logo

class

compiler::TryStmt

sys::Obj
  compiler::Node
    compiler::Stmt
      compiler::TryStmt

TryStmt models a try/catch/finally block

Slots

block

Block block

Source

catches

Catch[] catches

Source

exception

Expr exception

Source

finallyBlock

Block finallyBlock

Source

isExit

override Bool isExit()

Does this statement always cause us to exit the method (or does it cause us to loop forever without a break to the next statement)

Source

make

new make(Location location)

Source

print

override Void print(AstWriter out)

Pretty print this node and it's descendants.

Source

walkChildren

override Void walkChildren(Visitor v, VisitDepth depth)

Source