This is an asset to test the exporter runtime. I had to shrink down the initial polycount to avoid crashing the XML parser within TrainzMeshImporter.

The included animation restarts noticable as the rotation periods of all celestial bodys differ to much (Venus 243 days, Jupiter 10 hours) to find a seamless tradeoff between stepsize and framecount while keeping the relations.

Looks best at midnight with an ambient value set to white and a completely "digholed" baseboard.

The textures used to paint the marbles are made by James Hastings-Trew (http://planetpixelemporium.com/ -> Sun, Mercury, Earth, Moon, Mars, Jupiter, Saturn, Uranus, Neptune) and Björn Jónsson ( http://www.mmedia.is/~bjj/ -> Venus). Many thanks for the permission to use them for this asset.




