RakNet
4.0
|
A simple TCP based server allowing sends and receives. Can be connected by any TCP client, including telnet. More...
#include "NativeFeatureIncludes.h"
#include "RakMemoryOverride.h"
#include "DS_List.h"
#include "RakNetTypes.h"
#include "Export.h"
#include "RakThread.h"
#include "DS_Queue.h"
#include "SimpleMutex.h"
#include "RakNetDefines.h"
#include "SocketIncludes.h"
#include "DS_ByteQueue.h"
#include "DS_ThreadsafeAllocatingQueue.h"
#include "LocklessTypes.h"
#include "PluginInterface2.h"
Classes | |
struct | RakNet::RemoteClient |
Stores information about a remote client. More... | |
Namespaces | |
namespace | RakNet |
Simple class to send changes between directories. In essence, a simple autopatcher that can be used for transmitting levels, skins, etc. | |