Kukatz 3D  0.1
Török Attila szakdolgozata
projects/Kukatz 3D/include/font.hpp
00001 /*
00002  * font.hpp - Kukatz 3D
00003  * Copyright (c) 2011 - TÖRÖK Attila (torokati44@gmail.com)
00004  *
00005  * This software is provided 'as-is', without any express or implied
00006  * warranty. In no event will the authors be held liable for any damages
00007  * arising from the use of this software.
00008  *
00009  * Permission is granted to anyone to use this software for any purpose,
00010  * including commercial applications, and to alter it and redistribute it
00011  * freely, subject to the following restrictions:
00012  *
00013  *       1. The origin of this software must not be misrepresented; you must not
00014  *                      claim that you wrote the original software. If you use this software
00015  *                      in a product, an acknowledgment in the product documentation would be
00016  *                      appreciated but is not required.
00017  *
00018  *       2. Altered source versions must be plainly marked as such, and must not be
00019  *                      misrepresented as being the original software.
00020  *
00021  *       3. This notice may not be removed or altered from any source
00022  *                      distribution.
00023  */
00024 
00025 #ifndef FONT_HPP_INCLUDED
00026 #define FONT_HPP_INCLUDED
00027 
00028 #include <string>
00029 #include <map>
00030 #include <vector>
00031 
00032 #include "opengl.hpp"
00033 #include "resource.hpp"
00034 #include "texture.hpp"
00035 
00036 class Font: public Resource
00037 {
00038 public:
00039         Font(std::string, std::string, const unsigned char*, sf::Uint32);
00040         
00041         struct glyph_t
00042         {
00043                 sf::Uint16 x;
00044                 sf::Uint16 y;
00045                 sf::Uint16 w;
00046                 sf::Uint16 h;
00047                 sf::Int16 xo;
00048                 sf::Int16 yo;
00049                 sf::Int16 xa;
00050                 
00051                 std::vector< std::pair< sf::Uint32, sf::Int16 > > kernings;
00052         };
00053         
00054         Texture* texture_ptr;
00055         std::string texture_id;
00056         
00057         sf::Uint16 size;
00058         sf::Uint16 line_height;
00059         sf::Uint16 base;
00060         
00061         std::map< sf::Uint32, glyph_t > glyphs;
00062         
00063         virtual ~Font();
00064 };
00065 
00066 #endif // FONT_HPP_INCLUDED
 Összes Osztályok