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Kukatz 3D
0.1
Török Attila szakdolgozata
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00001 /* 00002 * playergui.hpp - Kukatz 3D 00003 * Copyright (c) 2011 - TÖRÖK Attila (torokati44@gmail.com) 00004 * 00005 * This software is provided 'as-is', without any express or implied 00006 * warranty. In no event will the authors be held liable for any damages 00007 * arising from the use of this software. 00008 * 00009 * Permission is granted to anyone to use this software for any purpose, 00010 * including commercial applications, and to alter it and redistribute it 00011 * freely, subject to the following restrictions: 00012 * 00013 * 1. The origin of this software must not be misrepresented; you must not 00014 * claim that you wrote the original software. If you use this software 00015 * in a product, an acknowledgment in the product documentation would be 00016 * appreciated but is not required. 00017 * 00018 * 2. Altered source versions must be plainly marked as such, and must not be 00019 * misrepresented as being the original software. 00020 * 00021 * 3. This notice may not be removed or altered from any source 00022 * distribution. 00023 */ 00024 00025 #ifndef PLAYERGUI_HPP_INCLUDED 00026 #define PLAYERGUI_HPP_INCLUDED 00027 00028 #include "guielementcontainer.hpp" 00029 #include "updatable.hpp" 00030 #include "player.hpp" 00031 00032 class PlayerGUI: public GUIElementContainer, public Updatable 00033 { 00034 private: 00035 GUIElementContainer* smallrect; 00036 00037 public: 00038 PlayerGUI(Player*); 00039 00040 Player* player_ptr; 00041 00042 virtual void update(float); 00043 00044 virtual ~PlayerGUI(); 00045 }; 00046 00047 #endif // PLAYERGUI_HPP_INCLUDED