
When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Ashling the Pilgrim
Set: lorwyn
Slug: ashling-the-pilgrim
ImageFile: Ashling_the_Pilgrim
Color: R
Cost: 1R
ConvertedCost: 2
Type: Legendary Creature - Elemental Shaman
Power: 1
Toughness: 1
Rarity: R
RulesText:
{1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.


Name: Ashling's Prerogative
Set: lorwyn
Slug: ashlings-prerogative
ImageFile: Ashlings_Prerogative
Color: R
Cost: 1R
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.) Each creature with converted mana cost of the chosen value has haste. Each creature without converted mana cost of the chosen value enters the battlefield tapped.


Name: Blades of Velis Vel
Set: lorwyn
Slug: blades-of-velis-vel
ImageFile: Blades_of_Velis_Vel
Color: R
Cost: 1R
ConvertedCost: 2
Type: Tribal Instant - Shapeshifter
Rarity: C
RulesText:
Changeling (This card is every creature type at all times.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn.


Name: Boggart Shenanigans
Set: lorwyn
Slug: boggart-shenanigans
ImageFile: Boggart_Shenanigans
Color: R
Cost: 2R
ConvertedCost: 3
Type: Tribal Enchantment - Goblin
Rarity: U
RulesText:
Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player.


Name: Caterwauling Boggart
Set: lorwyn
Slug: caterwauling-boggart
ImageFile: Caterwauling_Boggart
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Goblin Shaman
Power: 2
Toughness: 2
Rarity: C
RulesText:
Each Goblin you control can't be blocked except by two or more creatures. Each Elemental you control can't be blocked except by two or more creatures.


Name: Ceaseless Searblades
Set: lorwyn
Slug: ceaseless-searblades
ImageFile: Ceaseless_Searblades
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Elemental Warrior
Power: 2
Toughness: 4
Rarity: U
RulesText:
Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.


Name: Changeling Berserker
Set: lorwyn
Slug: changeling-berserker
ImageFile: Changeling_Berserker
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Shapeshifter
Power: 5
Toughness: 3
Rarity: U
RulesText:
Changeling (This card is every creature type at all times.) Haste Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)


Name: Consuming Bonfire
Set: lorwyn
Slug: consuming-bonfire
ImageFile: Consuming_Bonfire
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Tribal Sorcery - Elemental
Rarity: C
RulesText:
Choose one - Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature.


Name: Faultgrinder
Set: lorwyn
Slug: faultgrinder
ImageFile: Faultgrinder
Color: R
Cost: 6R
ConvertedCost: 7
Type: Creature - Elemental
Power: 4
Toughness: 4
Rarity: C
RulesText:
Trample When Faultgrinder enters the battlefield, destroy target land. Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Fire-Belly Changeling
Set: lorwyn
Slug: fire-belly-changeling
ImageFile: Fire_Belly_Changeling
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Shapeshifter
Power: 1
Toughness: 1
Rarity: C
RulesText:
Changeling (This card is every creature type at all times.) {R}: Fire-Belly Changeling gets +1/+0 until end of turn. Activate this ability no more than twice each turn.


Name: Flamekin Bladewhirl
Set: lorwyn
Slug: flamekin-bladewhirl
ImageFile: Flamekin_Bladewhirl
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Elemental Warrior
Power: 2
Toughness: 1
Rarity: U
RulesText:
As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay {3}.


Name: Flamekin Harbinger
Set: lorwyn
Slug: flamekin-harbinger
ImageFile: Flamekin_Harbinger
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Elemental Shaman
Power: 1
Toughness: 1
Rarity: U
RulesText:
When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.


Name: Giant Harbinger
Set: lorwyn
Slug: giant-harbinger
ImageFile: Giant_Harbinger
Color: R
Cost: 4R
ConvertedCost: 5
Type: Creature - Giant Shaman
Power: 3
Toughness: 4
Rarity: U
RulesText:
When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle your library and put that card on top of it.


Name: Glarewielder
Set: lorwyn
Slug: glarewielder
ImageFile: Glarewielder
Color: R
Cost: 4R
ConvertedCost: 5
Type: Creature - Elemental Shaman
Power: 3
Toughness: 1
Rarity: U
RulesText:
Haste When Glarewielder enters the battlefield, up to two target creatures can't block this turn. Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Goatnapper
Set: lorwyn
Slug: goatnapper
ImageFile: Goatnapper
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Goblin Rogue
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.


Name: Hamletback Goliath
Set: lorwyn
Slug: hamletback-goliath
ImageFile: Hamletback_Goliath
Color: R
Cost: 6R
ConvertedCost: 7
Type: Creature - Giant Warrior
Power: 6
Toughness: 6
Rarity: R
RulesText:
Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.


Name: Hearthcage Giant
Set: lorwyn
Slug: hearthcage-giant
ImageFile: Hearthcage_Giant
Color: R
Cost: 6RR
ConvertedCost: 8
Type: Creature - Giant Warrior
Power: 5
Toughness: 5
Rarity: U
RulesText:
When Hearthcage Giant enters the battlefield, put two 3/1 red Elemental Shaman creature tokens onto the battlefield. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.


Name: Heat Shimmer
Set: lorwyn
Slug: heat-shimmer
ImageFile: Heat_Shimmer
Color: R
Cost: 2R
ConvertedCost: 3
Type: Sorcery
Rarity: R
RulesText:
Put a token that's a copy of target creature onto the battlefield. That token has haste and "At the beginning of the end step, exile this permanent."


Name: Hostility
Set: lorwyn
Slug: hostility
ImageFile: Hostility
Color: R
Cost: 3RRR
ConvertedCost: 6
Type: Creature - Elemental Incarnation
Power: 6
Toughness: 6
Rarity: R
RulesText:
Haste If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.


Name: Hurly-Burly
Set: lorwyn
Slug: hurly-burly
ImageFile: Hurly_Burly
Color: R
Cost: 1R
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Choose one - Hurly-Burly deals 1 damage to each creature without flying; or Hurly-Burly deals 1 damage to each creature with flying.


Name: Incandescent Soulstoke
Set: lorwyn
Slug: incandescent-soulstoke
ImageFile: Incandescent_Soulstoke
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Elemental Shaman
Power: 2
Toughness: 2
Rarity: R
RulesText:
Other Elemental creatures you control get +1/+1. {1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.


Name: Incendiary Command
Set: lorwyn
Slug: incendiary-command
ImageFile: Incendiary_Command
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Sorcery
Rarity: R
RulesText:
Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.


Name: Ingot Chewer
Set: lorwyn
Slug: ingot-chewer
ImageFile: Ingot_Chewer
Color: R
Cost: 4R
ConvertedCost: 5
Type: Creature - Elemental
Power: 3
Toughness: 3
Rarity: C
RulesText:
When Ingot Chewer enters the battlefield, destroy target artifact. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Inner-Flame Acolyte
Set: lorwyn
Slug: inner-flame-acolyte
ImageFile: Inner_Flame_Acolyte
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Creature - Elemental Shaman
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Inner-Flame Igniter
Set: lorwyn
Slug: inner-flame-igniter
ImageFile: Inner_Flame_Igniter
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Elemental Warrior
Power: 2
Toughness: 2
Rarity: U
RulesText:
{2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.


Name: Lash Out
Set: lorwyn
Slug: lash-out
ImageFile: Lash_Out
Color: R
Cost: 1R
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Lowland Oaf
Set: lorwyn
Slug: lowland-oaf
ImageFile: Lowland_Oaf
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Giant Warrior
Power: 3
Toughness: 3
Rarity: C
RulesText:
{T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.


Name: Mudbutton Torchrunner
Set: lorwyn
Slug: mudbutton-torchrunner
ImageFile: Mudbutton_Torchrunner
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Goblin Warrior
Power: 1
Toughness: 1
Rarity: C
RulesText:
When Mudbutton Torchrunner is put into a graveyard from the battlefield, it deals 3 damage to target creature or player.


Name: Needle Drop
Set: lorwyn
Slug: needle-drop
ImageFile: Needle_Drop
Color: R
Cost: R
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Needle Drop deals 1 damage to target creature or player that was dealt damage this turn. Draw a card.


Name: Nova Chaser
Set: lorwyn
Slug: nova-chaser
ImageFile: Nova_Chaser
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Elemental Warrior
Power: 10
Toughness: 2
Rarity: R
RulesText:
Trample Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)


Name: Rebellion of the Flamekin
Set: lorwyn
Slug: rebellion-of-the-flamekin
ImageFile: Rebellion_of_the_Flamekin
Color: R
Cost: 3R
ConvertedCost: 4
Type: Tribal Enchantment - Elemental
Rarity: U
RulesText:
Whenever you clash, you may pay {1}. If you do, put a 3/1 red Elemental Shaman creature token onto the battlefield. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)


Name: Smokebraider
Set: lorwyn
Slug: smokebraider
ImageFile: Smokebraider
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Elemental Shaman
Power: 1
Toughness: 1
Rarity: C
RulesText:
{T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.


Name: Soulbright Flamekin
Set: lorwyn
Slug: soulbright-flamekin
ImageFile: Soulbright_Flamekin
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Elemental Shaman
Power: 2
Toughness: 1
Rarity: C
RulesText:
{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R} to your mana pool.


Name: Thundercloud Shaman
Set: lorwyn
Slug: thundercloud-shaman
ImageFile: Thundercloud_Shaman
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Giant Shaman
Power: 4
Toughness: 4
Rarity: U
RulesText:
When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.


Name: Wild Ricochet
Set: lorwyn
Slug: wild-ricochet
ImageFile: Wild_Ricochet
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Instant
Rarity: R
RulesText:
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.


Name: Battlewand Oak
Set: lorwyn
Slug: battlewand-oak
ImageFile: Battlewand_Oak
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Treefolk Warrior
Power: 1
Toughness: 3
Rarity: C
RulesText:
Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn. Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.


Name: Briarhorn
Set: lorwyn
Slug: briarhorn
ImageFile: Briarhorn
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Elemental
Power: 3
Toughness: 3
Rarity: U
RulesText:
Flash When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Changeling Titan
Set: lorwyn
Slug: changeling-titan
ImageFile: Changeling_Titan
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Shapeshifter
Power: 7
Toughness: 7
Rarity: U
RulesText:
Changeling (This card is every creature type at all times.) Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)


Name: Cloudthresher
Set: lorwyn
Slug: cloudthresher
ImageFile: Cloudthresher
Color: G
Cost: 2GGGG
ConvertedCost: 6
Type: Creature - Elemental
Power: 7
Toughness: 7
Rarity: R
RulesText:
Flash Reach (This can block creatures with flying.) When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player. Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Dauntless Dourbark
Set: lorwyn
Slug: dauntless-dourbark
ImageFile: Dauntless_Dourbark
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Treefolk Warrior
Power: *
Toughness: *
Rarity: R
RulesText:
Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk.


Name: Elvish Branchbender
Set: lorwyn
Slug: elvish-branchbender
ImageFile: Elvish_Branchbender
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Elf Druid
Power: 2
Toughness: 2
Rarity: C
RulesText:
{T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.


Name: Elvish Harbinger
Set: lorwyn
Slug: elvish-harbinger
ImageFile: Elvish_Harbinger
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Elf Druid
Power: 1
Toughness: 2
Rarity: U
RulesText:
When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it. {T}: Add one mana of any color to your mana pool.


Name: Eyes of the Wisent
Set: lorwyn
Slug: eyes-of-the-wisent
ImageFile: Eyes_of_the_Wisent
Color: G
Cost: 1G
ConvertedCost: 2
Type: Tribal Enchantment - Elemental
Rarity: R
RulesText:
Whenever an opponent casts a blue spell during your turn, you may put a 4/4 green Elemental creature token onto the battlefield.


Name: Fistful of Force
Set: lorwyn
Slug: fistful-of-force
ImageFile: Fistful_of_Force
Color: G
Cost: 1G
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Gilt-Leaf Ambush
Set: lorwyn
Slug: gilt-leaf-ambush
ImageFile: Gilt_Leaf_Ambush
Color: G
Cost: 2G
ConvertedCost: 3
Type: Tribal Instant - Elf
Rarity: C
RulesText:
Put two 1/1 green Elf Warrior creature tokens onto the battlefield. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Creatures dealt damage by a creature with deathtouch are destroyed. You can divide combat damage from a creature with deathtouch among any of the creatures blocking or blocked by it.)


Name: Guardian of Cloverdell
Set: lorwyn
Slug: guardian-of-cloverdell
ImageFile: Guardian_of_Cloverdell
Color: G
Cost: 5GG
ConvertedCost: 7
Type: Creature - Treefolk Shaman
Power: 4
Toughness: 5
Rarity: U
RulesText:
When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. {G}, Sacrifice a Kithkin: You gain 1 life.


Name: Imperious Perfect
Set: lorwyn
Slug: imperious-perfect
ImageFile: Imperious_Perfect
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Elf Warrior
Power: 2
Toughness: 2
Rarity: U
RulesText:
Other Elf creatures you control get +1/+1. {G}, {T}: Put a 1/1 green Elf Warrior creature token onto the battlefield.


Name: Incremental Growth
Set: lorwyn
Slug: incremental-growth
ImageFile: Incremental_Growth
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.


Name: Jagged-Scar Archers
Set: lorwyn
Slug: jagged-scar-archers
ImageFile: Jagged_Scar_Archers
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Creature - Elf Archer
Power: *
Toughness: *
Rarity: U
RulesText:
Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. {T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.


Name: Kithkin Mourncaller
Set: lorwyn
Slug: kithkin-mourncaller
ImageFile: Kithkin_Mourncaller
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Kithkin Scout
Power: 2
Toughness: 2
Rarity: U
RulesText:
Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.


Name: Lace with Moonglove
Set: lorwyn
Slug: lace-with-moonglove
ImageFile: Lace_with_Moonglove
Color: G
Cost: 2G
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Target creature gains deathtouch until end of turn. (Creatures dealt damage by that creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) Draw a card.


Name: Lammastide Weave
Set: lorwyn
Slug: lammastide-weave
ImageFile: Lammastide_Weave
Color: G
Cost: 1G
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Name a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you gain life equal to its converted mana cost. Draw a card.


Name: Lys Alana Huntmaster
Set: lorwyn
Slug: lys-alana-huntmaster
ImageFile: Lys_Alana_Huntmaster
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Creature - Elf Warrior
Power: 3
Toughness: 3
Rarity: C
RulesText:
Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield.


Name: Masked Admirers
Set: lorwyn
Slug: masked-admirers
ImageFile: Masked_Admirers
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Creature - Elf Shaman
Power: 3
Toughness: 2
Rarity: R
RulesText:
When Masked Admirers enters the battlefield, draw a card. Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.


Name: Nath's Elite
Set: lorwyn
Slug: naths-elite
ImageFile: Naths_Elite
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Elf Warrior
Power: 4
Toughness: 2
Rarity: C
RulesText:
All creatures able to block Nath's Elite do so. When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Primal Command
Set: lorwyn
Slug: primal-command
ImageFile: Primal_Command
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Sorcery
Rarity: R
RulesText:
Choose two - Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.


Name: Seedguide Ash
Set: lorwyn
Slug: seedguide-ash
ImageFile: Seedguide_Ash
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Treefolk Druid
Power: 4
Toughness: 4
Rarity: U
RulesText:
When Seedguide Ash is put into a graveyard from the battlefield, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library.


Name: Spring Cleaning
Set: lorwyn
Slug: spring-cleaning
ImageFile: Spring_Cleaning
Color: G
Cost: 1G
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Timber Protector
Set: lorwyn
Slug: timber-protector
ImageFile: Timber_Protector
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Treefolk Warrior
Power: 4
Toughness: 6
Rarity: R
RulesText:
Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control are indestructible.


Name: Treefolk Harbinger
Set: lorwyn
Slug: treefolk-harbinger
ImageFile: Treefolk_Harbinger
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Treefolk Druid
Power: 0
Toughness: 3
Rarity: U
RulesText:
When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.


Name: Vigor
Set: lorwyn
Slug: vigor
ImageFile: Vigor
Color: G
Cost: 3GGG
ConvertedCost: 6
Type: Creature - Elemental Incarnation
Power: 6
Toughness: 6
Rarity: R
RulesText:
Trample If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.


Name: Woodland Guidance
Set: lorwyn
Slug: woodland-guidance
ImageFile: Woodland_Guidance
Color: G
Cost: 3G
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) Exile Woodland Guidance.


Name: Wren's Run Packmaster
Set: lorwyn
Slug: wrens-run-packmaster
ImageFile: Wrens_Run_Packmaster
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Elf Warrior
Power: 5
Toughness: 5
Rarity: R
RulesText:
Champion an Elf (When this enters the battlefield, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.) {2}{G}: Put a 2/2 green Wolf creature token onto the battlefield. Each Wolf you control has deathtouch. (Creatures dealt damage by those creatures are destroyed. You can divide their combat damage among any of the creatures blocking or blocked by it.)


Name: Wren's Run Vanquisher
Set: lorwyn
Slug: wrens-run-vanquisher
ImageFile: Wrens_Run_Vanquisher
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Elf Warrior
Power: 3
Toughness: 3
Rarity: U
RulesText:
As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}. Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)


Name: Brion Stoutarm
Set: lorwyn
Slug: brion-stoutarm
ImageFile: Brion_Stoutarm
Color: RW
Cost: 2RW
ConvertedCost: 4
Type: Legendary Creature - Giant Warrior
Power: 4
Toughness: 4
Rarity: R
RulesText:
Lifelink (Damage dealt by this creature also causes you to gain that much life.) {R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player.


Name: Gaddock Teeg
Set: lorwyn
Slug: gaddock-teeg
ImageFile: Gaddock_Teeg
Color: GW
Cost: GW
ConvertedCost: 2
Type: Legendary Creature - Kithkin Advisor
Power: 2
Toughness: 2
Rarity: R
RulesText:
Noncreature spells with converted mana cost 4 or greater can't be cast. Noncreature spells with {X} in their mana costs can't be cast.


Name: Horde of Notions
Set: lorwyn
Slug: horde-of-notions
ImageFile: Horde_of_Notions
Color: WUBRG
Cost: WUBRG
ConvertedCost: 5
Type: Legendary Creature - Elemental
Power: 5
Toughness: 5
Rarity: R
RulesText:
Vigilance, trample, haste {W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost.


Name: Nath of the Gilt-Leaf
Set: lorwyn
Slug: nath-of-the-gilt-leaf
ImageFile: Nath_of_the_Gilt_Leaf
Color: BG
Cost: 3BG
ConvertedCost: 5
Type: Legendary Creature - Elf Warrior
Power: 4
Toughness: 4
Rarity: R
RulesText:
At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may put a 1/1 green Elf Warrior creature token onto the battlefield.


Name: Sygg, River Guide
Set: lorwyn
Slug: sygg-river-guide
ImageFile: Sygg_River_Guide
Color: WU
Cost: WU
ConvertedCost: 2
Type: Legendary Creature - Merfolk Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
Islandwalk {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn.


Name: Wort, Boggart Auntie
Set: lorwyn
Slug: wort-boggart-auntie
ImageFile: Wort_Boggart_Auntie
Color: BR
Cost: 2BR
ConvertedCost: 4
Type: Legendary Creature - Goblin Shaman
Power: 3
Toughness: 3
Rarity: R
RulesText:
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.


Name: Colfenor's Urn
Set: lorwyn
Slug: colfenors-urn
ImageFile: Colfenors_Urn
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.


Name: Deathrender
Set: lorwyn
Slug: deathrender
ImageFile: Deathrender
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact - Equipment
Rarity: R
RulesText:
Equipped creature gets +2/+2. Whenever equipped creature is put into a graveyard, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. Equip {2}


Name: Rings of Brighthearth
Set: lorwyn
Slug: rings-of-brighthearth
ImageFile: Rings_of_Brighthearth
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.


Name: Thousand-Year Elixir
Set: lorwyn
Slug: thousand-year-elixir
ImageFile: Thousand_Year_Elixir
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact
Rarity: R
RulesText:
You may activate abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature.


Name: Twinning Glass
Set: lorwyn
Slug: twinning-glass
ImageFile: Twinning_Glass
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
{1}, {T}: You may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.


Name: Wanderer's Twig
Set: lorwyn
Slug: wanderers-twig
ImageFile: Wanderers_Twig
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: C
RulesText:
{1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.


Name: Ancient Amphitheater
Set: lorwyn
Slug: ancient-amphitheater
ImageFile: Ancient_Amphitheater
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W} to your mana pool.


Name: Auntie's Hovel
Set: lorwyn
Slug: aunties-hovel
ImageFile: Aunties_Hovel
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool.


Name: Gilt-Leaf Palace
Set: lorwyn
Slug: gilt-leaf-palace
ImageFile: Gilt_Leaf_Palace
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped. {T}: Add {B} or {G} to your mana pool.


Name: Howltooth Hollow
Set: lorwyn
Slug: howltooth-hollow
ImageFile: Howltooth_Hollow
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) {T}: Add {B} to your mana pool. {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.


Name: Mosswort Bridge
Set: lorwyn
Slug: mosswort-bridge
ImageFile: Mosswort_Bridge
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) {T}: Add {G} to your mana pool. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.


Name: Secluded Glen
Set: lorwyn
Slug: secluded-glen
ImageFile: Secluded_Glen
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool.


Name: Shelldock Isle
Set: lorwyn
Slug: shelldock-isle
ImageFile: Shelldock_Isle
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) {T}: Add {U} to your mana pool. {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.


Name: Spinerock Knoll
Set: lorwyn
Slug: spinerock-knoll
ImageFile: Spinerock_Knoll
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) {T}: Add {R} to your mana pool. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.


Name: Vivid Crag
Set: lorwyn
Slug: vivid-crag
ImageFile: Vivid_Crag
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
Vivid Crag enters the battlefield tapped with two charge counters on it. {T}: Add {R} to your mana pool. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.


Name: Vivid Creek
Set: lorwyn
Slug: vivid-creek
ImageFile: Vivid_Creek
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
Vivid Creek enters the battlefield tapped with two charge counters on it. {T}: Add {U} to your mana pool. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.


Name: Vivid Grove
Set: lorwyn
Slug: vivid-grove
ImageFile: Vivid_Grove
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G} to your mana pool. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.


Name: Vivid Marsh
Set: lorwyn
Slug: vivid-marsh
ImageFile: Vivid_Marsh
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B} to your mana pool. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.


Name: Vivid Meadow
Set: lorwyn
Slug: vivid-meadow
ImageFile: Vivid_Meadow
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W} to your mana pool. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.


Name: Wanderwine Hub
Set: lorwyn
Slug: wanderwine-hub
ImageFile: Wanderwine_Hub
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool.


Name: Windbrisk Heights
Set: lorwyn
Slug: windbrisk-heights
ImageFile: Windbrisk_Heights
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) {T}: Add {W} to your mana pool. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.


Name: Battletide Alchemist
Set: morningtide
Slug: battletide-alchemist
ImageFile: Battletide_Alchemist
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Creature - Kithkin Cleric
Power: 3
Toughness: 4
Rarity: R
RulesText:
If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.


Name: Cenn's Tactician
Set: morningtide
Slug: cenns-tactician
ImageFile: Cenns_Tactician
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Kithkin Soldier
Power: 1
Toughness: 1
Rarity: U
RulesText:
{W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature.


Name: Coordinated Barrage
Set: morningtide
Slug: coordinated-barrage
ImageFile: Coordinated_Barrage
Color: W
Cost: W
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.


Name: Feudkiller's Verdict
Set: morningtide
Slug: feudkillers-verdict
ImageFile: Feudkillers_Verdict
Color: W
Cost: 4WW
ConvertedCost: 6
Type: Tribal Sorcery - Giant
Rarity: R
RulesText:
You gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token onto the battlefield.


Name: Graceful Reprieve
Set: morningtide
Slug: graceful-reprieve
ImageFile: Graceful_Reprieve
Color: W
Cost: 1W
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
When target creature is put into a graveyard this turn, return that card to the battlefield under its owner's control.


Name: Idyllic Tutor
Set: morningtide
Slug: idyllic-tutor
ImageFile: Idyllic_Tutor
Color: W
Cost: 2W
ConvertedCost: 3
Type: Sorcery
Rarity: R
RulesText:
Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.


Name: Kinsbaile Borderguard
Set: morningtide
Slug: kinsbaile-borderguard
ImageFile: Kinsbaile_Borderguard
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Creature - Kithkin Soldier
Power: 1
Toughness: 1
Rarity: R
RulesText:
Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control. When Kinsbaile Borderguard is put into a graveyard from the battlefield, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it.


Name: Kithkin Zephyrnaut
Set: morningtide
Slug: kithkin-zephyrnaut
ImageFile: Kithkin_Zephyrnaut
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Kithkin Soldier
Power: 2
Toughness: 2
Rarity: C
RulesText:
Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.


Name: Meadowboon
Set: morningtide
Slug: meadowboon
ImageFile: Meadowboon
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Elemental
Power: 3
Toughness: 3
Rarity: U
RulesText:
When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Mosquito Guard
Set: morningtide
Slug: mosquito-guard
ImageFile: Mosquito_Guard
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Kithkin Soldier
Power: 1
Toughness: 1
Rarity: C
RulesText:
First strike Reinforce 1-{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.)


Name: Order of the Golden Cricket
Set: morningtide
Slug: order-of-the-golden-cricket
ImageFile: Order_of_the_Golden_Cricket
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Kithkin Knight
Power: 2
Toughness: 2
Rarity: C
RulesText:
Whenever Order of the Golden Cricket attacks, you may pay {W}. If you do, it gains flying until end of turn.


Name: Preeminent Captain
Set: morningtide
Slug: preeminent-captain
ImageFile: Preeminent_Captain
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Kithkin Soldier
Power: 2
Toughness: 2
Rarity: R
RulesText:
First strike Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.


Name: Redeem the Lost
Set: morningtide
Slug: redeem-the-lost
ImageFile: Redeem_the_Lost
Color: W
Cost: 1W
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Reveillark
Set: morningtide
Slug: reveillark
ImageFile: Reveillark
Color: W
Cost: 4W
ConvertedCost: 5
Type: Creature - Elemental
Power: 4
Toughness: 3
Rarity: R
RulesText:
Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Shinewend
Set: morningtide
Slug: shinewend
ImageFile: Shinewend
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Elemental
Power: 0
Toughness: 0
Rarity: C
RulesText:
Flying Shinewend enters the battlefield with a +1/+1 counter on it. {1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.


Name: Stonehewer Giant
Set: morningtide
Slug: stonehewer-giant
ImageFile: Stonehewer_Giant
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Creature - Giant Warrior
Power: 4
Toughness: 4
Rarity: R
RulesText:
Vigilance {1}{W}, {T}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.


Name: Stonybrook Schoolmaster
Set: morningtide
Slug: stonybrook-schoolmaster
ImageFile: Stonybrook_Schoolmaster
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Merfolk Wizard
Power: 1
Toughness: 2
Rarity: C
RulesText:
Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield.


Name: Swell of Courage
Set: morningtide
Slug: swell-of-courage
ImageFile: Swell_of_Courage
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Instant
Rarity: U
RulesText:
Creatures you control get +2/+2 until end of turn. Reinforce X-{X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.)


Name: Wandering Graybeard
Set: morningtide
Slug: wandering-graybeard
ImageFile: Wandering_Graybeard
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Creature - Giant Wizard
Power: 4
Toughness: 4
Rarity: U
RulesText:
Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.


Name: Weight of Conscience
Set: morningtide
Slug: weight-of-conscience
ImageFile: Weight_of_Conscience
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Exile enchanted creature.


Name: Declaration of Naught
Set: morningtide
Slug: declaration-of-naught
ImageFile: Declaration_of_Naught
Color: U
Cost: UU
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
As Declaration of Naught enters the battlefield, name a card. {U}: Counter target spell with the chosen name.


Name: Dewdrop Spy
Set: morningtide
Slug: dewdrop-spy
ImageFile: Dewdrop_Spy
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Faerie Rogue
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flash Flying When Dewdrop Spy enters the battlefield, look at the top card of target player's library.


Name: Floodchaser
Set: morningtide
Slug: floodchaser
ImageFile: Floodchaser
Color: U
Cost: 5U
ConvertedCost: 6
Type: Creature - Elemental
Power: 0
Toughness: 0
Rarity: C
RulesText:
Floodchaser enters the battlefield with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.


Name: Grimoire Thief
Set: morningtide
Slug: grimoire-thief
ImageFile: Grimoire_Thief
Color: U
Cost: UU
ConvertedCost: 2
Type: Creature - Merfolk Rogue
Power: 2
Toughness: 2
Rarity: R
RulesText:
Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. You may look at cards exiled with Grimoire Thief. {U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.


Name: Ink Dissolver
Set: morningtide
Slug: ink-dissolver
ImageFile: Ink_Dissolver
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Merfolk Wizard
Power: 2
Toughness: 1
Rarity: C
RulesText:
Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard.


Name: Inspired Sprite
Set: morningtide
Slug: inspired-sprite
ImageFile: Inspired_Sprite
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Faerie Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
Flash Flying Whenever you cast a Wizard spell, you may untap Inspired Sprite. {T}: Draw a card, then discard a card.


Name: Knowledge Exploitation
Set: morningtide
Slug: knowledge-exploitation
ImageFile: Knowledge_Exploitation
Color: U
Cost: 5UU
ConvertedCost: 7
Type: Tribal Sorcery - Rogue
Rarity: R
RulesText:
Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles his or her library.


Name: Latchkey Faerie
Set: morningtide
Slug: latchkey-faerie
ImageFile: Latchkey_Faerie
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Faerie Rogue
Power: 3
Toughness: 1
Rarity: C
RulesText:
Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.


Name: Merrow Witsniper
Set: morningtide
Slug: merrow-witsniper
ImageFile: Merrow_Witsniper
Color: U
Cost: U
ConvertedCost: 1
Type: Creature - Merfolk Rogue
Power: 1
Toughness: 1
Rarity: C
RulesText:
When Merrow Witsniper enters the battlefield, target player puts the top card of his or her library into his or her graveyard.


Name: Mothdust Changeling
Set: morningtide
Slug: mothdust-changeling
ImageFile: Mothdust_Changeling
Color: U
Cost: U
ConvertedCost: 1
Type: Creature - Shapeshifter
Power: 1
Toughness: 1
Rarity: C
RulesText:
Changeling (This card is every creature type at all times.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.


Name: Nevermaker
Set: morningtide
Slug: nevermaker
ImageFile: Nevermaker
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Elemental
Power: 2
Toughness: 3
Rarity: U
RulesText:
Flying When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Notorious Throng
Set: morningtide
Slug: notorious-throng
ImageFile: Notorious_Throng
Color: U
Cost: 3U
ConvertedCost: 4
Type: Tribal Sorcery - Rogue
Rarity: R
RulesText:
Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Put X 1/1 black Faerie Rogue creature tokens with flying onto the battlefield, where X is the damage dealt to your opponents this turn. If Notorious Throng's prowl cost was paid, take an extra turn after this one.


Name: Research the Deep
Set: morningtide
Slug: research-the-deep
ImageFile: Research_the_Deep
Color: U
Cost: 1U
ConvertedCost: 2
Type: Sorcery
Rarity: U
RulesText:
Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Sage of Fables
Set: morningtide
Slug: sage-of-fables
ImageFile: Sage_of_Fables
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Merfolk Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. {2}, Remove a +1/+1 counter from a creature you control: Draw a card.


Name: Sigil Tracer
Set: morningtide
Slug: sigil-tracer
ImageFile: Sigil_Tracer
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Merfolk Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
{1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.


Name: Slithermuse
Set: morningtide
Slug: slithermuse
ImageFile: Slithermuse
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Creature - Elemental
Power: 3
Toughness: 3
Rarity: R
RulesText:
When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Supreme Exemplar
Set: morningtide
Slug: supreme-exemplar
ImageFile: Supreme_Exemplar
Color: U
Cost: 6U
ConvertedCost: 7
Type: Creature - Elemental
Power: 10
Toughness: 10
Rarity: R
RulesText:
Flying Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)


Name: Thieves' Fortune
Set: morningtide
Slug: thieves-fortune
ImageFile: Thieves_Fortune
Color: U
Cost: 2U
ConvertedCost: 3
Type: Tribal Instant - Rogue
Rarity: U
RulesText:
Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.


Name: Vendilion Clique
Set: morningtide
Slug: vendilion-clique
ImageFile: Vendilion_Clique
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Legendary Creature - Faerie Wizard
Power: 3
Toughness: 1
Rarity: R
RulesText:
Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.


Name: Waterspout Weavers
Set: morningtide
Slug: waterspout-weavers
ImageFile: Waterspout_Weavers
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Creature - Merfolk Wizard
Power: 3
Toughness: 3
Rarity: U
RulesText:
Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.


Name: Auntie's Snitch
Set: morningtide
Slug: aunties-snitch
ImageFile: Aunties_Snitch
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Goblin Rogue
Power: 3
Toughness: 1
Rarity: R
RulesText:
Auntie's Snitch can't block. Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.


Name: Bitterblossom
Set: morningtide
Slug: bitterblossom
ImageFile: Bitterblossom
Color: B
Cost: 1B
ConvertedCost: 2
Type: Tribal Enchantment - Faerie
Rarity: R
RulesText:
At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.


Name: Earwig Squad
Set: morningtide
Slug: earwig-squad
ImageFile: Earwig_Squad
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Creature - Goblin Rogue
Power: 5
Toughness: 3
Rarity: R
RulesText:
Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.


Name: Fendeep Summoner
Set: morningtide
Slug: fendeep-summoner
ImageFile: Fendeep_Summoner
Color: B
Cost: 4B
ConvertedCost: 5
Type: Creature - Treefolk Shaman
Power: 3
Toughness: 5
Rarity: R
RulesText:
{T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.


Name: Festercreep
Set: morningtide
Slug: festercreep
ImageFile: Festercreep
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Elemental
Power: 0
Toughness: 0
Rarity: C
RulesText:
Festercreep enters the battlefield with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.


Name: Final-Sting Faerie
Set: morningtide
Slug: final-sting-faerie
ImageFile: Final_Sting_Faerie
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Faerie Assassin
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.


Name: Maralen of the Mornsong
Set: morningtide
Slug: maralen-of-the-mornsong
ImageFile: Maralen_of_the_Mornsong
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Legendary Creature - Elf Wizard
Power: 2
Toughness: 3
Rarity: R
RulesText:
Players can't draw cards. At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.


Name: Moonglove Changeling
Set: morningtide
Slug: moonglove-changeling
ImageFile: Moonglove_Changeling
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Shapeshifter
Power: 2
Toughness: 2
Rarity: C
RulesText:
Changeling (This card is every creature type at all times.) {B}: Moonglove Changeling gains deathtouch until end of turn. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.)


Name: Morsel Theft
Set: morningtide
Slug: morsel-theft
ImageFile: Morsel_Theft
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Tribal Sorcery - Rogue
Rarity: C
RulesText:
Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card.


Name: Nightshade Schemers
Set: morningtide
Slug: nightshade-schemers
ImageFile: Nightshade_Schemers
Color: B
Cost: 4B
ConvertedCost: 5
Type: Creature - Faerie Wizard
Power: 3
Toughness: 2
Rarity: U
RulesText:
Flying Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.


Name: Noggin Whack
Set: morningtide
Slug: noggin-whack
ImageFile: Noggin_Whack
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Tribal Sorcery - Rogue
Rarity: U
RulesText:
Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards.


Name: Offalsnout
Set: morningtide
Slug: offalsnout
ImageFile: Offalsnout
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Elemental
Power: 2
Toughness: 2
Rarity: U
RulesText:
Flash When Offalsnout leaves the battlefield, exile target card from a graveyard. Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Oona's Blackguard
Set: morningtide
Slug: oonas-blackguard
ImageFile: Oonas_Blackguard
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Faerie Rogue
Power: 1
Toughness: 1
Rarity: U
RulesText:
Flying Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.


Name: Pack's Disdain
Set: morningtide
Slug: packs-disdain
ImageFile: Packs_Disdain
Color: B
Cost: 1B
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.


Name: Pulling Teeth
Set: morningtide
Slug: pulling-teeth
ImageFile: Pulling_Teeth
Color: B
Cost: 1B
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Revive the Fallen
Set: morningtide
Slug: revive-the-fallen
ImageFile: Revive_the_Fallen
Color: B
Cost: 1B
ConvertedCost: 2
Type: Sorcery
Rarity: U
RulesText:
Return target creature card in a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Squeaking Pie Grubfellows
Set: morningtide
Slug: squeaking-pie-grubfellows
ImageFile: Squeaking_Pie_Grubfellows
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Goblin Shaman
Power: 3
Toughness: 2
Rarity: C
RulesText:
Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.


Name: Stinkdrinker Bandit
Set: morningtide
Slug: stinkdrinker-bandit
ImageFile: Stinkdrinker_Bandit
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Goblin Rogue
Power: 2
Toughness: 1
Rarity: U
RulesText:
Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.


Name: Violet Pall
Set: morningtide
Slug: violet-pall
ImageFile: Violet_Pall
Color: B
Cost: 4B
ConvertedCost: 5
Type: Tribal Instant - Faerie
Rarity: C
RulesText:
Destroy target nonblack creature. Put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.


Name: Warren Weirding
Set: morningtide
Slug: warren-weirding
ImageFile: Warren_Weirding
Color: B
Cost: 1B
ConvertedCost: 2
Type: Tribal Sorcery - Goblin
Rarity: U
RulesText:
Target player sacrifices a creature. If a Goblin is sacrificed this way, that player puts two 1/1 black Goblin Rogue creature tokens onto the battlefield, and those tokens gain haste until end of turn.


Name: Weed-Pruner Poplar
Set: morningtide
Slug: weed-pruner-poplar
ImageFile: Weed_Pruner_Poplar
Color: B
Cost: 4B
ConvertedCost: 5
Type: Creature - Treefolk Assassin
Power: 3
Toughness: 3
Rarity: C
RulesText:
At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.


Name: Boldwyr Heavyweights
Set: morningtide
Slug: boldwyr-heavyweights
ImageFile: Boldwyr_Heavyweights
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Giant Warrior
Power: 8
Toughness: 8
Rarity: R
RulesText:
Trample When Boldwyr Heavyweights enters the battlefield, each opponent may search his or her library for a creature card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.


Name: Brighthearth Banneret
Set: morningtide
Slug: brighthearth-banneret
ImageFile: Brighthearth_Banneret
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Elemental Warrior
Power: 1
Toughness: 1
Rarity: C
RulesText:
Elemental spells and Warrior spells you cast cost {1} less to cast. Reinforce 1-{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)


Name: Countryside Crusher
Set: morningtide
Slug: countryside-crusher
ImageFile: Countryside_Crusher
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Creature - Giant Warrior
Power: 3
Toughness: 3
Rarity: R
RulesText:
At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.


Name: Fire Juggler
Set: morningtide
Slug: fire-juggler
ImageFile: Fire_Juggler
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Goblin Shaman
Power: 2
Toughness: 2
Rarity: C
RulesText:
Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Lightning Crafter
Set: morningtide
Slug: lightning-crafter
ImageFile: Lightning_Crafter
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Goblin Shaman
Power: 3
Toughness: 3
Rarity: R
RulesText:
Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) {T}: Lightning Crafter deals 3 damage to target creature or player.


Name: Mudbutton Clanger
Set: morningtide
Slug: mudbutton-clanger
ImageFile: Mudbutton_Clanger
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Goblin Warrior
Power: 1
Toughness: 1
Rarity: C
RulesText:
Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.


Name: Pyroclast Consul
Set: morningtide
Slug: pyroclast-consul
ImageFile: Pyroclast_Consul
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Elemental Shaman
Power: 3
Toughness: 3
Rarity: U
RulesText:
Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature.


Name: Rage Forger
Set: morningtide
Slug: rage-forger
ImageFile: Rage_Forger
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Elemental Shaman
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control. Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player.


Name: Release the Ants
Set: morningtide
Slug: release-the-ants
ImageFile: Release_the_Ants
Color: R
Cost: 1R
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Release the Ants deals 1 damage to target creature or player. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Rivals' Duel
Set: morningtide
Slug: rivals-duel
ImageFile: Rivals_Duel
Color: R
Cost: 3R
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
Choose two target creatures that share no creature types. Each of those creatures deals damage equal to its power to the other.


Name: Roar of the Crowd
Set: morningtide
Slug: roar-of-the-crowd
ImageFile: Roar_of_the_Crowd
Color: R
Cost: 3R
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Choose a creature type. Roar of the Crowd deals damage to target creature or player equal to the number of permanents you control of the chosen type.


Name: Sensation Gorger
Set: morningtide
Slug: sensation-gorger
ImageFile: Sensation_Gorger
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Creature - Goblin Shaman
Power: 2
Toughness: 2
Rarity: R
RulesText:
Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards.


Name: Shard Volley
Set: morningtide
Slug: shard-volley
ImageFile: Shard_Volley
Color: R
Cost: R
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
As an additional cost to cast Shard Volley, sacrifice a land. Shard Volley deals 3 damage to target creature or player.


Name: Shared Animosity
Set: morningtide
Slug: shared-animosity
ImageFile: Shared_Animosity
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.


Name: Spitebellows
Set: morningtide
Slug: spitebellows
ImageFile: Spitebellows
Color: R
Cost: 5R
ConvertedCost: 6
Type: Creature - Elemental
Power: 6
Toughness: 1
Rarity: U
RulesText:
When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Stingmoggie
Set: morningtide
Slug: stingmoggie
ImageFile: Stingmoggie
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Elemental
Power: 0
Toughness: 0
Rarity: C
RulesText:
Stingmoggie enters the battlefield with two +1/+1 counters on it. {3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.


Name: Stomping Slabs
Set: morningtide
Slug: stomping-slabs
ImageFile: Stomping_Slabs
Color: R
Cost: 2R
ConvertedCost: 3
Type: Sorcery
Rarity: U
RulesText:
Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player.


Name: Sunflare Shaman
Set: morningtide
Slug: sunflare-shaman
ImageFile: Sunflare_Shaman
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Elemental Shaman
Power: 2
Toughness: 1
Rarity: C
RulesText:
{1}{R}, {T}: Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard.


Name: Taurean Mauler
Set: morningtide
Slug: taurean-mauler
ImageFile: Taurean_Mauler
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Shapeshifter
Power: 2
Toughness: 2
Rarity: R
RulesText:
Changeling (This card is every creature type at all times.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.


Name: Titan's Revenge
Set: morningtide
Slug: titans-revenge
ImageFile: Titans_Revenge
Color: R
Cost: XRR
ConvertedCost: 2
Type: Sorcery
Rarity: R
RulesText:
Titan's Revenge deals X damage to target creature or player. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Vengeful Firebrand
Set: morningtide
Slug: vengeful-firebrand
ImageFile: Vengeful_Firebrand
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Elemental Warrior
Power: 5
Toughness: 2
Rarity: R
RulesText:
Vengeful Firebrand has haste as long as a Warrior card is in your graveyard. {R}: Vengeful Firebrand gets +1/+0 until end of turn.


Name: War-Spike Changeling
Set: morningtide
Slug: war-spike-changeling
ImageFile: War_Spike_Changeling
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Shapeshifter
Power: 3
Toughness: 3
Rarity: C
RulesText:
Changeling (This card is every creature type at all times.) {R}: War-Spike Changeling gains first strike until end of turn.


Name: Ambassador Oak
Set: morningtide
Slug: ambassador-oak
ImageFile: Ambassador_Oak
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Treefolk Warrior
Power: 3
Toughness: 3
Rarity: C
RulesText:
When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield.


Name: Bramblewood Paragon
Set: morningtide
Slug: bramblewood-paragon
ImageFile: Bramblewood_Paragon
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Elf Warrior
Power: 2
Toughness: 2
Rarity: U
RulesText:
Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample.


Name: Chameleon Colossus
Set: morningtide
Slug: chameleon-colossus
ImageFile: Chameleon_Colossus
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Creature - Shapeshifter
Power: 4
Toughness: 4
Rarity: R
RulesText:
Changeling (This card is every creature type at all times.) Protection from black {2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.


Name: Cream of the Crop
Set: morningtide
Slug: cream-of-the-crop
ImageFile: Cream_of_the_Crop
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.


Name: Earthbrawn
Set: morningtide
Slug: earthbrawn
ImageFile: Earthbrawn
Color: G
Cost: 1G
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Target creature gets +3/+3 until end of turn. Reinforce 1-{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.)


Name: Everbark Shaman
Set: morningtide
Slug: everbark-shaman
ImageFile: Everbark_Shaman
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Treefolk Shaman
Power: 3
Toughness: 5
Rarity: C
RulesText:
{T}, Exile a Treefolk card from your graveyard: Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library.


Name: Fertilid
Set: morningtide
Slug: fertilid
ImageFile: Fertilid
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Elemental
Power: 0
Toughness: 0
Rarity: C
RulesText:
Fertilid enters the battlefield with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.


Name: Gilt-Leaf Archdruid
Set: morningtide
Slug: gilt-leaf-archdruid
ImageFile: Gilt_Leaf_Archdruid
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Elf Druid
Power: 3
Toughness: 3
Rarity: R
RulesText:
Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls.


Name: Greatbow Doyen
Set: morningtide
Slug: greatbow-doyen
ImageFile: Greatbow_Doyen
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Elf Archer
Power: 2
Toughness: 4
Rarity: R
RulesText:
Other Archer creatures you control get +1/+1. Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.


Name: Hunting Triad
Set: morningtide
Slug: hunting-triad
ImageFile: Hunting_Triad
Color: G
Cost: 3G
ConvertedCost: 4
Type: Tribal Sorcery - Elf
Rarity: U
RulesText:
Put three 1/1 green Elf Warrior creature tokens onto the battlefield. Reinforce 3-{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)


Name: Leaf-Crowned Elder
Set: morningtide
Slug: leaf-crowned-elder
ImageFile: Leaf_Crowned_Elder
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Creature - Treefolk Shaman
Power: 3
Toughness: 5
Rarity: R
RulesText:
Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.


Name: Lys Alana Bowmaster
Set: morningtide
Slug: lys-alana-bowmaster
ImageFile: Lys_Alana_Bowmaster
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Elf Archer
Power: 2
Toughness: 2
Rarity: C
RulesText:
Reach (This can block creatures with flying.) Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.


Name: Orchard Warden
Set: morningtide
Slug: orchard-warden
ImageFile: Orchard_Warden
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Creature - Treefolk Shaman
Power: 4
Toughness: 6
Rarity: U
RulesText:
Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.


Name: Reach of Branches
Set: morningtide
Slug: reach-of-branches
ImageFile: Reach_of_Branches
Color: G
Cost: 4G
ConvertedCost: 5
Type: Tribal Instant - Treefolk
Rarity: R
RulesText:
Put a 2/5 green Treefolk Shaman creature token onto the battlefield. Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.


Name: Recross the Paths
Set: morningtide
Slug: recross-the-paths
ImageFile: Recross_the_Paths
Color: G
Cost: 2G
ConvertedCost: 3
Type: Sorcery
Rarity: U
RulesText:
Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)


Name: Reins of the Vinesteed
Set: morningtide
Slug: reins-of-the-vinesteed
ImageFile: Reins_of_the_Vinesteed
Color: G
Cost: 3G
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +2/+2. When enchanted creature is put into a graveyard, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.


Name: Rhys the Exiled
Set: morningtide
Slug: rhys-the-exiled
ImageFile: Rhys_the_Exiled
Color: G
Cost: 2G
ConvertedCost: 3
Type: Legendary Creature - Elf Warrior
Power: 3
Toughness: 2
Rarity: R
RulesText:
Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. {B}, Sacrifice an Elf: Regenerate Rhys the Exiled.


Name: Scapeshift
Set: morningtide
Slug: scapeshift
ImageFile: Scapeshift
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
Sacrifice any number of lands. Search your library for that many land cards, put them onto the battlefield tapped, then shuffle your library.


Name: Unstoppable Ash
Set: morningtide
Slug: unstoppable-ash
ImageFile: Unstoppable_Ash
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Treefolk Warrior
Power: 5
Toughness: 5
Rarity: R
RulesText:
Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.


Name: Walker of the Grove
Set: morningtide
Slug: walker-of-the-grove
ImageFile: Walker_of_the_Grove
Color: G
Cost: 6GG
ConvertedCost: 8
Type: Creature - Elemental
Power: 7
Toughness: 7
Rarity: U
RulesText:
When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield. Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)


Name: Winnower Patrol
Set: morningtide
Slug: winnower-patrol
ImageFile: Winnower_Patrol
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Elf Warrior
Power: 3
Toughness: 2
Rarity: C
RulesText:
Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.


Name: Wolf-Skull Shaman
Set: morningtide
Slug: wolf-skull-shaman
ImageFile: Wolf_Skull_Shaman
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Elf Shaman
Power: 2
Toughness: 2
Rarity: U
RulesText:
Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield.


Name: Cloak and Dagger
Set: morningtide
Slug: cloak-and-dagger
ImageFile: Cloak_and_Dagger
Color: A
Cost: 2
ConvertedCost: 2
Type: Tribal Artifact - Rogue Equipment
Rarity: U
RulesText:
Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. Equip {3}


Name: Diviner's Wand
Set: morningtide
Slug: diviners-wand
ImageFile: Diviners_Wand
Color: A
Cost: 3
ConvertedCost: 3
Type: Tribal Artifact - Wizard Equipment
Rarity: U
RulesText:
Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip {3}


Name: Door of Destinies
Set: morningtide
Slug: door-of-destinies
ImageFile: Door_of_Destinies
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.


Name: Obsidian Battle-Axe
Set: morningtide
Slug: obsidian-battle-axe
ImageFile: Obsidian_Battle_Axe
Color: A
Cost: 3
ConvertedCost: 3
Type: Tribal Artifact - Warrior Equipment
Rarity: U
RulesText:
Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it. Equip {3}


Name: Thornbite Staff
Set: morningtide
Slug: thornbite-staff
ImageFile: Thornbite_Staff
Color: A
Cost: 2
ConvertedCost: 2
Type: Tribal Artifact - Shaman Equipment
Rarity: U
RulesText:
Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature is put into a graveyard from the battlefield, untap this creature." Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. Equip {4}


Name: Veteran's Armaments
Set: morningtide
Slug: veterans-armaments
ImageFile: Veterans_Armaments
Color: A
Cost: 2
ConvertedCost: 2
Type: Tribal Artifact - Soldier Equipment
Rarity: U
RulesText:
Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. Equip {2}


Name: Murmuring Bosk
Set: morningtide
Slug: murmuring-bosk
ImageFile: Murmuring_Bosk
Color: L
ConvertedCost: 0
Type: Land - Forest
Rarity: R
RulesText:
({T}: Add {G} to your mana pool.) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. {T}: Add {W} or {B} to your mana pool. Murmuring Bosk deals 1 damage to you.


Name: Mutavault
Set: morningtide
Slug: mutavault
ImageFile: Mutavault
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
{T}: Add {1} to your mana pool. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.


Name: Primal Beyond
Set: morningtide
Slug: primal-beyond
ImageFile: Primal_Beyond
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.


Name: Rustic Clachan
Set: morningtide
Slug: rustic-clachan
ImageFile: Rustic_Clachan
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped. {T}: Add {W} to your mana pool. Reinforce 1-{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.)


Name: Barrenton Medic
Set: shadowmoor
Slug: barrenton-medic
ImageFile: Barrenton_Medic
Color: W
Cost: 4W
ConvertedCost: 5
Type: Creature - Kithkin Cleric
Power: 0
Toughness: 4
Rarity: C
RulesText:
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.


Name: Inquisitor's Snare
Set: shadowmoor
Slug: inquisitors-snare
ImageFile: Inquisitors_Snare
Color: W
Cost: 1W
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.


Name: Kithkin Rabble
Set: shadowmoor
Slug: kithkin-rabble
ImageFile: Kithkin_Rabble
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Kithkin
Power: *
Toughness: *
Rarity: U
RulesText:
Vigilance Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.


Name: Mine Excavation
Set: shadowmoor
Slug: mine-excavation
ImageFile: Mine_Excavation
Color: W
Cost: 1W
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Return target artifact or enchantment card in a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)


Name: Order of Whiteclay
Set: shadowmoor
Slug: order-of-whiteclay
ImageFile: Order_of_Whiteclay
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Creature - Kithkin Cleric
Power: 1
Toughness: 4
Rarity: R
RulesText:
{1}{W}{W}, {Q}: Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.)


Name: Pale Wayfarer
Set: shadowmoor
Slug: pale-wayfarer
ImageFile: Pale_Wayfarer
Color: W
Cost: 5WW
ConvertedCost: 7
Type: Creature - Spirit Giant
Power: 4
Toughness: 4
Rarity: U
RulesText:
{2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.)


Name: Prison Term
Set: shadowmoor
Slug: prison-term
ImageFile: Prison_Term
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature can't attack or block and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.


Name: Runed Halo
Set: shadowmoor
Slug: runed-halo
ImageFile: Runed_Halo
Color: W
Cost: WW
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
As Runed Halo enters the battlefield, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)


Name: Spectral Procession
Set: shadowmoor
Slug: spectral-procession
ImageFile: Spectral_Procession
Color: W
Cost: (2/W)(2/W)(2/W)
ConvertedCost: 6
Type: Sorcery
Rarity: U
RulesText:
({(2/w)} can be paid with any two mana or with {W}. This card's converted mana cost is 6.) Put three 1/1 white Spirit creature tokens with flying onto the battlefield.


Name: Twilight Shepherd
Set: shadowmoor
Slug: twilight-shepherd
ImageFile: Twilight_Shepherd
Color: W
Cost: 3WWW
ConvertedCost: 6
Type: Creature - Angel
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Advice from the Fae
Set: shadowmoor
Slug: advice-from-the-fae
ImageFile: Advice_from_the_Fae
Color: U
Cost: (2/U)(2/U)(2/U)
ConvertedCost: 6
Type: Sorcery
Rarity: U
RulesText:
({(2/u)} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) Look at the top five cards of your library. If you control more creatures than any other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.


Name: Biting Tether
Set: shadowmoor
Slug: biting-tether
ImageFile: Biting_Tether
Color: U
Cost: 4U
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.


Name: Consign to Dream
Set: shadowmoor
Slug: consign-to-dream
ImageFile: Consign_to_Dream
Color: U
Cost: 2U
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.


Name: Counterbore
Set: shadowmoor
Slug: counterbore
ImageFile: Counterbore
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Instant
Rarity: R
RulesText:
Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library.


Name: Drowner Initiate
Set: shadowmoor
Slug: drowner-initiate
ImageFile: Drowner_Initiate
Color: U
Cost: U
ConvertedCost: 1
Type: Creature - Merfolk Wizard
Power: 1
Toughness: 1
Rarity: C
RulesText:
Whenever a player casts a blue spell, you may pay {1}. If you do, target player puts the top two cards of his or her library into his or her graveyard.


Name: Faerie Swarm
Set: shadowmoor
Slug: faerie-swarm
ImageFile: Faerie_Swarm
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Faerie
Power: *
Toughness: *
Rarity: U
RulesText:
Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.


Name: Ghastly Discovery
Set: shadowmoor
Slug: ghastly-discovery
ImageFile: Ghastly_Discovery
Color: U
Cost: 2U
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Draw two cards, then discard a card. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)


Name: Kinscaer Harpoonist
Set: shadowmoor
Slug: kinscaer-harpoonist
ImageFile: Kinscaer_Harpoonist
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Kithkin Soldier
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.


Name: Knacksaw Clique
Set: shadowmoor
Slug: knacksaw-clique
ImageFile: Knacksaw_Clique
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Faerie Rogue
Power: 1
Toughness: 4
Rarity: R
RulesText:
Flying {1}{U}, {Q}: Target opponent exiles the top card of his or her library. Until end of turn, you may play that card. ({Q} is the untap symbol.)


Name: Leech Bonder
Set: shadowmoor
Slug: leech-bonder
ImageFile: Leech_Bonder
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Merfolk Soldier
Power: 3
Toughness: 3
Rarity: U
RulesText:
Leech Bonder enters the battlefield with two -1/-1 counters on it. {U}, {Q}: Move a counter from target creature onto another target creature. ({Q} is the untap symbol.)


Name: Prismwake Merrow
Set: shadowmoor
Slug: prismwake-merrow
ImageFile: Prismwake_Merrow
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Merfolk Wizard
Power: 2
Toughness: 1
Rarity: C
RulesText:
Flash When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.


Name: Puca's Mischief
Set: shadowmoor
Slug: pucas-mischief
ImageFile: Pucas_Mischief
Color: U
Cost: 3U
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost.


Name: River Kelpie
Set: shadowmoor
Slug: river-kelpie
ImageFile: River_Kelpie
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Creature - Beast
Power: 3
Toughness: 3
Rarity: R
RulesText:
Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Sinking Feeling
Set: shadowmoor
Slug: sinking-feeling
ImageFile: Sinking_Feeling
Color: U
Cost: 2U
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature."


Name: Aphotic Wisps
Set: shadowmoor
Slug: aphotic-wisps
ImageFile: Aphotic_Wisps
Color: B
Cost: B
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card.


Name: Beseech the Queen
Set: shadowmoor
Slug: beseech-the-queen
ImageFile: Beseech_the_Queen
Color: B
Cost: (2/B)(2/B)(2/B)
ConvertedCost: 6
Type: Sorcery
Rarity: U
RulesText:
({(2/b)} can be paid with any two mana or with {B}. This card's converted mana cost is 6.) Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library.


Name: Blowfly Infestation
Set: shadowmoor
Slug: blowfly-infestation
ImageFile: Blowfly_Infestation
Color: B
Cost: 2B
ConvertedCost: 3
Type: Enchantment
Rarity: U
RulesText:
Whenever a creature is put into a graveyard from the battlefield, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.


Name: Cinderbones
Set: shadowmoor
Slug: cinderbones
ImageFile: Cinderbones
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Elemental Skeleton
Power: 1
Toughness: 1
Rarity: C
RulesText:
Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{B}: Regenerate Cinderbones.


Name: Cinderhaze Wretch
Set: shadowmoor
Slug: cinderhaze-wretch
ImageFile: Cinderhaze_Wretch
Color: B
Cost: 4B
ConvertedCost: 5
Type: Creature - Elemental Shaman
Power: 3
Toughness: 2
Rarity: C
RulesText:
{T}: Target player discards a card. Activate this ability only during your turn. Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.


Name: Corrosive Mentor
Set: shadowmoor
Slug: corrosive-mentor
ImageFile: Corrosive_Mentor
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Elemental Rogue
Power: 1
Toughness: 3
Rarity: U
RulesText:
Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)


Name: Crowd of Cinders
Set: shadowmoor
Slug: crowd-of-cinders
ImageFile: Crowd_of_Cinders
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Elemental
Power: *
Toughness: *
Rarity: U
RulesText:
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.


Name: Disturbing Plot
Set: shadowmoor
Slug: disturbing-plot
ImageFile: Disturbing_Plot
Color: B
Cost: 1B
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Return target creature card in a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)


Name: Dusk Urchins
Set: shadowmoor
Slug: dusk-urchins
ImageFile: Dusk_Urchins
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Ouphe
Power: 4
Toughness: 3
Rarity: R
RulesText:
Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it. When Dusk Urchins is put into a graveyard from the battlefield, draw a card for each -1/-1 counter on it.


Name: Hollowborn Barghest
Set: shadowmoor
Slug: hollowborn-barghest
ImageFile: Hollowborn_Barghest
Color: B
Cost: 5BB
ConvertedCost: 7
Type: Creature - Demon Hound
Power: 7
Toughness: 6
Rarity: R
RulesText:
At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life.


Name: Incremental Blight
Set: shadowmoor
Slug: incremental-blight
ImageFile: Incremental_Blight
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.


Name: Midnight Banshee
Set: shadowmoor
Slug: midnight-banshee
ImageFile: Midnight_Banshee
Color: B
Cost: 3BBB
ConvertedCost: 6
Type: Creature - Spirit
Power: 5
Toughness: 5
Rarity: R
RulesText:
Wither (This deals damage to creatures in the form of -1/-1 counters.) At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.


Name: Plague of Vermin
Set: shadowmoor
Slug: plague-of-vermin
ImageFile: Plague_of_Vermin
Color: B
Cost: 6B
ConvertedCost: 7
Type: Sorcery
Rarity: R
RulesText:
Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way.


Name: Polluted Bonds
Set: shadowmoor
Slug: polluted-bonds
ImageFile: Polluted_Bonds
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.


Name: Puppeteer Clique
Set: shadowmoor
Slug: puppeteer-clique
ImageFile: Puppeteer_Clique
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Creature - Faerie Wizard
Power: 3
Toughness: 2
Rarity: R
RulesText:
Flying When Puppeteer Clique enters the battlefield, put target creature card in an opponent's graveyard onto the battlefield under your control. It has haste. At the beginning of your next end step, exile it. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Rite of Consumption
Set: shadowmoor
Slug: rite-of-consumption
ImageFile: Rite_of_Consumption
Color: B
Cost: 1B
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
As an additional cost to cast Rite of Consumption, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way.


Name: Splitting Headache
Set: shadowmoor
Slug: splitting-headache
ImageFile: Splitting_Headache
Color: B
Cost: 3B
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Choose one - Target player discards two cards; or target player reveals his or her hand, you choose a card from it, then that player discards that card.


Name: Wound Reflection
Set: shadowmoor
Slug: wound-reflection
ImageFile: Wound_Reflection
Color: B
Cost: 5B
ConvertedCost: 6
Type: Enchantment
Rarity: R
RulesText:
At the beginning of the end step, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.)


Name: Burn Trail
Set: shadowmoor
Slug: burn-trail
ImageFile: Burn_Trail
Color: R
Cost: 3R
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Burn Trail deals 3 damage to target creature or player. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)


Name: Cragganwick Cremator
Set: shadowmoor
Slug: cragganwick-cremator
ImageFile: Cragganwick_Cremator
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Giant Shaman
Power: 5
Toughness: 4
Rarity: R
RulesText:
When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player.


Name: Deep-Slumber Titan
Set: shadowmoor
Slug: deep-slumber-titan
ImageFile: Deep_Slumber_Titan
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Giant Warrior
Power: 7
Toughness: 7
Rarity: R
RulesText:
Deep-Slumber Titan enters the battlefield tapped. Deep-Slumber Titan doesn't untap during your untap step. Whenever Deep-Slumber Titan is dealt damage, untap it.


Name: Elemental Mastery
Set: shadowmoor
Slug: elemental-mastery
ImageFile: Elemental_Mastery
Color: R
Cost: 3R
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: R
RulesText:
Enchant creature Enchanted creature has "{T}: Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step."


Name: Ember Gale
Set: shadowmoor
Slug: ember-gale
ImageFile: Ember_Gale
Color: R
Cost: 3R
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.


Name: Flame Javelin
Set: shadowmoor
Slug: flame-javelin
ImageFile: Flame_Javelin
Color: R
Cost: (2/R)(2/R)(2/R)
ConvertedCost: 6
Type: Instant
Rarity: U
RulesText:
({(2/r)} can be paid with any two mana or with {R}. This card's converted mana cost is 6.) Flame Javelin deals 4 damage to target creature or player.


Name: Furystoke Giant
Set: shadowmoor
Slug: furystoke-giant
ImageFile: Furystoke_Giant
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Giant Warrior
Power: 3
Toughness: 3
Rarity: R
RulesText:
When Furystoke Giant enters the battlefield, other creatures you control gain "{T}: This creature deals 2 damage to target creature or player" until end of turn. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Horde of Boggarts
Set: shadowmoor
Slug: horde-of-boggarts
ImageFile: Horde_of_Boggarts
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Goblin
Power: *
Toughness: *
Rarity: U
RulesText:
Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. Horde of Boggarts can't be blocked except by two or more creatures.


Name: Inescapable Brute
Set: shadowmoor
Slug: inescapable-brute
ImageFile: Inescapable_Brute
Color: R
Cost: 5R
ConvertedCost: 6
Type: Creature - Giant Warrior
Power: 3
Toughness: 3
Rarity: C
RulesText:
Wither (This deals damage to creatures in the form of -1/-1 counters.) Inescapable Brute must be blocked if able.


Name: Intimidator Initiate
Set: shadowmoor
Slug: intimidator-initiate
ImageFile: Intimidator_Initiate
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Goblin Shaman
Power: 1
Toughness: 1
Rarity: C
RulesText:
Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn.


Name: Jaws of Stone
Set: shadowmoor
Slug: jaws-of-stone
ImageFile: Jaws_of_Stone
Color: R
Cost: 5R
ConvertedCost: 6
Type: Sorcery
Rarity: U
RulesText:
Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone.


Name: Knollspine Dragon
Set: shadowmoor
Slug: knollspine-dragon
ImageFile: Knollspine_Dragon
Color: R
Cost: 5RR
ConvertedCost: 7
Type: Creature - Dragon
Power: 7
Toughness: 5
Rarity: R
RulesText:
Flying When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.


Name: Knollspine Invocation
Set: shadowmoor
Slug: knollspine-invocation
ImageFile: Knollspine_Invocation
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
{X}, Discard a card with converted mana cost X: Knollspine Invocation deals X damage to target creature or player.


Name: Slinking Giant
Set: shadowmoor
Slug: slinking-giant
ImageFile: Slinking_Giant
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Giant Rogue
Power: 4
Toughness: 4
Rarity: U
RulesText:
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.


Name: Drove of Elves
Set: shadowmoor
Slug: drove-of-elves
ImageFile: Drove_of_Elves
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Elf
Power: *
Toughness: *
Rarity: U
RulesText:
Drove of Elves's power and toughness are each equal to the number of green permanents you control. Drove of Elves can't be the target of spells or abilities your opponents control.


Name: Farhaven Elf
Set: shadowmoor
Slug: farhaven-elf
ImageFile: Farhaven_Elf
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Elf Druid
Power: 1
Toughness: 1
Rarity: C
RulesText:
When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.


Name: Flourishing Defenses
Set: shadowmoor
Slug: flourishing-defenses
ImageFile: Flourishing_Defenses
Color: G
Cost: 4G
ConvertedCost: 5
Type: Enchantment
Rarity: U
RulesText:
Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield.


Name: Gleeful Sabotage
Set: shadowmoor
Slug: gleeful-sabotage
ImageFile: Gleeful_Sabotage
Color: G
Cost: 1G
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)


Name: Gloomwidow's Feast
Set: shadowmoor
Slug: gloomwidows-feast
ImageFile: Gloomwidows_Feast
Color: G
Cost: 3G
ConvertedCost: 4
Type: Instant
Rarity: C
RulesText:
Destroy target creature with flying. If that creature was blue or black, put a 1/2 green Spider creature token with reach onto the battlefield. (It can block creatures with flying.)


Name: Juvenile Gloomwidow
Set: shadowmoor
Slug: juvenile-gloomwidow
ImageFile: Juvenile_Gloomwidow
Color: G
Cost: GG
ConvertedCost: 2
Type: Creature - Spider
Power: 1
Toughness: 3
Rarity: C
RulesText:
Reach (This can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.)


Name: Mossbridge Troll
Set: shadowmoor
Slug: mossbridge-troll
ImageFile: Mossbridge_Troll
Color: G
Cost: 5GG
ConvertedCost: 7
Type: Creature - Troll
Power: 5
Toughness: 5
Rarity: R
RulesText:
If Mossbridge Troll would be destroyed, regenerate it. Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.


Name: Nurturer Initiate
Set: shadowmoor
Slug: nurturer-initiate
ImageFile: Nurturer_Initiate
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Elf Shaman
Power: 1
Toughness: 1
Rarity: C
RulesText:
Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn.


Name: Presence of Gond
Set: shadowmoor
Slug: presence-of-gond
ImageFile: Presence_of_Gond
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature has "{T}: Put a 1/1 green Elf Warrior creature token onto the battlefield."


Name: Spawnwrithe
Set: shadowmoor
Slug: spawnwrithe
ImageFile: Spawnwrithe
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Elemental
Power: 2
Toughness: 2
Rarity: R
RulesText:
Trample Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.


Name: Tower Above
Set: shadowmoor
Slug: tower-above
ImageFile: Tower_Above
Color: G
Cost: (2/G)(2/G)(2/G)
ConvertedCost: 6
Type: Sorcery
Rarity: U
RulesText:
({(2/g)} can be paid with any two mana or with {G}. This card's converted mana cost is 6.) Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)


Name: Witherscale Wurm
Set: shadowmoor
Slug: witherscale-wurm
ImageFile: Witherscale_Wurm
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Creature - Wurm
Power: 9
Toughness: 9
Rarity: R
RulesText:
Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.


Name: Woodfall Primus
Set: shadowmoor
Slug: woodfall-primus
ImageFile: Woodfall_Primus
Color: G
Cost: 5GGG
ConvertedCost: 8
Type: Creature - Treefolk Shaman
Power: 6
Toughness: 6
Rarity: R
RulesText:
Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Aethertow
Set: shadowmoor
Slug: aethertow
ImageFile: Aethertow
Color: WU
Cost: 3(W/U)
ConvertedCost: 4
Type: Instant
Rarity: C
RulesText:
Put target attacking or blocking creature on top of its owner's library. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)


Name: Augury Adept
Set: shadowmoor
Slug: augury-adept
ImageFile: Augury_Adept
Color: WU
Cost: 1(W/U)(W/U)
ConvertedCost: 3
Type: Creature - Kithkin Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.


Name: Glamer Spinners
Set: shadowmoor
Slug: glamer-spinners
ImageFile: Glamer_Spinners
Color: WU
Cost: 4(W/U)
ConvertedCost: 5
Type: Creature - Faerie Wizard
Power: 2
Toughness: 4
Rarity: U
RulesText:
Flash Flying When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.


Name: Mistmeadow Witch
Set: shadowmoor
Slug: mistmeadow-witch
ImageFile: Mistmeadow_Witch
Color: WU
Cost: 1(W/U)
ConvertedCost: 2
Type: Creature - Kithkin Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.


Name: Puresight Merrow
Set: shadowmoor
Slug: puresight-merrow
ImageFile: Puresight_Merrow
Color: WU
Cost: (W/U)(W/U)
ConvertedCost: 2
Type: Creature - Merfolk Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
{(w/u)}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.)


Name: Repel Intruders
Set: shadowmoor
Slug: repel-intruders
ImageFile: Repel_Intruders
Color: WU
Cost: 3(W/U)
ConvertedCost: 4
Type: Instant
Rarity: U
RulesText:
Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield if {W} was spent to cast Repel Intruders. Counter up to one target creature spell if {U} was spent to cast Repel Intruders. (Do both if {W}{U} was spent.)


Name: Steel of the Godhead
Set: shadowmoor
Slug: steel-of-the-godhead
ImageFile: Steel_of_the_Godhead
Color: WU
Cost: 2(W/U)
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and is unblockable.


Name: Swans of Bryn Argoll
Set: shadowmoor
Slug: swans-of-bryn-argoll
ImageFile: Swans_of_Bryn_Argoll
Color: WU
Cost: 2(W/U)(W/U)
ConvertedCost: 4
Type: Creature - Bird Spirit
Power: 4
Toughness: 3
Rarity: R
RulesText:
Flying If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.


Name: Thistledown Duo
Set: shadowmoor
Slug: thistledown-duo
ImageFile: Thistledown_Duo
Color: WU
Cost: 2(W/U)
ConvertedCost: 3
Type: Creature - Kithkin Soldier Wizard
Power: 2
Toughness: 2
Rarity: C
RulesText:
Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.


Name: Turn to Mist
Set: shadowmoor
Slug: turn-to-mist
ImageFile: Turn_to_Mist
Color: WU
Cost: 1(W/U)
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.


Name: Worldpurge
Set: shadowmoor
Slug: worldpurge
ImageFile: Worldpurge
Color: WU
Cost: 4(W/U)(W/U)(W/U)(W/U)
ConvertedCost: 8
Type: Sorcery
Rarity: R
RulesText:
Return all permanents to their owners' hands. Each player chooses up to seven cards in his or her hand, then shuffles the rest into his or her library. Empty all mana pools.


Name: Cemetery Puca
Set: shadowmoor
Slug: cemetery-puca
ImageFile: Cemetery_Puca
Color: UB
Cost: 1(U/B)(U/B)
ConvertedCost: 3
Type: Creature - Shapeshifter
Power: 1
Toughness: 2
Rarity: R
RulesText:
Whenever a creature is put into a graveyard from the battlefield, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability.


Name: Dire Undercurrents
Set: shadowmoor
Slug: dire-undercurrents
ImageFile: Dire_Undercurrents
Color: UB
Cost: 3(U/B)(U/B)
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card.


Name: Ghastlord of Fugue
Set: shadowmoor
Slug: ghastlord-of-fugue
ImageFile: Ghastlord_of_Fugue
Color: UB
Cost: (U/B)(U/B)(U/B)(U/B)(U/B)
ConvertedCost: 5
Type: Creature - Spirit Avatar
Power: 4
Toughness: 4
Rarity: R
RulesText:
Ghastlord of Fugue is unblockable. Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. You choose a card from it. That player exiles that card.


Name: Gravelgill Axeshark
Set: shadowmoor
Slug: gravelgill-axeshark
ImageFile: Gravelgill_Axeshark
Color: UB
Cost: 4(U/B)
ConvertedCost: 5
Type: Creature - Merfolk Soldier
Power: 3
Toughness: 3
Rarity: C
RulesText:
Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Gravelgill Duo
Set: shadowmoor
Slug: gravelgill-duo
ImageFile: Gravelgill_Duo
Color: UB
Cost: 2(U/B)
ConvertedCost: 3
Type: Creature - Merfolk Rogue Warrior
Power: 2
Toughness: 1
Rarity: C
RulesText:
Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn. Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)


Name: Helm of the Ghastlord
Set: shadowmoor
Slug: helm-of-the-ghastlord
ImageFile: Helm_of_the_Ghastlord
Color: UB
Cost: 3(U/B)
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."


Name: Inkfathom Witch
Set: shadowmoor
Slug: inkfathom-witch
ImageFile: Inkfathom_Witch
Color: UB
Cost: 1(U/B)
ConvertedCost: 2
Type: Creature - Merfolk Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}{U}{B}: Each unblocked creature becomes 4/1 until end of turn.


Name: Memory Plunder
Set: shadowmoor
Slug: memory-plunder
ImageFile: Memory_Plunder
Color: UB
Cost: (U/B)(U/B)(U/B)(U/B)
ConvertedCost: 4
Type: Instant
Rarity: R
RulesText:
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.


Name: Memory Sluice
Set: shadowmoor
Slug: memory-sluice
ImageFile: Memory_Sluice
Color: UB
Cost: (U/B)
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Target player puts the top four cards of his or her library into his or her graveyard. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)


Name: Oona, Queen of the Fae
Set: shadowmoor
Slug: oona-queen-of-the-fae
ImageFile: Oona_Queen_of_the_Fae
Color: UB
Cost: 3(U/B)(U/B)(U/B)
ConvertedCost: 6
Type: Legendary Creature - Faerie Wizard
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying {X}{(u/b)}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.


Name: River's Grasp
Set: shadowmoor
Slug: rivers-grasp
ImageFile: Rivers_Grasp
Color: UB
Cost: 3(U/B)
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
If {U} was spent to cast River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to cast River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.)


Name: Scarscale Ritual
Set: shadowmoor
Slug: scarscale-ritual
ImageFile: Scarscale_Ritual
Color: UB
Cost: 1(U/B)
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control. Draw two cards.


Name: Sygg, River Cutthroat
Set: shadowmoor
Slug: sygg-river-cutthroat
ImageFile: Sygg_River_Cutthroat
Color: UB
Cost: (U/B)(U/B)
ConvertedCost: 2
Type: Legendary Creature - Merfolk Rogue
Power: 1
Toughness: 3
Rarity: R
RulesText:
At the beginning of the end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)


Name: Ashenmoor Liege
Set: shadowmoor
Slug: ashenmoor-liege
ImageFile: Ashenmoor_Liege
Color: BR
Cost: 1(B/R)(B/R)(B/R)
ConvertedCost: 4
Type: Creature - Elemental Knight
Power: 4
Toughness: 1
Rarity: R
RulesText:
Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.


Name: Demigod of Revenge
Set: shadowmoor
Slug: demigod-of-revenge
ImageFile: Demigod_of_Revenge
Color: BR
Cost: (B/R)(B/R)(B/R)(B/R)(B/R)
ConvertedCost: 5
Type: Creature - Spirit Avatar
Power: 5
Toughness: 4
Rarity: R
RulesText:
Flying, haste When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.


Name: Din of the Fireherd
Set: shadowmoor
Slug: din-of-the-fireherd
ImageFile: Din_of_the_Fireherd
Color: BR
Cost: 5(B/R)(B/R)(B/R)
ConvertedCost: 8
Type: Sorcery
Rarity: R
RulesText:
Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.


Name: Emberstrike Duo
Set: shadowmoor
Slug: emberstrike-duo
ImageFile: Emberstrike_Duo
Color: BR
Cost: 1(B/R)
ConvertedCost: 2
Type: Creature - Elemental Warrior Shaman
Power: 1
Toughness: 1
Rarity: C
RulesText:
Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.


Name: Everlasting Torment
Set: shadowmoor
Slug: everlasting-torment
ImageFile: Everlasting_Torment
Color: BR
Cost: 2(B/R)
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)


Name: Fists of the Demigod
Set: shadowmoor
Slug: fists-of-the-demigod
ImageFile: Fists_of_the_Demigod
Color: BR
Cost: 1(B/R)
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike.


Name: Grief Tyrant
Set: shadowmoor
Slug: grief-tyrant
ImageFile: Grief_Tyrant
Color: BR
Cost: 5(B/R)
ConvertedCost: 6
Type: Creature - Horror
Power: 8
Toughness: 8
Rarity: U
RulesText:
Grief Tyrant enters the battlefield with four -1/-1 counters on it. When Grief Tyrant is put into a graveyard from the battlefield, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.


Name: Kulrath Knight
Set: shadowmoor
Slug: kulrath-knight
ImageFile: Kulrath_Knight
Color: BR
Cost: 3(B/R)(B/R)
ConvertedCost: 5
Type: Creature - Elemental Knight
Power: 3
Toughness: 3
Rarity: U
RulesText:
Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block.


Name: Murderous Redcap
Set: shadowmoor
Slug: murderous-redcap
ImageFile: Murderous_Redcap
Color: BR
Cost: 2(B/R)(B/R)
ConvertedCost: 4
Type: Creature - Goblin Assassin
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Spiteful Visions
Set: shadowmoor
Slug: spiteful-visions
ImageFile: Spiteful_Visions
Color: BR
Cost: 2(B/R)(B/R)
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.


Name: Torrent of Souls
Set: shadowmoor
Slug: torrent-of-souls
ImageFile: Torrent_of_Souls
Color: BR
Cost: 4(B/R)
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast Torrent of Souls. (Do both if {B}{R} was spent.)


Name: Traitor's Roar
Set: shadowmoor
Slug: traitors-roar
ImageFile: Traitors_Roar
Color: BR
Cost: 4(B/R)
ConvertedCost: 5
Type: Sorcery
Rarity: C
RulesText:
Tap target untapped creature. It deals damage equal to its power to its controller. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)


Name: Deus of Calamity
Set: shadowmoor
Slug: deus-of-calamity
ImageFile: Deus_of_Calamity
Color: RGRG
Cost: (R/G)(R/G)(R/G)(R/G)(R/G)
ConvertedCost: 5
Type: Creature - Spirit Avatar
Power: 6
Toughness: 6
Rarity: R
RulesText:
Trample Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.


Name: Firespout
Set: shadowmoor
Slug: firespout
ImageFile: Firespout
Color: RG
Cost: 2(R/G)
ConvertedCost: 3
Type: Sorcery
Rarity: U
RulesText:
Firespout deals 3 damage to each creature without flying if {R} was spent to cast Firespout and 3 damage to each creature with flying if {G} was spent to cast it. (Do both if {R}{G} was spent.)


Name: Fossil Find
Set: shadowmoor
Slug: fossil-find
ImageFile: Fossil_Find
Color: RG
Cost: (R/G)
ConvertedCost: 1
Type: Sorcery
Rarity: U
RulesText:
Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.


Name: Giantbaiting
Set: shadowmoor
Slug: giantbaiting
ImageFile: Giantbaiting
Color: RG
Cost: 2(R/G)
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)


Name: Impromptu Raid
Set: shadowmoor
Slug: impromptu-raid
ImageFile: Impromptu_Raid
Color: RG
Cost: 3(R/G)
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
{2}{(r/g)}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature has haste. Sacrifice it at the beginning of the next end step.


Name: Morselhoarder
Set: shadowmoor
Slug: morselhoarder
ImageFile: Morselhoarder
Color: RG
Cost: 4(R/G)(R/G)
ConvertedCost: 6
Type: Creature - Elemental
Power: 6
Toughness: 4
Rarity: C
RulesText:
Morselhoarder enters the battlefield with two -1/-1 counters on it. Remove a -1/-1 counter from Morselhoarder: Add one mana of any color to your mana pool.


Name: Runes of the Deus
Set: shadowmoor
Slug: runes-of-the-deus
ImageFile: Runes_of_the_Deus
Color: RG
Cost: 4(R/G)
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample.


Name: Scuzzback Marauders
Set: shadowmoor
Slug: scuzzback-marauders
ImageFile: Scuzzback_Marauders
Color: RG
Cost: 4(R/G)
ConvertedCost: 5
Type: Creature - Goblin Warrior
Power: 5
Toughness: 2
Rarity: C
RulesText:
Trample Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Tattermunge Duo
Set: shadowmoor
Slug: tattermunge-duo
ImageFile: Tattermunge_Duo
Color: RG
Cost: 2(R/G)
ConvertedCost: 3
Type: Creature - Goblin Warrior Shaman
Power: 2
Toughness: 3
Rarity: C
RulesText:
Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn.


Name: Valleymaker
Set: shadowmoor
Slug: valleymaker
ImageFile: Valleymaker
Color: RG
Cost: 5(R/G)
ConvertedCost: 6
Type: Creature - Giant Shaman
Power: 5
Toughness: 5
Rarity: R
RulesText:
{T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature. {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool.


Name: Wort, the Raidmother
Set: shadowmoor
Slug: wort-the-raidmother
ImageFile: Wort_the_Raidmother
Color: RG
Cost: 4(R/G)(R/G)
ConvertedCost: 6
Type: Legendary Creature - Goblin Shaman
Power: 3
Toughness: 3
Rarity: R
RulesText:
When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield. Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)


Name: Barkshell Blessing
Set: shadowmoor
Slug: barkshell-blessing
ImageFile: Barkshell_Blessing
Color: GW
Cost: (G/W)
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Target creature gets +2/+2 until end of turn. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)


Name: Dawnglow Infusion
Set: shadowmoor
Slug: dawnglow-infusion
ImageFile: Dawnglow_Infusion
Color: GW
Cost: X(G/W)
ConvertedCost: 1
Type: Sorcery
Rarity: U
RulesText:
You gain X life if {G} was spent to cast Dawnglow Infusion and X life if {W} was spent to cast it. (Do both if {G}{W} was spent.)


Name: Heartmender
Set: shadowmoor
Slug: heartmender
ImageFile: Heartmender
Color: GW
Cost: 2(G/W)(G/W)
ConvertedCost: 4
Type: Creature - Elemental
Power: 2
Toughness: 2
Rarity: R
RulesText:
At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Kitchen Finks
Set: shadowmoor
Slug: kitchen-finks
ImageFile: Kitchen_Finks
Color: GW
Cost: 1(G/W)(G/W)
ConvertedCost: 3
Type: Creature - Ouphe
Power: 3
Toughness: 2
Rarity: U
RulesText:
When Kitchen Finks enters the battlefield, you gain 2 life. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Mercy Killing
Set: shadowmoor
Slug: mercy-killing
ImageFile: Mercy_Killing
Color: GW
Cost: 2(G/W)
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens onto the battlefield, where X is that creature's power.


Name: Rhys the Redeemed
Set: shadowmoor
Slug: rhys-the-redeemed
ImageFile: Rhys_the_Redeemed
Color: GW
Cost: (G/W)
ConvertedCost: 1
Type: Legendary Creature - Elf Warrior
Power: 1
Toughness: 1
Rarity: R
RulesText:
{2}{(g/w)}, {T}: Put a 1/1 green and white Elf Warrior creature token onto the battlefield. {4}{(g/w){(g/w)}, {T}: For each creature token you control, put a token that's a copy of that creature onto the battlefield.


Name: Safehold Duo
Set: shadowmoor
Slug: safehold-duo
ImageFile: Safehold_Duo
Color: GW
Cost: 3(G/W)
ConvertedCost: 4
Type: Creature - Elf Warrior Shaman
Power: 2
Toughness: 4
Rarity: C
RulesText:
Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn.


Name: Safewright Quest
Set: shadowmoor
Slug: safewright-quest
ImageFile: Safewright_Quest
Color: GW
Cost: (G/W)
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.


Name: Shield of the Oversoul
Set: shadowmoor
Slug: shield-of-the-oversoul
ImageFile: Shield_of_the_Oversoul
Color: GW
Cost: 2(G/W)
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying.


Name: Wheel of Sun and Moon
Set: shadowmoor
Slug: wheel-of-sun-and-moon
ImageFile: Wheel_of_Sun_and_Moon
Color: GW
Cost: (G/W)(G/W)
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: R
RulesText:
Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.


Name: Wilt-Leaf Liege
Set: shadowmoor
Slug: wilt-leaf-liege
ImageFile: Wilt_Leaf_Liege
Color: GW
Cost: 1(G/W)(G/W)(G/W)
ConvertedCost: 4
Type: Creature - Elf Knight
Power: 4
Toughness: 4
Rarity: R
RulesText:
Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.


Name: Blazethorn Scarecrow
Set: shadowmoor
Slug: blazethorn-scarecrow
ImageFile: Blazethorn_Scarecrow
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Creature - Scarecrow
Power: 3
Toughness: 3
Rarity: C
RulesText:
Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)


Name: Blight Sickle
Set: shadowmoor
Slug: blight-sickle
ImageFile: Blight_Sickle
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact - Equipment
Rarity: C
RulesText:
Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Equip {2}


Name: Cauldron of Souls
Set: shadowmoor
Slug: cauldron-of-souls
ImageFile: Cauldron_of_Souls
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact
Rarity: R
RulesText:
{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Chainbreaker
Set: shadowmoor
Slug: chainbreaker
ImageFile: Chainbreaker
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Scarecrow
Power: 3
Toughness: 3
Rarity: C
RulesText:
Chainbreaker enters the battlefield with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature.


Name: Elsewhere Flask
Set: shadowmoor
Slug: elsewhere-flask
ImageFile: Elsewhere_Flask
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: C
RulesText:
When Elsewhere Flask enters the battlefield, draw a card. Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.


Name: Grim Poppet
Set: shadowmoor
Slug: grim-poppet
ImageFile: Grim_Poppet
Color: A
Cost: 7
ConvertedCost: 7
Type: Artifact Creature - Scarecrow
Power: 4
Toughness: 4
Rarity: R
RulesText:
Grim Poppet enters the battlefield with three -1/-1 counters on it. Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.


Name: Lockjaw Snapper
Set: shadowmoor
Slug: lockjaw-snapper
ImageFile: Lockjaw_Snapper
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Creature - Scarecrow
Power: 2
Toughness: 2
Rarity: U
RulesText:
Wither (This deals damage to creatures in the form of -1/-1 counters.) When Lockjaw Snapper is put into a graveyard from the battlefield, put a -1/-1 counter on each creature with a -1/-1 counter on it.


Name: Lurebound Scarecrow
Set: shadowmoor
Slug: lurebound-scarecrow
ImageFile: Lurebound_Scarecrow
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Scarecrow
Power: 4
Toughness: 4
Rarity: U
RulesText:
As Lurebound Scarecrow enters the battlefield, choose a color. When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.


Name: Painter's Servant
Set: shadowmoor
Slug: painters-servant
ImageFile: Painters_Servant
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Scarecrow
Power: 1
Toughness: 3
Rarity: R
RulesText:
As Painter's Servant enters the battlefield, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.


Name: Rattleblaze Scarecrow
Set: shadowmoor
Slug: rattleblaze-scarecrow
ImageFile: Rattleblaze_Scarecrow
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact Creature - Scarecrow
Power: 5
Toughness: 3
Rarity: C
RulesText:
Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature.


Name: Reaper King
Set: shadowmoor
Slug: reaper-king
ImageFile: Reaper_King
Color: WUBRGA
Cost: (2/W)(2/U)(2/B)(2/R)(2/G)
ConvertedCost: 10
Type: Legendary Artifact Creature - Scarecrow
Power: 6
Toughness: 6
Rarity: R
RulesText:
({(2/w)} can be paid with any two mana or with {W}. This card's converted mana cost is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent.


Name: Scuttlemutt
Set: shadowmoor
Slug: scuttlemutt
ImageFile: Scuttlemutt
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Scarecrow
Power: 2
Toughness: 2
Rarity: C
RulesText:
{T}: Add one mana of any color to your mana pool. {T}: Target creature becomes the color or colors of your choice until end of turn.


Name: Thornwatch Scarecrow
Set: shadowmoor
Slug: thornwatch-scarecrow
ImageFile: Thornwatch_Scarecrow
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact Creature - Scarecrow
Power: 4
Toughness: 4
Rarity: C
RulesText:
Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature.


Name: Umbral Mantle
Set: shadowmoor
Slug: umbral-mantle
ImageFile: Umbral_Mantle
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0}


Name: Watchwing Scarecrow
Set: shadowmoor
Slug: watchwing-scarecrow
ImageFile: Watchwing_Scarecrow
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact Creature - Scarecrow
Power: 2
Toughness: 4
Rarity: C
RulesText:
Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature.


Name: Wingrattle Scarecrow
Set: shadowmoor
Slug: wingrattle-scarecrow
ImageFile: Wingrattle_Scarecrow
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Scarecrow
Power: 2
Toughness: 2
Rarity: C
RulesText:
Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Leechridden Swamp
Set: shadowmoor
Slug: leechridden-swamp
ImageFile: Leechridden_Swamp
Color: L
ConvertedCost: 0
Type: Land - Swamp
Rarity: U
RulesText:
({T}: Add {B} to your mana pool.) Leechridden Swamp enters the battlefield tapped. {B}, {T}: Each opponent loses 1 life. Activate this ability only if you control two or more black permanents.


Name: Madblind Mountain
Set: shadowmoor
Slug: madblind-mountain
ImageFile: Madblind_Mountain
Color: L
ConvertedCost: 0
Type: Land - Mountain
Rarity: U
RulesText:
({T}: Add {R} to your mana pool.) Madblind Mountain enters the battlefield tapped. {R}, {T}: Shuffle your library. Activate this ability only if you control two or more red permanents.


Name: Mistveil Plains
Set: shadowmoor
Slug: mistveil-plains
ImageFile: Mistveil_Plains
Color: L
ConvertedCost: 0
Type: Land - Plains
Rarity: U
RulesText:
({T}: Add {W} to your mana pool.) Mistveil Plains enters the battlefield tapped. {W}, {T}: Put target card in your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents.


Name: Moonring Island
Set: shadowmoor
Slug: moonring-island
ImageFile: Moonring_Island
Color: L
ConvertedCost: 0
Type: Land - Island
Rarity: U
RulesText:
({T}: Add {U} to your mana pool.) Moonring Island enters the battlefield tapped. {U}, {T}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents.


Name: Sapseep Forest
Set: shadowmoor
Slug: sapseep-forest
ImageFile: Sapseep_Forest
Color: L
ConvertedCost: 0
Type: Land - Forest
Rarity: U
RulesText:
({T}: Add {G} to your mana pool.) Sapseep Forest enters the battlefield tapped. {G}, {T}: You gain 1 life. Activate this ability only if you control two or more green permanents.


Name: Cenn's Enlistment
Set: eventide
Slug: cenns-enlistment
ImageFile: Cenns_Enlistment
Color: W
Cost: 3W
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)


Name: Endless Horizons
Set: eventide
Slug: endless-horizons
ImageFile: Endless_Horizons
Color: W
Cost: 3W
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library. At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.


Name: Flickerwisp
Set: eventide
Slug: flickerwisp
ImageFile: Flickerwisp
Color: W
Cost: 1WW
ConvertedCost: 3
Type: Creature - Elemental
Power: 3
Toughness: 1
Rarity: U
RulesText:
Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.


Name: Kithkin Spellduster
Set: eventide
Slug: kithkin-spellduster
ImageFile: Kithkin_Spellduster
Color: W
Cost: 4W
ConvertedCost: 5
Type: Creature - Kithkin Wizard
Power: 2
Toughness: 3
Rarity: C
RulesText:
Flying {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Kithkin Zealot
Set: eventide
Slug: kithkin-zealot
ImageFile: Kithkin_Zealot
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Kithkin Cleric
Power: 1
Toughness: 3
Rarity: C
RulesText:
When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.


Name: Patrol Signaler
Set: eventide
Slug: patrol-signaler
ImageFile: Patrol_Signaler
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Kithkin Soldier
Power: 1
Toughness: 1
Rarity: U
RulesText:
{1}{W}, {Q}: Put a 1/1 white Kithkin Soldier creature token onto the battlefield. ({Q} is the untap symbol.)


Name: Recumbent Bliss
Set: eventide
Slug: recumbent-bliss
ImageFile: Recumbent_Bliss
Color: W
Cost: 2W
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.


Name: Springjack Shepherd
Set: eventide
Slug: springjack-shepherd
ImageFile: Springjack_Shepherd
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Kithkin Wizard
Power: 1
Toughness: 2
Rarity: U
RulesText:
Chroma - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control.


Name: Banishing Knack
Set: eventide
Slug: banishing-knack
ImageFile: Banishing_Knack
Color: U
Cost: U
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."


Name: Dream Thief
Set: eventide
Slug: dream-thief
ImageFile: Dream_Thief
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Faerie Rogue
Power: 2
Toughness: 1
Rarity: C
RulesText:
Flying When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.


Name: Glamerdye
Set: eventide
Slug: glamerdye
ImageFile: Glamerdye
Color: U
Cost: 1U
ConvertedCost: 2
Type: Instant
Rarity: R
RulesText:
Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)


Name: Glen Elendra Archmage
Set: eventide
Slug: glen-elendra-archmage
ImageFile: Glen_Elendra_Archmage
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Faerie Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Merrow Levitator
Set: eventide
Slug: merrow-levitator
ImageFile: Merrow_Levitator
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Merfolk Wizard
Power: 2
Toughness: 3
Rarity: C
RulesText:
{T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator.


Name: Oona's Grace
Set: eventide
Slug: oonas-grace
ImageFile: Oonas_Grace
Color: U
Cost: 2U
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Target player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)


Name: Sanity Grinding
Set: eventide
Slug: sanity-grinding
ImageFile: Sanity_Grinding
Color: U
Cost: UUU
ConvertedCost: 3
Type: Sorcery
Rarity: R
RulesText:
Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order.


Name: Ashling, the Extinguisher
Set: eventide
Slug: ashling-the-extinguisher
ImageFile: Ashling_the_Extinguisher
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Legendary Creature - Elemental Shaman
Power: 4
Toughness: 4
Rarity: R
RulesText:
Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature.


Name: Lingering Tormentor
Set: eventide
Slug: lingering-tormentor
ImageFile: Lingering_Tormentor
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Spirit
Power: 2
Toughness: 2
Rarity: U
RulesText:
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Merrow Bonegnawer
Set: eventide
Slug: merrow-bonegnawer
ImageFile: Merrow_Bonegnawer
Color: B
Cost: B
ConvertedCost: 1
Type: Creature - Merfolk Rogue
Power: 1
Toughness: 1
Rarity: C
RulesText:
{T}: Target player exiles a card from his or her graveyard. Whenever you cast a black spell, you may untap Merrow Bonegnawer.


Name: Necroskitter
Set: eventide
Slug: necroskitter
ImageFile: Necroskitter
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Elemental
Power: 1
Toughness: 4
Rarity: R
RulesText:
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1 counter on it is put into a graveyard, you may return that card to the battlefield under your control.


Name: Needle Specter
Set: eventide
Slug: needle-specter
ImageFile: Needle_Specter
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Specter
Power: 1
Toughness: 1
Rarity: R
RulesText:
Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Needle Specter deals combat damage to a player, that player discards that many cards.


Name: Nightmare Incursion
Set: eventide
Slug: nightmare-incursion
ImageFile: Nightmare_Incursion
Color: B
Cost: 5B
ConvertedCost: 6
Type: Sorcery
Rarity: R
RulesText:
Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library.


Name: Raven's Crime
Set: eventide
Slug: ravens-crime
ImageFile: Ravens_Crime
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Target player discards a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)


Name: Soul Reap
Set: eventide
Slug: soul-reap
ImageFile: Soul_Reap
Color: B
Cost: 1B
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.


Name: Syphon Life
Set: eventide
Slug: syphon-life
ImageFile: Syphon_Life
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Sorcery
Rarity: U
RulesText:
Target player loses 2 life and you gain 2 life. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)


Name: Talara's Bane
Set: eventide
Slug: talaras-bane
ImageFile: Talaras_Bane
Color: B
Cost: 1B
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Target opponent reveals his or her hand. You choose a green or white creature card from it. You gain life equal that creature card's toughness, then that player discards that card.


Name: Umbra Stalker
Set: eventide
Slug: umbra-stalker
ImageFile: Umbra_Stalker
Color: B
Cost: 4BBB
ConvertedCost: 7
Type: Creature - Elemental
Power: *
Toughness: *
Rarity: R
RulesText:
Chroma - Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.


Name: Chaotic Backlash
Set: eventide
Slug: chaotic-backlash
ImageFile: Chaotic_Backlash
Color: R
Cost: 4R
ConvertedCost: 5
Type: Instant
Rarity: U
RulesText:
Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.


Name: Cinder Pyromancer
Set: eventide
Slug: cinder-pyromancer
ImageFile: Cinder_Pyromancer
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Elemental Shaman
Power: 0
Toughness: 1
Rarity: C
RulesText:
{T}: Cinder Pyromancer deals 1 damage to target player. Whenever you cast a red spell, you may untap Cinder Pyromancer.


Name: Duergar Cave-Guard
Set: eventide
Slug: duergar-cave-guard
ImageFile: Duergar_Cave_Guard
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Dwarf Warrior
Power: 1
Toughness: 3
Rarity: U
RulesText:
Wither (This deals damage to creatures in the form of -1/-1 counters.) {(r/w)}: Duergar Cave-Guard gets +1/+0 until end of turn.


Name: Fiery Bombardment
Set: eventide
Slug: fiery-bombardment
ImageFile: Fiery_Bombardment
Color: R
Cost: 1R
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
Chroma - {2}, Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost.


Name: Flame Jab
Set: eventide
Slug: flame-jab
ImageFile: Flame_Jab
Color: R
Cost: R
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Flame Jab deals 1 damage to target creature or player. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)


Name: Hatchet Bully
Set: eventide
Slug: hatchet-bully
ImageFile: Hatchet_Bully
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Goblin Warrior
Power: 3
Toughness: 3
Rarity: U
RulesText:
{2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to target creature or player.


Name: Hateflayer
Set: eventide
Slug: hateflayer
ImageFile: Hateflayer
Color: R
Cost: 5RR
ConvertedCost: 7
Type: Creature - Elemental
Power: 5
Toughness: 5
Rarity: R
RulesText:
Wither (This deals damage to creatures in the form of -1/-1 counters.) {2}{R}, {Q}: Hateflayer deals damage equal to its power to target creature or player. ({Q} is the untap symbol.)


Name: Heartlash Cinder
Set: eventide
Slug: heartlash-cinder
ImageFile: Heartlash_Cinder
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Elemental Warrior
Power: 1
Toughness: 1
Rarity: C
RulesText:
Haste Chroma - When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.


Name: Hotheaded Giant
Set: eventide
Slug: hotheaded-giant
ImageFile: Hotheaded_Giant
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Giant Warrior
Power: 4
Toughness: 4
Rarity: C
RulesText:
Haste Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.


Name: Impelled Giant
Set: eventide
Slug: impelled-giant
ImageFile: Impelled_Giant
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Giant Warrior
Power: 3
Toughness: 3
Rarity: U
RulesText:
Trample Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.


Name: Outrage Shaman
Set: eventide
Slug: outrage-shaman
ImageFile: Outrage_Shaman
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Goblin Shaman
Power: 2
Toughness: 2
Rarity: U
RulesText:
Chroma - When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.


Name: Puncture Blast
Set: eventide
Slug: puncture-blast
ImageFile: Puncture_Blast
Color: R
Cost: 2R
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to target creature or player.


Name: Rekindled Flame
Set: eventide
Slug: rekindled-flame
ImageFile: Rekindled_Flame
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
Rekindled Flame deals 4 damage to target creature or player. At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.


Name: Stigma Lasher
Set: eventide
Slug: stigma-lasher
ImageFile: Stigma_Lasher
Color: R
Cost: RR
ConvertedCost: 2
Type: Creature - Elemental Shaman
Power: 2
Toughness: 2
Rarity: R
RulesText:
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.


Name: Thunderblust
Set: eventide
Slug: thunderblust
ImageFile: Thunderblust
Color: R
Cost: 2RRR
ConvertedCost: 5
Type: Creature - Elemental
Power: 7
Toughness: 2
Rarity: R
RulesText:
Haste Thunderblust has trample as long as it has a -1/-1 counter on it. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Unwilling Recruit
Set: eventide
Slug: unwilling-recruit
ImageFile: Unwilling_Recruit
Color: R
Cost: XRRR
ConvertedCost: 3
Type: Sorcery
Rarity: U
RulesText:
Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.


Name: Aerie Ouphes
Set: eventide
Slug: aerie-ouphes
ImageFile: Aerie_Ouphes
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Ouphe
Power: 3
Toughness: 3
Rarity: C
RulesText:
Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefieldunder its owner's control with a -1/-1 counter on it.)


Name: Helix Pinnacle
Set: eventide
Slug: helix-pinnacle
ImageFile: Helix_Pinnacle
Color: G
Cost: G
ConvertedCost: 1
Type: Enchantment
Rarity: R
RulesText:
Shroud {X}: Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.


Name: Marshdrinker Giant
Set: eventide
Slug: marshdrinker-giant
ImageFile: Marshdrinker_Giant
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Giant Warrior
Power: 4
Toughness: 3
Rarity: U
RulesText:
When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.


Name: Monstrify
Set: eventide
Slug: monstrify
ImageFile: Monstrify
Color: G
Cost: 3G
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Target creature gets +4/+4 until end of turn. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)


Name: Nettle Sentinel
Set: eventide
Slug: nettle-sentinel
ImageFile: Nettle_Sentinel
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Elf Warrior
Power: 2
Toughness: 2
Rarity: C
RulesText:
Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel.


Name: Primalcrux
Set: eventide
Slug: primalcrux
ImageFile: Primalcrux
Color: G
Cost: GGGGGG
ConvertedCost: 6
Type: Creature - Elemental
Power: *
Toughness: *
Rarity: R
RulesText:
Trample Chroma - Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.


Name: Savage Conception
Set: eventide
Slug: savage-conception
ImageFile: Savage_Conception
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Put a 3/3 green Beast creature token onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)


Name: Swirling Spriggan
Set: eventide
Slug: swirling-spriggan
ImageFile: Swirling_Spriggan
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Creature - Goblin Shaman
Power: 3
Toughness: 3
Rarity: U
RulesText:
{(g/u){(g/u)}: Target creature you control becomes the color or colors of your choice until end of turn.


Name: Tilling Treefolk
Set: eventide
Slug: tilling-treefolk
ImageFile: Tilling_Treefolk
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Treefolk Druid
Power: 1
Toughness: 3
Rarity: C
RulesText:
When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand.


Name: Twinblade Slasher
Set: eventide
Slug: twinblade-slasher
ImageFile: Twinblade_Slasher
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Elf Warrior
Power: 1
Toughness: 1
Rarity: U
RulesText:
Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn.


Name: Wickerbough Elder
Set: eventide
Slug: wickerbough-elder
ImageFile: Wickerbough_Elder
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Treefolk Shaman
Power: 4
Toughness: 4
Rarity: C
RulesText:
Wickerbough Elder enters the battlefield with a -1/-1 counter on it. {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.


Name: Batwing Brume
Set: eventide
Slug: batwing-brume
ImageFile: Batwing_Brume
Color: WB
Cost: 1(W/B)
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Prevent all combat damage that would be dealt this turn if {W} was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if {B} was spent to cast Batwing Brume. (Do both if {W}{B} was spent.)


Name: Beckon Apparition
Set: eventide
Slug: beckon-apparition
ImageFile: Beckon_Apparition
Color: WB
Cost: (W/B)
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.


Name: Cauldron Haze
Set: eventide
Slug: cauldron-haze
ImageFile: Cauldron_Haze
Color: WB
Cost: 1(W/B)
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Deathbringer Liege
Set: eventide
Slug: deathbringer-liege
ImageFile: Deathbringer_Liege
Color: WB
Cost: 2(W/B)(W/B)(W/B)
ConvertedCost: 5
Type: Creature - Horror
Power: 3
Toughness: 4
Rarity: R
RulesText:
Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped.


Name: Edge of the Divinity
Set: eventide
Slug: edge-of-the-divinity
ImageFile: Edge_of_the_Divinity
Color: WB
Cost: (W/B)
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature As long as enchanted creature is white, it gets +1/+2. As long as enchanted creature is black, it gets +2/+1.


Name: Evershrike
Set: eventide
Slug: evershrike
ImageFile: Evershrike
Color: WB
Cost: 3(W/B)(W/B)
ConvertedCost: 5
Type: Creature - Elemental Spirit
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying Evershrike gets +2/+2 for each Aura attached to it. {X}{(w/b){(w/b)}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with converted mana cost X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.


Name: Gwyllion Hedge-Mage
Set: eventide
Slug: gwyllion-hedge-mage
ImageFile: Gwyllion_Hedge_Mage
Color: WB
Cost: 2(W/B)
ConvertedCost: 3
Type: Creature - Hag Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield. When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.


Name: Nightsky Mimic
Set: eventide
Slug: nightsky-mimic
ImageFile: Nightsky_Mimic
Color: WB
Cost: 1(W/B)
ConvertedCost: 2
Type: Creature - Shapeshifter
Power: 2
Toughness: 1
Rarity: C
RulesText:
Whenever you cast a spell that's both white and black, Nightsky Mimic becomes 4/4 and gains flying until end of turn.


Name: Pyrrhic Revival
Set: eventide
Slug: pyrrhic-revival
ImageFile: Pyrrhic_Revival
Color: WB
Cost: 3(W/B)(W/B)(W/B)
ConvertedCost: 6
Type: Sorcery
Rarity: R
RulesText:
Each player returns each creature card in his or her graveyard to the battlefield with an additional -1/-1 counter on it.


Name: Restless Apparition
Set: eventide
Slug: restless-apparition
ImageFile: Restless_Apparition
Color: WB
Cost: (W/B)(W/B)(W/B)
ConvertedCost: 3
Type: Creature - Spirit
Power: 2
Toughness: 2
Rarity: U
RulesText:
{(w/b){(w/b){(w/b)}: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Stillmoon Cavalier
Set: eventide
Slug: stillmoon-cavalier
ImageFile: Stillmoon_Cavalier
Color: WB
Cost: 1(W/B)(W/B)
ConvertedCost: 3
Type: Creature - Zombie Knight
Power: 2
Toughness: 1
Rarity: R
RulesText:
Protection from white and from black {(w/b)}: Stillmoon Cavalier gains flying until end of turn. {(w/b)}: Stillmoon Cavalier gains first strike until end of turn. {(w/b){(w/b)}: Stillmoon Cavalier gets +1/+0 until end of turn.


Name: Voracious Hatchling
Set: eventide
Slug: voracious-hatchling
ImageFile: Voracious_Hatchling
Color: WB
Cost: 3(W/B)
ConvertedCost: 4
Type: Creature - Elemental
Power: 6
Toughness: 6
Rarity: U
RulesText:
Lifelink Voracious Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling.


Name: Call the Skybreaker
Set: eventide
Slug: call-the-skybreaker
ImageFile: Call_the_Skybreaker
Color: UR
Cost: 5(U/R)(U/R)
ConvertedCost: 7
Type: Sorcery
Rarity: R
RulesText:
Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)


Name: Clout of the Dominus
Set: eventide
Slug: clout-of-the-dominus
ImageFile: Clout_of_the_Dominus
Color: UR
Cost: (U/R)
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste.


Name: Crackleburr
Set: eventide
Slug: crackleburr
ImageFile: Crackleburr
Color: UR
Cost: 1(U/R)(U/R)
ConvertedCost: 3
Type: Creature - Elemental
Power: 2
Toughness: 2
Rarity: R
RulesText:
{(u/r){(u/r)}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player. {(u/r){(u/r)}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)


Name: Dominus of Fealty
Set: eventide
Slug: dominus-of-fealty
ImageFile: Dominus_of_Fealty
Color: UR
Cost: (U/R)(U/R)(U/R)(U/R)(U/R)
ConvertedCost: 5
Type: Creature - Spirit Avatar
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.


Name: Mindwrack Liege
Set: eventide
Slug: mindwrack-liege
ImageFile: Mindwrack_Liege
Color: UR
Cost: 3(U/R)(U/R)(U/R)
ConvertedCost: 6
Type: Creature - Horror
Power: 4
Toughness: 4
Rarity: R
RulesText:
Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {(u/r){(u/r){(u/r){(u/r)}: You may put a blue or red creature card from your hand onto the battlefield.


Name: Mirror Sheen
Set: eventide
Slug: mirror-sheen
ImageFile: Mirror_Sheen
Color: UR
Cost: 1(U/R)(U/R)
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
{1}{(u/r){(u/r)}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.


Name: Noggle Hedge-Mage
Set: eventide
Slug: noggle-hedge-mage
ImageFile: Noggle_Hedge_Mage
Color: UR
Cost: 2(U/R)
ConvertedCost: 3
Type: Creature - Noggle Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player.


Name: Noggle Ransacker
Set: eventide
Slug: noggle-ransacker
ImageFile: Noggle_Ransacker
Color: UR
Cost: 2(U/R)
ConvertedCost: 3
Type: Creature - Noggle Rogue
Power: 2
Toughness: 1
Rarity: U
RulesText:
When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.


Name: Nucklavee
Set: eventide
Slug: nucklavee
ImageFile: Nucklavee
Color: UR
Cost: 4(U/R)(U/R)
ConvertedCost: 6
Type: Creature - Beast
Power: 4
Toughness: 4
Rarity: U
RulesText:
When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand. When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.


Name: Riverfall Mimic
Set: eventide
Slug: riverfall-mimic
ImageFile: Riverfall_Mimic
Color: UR
Cost: 1(U/R)
ConvertedCost: 2
Type: Creature - Shapeshifter
Power: 2
Toughness: 1
Rarity: C
RulesText:
Whenever you cast a spell that's both blue and red, Riverfall Mimic becomes 3/3 and is unblockable until end of turn.


Name: Shrewd Hatchling
Set: eventide
Slug: shrewd-hatchling
ImageFile: Shrewd_Hatchling
Color: UR
Cost: 3(U/R)
ConvertedCost: 4
Type: Creature - Elemental
Power: 6
Toughness: 6
Rarity: U
RulesText:
Shrewd Hatchling enters the battlefield with four -1/-1 counters on it. {(u/r)}: Target creature can't block Shrewd Hatchling this turn. Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.


Name: Unnerving Assault
Set: eventide
Slug: unnerving-assault
ImageFile: Unnerving_Assault
Color: UR
Cost: 2(U/R)
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast Unnerving Assault, and creatures you control get +1/+0 until end of turn if {R} was spent to cast it. (Do both if {U}{R} was spent.)


Name: Canker Abomination
Set: eventide
Slug: canker-abomination
ImageFile: Canker_Abomination
Color: BG
Cost: 2(B/G)(B/G)
ConvertedCost: 4
Type: Creature - Treefolk Horror
Power: 6
Toughness: 6
Rarity: U
RulesText:
As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.


Name: Cankerous Thirst
Set: eventide
Slug: cankerous-thirst
ImageFile: Cankerous_Thirst
Color: BG
Cost: 3(B/G)
ConvertedCost: 4
Type: Instant
Rarity: U
RulesText:
If {B} was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)


Name: Creakwood Liege
Set: eventide
Slug: creakwood-liege
ImageFile: Creakwood_Liege
Color: BG
Cost: 1(B/G)(B/G)(B/G)
ConvertedCost: 4
Type: Creature - Horror
Power: 2
Toughness: 2
Rarity: R
RulesText:
Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield.


Name: Deity of Scars
Set: eventide
Slug: deity-of-scars
ImageFile: Deity_of_Scars
Color: BG
Cost: (B/G)(B/G)(B/G)(B/G)(B/G)
ConvertedCost: 5
Type: Creature - Spirit Avatar
Power: 7
Toughness: 7
Rarity: R
RulesText:
Trample Deity of Scars enters the battlefield with two -1/-1 counters on it. {(b/g)}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.


Name: Desecrator Hag
Set: eventide
Slug: desecrator-hag
ImageFile: Desecrator_Hag
Color: BG
Cost: 2(B/G)(B/G)
ConvertedCost: 4
Type: Creature - Hag
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the highest power. If two or more cards are tied for highest power, you choose one of them.


Name: Doomgape
Set: eventide
Slug: doomgape
ImageFile: Doomgape
Color: BG
Cost: 4(B/G)(B/G)(B/G)
ConvertedCost: 7
Type: Creature - Elemental
Power: 10
Toughness: 10
Rarity: R
RulesText:
Trample At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.


Name: Gift of the Deity
Set: eventide
Slug: gift-of-the-deity
ImageFile: Gift_of_the_Deity
Color: BG
Cost: 4(B/G)
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.


Name: Hag Hedge-Mage
Set: eventide
Slug: hag-hedge-mage
ImageFile: Hag_Hedge_Mage
Color: BG
Cost: 2(B/G)
ConvertedCost: 3
Type: Creature - Hag Shaman
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card. When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card in your graveyard on top of your library.


Name: Noxious Hatchling
Set: eventide
Slug: noxious-hatchling
ImageFile: Noxious_Hatchling
Color: BG
Cost: 3(B/G)
ConvertedCost: 4
Type: Creature - Elemental
Power: 6
Toughness: 6
Rarity: U
RulesText:
Noxious Hatchling enters the battlefield with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.


Name: Quillspike
Set: eventide
Slug: quillspike
ImageFile: Quillspike
Color: BG
Cost: 2(B/G)
ConvertedCost: 3
Type: Creature - Beast
Power: 1
Toughness: 1
Rarity: U
RulesText:
{(b/g)}, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.


Name: Rendclaw Trow
Set: eventide
Slug: rendclaw-trow
ImageFile: Rendclaw_Trow
Color: BG
Cost: 2(B/G)
ConvertedCost: 3
Type: Creature - Troll
Power: 2
Toughness: 2
Rarity: C
RulesText:
Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Sapling of Colfenor
Set: eventide
Slug: sapling-of-colfenor
ImageFile: Sapling_of_Colfenor
Color: BG
Cost: 3(B/G)(B/G)
ConvertedCost: 5
Type: Legendary Creature - Treefolk Shaman
Power: 2
Toughness: 5
Rarity: R
RulesText:
Sapling of Colfenor is indestructible. Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.


Name: Woodlurker Mimic
Set: eventide
Slug: woodlurker-mimic
ImageFile: Woodlurker_Mimic
Color: BG
Cost: 1(B/G)
ConvertedCost: 2
Type: Creature - Shapeshifter
Power: 2
Toughness: 1
Rarity: C
RulesText:
Whenever you cast a spell that's both black and green, Woodlurker Mimic becomes 4/5 and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)


Name: Worm Harvest
Set: eventide
Slug: worm-harvest
ImageFile: Worm_Harvest
Color: BG
Cost: 2(B/G)(B/G)(B/G)
ConvertedCost: 5
Type: Sorcery
Rarity: R
RulesText:
Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)


Name: Balefire Liege
Set: eventide
Slug: balefire-liege
ImageFile: Balefire_Liege
Color: RW
Cost: 2(R/W)(R/W)(R/W)
ConvertedCost: 5
Type: Creature - Spirit Horror
Power: 2
Toughness: 4
Rarity: R
RulesText:
Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player. Whenever you cast a white spell, you gain 3 life.


Name: Battlegate Mimic
Set: eventide
Slug: battlegate-mimic
ImageFile: Battlegate_Mimic
Color: RW
Cost: 1(R/W)
ConvertedCost: 2
Type: Creature - Shapeshifter
Power: 2
Toughness: 1
Rarity: C
RulesText:
Whenever you cast a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn.


Name: Belligerent Hatchling
Set: eventide
Slug: belligerent-hatchling
ImageFile: Belligerent_Hatchling
Color: RW
Cost: 3(R/W)
ConvertedCost: 4
Type: Creature - Elemental
Power: 6
Toughness: 6
Rarity: U
RulesText:
First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.


Name: Double Cleave
Set: eventide
Slug: double-cleave
ImageFile: Double_Cleave
Color: RW
Cost: 1(R/W)
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)


Name: Duergar Assailant
Set: eventide
Slug: duergar-assailant
ImageFile: Duergar_Assailant
Color: RW
Cost: (R/W)
ConvertedCost: 1
Type: Creature - Dwarf Soldier
Power: 1
Toughness: 1
Rarity: C
RulesText:
Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature.


Name: Duergar Hedge-Mage
Set: eventide
Slug: duergar-hedge-mage
ImageFile: Duergar_Hedge_Mage
Color: RW
Cost: 2(R/W)
ConvertedCost: 3
Type: Creature - Dwarf Shaman
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.


Name: Figure of Destiny
Set: eventide
Slug: figure-of-destiny
ImageFile: Figure_of_Destiny
Color: RW
Cost: (R/W)
ConvertedCost: 1
Type: Creature - Kithkin
Power: 1
Toughness: 1
Rarity: R
RulesText:
{(r/w)}: Figure of Destiny becomes a 2/2 Kithkin Spirit. {(r/w){(r/w){(r/w)}: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior. {(r/w){(r/w){(r/w){(r/w){(r/w){(r/w)}: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike.


Name: Fire at Will
Set: eventide
Slug: fire-at-will
ImageFile: Fire_at_Will
Color: RW
Cost: (R/W)(R/W)(R/W)
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Fire at Will deals 3 damage divided as you choose among any number of target attacking or blocking creatures.


Name: Moonhold
Set: eventide
Slug: moonhold
ImageFile: Moonhold
Color: RW
Cost: 2(R/W)
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Target player can't play land cards this turn if {R} was spent to cast Moonhold and can't play creature cards this turn if {W} was spent to cast it. (Do both if {R}{W} was spent.)


Name: Rise of the Hobgoblins
Set: eventide
Slug: rise-of-the-hobgoblins
ImageFile: Rise_of_the_Hobgoblins
Color: RW
Cost: (R/W)(R/W)
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. {(r/w)}: Red creatures and white creatures you control gain first strike until end of turn.


Name: Scourge of the Nobilis
Set: eventide
Slug: scourge-of-the-nobilis
ImageFile: Scourge_of_the_Nobilis
Color: RW
Cost: 2(R/W)
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{(r/w)}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)


Name: Waves of Aggression
Set: eventide
Slug: waves-of-aggression
ImageFile: Waves_of_Aggression
Color: RW
Cost: 3(R/W)(R/W)
ConvertedCost: 5
Type: Sorcery
Rarity: R
RulesText:
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)


Name: Fable of Wolf and Owl
Set: eventide
Slug: fable-of-wolf-and-owl
ImageFile: Fable_of_Wolf_and_Owl
Color: GU
Cost: 3(G/U)(G/U)(G/U)
ConvertedCost: 6
Type: Enchantment
Rarity: R
RulesText:
Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.


Name: Favor of the Overbeing
Set: eventide
Slug: favor-of-the-overbeing
ImageFile: Favor_of_the_Overbeing
Color: GU
Cost: 1(G/U)
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.


Name: Gilder Bairn
Set: eventide
Slug: gilder-bairn
ImageFile: Gilder_Bairn
Color: GU
Cost: 1(G/U)(G/U)
ConvertedCost: 3
Type: Creature - Ouphe
Power: 1
Toughness: 3
Rarity: U
RulesText:
{2}{(g/u)}, {Q}: For each counter on target permanent, put another of those counters on that permanent. ({Q} is the untap symbol.)


Name: Grazing Kelpie
Set: eventide
Slug: grazing-kelpie
ImageFile: Grazing_Kelpie
Color: GU
Cost: 3(G/U)
ConvertedCost: 4
Type: Creature - Beast
Power: 2
Toughness: 3
Rarity: C
RulesText:
{(g/u)}, Sacrifice Grazing Kelpie: Put target card in a graveyard on the bottom of its owner's library. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Groundling Pouncer
Set: eventide
Slug: groundling-pouncer
ImageFile: Groundling_Pouncer
Color: GU
Cost: 1(G/U)
ConvertedCost: 2
Type: Creature - Faerie
Power: 2
Toughness: 1
Rarity: U
RulesText:
{(g/u)}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.


Name: Invert the Skies
Set: eventide
Slug: invert-the-skies
ImageFile: Invert_the_Skies
Color: GU
Cost: 3(G/U)
ConvertedCost: 4
Type: Instant
Rarity: U
RulesText:
Creatures your opponents control lose flying until end of turn if {G} was spent to cast Invert the Skies, and creatures you control gain flying until end of turn if {U} was spent to cast it. (Do both if {G}{U} was spent.)


Name: Murkfiend Liege
Set: eventide
Slug: murkfiend-liege
ImageFile: Murkfiend_Liege
Color: GU
Cost: 2(G/U)(G/U)(G/U)
ConvertedCost: 5
Type: Creature - Horror
Power: 4
Toughness: 4
Rarity: R
RulesText:
Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.


Name: Overbeing of Myth
Set: eventide
Slug: overbeing-of-myth
ImageFile: Overbeing_of_Myth
Color: GUGU
Cost: (G/U)(G/U)(G/U)(G/U)(G/U)
ConvertedCost: 5
Type: Creature - Spirit Avatar
Power: *
Toughness: *
Rarity: R
RulesText:
Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw an additional card.


Name: Selkie Hedge-Mage
Set: eventide
Slug: selkie-hedge-mage
ImageFile: Selkie_Hedge_Mage
Color: GU
Cost: 2(G/U)
ConvertedCost: 3
Type: Creature - Merfolk Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life. When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.


Name: Shorecrasher Mimic
Set: eventide
Slug: shorecrasher-mimic
ImageFile: Shorecrasher_Mimic
Color: GU
Cost: 1(G/U)
ConvertedCost: 2
Type: Creature - Shapeshifter
Power: 2
Toughness: 1
Rarity: C
RulesText:
Whenever you cast a spell that's both green and blue, Shorecrasher Mimic becomes 5/3 and gains trample until end of turn.


Name: Spitting Image
Set: eventide
Slug: spitting-image
ImageFile: Spitting_Image
Color: GU
Cost: 4(G/U)(G/U)
ConvertedCost: 6
Type: Sorcery
Rarity: R
RulesText:
Put a token that's a copy of target creature onto the battlefield. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)


Name: Sturdy Hatchling
Set: eventide
Slug: sturdy-hatchling
ImageFile: Sturdy_Hatchling
Color: GU
Cost: 3(G/U)
ConvertedCost: 4
Type: Creature - Elemental
Power: 6
Toughness: 6
Rarity: U
RulesText:
Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. {(g/u)}: Sturdy Hatchling gains shroud until end of turn. Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.


Name: Trapjaw Kelpie
Set: eventide
Slug: trapjaw-kelpie
ImageFile: Trapjaw_Kelpie
Color: GU
Cost: 4(G/U)(G/U)
ConvertedCost: 6
Type: Creature - Beast
Power: 3
Toughness: 3
Rarity: C
RulesText:
Flash Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Altar Golem
Set: eventide
Slug: altar-golem
ImageFile: Altar_Golem
Color: A
Cost: 7
ConvertedCost: 7
Type: Artifact Creature - Golem
Power: *
Toughness: *
Rarity: R
RulesText:
Trample Altar Golem's power and toughness are each equal to the number of creatures on the battlefield. Altar Golem doesn't untap during your untap step. Tap five untapped creatures you control: Untap Altar Golem.


Name: Antler Skulkin
Set: eventide
Slug: antler-skulkin
ImageFile: Antler_Skulkin
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact Creature - Scarecrow
Power: 3
Toughness: 3
Rarity: C
RulesText:
{2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)


Name: Fang Skulkin
Set: eventide
Slug: fang-skulkin
ImageFile: Fang_Skulkin
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Scarecrow
Power: 2
Toughness: 1
Rarity: C
RulesText:
{2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)


Name: Scarecrone
Set: eventide
Slug: scarecrone
ImageFile: Scarecrone
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact Creature - Scarecrow
Power: 1
Toughness: 2
Rarity: R
RulesText:
{1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield.


Name: Ward of Bones
Set: eventide
Slug: ward-of-bones
ImageFile: Ward_of_Bones
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact
Rarity: R
RulesText:
Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands.


Name: Springjack Pasture
Set: eventide
Slug: springjack-pasture
ImageFile: Springjack_Pasture
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
{T}: Add {1} to your mana pool. {4}, {T}: Put a 0/1 white Goat creature token onto the battlefield. {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.


Name: Akrasan Squire
Set: soa
Slug: akrasan-squire
ImageFile: Akrasan_Squire
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Human Soldier
Power: 1
Toughness: 1
Rarity: C
RulesText:
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)


Name: Angel's Herald
Set: soa
Slug: angels-herald
ImageFile: Angels_Herald
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Human Cleric
Power: 1
Toughness: 1
Rarity: U
RulesText:
{2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library.


Name: Angelic Benediction
Set: soa
Slug: angelic-benediction
ImageFile: Angelic_Benediction
Color: W
Cost: 3W
ConvertedCost: 4
Type: Enchantment
Rarity: U
RulesText:
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature.


Name: Bant Battlemage
Set: soa
Slug: bant-battlemage
ImageFile: Bant_Battlemage
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
{G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn.


Name: Battlegrace Angel
Set: soa
Slug: battlegrace-angel
ImageFile: Battlegrace_Angel
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Creature - Angel
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn.


Name: Cradle of Vitality
Set: soa
Slug: cradle-of-vitality
ImageFile: Cradle_of_Vitality
Color: W
Cost: 3W
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.


Name: Elspeth, Knight-Errant
Set: soa
Slug: elspeth-knight-errant
ImageFile: Elspeth_Knight_Errant
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Planeswalker - Elspeth
Power: 4
Rarity: M
RulesText:
+1: Put a 1/1 white Soldier creature token onto the battlefield. +1: Target creature gets +3/+3 and gains flying until end of turn. -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible.


Name: Guardians of Akrasa
Set: soa
Slug: guardians-of-akrasa
ImageFile: Guardians_of_Akrasa
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Human Soldier
Power: 0
Toughness: 4
Rarity: C
RulesText:
Defender Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)


Name: Gustrider Exuberant
Set: soa
Slug: gustrider-exuberant
ImageFile: Gustrider_Exuberant
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Human Wizard
Power: 1
Toughness: 2
Rarity: C
RulesText:
Flying Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.


Name: Knight of the Skyward Eye
Set: soa
Slug: knight-of-the-skyward-eye
ImageFile: Knight_of_the_Skyward_Eye
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Human Knight
Power: 2
Toughness: 2
Rarity: C
RulesText:
{3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate this ability only once each turn.


Name: Knight of the White Orchid
Set: soa
Slug: knight-of-the-white-orchid
ImageFile: Knight_of_the_White_Orchid
Color: W
Cost: WW
ConvertedCost: 2
Type: Creature - Human Knight
Power: 2
Toughness: 2
Rarity: R
RulesText:
First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.


Name: Knight-Captain of Eos
Set: soa
Slug: knight-captain-of-eos
ImageFile: Knight_Captain_of_Eos
Color: W
Cost: 4W
ConvertedCost: 5
Type: Creature - Human Knight
Power: 2
Toughness: 2
Rarity: R
RulesText:
When Knight-Captain of Eos enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield. {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.


Name: Ranger of Eos
Set: soa
Slug: ranger-of-eos
ImageFile: Ranger_of_Eos
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Human Soldier
Power: 3
Toughness: 2
Rarity: R
RulesText:
When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.


Name: Resounding Silence
Set: soa
Slug: resounding-silence
ImageFile: Resounding_Silence
Color: W
Cost: 3W
ConvertedCost: 4
Type: Instant
Rarity: C
RulesText:
Exile target attacking creature. Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.) When you cycle Resounding Silence, exile up to two target attacking creatures.


Name: Sanctum Gargoyle
Set: soa
Slug: sanctum-gargoyle
ImageFile: Sanctum_Gargoyle
Color: WA
Cost: 3W
ConvertedCost: 4
Type: Artifact Creature - Gargoyle
Power: 2
Toughness: 3
Rarity: C
RulesText:
Flying When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.


Name: Scourglass
Set: soa
Slug: scourglass
ImageFile: Scourglass
Color: WA
Cost: 3WW
ConvertedCost: 5
Type: Artifact
Rarity: R
RulesText:
{T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate this ability only during your upkeep.


Name: Sighted-Caste Sorcerer
Set: soa
Slug: sighted-caste-sorcerer
ImageFile: Sighted_Caste_Sorcerer
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Human Wizard
Power: 1
Toughness: 1
Rarity: C
RulesText:
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)


Name: Sigiled Paladin
Set: soa
Slug: sigiled-paladin
ImageFile: Sigiled_Paladin
Color: W
Cost: WW
ConvertedCost: 2
Type: Creature - Human Knight
Power: 2
Toughness: 2
Rarity: U
RulesText:
First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)


Name: Sunseed Nurturer
Set: soa
Slug: sunseed-nurturer
ImageFile: Sunseed_Nurturer
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Human Druid Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {1} to your mana pool.


Name: Welkin Guide
Set: soa
Slug: welkin-guide
ImageFile: Welkin_Guide
Color: W
Cost: 4W
ConvertedCost: 5
Type: Creature - Bird Cleric
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.


Name: Covenant of Minds
Set: soa
Slug: covenant-of-minds
ImageFile: Covenant_of_Minds
Color: U
Cost: 4U
ConvertedCost: 5
Type: Sorcery
Rarity: R
RulesText:
Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards.


Name: Dawnray Archer
Set: soa
Slug: dawnray-archer
ImageFile: Dawnray_Archer
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Human Archer
Power: 1
Toughness: 1
Rarity: U
RulesText:
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature.


Name: Esper Battlemage
Set: soa
Slug: esper-battlemage
ImageFile: Esper_Battlemage
Color: UA
Cost: 2U
ConvertedCost: 3
Type: Artifact Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
{W}, {T}: Prevent the next 2 damage that would be dealt to you this turn. {B}, {T}: Target creature gets -1/-1 until end of turn.


Name: Fatestitcher
Set: soa
Slug: fatestitcher
ImageFile: Fatestitcher
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Zombie Wizard
Power: 1
Toughness: 2
Rarity: U
RulesText:
{T}: You may tap or untap another target permanent. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Gather Specimens
Set: soa
Slug: gather-specimens
ImageFile: Gather_Specimens
Color: U
Cost: 3UUU
ConvertedCost: 6
Type: Instant
Rarity: R
RulesText:
If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.


Name: Kathari Screecher
Set: soa
Slug: kathari-screecher
ImageFile: Kathari_Screecher
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Bird Soldier
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Kederekt Leviathan
Set: soa
Slug: kederekt-leviathan
ImageFile: Kederekt_Leviathan
Color: U
Cost: 6UU
ConvertedCost: 8
Type: Creature - Leviathan
Power: 5
Toughness: 5
Rarity: R
RulesText:
When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands. Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Master of Etherium
Set: soa
Slug: master-of-etherium
ImageFile: Master_of_Etherium
Color: UA
Cost: 2U
ConvertedCost: 3
Type: Artifact Creature - Vedalken Wizard
Power: *
Toughness: *
Rarity: R
RulesText:
Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.


Name: Memory Erosion
Set: soa
Slug: memory-erosion
ImageFile: Memory_Erosion
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard.


Name: Protomatter Powder
Set: soa
Slug: protomatter-powder
ImageFile: Protomatter_Powder
Color: UA
Cost: 2U
ConvertedCost: 3
Type: Artifact
Rarity: U
RulesText:
{4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield.


Name: Resounding Wave
Set: soa
Slug: resounding-wave
ImageFile: Resounding_Wave
Color: U
Cost: 2U
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Return target permanent to its owner's hand. Cycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.) When you cycle Resounding Wave, return two target permanents to their owners' hands.


Name: Sharding Sphinx
Set: soa
Slug: sharding-sphinx
ImageFile: Sharding_Sphinx
Color: UA
Cost: 4UU
ConvertedCost: 6
Type: Artifact Creature - Sphinx
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying onto the battlefield.


Name: Skill Borrower
Set: soa
Slug: skill-borrower
ImageFile: Skill_Borrower
Color: UA
Cost: 2U
ConvertedCost: 3
Type: Artifact Creature - Human Wizard
Power: 1
Toughness: 3
Rarity: R
RulesText:
Play with the top card of your library revealed. As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)


Name: Spell Snip
Set: soa
Slug: spell-snip
ImageFile: Spell_Snip
Color: U
Cost: 2U
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Counter target spell unless its controller pays {1}. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Sphinx's Herald
Set: soa
Slug: sphinxs-herald
ImageFile: Sphinxs_Herald
Color: UA
Cost: U
ConvertedCost: 1
Type: Artifact Creature - Vedalken Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
{2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it onto the battlefield. Then shuffle your library.


Name: Tezzeret the Seeker
Set: soa
Slug: tezzeret-the-seeker
ImageFile: Tezzeret_the_Seeker
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Planeswalker - Tezzeret
Power: 4
Rarity: M
RulesText:
+1: Untap up to two target artifacts. -X: Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. -5: Artifacts you control become 5/5 artifact creatures until end of turn.


Name: Tortoise Formation
Set: soa
Slug: tortoise-formation
ImageFile: Tortoise_Formation
Color: U
Cost: 3U
ConvertedCost: 4
Type: Instant
Rarity: C
RulesText:
Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)


Name: Vectis Silencers
Set: soa
Slug: vectis-silencers
ImageFile: Vectis_Silencers
Color: UA
Cost: 2U
ConvertedCost: 3
Type: Artifact Creature - Human Rogue
Power: 1
Toughness: 2
Rarity: C
RulesText:
{2}{B}: Vectis Silencers gains deathtouch until end of turn. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.)


Name: Ad Nauseam
Set: soa
Slug: ad-nauseam
ImageFile: Ad_Nauseam
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Instant
Rarity: R
RulesText:
Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.


Name: Archdemon of Unx
Set: soa
Slug: archdemon-of-unx
ImageFile: Archdemon_of_Unx
Color: B
Cost: 5BB
ConvertedCost: 7
Type: Creature - Demon
Power: 6
Toughness: 6
Rarity: R
RulesText:
Flying, trample At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token onto the battlefield.


Name: Banewasp Affliction
Set: soa
Slug: banewasp-affliction
ImageFile: Banewasp_Affliction
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness.


Name: Corpse Connoisseur
Set: soa
Slug: corpse-connoisseur
ImageFile: Corpse_Connoisseur
Color: B
Cost: 4B
ConvertedCost: 5
Type: Creature - Zombie Wizard
Power: 3
Toughness: 3
Rarity: U
RulesText:
When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Death Baron
Set: soa
Slug: death-baron
ImageFile: Death_Baron
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Zombie Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.


Name: Demon's Herald
Set: soa
Slug: demons-herald
ImageFile: Demons_Herald
Color: B
Cost: B
ConvertedCost: 1
Type: Creature - Human Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
{2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it onto the battlefield. Then shuffle your library.


Name: Dregscape Zombie
Set: soa
Slug: dregscape-zombie
ImageFile: Dregscape_Zombie
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Zombie
Power: 2
Toughness: 1
Rarity: C
RulesText:
Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Glaze Fiend
Set: soa
Slug: glaze-fiend
ImageFile: Glaze_Fiend
Color: BA
Cost: 1B
ConvertedCost: 2
Type: Artifact Creature - Illusion
Power: 0
Toughness: 1
Rarity: C
RulesText:
Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.


Name: Immortal Coil
Set: soa
Slug: immortal-coil
ImageFile: Immortal_Coil
Color: BA
Cost: 2BB
ConvertedCost: 4
Type: Artifact
Rarity: R
RulesText:
{T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game.


Name: Puppet Conjurer
Set: soa
Slug: puppet-conjurer
ImageFile: Puppet_Conjurer
Color: BA
Cost: 1B
ConvertedCost: 2
Type: Artifact Creature - Human Wizard
Power: 1
Toughness: 2
Rarity: U
RulesText:
{U}, {T}: Put a 0/1 blue Homunculus artifact creature token onto the battlefield. At the beginning of your upkeep, sacrifice a Homunculus.


Name: Resounding Scream
Set: soa
Slug: resounding-scream
ImageFile: Resounding_Scream
Color: B
Cost: 2B
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Target player discards a card at random. Cycling {5}{U}{B}{R} ({5}{U}{B}{R}, Discard this card: Draw a card.) When you cycle Resounding Scream, target player discards two cards at random.


Name: Salvage Titan
Set: soa
Slug: salvage-titan
ImageFile: Salvage_Titan
Color: BA
Cost: 4BB
ConvertedCost: 6
Type: Artifact Creature - Golem
Power: 6
Toughness: 4
Rarity: R
RulesText:
You may sacrifice three artifacts rather than pay Salvage Titan's mana cost. Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.


Name: Scavenger Drake
Set: soa
Slug: scavenger-drake
ImageFile: Scavenger_Drake
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Drake
Power: 1
Toughness: 1
Rarity: U
RulesText:
Flying Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Scavenger Drake.


Name: Tar Fiend
Set: soa
Slug: tar-fiend
ImageFile: Tar_Fiend
Color: B
Cost: 5B
ConvertedCost: 6
Type: Creature - Elemental
Power: 4
Toughness: 4
Rarity: R
RulesText:
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured.


Name: Undead Leotau
Set: soa
Slug: undead-leotau
ImageFile: Undead_Leotau
Color: B
Cost: 5B
ConvertedCost: 6
Type: Creature - Zombie Cat
Power: 3
Toughness: 4
Rarity: C
RulesText:
{R}: Undead Leotau gets +1/-1 until end of turn. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Vein Drinker
Set: soa
Slug: vein-drinker
ImageFile: Vein_Drinker
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Creature - Vampire
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying {R}, {T}: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker. Whenever a creature dealt damage by Vein Drinker this turn is put into a graveyard, put a +1/+1 counter on Vein Drinker.


Name: Viscera Dragger
Set: soa
Slug: viscera-dragger
ImageFile: Viscera_Dragger
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Zombie Ogre Warrior
Power: 3
Toughness: 3
Rarity: C
RulesText:
Cycling {2} ({2}, Discard this card: Draw a card.) Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Bloodpyre Elemental
Set: soa
Slug: bloodpyre-elemental
ImageFile: Bloodpyre_Elemental
Color: R
Cost: 4R
ConvertedCost: 5
Type: Creature - Elemental
Power: 4
Toughness: 1
Rarity: C
RulesText:
Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.


Name: Caldera Hellion
Set: soa
Slug: caldera-hellion
ImageFile: Caldera_Hellion
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Hellion
Power: 3
Toughness: 3
Rarity: R
RulesText:
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.


Name: Dragon's Herald
Set: soa
Slug: dragons-herald
ImageFile: Dragons_Herald
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Goblin Shaman
Power: 1
Toughness: 1
Rarity: U
RulesText:
{2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it onto the battlefield. Then shuffle your library.


Name: Exuberant Firestoker
Set: soa
Slug: exuberant-firestoker
ImageFile: Exuberant_Firestoker
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Human Druid Shaman
Power: 1
Toughness: 1
Rarity: U
RulesText:
At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player. {T}: Add {1} to your mana pool.


Name: Flameblast Dragon
Set: soa
Slug: flameblast-dragon
ImageFile: Flameblast_Dragon
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Dragon
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to target creature or player.


Name: Goblin Assault
Set: soa
Slug: goblin-assault
ImageFile: Goblin_Assault
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. Goblin creatures attack each turn if able.


Name: Hell's Thunder
Set: soa
Slug: hells-thunder
ImageFile: Hells_Thunder
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Creature - Elemental
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying, haste At the beginning of the end step, sacrifice Hell's Thunder. Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Hissing Iguanar
Set: soa
Slug: hissing-iguanar
ImageFile: Hissing_Iguanar
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Lizard
Power: 3
Toughness: 1
Rarity: C
RulesText:
Whenever another creature is put into a graveyard from the battlefield, you may have Hissing Iguanar deal 1 damage to target player.


Name: Jund Battlemage
Set: soa
Slug: jund-battlemage
ImageFile: Jund_Battlemage
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Human Shaman
Power: 2
Toughness: 2
Rarity: U
RulesText:
{B}, {T}: Target player loses 1 life. {G}, {T}: Put a 1/1 green Saproling creature token onto the battlefield.


Name: Magma Spray
Set: soa
Slug: magma-spray
ImageFile: Magma_Spray
Color: R
Cost: R
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Magma Spray deals 2 damage to target creature. If that creature would be put into a graveyard this turn, exile it instead.


Name: Predator Dragon
Set: soa
Slug: predator-dragon
ImageFile: Predator_Dragon
Color: R
Cost: 3RRR
ConvertedCost: 6
Type: Creature - Dragon
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying, haste Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)


Name: Resounding Thunder
Set: soa
Slug: resounding-thunder
ImageFile: Resounding_Thunder
Color: R
Cost: 2R
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Resounding Thunder deals 3 damage to target creature or player. Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) When you cycle Resounding Thunder, it deals 6 damage to target creature or player.


Name: Rockslide Elemental
Set: soa
Slug: rockslide-elemental
ImageFile: Rockslide_Elemental
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Elemental
Power: 1
Toughness: 1
Rarity: U
RulesText:
First strike Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Rockslide Elemental.


Name: Scourge Devil
Set: soa
Slug: scourge-devil
ImageFile: Scourge_Devil
Color: R
Cost: 4R
ConvertedCost: 5
Type: Creature - Devil
Power: 3
Toughness: 3
Rarity: U
RulesText:
When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Skeletonize
Set: soa
Slug: skeletonize
ImageFile: Skeletonize
Color: R
Cost: 4R
ConvertedCost: 5
Type: Instant
Rarity: U
RulesText:
Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token onto the battlefield with "{B}: Regenerate this creature."


Name: Soul's Fire
Set: soa
Slug: souls-fire
ImageFile: Souls_Fire
Color: R
Cost: 2R
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Target creature you control on the battlefield deals damage equal to its power to target creature or player.


Name: Thorn-Thrash Viashino
Set: soa
Slug: thorn-thrash-viashino
ImageFile: Thorn_Thrash_Viashino
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Viashino Warrior
Power: 2
Toughness: 2
Rarity: C
RulesText:
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) {G}: Thorn-Thrash Viashino gains trample until end of turn.


Name: Thunder-Thrash Elder
Set: soa
Slug: thunder-thrash-elder
ImageFile: Thunder_Thrash_Elder
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Viashino Warrior
Power: 1
Toughness: 1
Rarity: U
RulesText:
Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)


Name: Vicious Shadows
Set: soa
Slug: vicious-shadows
ImageFile: Vicious_Shadows
Color: R
Cost: 6R
ConvertedCost: 7
Type: Enchantment
Rarity: R
RulesText:
Whenever a creature is put into a graveyard from the battlefield, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.


Name: Vithian Stinger
Set: soa
Slug: vithian-stinger
ImageFile: Vithian_Stinger
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Human Shaman
Power: 0
Toughness: 1
Rarity: C
RulesText:
{T}: Vithian Stinger deals 1 damage to target creature or player. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Where Ancients Tread
Set: soa
Slug: where-ancients-tread
ImageFile: Where_Ancients_Tread
Color: R
Cost: 4R
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.


Name: Algae Gharial
Set: soa
Slug: algae-gharial
ImageFile: Algae_Gharial
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Crocodile
Power: 1
Toughness: 1
Rarity: U
RulesText:
Shroud Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Algae Gharial.


Name: Behemoth's Herald
Set: soa
Slug: behemoths-herald
ImageFile: Behemoths_Herald
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Elf Shaman
Power: 1
Toughness: 1
Rarity: U
RulesText:
{2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it onto the battlefield. Then shuffle your library.


Name: Court Archers
Set: soa
Slug: court-archers
ImageFile: Court_Archers
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Human Archer
Power: 1
Toughness: 3
Rarity: C
RulesText:
Reach (This can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)


Name: Drumhunter
Set: soa
Slug: drumhunter
ImageFile: Drumhunter
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Human Druid Warrior
Power: 2
Toughness: 2
Rarity: U
RulesText:
At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {1} to your mana pool.


Name: Feral Hydra
Set: soa
Slug: feral-hydra
ImageFile: Feral_Hydra
Color: G
Cost: XG
ConvertedCost: 1
Type: Creature - Hydra Beast
Power: 0
Toughness: 0
Rarity: R
RulesText:
Feral Hydra enters the battlefield with X +1/+1 counters on it. {3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.


Name: Gift of the Gargantuan
Set: soa
Slug: gift-of-the-gargantuan
ImageFile: Gift_of_the_Gargantuan
Color: G
Cost: 2G
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.


Name: Godtoucher
Set: soa
Slug: godtoucher
ImageFile: Godtoucher
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Elf Cleric
Power: 2
Toughness: 2
Rarity: C
RulesText:
{1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.


Name: Keeper of Progenitus
Set: soa
Slug: keeper-of-progenitus
ImageFile: Keeper_of_Progenitus
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Elf Druid
Power: 1
Toughness: 3
Rarity: R
RulesText:
Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced.


Name: Mighty Emergence
Set: soa
Slug: mighty-emergence
ImageFile: Mighty_Emergence
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment
Rarity: U
RulesText:
Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.


Name: Manaplasm
Set: soa
Slug: manaplasm
ImageFile: Manaplasm
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Ooze
Power: 1
Toughness: 1
Rarity: R
RulesText:
Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.


Name: Mycoloth
Set: soa
Slug: mycoloth
ImageFile: Mycoloth
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Fungus
Power: 4
Toughness: 4
Rarity: R
RulesText:
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) At the beginning of your upkeep, put a 1/1 green Saproling creature token onto the battlefield for each +1/+1 counter on Mycoloth.


Name: Ooze Garden
Set: soa
Slug: ooze-garden
ImageFile: Ooze_Garden
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
{1}{G}, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token onto the battlefield, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery.


Name: Resounding Roar
Set: soa
Slug: resounding-roar
ImageFile: Resounding_Roar
Color: G
Cost: 1G
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Target creature gets +3/+3 until end of turn. Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.


Name: Rhox Charger
Set: soa
Slug: rhox-charger
ImageFile: Rhox_Charger
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Rhino Soldier
Power: 3
Toughness: 3
Rarity: U
RulesText:
Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)


Name: Sacellum Godspeaker
Set: soa
Slug: sacellum-godspeaker
ImageFile: Sacellum_Godspeaker
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Elf Druid
Power: 2
Toughness: 2
Rarity: R
RulesText:
{T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way.


Name: Savage Hunger
Set: soa
Slug: savage-hunger
ImageFile: Savage_Hunger
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +1/+0 and has trample. Cycling {2} ({2}, Discard this card: Draw a card.)


Name: Skullmulcher
Set: soa
Slug: skullmulcher
ImageFile: Skullmulcher
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Elemental
Power: 3
Toughness: 3
Rarity: R
RulesText:
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Skullmulcher enters the battlefield, draw a card for each creature it devoured.


Name: Spearbreaker Behemoth
Set: soa
Slug: spearbreaker-behemoth
ImageFile: Spearbreaker_Behemoth
Color: G
Cost: 5GG
ConvertedCost: 7
Type: Creature - Beast
Power: 5
Toughness: 5
Rarity: R
RulesText:
Spearbreaker Behemoth is indestructible. {1}: Target creature with power 5 or greater is indestructible this turn.


Name: Wild Nacatl
Set: soa
Slug: wild-nacatl
ImageFile: Wild_Nacatl
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Cat Warrior
Power: 1
Toughness: 1
Rarity: C
RulesText:
Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains.


Name: Ajani Vengeant
Set: soa
Slug: ajani-vengeant
ImageFile: Ajani_Vengeant
Color: RW
Cost: 2RW
ConvertedCost: 4
Type: Planeswalker - Ajani
Power: 3
Rarity: M
RulesText:
+1: Target permanent doesn't untap during its controller's next untap step. -2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. -7: Destroy all lands target player controls.


Name: Bant Charm
Set: soa
Slug: bant-charm
ImageFile: Bant_Charm
Color: GWU
Cost: GWU
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Choose one - Destroy target artifact; or put target creature on the bottom of its owner's library; or counter target instant spell.


Name: Blood Cultist
Set: soa
Slug: blood-cultist
ImageFile: Blood_Cultist
Color: BR
Cost: 1BR
ConvertedCost: 3
Type: Creature - Human Wizard
Power: 1
Toughness: 1
Rarity: U
RulesText:
{T}: Blood Cultist deals 1 damage to target creature. Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist.


Name: Branching Bolt
Set: soa
Slug: branching-bolt
ImageFile: Branching_Bolt
Color: RG
Cost: 1RG
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Choose one or both - Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying.


Name: Brilliant Ultimatum
Set: soa
Slug: brilliant-ultimatum
ImageFile: Brilliant_Ultimatum
Color: WUB
Cost: WWUUUBB
ConvertedCost: 7
Type: Sorcery
Rarity: R
RulesText:
Exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.


Name: Broodmate Dragon
Set: soa
Slug: broodmate-dragon
ImageFile: Broodmate_Dragon
Color: BRG
Cost: 3BRG
ConvertedCost: 6
Type: Creature - Dragon
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying When Broodmate Dragon enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield.


Name: Carrion Thrash
Set: soa
Slug: carrion-thrash
ImageFile: Carrion_Thrash
Color: BRG
Cost: 2BRG
ConvertedCost: 5
Type: Creature - Viashino Warrior
Power: 4
Toughness: 4
Rarity: C
RulesText:
When Carrion Thrash is put into a graveyard from the battlefield, you may pay {2}. If you do, return another target creature card from your graveyard to your hand.


Name: Clarion Ultimatum
Set: soa
Slug: clarion-ultimatum
ImageFile: Clarion_Ultimatum
Color: GWU
Cost: GGWWWUU
ConvertedCost: 7
Type: Sorcery
Rarity: R
RulesText:
Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library.


Name: Cruel Ultimatum
Set: soa
Slug: cruel-ultimatum
ImageFile: Cruel_Ultimatum
Color: UBR
Cost: UUBBBRR
ConvertedCost: 7
Type: Sorcery
Rarity: R
RulesText:
Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.


Name: Fire-Field Ogre
Set: soa
Slug: fire-field-ogre
ImageFile: Fire_Field_Ogre
Color: UBR
Cost: 1UBR
ConvertedCost: 4
Type: Creature - Ogre Mutant
Power: 4
Toughness: 2
Rarity: U
RulesText:
First strike Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Grixis Charm
Set: soa
Slug: grixis-charm
ImageFile: Grixis_Charm
Color: UBR
Cost: UBR
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Choose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn.


Name: Hellkite Overlord
Set: soa
Slug: hellkite-overlord
ImageFile: Hellkite_Overlord
Color: BRG
Cost: 4BRRG
ConvertedCost: 8
Type: Creature - Dragon
Power: 8
Toughness: 8
Rarity: M
RulesText:
Flying, trample, haste {R}: Hellkite Overlord gets +1/+0 until end of turn. {B}{G}: Regenerate Hellkite Overlord.


Name: Jund Charm
Set: soa
Slug: jund-charm
ImageFile: Jund_Charm
Color: BRG
Cost: BRG
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Choose one - Exile all cards from target player's graveyard; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature.


Name: Kederekt Creeper
Set: soa
Slug: kederekt-creeper
ImageFile: Kederekt_Creeper
Color: UBR
Cost: UBR
ConvertedCost: 3
Type: Creature - Horror
Power: 2
Toughness: 3
Rarity: C
RulesText:
Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Kederekt Creeper can't be blocked except by two or more creatures.


Name: Kresh the Bloodbraided
Set: soa
Slug: kresh-the-bloodbraided
ImageFile: Kresh_the_Bloodbraided
Color: BRG
Cost: 2BRG
ConvertedCost: 5
Type: Legendary Creature - Human Warrior
Power: 3
Toughness: 3
Rarity: M
RulesText:
Whenever another creature is put into a graveyard from the battlefield, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.


Name: Mayael the Anima
Set: soa
Slug: mayael-the-anima
ImageFile: Mayael_the_Anima
Color: RGW
Cost: RGW
ConvertedCost: 3
Type: Legendary Creature - Elf Shaman
Power: 2
Toughness: 3
Rarity: M
RulesText:
{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.


Name: Naya Charm
Set: soa
Slug: naya-charm
ImageFile: Naya_Charm
Color: RGW
Cost: RGW
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Choose one - Naya Charm deals 3 damage to target creature; or return target card in a graveyard to its owner's hand; or tap all creatures target player controls.


Name: Necrogenesis
Set: soa
Slug: necrogenesis
ImageFile: Necrogenesis
Color: BG
Cost: BG
ConvertedCost: 2
Type: Enchantment
Rarity: U
RulesText:
{2}: Exile target creature card from a graveyard. Put a 1/1 green Saproling creature token onto the battlefield.


Name: Prince of Thralls
Set: soa
Slug: prince-of-thralls
ImageFile: Prince_of_Thralls
Color: UBR
Cost: 4UBBR
ConvertedCost: 8
Type: Creature - Demon
Power: 7
Toughness: 7
Rarity: M
RulesText:
Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.


Name: Qasali Ambusher
Set: soa
Slug: qasali-ambusher
ImageFile: Qasali_Ambusher
Color: GW
Cost: 1GW
ConvertedCost: 3
Type: Creature - Cat Warrior
Power: 2
Toughness: 3
Rarity: U
RulesText:
Reach If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash.


Name: Rafiq of the Many
Set: soa
Slug: rafiq-of-the-many
ImageFile: Rafiq_of_the_Many
Color: GWU
Cost: 1GWU
ConvertedCost: 4
Type: Legendary Creature - Human Knight
Power: 3
Toughness: 3
Rarity: M
RulesText:
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn.


Name: Realm Razer
Set: soa
Slug: realm-razer
ImageFile: Realm_Razer
Color: RGW
Cost: 3RGW
ConvertedCost: 6
Type: Creature - Beast
Power: 4
Toughness: 2
Rarity: R
RulesText:
When Realm Razer enters the battlefield, exile all lands. When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.


Name: Sarkhan Vol
Set: soa
Slug: sarkhan-vol
ImageFile: Sarkhan_Vol
Color: RG
Cost: 2RG
ConvertedCost: 4
Type: Planeswalker - Sarkhan
Power: 4
Rarity: M
RulesText:
+1: Creatures you control get +1/+1 and gain haste until end of turn. -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -6: Put five 4/4 red Dragon creature tokens with flying onto the battlefiel


Name: Sedraxis Specter
Set: soa
Slug: sedraxis-specter
ImageFile: Sedraxis_Specter
Color: UBR
Cost: UBR
ConvertedCost: 3
Type: Creature - Specter
Power: 3
Toughness: 2
Rarity: R
RulesText:
Flying Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Sedris, the Traitor King
Set: soa
Slug: sedris-the-traitor-king
ImageFile: Sedris_the_Traitor_King
Color: UBR
Cost: 3UBR
ConvertedCost: 6
Type: Legendary Creature - Zombie Warrior
Power: 5
Toughness: 5
Rarity: M
RulesText:
Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Sharuum the Hegemon
Set: soa
Slug: sharuum-the-hegemon
ImageFile: Sharuum_the_Hegemon
Color: WUBA
Cost: 3WUB
ConvertedCost: 6
Type: Legendary Artifact Creature - Sphinx
Power: 5
Toughness: 5
Rarity: M
RulesText:
Flying When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.


Name: Sigil Blessing
Set: soa
Slug: sigil-blessing
ImageFile: Sigil_Blessing
Color: GW
Cost: GW
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.


Name: Sphinx Sovereign
Set: soa
Slug: sphinx-sovereign
ImageFile: Sphinx_Sovereign
Color: WUBA
Cost: 4WUUB
ConvertedCost: 8
Type: Artifact Creature - Sphinx
Power: 6
Toughness: 6
Rarity: M
RulesText:
Flying At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.


Name: Sprouting Thrinax
Set: soa
Slug: sprouting-thrinax
ImageFile: Sprouting_Thrinax
Color: BRG
Cost: BRG
ConvertedCost: 3
Type: Creature - Lizard
Power: 3
Toughness: 3
Rarity: U
RulesText:
When Sprouting Thrinax is put into a graveyard from the battlefield, put three 1/1 green Saproling creature tokens onto the battlefield.


Name: Tidehollow Sculler
Set: soa
Slug: tidehollow-sculler
ImageFile: Tidehollow_Sculler
Color: WBA
Cost: WB
ConvertedCost: 2
Type: Artifact Creature - Zombie
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card. When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.


Name: Tidehollow Strix
Set: soa
Slug: tidehollow-strix
ImageFile: Tidehollow_Strix
Color: UBA
Cost: UB
ConvertedCost: 2
Type: Artifact Creature - Bird
Power: 2
Toughness: 1
Rarity: C
RulesText:
Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)


Name: Waveskimmer Aven
Set: soa
Slug: waveskimmer-aven
ImageFile: Waveskimmer_Aven
Color: GWU
Cost: 2GWU
ConvertedCost: 5
Type: Creature - Bird Soldier
Power: 2
Toughness: 4
Rarity: C
RulesText:
Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)


Name: Windwright Mage
Set: soa
Slug: windwright-mage
ImageFile: Windwright_Mage
Color: WUBA
Cost: WUB
ConvertedCost: 3
Type: Artifact Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: C
RulesText:
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Windwright Mage has flying as long as an artifact card is in your graveyard.


Name: Lich's Mirror
Set: soa
Slug: lichs-mirror
ImageFile: Lichs_Mirror
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact
Rarity: M
RulesText:
If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.


Name: Minion Reflector
Set: soa
Slug: minion-reflector
ImageFile: Minion_Reflector
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact
Rarity: R
RulesText:
Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that creature onto the battlefield. That token has haste and "At the beginning of the end step, sacrifice this permanent."


Name: Quietus Spike
Set: soa
Slug: quietus-spike
ImageFile: Quietus_Spike
Color: A
Cost: 3
ConvertedCost: 3
Type: Artifact - Equipment
Rarity: R
RulesText:
Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up. Equip {3}


Name: Relic of Progenitus
Set: soa
Slug: relic-of-progenitus
ImageFile: Relic_of_Progenitus
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: C
RulesText:
{T}: Target player exiles a card from his or her graveyard. {1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.


Name: Sigil of Distinction
Set: soa
Slug: sigil-of-distinction
ImageFile: Sigil_of_Distinction
Color: A
Cost: X
ConvertedCost: 0
Type: Artifact - Equipment
Rarity: R
RulesText:
Sigil of Distinction enters the battlefield with X charge counters on it. Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction. Equip-Remove a charge counter from Sigil of Distinction.


Name: Bant Panorama
Set: soa
Slug: bant-panorama
ImageFile: Bant_Panorama
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
{T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.


Name: Esper Panorama
Set: soa
Slug: esper-panorama
ImageFile: Esper_Panorama
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
{T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.


Name: Grixis Panorama
Set: soa
Slug: grixis-panorama
ImageFile: Grixis_Panorama
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
{T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.


Name: Jund Panorama
Set: soa
Slug: jund-panorama
ImageFile: Jund_Panorama
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
{T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.


Name: Naya Panorama
Set: soa
Slug: naya-panorama
ImageFile: Naya_Panorama
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
{T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.


Name: Aven Trailblazer
Set: cfx
Slug: aven-trailblazer
ImageFile: Aven_Trailblazer
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Bird Soldier
Power: 2
Toughness: *
Rarity: C
RulesText:
Flying Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.


Name: Gleam of Resistance
Set: cfx
Slug: gleam-of-resistance
ImageFile: Gleam_of_Resistance
Color: W
Cost: 4W
ConvertedCost: 5
Type: Instant
Rarity: C
RulesText:
Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)


Name: Martial Coup
Set: cfx
Slug: martial-coup
ImageFile: Martial_Coup
Color: W
Cost: XWW
ConvertedCost: 2
Type: Sorcery
Rarity: R
RulesText:
Put X 1/1 white Soldier creature tokens onto the battlefield. If X is 5 or more, destroy all other creatures.


Name: Mirror-Sigil Sergeant
Set: cfx
Slug: mirror-sigil-sergeant
ImageFile: Mirror_Sigil_Sergeant
Color: W
Cost: 5W
ConvertedCost: 6
Type: Creature - Rhino Soldier
Power: 4
Toughness: 4
Rarity: M
RulesText:
Trample At the beginning of your upkeep, if you control a blue permanent, you may put a token that's a copy of Mirror-Sigil Sergeant onto the battlefield.


Name: Nacatl Hunt-Pride
Set: cfx
Slug: nacatl-hunt-pride
ImageFile: Nacatl_Hunt_Pride
Color: W
Cost: 5W
ConvertedCost: 6
Type: Creature - Cat Warrior
Power: 5
Toughness: 4
Rarity: U
RulesText:
Vigilance {R}, {T}: Target creature can't block this turn. {G}, {T}: Target creature blocks this turn if able.


Name: Paragon of the Amesha
Set: cfx
Slug: paragon-of-the-amesha
ImageFile: Paragon_of_the_Amesha
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Human Knight
Power: 2
Toughness: 2
Rarity: U
RulesText:
First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.


Name: Path to Exile
Set: cfx
Slug: path-to-exile
ImageFile: Path_to_Exile
Color: W
Cost: W
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.


Name: Sigil of the Empty Throne
Set: cfx
Slug: sigil-of-the-empty-throne
ImageFile: Sigil_of_the_Empty_Throne
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.


Name: Wall of Reverence
Set: cfx
Slug: wall-of-reverence
ImageFile: Wall_of_Reverence
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Spirit Wall
Power: 1
Toughness: 6
Rarity: R
RulesText:
Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control.


Name: Brackwater Elemental
Set: cfx
Slug: brackwater-elemental
ImageFile: Brackwater_Elemental
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Elemental
Power: 4
Toughness: 4
Rarity: C
RulesText:
When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Ethersworn Adjudicator
Set: cfx
Slug: ethersworn-adjudicator
ImageFile: Ethersworn_Adjudicator
Color: UA
Cost: 4U
ConvertedCost: 5
Type: Artifact Creature - Vedalken Knight
Power: 4
Toughness: 4
Rarity: M
RulesText:
Flying {1}{W}{B}, {T}: Destroy target creature or enchantment. {2}{U}: Untap Ethersworn Adjudicator.


Name: Faerie Mechanist
Set: cfx
Slug: faerie-mechanist
ImageFile: Faerie_Mechanist
Color: UA
Cost: 3U
ConvertedCost: 4
Type: Artifact Creature - Faerie Artificer
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.


Name: Frontline Sage
Set: cfx
Slug: frontline-sage
ImageFile: Frontline_Sage
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Human Wizard
Power: 0
Toughness: 1
Rarity: C
RulesText:
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}, {T}: Draw a card, then discard a card.


Name: Master Transmuter
Set: cfx
Slug: master-transmuter
ImageFile: Master_Transmuter
Color: UA
Cost: 3U
ConvertedCost: 4
Type: Artifact Creature - Human Artificer
Power: 1
Toughness: 2
Rarity: R
RulesText:
{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.


Name: Parasitic Strix
Set: cfx
Slug: parasitic-strix
ImageFile: Parasitic_Strix
Color: UA
Cost: 2U
ConvertedCost: 3
Type: Artifact Creature - Bird
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life.


Name: Scornful Aether-Lich
Set: cfx
Slug: scornful-aether-lich
ImageFile: Scornful_Aether_Lich
Color: UA
Cost: 3U
ConvertedCost: 4
Type: Artifact Creature - Zombie Wizard
Power: 2
Toughness: 4
Rarity: U
RulesText:
{W}{B}: Scornful Aether-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)


Name: Telemin Performance
Set: cfx
Slug: telemin-performance
ImageFile: Telemin_Performance
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Sorcery
Rarity: R
RulesText:
Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card onto the battlefield under your control.


Name: Traumatic Visions
Set: cfx
Slug: traumatic-visions
ImageFile: Traumatic_Visions
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Instant
Rarity: C
RulesText:
Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)


Name: View from Above
Set: cfx
Slug: view-from-above
ImageFile: View_from_Above
Color: U
Cost: 1U
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.


Name: Absorb Vis
Set: cfx
Slug: absorb-vis
ImageFile: Absorb_Vis
Color: B
Cost: 6B
ConvertedCost: 7
Type: Sorcery
Rarity: C
RulesText:
Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)


Name: Drag Down
Set: cfx
Slug: drag-down
ImageFile: Drag_Down
Color: B
Cost: 2B
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control.


Name: Extractor Demon
Set: cfx
Slug: extractor-demon
ImageFile: Extractor_Demon
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Creature - Demon
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Fleshformer
Set: cfx
Slug: fleshformer
ImageFile: Fleshformer
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Human Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
{W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)


Name: Grixis Slavedriver
Set: cfx
Slug: grixis-slavedriver
ImageFile: Grixis_Slavedriver
Color: B
Cost: 5B
ConvertedCost: 6
Type: Creature - Zombie Giant
Power: 4
Toughness: 4
Rarity: U
RulesText:
When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Kederekt Parasite
Set: cfx
Slug: kederekt-parasite
ImageFile: Kederekt_Parasite
Color: B
Cost: B
ConvertedCost: 1
Type: Creature - Horror
Power: 1
Toughness: 1
Rarity: R
RulesText:
Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player.


Name: Nyxathid
Set: cfx
Slug: nyxathid
ImageFile: Nyxathid
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Elemental
Power: 7
Toughness: 7
Rarity: R
RulesText:
As Nyxathid enters the battlefield, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand.


Name: Pestilent Kathari
Set: cfx
Slug: pestilent-kathari
ImageFile: Pestilent_Kathari
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Bird Warrior
Power: 1
Toughness: 1
Rarity: C
RulesText:
Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) {2}{R}: Pestilent Kathari gains first strike until end of turn.


Name: Rotting Rats
Set: cfx
Slug: rotting-rats
ImageFile: Rotting_Rats
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Zombie Rat
Power: 1
Toughness: 1
Rarity: C
RulesText:
When Rotting Rats enters the battlefield, each player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Sedraxis Alchemist
Set: cfx
Slug: sedraxis-alchemist
ImageFile: Sedraxis_Alchemist
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Zombie Wizard
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.


Name: Wretched Banquet
Set: cfx
Slug: wretched-banquet
ImageFile: Wretched_Banquet
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.


Name: Yoke of the Damned
Set: cfx
Slug: yoke-of-the-damned
ImageFile: Yoke_of_the_Damned
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature When a creature is put into a graveyard from the battlefield, destroy enchanted creature.


Name: Banefire
Set: cfx
Slug: banefire
ImageFile: Banefire
Color: R
Cost: XR
ConvertedCost: 1
Type: Sorcery
Rarity: R
RulesText:
Banefire deals X damage to target creature or player. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.


Name: Bloodhall Ooze
Set: cfx
Slug: bloodhall-ooze
ImageFile: Bloodhall_Ooze
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Ooze
Power: 1
Toughness: 1
Rarity: R
RulesText:
At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.


Name: Dark Temper
Set: cfx
Slug: dark-temper
ImageFile: Dark_Temper
Color: R
Cost: 2R
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.


Name: Dragonsoul Knight
Set: cfx
Slug: dragonsoul-knight
ImageFile: Dragonsoul_Knight
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Human Knight
Power: 2
Toughness: 2
Rarity: U
RulesText:
First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.


Name: Fiery Fall
Set: cfx
Slug: fiery-fall
ImageFile: Fiery_Fall
Color: R
Cost: 5R
ConvertedCost: 6
Type: Instant
Rarity: C
RulesText:
Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)


Name: Goblin Razerunners
Set: cfx
Slug: goblin-razerunners
ImageFile: Goblin_Razerunners
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Creature - Goblin Warrior
Power: 3
Toughness: 4
Rarity: R
RulesText:
{1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners. At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player.


Name: Hellspark Elemental
Set: cfx
Slug: hellspark-elemental
ImageFile: Hellspark_Elemental
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Elemental
Power: 3
Toughness: 1
Rarity: U
RulesText:
Trample, haste At the beginning of the end step, sacrifice Hellspark Elemental. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Quenchable Fire
Set: cfx
Slug: quenchable-fire
ImageFile: Quenchable_Fire
Color: R
Cost: 3R
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step.


Name: Toxic Iguanar
Set: cfx
Slug: toxic-iguanar
ImageFile: Toxic_Iguanar
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Lizard
Power: 1
Toughness: 1
Rarity: C
RulesText:
Toxic Iguanar has deathtouch as long as you control a green permanent. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.)


Name: Viashino Slaughtermaster
Set: cfx
Slug: viashino-slaughtermaster
ImageFile: Viashino_Slaughtermaster
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Viashino Warrior
Power: 1
Toughness: 1
Rarity: U
RulesText:
Double strike {B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn.


Name: Volcanic Fallout
Set: cfx
Slug: volcanic-fallout
ImageFile: Volcanic_Fallout
Color: R
Cost: 1RR
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Volcanic Fallout can't be countered. Volcanic Fallout deals 2 damage to each creature and each player.


Name: Voracious Dragon
Set: cfx
Slug: voracious-dragon
ImageFile: Voracious_Dragon
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Dragon
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured.


Name: Wandering Goblins
Set: cfx
Slug: wandering-goblins
ImageFile: Wandering_Goblins
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Goblin Warrior
Power: 0
Toughness: 3
Rarity: C
RulesText:
Domain - {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.


Name: Worldheart Phoenix
Set: cfx
Slug: worldheart-phoenix
ImageFile: Worldheart_Phoenix
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Phoenix
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it.


Name: Cliffrunner Behemoth
Set: cfx
Slug: cliffrunner-behemoth
ImageFile: Cliffrunner_Behemoth
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Rhino Beast
Power: 5
Toughness: 3
Rarity: R
RulesText:
Cliffrunner Behemoth has haste as long as you control a red permanent. Cliffrunner Behemoth has lifelink as long as you control a white permanent.


Name: Cylian Sunsinger
Set: cfx
Slug: cylian-sunsinger
ImageFile: Cylian_Sunsinger
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Elf Shaman
Power: 2
Toughness: 2
Rarity: R
RulesText:
{R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.


Name: Ember Weaver
Set: cfx
Slug: ember-weaver
ImageFile: Ember_Weaver
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Spider
Power: 2
Toughness: 3
Rarity: C
RulesText:
Reach (This can block creatures with flying.) As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.


Name: Gluttonous Slime
Set: cfx
Slug: gluttonous-slime
ImageFile: Gluttonous_Slime
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Ooze
Power: 2
Toughness: 2
Rarity: U
RulesText:
Flash Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)


Name: Matca Rioters
Set: cfx
Slug: matca-rioters
ImageFile: Matca_Rioters
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Human Warrior
Power: *
Toughness: *
Rarity: C
RulesText:
Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.


Name: Noble Hierarch
Set: cfx
Slug: noble-hierarch
ImageFile: Noble_Hierarch
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Human Druid
Power: 0
Toughness: 1
Rarity: R
RulesText:
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.


Name: Paleoloth
Set: cfx
Slug: paleoloth
ImageFile: Paleoloth
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Creature - Beast
Power: 5
Toughness: 5
Rarity: R
RulesText:
Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.


Name: Shard Convergence
Set: cfx
Slug: shard-convergence
ImageFile: Shard_Convergence
Color: G
Cost: 3G
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.


Name: Spore Burst
Set: cfx
Slug: spore-burst
ImageFile: Spore_Burst
Color: G
Cost: 3G
ConvertedCost: 4
Type: Sorcery
Rarity: U
RulesText:
Domain - Put a 1/1 green Saproling creature token onto the battlefield for each basic land type among lands you control.


Name: Sylvan Bounty
Set: cfx
Slug: sylvan-bounty
ImageFile: Sylvan_Bounty
Color: G
Cost: 5G
ConvertedCost: 6
Type: Instant
Rarity: C
RulesText:
Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)


Name: Thornling
Set: cfx
Slug: thornling
ImageFile: Thornling
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Elemental Shapeshifter
Power: 4
Toughness: 4
Rarity: M
RulesText:
{G}: Thornling gains haste until end of turn. {G}: Thornling gains trample until end of turn. {G}: Thornling is indestructible this turn. {1}: Thornling gets +1/-1 until end of turn. {1}: Thornling gets -1/+1 until end of turn.


Name: Tukatongue Thallid
Set: cfx
Slug: tukatongue-thallid
ImageFile: Tukatongue_Thallid
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Fungus
Power: 1
Toughness: 1
Rarity: C
RulesText:
When Tukatongue Thallid is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield.


Name: Apocalypse Hydra
Set: cfx
Slug: apocalypse-hydra
ImageFile: Apocalypse_Hydra
Color: RG
Cost: XRG
ConvertedCost: 2
Type: Creature - Hydra
Power: 0
Toughness: 0
Rarity: M
RulesText:
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.


Name: Blood Tyrant
Set: cfx
Slug: blood-tyrant
ImageFile: Blood_Tyrant
Color: UBR
Cost: 4UBR
ConvertedCost: 7
Type: Creature - Vampire
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.


Name: Charnelhoard Wurm
Set: cfx
Slug: charnelhoard-wurm
ImageFile: Charnelhoard_Wurm
Color: BRG
Cost: 4BRG
ConvertedCost: 7
Type: Creature - Wurm
Power: 6
Toughness: 6
Rarity: R
RulesText:
Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.


Name: Child of Alara
Set: cfx
Slug: child-of-alara
ImageFile: Child_of_Alara
Color: WUBRG
Cost: WUBRG
ConvertedCost: 5
Type: Legendary Creature - Avatar
Power: 6
Toughness: 6
Rarity: M
RulesText:
Trample When Child of Alara is put into a graveyard from the battlefield, destroy all nonland permanents. They can't be regenerated.


Name: Conflux
Set: cfx
Slug: conflux
ImageFile: Conflux
Color: WUBRG
Cost: 3WUBRG
ConvertedCost: 8
Type: Sorcery
Rarity: M
RulesText:
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.


Name: Elder Mastery
Set: cfx
Slug: elder-mastery
ImageFile: Elder_Mastery
Color: UBR
Cost: 3UBR
ConvertedCost: 6
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature gets +3/+3 and has flying. Whenever enchanted creature deals damage to a player, that player discards two cards.


Name: Exploding Borders
Set: cfx
Slug: exploding-borders
ImageFile: Exploding_Borders
Color: RG
Cost: 2RG
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Domain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control.


Name: Giltspire Avenger
Set: cfx
Slug: giltspire-avenger
ImageFile: Giltspire_Avenger
Color: GWU
Cost: GWU
ConvertedCost: 3
Type: Creature - Human Soldier
Power: 2
Toughness: 2
Rarity: R
RulesText:
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Destroy target creature that dealt damage to you this turn.


Name: Gwafa Hazid, Profiteer
Set: cfx
Slug: gwafa-hazid-profiteer
ImageFile: Gwafa_Hazid_Profiteer
Color: WU
Cost: 1WU
ConvertedCost: 3
Type: Legendary Creature - Human Rogue
Power: 2
Toughness: 2
Rarity: R
RulesText:
{W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block.


Name: Hellkite Hatchling
Set: cfx
Slug: hellkite-hatchling
ImageFile: Hellkite_Hatchling
Color: RG
Cost: 2RG
ConvertedCost: 4
Type: Creature - Dragon
Power: 2
Toughness: 2
Rarity: U
RulesText:
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Hellkite Hatchling has flying and trample if it devoured a creature.


Name: Jhessian Balmgiver
Set: cfx
Slug: jhessian-balmgiver
ImageFile: Jhessian_Balmgiver
Color: WU
Cost: 1WU
ConvertedCost: 3
Type: Creature - Human Cleric
Power: 1
Toughness: 1
Rarity: U
RulesText:
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {T}: Target creature is unblockable this turn.


Name: Knight of the Reliquary
Set: cfx
Slug: knight-of-the-reliquary
ImageFile: Knight_of_the_Reliquary
Color: GW
Cost: 1GW
ConvertedCost: 3
Type: Creature - Human Knight
Power: 2
Toughness: 2
Rarity: R
RulesText:
Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.


Name: Maelstrom Archangel
Set: cfx
Slug: maelstrom-archangel
ImageFile: Maelstrom_Archangel
Color: WUBRG
Cost: WUBRG
ConvertedCost: 5
Type: Creature - Angel
Power: 5
Toughness: 5
Rarity: M
RulesText:
Flying Whenever Maelstrom Archangel deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost.


Name: Malfegor
Set: cfx
Slug: malfegor
ImageFile: Malfegor
Color: BR
Cost: 2BBRR
ConvertedCost: 6
Type: Legendary Creature - Demon Dragon
Power: 6
Toughness: 6
Rarity: M
RulesText:
Flying When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.


Name: Meglonoth
Set: cfx
Slug: meglonoth
ImageFile: Meglonoth
Color: RGW
Cost: 3RGW
ConvertedCost: 6
Type: Creature - Beast
Power: 6
Toughness: 6
Rarity: R
RulesText:
Vigilance, trample Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.


Name: Nicol Bolas, Planeswalker
Set: cfx
Slug: nicol-bolas-planeswalker
ImageFile: Nicol_Bolas_Planeswalker
Color: UBR
Cost: 4UBBR
ConvertedCost: 8
Type: Planeswalker - Bolas
Power: 5
Rarity: M
RulesText:
+3: Destroy target noncreature permanent. -2: Gain control of target creature. -9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents.


Name: Progenitus
Set: cfx
Slug: progenitus
ImageFile: Progenitus
Color: WUBRG
Cost: WWUUBBRRGG
ConvertedCost: 10
Type: Legendary Creature - Hydra Avatar
Power: 10
Toughness: 10
Rarity: M
RulesText:
Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.


Name: Rhox Bodyguard
Set: cfx
Slug: rhox-bodyguard
ImageFile: Rhox_Bodyguard
Color: GW
Cost: 3GW
ConvertedCost: 5
Type: Creature - Rhino Monk Soldier
Power: 2
Toughness: 3
Rarity: C
RulesText:
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) When Rhox Bodyguard enters the battlefield, you gain 3 life.


Name: Shambling Remains
Set: cfx
Slug: shambling-remains
ImageFile: Shambling_Remains
Color: BR
Cost: 1BR
ConvertedCost: 3
Type: Creature - Zombie Horror
Power: 4
Toughness: 3
Rarity: U
RulesText:
Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Skyward Eye Prophets
Set: cfx
Slug: skyward-eye-prophets
ImageFile: Skyward_Eye_Prophets
Color: GWU
Cost: 3GWU
ConvertedCost: 6
Type: Creature - Human Wizard
Power: 3
Toughness: 3
Rarity: U
RulesText:
Vigilance {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.


Name: Sludge Strider
Set: cfx
Slug: sludge-strider
ImageFile: Sludge_Strider
Color: WUBA
Cost: 1WUB
ConvertedCost: 4
Type: Artifact Creature - Insect
Power: 3
Toughness: 3
Rarity: U
RulesText:
Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.


Name: Sphinx Summoner
Set: cfx
Slug: sphinx-summoner
ImageFile: Sphinx_Summoner
Color: UBA
Cost: 3UB
ConvertedCost: 5
Type: Artifact Creature - Sphinx
Power: 3
Toughness: 3
Rarity: R
RulesText:
Flying When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.


Name: Suicidal Charge
Set: cfx
Slug: suicidal-charge
ImageFile: Suicidal_Charge
Color: BR
Cost: 3BR
ConvertedCost: 5
Type: Enchantment
Rarity: C
RulesText:
Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.


Name: Armillary Sphere
Set: cfx
Slug: armillary-sphere
ImageFile: Armillary_Sphere
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: C
RulesText:
{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.


Name: Bone Saw
Set: cfx
Slug: bone-saw
ImageFile: Bone_Saw
Color: A
Cost: 0
ConvertedCost: 0
Type: Artifact - Equipment
Rarity: C
RulesText:
Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)


Name: Kaleidostone
Set: cfx
Slug: kaleidostone
ImageFile: Kaleidostone
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact
Rarity: C
RulesText:
When Kaleidostone enters the battlefield, draw a card. {5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G} to your mana pool.


Name: Obelisk of Alara
Set: cfx
Slug: obelisk-of-alara
ImageFile: Obelisk_of_Alara
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact
Rarity: R
RulesText:
{1}{W}, {T}: You gain 5 life. {1}{U}, {T}: Draw a card, then discard a card. {1}{B}, {T}: Target creature gets -2/-2 until end of turn. {1}{R}, {T}: Obelisk of Alara deals 3 damage to target player. {1}{G}, {T}: Target creature gets +4/+4 until end of turn.


Name: Rupture Spire
Set: cfx
Slug: rupture-spire
ImageFile: Rupture_Spire
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color to your mana pool.


Name: Unstable Frontier
Set: cfx
Slug: unstable-frontier
ImageFile: Unstable_Frontier
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
{T}: Add {1} to your mana pool. {T}: Target land you control becomes the basic land type of your choice until end of turn.


Name: Ardent Plea
Set: arb
Slug: ardent-plea
ImageFile: Ardent_Plea
Color: WU
Cost: 1WU
ConvertedCost: 3
Type: Enchantment
Rarity: U
RulesText:
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)


Name: Aven Mimeomancer
Set: arb
Slug: aven-mimeomancer
ImageFile: Aven_Mimeomancer
Color: WU
Cost: 1WU
ConvertedCost: 3
Type: Creature - Bird Wizard
Power: 3
Toughness: 1
Rarity: R
RulesText:
Flying At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it.


Name: Ethersworn Shieldmage
Set: arb
Slug: ethersworn-shieldmage
ImageFile: Ethersworn_Shieldmage
Color: WUA
Cost: 1WU
ConvertedCost: 3
Type: Artifact Creature - Vedalken Wizard
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flash When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.


Name: Fieldmist Borderpost
Set: arb
Slug: fieldmist-borderpost
ImageFile: Fieldmist_Borderpost
Color: WUA
Cost: 1WU
ConvertedCost: 3
Type: Artifact
Rarity: C
RulesText:
You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost. Fieldmist Borderpost enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool.


Name: Glassdust Hulk
Set: arb
Slug: glassdust-hulk
ImageFile: Glassdust_Hulk
Color: WUA
Cost: 3WU
ConvertedCost: 5
Type: Artifact Creature - Golem
Power: 3
Toughness: 4
Rarity: C
RulesText:
Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn. Cycling {(w/u)} ({(w/u)}, Discard this card: Draw a card.)


Name: Sanctum Plowbeast
Set: arb
Slug: sanctum-plowbeast
ImageFile: Sanctum_Plowbeast
Color: WUA
Cost: 4WU
ConvertedCost: 6
Type: Artifact Creature - Beast
Power: 3
Toughness: 6
Rarity: C
RulesText:
Defender Plainscycling {2}, islandcycling {2} ({2}, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle your library.)


Name: Shield of the Righteous
Set: arb
Slug: shield-of-the-righteous
ImageFile: Shield_of_the_Righteous
Color: WUA
Cost: WU
ConvertedCost: 2
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature gets +0/+2 and has vigilance. Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step. Equip {2}


Name: Sovereigns of Lost Alara
Set: arb
Slug: sovereigns-of-lost-alara
ImageFile: Sovereigns_of_Lost_Alara
Color: WU
Cost: 4WU
ConvertedCost: 6
Type: Creature - Spirit
Power: 4
Toughness: 5
Rarity: R
RulesText:
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library.


Name: Stormcaller's Boon
Set: arb
Slug: stormcallers-boon
ImageFile: Stormcallers_Boon
Color: WU
Cost: 2WU
ConvertedCost: 4
Type: Enchantment
Rarity: C
RulesText:
Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)


Name: Architects of Will
Set: arb
Slug: architects-of-will
ImageFile: Architects_of_Will
Color: UBA
Cost: 2UB
ConvertedCost: 4
Type: Artifact Creature - Human Wizard
Power: 3
Toughness: 3
Rarity: C
RulesText:
When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. Cycling {(u/b)} ({(u/b)}, Discard this card: Draw a card.)


Name: Brainbite
Set: arb
Slug: brainbite
ImageFile: Brainbite
Color: UB
Cost: 2UB
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Draw a card.


Name: Deny Reality
Set: arb
Slug: deny-reality
ImageFile: Deny_Reality
Color: UB
Cost: 3UB
ConvertedCost: 5
Type: Sorcery
Rarity: C
RulesText:
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Return target permanent to its owner's hand.


Name: Etherium Abomination
Set: arb
Slug: etherium-abomination
ImageFile: Etherium_Abomination
Color: UBA
Cost: 3UB
ConvertedCost: 5
Type: Artifact Creature - Horror
Power: 4
Toughness: 3
Rarity: C
RulesText:
Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Jhessian Zombies
Set: arb
Slug: jhessian-zombies
ImageFile: Jhessian_Zombies
Color: UB
Cost: 4UB
ConvertedCost: 6
Type: Creature - Zombie
Power: 2
Toughness: 4
Rarity: C
RulesText:
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.)


Name: Kathari Remnant
Set: arb
Slug: kathari-remnant
ImageFile: Kathari_Remnant
Color: UB
Cost: 2UB
ConvertedCost: 4
Type: Creature - Bird Skeleton
Power: 0
Toughness: 1
Rarity: U
RulesText:
Flying {B}: Regenerate Kathari Remnant. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)


Name: Lich Lord of Unx
Set: arb
Slug: lich-lord-of-unx
ImageFile: Lich_Lord_of_Unx
Color: UB
Cost: 1UB
ConvertedCost: 3
Type: Creature - Zombie Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
{U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield. {U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control.


Name: Mask of Riddles
Set: arb
Slug: mask-of-riddles
ImageFile: Mask_of_Riddles
Color: UBA
Cost: UB
ConvertedCost: 2
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2}


Name: Mind Funeral
Set: arb
Slug: mind-funeral
ImageFile: Mind_Funeral
Color: UB
Cost: 1UB
ConvertedCost: 3
Type: Sorcery
Rarity: U
RulesText:
Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard.


Name: Mistvein Borderpost
Set: arb
Slug: mistvein-borderpost
ImageFile: Mistvein_Borderpost
Color: UBA
Cost: 1UB
ConvertedCost: 3
Type: Artifact
Rarity: C
RulesText:
You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost. Mistvein Borderpost enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool.


Name: Nemesis of Reason
Set: arb
Slug: nemesis-of-reason
ImageFile: Nemesis_of_Reason
Color: UB
Cost: 3UB
ConvertedCost: 5
Type: Creature - Leviathan Horror
Power: 3
Toughness: 7
Rarity: R
RulesText:
Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard.


Name: Soul Manipulation
Set: arb
Slug: soul-manipulation
ImageFile: Soul_Manipulation
Color: UB
Cost: 1UB
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Choose one or both - Counter target creature spell; and/or return target creature card from your graveyard to your hand.


Name: Soulquake
Set: arb
Slug: soulquake
ImageFile: Soulquake
Color: UB
Cost: 3UUBB
ConvertedCost: 7
Type: Sorcery
Rarity: R
RulesText:
Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.


Name: Anathemancer
Set: arb
Slug: anathemancer
ImageFile: Anathemancer
Color: BR
Cost: 1BR
ConvertedCost: 3
Type: Creature - Zombie Wizard
Power: 2
Toughness: 2
Rarity: U
RulesText:
When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Bituminous Blast
Set: arb
Slug: bituminous-blast
ImageFile: Bituminous_Blast
Color: BR
Cost: 3BR
ConvertedCost: 5
Type: Instant
Rarity: U
RulesText:
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature.


Name: Deathbringer Thoctar
Set: arb
Slug: deathbringer-thoctar
ImageFile: Deathbringer_Thoctar
Color: BR
Cost: 4BR
ConvertedCost: 6
Type: Creature - Zombie Beast
Power: 3
Toughness: 3
Rarity: R
RulesText:
Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Deathbringer Thoctar. Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player.


Name: Demonic Dread
Set: arb
Slug: demonic-dread
ImageFile: Demonic_Dread
Color: BR
Cost: 1BR
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Target creature can't block this turn.


Name: Igneous Pouncer
Set: arb
Slug: igneous-pouncer
ImageFile: Igneous_Pouncer
Color: BR
Cost: 4BR
ConvertedCost: 6
Type: Creature - Elemental
Power: 5
Toughness: 1
Rarity: C
RulesText:
Haste Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.)


Name: Kathari Bomber
Set: arb
Slug: kathari-bomber
ImageFile: Kathari_Bomber
Color: BR
Cost: 1BR
ConvertedCost: 3
Type: Creature - Bird Shaman
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens onto the battlefield and sacrifice Kathari Bomber. Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)


Name: Lightning Reaver
Set: arb
Slug: lightning-reaver
ImageFile: Lightning_Reaver
Color: BR
Cost: 3BR
ConvertedCost: 5
Type: Creature - Zombie Beast
Power: 3
Toughness: 3
Rarity: R
RulesText:
Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it. At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.


Name: Monstrous Carabid
Set: arb
Slug: monstrous-carabid
ImageFile: Monstrous_Carabid
Color: BR
Cost: 3BR
ConvertedCost: 5
Type: Creature - Insect
Power: 4
Toughness: 4
Rarity: C
RulesText:
Monstrous Carabid attacks each turn if able. Cycling {(b/r)} ({(b/r)}, Discard this card: Draw a card.)


Name: Singe-Mind Ogre
Set: arb
Slug: singe-mind-ogre
ImageFile: Singe_Mind_Ogre
Color: BR
Cost: 2BR
ConvertedCost: 4
Type: Creature - Ogre Mutant
Power: 3
Toughness: 2
Rarity: C
RulesText:
When Singe-Mind Ogre enters the battlefield, target player reveals a card at random from his or her hand, then loses life equal to that card's converted mana cost.


Name: Thought Hemorrhage
Set: arb
Slug: thought-hemorrhage
ImageFile: Thought_Hemorrhage
Color: BR
Cost: 2BR
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.


Name: Veinfire Borderpost
Set: arb
Slug: veinfire-borderpost
ImageFile: Veinfire_Borderpost
Color: BRA
Cost: 1BR
ConvertedCost: 3
Type: Artifact
Rarity: C
RulesText:
You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost. Veinfire Borderpost enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool.


Name: Blitz Hellion
Set: arb
Slug: blitz-hellion
ImageFile: Blitz_Hellion
Color: RG
Cost: 3RG
ConvertedCost: 5
Type: Creature - Hellion
Power: 7
Toughness: 7
Rarity: R
RulesText:
Trample, haste At the beginning of the end step, Blitz Hellion's owner shuffles it into his or her library.


Name: Bloodbraid Elf
Set: arb
Slug: bloodbraid-elf
ImageFile: Bloodbraid_Elf
Color: RG
Cost: 2RG
ConvertedCost: 4
Type: Creature - Elf Berserker
Power: 3
Toughness: 2
Rarity: U
RulesText:
Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)


Name: Deadshot Minotaur
Set: arb
Slug: deadshot-minotaur
ImageFile: Deadshot_Minotaur
Color: RG
Cost: 3RG
ConvertedCost: 5
Type: Creature - Minotaur
Power: 3
Toughness: 4
Rarity: C
RulesText:
When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying. Cycling {(r/g)} ({(r/g)}, Discard this card: Draw a card.)


Name: Dragon Broodmother
Set: arb
Slug: dragon-broodmother
ImageFile: Dragon_Broodmother
Color: RG
Cost: 2RRRG
ConvertedCost: 6
Type: Creature - Dragon
Power: 4
Toughness: 4
Rarity: M
RulesText:
Flying At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)


Name: Firewild Borderpost
Set: arb
Slug: firewild-borderpost
ImageFile: Firewild_Borderpost
Color: RGA
Cost: 1RG
ConvertedCost: 3
Type: Artifact
Rarity: C
RulesText:
You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost. Firewild Borderpost enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool.


Name: Godtracker of Jund
Set: arb
Slug: godtracker-of-jund
ImageFile: Godtracker_of_Jund
Color: RG
Cost: 1RG
ConvertedCost: 3
Type: Creature - Elf Shaman
Power: 2
Toughness: 2
Rarity: C
RulesText:
Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund.


Name: Gorger Wurm
Set: arb
Slug: gorger-wurm
ImageFile: Gorger_Wurm
Color: RG
Cost: 3RG
ConvertedCost: 5
Type: Creature - Wurm
Power: 5
Toughness: 5
Rarity: C
RulesText:
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)


Name: Mage Slayer
Set: arb
Slug: mage-slayer
ImageFile: Mage_Slayer
Color: RGA
Cost: 1RG
ConvertedCost: 3
Type: Artifact - Equipment
Rarity: U
RulesText:
Whenever equipped creature attacks, it deals damage equal to its power to defending player. Equip {3}


Name: Predatory Advantage
Set: arb
Slug: predatory-advantage
ImageFile: Predatory_Advantage
Color: RG
Cost: 3RG
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, put a 2/2 green Lizard creature token onto the battlefield.


Name: Spellbreaker Behemoth
Set: arb
Slug: spellbreaker-behemoth
ImageFile: Spellbreaker_Behemoth
Color: RG
Cost: 1RGG
ConvertedCost: 4
Type: Creature - Beast
Power: 5
Toughness: 5
Rarity: R
RulesText:
Spellbreaker Behemoth can't be countered. Creature spells you control with power 5 or greater can't be countered.


Name: Valley Rannet
Set: arb
Slug: valley-rannet
ImageFile: Valley_Rannet
Color: RG
Cost: 4RG
ConvertedCost: 6
Type: Creature - Beast
Power: 6
Toughness: 3
Rarity: C
RulesText:
Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.)


Name: Vengeful Rebirth
Set: arb
Slug: vengeful-rebirth
ImageFile: Vengeful_Rebirth
Color: RG
Cost: 4RG
ConvertedCost: 6
Type: Sorcery
Rarity: U
RulesText:
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player. Exile Vengeful Rebirth.


Name: Violent Outburst
Set: arb
Slug: violent-outburst
ImageFile: Violent_Outburst
Color: RG
Cost: 1RG
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Creatures you control get +1/+0 until end of turn.


Name: Captured Sunlight
Set: arb
Slug: captured-sunlight
ImageFile: Captured_Sunlight
Color: GW
Cost: 2GW
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) You gain 4 life.


Name: Enlisted Wurm
Set: arb
Slug: enlisted-wurm
ImageFile: Enlisted_Wurm
Color: GW
Cost: 4GW
ConvertedCost: 6
Type: Creature - Wurm
Power: 5
Toughness: 5
Rarity: U
RulesText:
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)


Name: Knotvine Paladin
Set: arb
Slug: knotvine-paladin
ImageFile: Knotvine_Paladin
Color: GW
Cost: GW
ConvertedCost: 2
Type: Creature - Human Knight
Power: 2
Toughness: 2
Rarity: R
RulesText:
Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.


Name: Mycoid Shepherd
Set: arb
Slug: mycoid-shepherd
ImageFile: Mycoid_Shepherd
Color: GW
Cost: 1GGW
ConvertedCost: 4
Type: Creature - Fungus
Power: 5
Toughness: 4
Rarity: R
RulesText:
Whenever Mycoid Shepherd or another creature you control with power 5 or greater is put into a graveyard from the battlefield, you may gain 5 life.


Name: Pale Recluse
Set: arb
Slug: pale-recluse
ImageFile: Pale_Recluse
Color: GW
Cost: 4GW
ConvertedCost: 6
Type: Creature - Spider
Power: 4
Toughness: 5
Rarity: C
RulesText:
Reach (This can block creatures with flying.) Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.)


Name: Qasali Pridemage
Set: arb
Slug: qasali-pridemage
ImageFile: Qasali_Pridemage
Color: GW
Cost: GW
ConvertedCost: 2
Type: Creature - Cat Wizard
Power: 2
Toughness: 2
Rarity: C
RulesText:
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.


Name: Sigil Captain
Set: arb
Slug: sigil-captain
ImageFile: Sigil_Captain
Color: GW
Cost: 1GWW
ConvertedCost: 4
Type: Creature - Rhino Soldier
Power: 3
Toughness: 3
Rarity: U
RulesText:
Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it.


Name: Sigil of the Nayan Gods
Set: arb
Slug: sigil-of-the-nayan-gods
ImageFile: Sigil_of_the_Nayan_Gods
Color: GW
Cost: 1GW
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling {(g/w)} ({(g/w)}, Discard this card: Draw a card.)


Name: Wildfield Borderpost
Set: arb
Slug: wildfield-borderpost
ImageFile: Wildfield_Borderpost
Color: GWA
Cost: 1GW
ConvertedCost: 3
Type: Artifact
Rarity: C
RulesText:
You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost. Wildfield Borderpost enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool.


Name: Necromancer's Covenant
Set: arb
Slug: necromancers-covenant
ImageFile: Necromancers_Covenant
Color: WB
Cost: 3WBB
ConvertedCost: 6
Type: Enchantment
Rarity: R
RulesText:
When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way. Zombies you control have lifelink.


Name: Tainted Sigil
Set: arb
Slug: tainted-sigil
ImageFile: Tainted_Sigil
Color: WBA
Cost: 1WB
ConvertedCost: 3
Type: Artifact
Rarity: U
RulesText:
{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)


Name: Cloven Casting
Set: arb
Slug: cloven-casting
ImageFile: Cloven_Casting
Color: UR
Cost: 5UR
ConvertedCost: 7
Type: Enchantment
Rarity: R
RulesText:
Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.


Name: Skyclaw Thrash
Set: arb
Slug: skyclaw-thrash
ImageFile: Skyclaw_Thrash
Color: URA
Cost: 3UR
ConvertedCost: 5
Type: Artifact Creature - Viashino Warrior
Power: 4
Toughness: 4
Rarity: U
RulesText:
Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.


Name: Spellbound Dragon
Set: arb
Slug: spellbound-dragon
ImageFile: Spellbound_Dragon
Color: UR
Cost: 3UR
ConvertedCost: 5
Type: Creature - Dragon
Power: 3
Toughness: 5
Rarity: R
RulesText:
Flying Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.


Name: Marrow Chomper
Set: arb
Slug: marrow-chomper
ImageFile: Marrow_Chomper
Color: BG
Cost: 3BG
ConvertedCost: 5
Type: Creature - Zombie Lizard
Power: 3
Toughness: 3
Rarity: U
RulesText:
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured.


Name: Morbid Bloom
Set: arb
Slug: morbid-bloom
ImageFile: Morbid_Bloom
Color: BG
Cost: 4BG
ConvertedCost: 6
Type: Sorcery
Rarity: U
RulesText:
Exile target creature card from a graveyard, then put X 1/1 green Saproling creature tokens onto the battlefield, where X is the exiled card's toughness.


Name: Glory of Warfare
Set: arb
Slug: glory-of-warfare
ImageFile: Glory_of_Warfare
Color: RW
Cost: 2RW
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get +0/+2.


Name: Nulltread Gargantuan
Set: arb
Slug: nulltread-gargantuan
ImageFile: Nulltread_Gargantuan
Color: GU
Cost: 1GU
ConvertedCost: 3
Type: Creature - Beast
Power: 5
Toughness: 6
Rarity: U
RulesText:
When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.


Name: Sages of the Anima
Set: arb
Slug: sages-of-the-anima
ImageFile: Sages_of_the_Anima
Color: GU
Cost: 3GU
ConvertedCost: 5
Type: Creature - Elf Wizard
Power: 3
Toughness: 4
Rarity: R
RulesText:
If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.


Name: Winged Coatl
Set: arb
Slug: winged-coatl
ImageFile: Winged_Coatl
Color: GU
Cost: 1GU
ConvertedCost: 3
Type: Creature - Snake
Power: 1
Toughness: 1
Rarity: C
RulesText:
Flash Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)


Name: Enigma Sphinx
Set: arb
Slug: enigma-sphinx
ImageFile: Enigma_Sphinx
Color: WUBA
Cost: 4WUB
ConvertedCost: 7
Type: Artifact Creature - Sphinx
Power: 5
Toughness: 4
Rarity: R
RulesText:
Flying When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)


Name: Esper Sojourners
Set: arb
Slug: esper-sojourners
ImageFile: Esper_Sojourners
Color: WUBA
Cost: WUB
ConvertedCost: 3
Type: Artifact Creature - Vedalken Wizard
Power: 2
Toughness: 3
Rarity: C
RulesText:
When you cycle Esper Sojourners or it's put into a graveyard from the battlefield, you may tap or untap target permanent. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)


Name: Etherwrought Page
Set: arb
Slug: etherwrought-page
ImageFile: Etherwrought_Page
Color: WUBA
Cost: 1WUB
ConvertedCost: 4
Type: Artifact
Rarity: U
RulesText:
At the beginning of your upkeep, choose one - You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life.


Name: Sen Triplets
Set: arb
Slug: sen-triplets
ImageFile: Sen_Triplets
Color: WUBA
Cost: 2WUB
ConvertedCost: 5
Type: Legendary Artifact Creature - Human Wizard
Power: 3
Toughness: 3
Rarity: M
RulesText:
At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn.


Name: Grixis Sojourners
Set: arb
Slug: grixis-sojourners
ImageFile: Grixis_Sojourners
Color: UBR
Cost: 1UBR
ConvertedCost: 4
Type: Creature - Zombie Ogre
Power: 4
Toughness: 3
Rarity: C
RulesText:
When you cycle Grixis Sojourners or it's put into a graveyard from the battlefield, you may exile target card from a graveyard. Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)


Name: Thraximundar
Set: arb
Slug: thraximundar
ImageFile: Thraximundar
Color: UBR
Cost: 4UBR
ConvertedCost: 7
Type: Legendary Creature - Zombie Assassin
Power: 6
Toughness: 6
Rarity: M
RulesText:
Haste Whenever Thraximundar attacks, defending player sacrifices a creature. Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.


Name: Unscythe, Killer of Kings
Set: arb
Slug: unscythe-killer-of-kings
ImageFile: Unscythe_Killer_of_Kings
Color: UBRA
Cost: UBBR
ConvertedCost: 4
Type: Legendary Artifact - Equipment
Rarity: R
RulesText:
Equipped creature gets +3/+3 and has first strike. Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, you may exile that card. If you do, put a 2/2 black Zombie creature token onto the battlefield. Equip {2}


Name: Jund Sojourners
Set: arb
Slug: jund-sojourners
ImageFile: Jund_Sojourners
Color: BRG
Cost: BRG
ConvertedCost: 3
Type: Creature - Viashino Shaman
Power: 3
Toughness: 2
Rarity: C
RulesText:
When you cycle Jund Sojourners or it's put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)


Name: Karrthus, Tyrant of Jund
Set: arb
Slug: karrthus-tyrant-of-jund
ImageFile: Karrthus_Tyrant_of_Jund
Color: BRG
Cost: 4BRG
ConvertedCost: 7
Type: Legendary Creature - Dragon
Power: 7
Toughness: 7
Rarity: M
RulesText:
Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste.


Name: Mayael's Aria
Set: arb
Slug: mayaels-aria
ImageFile: Mayaels_Aria
Color: RGW
Cost: RGW
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.


Name: Naya Sojourners
Set: arb
Slug: naya-sojourners
ImageFile: Naya_Sojourners
Color: RGW
Cost: 2RGW
ConvertedCost: 5
Type: Creature - Elf Shaman
Power: 5
Toughness: 3
Rarity: C
RulesText:
When you cycle Naya Sojourners or it's put into a graveyard from the battlefield, you may put a +1/+1 counter on target creature. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)


Name: Retaliator Griffin
Set: arb
Slug: retaliator-griffin
ImageFile: Retaliator_Griffin
Color: RGW
Cost: 1RGW
ConvertedCost: 4
Type: Creature - Griffin
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin.


Name: Uril, the Miststalker
Set: arb
Slug: uril-the-miststalker
ImageFile: Uril_the_Miststalker
Color: RGW
Cost: 2RGW
ConvertedCost: 5
Type: Legendary Creature - Beast
Power: 5
Toughness: 5
Rarity: M
RulesText:
Uril, the Miststalker can't be the target of spells or abilities your opponents control. Uril gets +2/+2 for each Aura attached to it.


Name: Bant Sojourners
Set: arb
Slug: bant-sojourners
ImageFile: Bant_Sojourners
Color: GWU
Cost: 1GWU
ConvertedCost: 4
Type: Creature - Human Soldier
Power: 2
Toughness: 4
Rarity: C
RulesText:
When you cycle Bant Sojourners or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)


Name: Finest Hour
Set: arb
Slug: finest-hour
ImageFile: Finest_Hour
Color: GWU
Cost: 2GWU
ConvertedCost: 5
Type: Enchantment
Rarity: R
RulesText:
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.


Name: Flurry of Wings
Set: arb
Slug: flurry-of-wings
ImageFile: Flurry_of_Wings
Color: GWU
Cost: GWU
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures.


Name: Wargate
Set: arb
Slug: wargate
ImageFile: Wargate
Color: GWU
Cost: XGWU
ConvertedCost: 3
Type: Sorcery
Rarity: R
RulesText:
Search your library for a permanent card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.


Name: Maelstrom Nexus
Set: arb
Slug: maelstrom-nexus
ImageFile: Maelstrom_Nexus
Color: WUBRG
Cost: WUBRG
ConvertedCost: 5
Type: Enchantment
Rarity: M
RulesText:
The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)


Name: Arsenal Thresher
Set: arb
Slug: arsenal-thresher
ImageFile: Arsenal_Thresher
Color: WBUA
Cost: 2(W/B)U
ConvertedCost: 4
Type: Artifact Creature - Construct
Power: 2
Toughness: 2
Rarity: C
RulesText:
As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.


Name: Thopter Foundry
Set: arb
Slug: thopter-foundry
ImageFile: Thopter_Foundry
Color: WBUA
Cost: (W/B)U
ConvertedCost: 2
Type: Artifact
Rarity: U
RulesText:
{1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying onto the battlefield. You gain 1 life.


Name: Grixis Grimblade
Set: arb
Slug: grixis-grimblade
ImageFile: Grixis_Grimblade
Color: URB
Cost: (U/R)B
ConvertedCost: 2
Type: Creature - Zombie Warrior
Power: 2
Toughness: 1
Rarity: C
RulesText:
As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.)


Name: Slave of Bolas
Set: arb
Slug: slave-of-bolas
ImageFile: Slave_of_Bolas
Color: URB
Cost: 3(U/R)B
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.


Name: Giant Ambush Beetle
Set: arb
Slug: giant-ambush-beetle
ImageFile: Giant_Ambush_Beetle
Color: BGR
Cost: 3(B/G)R
ConvertedCost: 5
Type: Creature - Insect
Power: 4
Toughness: 3
Rarity: U
RulesText:
Haste When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able.


Name: Naya Hushblade
Set: arb
Slug: naya-hushblade
ImageFile: Naya_Hushblade
Color: RWG
Cost: (R/W)G
ConvertedCost: 2
Type: Creature - Elf Rogue
Power: 2
Toughness: 1
Rarity: C
RulesText:
As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)


Name: Trace of Abundance
Set: arb
Slug: trace-of-abundance
ImageFile: Trace_of_Abundance
Color: RWG
Cost: (R/W)G
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant land Enchanted land has shroud. (It can't be the target of spells or abilities.) Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).


Name: Bant Sureblade
Set: arb
Slug: bant-sureblade
ImageFile: Bant_Sureblade
Color: GUW
Cost: (G/U)W
ConvertedCost: 2
Type: Creature - Human Soldier
Power: 2
Toughness: 1
Rarity: C
RulesText:
As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.


Name: Crystallization
Set: arb
Slug: crystallization
ImageFile: Crystallization
Color: GUW
Cost: (G/U)W
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, exile that creature.


Name: Arrow Volley Trap
Set: zendikar
Slug: arrow-volley-trap
ImageFile: Arrow_Volley_Trap
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Instant - Trap
Rarity: U
RulesText:
If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost. Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.


Name: Bold Defense
Set: zendikar
Slug: bold-defense
ImageFile: Bold_Defense
Color: W
Cost: 2W
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.


Name: Brave the Elements
Set: zendikar
Slug: brave-the-elements
ImageFile: Brave_the_Elements
Color: W
Cost: W
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Choose a color. White creatures you control gain protection from the chosen color until end of turn.


Name: Celestial Mantle
Set: zendikar
Slug: celestial-mantle
ImageFile: Celestial_Mantle
Color: W
Cost: 3WWW
ConvertedCost: 6
Type: Enchantment - Aura
Rarity: R
RulesText:
Enchant creature Enchanted creature gets +3/+3. Whenever enchanted creature deals combat damage to a player, double its controller's life total.


Name: Conqueror's Pledge
Set: zendikar
Slug: conquerors-pledge
ImageFile: Conquerors_Pledge
Color: W
Cost: 2WWW
ConvertedCost: 5
Type: Sorcery
Rarity: R
RulesText:
Kicker {6} (You may pay an additional {6} as you cast this spell.) Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead.


Name: Emeria Angel
Set: zendikar
Slug: emeria-angel
ImageFile: Emeria_Angel
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Creature - Angel
Power: 3
Toughness: 3
Rarity: R
RulesText:
Flying Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.


Name: Iona, Shield of Emeria
Set: zendikar
Slug: iona-shield-of-emeria
ImageFile: Iona_Shield_of_Emeria
Color: W
Cost: 6WWW
ConvertedCost: 9
Type: Legendary Creature - Angel
Power: 7
Toughness: 7
Rarity: M
RulesText:
Flying As Iona, Shield of Emeria enters the battlefield, choose a color. Your opponents can't cast spells of the chosen color.


Name: Journey to Nowhere
Set: zendikar
Slug: journey-to-nowhere
ImageFile: Journey_to_Nowhere
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: C
RulesText:
When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.


Name: Kabira Evangel
Set: zendikar
Slug: kabira-evangel
ImageFile: Kabira_Evangel
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Human Cleric Ally
Power: 2
Toughness: 3
Rarity: R
RulesText:
Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.


Name: Kazandu Blademaster
Set: zendikar
Slug: kazandu-blademaster
ImageFile: Kazandu_Blademaster
Color: W
Cost: WW
ConvertedCost: 2
Type: Creature - Human Soldier Ally
Power: 1
Toughness: 1
Rarity: U
RulesText:
First strike, vigilance Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.


Name: Kor Aeronaut
Set: zendikar
Slug: kor-aeronaut
ImageFile: Kor_Aeronaut
Color: W
Cost: WW
ConvertedCost: 2
Type: Creature - Kor Soldier
Power: 2
Toughness: 2
Rarity: U
RulesText:
Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.


Name: Kor Cartographer
Set: zendikar
Slug: kor-cartographer
ImageFile: Kor_Cartographer
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Kor Scout
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.


Name: Kor Duelist
Set: zendikar
Slug: kor-duelist
ImageFile: Kor_Duelist
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Kor Soldier
Power: 1
Toughness: 1
Rarity: U
RulesText:
As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)


Name: Kor Hookmaster
Set: zendikar
Slug: kor-hookmaster
ImageFile: Kor_Hookmaster
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Kor Soldier
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.


Name: Kor Outfitter
Set: zendikar
Slug: kor-outfitter
ImageFile: Kor_Outfitter
Color: W
Cost: WW
ConvertedCost: 2
Type: Creature - Kor Soldier
Power: 2
Toughness: 2
Rarity: C
RulesText:
When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.


Name: Kor Sanctifiers
Set: zendikar
Slug: kor-sanctifiers
ImageFile: Kor_Sanctifiers
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Kor Cleric
Power: 2
Toughness: 3
Rarity: C
RulesText:
Kicker {W} (You may pay an additional {W} as you cast this spell.) When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.


Name: Kor Skyfisher
Set: zendikar
Slug: kor-skyfisher
ImageFile: Kor_Skyfisher
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Kor Soldier
Power: 2
Toughness: 3
Rarity: C
RulesText:
Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.


Name: Luminarch Ascension
Set: zendikar
Slug: luminarch-ascension
ImageFile: Luminarch_Ascension
Color: W
Cost: 1W
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it.


Name: Makindi Shieldmate
Set: zendikar
Slug: makindi-shieldmate
ImageFile: Makindi_Shieldmate
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Kor Soldier Ally
Power: 0
Toughness: 3
Rarity: C
RulesText:
Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.


Name: Ondu Cleric
Set: zendikar
Slug: ondu-cleric
ImageFile: Ondu_Cleric
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Kor Cleric Ally
Power: 1
Toughness: 1
Rarity: C
RulesText:
Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.


Name: Pitfall Trap
Set: zendikar
Slug: pitfall-trap
ImageFile: Pitfall_Trap
Color: W
Cost: 2W
ConvertedCost: 3
Type: Instant - Trap
Rarity: U
RulesText:
If exactly one creature is attacking, you may pay {W} rather than pay Pitfall Trap's mana cost. Destroy target attacking creature without flying.


Name: Quest for the Holy Relic
Set: zendikar
Slug: quest-for-the-holy-relic
ImageFile: Quest_for_the_Holy_Relic
Color: W
Cost: W
ConvertedCost: 1
Type: Enchantment
Rarity: U
RulesText:
Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.


Name: Steppe Lynx
Set: zendikar
Slug: steppe-lynx
ImageFile: Steppe_Lynx
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Cat
Power: 0
Toughness: 1
Rarity: C
RulesText:
Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.


Name: Sunspring Expedition
Set: zendikar
Slug: sunspring-expedition
ImageFile: Sunspring_Expedition
Color: W
Cost: W
ConvertedCost: 1
Type: Enchantment
Rarity: C
RulesText:
Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.


Name: World Queller
Set: zendikar
Slug: world-queller
ImageFile: World_Queller
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Creature - Avatar
Power: 4
Toughness: 4
Rarity: R
RulesText:
At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.


Name: Aether Figment
Set: zendikar
Slug: aether-figment
ImageFile: Aether_Figment
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Illusion
Power: 1
Toughness: 1
Rarity: U
RulesText:
Kicker {3} (You may pay an additional {3} as you cast this spell.) Aether Figment is unblockable. If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.


Name: Archive Trap
Set: zendikar
Slug: archive-trap
ImageFile: Archive_Trap
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Instant - Trap
Rarity: R
RulesText:
If an opponent searched his or her library this turn, you may pay {0} rather than pay Archive Trap's mana cost. Target opponent puts the top thirteen cards of his or her library into his or her graveyard.


Name: Archmage Ascension
Set: zendikar
Slug: archmage-ascension
ImageFile: Archmage_Ascension
Color: U
Cost: 2U
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.


Name: Gomazoa
Set: zendikar
Slug: gomazoa
ImageFile: Gomazoa
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Jellyfish
Power: 0
Toughness: 3
Rarity: U
RulesText:
Defender, flying {T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries.


Name: Hedron Crab
Set: zendikar
Slug: hedron-crab
ImageFile: Hedron_Crab
Color: U
Cost: U
ConvertedCost: 1
Type: Creature - Crab
Power: 0
Toughness: 2
Rarity: U
RulesText:
Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.


Name: Into the Roil
Set: zendikar
Slug: into-the-roil
ImageFile: Into_the_Roil
Color: U
Cost: 1U
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.


Name: Ior Ruin Expedition
Set: zendikar
Slug: ior-ruin-expedition
ImageFile: Ior_Ruin_Expedition
Color: U
Cost: 1U
ConvertedCost: 2
Type: Enchantment
Rarity: C
RulesText:
Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.


Name: Lethargy Trap
Set: zendikar
Slug: lethargy-trap
ImageFile: Lethargy_Trap
Color: U
Cost: 3U
ConvertedCost: 4
Type: Instant - Trap
Rarity: C
RulesText:
If three or more creatures are attacking, you may pay {U} rather than pay Lethargy Trap's mana cost. Attacking creatures get -3/-0 until end of turn.


Name: Living Tsunami
Set: zendikar
Slug: living-tsunami
ImageFile: Living_Tsunami
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Creature - Elemental
Power: 4
Toughness: 4
Rarity: U
RulesText:
Flying At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.


Name: Lorthos, the Tidemaker
Set: zendikar
Slug: lorthos-the-tidemaker
ImageFile: Lorthos_the_Tidemaker
Color: U
Cost: 5UUU
ConvertedCost: 8
Type: Legendary Creature - Octopus
Power: 8
Toughness: 8
Rarity: M
RulesText:
Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.


Name: Lullmage Mentor
Set: zendikar
Slug: lullmage-mentor
ImageFile: Lullmage_Mentor
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Merfolk Wizard
Power: 2
Toughness: 2
Rarity: R
RulesText:
Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield. Tap seven untapped Merfolk you control: Counter target spell.


Name: Merfolk Wayfinder
Set: zendikar
Slug: merfolk-wayfinder
ImageFile: Merfolk_Wayfinder
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Merfolk Scout
Power: 1
Toughness: 2
Rarity: U
RulesText:
Flying When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.


Name: Mindbreak Trap
Set: zendikar
Slug: mindbreak-trap
ImageFile: Mindbreak_Trap
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Instant - Trap
Rarity: M
RulesText:
If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost. Exile any number of target spells.


Name: Quest for Ancient Secrets
Set: zendikar
Slug: quest-for-ancient-secrets
ImageFile: Quest_for_Ancient_Secrets
Color: U
Cost: U
ConvertedCost: 1
Type: Enchantment
Rarity: U
RulesText:
Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets. Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library.


Name: Rite of Replication
Set: zendikar
Slug: rite-of-replication
ImageFile: Rite_of_Replication
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
Kicker {5} (You may pay an additional {5} as you cast this spell.) Put a token onto the battlefield that's a copy of target creature. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead.


Name: Roil Elemental
Set: zendikar
Slug: roil-elemental
ImageFile: Roil_Elemental
Color: U
Cost: 3UUU
ConvertedCost: 6
Type: Creature - Elemental
Power: 3
Toughness: 2
Rarity: R
RulesText:
Flying Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.


Name: Seascape Aerialist
Set: zendikar
Slug: seascape-aerialist
ImageFile: Seascape_Aerialist
Color: U
Cost: 4U
ConvertedCost: 5
Type: Creature - Merfolk Wizard Ally
Power: 2
Toughness: 3
Rarity: U
RulesText:
Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.


Name: Shoal Serpent
Set: zendikar
Slug: shoal-serpent
ImageFile: Shoal_Serpent
Color: U
Cost: 5U
ConvertedCost: 6
Type: Creature - Serpent
Power: 5
Toughness: 5
Rarity: C
RulesText:
Defender Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.


Name: Sphinx of Lost Truths
Set: zendikar
Slug: sphinx-of-lost-truths
ImageFile: Sphinx_of_Lost_Truths
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Creature - Sphinx
Power: 3
Toughness: 5
Rarity: R
RulesText:
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Flying When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.


Name: Tempest Owl
Set: zendikar
Slug: tempest-owl
ImageFile: Tempest_Owl
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Bird
Power: 1
Toughness: 2
Rarity: C
RulesText:
Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) Flying When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.


Name: Trapmaker's Snare
Set: zendikar
Slug: trapmakers-snare
ImageFile: Trapmakers_Snare
Color: U
Cost: 1U
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library.


Name: Umara Raptor
Set: zendikar
Slug: umara-raptor
ImageFile: Umara_Raptor
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Bird Ally
Power: 1
Toughness: 1
Rarity: C
RulesText:
Flying Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.


Name: Whiplash Trap
Set: zendikar
Slug: whiplash-trap
ImageFile: Whiplash_Trap
Color: U
Cost: 3UU
ConvertedCost: 5
Type: Instant - Trap
Rarity: C
RulesText:
If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay {U} rather than pay Whiplash Trap's mana cost. Return two target creatures to their owners' hands.


Name: Windrider Eel
Set: zendikar
Slug: windrider-eel
ImageFile: Windrider_Eel
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Fish
Power: 2
Toughness: 2
Rarity: C
RulesText:
Flying Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.


Name: Bala Ged Thief
Set: zendikar
Slug: bala-ged-thief
ImageFile: Bala_Ged_Thief
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Human Rogue Ally
Power: 2
Toughness: 2
Rarity: R
RulesText:
Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.


Name: Blood Seeker
Set: zendikar
Slug: blood-seeker
ImageFile: Blood_Seeker
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Vampire Shaman
Power: 1
Toughness: 1
Rarity: C
RulesText:
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.


Name: Blood Tribute
Set: zendikar
Slug: blood-tribute
ImageFile: Blood_Tribute
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Sorcery
Rarity: R
RulesText:
Kicker-Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half his or her life, rounded up. If Blood Tribute was kicked, you gain life equal to the life lost this way.


Name: Bloodchief Ascension
Set: zendikar
Slug: bloodchief-ascension
ImageFile: Bloodchief_Ascension
Color: B
Cost: B
ConvertedCost: 1
Type: Enchantment
Rarity: R
RulesText:
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.


Name: Bloodghast
Set: zendikar
Slug: bloodghast
ImageFile: Bloodghast
Color: B
Cost: BB
ConvertedCost: 2
Type: Creature - Vampire Spirit
Power: 2
Toughness: 1
Rarity: R
RulesText:
Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.


Name: Feast of Blood
Set: zendikar
Slug: feast-of-blood
ImageFile: Feast_of_Blood
Color: B
Cost: 1B
ConvertedCost: 2
Type: Sorcery
Rarity: U
RulesText:
Cast Feast of Blood only if you control two or more Vampires. Destroy target creature. You gain 4 life.


Name: Gatekeeper of Malakir
Set: zendikar
Slug: gatekeeper-of-malakir
ImageFile: Gatekeeper_of_Malakir
Color: B
Cost: BB
ConvertedCost: 2
Type: Creature - Vampire Warrior
Power: 2
Toughness: 2
Rarity: U
RulesText:
Kicker {B} (You may pay an additional {B} as you cast this spell.) When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.


Name: Grim Discovery
Set: zendikar
Slug: grim-discovery
ImageFile: Grim_Discovery
Color: B
Cost: 1B
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Choose one or both - Return target creature card from your graveyard to your hand; and/or return target land card from your graveyard to your hand.


Name: Guul Draz Specter
Set: zendikar
Slug: guul-draz-specter
ImageFile: Guul_Draz_Specter
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Creature - Specter
Power: 2
Toughness: 2
Rarity: R
RulesText:
Flying Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.


Name: Guul Draz Vampire
Set: zendikar
Slug: guul-draz-vampire
ImageFile: Guul_Draz_Vampire
Color: B
Cost: B
ConvertedCost: 1
Type: Creature - Vampire Rogue
Power: 1
Toughness: 1
Rarity: C
RulesText:
As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)


Name: Hagra Crocodile
Set: zendikar
Slug: hagra-crocodile
ImageFile: Hagra_Crocodile
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Crocodile
Power: 3
Toughness: 1
Rarity: C
RulesText:
Hagra Crocodile can't block. Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.


Name: Hagra Diabolist
Set: zendikar
Slug: hagra-diabolist
ImageFile: Hagra_Diabolist
Color: B
Cost: 4B
ConvertedCost: 5
Type: Creature - Ogre Shaman Ally
Power: 3
Toughness: 2
Rarity: U
RulesText:
Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.


Name: Halo Hunter
Set: zendikar
Slug: halo-hunter
ImageFile: Halo_Hunter
Color: B
Cost: 2BBB
ConvertedCost: 5
Type: Creature - Demon
Power: 6
Toughness: 3
Rarity: R
RulesText:
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Halo Hunter enters the battlefield, destroy target Angel.


Name: Heartstabber Mosquito
Set: zendikar
Slug: heartstabber-mosquito
ImageFile: Heartstabber_Mosquito
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Insect
Power: 2
Toughness: 2
Rarity: C
RulesText:
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Flying When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.


Name: Kalitas, Bloodchief of Ghet
Set: zendikar
Slug: kalitas-bloodchief-of-ghet
ImageFile: Kalitas_Bloodchief_of_Ghet
Color: B
Cost: 5BB
ConvertedCost: 7
Type: Legendary Creature - Vampire Warrior
Power: 5
Toughness: 5
Rarity: M
RulesText:
{B}{B}{B}, {T}: Destroy target creature. If that creature is put into a graveyard this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.


Name: Malakir Bloodwitch
Set: zendikar
Slug: malakir-bloodwitch
ImageFile: Malakir_Bloodwitch
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Creature - Vampire Shaman
Power: 4
Toughness: 4
Rarity: R
RulesText:
Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.


Name: Marsh Casualties
Set: zendikar
Slug: marsh-casualties
ImageFile: Marsh_Casualties
Color: B
Cost: BB
ConvertedCost: 2
Type: Sorcery
Rarity: U
RulesText:
Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.


Name: Needlebite Trap
Set: zendikar
Slug: needlebite-trap
ImageFile: Needlebite_Trap
Color: B
Cost: 5BB
ConvertedCost: 7
Type: Instant - Trap
Rarity: U
RulesText:
If an opponent gained life this turn, you may pay {B} rather than pay Needlebite Trap's mana cost. Target player loses 5 life and you gain 5 life.


Name: Nimana Sell-Sword
Set: zendikar
Slug: nimana-sell-sword
ImageFile: Nimana_Sell_Sword
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Human Warrior Ally
Power: 2
Toughness: 2
Rarity: C
RulesText:
Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.


Name: Ob Nixilis, the Fallen
Set: zendikar
Slug: ob-nixilis-the-fallen
ImageFile: Ob_Nixilis_the_Fallen
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Legendary Creature - Demon
Power: 3
Toughness: 3
Rarity: M
RulesText:
Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.


Name: Quest for the Gravelord
Set: zendikar
Slug: quest-for-the-gravelord
ImageFile: Quest_for_the_Gravelord
Color: B
Cost: B
ConvertedCost: 1
Type: Enchantment
Rarity: U
RulesText:
Whenever a creature is put into a graveyard from the battlefield, you may put a quest counter on Quest for the Gravelord. Remove three quest counters from Quest for the Gravelord and sacrifice it: Put a 5/5 black Zombie Giant creature token onto the battlefield.


Name: Ravenous Trap
Set: zendikar
Slug: ravenous-trap
ImageFile: Ravenous_Trap
Color: B
Cost: 2BB
ConvertedCost: 4
Type: Instant - Trap
Rarity: U
RulesText:
If an opponent had three or more cards put into his or her graveyard from anywhere this turn, you may pay {0} rather than pay Ravenous Trap's mana cost. Exile all cards from target player's graveyard.


Name: Sadistic Sacrament
Set: zendikar
Slug: sadistic-sacrament
ImageFile: Sadistic_Sacrament
Color: B
Cost: BBB
ConvertedCost: 3
Type: Sorcery
Rarity: R
RulesText:
Kicker {7} (You may pay an additional {7} as you cast this spell.) Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library.


Name: Sorin Markov
Set: zendikar
Slug: sorin-markov
ImageFile: Sorin_Markov
Color: B
Cost: 3BBB
ConvertedCost: 6
Type: Planeswalker - Sorin
Power: 4
Rarity: M
RulesText:
+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life. -3: Target opponent's life total becomes 10. -7: You control target player's next turn.


Name: Soul Stair Expedition
Set: zendikar
Slug: soul-stair-expedition
ImageFile: Soul_Stair_Expedition
Color: B
Cost: B
ConvertedCost: 1
Type: Enchantment
Rarity: C
RulesText:
Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition. Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.


Name: Surrakar Marauder
Set: zendikar
Slug: surrakar-marauder
ImageFile: Surrakar_Marauder
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Surrakar
Power: 2
Toughness: 1
Rarity: C
RulesText:
Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)


Name: Vampire Nighthawk
Set: zendikar
Slug: vampire-nighthawk
ImageFile: Vampire_Nighthawk
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Creature - Vampire Shaman
Power: 2
Toughness: 3
Rarity: U
RulesText:
Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)


Name: Vampire's Bite
Set: zendikar
Slug: vampires-bite
ImageFile: Vampires_Bite
Color: B
Cost: B
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)


Name: Bladetusk Boar
Set: zendikar
Slug: bladetusk-boar
ImageFile: Bladetusk_Boar
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Boar
Power: 3
Toughness: 2
Rarity: C
RulesText:
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)


Name: Burst Lightning
Set: zendikar
Slug: burst-lightning
ImageFile: Burst_Lightning
Color: R
Cost: R
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.


Name: Chandra Ablaze
Set: zendikar
Slug: chandra-ablaze
ImageFile: Chandra_Ablaze
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Planeswalker - Chandra
Power: 5
Rarity: M
RulesText:
+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player. -2: Each player discards his or her hand, then draws three cards. -7: Cast any number of red instant and/or sorcery cards from your gravey


Name: Electropotence
Set: zendikar
Slug: electropotence
ImageFile: Electropotence
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to target creature or player.


Name: Elemental Appeal
Set: zendikar
Slug: elemental-appeal
ImageFile: Elemental_Appeal
Color: R
Cost: RRRR
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
Kicker {5} (You may pay an additional {5} as you cast this spell.) Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.


Name: Geyser Glider
Set: zendikar
Slug: geyser-glider
ImageFile: Geyser_Glider
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Creature - Elemental Beast
Power: 4
Toughness: 4
Rarity: U
RulesText:
Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.


Name: Goblin Bushwhacker
Set: zendikar
Slug: goblin-bushwhacker
ImageFile: Goblin_Bushwhacker
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Goblin Warrior
Power: 1
Toughness: 1
Rarity: C
RulesText:
Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.


Name: Goblin Guide
Set: zendikar
Slug: goblin-guide
ImageFile: Goblin_Guide
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Goblin Scout
Power: 2
Toughness: 2
Rarity: R
RulesText:
Haste Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.


Name: Goblin Ruinblaster
Set: zendikar
Slug: goblin-ruinblaster
ImageFile: Goblin_Ruinblaster
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Goblin Shaman
Power: 2
Toughness: 1
Rarity: U
RulesText:
Kicker {R} (You may pay an additional {R} as you cast this spell.) Haste When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.


Name: Hellfire Mongrel
Set: zendikar
Slug: hellfire-mongrel
ImageFile: Hellfire_Mongrel
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Elemental Hound
Power: 2
Toughness: 2
Rarity: U
RulesText:
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to him or her.


Name: Hellkite Charger
Set: zendikar
Slug: hellkite-charger
ImageFile: Hellkite_Charger
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Dragon
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying, haste Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.


Name: Highland Berserker
Set: zendikar
Slug: highland-berserker
ImageFile: Highland_Berserker
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Human Berserker Ally
Power: 2
Toughness: 1
Rarity: C
RulesText:
Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.


Name: Inferno Trap
Set: zendikar
Slug: inferno-trap
ImageFile: Inferno_Trap
Color: R
Cost: 3R
ConvertedCost: 4
Type: Instant - Trap
Rarity: U
RulesText:
If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost. Inferno Trap deals 4 damage to target creature.


Name: Kazuul Warlord
Set: zendikar
Slug: kazuul-warlord
ImageFile: Kazuul_Warlord
Color: R
Cost: 4R
ConvertedCost: 5
Type: Creature - Minotaur Warrior Ally
Power: 3
Toughness: 3
Rarity: R
RulesText:
Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.


Name: Lavaball Trap
Set: zendikar
Slug: lavaball-trap
ImageFile: Lavaball_Trap
Color: R
Cost: 6RR
ConvertedCost: 8
Type: Instant - Trap
Rarity: R
RulesText:
If an opponent had two or more lands enter the battlefield under his or her control this turn, you may pay {3}{R}{R} rather than pay Lavaball Trap's mana cost. Destroy two target lands. Lavaball Trap deals 4 damage to each creature.


Name: Magma Rift
Set: zendikar
Slug: magma-rift
ImageFile: Magma_Rift
Color: R
Cost: 2R
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
As an additional cost to cast Magma Rift, sacrifice a land. Magma Rift deals 5 damage to target creature.


Name: Mark of Mutiny
Set: zendikar
Slug: mark-of-mutiny
ImageFile: Mark_of_Mutiny
Color: R
Cost: 2R
ConvertedCost: 3
Type: Sorcery
Rarity: U
RulesText:
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn.


Name: Murasa Pyromancer
Set: zendikar
Slug: murasa-pyromancer
ImageFile: Murasa_Pyromancer
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Creature - Human Shaman Ally
Power: 3
Toughness: 2
Rarity: U
RulesText:
Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.


Name: Obsidian Fireheart
Set: zendikar
Slug: obsidian-fireheart
ImageFile: Obsidian_Fireheart
Color: R
Cost: 1RRR
ConvertedCost: 4
Type: Creature - Elemental
Power: 4
Toughness: 4
Rarity: M
RulesText:
{1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.)


Name: Plated Geopede
Set: zendikar
Slug: plated-geopede
ImageFile: Plated_Geopede
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Insect
Power: 1
Toughness: 1
Rarity: C
RulesText:
First strike Landfall - Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.


Name: Punishing Fire
Set: zendikar
Slug: punishing-fire
ImageFile: Punishing_Fire
Color: R
Cost: 1R
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Punishing Fire deals 2 damage to target creature or player. Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.


Name: Pyromancer Ascension
Set: zendikar
Slug: pyromancer-ascension
ImageFile: Pyromancer_Ascension
Color: R
Cost: 1R
ConvertedCost: 2
Type: Enchantment
Rarity: R
RulesText:
Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.


Name: Quest for Pure Flame
Set: zendikar
Slug: quest-for-pure-flame
ImageFile: Quest_for_Pure_Flame
Color: R
Cost: R
ConvertedCost: 1
Type: Enchantment
Rarity: U
RulesText:
Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame. Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.


Name: Runeflare Trap
Set: zendikar
Slug: runeflare-trap
ImageFile: Runeflare_Trap
Color: R
Cost: 4RR
ConvertedCost: 6
Type: Instant - Trap
Rarity: U
RulesText:
If an opponent drew three or more cards this turn, you may pay {R} rather than pay Runeflare Trap's mana cost. Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.


Name: Spire Barrage
Set: zendikar
Slug: spire-barrage
ImageFile: Spire_Barrage
Color: R
Cost: 4R
ConvertedCost: 5
Type: Sorcery
Rarity: C
RulesText:
Spire Barrage deals damage to target creature or player equal to the number of Mountains you control.


Name: Torch Slinger
Set: zendikar
Slug: torch-slinger
ImageFile: Torch_Slinger
Color: R
Cost: 2R
ConvertedCost: 3
Type: Creature - Goblin Shaman
Power: 2
Toughness: 2
Rarity: C
RulesText:
Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.


Name: Tuktuk Grunts
Set: zendikar
Slug: tuktuk-grunts
ImageFile: Tuktuk_Grunts
Color: R
Cost: 4R
ConvertedCost: 5
Type: Creature - Goblin Warrior Ally
Power: 2
Toughness: 2
Rarity: C
RulesText:
Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.


Name: Unstable Footing
Set: zendikar
Slug: unstable-footing
ImageFile: Unstable_Footing
Color: R
Cost: R
ConvertedCost: 1
Type: Instant
Rarity: U
RulesText:
Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player.


Name: Warren Instigator
Set: zendikar
Slug: warren-instigator
ImageFile: Warren_Instigator
Color: R
Cost: RR
ConvertedCost: 2
Type: Creature - Goblin Berserker
Power: 1
Toughness: 1
Rarity: M
RulesText:
Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.


Name: Zektar Shrine Expedition
Set: zendikar
Slug: zektar-shrine-expedition
ImageFile: Zektar_Shrine_Expedition
Color: R
Cost: 1R
ConvertedCost: 2
Type: Enchantment
Rarity: C
RulesText:
Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step.


Name: Baloth Cage Trap
Set: zendikar
Slug: baloth-cage-trap
ImageFile: Baloth_Cage_Trap
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Instant - Trap
Rarity: U
RulesText:
If an opponent had an artifact enter the battlefield under his or her control this turn, you may pay {1}{G} rather than pay Baloth Cage Trap's mana cost. Put a 4/4 green Beast creature token onto the battlefield.


Name: Baloth Woodcrasher
Set: zendikar
Slug: baloth-woodcrasher
ImageFile: Baloth_Woodcrasher
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Creature - Beast
Power: 4
Toughness: 4
Rarity: U
RulesText:
Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.


Name: Beast Hunt
Set: zendikar
Slug: beast-hunt
ImageFile: Beast_Hunt
Color: G
Cost: 3G
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.


Name: Beastmaster Ascension
Set: zendikar
Slug: beastmaster-ascension
ImageFile: Beastmaster_Ascension
Color: G
Cost: 2G
ConvertedCost: 3
Type: Enchantment
Rarity: R
RulesText:
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.


Name: Cobra Trap
Set: zendikar
Slug: cobra-trap
ImageFile: Cobra_Trap
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Instant - Trap
Rarity: U
RulesText:
If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost. Put four 1/1 green Snake creature tokens onto the battlefield.


Name: Frontier Guide
Set: zendikar
Slug: frontier-guide
ImageFile: Frontier_Guide
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Elf Scout
Power: 1
Toughness: 1
Rarity: U
RulesText:
{3}{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.


Name: Gigantiform
Set: zendikar
Slug: gigantiform
ImageFile: Gigantiform
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: R
RulesText:
Kicker {4} Enchant creature Enchanted creature is 8/8 and has trample. When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library.


Name: Joraga Bard
Set: zendikar
Slug: joraga-bard
ImageFile: Joraga_Bard
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Elf Rogue Ally
Power: 1
Toughness: 4
Rarity: C
RulesText:
Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.


Name: Khalni Heart Expedition
Set: zendikar
Slug: khalni-heart-expedition
ImageFile: Khalni_Heart_Expedition
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment
Rarity: C
RulesText:
Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.


Name: Lotus Cobra
Set: zendikar
Slug: lotus-cobra
ImageFile: Lotus_Cobra
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Snake
Power: 2
Toughness: 1
Rarity: M
RulesText:
Landfall - Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.


Name: Mold Shambler
Set: zendikar
Slug: mold-shambler
ImageFile: Mold_Shambler
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Fungus Beast
Power: 3
Toughness: 3
Rarity: C
RulesText:
Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.


Name: Nissa Revane
Set: zendikar
Slug: nissa-revane
ImageFile: Nissa_Revane
Color: G
Cost: 2GG
ConvertedCost: 4
Type: Planeswalker - Nissa
Power: 2
Rarity: M
RulesText:
+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library. +1: You gain 2 life for each Elf you control. -7: Search your library for any number of Elf creature cards and put them onto the battlefiel


Name: Nissa's Chosen
Set: zendikar
Slug: nissas-chosen
ImageFile: Nissas_Chosen
Color: G
Cost: GG
ConvertedCost: 2
Type: Creature - Elf Warrior
Power: 2
Toughness: 3
Rarity: C
RulesText:
If Nissa's Chosen would be put into a graveyard from the battlefield, put it on the bottom of its owner's library instead.


Name: Oracle of Mul Daya
Set: zendikar
Slug: oracle-of-mul-daya
ImageFile: Oracle_of_Mul_Daya
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Elf Shaman
Power: 2
Toughness: 2
Rarity: R
RulesText:
You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card.


Name: Oran-Rief Recluse
Set: zendikar
Slug: oran-rief-recluse
ImageFile: Oran_Rief_Recluse
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Spider
Power: 1
Toughness: 3
Rarity: C
RulesText:
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Reach (This creature can block creatures with flying.) When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.


Name: Oran-Rief Survivalist
Set: zendikar
Slug: oran-rief-survivalist
ImageFile: Oran_Rief_Survivalist
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Human Warrior Ally
Power: 1
Toughness: 1
Rarity: C
RulesText:
Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.


Name: Predatory Urge
Set: zendikar
Slug: predatory-urge
ImageFile: Predatory_Urge
Color: G
Cost: 3G
ConvertedCost: 4
Type: Enchantment - Aura
Rarity: R
RulesText:
Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."


Name: Quest for the Gemblades
Set: zendikar
Slug: quest-for-the-gemblades
ImageFile: Quest_for_the_Gemblades
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment
Rarity: U
RulesText:
Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades. Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.


Name: Rampaging Baloths
Set: zendikar
Slug: rampaging-baloths
ImageFile: Rampaging_Baloths
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Creature - Beast
Power: 6
Toughness: 6
Rarity: M
RulesText:
Trample Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.


Name: Scute Mob
Set: zendikar
Slug: scute-mob
ImageFile: Scute_Mob
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Insect
Power: 1
Toughness: 1
Rarity: R
RulesText:
At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.


Name: Scythe Tiger
Set: zendikar
Slug: scythe-tiger
ImageFile: Scythe_Tiger
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Cat
Power: 3
Toughness: 2
Rarity: C
RulesText:
Shroud (This creature can't be the target of spells or abilities.) When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.


Name: Summoning Trap
Set: zendikar
Slug: summoning-trap
ImageFile: Summoning_Trap
Color: G
Cost: 4GG
ConvertedCost: 6
Type: Instant - Trap
Rarity: R
RulesText:
If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay Summoning Trap's mana cost. Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.


Name: Tajuru Archer
Set: zendikar
Slug: tajuru-archer
ImageFile: Tajuru_Archer
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Elf Archer Ally
Power: 1
Toughness: 2
Rarity: U
RulesText:
Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.


Name: Territorial Baloth
Set: zendikar
Slug: territorial-baloth
ImageFile: Territorial_Baloth
Color: G
Cost: 4G
ConvertedCost: 5
Type: Creature - Beast
Power: 4
Toughness: 4
Rarity: C
RulesText:
Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.


Name: Turntimber Basilisk
Set: zendikar
Slug: turntimber-basilisk
ImageFile: Turntimber_Basilisk
Color: G
Cost: 1GG
ConvertedCost: 3
Type: Creature - Basilisk
Power: 2
Toughness: 1
Rarity: U
RulesText:
Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.


Name: Turntimber Ranger
Set: zendikar
Slug: turntimber-ranger
ImageFile: Turntimber_Ranger
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Creature - Elf Scout Ally
Power: 2
Toughness: 2
Rarity: R
RulesText:
Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger.


Name: Vines of Vastwood
Set: zendikar
Slug: vines-of-vastwood
ImageFile: Vines_of_Vastwood
Color: G
Cost: G
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.


Name: Adventuring Gear
Set: zendikar
Slug: adventuring-gear
ImageFile: Adventuring_Gear
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact - Equipment
Rarity: C
RulesText:
Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)


Name: Blade of the Bloodchief
Set: zendikar
Slug: blade-of-the-bloodchief
ImageFile: Blade_of_the_Bloodchief
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact - Equipment
Rarity: R
RulesText:
Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}


Name: Blazing Torch
Set: zendikar
Slug: blazing-torch
ImageFile: Blazing_Torch
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." Equip {1}


Name: Eldrazi Monument
Set: zendikar
Slug: eldrazi-monument
ImageFile: Eldrazi_Monument
Color: A
Cost: 5
ConvertedCost: 5
Type: Artifact
Rarity: M
RulesText:
Creatures you control get +1/+1, have flying, and are indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.


Name: Eternity Vessel
Set: zendikar
Slug: eternity-vessel
ImageFile: Eternity_Vessel
Color: A
Cost: 6
ConvertedCost: 6
Type: Artifact
Rarity: M
RulesText:
Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.


Name: Expedition Map
Set: zendikar
Slug: expedition-map
ImageFile: Expedition_Map
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact
Rarity: C
RulesText:
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.


Name: Explorer's Scope
Set: zendikar
Slug: explorers-scope
ImageFile: Explorers_Scope
Color: A
Cost: 1
ConvertedCost: 1
Type: Artifact - Equipment
Rarity: C
RulesText:
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)


Name: Grappling Hook
Set: zendikar
Slug: grappling-hook
ImageFile: Grappling_Hook
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact - Equipment
Rarity: R
RulesText:
Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip {4}


Name: Hedron Scrabbler
Set: zendikar
Slug: hedron-scrabbler
ImageFile: Hedron_Scrabbler
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact Creature - Construct
Power: 1
Toughness: 1
Rarity: C
RulesText:
Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.


Name: Khalni Gem
Set: zendikar
Slug: khalni-gem
ImageFile: Khalni_Gem
Color: A
Cost: 4
ConvertedCost: 4
Type: Artifact
Rarity: U
RulesText:
When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. {T}: Add two mana of any one color to your mana pool.


Name: Spidersilk Net
Set: zendikar
Slug: spidersilk-net
ImageFile: Spidersilk_Net
Color: A
Cost: 0
ConvertedCost: 0
Type: Artifact - Equipment
Rarity: C
RulesText:
Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)


Name: Trailblazer's Boots
Set: zendikar
Slug: trailblazers-boots
ImageFile: Trailblazers_Boots
Color: A
Cost: 2
ConvertedCost: 2
Type: Artifact - Equipment
Rarity: U
RulesText:
Equipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.) Equip {2}


Name: Akoum Refuge
Set: zendikar
Slug: akoum-refuge
ImageFile: Akoum_Refuge
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R} to your mana pool.


Name: Arid Mesa
Set: zendikar
Slug: arid-mesa
ImageFile: Arid_Mesa
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.


Name: Crypt of Agadeem
Set: zendikar
Slug: crypt-of-agadeem
ImageFile: Crypt_of_Agadeem
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Crypt of Agadeem enters the battlefield tapped. {T}: Add {B} to your mana pool. {2}, {T}: Add {B} to your mana pool for each black creature card in your graveyard.


Name: Emeria, the Sky Ruin
Set: zendikar
Slug: emeria-the-sky-ruin
ImageFile: Emeria_the_Sky_Ruin
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Emeria, the Sky Ruin enters the battlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W} to your mana pool.


Name: Graypelt Refuge
Set: zendikar
Slug: graypelt-refuge
ImageFile: Graypelt_Refuge
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. {T}: Add {G} or {W} to your mana pool.


Name: Jwar Isle Refuge
Set: zendikar
Slug: jwar-isle-refuge
ImageFile: Jwar_Isle_Refuge
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B} to your mana pool.


Name: Kabira Crossroads
Set: zendikar
Slug: kabira-crossroads
ImageFile: Kabira_Crossroads
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Kabira Crossroads enters the battlefield tapped. When Kabira Crossroads enters the battlefield, you gain 2 life. {T}: Add {W} to your mana pool.


Name: Kazandu Refuge
Set: zendikar
Slug: kazandu-refuge
ImageFile: Kazandu_Refuge
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: Add {R} or {G} to your mana pool.


Name: Magosi, the Waterveil
Set: zendikar
Slug: magosi-the-waterveil
ImageFile: Magosi_the_Waterveil
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Magosi, the Waterveil enters the battlefield tapped. {T}: Add {U} to your mana pool. {U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn. {T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.


Name: Marsh Flats
Set: zendikar
Slug: marsh-flats
ImageFile: Marsh_Flats
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.


Name: Misty Rainforest
Set: zendikar
Slug: misty-rainforest
ImageFile: Misty_Rainforest
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.


Name: Oran-Rief, the Vastwood
Set: zendikar
Slug: oran-rief-the-vastwood
ImageFile: Oran_Rief_the_Vastwood
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Oran-Rief, the Vastwood enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.


Name: Piranha Marsh
Set: zendikar
Slug: piranha-marsh
ImageFile: Piranha_Marsh
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B} to your mana pool.


Name: Scalding Tarn
Set: zendikar
Slug: scalding-tarn
ImageFile: Scalding_Tarn
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library.


Name: Sejiri Refuge
Set: zendikar
Slug: sejiri-refuge
ImageFile: Sejiri_Refuge
Color: L
ConvertedCost: 0
Type: Land
Rarity: U
RulesText:
Sejiri Refuge enters the battlefield tapped. When Sejiri Refuge enters the battlefield, you gain 1 life. {T}: Add {W} or {U} to your mana pool.


Name: Soaring Seacliff
Set: zendikar
Slug: soaring-seacliff
ImageFile: Soaring_Seacliff
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Soaring Seacliff enters the battlefield tapped. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. {T}: Add {U} to your mana pool.


Name: Teetering Peaks
Set: zendikar
Slug: teetering-peaks
ImageFile: Teetering_Peaks
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R} to your mana pool.


Name: Turntimber Grove
Set: zendikar
Slug: turntimber-grove
ImageFile: Turntimber_Grove
Color: L
ConvertedCost: 0
Type: Land
Rarity: C
RulesText:
Turntimber Grove enters the battlefield tapped. When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. {T}: Add {G} to your mana pool.


Name: Valakut, the Molten Pinnacle
Set: zendikar
Slug: valakut-the-molten-pinnacle
ImageFile: Valakut_the_Molten_Pinnacle
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player. {T}: Add {R} to your mana pool.


Name: Verdant Catacombs
Set: zendikar
Slug: verdant-catacombs
ImageFile: Verdant_Catacombs
Color: L
ConvertedCost: 0
Type: Land
Rarity: R
RulesText:
{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.


Name: Admonition Angel
Set: worldwake
Slug: admonition-angel
ImageFile: Admonition_Angel
Color: W
Cost: 3WWW
ConvertedCost: 6
Type: Creature - Angel
Power: 6
Toughness: 6
Rarity: M
RulesText:
Flying Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.


Name: Apex Hawks
Set: worldwake
Slug: apex-hawks
ImageFile: Apex_Hawks
Color: W
Cost: 2W
ConvertedCost: 3
Type: Creature - Bird
Power: 2
Toughness: 2
Rarity: C
RulesText:
Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Flying Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.


Name: Archon of Redemption
Set: worldwake
Slug: archon-of-redemption
ImageFile: Archon_of_Redemption
Color: W
Cost: 3WW
ConvertedCost: 5
Type: Creature - Archon
Power: 3
Toughness: 4
Rarity: R
RulesText:
Flying Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.


Name: Fledgling Griffin
Set: worldwake
Slug: fledgling-griffin
ImageFile: Fledgling_Griffin
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Griffin
Power: 2
Toughness: 2
Rarity: C
RulesText:
Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.


Name: Guardian Zendikon
Set: worldwake
Slug: guardian-zendikon
ImageFile: Guardian_Zendikon
Color: W
Cost: 2W
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand.


Name: Hada Freeblade
Set: worldwake
Slug: hada-freeblade
ImageFile: Hada_Freeblade
Color: W
Cost: W
ConvertedCost: 1
Type: Creature - Human Soldier Ally
Power: 0
Toughness: 1
Rarity: U
RulesText:
Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.


Name: Lightkeeper of Emeria
Set: worldwake
Slug: lightkeeper-of-emeria
ImageFile: Lightkeeper_of_Emeria
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Angel
Power: 2
Toughness: 4
Rarity: U
RulesText:
Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) Flying When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.


Name: Marshal's Anthem
Set: worldwake
Slug: marshals-anthem
ImageFile: Marshals_Anthem
Color: W
Cost: 2WW
ConvertedCost: 4
Type: Enchantment
Rarity: R
RulesText:
Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.


Name: Refraction Trap
Set: worldwake
Slug: refraction-trap
ImageFile: Refraction_Trap
Color: W
Cost: 3W
ConvertedCost: 4
Type: Instant - Trap
Rarity: U
RulesText:
If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.


Name: Rest for the Weary
Set: worldwake
Slug: rest-for-the-weary
ImageFile: Rest_for_the_Weary
Color: W
Cost: 1W
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Target player gains 4 life. Landfall - If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.


Name: Stoneforge Mystic
Set: worldwake
Slug: stoneforge-mystic
ImageFile: Stoneforge_Mystic
Color: W
Cost: 1W
ConvertedCost: 2
Type: Creature - Kor Artificer
Power: 1
Toughness: 2
Rarity: R
RulesText:
When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.


Name: Talus Paladin
Set: worldwake
Slug: talus-paladin
ImageFile: Talus_Paladin
Color: W
Cost: 3W
ConvertedCost: 4
Type: Creature - Human Knight Ally
Power: 2
Toughness: 3
Rarity: R
RulesText:
Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.


Name: Calcite Snapper
Set: worldwake
Slug: calcite-snapper
ImageFile: Calcite_Snapper
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Creature - Turtle
Power: 1
Toughness: 4
Rarity: C
RulesText:
Shroud (This creature can't be the target of spells or abilities.) Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.


Name: Enclave Elite
Set: worldwake
Slug: enclave-elite
ImageFile: Enclave_Elite
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Merfolk Soldier
Power: 2
Toughness: 2
Rarity: C
RulesText:
Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Islandwalk Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.


Name: Halimar Excavator
Set: worldwake
Slug: halimar-excavator
ImageFile: Halimar_Excavator
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Human Wizard Ally
Power: 1
Toughness: 3
Rarity: C
RulesText:
Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control.


Name: Jace, the Mind Sculptor
Set: worldwake
Slug: jace-the-mind-sculptor
ImageFile: Jace_the_Mind_Sculptor
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Planeswalker - Jace
Power: 3
Rarity: M
RulesText:
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.


Name: Jwari Shapeshifter
Set: worldwake
Slug: jwari-shapeshifter
ImageFile: Jwari_Shapeshifter
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Shapeshifter Ally
Power: 0
Toughness: 0
Rarity: R
RulesText:
You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.


Name: Mysteries of the Deep
Set: worldwake
Slug: mysteries-of-the-deep
ImageFile: Mysteries_of_the_Deep
Color: U
Cost: 4U
ConvertedCost: 5
Type: Instant
Rarity: C
RulesText:
Draw two cards. Landfall - If you had a land enter the battlefield under your control this turn, draw three cards instead.


Name: Permafrost Trap
Set: worldwake
Slug: permafrost-trap
ImageFile: Permafrost_Trap
Color: U
Cost: 2UU
ConvertedCost: 4
Type: Instant - Trap
Rarity: U
RulesText:
If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay {U} rather than pay Permafrost Trap's mana cost. Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.


Name: Quest for Ula's Temple
Set: worldwake
Slug: quest-for-ulas-temple
ImageFile: Quest_for_Ulas_Temple
Color: U
Cost: U
ConvertedCost: 1
Type: Enchantment
Rarity: R
RulesText:
At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.


Name: Sejiri Merfolk
Set: worldwake
Slug: sejiri-merfolk
ImageFile: Sejiri_Merfolk
Color: U
Cost: 1U
ConvertedCost: 2
Type: Creature - Merfolk Soldier
Power: 2
Toughness: 1
Rarity: U
RulesText:
As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)


Name: Spell Contortion
Set: worldwake
Slug: spell-contortion
ImageFile: Spell_Contortion
Color: U
Cost: 2U
ConvertedCost: 3
Type: Instant
Rarity: U
RulesText:
Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked.


Name: Surrakar Banisher
Set: worldwake
Slug: surrakar-banisher
ImageFile: Surrakar_Banisher
Color: U
Cost: 4U
ConvertedCost: 5
Type: Creature - Surrakar
Power: 3
Toughness: 3
Rarity: C
RulesText:
When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.


Name: Thada Adel, Acquisitor
Set: worldwake
Slug: thada-adel-acquisitor
ImageFile: Thada_Adel_Acquisitor
Color: U
Cost: 1UU
ConvertedCost: 3
Type: Legendary Creature - Merfolk Rogue
Power: 2
Toughness: 2
Rarity: R
RulesText:
Islandwalk Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card.


Name: Tideforce Elemental
Set: worldwake
Slug: tideforce-elemental
ImageFile: Tideforce_Elemental
Color: U
Cost: 2U
ConvertedCost: 3
Type: Creature - Elemental
Power: 2
Toughness: 1
Rarity: U
RulesText:
{U}, {T}: You may tap or untap another target creature. Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.


Name: Treasure Hunt
Set: worldwake
Slug: treasure-hunt
ImageFile: Treasure_Hunt
Color: U
Cost: 1U
ConvertedCost: 2
Type: Sorcery
Rarity: C
RulesText:
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.


Name: Vapor Snare
Set: worldwake
Slug: vapor-snare
ImageFile: Vapor_Snare
Color: U
Cost: 4U
ConvertedCost: 5
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature You control enchanted creature. At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.


Name: Voyager Drake
Set: worldwake
Slug: voyager-drake
ImageFile: Voyager_Drake
Color: U
Cost: 3U
ConvertedCost: 4
Type: Creature - Drake
Power: 3
Toughness: 3
Rarity: U
RulesText:
Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) Flying When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.


Name: Wind Zendikon
Set: worldwake
Slug: wind-zendikon
ImageFile: Wind_Zendikon
Color: U
Cost: U
ConvertedCost: 1
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand.


Name: Agadeem Occultist
Set: worldwake
Slug: agadeem-occultist
ImageFile: Agadeem_Occultist
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Human Shaman Ally
Power: 0
Toughness: 2
Rarity: R
RulesText:
{T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.


Name: Bloodhusk Ritualist
Set: worldwake
Slug: bloodhusk-ritualist
ImageFile: Bloodhusk_Ritualist
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Vampire Shaman
Power: 2
Toughness: 2
Rarity: U
RulesText:
Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.) When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.


Name: Bojuka Brigand
Set: worldwake
Slug: bojuka-brigand
ImageFile: Bojuka_Brigand
Color: B
Cost: 1B
ConvertedCost: 2
Type: Creature - Human Warrior Ally
Power: 1
Toughness: 1
Rarity: C
RulesText:
Bojuka Brigand can't block. Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.


Name: Butcher of Malakir
Set: worldwake
Slug: butcher-of-malakir
ImageFile: Butcher_of_Malakir
Color: B
Cost: 5BB
ConvertedCost: 7
Type: Creature - Vampire Warrior
Power: 5
Toughness: 4
Rarity: R
RulesText:
Flying Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature.


Name: Caustic Crawler
Set: worldwake
Slug: caustic-crawler
ImageFile: Caustic_Crawler
Color: B
Cost: 3BB
ConvertedCost: 5
Type: Creature - Insect
Power: 4
Toughness: 3
Rarity: U
RulesText:
Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.


Name: Corrupted Zendikon
Set: worldwake
Slug: corrupted-zendikon
ImageFile: Corrupted_Zendikon
Color: B
Cost: 1B
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand.


Name: Dead Reckoning
Set: worldwake
Slug: dead-reckoning
ImageFile: Dead_Reckoning
Color: B
Cost: 1BB
ConvertedCost: 3
Type: Sorcery
Rarity: C
RulesText:
You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.


Name: Kalastria Highborn
Set: worldwake
Slug: kalastria-highborn
ImageFile: Kalastria_Highborn
Color: B
Cost: BB
ConvertedCost: 2
Type: Creature - Vampire Shaman
Power: 2
Toughness: 2
Rarity: R
RulesText:
Whenever Kalastria Highborn or another Vampire you control is put into a graveyard from the battlefield, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.


Name: Mire's Toll
Set: worldwake
Slug: mires-toll
ImageFile: Mires_Toll
Color: B
Cost: B
ConvertedCost: 1
Type: Sorcery
Rarity: C
RulesText:
Target player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card.


Name: Nemesis Trap
Set: worldwake
Slug: nemesis-trap
ImageFile: Nemesis_Trap
Color: B
Cost: 4BB
ConvertedCost: 6
Type: Instant - Trap
Rarity: U
RulesText:
If a white creature is attacking, you may pay {B}{B} rather than pay Nemesis Trap's mana cost. Exile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step.


Name: Quag Vampires
Set: worldwake
Slug: quag-vampires
ImageFile: Quag_Vampires
Color: B
Cost: B
ConvertedCost: 1
Type: Creature - Vampire Rogue
Power: 1
Toughness: 1
Rarity: C
RulesText:
Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.) Swampwalk Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.


Name: Quest for the Nihil Stone
Set: worldwake
Slug: quest-for-the-nihil-stone
ImageFile: Quest_for_the_Nihil_Stone
Color: B
Cost: B
ConvertedCost: 1
Type: Enchantment
Rarity: R
RulesText:
Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone. At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.


Name: Scrib Nibblers
Set: worldwake
Slug: scrib-nibblers
ImageFile: Scrib_Nibblers
Color: B
Cost: 2B
ConvertedCost: 3
Type: Creature - Rat
Power: 1
Toughness: 1
Rarity: U
RulesText:
{T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. Landfall - Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.


Name: Shoreline Salvager
Set: worldwake
Slug: shoreline-salvager
ImageFile: Shoreline_Salvager
Color: B
Cost: 3B
ConvertedCost: 4
Type: Creature - Surrakar
Power: 3
Toughness: 3
Rarity: U
RulesText:
Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.


Name: Tomb Hex
Set: worldwake
Slug: tomb-hex
ImageFile: Tomb_Hex
Color: B
Cost: 2B
ConvertedCost: 3
Type: Instant
Rarity: C
RulesText:
Target creature gets -2/-2 until end of turn. Landfall - If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.


Name: Urge to Feed
Set: worldwake
Slug: urge-to-feed
ImageFile: Urge_to_Feed
Color: B
Cost: BB
ConvertedCost: 2
Type: Instant
Rarity: U
RulesText:
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.


Name: Akoum Battlesinger
Set: worldwake
Slug: akoum-battlesinger
ImageFile: Akoum_Battlesinger
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Human Berserker Ally
Power: 1
Toughness: 1
Rarity: C
RulesText:
Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.


Name: Chain Reaction
Set: worldwake
Slug: chain-reaction
ImageFile: Chain_Reaction
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Sorcery
Rarity: R
RulesText:
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.


Name: Comet Storm
Set: worldwake
Slug: comet-storm
ImageFile: Comet_Storm
Color: R
Cost: XRR
ConvertedCost: 2
Type: Instant
Rarity: M
RulesText:
Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.


Name: Cosi's Ravager
Set: worldwake
Slug: cosis-ravager
ImageFile: Cosis_Ravager
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Elemental
Power: 2
Toughness: 2
Rarity: C
RulesText:
Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player.


Name: Crusher Zendikon
Set: worldwake
Slug: crusher-zendikon
ImageFile: Crusher_Zendikon
Color: R
Cost: 2R
ConvertedCost: 3
Type: Enchantment - Aura
Rarity: C
RulesText:
Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand.


Name: Deathforge Shaman
Set: worldwake
Slug: deathforge-shaman
ImageFile: Deathforge_Shaman
Color: R
Cost: 4R
ConvertedCost: 5
Type: Creature - Ogre Shaman
Power: 4
Toughness: 3
Rarity: U
RulesText:
Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.) When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.


Name: Dragonmaster Outcast
Set: worldwake
Slug: dragonmaster-outcast
ImageFile: Dragonmaster_Outcast
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Human Shaman
Power: 1
Toughness: 1
Rarity: M
RulesText:
At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.


Name: Kazuul, Tyrant of the Cliffs
Set: worldwake
Slug: kazuul-tyrant-of-the-cliffs
ImageFile: Kazuul_Tyrant_of_the_Cliffs
Color: R
Cost: 3RR
ConvertedCost: 5
Type: Legendary Creature - Ogre Warrior
Power: 5
Toughness: 4
Rarity: R
RulesText:
Whenever a creature an opponent controls attacks, if you're the defending player, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays {3}.


Name: Mordant Dragon
Set: worldwake
Slug: mordant-dragon
ImageFile: Mordant_Dragon
Color: R
Cost: 3RRR
ConvertedCost: 6
Type: Creature - Dragon
Power: 5
Toughness: 5
Rarity: R
RulesText:
Flying {1}{R}: Mordant Dragon gets +1/+0 until end of turn. Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.


Name: Quest for the Goblin Lord
Set: worldwake
Slug: quest-for-the-goblin-lord
ImageFile: Quest_for_the_Goblin_Lord
Color: R
Cost: R
ConvertedCost: 1
Type: Enchantment
Rarity: U
RulesText:
Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.


Name: Ricochet Trap
Set: worldwake
Slug: ricochet-trap
ImageFile: Ricochet_Trap
Color: R
Cost: 3R
ConvertedCost: 4
Type: Instant - Trap
Rarity: U
RulesText:
If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap's mana cost. Change the target of target spell with a single target.


Name: Roiling Terrain
Set: worldwake
Slug: roiling-terrain
ImageFile: Roiling_Terrain
Color: R
Cost: 2RR
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.


Name: Rumbling Aftershocks
Set: worldwake
Slug: rumbling-aftershocks
ImageFile: Rumbling_Aftershocks
Color: R
Cost: 4R
ConvertedCost: 5
Type: Enchantment
Rarity: U
RulesText:
Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.


Name: Searing Blaze
Set: worldwake
Slug: searing-blaze
ImageFile: Searing_Blaze
Color: R
Cost: RR
ConvertedCost: 2
Type: Instant
Rarity: C
RulesText:
Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.


Name: Skitter of Lizards
Set: worldwake
Slug: skitter-of-lizards
ImageFile: Skitter_of_Lizards
Color: R
Cost: R
ConvertedCost: 1
Type: Creature - Lizard
Power: 1
Toughness: 1
Rarity: C
RulesText:
Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.) Haste Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.


Name: Slavering Nulls
Set: worldwake
Slug: slavering-nulls
ImageFile: Slavering_Nulls
Color: R
Cost: 1R
ConvertedCost: 2
Type: Creature - Goblin Zombie
Power: 2
Toughness: 1
Rarity: U
RulesText:
Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.


Name: Stone Idol Trap
Set: worldwake
Slug: stone-idol-trap
ImageFile: Stone_Idol_Trap
Color: R
Cost: 5R
ConvertedCost: 6
Type: Instant - Trap
Rarity: R
RulesText:
Stone Idol Trap costs {1} less to cast for each attacking creature. Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step.


Name: Tuktuk Scrapper
Set: worldwake
Slug: tuktuk-scrapper
ImageFile: Tuktuk_Scrapper
Color: R
Cost: 3R
ConvertedCost: 4
Type: Creature - Goblin Artificer Ally
Power: 2
Toughness: 2
Rarity: U
RulesText:
Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.


Name: Avenger of Zendikar
Set: worldwake
Slug: avenger-of-zendikar
ImageFile: Avenger_of_Zendikar
Color: G
Cost: 5GG
ConvertedCost: 7
Type: Creature - Elemental
Power: 5
Toughness: 5
Rarity: M
RulesText:
When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.


Name: Bestial Menace
Set: worldwake
Slug: bestial-menace
ImageFile: Bestial_Menace
Color: G
Cost: 3GG
ConvertedCost: 5
Type: Sorcery
Rarity: U
RulesText:
Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.


Name: Canopy Cover
Set: worldwake
Slug: canopy-cover
ImageFile: Canopy_Cover
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment - Aura
Rarity: U
RulesText:
Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponents control.


Name: Feral Contest
Set: worldwake
Slug: feral-contest
ImageFile: Feral_Contest
Color: G
Cost: 3G
ConvertedCost: 4
Type: Sorcery
Rarity: C
RulesText:
Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.


Name: Gnarlid Pack
Set: worldwake
Slug: gnarlid-pack
ImageFile: Gnarlid_Pack
Color: G
Cost: 1G
ConvertedCost: 2
Type: Creature - Beast
Power: 2
Toughness: 2
Rarity: C
RulesText:
Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.


Name: Graypelt Hunter
Set: worldwake
Slug: graypelt-hunter
ImageFile: Graypelt_Hunter
Color: G
Cost: 3G
ConvertedCost: 4
Type: Creature - Human Warrior Ally
Power: 2
Toughness: 2
Rarity: C
RulesText:
Trample Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter.


Name: Groundswell
Set: worldwake
Slug: groundswell
ImageFile: Groundswell
Color: G
Cost: G
ConvertedCost: 1
Type: Instant
Rarity: C
RulesText:
Target creature gets +2/+2 until end of turn. Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.


Name: Joraga Warcaller
Set: worldwake
Slug: joraga-warcaller
ImageFile: Joraga_Warcaller
Color: G
Cost: G
ConvertedCost: 1
Type: Creature - Elf Warrior
Power: 1
Toughness: 1
Rarity: R
RulesText:
Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.


Name: Omnath, Locus of Mana
Set: worldwake
Slug: omnath-locus-of-mana
ImageFile: Omnath_Locus_of_Mana
Color: G
Cost: 2G
ConvertedCost: 3
Type: Legendary Creature - Elemental
Power: 1
Toughness: 1
Rarity: M
RulesText:
Green mana doesn't empty from your mana pool as steps and phases end. Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.


Name: Quest for Renewal
Set: worldwake
Slug: quest-for-renewal
ImageFile: Quest_for_Renewal
Color: G
Cost: 1G
ConvertedCost: 2
Type: Enchantment
Rarity: U
RulesText:
Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.


Name: Slingbow Trap
Set: worldwake
Slug: slingbow-trap
ImageFile: Slingbow_Trap
Color: G
Cost: 3G
ConvertedCost: 4
Type: Instant - Trap
Rarity: U
RulesText:
If a black creature with flying is attacking, you may pay {G} rather than pay Slingbow Trap's mana cost. Destroy target attacking creature with flying.


Name: Snapping Creeper
Set: worldwake
Slug: snapping-creeper
ImageFile: Snapping_Creeper
Color: G
Cost: 2G
ConvertedCost: 3
Type: Creature - Plant
Power: 2
Toughness: 3
Rarity: C
RulesText:
Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.


Name: Strength of the Tajuru
Set: worldwake
Slug: strength-of-the-tajuru
ImageFile: Strength_of_the_Tajuru
Color: G
Cost: XGG
ConvertedCost: 2
Type: Instant
Rarity: R
RulesText:
Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them.


Name: Terastodon
Set: worldwake
Slug: terastodon
ImageFile: Terastodon
Color: G
Cost: 6GG
ConvertedCost: 8
Type: Creature - Elephant
Power: 9
Toughness: 9
Rarity: R
RulesText:
When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.


