using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace Slayter
{
    public class Warrior : Monster
    {
        public Warrior(Texture2D tex)
            : base(tex,100, 2, 3, 10, false, 0)
        {

        }
    }
}
