hint_1|Mâna Albă nu ar trebui să aibă incredere in Ochi Gol prea mult și nici invers.
hint_2|Cu cine te lupți, pe cine ajuți si locul unde se duce bătălia poate determina care regat aliat va observa si îți va aprecia eforturile.
; hint_3|Scouts are a source of information for a Kingdom, as are prisoners dragged to their dungeons for torture and interogation. Freeing prisoners and dispatching scouts can blind the enemy.
; hint_4|Remember that you have a different value of Resource Points within each Kingdom, which entitle you to get resupplied with equipment and troops within that Kingdom.
; hint_5|The military collapse of a kingdom is irreversible. Mordor can never suffer such a fate, but the war will be over if its military power is contained and all its allied are defeated.
; hint_6|It takes a cool mind (INT) to avoid panicking to a Nazgul. It takes a perfect control of one's horse to avoid that it panics.
; hint_7|You can rest on the world map by holding down the space bar. However, wounded party members will heal faster while resting in cities.
; hint_8|To quickly claim and give items away in inventory window, hold down control key while you left click.
; hint_9|You can leave any location instantly by pressing the tab key, and press Backspace key during battle to bring the command interface.
; hint_10|Animals can panic near trolls and olog-hais. Beware!
; hint_11|Manpower represents a crucial resource of a kingdom: taking and keeping troops under your command will consume Resource Points of the respective faction.
; hint_12|You can give orders to your party while in battle. You can hold down the shift key to zoom-in while aiming at distant enemies.
