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CombatEntityAPI
that follows and rotates
with another anchoring CombatEntityAPI
.CombatEntityAPI
that follows and rotates with another
anchoring CombatEntityAPI
.
CollectionUtils.filter(Collection, CollectionUtils.CollectionFilter)
to filter out unwanted entries in a Collection
.Comparator
that sorts CombatEntityAPI
s by distance from
the Vector2f
passed into the constructor.CollectionUtils.SortEntitiesByDistance
instead.Comparator
that sorts SectorEntityToken
s by distance
the Vector2f
passed into the constructor.CombatEntityAPI
s from a central
location.
BattleObjectiveAPI
s from a
central location.
SectorEntityToken
s from a
central location.
drawFilled
is true.
Collection
and returns a List
containing only
the entries that the filter accepted.
Collection
and returns a List
containing only
the entries that the filters accepted.
CampaignFleetAPI
present in the system.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortTokensByDistance
as the Comparator
.
WeaponAPI
.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortEntitiesByDistance
as the Comparator
.
CombatEntityAPI
this entity is anchored to.
VectorUtils.getAngle(Vector2f, Vector2f)
instead.
Vector2f
s.
ArmorGridAPI.getCellAtLocation(Vector2f)
instead.
ShipAPI
's armor at a location.
ShipAPI
at a location.
ShipAPI
at a location.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortEntitiesByDistance
as the Comparator
.
Global.getCombatEngine()
instead.
Vector2f
s.
DefenseType
is present at a specific location
on a ShipAPI
.
Vector2f
pointing from source
to
destination
.
MathUtils.getDirectionalVector(Vector2f, Vector2f)
instead.
MathUtils.getDirectionalVector(Vector2f, Vector2f)
instead.
SectorEntityToken
s,
including interaction radii.
SectorEntityToken
and a
Vector2f
, including interaction radius.
CombatEntityAPI
s, including
collision radii.
CombatEntityAPI
and a
Vector2f
, including collision radius.
Vector2f
s.
SectorEntityToken
s,
including interaction radii.
SectorEntityToken
and
a Vector2f
, including interaction radius.
CombatEntityAPI
s,
including collision radii.
CombatEntityAPI
and a
Vector2f
(includes collision radius).
Vector2f
s (avoids a
costly sqrt()).
CombatEngineAPI.getTotalElapsedTime(boolean)
instead.
CombatEngineAPI.getTotalElapsedTime(boolean)
instead.
WeaponAPI
.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortEntitiesByDistance
as the Comparator
.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortEntitiesByDistance
as the Comparator
.
CampaignFleetAPI
present in the system.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortTokensByDistance
as the Comparator
.
WeaponAPI
.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortEntitiesByDistance
as the Comparator
.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortEntitiesByDistance
as the Comparator
.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortEntitiesByDistance
as the Comparator
.
List
of evenly spaced Vector2f
s inside a
circle.
VectorUtils.getFacing(Vector2f)
instead.
Vector2f
.
ShipAPI
's corresponding FleetMemberAPI
.
SimpleEntity
is mimicking.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortEntitiesByDistance
as the Comparator
.
CampaignFleetAPI
.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortTokensByDistance
as the Comparator
.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortEntitiesByDistance
as the Comparator
.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortEntitiesByDistance
as the Comparator
.
CampaignFleetAPI
.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortTokensByDistance
as the Comparator
.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortEntitiesByDistance
as the Comparator
.
CampaignFleetAPI
.
CampaignFleetAPI
.
WeaponAPI
.
CampaignFleetAPI
.
WeaponAPI
.
WeaponAPI
.
CampaignFleetAPI
near a
SectorEntityToken
.
BattleObjectiveAPI
to an entity.
SectorEntityToken
.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortEntitiesByDistance
as the Comparator
.
List
of points along a circle's
circumference.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortEntitiesByDistance
as the Comparator
.
Vector2f
s.
Collections.sort(List, Comparator)
using a
CollectionUtils.SortEntitiesByDistance
as the Comparator
.
CargoAPI
.
CargoAPI
.
CargoAPI
.
CargoAPI
.
CargoAPI
.
CargoAPI
.
CombatEngineAPI.getElapsedInLastFrame()
instead.
WeaponAPI
to aim at
a location.
SimpleEntity.SimpleEntityType
corresponding to the constructor
used to create this object.
WeaponAPI
this entity is attached to, if any.
Collection
of String
s.
String
from a Collection
's
entries.
Vector2f
s.
BoundsAPI.SegmentAPI
.
CombatEntityAPI
.
CollisionUtils.isPointWithinBounds(Vector2f, CombatEntityAPI)
instead.
CombatEntityAPI
.
CombatEntityAPI
is visible to a side of battle.
CombatEntityAPI
is within the arc and range of a
WeaponAPI
.
MessageUtils.showMessage(java.lang.String)
CargoStackAPI
s from one CargoAPI
to another.
CargoStackAPI
from its current location to
another CargoAPI
.
CargoStackAPI
from its current location to the
CargoAPI
of another SectorEntityToken
.
Vector2f
by a specified amount.
Vector2f
by a specified amount around a pivot point.
CombatEntityAPI
, mostly useful for
decorative EMP arc targeting.CombatEntityAPI
that stays in a single, predefined
location.
CombatEntityAPI
that mimics the location of a
WeaponAPI
.
CombatEntityAPI
that mimics the location of another
object that contains a getLocation() method.
Vector2f
s.WeightedRandomPicker
instead (call pick()
multiple times).
WeightedRandomPicker
instead.
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