Sets this camera to the values of a given camera
Sets this camera to the values of a given camera
Arc the camera over (under) a center of interest along a set azimuth
Arc the camera over (under) a center of interest along a set azimuth
Move the camera and target simultaneously along the camera's Y axis
Move the camera and target simultaneously along the camera's Y axis
Circle the camera around a center of interest at a set elevation
Circle the camera around a center of interest at a set elevation
This method creates and returns a copy of the receiver object
This method creates and returns a copy of the receiver object.
The default implementation of the clone
method is platform dependent.
Move the camera and target along the view vector
Move the camera and target along the view vector
This method is used to compare the receiver object (this
)
with the argument object (arg0
) for equivalence
This method is used to compare the receiver object (this
)
with the argument object (arg0
) for equivalence.
The default implementations of this method is an equivalence relation:
x
of type Any
,
x.equals(x)
should return true
.x
and y
of type
Any
, x.equals(y)
should return true
if and only
if y.equals(x)
returns true
.x
, y
, and z
of type AnyRef
if x.equals(y)
returns true
and
y.equals(z)
returns
true
, then x.equals(z)
should return true
.
If you override this method, you should verify that
your implementation remains an equivalence relation.
Additionally, when overriding this method it is often necessary to
override hashCode
to ensure that objects that are
"equal" (o1.equals(o2)
returns true
)
hash to the same Int
(o1.hashCode.equals(o2.hashCode)
).
the object to compare against this object for equality.
true
if the receiver object is equivalent to the argument; false
otherwise.
Convenience store for fovY
Convenience store for fovY. Only set during setFrustumPerspective and never used.
Returns a hash code value for the object
Returns a hash code value for the object.
The default hashing algorithm is platform dependent.
Note that it is allowed for two objects to have identical hash
codes (o1.hashCode.equals(o2.hashCode)
) yet not be
equal (o1.equals(o2)
returns false
). A
degenerate implementation could always return 0
.
However, it is required that if two objects are equal
(o1.equals(o2)
returns true
) that they
have identical hash codes
(o1.hashCode.equals(o2.hashCode)
). Therefore, when
overriding this method, be sure to verify that the behavior is
consistent with the equals
method.
field of view in radians
of the viewport
of the viewport
Applies this cameras matrices and settings to the GL view
Applies this cameras matrices and settings to the GL view
Returns a string representation of the object
Returns a string representation of the object.
The default representation is platform dependent.
Moves the camera and target simultaneously in the camera's X-Y plane
Moves the camera and target simultaneously in the camera's X-Y plane
Move the camera and target simultaneously along the camera's X axis
Move the camera and target simultaneously along the camera's X axis
Forces all aspect of the camera to be updated from internal values, and sets all dirty flags to true so that the next render() call will fully set this camera to the render context
Forces all aspect of the camera to be updated from internal values, and sets all dirty flags to true so that the next render() call will fully set this camera to the render context.
Implements more intuitive camera manipulation methods