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class

compiler::NopStmt

sys::Obj
  compiler::Node
    compiler::Stmt
      compiler::NopStmt

NopStmt is no operation do nothing statement.

Slots

isExit

override Bool isExit()

Does this statement always cause us to exit the method (or does it cause us to loop forever without a break to the next statement)

Source

make

new make(Location location)

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print

override Void print(AstWriter out)

Pretty print this node and it's descendants.

Source