Unofficial OpenGL Software Development Kit: Class List

Unofficial OpenGL Software Development Kit 0.5.0

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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]

glimg | The main GL Image library namespace
loaders | Namespace for all file loaders
dds | Contains the DDS loader functions and exceptions
DdsLoaderException | Base class for all exceptions thrown by the DDS loaders
DdsFileNotFoundException | Thrown if the DDS file could not be opened
DdsFileMalformedException | Thrown if the DDS data is not a valid DDS format
DdsFileUnsupportedException | Thrown if the DDS format uses features that the loader cannot yet handle
stb | Contains the loader for PNG, JPEG, TGA, BMP, and GIF formats
StbLoaderException | Base class for all exceptions thrown by the STB loaders
UnableToLoadException | Thrown when the STB loader could not load the image
ImageCreator | A factory object for creating ImageSet objects
ImageCreationException | Base class for all exceptions thrown by ImageCreator
BadFaceCountException | Thrown if the ImageCreator is given a face count other than 1 or 6
CubemapsMustBe2DException | Thrown if the user attempts to provide a cubemap that isn't two-dimensional
No3DTextureArrayException | Thrown if the user attempts to have 3D array images, which are not allowed
NoImagesSpecifiedException | Thrown if the mipmap or array count is not greater than zero
ArrayOutOfBoundsException | Thrown if the ImageCreator is asked to insert an image outside of the arrayCount
MipmapLayerOutOfBoundsException | Thrown if the ImageCreator is asked to insert an image outside of the mipmapCount
FaceIndexOutOfBoundsException | Thrown if the ImageCreator is asked to insert an image outside of the faceCount
ImageSetAlreadyCreatedException | Thrown when attempting to do anything except destroy an ImageCreator object after calling ImageCreator::CreateImage
UncheckedImageFormat | Represents a potentially valid image format
InvalidFormatException | Thrown if an invalid format is used by any API. Usually contains an explanation of the problem
ImageFormat | An immutable combination of image format parameters
Dimensions | Describes the dimensionality of an image
SingleImage | Represents a single image of a certain dimensionality
ImageSet | Represents a set of images that can be stored in a texture object
OpenGLPixelTransferParams | Contains the pixel transfer parameters for OpenGL texture upload functions
TextureGenerationException | Base class for all exceptions thrown by the texture loaders
ImageFormatUnsupportedException | Thrown if the image format cannot be used because the OpenGL implementation doesn't support the format
TextureUnsupportedException | Thrown if the texture type that was asked to be created is not supported by this OpenGL implementation
TextureUnexpectedException | Thrown because the texture type is not yet supported by GL Image
CannotForceRenderTargetException | Thrown when using the FORCE_REQUIRED_FORMATS flag and the format could not be converted to a required one without compromising data
CannotForceTextureStorage | Thrown when using the FORCE_TEXTURE_STORAGE flag and the OpenGL implementation doesn't support it
CannotForceDSAUsage | Thrown when using the FORCE_DSA flag and the OpenGL implementation doesn't support it
glload | The core namespace for the C++ interface for the OpenGL initialization functions
LoadTest | Stores data to detect if an extension loaded correctly
glmesh | The main namespace for the GL Mesh library. All GL Mesh functions are in this namespace
CpuDataException | Base class for all CpuDataWriter specific exceptions
IncompleteVertexException | Thrown when attempting to get vertices from a CpuDataWriter when a vertex is incomplete
CpuDataWriter | Allows immediate mode drawing to a CPU buffer, rather than a buffer object
DrawException | Base class for all Draw specific exceptions
TooFewVerticesSentException | Thrown when drawing with Draw and you did not provide as many vertices as promised
TooManyVerticesSentException | Thrown when calling Attrib and you are writing more vertices than you promised
PrimitiveTypeUnsupportedException | Thrown when creating a Draw with a primitive type that the current OpenGL implementation does not support
VertexCountPrimMismatchException | Thrown when the primitive type and vertex count cannot be used together
Draw | RAII-style class for immediate-mode type rendering through a VertexFormat and StreamBuffer
RenderCmdList | A list of rendering commands to be used by a Mesh
Mesh | An object that represents a static collection of mesh data
StreamBufferException | Base class for all exceptions thrown by StreamBuffer and StreamBuffer::Map
StoreAlreadyMappedException | Thrown when the StreamBuffer is mapped and you attempt to call a function that requires the StreamBuffer to not be mapped
NotEnoughStorageForMapException | Thrown when mapping a StreamBuffer and it does not have enough room for the requested map size
NotEnoughRemainingStorageForMapException | Thrown when mapping a StreamBuffer and the current offset + range would exceed the size of the StreamBuffer
StreamBuffer | A class for streaming vertex data to buffer objects on the GPU
Map | A RAII-style class for mapping a StreamBuffer
VertexFormatException | Base class for all exceptions thrown by AttribDesc, VertexFormat and VertexFormat::Enable
AttributeDataInvalidException | Thrown if the values passed to AttribDesc's constructor are not allowed
AttributeDataUnsupportedException | Thrown if the values passed to AttribDesc's constructor do not meet the implementation-specific requirements
AttributeIndexMultipleRefException | Thrown if VertexFormat is given two AttribDesc objects that use the same attribute index
AttribDesc | Describes the storage for a single vertex attribute
SeparateAttribFormatTag | Used in VertexFormat::Enable to differentiate constructors
VertexFormat | Describes the layout for a sequence of vertex attributes, to be used for rendering
Enable | RAII-style class for binding a VertexFormat to the OpenGL context
VertexWriterException | Base class for all VertexWriter specific exceptions
MismatchWriterTypeException | Thrown when the type the VertexWriter::Attrib functions are used with does not match the type of the attribute as defined by the VertexFormat
VertexWriter | Base class, using CRTP, that provides a framework for writing vertex attributes to arbitrary locations
glutil | The main namespace for the GL Utility library. All GL Util functions are in this namespace
GlyphQuad | Data type for a single glyph
InvalidEncodingException | Thrown if a supposedly UTF-8 encoded string is not valid UTF-8
Font | The class that represents a series of glyphs as well as the information to layout a string of text
MatrixStack | Implements a stack for glm::mat4 transformations
PushStack | RAII-style object for pushing/popping MatrixStack objects
ViewProvider | Abstract base class used by ViewPole to identify that it provides a viewing matrix
ObjectData | Utility object containing the ObjectPole's position and orientation information
ObjectPole | Mouse-based control over the orientation and position of an object
ViewData | Utility object containing the ViewPole's view information
ViewScale | Utility object describing the scale of the ViewPole
ViewPole | Mouse-based control over the orientation and position of the camera
ShaderException | Base class for all exceptions thrown by shader and program creation functions
SeparateShaderNotSupported | Thrown if the user requests the creation of separate programs, but the implementation cannot do that
CompileLinkException | Thrown if the compilation or linking fails. The log will be stored in this exception
UniqueShader | RAII object for managing a shader object
UniqueProgram | RAII object for managing a program object
refs | For special reference utility types
array_ref | A constant reference to an array