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java.lang.Objectorg.restlet.service.Service
org.restlet.service.ConnectorService
public class ConnectorService
Application service declaring client and server connectors. This is useful at
deployment time to know which connectors an application expects to be able to
use.
If you need to override the afterSend(Representation)
method for
example, just create a subclass and set it on your application with the
Application.setConnectorService(ConnectorService)
method.
Implementation note: the parent component will ensure that client connectors
won't automatically follow redirections. This will ensure a consistent
behavior and portability of applications.
Constructor Summary | |
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ConnectorService()
Constructor. |
Method Summary | |
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void |
afterSend(Representation entity)
Call-back method invoked by the client or server connectors just after sending the response to the target component. |
void |
beforeSend(Representation entity)
Call-back method invoked by the client or server connectors just before sending the response to the target component. |
List<Protocol> |
getClientProtocols()
Returns the modifiable list of required client protocols. |
List<Protocol> |
getServerProtocols()
Returns the modifiable list of required server protocols. |
void |
setClientProtocols(List<Protocol> clientProtocols)
Sets the modifiable list of required client protocols. |
void |
setServerProtocols(List<Protocol> serverProtocols)
Sets the modifiable list of required server protocols. |
Methods inherited from class org.restlet.service.Service |
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createInboundFilter, createOutboundFilter, getContext, isEnabled, isStarted, isStopped, setContext, setEnabled, start, stop |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public ConnectorService()
Method Detail |
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public void afterSend(Representation entity)
entity
- The optional entity about to be committed.public void beforeSend(Representation entity)
entity
- The optional entity about to be committed.public List<Protocol> getClientProtocols()
public List<Protocol> getServerProtocols()
public void setClientProtocols(List<Protocol> clientProtocols)
clientProtocols
- A list of required client protocols.public void setServerProtocols(List<Protocol> serverProtocols)
serverProtocols
- A list of required server protocols.
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