select(Population, int, Optimize) |   | 83% |   | 62% | 6 | 9 | 0 | 14 | 0 | 1 |
indexOf(double[], double) |   | 92% |   | 83% | 2 | 7 | 1 | 14 | 0 | 1 |
static {...} |   | 83% |   | 50% | 1 | 2 | 0 | 2 | 0 | 1 |
sum2one(double[]) |   | 93% |   | 50% | 1 | 2 | 0 | 2 | 0 | 1 |
partition(double[], int[], int, int) |  | 100% |  | 100% | 0 | 6 | 0 | 9 | 0 | 1 |
insertionSort(double[]) |  | 100% |  | 100% | 0 | 4 | 0 | 8 | 0 | 1 |
sortAndRevert(double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 6 | 0 | 1 |
quickSort(double[], int[], int, int) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
incremental(double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
revert(double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
probabilities(Population, int, Optimize) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
indexes(int) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
ProbabilitySelector(boolean) |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
swap(int[], int, int) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
swap(double[], int, int) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
quickSort(double[]) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
sort(double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
select(Population, double[], Random) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
factory(Population, double[], Random) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
ProbabilitySelector() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |