the GL data format; interpreted as in glReadPixels
the GL data format; interpreted as in glReadPixels
interpreted as in glReadPixels
interpreted as in glReadPixels
This method is used to compare the receiver object (this
)
with the argument object (arg0
) for equivalence
This method is used to compare the receiver object (this
)
with the argument object (arg0
) for equivalence.
The default implementations of this method is an equivalence relation:
x
of type Any
,
x.equals(x)
should return true
.x
and y
of type
Any
, x.equals(y)
should return true
if and only
if y.equals(x)
returns true
.x
, y
, and z
of type AnyRef
if x.equals(y)
returns true
and
y.equals(z)
returns
true
, then x.equals(z)
should return true
.
If you override this method, you should verify that
your implementation remains an equivalence relation.
Additionally, when overriding this method it is often necessary to
override hashCode
to ensure that objects that are
"equal" (o1.equals(o2)
returns true
)
hash to the same Int
(o1.hashCode.equals(o2.hashCode)
).
the object to compare against this object for equality.
true
if the receiver object is equivalent to the argument; false
otherwise.
Returns a hash code value for the object
Returns a hash code value for the object.
The default hashing algorithm is platform dependent.
Note that it is allowed for two objects to have identical hash
codes (o1.hashCode.equals(o2.hashCode)
) yet not be
equal (o1.equals(o2)
returns false
). A
degenerate implementation could always return 0
.
However, it is required that if two objects are equal
(o1.equals(o2)
returns true
) that they
have identical hash codes
(o1.hashCode.equals(o2.hashCode)
). Therefore, when
overriding this method, be sure to verify that the behavior is
consistent with the equals
method.
height & width of a the final image
height & width of a the final image
the current tile
the current tile
Sets the camera perspective for the current tile
Sets the camera perspective for the current tile
height & width of a single tile
height & width of a single tile
the total number of tiles (columns & rows)
the total number of tiles (columns & rows)
Returns a string representation of the object
Returns a string representation of the object.
The default representation is platform dependent.
Utility used by
Recorder
to render a high-res image from a smaller OpenGL view.This class is still experimental and behaves unexpectedly when used with an imageWidth and imageHeight that are not the exact same multiples of the renderer window dimensions.