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Kukatz 3D
0.1
Török Attila szakdolgozata
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00001 /* 00002 * staticobject.cpp - Kukatz 3D 00003 * Copyright (c) 2011 - TÖRÖK Attila (torokati44@gmail.com) 00004 * 00005 * This software is provided 'as-is', without any express or implied 00006 * warranty. In no event will the authors be held liable for any damages 00007 * arising from the use of this software. 00008 * 00009 * Permission is granted to anyone to use this software for any purpose, 00010 * including commercial applications, and to alter it and redistribute it 00011 * freely, subject to the following restrictions: 00012 * 00013 * 1. The origin of this software must not be misrepresented; you must not 00014 * claim that you wrote the original software. If you use this software 00015 * in a product, an acknowledgment in the product documentation would be 00016 * appreciated but is not required. 00017 * 00018 * 2. Altered source versions must be plainly marked as such, and must not be 00019 * misrepresented as being the original software. 00020 * 00021 * 3. This notice may not be removed or altered from any source 00022 * distribution. 00023 */ 00024 00025 #include "staticobject.hpp" 00026 00027 #include <iostream> 00028 00029 #include "resourcemanager.hpp" 00030 #include "camera.hpp" 00031 #include "misc.hpp" 00032 00033 StaticObject::StaticObject(const std::string& m, const std::string& t): 00034 mesh_ptr(ResourceManager::instance().meshes[m]), 00035 texture_ptr(ResourceManager::instance().textures[t]), 00036 mesh_id(m), texture_id(t) 00037 { 00038 00039 } 00040 00041 void StaticObject::render() 00042 { 00043 if (is_visible()) 00044 { 00045 ResourceManager::instance().use_program(0); 00046 texture_ptr->bind(); 00047 set_transform(); 00048 mesh_ptr->draw(); 00049 unset_transform(); 00050 } 00051 } 00052 00053 bool StaticObject::is_visible() 00054 { 00055 return Camera::get_current().sees( 00056 transform(mesh_ptr->sphere_center, matrix), 00057 length(transform(sf::Vector3f(mesh_ptr->sphere_radius, 0, 0), matrix) - get_position())); 00058 } 00059 00060 StaticObject::~StaticObject() 00061 { 00062 00063 }