#pragma once

// #include "all_libs.h"

#include	"c4d_libs/lib_py.h" //
#include	"c4d_libs/lib_snd.h"
#include	"c4d_libs/lib_splinehelp.h"
#include	"c4d_libs/lib_viewport.h"
#include	"c4d_libs/lib_zipfile.h"
#include	"c4d_libs/lib_hair.h"
#include	"c4d_libs/lib_ngon.h"
#include	"c4d_libs/lib_description.h"
#include	"c4d_libs/lib_aes.h"
#include	"c4d_libs/lib_batchrender.h"
#include	"c4d_libs/lib_ca.h"
#include	"c4d_libs/lib_cloud.h"
#include	"c4d_libs/lib_collider.h"
#include	"c4d_libs/lib_datetimeparser.h"
#include	"c4d_libs/lib_dwgobjects.h"  
#include	"c4d_libs/lib_layershader.h"
#include	"c4d_libs/lib_modeling.h"
#include	"c4d_libs/lib_noise.h"
#include	"c4d_libs/lib_pictureviewer.h"
#include	"c4d_libs/lib_regexpr.h"
#include	"c4d_libs/lib_selectionchanger.h"
#include	"c4d_libs/lib_browser.h" //
#include	"c4d_libs/lib_clipmap.h" //
#include    "c4d_libs/lib_prefs.h"

#if 1
//---------------- CPP ------------------
#if __has_include("c4d_libs/lib_regexpr.cpp")
#	include	"c4d_libs/lib_regexpr.cpp"
#else
#	pragma message "lib_regexpr.cpp not exist!"
#endif

#if __has_include("c4d_libs/lib_noise.cpp")
#include	"c4d_libs/lib_noise.cpp"
#else
#	pragma message "lib_noise.cpp not exist!"
#endif

#if __has_include("c4d_libs/lib_sculpt.cpp")
#include	"c4d_libs/lib_sculpt.cpp"
#else
#	pragma message "lib_sculpt.cpp not exist!"
#endif

#endif

//? #include	"c4d_libs/lib_ngon.cpp"

