Kukatz 3D  0.1
Török Attila szakdolgozata
projects/Kukatz 3D/src/edible.cpp
00001 /*
00002  * edible.cpp - Kukatz 3D
00003  * Copyright (c) 2010, 2011 - TÖRÖK Attila (torokati44@gmail.com)
00004  *
00005  * This software is provided 'as-is', without any express or implied
00006  * warranty. In no event will the authors be held liable for any damages
00007  * arising from the use of this software.
00008  *
00009  * Permission is granted to anyone to use this software for any purpose,
00010  * including commercial applications, and to alter it and redistribute it
00011  * freely, subject to the following restrictions:
00012  *
00013  *       1. The origin of this software must not be misrepresented; you must not
00014  *                      claim that you wrote the original software. If you use this software
00015  *                      in a product, an acknowledgment in the product documentation would be
00016  *                      appreciated but is not required.
00017  *
00018  *       2. Altered source versions must be plainly marked as such, and must not be
00019  *                      misrepresented as being the original software.
00020  *
00021  *       3. This notice may not be removed or altered from any source
00022  *                      distribution.
00023  */
00024 
00025 #include "edible.hpp"
00026 
00027 #include <SFML/System/Randomizer.hpp>
00028 
00029 #include "misc.hpp"
00030 
00031 Edible::Edible(EdibleType* t, const sf::Vector3i& p):
00032         StaticObject(t->mesh_id, t->texture_id),
00033         type(t), pos(p)
00034 {
00035         set_position(p);
00036         
00037         sf::Vector3i x;
00038         sf::Vector3i y;
00039         
00040         switch (sf::Randomizer::Random(0, 2))
00041         {
00042                 case 0:
00043                 {
00044                         x.x = sf::Randomizer::Random(0, 1) * 2 - 1;
00045                         
00046                         if(sf::Randomizer::Random(0, 1) == 1)
00047                         {
00048                                 y.y = sf::Randomizer::Random(0, 1) * 2 - 1;
00049                         }
00050                         else
00051                         {
00052                                 y.z = sf::Randomizer::Random(0, 1) * 2 - 1;
00053                         }
00054                 }
00055                 break;
00056                 case 1:
00057                 {
00058                         x.y = sf::Randomizer::Random(0, 1) * 2 - 1;
00059                         if(sf::Randomizer::Random(0, 1) == 1)
00060                         {
00061                                 y.x = sf::Randomizer::Random(0, 1) * 2 - 1;
00062                         }
00063                         else
00064                         {
00065                                 y.z = sf::Randomizer::Random(0, 1) * 2 - 1;
00066                         }
00067                 }
00068                 break;
00069                 case 2:
00070                 {
00071                         x.z = sf::Randomizer::Random(0, 1) * 2 - 1;
00072                         if(sf::Randomizer::Random(0, 1) == 1)
00073                         {
00074                                 y.x = sf::Randomizer::Random(0, 1) * 2 - 1;
00075                         }
00076                         else
00077                         {
00078                                 y.y = sf::Randomizer::Random(0, 1) * 2 - 1;
00079                         }
00080                 }
00081                 break;
00082         }
00083         
00084         set_x_axis(x);
00085         set_y_axis(y);
00086         set_z_axis();
00087 }
00088 
00089 Edible::~Edible()
00090 {
00091         
00092 }
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