/////////////////////////////////////////////////////////////
// CINEMA 4D SDK                                           //
/////////////////////////////////////////////////////////////
// (c) MAXON Computer GmbH, all rights reserved            //
/////////////////////////////////////////////////////////////

#ifndef __C4DMATERIALDATA_H
#define __C4DMATERIALDATA_H

#include "c4d_nodedata.h"
#include "operatingsystem.h"

class  BaseMaterial;
class  BaseObject;
class  BaseDraw;
class  BaseDrawHelp;
class  BaseDocument;
class  BaseBitmap;
class  String;
class  BaseTag;
class  BaseThread;
struct InitRenderStruct;
struct VolumeData;

#define PLUGINFLAG_MATERIAL_GLIMAGE									(1<<0)
#define PLUGINFLAG_MATERIAL_NO_MATERIALEDITOR				(1<<1)
#define PLUGINFLAG_MATERIAL_HIDE_IN_MATERIALMANAGER	(1<<2)
#define PLUGINFLAG_MATERIAL_GLIMAGE_TIMECHANGE			(1<<3)

class MaterialData : public NodeData
{
	public:
		////inherited from NodeData////
		//virtual Bool Init(GeListNode *node);
		//virtual void Free(GeListNode *node);
		//virtual Bool Read(GeListNode *node, HyperFile *hf, LONG level);
		//virtual Bool Write(GeListNode *node, HyperFile *hf);
		//virtual Bool Message(GeListNode *node, LONG type, void *data);
		//virtual Bool CopyTo(NodeData *dest, GeListNode *snode, GeListNode *dnode, COPYFLAGS flags, AliasTrans *trn);
		//virtual void GetBubbleHelp(GeListNode *node, String &str);
		//virtual BaseDocument* GetDocument(GeListNode *node);
		//virtual LONG GetBranchInfo(GeListNode *node, BranchInfo *info, LONG max, GETBRANCHINFO flags);
		//virtual Bool GetDDescription(GeListNode *node, Description *description, DESCFLAGS_DESC &flags);
		//virtual Bool GetDParameter(GeListNode *node, const DescID &id,GeData &t_data,DESCFLAGS_GET &flags);
		//virtual Bool GetDEnabling(GeListNode *node, const DescID &id,const GeData &t_data,DESCFLAGS_ENABLE flags,const BaseContainer *itemdesc);
		//virtual Bool SetDParameter(GeListNode *node, const DescID &id,const GeData &t_data,DESCFLAGS_SET &flags);
		//static NodeData *Alloc(void) { return gNew MyNodeData; }
		////inherited from NodeData////

		virtual	Bool Draw(BaseMaterial *mat, BaseObject *op, BaseTag *tag, BaseDraw *bd, BaseDrawHelp *bh);

		virtual	VOLUMEINFO GetRenderInfo(BaseMaterial *mat);
		
		virtual	INITRENDERRESULT InitRender(BaseMaterial *mat, const InitRenderStruct &irs);
		virtual	void FreeRender(BaseMaterial *mat);

		virtual	void InitCalculation(BaseMaterial *mat, VolumeData *vd, INITCALCULATION type);
		virtual	void Displace(BaseMaterial *mat, VolumeData *vd);
		virtual	void ChangeNormal(BaseMaterial *mat, VolumeData *vd);
		virtual	void CalcSurface(BaseMaterial *mat, VolumeData *vd);
		virtual	void CalcTransparency(BaseMaterial *mat, VolumeData *vd);
		virtual	void CalcAlpha(BaseMaterial *mat, VolumeData *vd);
		virtual	void CalcVolumetric(BaseMaterial *mat, VolumeData *vd);
		virtual Bool InitGLImage(BaseMaterial *mat, BaseDocument* doc, BaseThread* th, BaseBitmap *bmp, LONG doccolorspace, Bool linearworkflow);
		virtual GL_MESSAGE GlMessage(BaseMaterial *mat, LONG type, void *data);
};

Bool RegisterMaterialPlugin(LONG id, const String &str, LONG info, DataAllocator *g, const String &description, LONG disklevel, void *emulation=NULL);

#endif
