RakNet  4.0
Public Attributes | List of all members
RakNet::LogCommandParser::SystemAddressAndChannel Struct Reference

One of these structures is created per player. More...

#include <LogCommandParser.h>

Public Attributes

SystemAddress systemAddress
 The ID of the player.
 
unsigned channels
 Bitwise representations of the channels subscribed to. If bit 0 is set, then we subscribe to channelNames[0] and so on.
 

Detailed Description

One of these structures is created per player.


The documentation for this struct was generated from the following file: