Space Sheep Xtreme Turbo Penguin Edition
Boss.h
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1 #ifndef BOSS_H
2 #define BOSS_H
3 
11 #include "Ennemi.h"
12 #include "TypeBoss.h"
13 
21 class Boss : public Ennemi
22 {
23  private:
24  TypeBoss* my_type;
26  sf::Clock my_changePatternClock;
27  float my_changePatternDelay;
29  ShootPattern my_actualShootPattern;
32  public:
38  Boss(TypeBoss* type);
39 
48 
54  void changePattern();
55 
61  void move();
62 
63 };
64 
65 #endif