An audio and/or video source.
Variables: |
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Methods:
get_animation() Import all video frames into memory as an Animation. get_audio_data(bytes) Get next packet of audio data. get_next_video_frame() Get the next video frame. get_next_video_timestamp() Get the timestamp of the next video frame. play() Play the source. seek(timestamp) Seek to given timestamp.
Attributes:
audio_format duration The length of the source, in seconds. info video_format
Import all video frames into memory as an Animation.
An empty animation will be returned if the source has no video. Otherwise, the animation will contain all unplayed video frames (the entire source, if it has not been queued on a player). After creating the animation, the source will be at EOS.
This method is unsuitable for videos running longer than a few seconds.
Note
Since pyglet 1.1
Return type: | pyglet.image.Animation |
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Get next packet of audio data.
Parameters: | bytes (int) – Maximum number of bytes of data to return. |
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Return type: | AudioData |
Returns: | Next packet of audio data, or None if there is no (more) data. |
Get the next video frame.
Video frames may share memory: the previous frame may be invalidated or corrupted when this method is called unless the application has made a copy of it.
Note
Since pyglet 1.1
Return type: | pyglet.image.AbstractImage |
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Returns: | The next video frame image, or None if the video frame could not be decoded or there are no more video frames. |
Get the timestamp of the next video frame.
Note
Since pyglet 1.1
Return type: | float |
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Returns: | The next timestamp, or None if there are no more video frames. |
Play the source.
This is a convenience method which creates a ManagedSoundPlayer for this source and plays it immediately.
Return type: | ManagedSoundPlayer |
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Seek to given timestamp.