![]() |
Kukatz 3D
0.1
Török Attila szakdolgozata
|
00001 /* 00002 * viewport.hpp - Kukatz 3D 00003 * Copyright (c) 2011 - TÖRÖK Attila (torokati44@gmail.com) 00004 * 00005 * This software is provided 'as-is', without any express or implied 00006 * warranty. In no event will the authors be held liable for any damages 00007 * arising from the use of this software. 00008 * 00009 * Permission is granted to anyone to use this software for any purpose, 00010 * including commercial applications, and to alter it and redistribute it 00011 * freely, subject to the following restrictions: 00012 * 00013 * 1. The origin of this software must not be misrepresented; you must not 00014 * claim that you wrote the original software. If you use this software 00015 * in a product, an acknowledgment in the product documentation would be 00016 * appreciated but is not required. 00017 * 00018 * 2. Altered source versions must be plainly marked as such, and must not be 00019 * misrepresented as being the original software. 00020 * 00021 * 3. This notice may not be removed or altered from any source 00022 * distribution. 00023 */ 00024 00025 #ifndef VIEWPORT_HPP_INCLUDED 00026 #define VIEWPORT_HPP_INCLUDED 00027 00028 #include <SFML/System/Vector2.hpp> 00029 00030 class Viewport 00031 { 00032 public: 00033 Viewport(const sf::Vector2i&, float = 0, float = 1); 00034 Viewport(int, int, float = 0, float = 1); 00035 00036 Viewport(const sf::Vector2i&, const sf::Vector2i&, float = 0, float = 1); 00037 Viewport(int, int, int, int, float = 0, float = 1); 00038 00039 sf::Vector2i offset; 00040 sf::Vector2i size; 00041 00042 float z_near; 00043 float z_far; 00044 00045 void set_view(const sf::Vector2i&, const sf::Vector2i&); 00046 void set_view(int, int, int, int); 00047 00048 void look_2d(); 00049 00050 virtual ~Viewport(); 00051 }; 00052 00053 #endif // VIEWPORT_HPP_INCLUDED