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PinballEngine
- Class in
org.cschallenge.pinball.engine
Controlling class that manages and executes an automated game of Pinball, played between two instances of IPlayer.
PinballEngine.Mode
- Enum in
org.cschallenge.pinball.engine
For choosing the mode the engine runs on.
PinballEngine.Part
- Enum in
org.cschallenge.pinball.engine
PinballEngine.Result
- Enum in
org.cschallenge.pinball.engine
PinballEngine.Team
- Enum in
org.cschallenge.pinball.engine
PinballEngine.TeamType
- Enum in
org.cschallenge.pinball.engine
PinballEngine.Timer
- Class in
org.cschallenge.pinball.engine
PinballEngine.TowerQueue
- Class in
org.cschallenge.pinball.engine
PinballEngine.Turn
- Class in
org.cschallenge.pinball.engine
PinballException
- Exception in
org.cschallenge.pinball.engine
PinballException(String)
- Constructor for exception org.cschallenge.pinball.engine.
PinballException
PinballException(String, Exception)
- Constructor for exception org.cschallenge.pinball.engine.
PinballException
PinballFrame
- Class in
org.cschallenge.pinball.engine
PinballFrame(String[])
- Constructor for class org.cschallenge.pinball.engine.
PinballFrame
Position
- Class in
org.cschallenge.pinball.engine
The game coordinate system is based on an origin (0,0) located in the lower left corner of the game board.
Position(int, int)
- Constructor for class org.cschallenge.pinball.engine.
Position
Position(int, int, Heading)
- Constructor for class org.cschallenge.pinball.engine.
Position
Position(Position)
- Constructor for class org.cschallenge.pinball.engine.
Position
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