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Kukatz 3D
0.1
Török Attila szakdolgozata
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00001 /* 00002 * guistring.cpp - Kukatz 3D 00003 * Copyright (c) 2011 - TÖRÖK Attila (torokati44@gmail.com) 00004 * 00005 * This software is provided 'as-is', without any express or implied 00006 * warranty. In no event will the authors be held liable for any damages 00007 * arising from the use of this software. 00008 * 00009 * Permission is granted to anyone to use this software for any purpose, 00010 * including commercial applications, and to alter it and redistribute it 00011 * freely, subject to the following restrictions: 00012 * 00013 * 1. The origin of this software must not be misrepresented; you must not 00014 * claim that you wrote the original software. If you use this software 00015 * in a product, an acknowledgment in the product documentation would be 00016 * appreciated but is not required. 00017 * 00018 * 2. Altered source versions must be plainly marked as such, and must not be 00019 * misrepresented as being the original software. 00020 * 00021 * 3. This notice may not be removed or altered from any source 00022 * distribution. 00023 */ 00024 00025 #include "guistring.hpp" 00026 00027 GUIString::GUIString(const sf::Unicode::Text& t, const std::string& f, float s): 00028 String(t, f, s) 00029 { 00030 aspect_ratio = (float)String::get_width() / ((float)font_ptr->line_height * 00031 (float)String::size / (float)font_ptr->line_height * num_lines()); 00032 } 00033 00034 GUIString::GUIString(const sf::Unicode::Text& t, const std::string& f): 00035 String(t, f) 00036 { 00037 aspect_ratio = (float)String::get_width() / ((float)font_ptr->line_height * 00038 (float)String::size / (float)font_ptr->line_height * num_lines()); 00039 } 00040 00041 void GUIString::set_text(const sf::Unicode::Text& t) 00042 { 00043 String::set_text(t); 00044 aspect_ratio = (float)String::get_width() / ((float)font_ptr->line_height * 00045 (float)String::size / (float)font_ptr->line_height * num_lines()); 00046 } 00047 00048 void GUIString::render() 00049 { 00050 if (visible) 00051 { 00052 String::size = (float)GUIElement::size.y / (float)String::num_lines(); 00053 00054 String::render(); 00055 } 00056 } 00057 00058 GUIString::~GUIString() 00059 { 00060 00061 }