Primitive operations:
Entities.Adjust (Inherited)
Entities.Construct (Inherited)
Entities.Face (Inherited)
Entities.Object_Input (Inherited)
Entities.On_Activate (Inherited)
Entities.On_Load (Inherited)
Entities.On_Separate (Inherited)
Entities.Set_Attribute (Inherited)
Entities.Sprites.Construct (Inherited)
Entities.Sprites.Delete (Inherited)
Entities.Sprites.Object_Read (Inherited)
Entities.Sprites.Object_Write (Inherited)
Entities.Sprites.Tick (Inherited)
Entities.Sprites.Update_Frame (Inherited)
Entities.To_String (Inherited)
Object_Input
Object_Read
Object_Write
On_Collide (overriding Entities.On_Collide)
On_Hit_Wall (overriding Entities.On_Hit_Wall)