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Kukatz 3D
0.1
Török Attila szakdolgozata
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00001 /* 00002 * playergui.cpp - Kukatz 3D 00003 * Copyright (c) 2011 - TÖRÖK Attila (torokati44@gmail.com) 00004 * 00005 * This software is provided 'as-is', without any express or implied 00006 * warranty. In no event will the authors be held liable for any damages 00007 * arising from the use of this software. 00008 * 00009 * Permission is granted to anyone to use this software for any purpose, 00010 * including commercial applications, and to alter it and redistribute it 00011 * freely, subject to the following restrictions: 00012 * 00013 * 1. The origin of this software must not be misrepresented; you must not 00014 * claim that you wrote the original software. If you use this software 00015 * in a product, an acknowledgment in the product documentation would be 00016 * appreciated but is not required. 00017 * 00018 * 2. Altered source versions must be plainly marked as such, and must not be 00019 * misrepresented as being the original software. 00020 * 00021 * 3. This notice may not be removed or altered from any source 00022 * distribution. 00023 */ 00024 00025 #include "playergui.hpp" 00026 00027 #include <sstream> 00028 00029 #include "guistring.hpp" 00030 #include "misc.hpp" 00031 #include "guiimage.hpp" 00032 00033 PlayerGUI::PlayerGUI(Player* p_ptr): 00034 player_ptr(p_ptr) 00035 { 00036 smallrect = new GUIElementContainer(2.0f); 00037 attach(smallrect, 0.3f, GUIElement::SCALE_MODE_SMALLER, 0.04f, 0.96f); 00038 00039 smallrect->attach(new GUIImage("HUD"), 1.1f, GUIElement::SCALE_MODE_SMALLER, 0.5f, 0.5f); 00040 00041 GUIString* str = new GUIString(p_ptr->name, "#44"); 00042 smallrect->attach(str, 0.25f, GUIElement::SCALE_MODE_VERTICAL, 0.5f, 1.0f); 00043 00044 str = new GUIString(L"Pontszám:", "#44"); 00045 smallrect->attach(str, 0.25f, GUIElement::SCALE_MODE_VERTICAL, 0.0f, 0.67f); 00046 00047 str = new GUIString(L"Hosszúság:", "#44"); 00048 smallrect->attach(str, 0.25f, GUIElement::SCALE_MODE_VERTICAL, 0.0f, 0.33f); 00049 00050 str = new GUIString(L"Sebesség:", "#44"); 00051 smallrect->attach(str, 0.25f, GUIElement::SCALE_MODE_VERTICAL, 0.0f, 0.0f); 00052 00053 str = new GUIString("", "#44"); 00054 smallrect->attach(str, 0.25f, GUIElement::SCALE_MODE_VERTICAL, 1.0f, 0.67f); 00055 00056 str = new GUIString("", "#44"); 00057 smallrect->attach(str, 0.25f, GUIElement::SCALE_MODE_VERTICAL, 1.0f, 0.33f); 00058 00059 str = new GUIString("", "#44"); 00060 smallrect->attach(str, 0.25f, GUIElement::SCALE_MODE_VERTICAL, 1.0f, 0.0f); 00061 } 00062 00063 void PlayerGUI::update(float) // delta time not needed... 00064 { 00065 GUIString* str = dynamic_cast< GUIString* >(smallrect->children[1]); 00066 if (str) 00067 { 00068 str->set_text(player_ptr->name); 00069 00070 str->set_color(player_ptr->kukac_ptr->is_alive()?sf::Color::Red:sf::Color(128, 128, 128)); 00071 } 00072 00073 std::wstringstream ss; 00074 00075 ss << (int)round(player_ptr->score); 00076 str = dynamic_cast< GUIString* >(smallrect->children[5]); 00077 if (str) 00078 { 00079 str->set_text(ss.str()); 00080 } 00081 00082 ss.clear(); 00083 ss.str(L""); 00084 00085 if (player_ptr->kukac_ptr->get_growth()) 00086 { 00087 ss << L"\xC\xCC\xCC\xCC\xCC" << player_ptr->kukac_ptr->get_growth() << L"+\t\xE"; 00088 } 00089 00090 ss << player_ptr->kukac_ptr->get_length(); 00091 00092 str = dynamic_cast< GUIString* >(smallrect->children[6]); 00093 if (str) 00094 { 00095 str->set_text(ss.str()); 00096 } 00097 00098 ss.clear(); 00099 ss.str(L""); 00100 ss << player_ptr->kukac_ptr->get_speed(); 00101 str = dynamic_cast< GUIString* >(smallrect->children[7]); 00102 if (str) 00103 { 00104 str->set_text(ss.str()); 00105 } 00106 } 00107 00108 PlayerGUI::~PlayerGUI() 00109 { 00110 00111 }