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Create_
Save_
Dialog
Package:
Save_World
Goto spec source
Description
package
Widgets.Containers.Panels.Dialogs.Save_World
is
Subprograms & Entries
Create_Save_Dialog
Goto spec in source
function
Create_Save_Dialog
(
view
:
not
null
access
Game_Views.Game_View
'Class;
id
: String )
return
A_Dialog
;