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Kukatz 3D
0.1
Török Attila szakdolgozata
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look_2d() (definiálja: Viewport) | Viewport | |
offset (definiálja: Viewport) | Viewport | |
set_view(const sf::Vector2i &, const sf::Vector2i &) (definiálja: Viewport) | Viewport | |
set_view(int, int, int, int) (definiálja: Viewport) | Viewport | |
size (definiálja: Viewport) | Viewport | |
Viewport(const sf::Vector2i &, float=0, float=1) (definiálja: Viewport) | Viewport | |
Viewport(int, int, float=0, float=1) (definiálja: Viewport) | Viewport | |
Viewport(const sf::Vector2i &, const sf::Vector2i &, float=0, float=1) (definiálja: Viewport) | Viewport | |
Viewport(int, int, int, int, float=0, float=1) (definiálja: Viewport) | Viewport | |
z_far (definiálja: Viewport) | Viewport | |
z_near (definiálja: Viewport) | Viewport | |
~Viewport() (definiálja: Viewport) | Viewport | [virtual] |