using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Slayter
{
    public class House:SpecialObjectsMap,IDrawable,IMoveable
    {
        public House(Texture2D t,Map map, int[] coordinates, DelegateClass2 func)
            : base(t,new Rectangle(coordinates[1]*40,coordinates[0]*40,40,40),map,coordinates,func)
        {
        }
    }
}
