# -------------------------------------------------------------------
# This is the default mkgmap style file for converting OSM ways
# into Garmin lines.
# Any line prefaced with # is a comment and will not be applied.
# Each line is a rule, of the generalised format:
#  OSM_tag(s)_to_match  [Garmin_type_code resolution]
# See http://wiki.openstreetmap.org/wiki/Mkgmap/help/style_rules
# and http://wiki.openstreetmap.org/wiki/Mkgmap/help/Custom_styles
# for more information.

aeroway=runway [0x27 resolution 20]
aeroway=taxiway [0x27 resolution 24]

# Assign the street name for house number search
highway=* & name=* { set mkgmap:street='${name}' }

# Mark highways with the toll flag
highway=* & (toll=yes|toll=true) { set mkgmap:toll=yes }

# Hide proposed ways
highway=proposed {delete highway;delete junction}
# Hide unaccessible tunnels
highway=* & tunnel=yes & (access=private|access=no)
& foot!=* & bicycle!=* {delete highway;delete junction}
# Disable dead-end-checks for unaccessible oneways
highway=* & oneway=yes & (access=private|access=no)
{add mkgmap:dead-end-check=false}
# Validation-like checks (uncomment to enable)
#highway=motorway_link & oneway!=yes & oneway!=no { echo "motorway_link lacks oneway" }
highway=motorway|highway=motorway_link { add oneway=yes }

# Set highway names to include the reference if there is one
highway=motorway { name '${ref|highway-symbol:hbox} ${name}' | '${ref|highway-symbol:hbox}' | '${name}' }

(highway=motorway_link | highway=trunk_link) & mkgmap:exit_hint=true & mkgmap:dest_hint=true
  { name '${destination:ref|subst: =>} ${destination|subst:;=> |subst:/=> }' | 
         '${ref|subst: =>} ${destination|subst:;=> |subst:/=> }' | 
         '${destination|subst:;=> |subst:/=> }' |
         'Exit ${mkgmap:exit_hint_ref} ${mkgmap:exit_hint_name}' | 
         'Exit ${mkgmap:exit_hint_ref} ${mkgmap:exit_hint_exit_to}' | 
         'Exit ${mkgmap:exit_hint_exit_to}' |
         'Exit ${mkgmap:exit_hint_name}' |
         'Exit ${mkgmap:exit_hint_ref}'
       }

(highway=motorway_link | highway=trunk_link) & mkgmap:exit_hint!=* & mkgmap:dest_hint=true
  { name '${destination:ref|subst: =>} ${destination|subst:;=> |subst:/=> }' |
         '${ref|subst: =>} ${destination|subst:;=> |subst:/=> }' | 
         '${destination|subst:;=> |subst:/=> }'
       }

(highway=motorway_link | highway=trunk_link) & mkgmap:exit_hint=true & mkgmap:dest_hint!=*
  { name 'Exit ${mkgmap:exit_hint_ref} ${mkgmap:exit_hint_name}' | 
         'Exit ${mkgmap:exit_hint_ref} ${mkgmap:exit_hint_exit_to}' | 
         'Exit ${mkgmap:exit_hint_exit_to}' |
         'Exit ${mkgmap:exit_hint_name}' |
         'Exit ${mkgmap:exit_hint_ref}'
       }
              
highway=trunk {name '${ref|highway-symbol:hbox} ${name}' | '${ref|highway-symbol:hbox}' | '${name}'; addlabel '${name} (${ref})' }
highway=primary {name '${ref|highway-symbol:box} ${name}' | '${ref|highway-symbol:box}' | '${name}'; addlabel '${name} (${ref})' }
highway=secondary | highway=tertiary {name '${ref|highway-symbol:oval} ${name}' | '${ref|highway-symbol:oval}' | '${name}'; addlabel '${name} (${ref})' }
highway=* {name '${name}' | '${ref}' }

# Flag unpaved roads.
highway=*
& (surface=cobblestone | surface=compacted | surface=dirt |
   surface=earth | surface=grass | surface=grass_paver |
   surface=gravel | surface=grit | surface=ground | surface=mud |
   surface=pebblestone | surface=sand | surface=unpaved |
   mtb:scale=* |
   tracktype ~ 'grade[2-6]' |
   smoothness ~ '.*(bad|horrible|impassable)' |
   sac_scale ~ '.*(mountain|alpine)_hiking' |
   sport=via_ferrata)
{ add mkgmap:unpaved=1 }
(highway=bridleway | highway=path | highway=track | highway=unsurfaced)
& surface!=* & tracktype!=* & smoothness!=* & sac_scale!=*
{ add mkgmap:unpaved=1 }

# Convert generic path to most specific
highway=footway & snowplowing!=no
& (bicycle=yes|bicycle=designated|bicycle=permissive|bicycle=official)
{set highway=cycleway; set bicycle=yes}
highway=path & snowplowing!=no
& (bicycle=designated|bicycle=permissive|bicycle=official)
{set highway=cycleway; set bicycle=yes}
highway=path & (horse=designated|horse=permissive|horse=official)
{set highway=bridleway; set horse=yes}
highway=path
{set highway=footway}

leisure=track & area!=yes
{add highway=footway; name '${name} (${sport})' | '${name}'}
(man_made=pier | man_made=piste:halfpipe) & area!=yes
{add highway=footway; name '${ref} ${name}' | '${ref}' | '${name}' }

# Roundabouts
junction=roundabout & highway=trunk [0x0c road_class=3 road_speed=2 resolution 18]
junction=roundabout & highway=primary [0x0c road_class=3 road_speed=2 resolution 19]
junction=roundabout & highway=secondary [0x0c road_class=2 road_speed=2 resolution 20]
junction=roundabout & highway=tertiary [0x0c road_class=1 road_speed=1 resolution 21]
junction=roundabout & highway=unclassified [0x0c road_class=1 road_speed=1 resolution 21]
junction=roundabout [0x0c road_class=0 road_speed=1 resolution 22]

# Ways that may or may not be useable

# Treat ways under construction almost as highway=path
highway=construction { add mkgmap:dead-end-check = false; }
[0x16 road_class=0 road_speed=0 resolution 23]

# Lower the road speed of ways under some construction.
highway=* & construction=* & maxspeed!=* { add mkgmap:road-speed = '-1' }
# Lower the road speed of disused ways.
highway=* & disused=yes & maxspeed!=* { add mkgmap:road-speed = '-2' }

# Ways sorted roughly by descending order of class
highway=motorway & network=e-road [0x01 resolution 14-14 continue]
highway=motorway  [0x01 road_class=4 road_speed=7 resolution 15]
highway=motorway_link & (mkgmap:exit_hint=true | mkgmap:dest_hint=true) [0x06 road_class=3 road_speed=2 resolution 20]
highway=motorway_link [0x09 road_class=3 road_speed=2 resolution 20]

highway=trunk & ( network=e-road | int_ref=* ) [0x02 resolution 15-17 continue]
highway=trunk [0x02 road_class=4 road_speed=5 resolution 18]
highway=trunk_link & (mkgmap:exit_hint=true | mkgmap:dest_hint=true) [0x06 road_class=3 road_speed=2 resolution 20]
highway=trunk_link [0x09 road_class=3 road_speed=2 resolution 20]
highway=* & highway!=proposed & motorroad=yes [0x02 road_class=4 road_speed=4 resolution 18]
highway=primary & ( network=e-road | int_ref=* ) [0x03 resolution 17-18 continue]
highway=primary [0x03 road_class=3 road_speed=4 resolution 19]
highway=primary_link [0x08 road_class=3 road_speed=1 resolution 21]
highway=secondary & ( network=e-road | int_ref=* ) [0x04 resolution 18-19 continue]
highway=secondary [0x04 road_class=2 road_speed=3 resolution 20]
highway=secondary_link [0x08 road_class=2 road_speed=1 resolution 22]
highway=tertiary [0x05 road_class=1 road_speed=3 resolution 20]
highway=tertiary_link [0x08 road_class=1 road_speed=1 resolution 22]
highway=minor [0x06 road_class=1 road_speed=3 resolution 21]
highway=unclassified [0x06 road_class=0 road_speed=3 resolution 21]

# Some countries allow, others disallow bicycling on pedestrian streets.
# To allow bicycling, add 'add bicycle=yes'
highway=pedestrian & area!=yes [0x16 road_class=0 road_speed=0 resolution 22]
highway=living_street [0x06 road_class=0 road_speed=1 resolution 22]
highway=residential [0x06 road_class=0 road_speed=2 resolution 22]
highway=bridleway [0x07 road_class=0 road_speed=0 resolution 23]
highway=byway [0x16 road_class=0 road_speed=0 resolution 23]

highway=service & service=parking_aisle
[0x07 road_class=0 road_speed=1 resolution 24]
highway=service & (service=alley|service=driveway)
[0x07 road_class=0 road_speed=0 resolution 23]
highway=service [0x07 road_class=0 road_speed=2 resolution 22]

highway=cycleway [0x07 road_class=0 road_speed=1 resolution 23]

highway=footway|highway=path|highway=steps [0x16 road_class=0 road_speed=0 resolution 23]
highway=track [0x0a road_class=0 road_speed=1 resolution 22]
highway=unsurfaced [0x0a road_class=0 road_speed=1 resolution 22]
highway=road { add mkgmap:dead-end-check = false} [0x06 road_class=0 road_speed=1 resolution 22]

# Mop up any unrecognised highway types
highway=* & highway!=proposed & area!=yes [0x07 road_class=0 road_speed=0 resolution 23] 

natural=coastline [0x15 resolution 12]
power=line [0x29 resolution 21]

railway=abandoned [0x0a road_class=0 road_speed=1 resolution 22]
railway=platform [0x16 road_class=0 road_speed=0 resolution 23]
railway=* & !(tunnel=yes) [0x14 resolution 22]

man_made=cable|(man_made=* & man_made ~ '.*pipe.*')
{name '${name} (${operator})' | '${name}' | '${operator}' }
[0x28 resolution 23]

# The following boundary styles are after the highway rules because ways
# are frequently tagged with both and we want the highway to take priority.
boundary=administrative { name '${mkgmap:boundary_name}' }
boundary=administrative & admin_level<3 [0x1e resolution 12]
boundary=administrative & admin_level<5 [0x1d resolution 19]
boundary=administrative & admin_level<7 [0x1c resolution 21]
boundary=administrative & admin_level<9 [0x1c resolution 22]
boundary=administrative [0x1c resolution 22]
boundary=national [0x1e resolution 17]
boundary=political [0x1c resolution 19]

include 'inc/water_lines';
include 'inc/contour_lines';

<finalize>
# The finalizer section is executed for each element when a rule with an element type matches

include 'inc/address';
# calculate the road speed based on maxspeed tag
include 'inc/roadspeed'; 
# calculate the access rules
include 'inc/access';

name=* { name '${name}' }

highway=* & ref=* { addlabel '${ref}' }
highway=* & int_ref=* { addlabel '${int_ref}' }
highway=* & nat_ref=* { addlabel '${nat_ref}' }
highway=* & reg_ref=* { addlabel '${reg_ref}' }
