Release News
This describes the latest changes between the PySDL2 releases.
0.5.0
Released on 2013-08-14.
- new sdl2.ext.FontManager class, which provides simple TTF font
rendering.
- new sdl2.ext.SpriteFactory.from_text() method, which creates
text sprites
- put the SDL2 dll path at the beginning of PATH, if a PYSDL2_DLL_PATH
is provided to avoid loading issues for third party DLLs on Win32
platforms
- minor documentation fixes
Thanks to Dan Gillett for providing the FontManager and from_text()
enhancements and his patience regarding all the small change requests.
Thanks to Mihail Latyshov for providing fixes to the documentation.
0.4.1
Released on 2013-07-26.
Thanks to Steven Johnson, Todd Rovito, Bil Bas and Dan McCombs for
providing fixes and improvements.
0.4.0
Released on 2013-06-08.
- new sdl2.sdlmixer module, which provides access to the
SDL2_mixer library
- issue #1: fixed libc loading for cases where libc.so is a ld script
- updated sdl2 and sdl2.sdlimage to include the latest
changes of the libraries, they wrap
0.3.0
Released on 2013-05-07.
0.2.0
Released on 2013-05-03.
- removed sdl2.ext.scene; it now lives in python-utils
- fixed sdl2.haptic module usage for Python 3
- fixed sdl2.SDL_WindowGetData() and sdl2.SDL_WindowSetData()
wrappers
- fixed sdl2.ext.RenderContext.copy()
- fixed sdl2.ext.font module usage for Python 3
- fixed sdl2.ext.line()
- sdl2 imports all submodules now
- improved documentation
0.1.0
Released on 2013-04-23.