menu_start_game_1|^^^^^^^^^^무엇을 위해 싸우나?
mno_start_good|새로운 시대의 새벽
mno_start_evil|인간의 황혼
mno_go_bback|돌아가기
menu_start_phase_2|^^^^^중간계. 그림자는 동쪽에서 커 나가고 있고,^ 암흑의 족속들은 오랜 은둔을 끝내고 나오고 있다.^ 자유민들은 그들이 이 때까지 보지 못했던 전쟁을 준비하고 있다.^인간,엘프,드워프 그리고 오크들은 그들의 역할을 수행할것이다.^^다만, 어떠한 역할인가는 앞으로 지켜봐야 할것이다...
mno_go_forth|당신이 선택한 길로 출발합니다.
menu_start_game_3            |^^^^^^^당신의 이야기를 선택하세요 :
mno_custom_battle_scenario_1 |교전, 곤도르 vs 하라드
mno_custom_battle_scenario_12|전투를 위한 진영을 선택하세요.
mno_custom_battle_scenario_3 |교전, 요정 vs 검은 누메노르인
mno_custom_battle_scenario_4 |깊은 투구 방어전, 로한 vs 이센그라드
mno_custom_battle_scenario_5 |교전, 북쪽 진영 vs 룬
mno_custom_battle_scenario_6 |공성공격, 오크 vs 드워프
mno_custom_battle_scenario_7 |기습, 오크 vs 어둠숲
mno_custom_battle_scenario_11|연습 전투(밸런스 조정!)
mno_custom_battle_scenario_10|배경 연습 전투
mno_troll_battle_scenario    |연습 트롤 전투
mno_warg_battle_scenario     |연습 와르그 전투
mno_build_your_own_scene     |**제 3시대에서 당신의 장면을 만드세요 **
mno_go_back                  |돌아가기
menu_tutorial|^^제 3시대 모드는 마운트 앤 블레이드 원작에서는 없는 많은 특징을 갖고 있습니다. 발매될 때 PDF에 포함되었으나 스포일러 되지 않고 묘사된 것들입니다. 원작 모듈을 사용하기 위해 기본적인 게임 기능을 튜토리얼 할 겁니다.
mno_go_back_dot|돌아가기
mno_view_upkeep_costs|유지비 보기
mno_view_character_report|캐릭터 정보 보기
mno_view_party_size_report|부대크기 보기
mno_view_morale_report|부대 사기 보기
mno_view_character_report_02|NCP 상태 확인
mno_view_faction_strengths_report|진영 군사력 보고서 보기
mno_view_traits_report|특성 보기
mno_resume_travelling|여행 계속.
mno_custom_battle_go|시작.
mno_leave_custom_battle_2|취소.
menu_custom_battle_end|^^^^^전투가 끝났습니다.{s1}당신의 편은 {reg5}의 적을 죽였고 {reg6}병사를 전투로 잃었습니다.^당신은 {reg7}의 전투중에 적을 직접 죽였습니다.
mno_replay|전투 다시 하기.
mno_continue_dot|계속.
menu_quick_battle_general_test|^^^현재 전투 : ^팀 A: {reg10} {s10}^^vs^^팀 B: {reg11} {s11}
mno_tAA|+5 팀 A
mno_tAB|-5 팀 A
mno_tAC|병사 A 선택
mno_tBA|+5 팀 B
mno_tBB|-5 팀 B
mno_tBC|병사 B 선택
mno_B|프리셋 1
mno_F|전투 시작!
mno_dot_go_back|. 돌아가시오
menu_quick_battle_troll|^^^^^^^^당신의 트롤 시나리오를 선택하시오:
mno_troll_battle_scenario_10|연습 : 트롤 vs 보병
mno_troll_battle_scenario_11|연습 : 트롤 vs 궁수
mno_troll_battle_scenario_12|연습 : 트롤 vs 기병
mno_troll_battle_scenario_13|연습 : 트롤 vs 창기병
mno_troll_battle_scenario_14|연습 : 트롤 vs 트롤
mno_troll_battle_scenario_15|대리 연습 : 플레이어가 트롤을 선택했습니다.
menu_quick_battle_wargs|^^^^^^^Chosse your 당신의 연습 와르그 시나리오를 선택하시오:
mno_warg_battle_scenario_10|와르그를 상대 : 1 vs 1
mno_warg_battle_scenario_11|와르그를 상대 : 2 vs 3
mno_warg_battle_scenario_12|와르그를 상대 : 다수 vs 다수
mno_warg_battle_scenario_10b|와르그를 플레이 : 1 vs 1
mno_warg_battle_scenario_11b|와르그를 플레이 : 2 vs 3
mno_warg_battle_scenario_12b|와르그를 플레이 : 다수 vs 다수
menu_start_good|^^^^^^^^^^당신의 종족을 선택하시오:
mno_start_ma|인간
mno_start_el|엘프
mno_start_dw|드워프
mno_go_back|돌아가기
menu_start_evil|^^^^^^^^^^누구를 위해 싸우시겠습니까?
mno_start_eye|반지의 제왕, 모르도르의 사우론
mno_start_hand|백색의 손, 이센가르드의 사루만
menu_start_eye|^^^^^^^^^당신의 주인은 경계하는 눈, 사우론 입니다^종족을 선택하세요
mno_start_or|사우론 휘하의 '오크'
mno_start_ur|오크의 새 형태인 '우르크'
mno_start_em|사우론의 지배를 받는 '인간'
menu_start_hand|^^^^^^^^^^당신의 주인은 백색의 손, 사루만 입니다.^종족을 선택하세요
mno_start_whor|사루만 휘하의 '오크'
mno_start_isur|이센가르드에서 번식된 '우르크-하이'
mno_start_duma|서쪽평원의 던랜드지역의 '인간'
menu_start_good_man|^^^^^^^^^^당신의 백성을 고르세요:
mno_start_go|백색의 탑 왕국 '곤도르'
mno_start_ro|기마 민족 '로한'
mno_start_du|고대 왕국의 인간 '두네다인'
mno_start_be|곰 인간 '베오른족'
mno_start_da|북왕국의 데일
menu_start_good_elf|^^^^^^^^^^어느 숲에서 사시겠습니까, 선인이시여?
mno_start_ri|엘론드가 통치하는 '리븐델'
mno_start_lo|귀부인 갈라드리엘의 '로스로리엔'
mno_start_mi|실반 엘프의 땅 '어둠숲'
menu_start_good_dwarf|^^^^^^^^^당신의 혈통을 선택하세요:
mno_start_er|에레보르의 거주자
mno_start_ih|강철 산맥의 광부
menu_start_gondor|^^^^^^^^^^곤도르의 어디서 오셨습니까?
mno_start_mt|수도 '미나스 티리스'
mno_start_ls|도끼병의 영토 '로사나크'
mno_start_la|산악 부족민의 영토 '라메돈'
mno_start_pg|초록언덕의 영토 '핀나스 게린'
mno_start_do|백조 기사단의 영토 '돌 암로스'
mno_start_pe|해안 영토 '펠라기르'
mno_start_bl|궁수들의 영토 '검은뿌리 계곡'
menu_start_eye_man|^^^^^^^^^^당신의 백성을 고르세요:
mno_start_hr|남쪽에서 온 사막민족 '하라드림'
mno_start_bn|서쪽에서 온 탈주자들 '검은 누메노르인'
mno_start_um|남쪽바다에서 온 해적 '움바르'
mno_start_rh|동쪽에서 온 야만인 '룬'
mno_start_kh|남동쪽에서 온 약탈민족 '칸드'
menu_start_eye_orc|^^^^^^^^^어디에 숨어있겠습니까?
mno_start_arm|'모르도르'의 군대 집결지
mno_start_cav|'돌 굴드르' 동굴 안
menu_start_hand_orc|^^^^^^^^^어디에 숨어있겠습니까?
mno_start_armis|'이센가르드'의 군대집결지
mno_start_minmo|'모리아'의 광산 안
mno_start_cliff|'군다바드 산'의 절벽
menu_start_gondor_mt|^^^^^^^^^^당신의 혈통을 선택하세요
mno_start_1_com|평민
mno_start_2_hib|귀족
menu_start_haradrim|^^^^^^^당신은 하라드림입니다^사막의 민족이죠.^ 당신의 계열을 선택하세요
mno_start_1_des|사막민족
mno_start_2_far|외하라드 부족민
menu_choose_gender|^^^^^^^^^^성별은?
mno_start_male|남자
mno_start_female|여자
mno_proc|일반적으로 진행
mno_continue|계속...
menu_character_report|^^^^^부대 사기 : {reg8}^부대크기 제한:{reg7}^{s5}
menu_camp|^^^^당신은 {s1}에 있습니다.{s2}^^무엇을 하시겠습니까?
mno_camp_scene|주변을 걷는다
mno_camp_troop|보기{reg10?병사:}{reg12?그리고:}{reg11? 포로:}.
mno_camp_action|물품 사용
mno_camp_wait_here|캠프를 차려 시간을 보낸다
mno_camp_options|제 3세계 옵션 변경
mno_Cheat_enable|치트키/모드변경 옵션 사용
menu_game_options|^^^^^^^변경위해 옵션 클릭
mno_game_options_restrict_items|제한된 플레이어 장비:{s7}
mno_game_options_formations|진형과 인공지능: {s7}
mno_game_options_town_menu|마을 NPC는 메뉴에서도 접근이 가능합니다:{s7}
mno_game_options_cutscenes|컷신: {s7}
mno_game_options_injuries|동료들의 부상:{s7}
mno_game_options_death|군주와 동료들의 영원한 죽음:{s7}
mno_game_options_death2|플레이어의 영원한 죽음(바로 당신!):{s7}
mno_game_options_morale|전투 사기 시스템:{s7}
mno_game_options_animal_ambushes|동물 습격:{s7}
mno_game_options_tweaks|게임플레이 수정....
mno_game_options_back|캠프 메뉴로 돌아가기
menu_camp_tweaks|^^^^^^^^당신이 조정하고 싶은 옵션을 선택하세요.
mno_tweak_options_compat|호환성 수정....
mno_tweak_options_strat|전략 수정...
mno_tweak_options_back|옵션 메뉴로 돌아가기
menu_camp_compat_tweaks|^^^^^^^옵션변경을 위해 클릭하세요(shift키를 누르면 감소합니다);^(이건 호환성 때문이지 치트가 아닙니다)
mno_game_options_compat_party|부대의 최대수: {s1}
mno_game_options_compat_back|조정 메뉴로 돌아가기
menu_camp_strat_tweaks|^^^^^^^^변경을 위해 옵션 클릭:^(경고 : 이건 치트입니다!)
mno_strat_tweaks_siege_reqs|공성에 필요한 힘 요구량:{s7}
mno_strat_tweaks_siege_relax_rate|공성에 필요한 힘과 휴식 비율 : {reg1}
mno_strat_tweaks_regen_rate|힘 회복 비율:{s7}
mno_strat_tweaks_siege_regen_limit|각 진영은 이 아래로는 회복이 안됩니다:{reg1}
; mno_strat_tweaks_influence_gain_rate|Influence gain rate: {s7}
; mno_strat_tweaks_rank_gain_rate|Rank gain rate: {s7}
mno_strat_tweaks_back|조정 메뉴로 돌아가기
menu_camp_action|^^^^^^^^^어떤 물건을 선택하시겠습니까?
mno_camp_customize_defilement|더럽혀진 방어구 커스터마이징
mno_camp_drink_water|엔트물를 마시세요!
mno_camp_action_4|돌아가기.
menu_assasins_attack_player_won|당신은 {s3}에 의해 보내진 암살자들을 {s2}에서 성공적으로 물리쳤습니다.
menu_assasins_attack_player_retreat|당신은 생명을 부지하고 도망쳤다!
; menu_fangorn_danger|^^^^^^Strange, threatening noises all around you.^Are the trees talking? There's a sense of deep anger and pain in the air.^Your orders?
; mno_be_quiet_elf|Respect the hatred of the trees. Move along quietly.
; mno_be_quiet|Put the weapons down and stay quiet! Now out of here!
; mno_be_bold|Go on! I'm not afraid of plants or old myths!
; mno_fight_back|Let's find out! Search the area! Burn down a tree or two!
; menu_fangorn_search_fails|^^^^^^You search the dark, thick forest but find nothing.^Still, you feel observed and threatened, more and more.
menu_fangorn_battle_debrief_won|^^^완승했다!^^^이게 팡고른 전설이 뜻하는 것이었군...
; menu_fangorn_killed_player_only|^^^^^^You wander in the thick, dark forest.^All of a sudden you are hit by something! Maybe a heavy branch fell on your head?^You stay unconcious only for minutes. You are badly hurt but you can go on.
mno_ow_get_out|아야! 이 저주받은 곳에서 나갑시다!
; menu_fangorn_killed_troop_and_player|^^^^^^You wander in the thick, dark forest.^^All of a sudden you are hit by something! Maybe a heavy branch fell on your head.^^When you recover, minutes later, you find that not all of your troops were that lucky.^^
; menu_fangorn_killed_troop_only|^^^^^^^^You wander in the thick, dark forest. Your troops are fearful.^^All of a sudden, you hear screams from the rear! You hurry back, only to find a few of your troops on the ground, in a pool of blood.^^A few others are nowhere to be found...
mno_get_out|이 저주받은 곳에서 나갑시다!
; menu_can_capture_troll|The downed wild troll still breaths!^^Its evil eyes stare at you filled with pain and rage.^Even now that it has been taken down, and lies helpless in a pool of its blood, it looks tremendously dangerous...
; mno_killit|Dispatch it, now. Make sure it dies.
; mno_cageit1|Cage it and drag it around.
; mno_cageit2|Cage it together with the other troll.
mno_cheat_disabable|치트키/모드변경 옵션 끄기
; menu_drank_ent_water_human|^^^You drink the water. It tastes clean and refreshing. It has a pleasant fragrance, as of musk.^You feel refreshed.^^However, you also have a strange, unnatural feeling. Something tells you that you'd better never, ever again drink this water.
; menu_drank_ent_water_orc|^^^You drink the water. It is just water.^Suddenly, you grasp your throath, in a raptus of pain.^Poisoned!^You choke, you throw up black blood, you almost pass away.^^It hurts, oh, it hurts.
mno_i_shall_surv|나는...살아남을...것이다!
; menu_end_game|^^^^^The decision is made, and you resolve to give up your adventurer's life and settle down. You sell off your weapons and armour, gather up all your belongings, and ride off into the sunset....
mno_end_game_bye|안녕히.
menu_cattle_herd|몇몇 사람들과 조우했습니다
mno_cattle_drive_away|따라오라고 명령
mno_cattle_stop|멈추라고 명령
mno_leave|떠나기.
; menu_simple_encounter|^^^^^{s2}^You have {reg22} troops fit for battle against their {reg11}.^^The battle is taking place in {s3}{s4}.^^Your orders?
; mno_encounter_attack|{reg21?Charge them:Prepare to face them}.
; mno_encounter_order_attack|Order your troops to {reg21?attack:face them} without you.
; mno_special_whip|Rush forward toward them cracking the {s4}.
; mno_encounter_leave|Disengage.
mno_encounter_retreat|몇몇 병사들을 당신이 후퇴할 때 남겨놓기
; menu_encounter_retreat_confirm|^^^^^As the party member with the highest tactics skill,   ({reg2}), {reg3?you devise:{s3} devises} a plan that will allow you and your men to escape with your lives,   but you'll have to leave {reg4} soldiers behind to stop the enemy from giving chase.
; mno_leave_behind|Go on. The sacrifice of these men will save the rest.
; mno_dont_leave_behind|No. We leave no one behind.
; menu_encounter_retreat|^^^^^You tell {reg4} of your troops to hold the enemy while you retreat with the rest of your party.
; menu_order_attack_begin|^^^^^^          Your troops prepare to attack the enemy.
mno_order_attack_begin|공격을 시작하라고 명령
; mno_call_back|Call them back.
; menu_order_attack_2|^{s4}^Your casualties: {s8}^^Enemy casualties: {s9}
mno_order_attack_continue|당신의 병사들에게 공격을 계속하라고 명령
; mno_order_retreat|Call your soldiers back.
; menu_kingdom_army_quest_report_to_army|{s8} sends word that he wishes you to join his new military campaign.   You need to bring at least {reg13} troops to the army,   and are instructed to raise more warriors with all due haste if you do not have enough.
; mno_reject|Send a message you are too busy.
mno_send_word|곧 합류할 것이라 전하기.
; menu_kingdom_army_quest_messenger|{s8} sends word that he wishes to speak with you about a task he needs performed.   He requests you to come and see him as soon as possible.
; menu_kingdom_army_quest_join_siege_order|{s8} sends word that you are to join the siege of {s9} in preparation for a full assault.    Your troops are to take {s9} at all costs.
; menu_kingdom_army_follow_failed|You have disobeyed orders and failed to follow {s8}. He sends a message he assumes you have more pressing matters, but warns his patience is not unlimited.
; menu_battle_debrief|{s11}^Your Casualties:{s8}{s10}^^Enemy Casualties:{s9}
mno_inspect_troll|쓰러진 트롤 조사하기
; menu_pre_join|^^^^^You come across a battle between {s2} and {s1}. You decide to...
; mno_pre_join_help_attackers|Move in to help the {s2}.
; mno_pre_join_help_defenders|Rush to the aid of the {s1}.
; mno_pre_join_leave|Don't get involved.
; menu_join_battle|^^^You are helping {s2} against {s1}.^ You have {reg22} troops fit for battle against the enemy's {reg11}.^^The battle is taking place in {s3}{s4}.
mno_join_attack|적에게 돌격하기
; mno_join_order_attack|Order your troops to attack with your allies while you stay back.
; mno_join_leave|Disengage.
menu_join_order_attack|{s4}^^당신의 피해: {s8}^^동맹의' 피해: {s9}^^적의 피해: {s10}
mno_enter|들어가기
; menu_battlefields|^^^^^^^^^Select a field...
; mno_enter_f1|Field 1
; mno_enter_f2|Field 2
; mno_enter_f3|Field 3
; mno_enter_f4|Field 4
; mno_enter_f5|Field 5
; menu_join_siege_outside|^^^^^^{s1} has come under siege by {s2}.
mno_approach_besiegers|공성캠프에 접근하기
; mno_pass_through_siege|Pass through the siege lines and enter {s1}.
; menu_cut_siege_without_fight|The besiegers let you approach the gates without challenge.
; menu_besiegers_camp_with_allies|{s1} remains under siege. The banners of {s2} fly above the camp of the besiegers,    where you and your troops are welcomed.
mno_talk_to_siege_commander|사령관과 면담 요청.
mno_join_siege_with_allies|다음 공격에 참가
mno_join_siege_stay_back|병사들에게 당신빼고 공격하라고 명령
; menu_moria_must_escape|^^The book seems to give the account of the last attempt of dwarves to resettle in Moria. Attempt which apparently ended with gruesome death for all involved. Perusing the book,  you stumble on the words 'true silver'! Studying the pages you suddenly understand  that those are the descriptions of dwarven stashes somewhere on the lower levels. Hah!  Would not it be cool to uncover the long lost dwarven mithril!?  ^You eagerly follow the directions, into a narrow winding tunnel and down...  ^...^After a couple of hours of fruitless search you understand that you are lost deep in Moria and need to find a way out.
; mno_moria_exit_scene|Find your way out!
; menu_castle_outside|You are outside {s2}.{s11} {s3} {s4}
; mno_moria_enter|Return into main hall of Moria trough the secret entrance
mno_moria_enter_door|모리아에 입장
mno_castle_start_siege|{reg6?town:castle} 포위하기.
mno_castle_leave|떠나기.
; menu_castle_besiege|You are laying siege to {s1}. {s2} {s3}
mno_siege_request_meeting|성의 지휘관과 면담 요청.
mno_wait_24_hours|아침까지 기다리기.
mno_castle_lead_attack|당신의 병사들을 이끌고 공격.
mno_attack_stay_back|병사들에게 당신이 가만히 있는동안 공격하라고 명령하기...
mno_build_ladders|성벽 공략을 위한 사다리 준비.
mno_lift_siege|공성취소.
; menu_siege_attack_meets_sally|^^^^^^The defenders sally out to meet your assault.
; menu_construct_ladders|As the party member with the highest Engineer skill ({reg2}), {reg3?you estimate:{s3} estimates} that it will take {reg4} hours to build enough scaling ladders for the assault.
; mno_build_ladders_cont|Do it.
; menu_castle_attack_walls_simulate|{s4}^^Your casualties:{s8}^^Enemy casualties were: {s9}
menu_castle_attack_walls_with_allies_simulate|{s4}^^당신의 피해: {s8}^^동맹의' 피해: {s9}^^적의 피해: {s10}
; menu_castle_taken|{s3} has fallen to your troops, and you now have full control of the {reg2?town:castle}.  {reg1? It would seem that there is nothing stopping you from taking it for yourself...:}
; menu_castle_taken_2|{s3} has fallen to your troops, and you now have full control of the castle. It is time to send word to {s9} about your victory. {s5}
mno_castle_taken_no_claim|보상 요구하지 않기.
; menu_siege_started_defender|{s1} is launching an assault against the walls of {s2}. You have {reg22} troops fit for battle against the enemy's {reg11}. You decide to...
mno_siege_defender_join_battle|전투에 참가하기.
mno_siege_defender_troops_join_battle|부하에게 당신빼고 전투에 참가하라고 지시.
menu_siege_join_defense|{s4}^^당신의 피해: {s8}^^동맹의' 피해: {s9}^^적의 피해: {s10}
; menu_village_hunt_down_fugitive_defeated|^^^^^A heavy blow from the fugitive sends you to the ground, and your vision spins and goes dark. Time passes. When you open your eyes again you find yourself battered and bloody, but luckily none of the wounds appear to be lethal.
; menu_town_bandits_succeeded|^^^^^The goblins fall before you as wheat to a scythe! Soon you stand alone while most of your attackers lie unconscious, dead or dying. Surely the locals would be very grateful that you saved them from this menace.
; menu_town_brawl_lost|^^^^^^You have been knocked out cold. The people you attacked quickly search you for valuables, before carrying on with their daily business.
; menu_town_brawl_won|^^^^^You have beaten all the opponents and the guards sent to quell the disturbance. You quickly frisk them for valuables then vanish until tempers quieten down.^Maybe next time they would show more respect and back off.
menu_town|당신은 {s60}.{s12}{s13}에 도착했습니다
; mno_town_menu_0|Go to some location.
; mno_town_menu_0_door|Door to some location.
; mno_town_approach|Approach {s1}...
mno_town_castle|{s1}에 가기.
mno_town_castle_door|성문에 입장.
; mno_town_center|Walk to the main square...
mno_town_center_door|시내 중앙에 입장.
mno_aw_chamber_door|문열기.
; mno_trade_with_arms_merchant|Visit the {s40}.
; mno_trade_with_horse_merchant|Visit the {s41}.
mno_town_prison_door|감옥에 입장.
; mno_dungeon_enter|Search for the lost spears inside the mountains.
mno_dungeon_enter_door|문열기.
; mno_talk_to_castle_commander|Visit the {s61} Barracks.
; mno_speak_with_elder|Speak with the {s6}.
mno_isengard_underground|지하 선술집에 들어가기.
mno_tirith_toplevel|꼭대기층으로 올라가기.
; mno_town_leave|Leave...
; mno_town_leave_door|Leave Area
menu_disembark|내리시겠습니까?
mno_disembark_yes|그래
mno_disembark_no|아니
menu_ship_reembark|승선하시겠습니까?
mno_reembark_yes|그래
mno_reembark_no|아니
; menu_center_reports|Town Name: {s1}^Rent Income: {reg1} denars^Tariff Income: {reg2} denars^Food Stock: for {reg3} days
; menu_sneak_into_town_suceeded|Disguised in the garments of a poor pilgrim, you fool the guards and make your way into the town.
; menu_sneak_into_town_caught|As you try to sneak in, one of the guards recognizes you and raises the alarm! You must flee back through the gates before all the guards in the town come down on you!
; mno_sneak_caught_fight|Try to fight your way out!
mno_sneak_caught_surrender|항복.
; menu_sneak_into_town_caught_dispersed_guards|You drive off the guards and cover your trail before running off, easily losing your pursuers in the maze of streets.
; menu_sneak_into_town_caught_ran_away|You make your way back through the gates and quickly retreat to the safety out of town.
; menu_tld_player_defeated|^^^^^Suddenly a shattering pain explodes in the back of your head! \\ You shiver, as all the world goes black around you...^Is this your end?
; menu_recover_after_death_fangorn|You wake up. The forest is still around you. Every bone hurts. You are alive, by miracle.^^It was a defeat, but at least you were able to see what happened. ^Now you know what is going on in this accursed forest,^and you survived to tell. ^^Will anyone ever believe you?
; menu_recover_after_death_moria|^^^^^You regain your conciousness. You are lying on soft soil, fresh air breezing on your face. You are outside!^The orcs must have taken you for dead and thrown you in some murky pit.^You must have been carried to the surface by an underground stream.
; mno_whatever|Get up!
; menu_recover_after_death_default|^^^^^You regain your conciousness. You lie on the spot you fell.  The enemies must have taken you up for dead and left you there.  However, it seems that none of your wounds were lethal,  and although you feel awful, you find out you can still walk.  You get up and try to look for any other survivors from your party.
; menu_recover_after_death_town|^^^^You regain your conciousness and find yourself at the town outskirts.   You are alive!  Nobody is around and you take your chance to drag yourself outside the town.  It seems that none of your wounds were lethal,  and although you feel awful, you can still walk.
; menu_recover_after_death_town_alone|You regain your conciousness and find yourself at the town outskirts.   You are alive!  Nobody is around and you take your chance to drag yourself outside the town. Your companions found you. It seems that none of your wounds were lethal,  and although you feel awful, you can still walk.
; menu_notification_center_under_siege|{s1} has been besieged by {s2} of {s3}!
; menu_notification_one_side_left|^^^^^The War of the Ring is over!^^The {s1} have defeated all their enemies and stand victorious!
; menu_notification_total_defeat|^^^^^The War of the Ring is over for you!^^The {s1} have been defeated by their enemies and you stand alone in defeat!
; menu_notification_your_faction_collapsed|^^^^^Your {s11} homeland was defeated!^Still, other allies remain in the War. You, together with anyone left from {s11}, can still help your side win.
; menu_notification_faction_defeated|^^^^^{s1} Defeated!^{s1} is no more, defeated by the forces of {s13}!
; menu_ruins|^^^^You approach the {s1}. A once strong encampment was razed to the ground, though you can still see traces of fortifications and scattered rusty weapons.
; menu_legendary_place|^^^^You have followed the rumors and found {s1}. You can now explore this place and see for yourself if the rumors are true.
mno_explore|이 장소 탐험하기.
; menu_starting_quest_good|^^^^^^You spot a small caravan under attack from a band of orcs. What will you do?
; mno_help|Help the strangers!
; mno_go_your_way|Leave them alone
; menu_custom_battle_choose_faction1|^^^^^^^^^^Choose your side and advantage:
mno_good_equal|선한 진영
mno_bad_equal|사악한 진영
; mno_replay_prev|Replay previous setup
menu_custom_battle_choose_faction2|^^^^^^^^^^선한 진영 선택
mno_cb_gondor|곤도르
mno_cb_gondor1|로한
mno_cb_gondor2|로스로리엔
mno_cb_gondor3|리븐델
mno_cb_gondor4|머크우드
mno_cb_gondor5|드워프
mno_cb_gondor6|데일
mno_cb_gondor7|베오닝
menu_custom_battle_choose_faction3|^^^^^^^^^^악마 진영을 선택하시오
mno_cb_mordor|모르도르
mno_cb_mordor1|이센가르드
mno_cb_mordor2|던랜드
mno_cb_mordor3|하라드림
mno_cb_mordor4|이스터링
mno_cb_mordor5|모리아
mno_cb_mordor6|군다바드
mno_cb_mordor7|룬
mno_cb_mordor8|해적
mno_rescue_mission|어둠이 보호해줄 때 마법사의 은신처를 수색하세요.
mno_next_rescue_scene_door|계속 전진하라!
mno_pick_troops1|미션을 수행할 동료를 선택하세요,[reg0}이 선택되었습니다.
; menu_pick_troops|Whom would you take with you into the stealth mission?    Currently you picked {reg0} companions. You can take up to 10 troops with you
mno_go_forward|동료선택 종료하고 진행하기
; menu_burial_mound|You approach the burial mound of {s1} of {s2}.   It is heaped with the notched weapons of his fallen enemies.
mno_pay_respects|무릎꿇고 존경하기.
; mno_swear_oath|Swear an oath of vengeance!
; mno_despoil|Desecrate the site
; mno_leave_mound|Leave the mound.
; menu_burial_mound_respects|You kneel and pay your respects to {s1}, silently mouthing a prayer for a speedy journey to the afterlife.  There is nothing left to be done here.
; menu_burial_mound_oath|You loudly swear an oath of vengeance for the death of {s4}.   You would relentlessly seek out the forces of {s3} and destroy them.   Your words carry far on the wind and who can say that they were not heard beyond the sea?
; menu_burial_mound_despoil|You tear down the monument to {s1} with your own hands and defile the very stones with curses, fell chants and unspeakable acts.  Your followers fall back in fear of the dead but they seem to have renewed respect for your wickedness.
; menu_funeral_pyre|You approach the charred remnants of the funeral pyre of {s3} of {s2}.   Here his corpse was ceremoniously burned by his personal bodyguards.   Nothing of value remains.
; mno_leave_pyre|Leave the pyre.
; menu_town_ruins|When you approach, you see that {s1} is {s2}
mno_ruin_menu_0|이 장소 탐험하기.
; mno_ruin_leave|Leave...
menu_death|당신은 죽었습니다. 전쟁은 계속되고 있지만 당신은 이제 거기에 끼지 못합니다.
; menu_animal_ambush|You and your companions find yourselves separated from the rest of your party, when suddenly...
; menu_animal_ambush_success|The {s2} {reg0?fall:falls} before you as wheat to a scythe! Soon all your attackers lie on the floor, wounded or dead. {s3}
; menu_animal_ambush_fail|The animals bite and tear at you{reg0?,: and your companion{reg2?s,:,}} but luckily you managed to fend them off. Hopefully they won't attack you again.
; menu_build_your_scene|You can build your own battlescene here, using one of the slots provided below and game Edit mode  (you need to switch edit mode ON in M&B lauching screen Options first).  You can then submit scenes you constructed (namely, sco files from TLD/SceneObj folder)  to the dev team of TLD, and if your scene is good,  it can appear in later releases as one of random battlegrounds!^^ Try to specify which region on map you want your scene to appear.^ Couple hints: avoid deep water, steep mountains and other impassable places,  unless you are experienced scene-maker and know how to bar AI troops  from walking where you don't want them, and make AI mesh in other places.^ (Entries #0-1 are for attackers, #4 for defenders, do not touch #5-8
; mno_scene1|Battlefield5 (file scn battlefield5.sco)
; mno_scene2|Battlefield6 (file scn battlefield6.sco)
; mno_scene3|Battlefield7 (file scn battlefield7.sco)
; mno_scene4|Battlefield8 (file scn battlefield8.sco)
; mno_scene5|Battlefield9 (file scn battlefield9.sco)
; mno_back_3dot|Back...
