#SNG: from basn0g02-29.png
IHDR {
    width: 29; height: 29; bitdepth: 8;
    using grayscale;
}
gAMA {1.0000}
IMAGE {
    pixels hex
0000000055555555aaaaaaaaffffffff0000000055555555aaaaaaaaff
0000000055555555aaaaaaaaffffffff0000000055555555aaaaaaaaff
0000000055555555aaaaaaaaffffffff0000000055555555aaaaaaaaff
0000000055555555aaaaaaaaffffffff0000000055555555aaaaaaaaff
55555555aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff00
55555555aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff00
55555555aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff00
55555555aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff00
aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff0000000055
aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff0000000055
aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff0000000055
aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff0000000055
ffffffff0000000055555555aaaaaaaaffffffff0000000055555555aa
ffffffff0000000055555555aaaaaaaaffffffff0000000055555555aa
ffffffff0000000055555555aaaaaaaaffffffff0000000055555555aa
ffffffff0000000055555555aaaaaaaaffffffff0000000055555555aa
0000000055555555aaaaaaaaffffffff0000000055555555aaaaaaaaff
0000000055555555aaaaaaaaffffffff0000000055555555aaaaaaaaff
0000000055555555aaaaaaaaffffffff0000000055555555aaaaaaaaff
0000000055555555aaaaaaaaffffffff0000000055555555aaaaaaaaff
55555555aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff00
55555555aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff00
55555555aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff00
55555555aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff00
aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff0000000055
aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff0000000055
aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff0000000055
aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff0000000055
ffffffff0000000055555555aaaaaaaaffffffff0000000055555555aa
}
