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Kukatz 3D
0.1
Török Attila szakdolgozata
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00001 /* 00002 * texture.hpp - Kukatz 3D 00003 * Copyright (c) 2011 - TÖRÖK Attila (torokati44@gmail.com) 00004 * 00005 * This software is provided 'as-is', without any express or implied 00006 * warranty. In no event will the authors be held liable for any damages 00007 * arising from the use of this software. 00008 * 00009 * Permission is granted to anyone to use this software for any purpose, 00010 * including commercial applications, and to alter it and redistribute it 00011 * freely, subject to the following restrictions: 00012 * 00013 * 1. The origin of this software must not be misrepresented; you must not 00014 * claim that you wrote the original software. If you use this software 00015 * in a product, an acknowledgment in the product documentation would be 00016 * appreciated but is not required. 00017 * 00018 * 2. Altered source versions must be plainly marked as such, and must not be 00019 * misrepresented as being the original software. 00020 * 00021 * 3. This notice may not be removed or altered from any source 00022 * distribution. 00023 */ 00024 00025 #ifndef TEXTURE_HPP_INCLUDED 00026 #define TEXTURE_HPP_INCLUDED 00027 00028 #include <string> 00029 00030 #include "opengl.hpp" 00031 #include "resource.hpp" 00032 00033 class Texture: public Resource 00034 { 00035 private: 00036 static GLuint bound_texture; 00037 00038 unsigned long width; 00039 unsigned long height; 00040 00041 GLuint gl_id; 00042 00043 public: 00044 00045 Texture(std::string, const unsigned char*, sf::Uint32, bool); 00046 00047 void bind(); 00048 static void unbind(); 00049 00050 unsigned long get_width() const; 00051 unsigned long get_height() const; 00052 00053 virtual ~Texture(); 00054 }; 00055 00056 #endif // TEXTURE_HPP_INCLUDED