Primitive operations:
Adjust (Inherited)
Construct (Inherited)
Construct
Delete (overriding Delete)
Object_Read (overriding Object_Read)
Object_Write (overriding Object_Write)
On_Activate (overriding On_Activate)
On_Collide (overriding On_Collide)
On_Hit_Wall (Inherited)
On_Separate (Inherited)
Set_Attribute (Inherited)
To_String (Inherited)
Update_Frame (Inherited)