RakNet
4.0
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#include <NetworkIDManager.h>
Public Member Functions | |
template<class returnType > | |
returnType | GET_OBJECT_FROM_ID (NetworkID x) |
This class is simply used to generate a unique number for a group of instances of NetworkIDObject An instance of this class is required to use the ObjectID to pointer lookup system You should have one instance of this class per game instance. Call SetIsNetworkIDAuthority before using any functions of this class, or of NetworkIDObject
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inline |
Returns the parent object, or this instance if you don't use a parent. Supports NetworkIDObject anywhere in the inheritance hierarchy