Index

Package: Keen4

Description

package Entities.Enemies.Keen4 is
Copyright (c) 2012 Kevin Wellwood All rights reserved. This source code is distributed under the Modified BSD License. For terms and conditions, see license.txt.

Classes

Arachnut

type Arachnut is new Enemy with private;

Ancestors:

Primitive operations:

Construct (overriding Objects.Construct)
Entities.Adjust (Inherited)
Entities.Construct (Inherited)
Entities.Delete (Inherited)
Entities.Enemies.Construct (Inherited)
Entities.Enemies.Die (Inherited)
Entities.Enemies.Object_Read (Inherited)
Entities.Enemies.Object_Write (Inherited)
Entities.Enemies.On_Collide (Inherited)
Entities.Object_Input (Inherited)
Entities.On_Activate (Inherited)
Entities.On_Hit_Wall (Inherited)
Entities.On_Load (Inherited)
Entities.On_Separate (Inherited)
Entities.Set_Attribute (Inherited)
Entities.Set_Directive (Inherited)
Entities.Tick (Inherited)
Entities.To_String (Inherited)
Entities.Update (Inherited)
Entities.Update_Frame (Inherited)
Object_Input
Object_Read
Object_Write

Bounder

type Bounder  is new Enemy with private;

Ancestors:

Primitive operations:

Construct (overriding Objects.Construct)
Entities.Adjust (Inherited)
Entities.Construct (Inherited)
Entities.Delete (Inherited)
Entities.Enemies.Construct (Inherited)
Entities.Enemies.Die (Inherited)
Entities.Enemies.Object_Read (Inherited)
Entities.Enemies.Object_Write (Inherited)
Entities.Enemies.On_Collide (Inherited)
Entities.Object_Input (Inherited)
Entities.On_Activate (Inherited)
Entities.On_Hit_Wall (Inherited)
Entities.On_Load (Inherited)
Entities.On_Separate (Inherited)
Entities.Set_Attribute (Inherited)
Entities.Set_Directive (Inherited)
Entities.Tick (Inherited)
Entities.To_String (Inherited)
Entities.Update (Inherited)
Entities.Update_Frame (Inherited)
Object_Input
Object_Read
Object_Write

Cloud

type Cloud    is new Enemy with private;

Ancestors:

Primitive operations:

Construct (overriding Objects.Construct)
Entities.Adjust (Inherited)
Entities.Construct (Inherited)
Entities.Delete (Inherited)
Entities.Enemies.Construct (Inherited)
Entities.Enemies.Die (Inherited)
Entities.Enemies.Object_Read (Inherited)
Entities.Enemies.Object_Write (Inherited)
Entities.Enemies.On_Collide (Inherited)
Entities.Object_Input (Inherited)
Entities.On_Activate (Inherited)
Entities.On_Hit_Wall (Inherited)
Entities.On_Load (Inherited)
Entities.On_Separate (Inherited)
Entities.Set_Attribute (Inherited)
Entities.Set_Directive (Inherited)
Entities.Tick (Inherited)
Entities.To_String (Inherited)
Entities.Update (Inherited)
Entities.Update_Frame (Inherited)
Object_Input
Object_Read
Object_Write

Inchworm

type Inchworm is new Enemy with private;

Ancestors:

Primitive operations:

Construct (overriding Objects.Construct)
Entities.Adjust (Inherited)
Entities.Construct (Inherited)
Entities.Delete (Inherited)
Entities.Enemies.Construct (Inherited)
Entities.Enemies.Die (Inherited)
Entities.Enemies.Object_Read (Inherited)
Entities.Enemies.Object_Write (Inherited)
Entities.Enemies.On_Collide (Inherited)
Entities.Object_Input (Inherited)
Entities.On_Activate (Inherited)
Entities.On_Hit_Wall (Inherited)
Entities.On_Load (Inherited)
Entities.On_Separate (Inherited)
Entities.Set_Attribute (Inherited)
Entities.Set_Directive (Inherited)
Entities.Tick (Inherited)
Entities.To_String (Inherited)
Entities.Update (Inherited)
Entities.Update_Frame (Inherited)
Object_Input
Object_Read
Object_Write

Lick

type Lick     is new Enemy with private;

Ancestors:

Primitive operations:

Construct (overriding Objects.Construct)
Entities.Adjust (Inherited)
Entities.Construct (Inherited)
Entities.Delete (Inherited)
Entities.Enemies.Construct (Inherited)
Entities.Enemies.Die (Inherited)
Entities.Enemies.Object_Read (Inherited)
Entities.Enemies.Object_Write (Inherited)
Entities.Enemies.On_Collide (Inherited)
Entities.Object_Input (Inherited)
Entities.On_Activate (Inherited)
Entities.On_Hit_Wall (Inherited)
Entities.On_Load (Inherited)
Entities.On_Separate (Inherited)
Entities.Set_Attribute (Inherited)
Entities.Set_Directive (Inherited)
Entities.Tick (Inherited)
Entities.To_String (Inherited)
Entities.Update (Inherited)
Entities.Update_Frame (Inherited)
Object_Input
Object_Read
Object_Write

Mimrock

type Mimrock  is new Enemy with private;

Ancestors:

Primitive operations:

Construct (overriding Objects.Construct)
Entities.Adjust (Inherited)
Entities.Construct (Inherited)
Entities.Delete (Inherited)
Entities.Enemies.Construct (Inherited)
Entities.Enemies.Die (Inherited)
Entities.Enemies.Object_Read (Inherited)
Entities.Enemies.Object_Write (Inherited)
Entities.Enemies.On_Collide (Inherited)
Entities.Object_Input (Inherited)
Entities.On_Activate (Inherited)
Entities.On_Hit_Wall (Inherited)
Entities.On_Load (Inherited)
Entities.On_Separate (Inherited)
Entities.Set_Attribute (Inherited)
Entities.Set_Directive (Inherited)
Entities.Tick (Inherited)
Entities.To_String (Inherited)
Entities.Update (Inherited)
Entities.Update_Frame (Inherited)
Object_Input
Object_Read
Object_Write

Mushroom

type Mushroom is new Enemy with private;

Ancestors:

Primitive operations:

Construct (overriding Objects.Construct)
Entities.Adjust (Inherited)
Entities.Construct (Inherited)
Entities.Delete (Inherited)
Entities.Enemies.Construct (Inherited)
Entities.Enemies.Die (Inherited)
Entities.Enemies.Object_Read (Inherited)
Entities.Enemies.Object_Write (Inherited)
Entities.Enemies.On_Collide (Inherited)
Entities.Object_Input (Inherited)
Entities.On_Activate (Inherited)
Entities.On_Hit_Wall (Inherited)
Entities.On_Load (Inherited)
Entities.On_Separate (Inherited)
Entities.Set_Attribute (Inherited)
Entities.Set_Directive (Inherited)
Entities.Tick (Inherited)
Entities.To_String (Inherited)
Entities.Update (Inherited)
Entities.Update_Frame (Inherited)
Object_Input
Object_Read
Object_Write

Slug

type Slug     is new Enemy with private;

Ancestors:

Primitive operations:

Construct (overriding Objects.Construct)
Entities.Adjust (Inherited)
Entities.Construct (Inherited)
Entities.Delete (Inherited)
Entities.Enemies.Construct (Inherited)
Entities.Enemies.Die (Inherited)
Entities.Enemies.Object_Read (Inherited)
Entities.Enemies.Object_Write (Inherited)
Entities.Enemies.On_Collide (Inherited)
Entities.Object_Input (Inherited)
Entities.On_Activate (Inherited)
Entities.On_Hit_Wall (Inherited)
Entities.On_Load (Inherited)
Entities.On_Separate (Inherited)
Entities.Set_Attribute (Inherited)
Entities.Set_Directive (Inherited)
Entities.Tick (Inherited)
Entities.To_String (Inherited)
Entities.Update (Inherited)
Entities.Update_Frame (Inherited)
Object_Input
Object_Read
Object_Write

Snake

type Snake    is new Enemy with private;

Ancestors:

Primitive operations:

Construct (overriding Objects.Construct)
Entities.Adjust (Inherited)
Entities.Construct (Inherited)
Entities.Delete (Inherited)
Entities.Enemies.Construct (Inherited)
Entities.Enemies.Die (Inherited)
Entities.Enemies.Object_Read (Inherited)
Entities.Enemies.Object_Write (Inherited)
Entities.Enemies.On_Collide (Inherited)
Entities.Object_Input (Inherited)
Entities.On_Activate (Inherited)
Entities.On_Hit_Wall (Inherited)
Entities.On_Load (Inherited)
Entities.On_Separate (Inherited)
Entities.Set_Attribute (Inherited)
Entities.Set_Directive (Inherited)
Entities.Tick (Inherited)
Entities.To_String (Inherited)
Entities.Update (Inherited)
Entities.Update_Frame (Inherited)
Object_Input
Object_Read
Object_Write