Release News

This describes the latest changes between the PySDL2 releases.

0.5.0

Released on 2013-08-14.

  • new sdl2.ext.FontManager class, which provides simple TTF font rendering.
  • new sdl2.ext.SpriteFactory.from_text() method, which creates text sprites
  • put the SDL2 dll path at the beginning of PATH, if a PYSDL2_DLL_PATH is provided to avoid loading issues for third party DLLs on Win32 platforms
  • minor documentation fixes

Thanks to Dan Gillett for providing the FontManager and from_text() enhancements and his patience regarding all the small change requests. Thanks to Mihail Latyshov for providing fixes to the documentation.

0.4.1

Released on 2013-07-26.

Thanks to Steven Johnson, Todd Rovito, Bil Bas and Dan McCombs for providing fixes and improvements.

0.4.0

Released on 2013-06-08.

  • new sdl2.sdlmixer module, which provides access to the SDL2_mixer library
  • issue #1: fixed libc loading for cases where libc.so is a ld script
  • updated sdl2 and sdl2.sdlimage to include the latest changes of the libraries, they wrap

0.3.0

Released on 2013-05-07.

0.2.0

Released on 2013-05-03.

  • removed sdl2.ext.scene; it now lives in python-utils
  • fixed sdl2.haptic module usage for Python 3
  • fixed sdl2.SDL_WindowGetData() and sdl2.SDL_WindowSetData() wrappers
  • fixed sdl2.ext.RenderContext.copy()
  • fixed sdl2.ext.font module usage for Python 3
  • fixed sdl2.ext.line()
  • sdl2 imports all submodules now
  • improved documentation

0.1.0

Released on 2013-04-23.

  • Initial Release

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