<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectName>LibPNG</ProjectName>
    <ProjectGuid>{7DB10B50-CE00-4D7A-B322-6824F05D2FCB}</ProjectGuid>
    <RootNamespace>LibPNG</RootNamespace>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <OmitFramePointers>true</OmitFramePointers>
      <AdditionalIncludeDirectories>..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <PrecompiledHeaderOutputFile>.\Release/LibPNG.pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
      <ObjectFileName>.\Release/</ObjectFileName>
      <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
      <WarningLevel>Level3</WarningLevel>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <CompileAs>Default</CompileAs>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
    </ResourceCompile>
    <Lib>
      <OutputFile>.\Release\LibPNG.lib</OutputFile>
      <SuppressStartupBanner>true</SuppressStartupBanner>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <PrecompiledHeaderOutputFile>.\Debug/LibPNG.pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
      <ObjectFileName>.\Debug/</ObjectFileName>
      <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
      <WarningLevel>Level3</WarningLevel>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <CompileAs>Default</CompileAs>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
    </ResourceCompile>
    <Lib>
      <OutputFile>.\Debug\LibPNG.lib</OutputFile>
      <SuppressStartupBanner>true</SuppressStartupBanner>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Midl>
      <TargetEnvironment>X64</TargetEnvironment>
    </Midl>
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <OmitFramePointers>true</OmitFramePointers>
      <AdditionalIncludeDirectories>..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <PrecompiledHeaderOutputFile>.\Release/LibPNG.pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
      <ObjectFileName>.\Release/</ObjectFileName>
      <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
      <WarningLevel>Level3</WarningLevel>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <CompileAs>Default</CompileAs>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
    </ResourceCompile>
    <Lib>
      <OutputFile>.\Release\LibPNG.lib</OutputFile>
      <SuppressStartupBanner>true</SuppressStartupBanner>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <Midl>
      <TargetEnvironment>X64</TargetEnvironment>
    </Midl>
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <PrecompiledHeaderOutputFile>.\Debug/LibPNG.pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
      <ObjectFileName>.\Debug/</ObjectFileName>
      <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
      <WarningLevel>Level3</WarningLevel>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <CompileAs>Default</CompileAs>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
    </ResourceCompile>
    <Lib>
      <OutputFile>.\Debug\LibPNG.lib</OutputFile>
      <SuppressStartupBanner>true</SuppressStartupBanner>
    </Lib>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="png.c" />
    <ClCompile Include="pngerror.c" />
    <ClCompile Include="pnggccrd.c" />
    <ClCompile Include="pngget.c" />
    <ClCompile Include="pngmem.c" />
    <ClCompile Include="pngpread.c" />
    <ClCompile Include="pngread.c" />
    <ClCompile Include="pngrio.c" />
    <ClCompile Include="pngrtran.c" />
    <ClCompile Include="pngrutil.c" />
    <ClCompile Include="pngset.c" />
    <ClCompile Include="pngtrans.c" />
    <ClCompile Include="pngvcrd.c" />
    <ClCompile Include="pngwio.c" />
    <ClCompile Include="pngwrite.c" />
    <ClCompile Include="pngwtran.c" />
    <ClCompile Include="pngwutil.c" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="png.h" />
    <ClInclude Include="pngconf.h" />
  </ItemGroup>
  <ItemGroup>
    <None Include="libpng.txt" />
    <None Include="LICENSE" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>