Helper class for default implementation of StaticSource. Do not use directly.
Constructor:
Construct a memory source over the given data buffer.
Methods:
get_animation() Import all video frames into memory as an Animation. get_audio_data(bytes) get_next_video_frame() Get the next video frame. get_next_video_timestamp() Get the timestamp of the next video frame. play() Play the source. seek(timestamp)
Attributes:
audio_format duration The length of the source, in seconds. info video_format
Methods
- StaticMemorySource.get_animation()
Import all video frames into memory as an Animation.
An empty animation will be returned if the source has no video. Otherwise, the animation will contain all unplayed video frames (the entire source, if it has not been queued on a player). After creating the animation, the source will be at EOS.
This method is unsuitable for videos running longer than a few seconds.
Note
Since pyglet 1.1
Return type: pyglet.image.Animation
- StaticMemorySource.get_next_video_frame()
Get the next video frame.
Video frames may share memory: the previous frame may be invalidated or corrupted when this method is called unless the application has made a copy of it.
Note
Since pyglet 1.1
Return type: pyglet.image.AbstractImage Returns: The next video frame image, or None if the video frame could not be decoded or there are no more video frames.
- StaticMemorySource.get_next_video_timestamp()
Get the timestamp of the next video frame.
Note
Since pyglet 1.1
Return type: float Returns: The next timestamp, or None if there are no more video frames.
- StaticMemorySource.play()
Play the source.
This is a convenience method which creates a Player for this source and plays it immediately.
Return type: Player Attributes
- StaticMemorySource.audio_format = None
- StaticMemorySource.duration
The length of the source, in seconds.
Not all source durations can be determined; in this case the value is None.
Read-only.
Type: float
- StaticMemorySource.info = None
- StaticMemorySource.video_format = None