Interface | Description |
---|---|
IPlayer |
Interface required for a class that represents a player in a game of Pinball.
|
ITower |
Class | Description |
---|---|
Ball | |
GamePiece | |
PinballEngine |
Controlling class that manages and executes an automated game of Pinball,
played between two instances of IPlayer.
|
PinballFrame | |
Position |
The game coordinate system is based on an origin (0,0) located in the lower
left corner of the game board.
|
TowerPiece | |
TowerPosition |
Enum | Description |
---|---|
Heading |
Heading (relative to local coordinate system, with origin 0,0 in lower left corner).
|
PinballEngine.Mode |
For choosing the mode the engine runs on.
|
PinballEngine.Part | |
PinballEngine.Result | |
PinballEngine.Team | |
PinballEngine.TeamType |
Exception | Description |
---|---|
PinballException |