Primitive operations:
Adjust (Inherited)
Construct (Inherited)
Construct (Inherited)
Construct
Delete (Inherited)
Evaluate_Function (Inherited)
Evaluate_Symbol (Inherited)
Get_Process_Name (Inherited)
Handle_Delete_Entity (Inherited)
Handle_Entity_Face (Inherited)
Handle_Entity_Grounded (Inherited)
Handle_Entity_Hit_Wall (Inherited)
Handle_Entity_Moved (Inherited)
Handle_Entity_Resized (Inherited)
Handle_Event (Inherited)
Handle_Set_Entity_Attribute (Inherited)
Handle_Spawn_Entity (Inherited)
Initialize (Inherited)
Object_Input
Object_Read
Object_Read (Inherited)
Object_Write
Object_Write (Inherited)
On_Attach (Inherited)
On_Detach (Inherited)
Queue_Load_Events (overriding Queue_Load_Events)
Tick (Inherited)