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PinballEngine - Class in org.cschallenge.pinball.engine
Controlling class that manages and executes an automated game of Pinball, played between two instances of IPlayer.
PinballEngine.Mode - Enum in org.cschallenge.pinball.engine
For choosing the mode the engine runs on.
PinballEngine.Part - Enum in org.cschallenge.pinball.engine
 
PinballEngine.Result - Enum in org.cschallenge.pinball.engine
 
PinballEngine.Team - Enum in org.cschallenge.pinball.engine
 
PinballEngine.TeamType - Enum in org.cschallenge.pinball.engine
 
PinballEngine.Timer - Class in org.cschallenge.pinball.engine
 
PinballEngine.TowerQueue - Class in org.cschallenge.pinball.engine
 
PinballEngine.Turn - Class in org.cschallenge.pinball.engine
 
PinballException - Exception in org.cschallenge.pinball.engine
 
PinballException(String) - Constructor for exception org.cschallenge.pinball.engine.PinballException
 
PinballException(String, Exception) - Constructor for exception org.cschallenge.pinball.engine.PinballException
 
PinballFrame - Class in org.cschallenge.pinball.engine
 
PinballFrame(String[]) - Constructor for class org.cschallenge.pinball.engine.PinballFrame
 
Position - Class in org.cschallenge.pinball.engine
The game coordinate system is based on an origin (0,0) located in the lower left corner of the game board.
Position(int, int) - Constructor for class org.cschallenge.pinball.engine.Position
 
Position(int, int, Heading) - Constructor for class org.cschallenge.pinball.engine.Position
 
Position(Position) - Constructor for class org.cschallenge.pinball.engine.Position
 
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