Move_Down_Start : constant Hashed_String := To_Hashed_String( "Move_Down_Start" );
Move_Left_Start : constant Hashed_String := To_Hashed_String( "Move_Left_Start" );
Move_Right_Start : constant Hashed_String := To_Hashed_String( "Move_Right_Start" );
Move_Up_Start : constant Hashed_String := To_Hashed_String( "Move_Up_Start" );
Move_Down_Stop : constant Hashed_String := To_Hashed_String( "Move_Down_Stop" );
Move_Left_Stop : constant Hashed_String := To_Hashed_String( "Move_Left_Stop" );
Move_Right_Stop : constant Hashed_String := To_Hashed_String( "Move_Right_Stop" );
Move_Up_Stop : constant Hashed_String := To_Hashed_String( "Move_Up_Stop" );
Jump_Start : constant Hashed_String := To_Hashed_String( "Jump_Start" );
Jump_Stop : constant Hashed_String := To_Hashed_String( "Jump_Stop" );
Toggle_Pogo : constant Hashed_String := To_Hashed_String( "Toggle_Pogo" );
Shoot : constant Hashed_String := To_Hashed_String( "Shoot" );
Activate : constant Hashed_String := To_Hashed_String( "Activate" );