field.kit.math

Mat4

class Mat4 extends Matrix

4x4 Float Matrix

attributes: final

Inherits

  1. Matrix
  2. AnyRef
  3. Any

Value Members

  1. def :=(m00: Float, m01: Float, m02: Float, m03: Float, m10: Float, m11: Float, m12: Float, m13: Float, m20: Float, m21: Float, m22: Float, m23: Float, m30: Float, m31: Float, m32: Float, m33: Float): Mat4

  2. def :=(m: Mat4): Mat4

  3. def apply(j: Int, i: Int): Float

  4. def equals(arg0: Any): Boolean

    This method is used to compare the receiver object (this) with the argument object (arg0) for equivalence

    This method is used to compare the receiver object (this) with the argument object (arg0) for equivalence.

    The default implementations of this method is an equivalence relation:

    • It is reflexive: for any instance x of type Any, x.equals(x) should return true.
    • It is symmetric: for any instances x and y of type Any, x.equals(y) should return true if and only if y.equals(x) returns true.
    • It is transitive: for any instances x, y, and z of type AnyRef if x.equals(y) returns true and y.equals(z) returns true, then x.equals(z) should return true.

    If you override this method, you should verify that your implementation remains an equivalence relation. Additionally, when overriding this method it is often necessary to override hashCode to ensure that objects that are "equal" (o1.equals(o2) returns true) hash to the same Int (o1.hashCode.equals(o2.hashCode)).

    arg0

    the object to compare against this object for equality.

    returns

    true if the receiver object is equivalent to the argument; false otherwise.

    definition classes: AnyRef ⇐ Any
  5. def hashCode(): Int

    Returns a hash code value for the object

    Returns a hash code value for the object.

    The default hashing algorithm is platform dependent.

    Note that it is allowed for two objects to have identical hash codes (o1.hashCode.equals(o2.hashCode)) yet not be equal (o1.equals(o2) returns false). A degenerate implementation could always return 0. However, it is required that if two objects are equal (o1.equals(o2) returns true) that they have identical hash codes (o1.hashCode.equals(o2.hashCode)). Therefore, when overriding this method, be sure to verify that the behavior is consistent with the equals method.

    definition classes: AnyRef ⇐ Any
  6. var m00: Float

  7. var m01: Float

  8. var m02: Float

  9. var m03: Float

  10. var m10: Float

  11. var m11: Float

  12. var m12: Float

  13. var m13: Float

  14. var m20: Float

  15. var m21: Float

  16. var m22: Float

  17. var m23: Float

  18. var m30: Float

  19. var m31: Float

  20. var m32: Float

  21. var m33: Float

  22. def put(buffer: FloatBuffer): Unit

    Puts this matrix into the given FloatBuffer

    Puts this matrix into the given FloatBuffer

    definition classes: Matrix
  23. val size: Int

  24. def toString(): String

    Returns a string representation of the object

    Returns a string representation of the object.

    The default representation is platform dependent.

  25. def update(j: Int, i: Int, s: Float): Unit

    Sets the value at position i,j in the matrix

    Sets the value at position i,j in the matrix.

Instance constructors

  1. new Mat4()

  2. new Mat4(size: Int)