ConsoleCommands
Module Contents
alltypes
Module Contents
open class AddCommandPoints : BaseCommand
open class AddCredits : BaseCommand
open class AddCrew : BaseCommand
open class AddFuel : BaseCommand
open class AddHullmod : BaseCommand
open class AddItem : BaseCommand
open class AddMarines : BaseCommand
open class AddOfficer : BaseCommand
open class AddOrdnancePoints : BaseCommand
open class AddShip : BaseCommand
open class AddSkillPoints : BaseCommand
open class AddSupplies : BaseCommand
open class AddWeapon : BaseCommand
open class AddWing : BaseCommand
open class AddXP : BaseCommand
open class AdjustRelationship : BaseCommand
open class AllCommodities : BaseCommand
open class AllHullmods : BaseCommand
open class AllHulls : BaseCommand
open class AllWeapons : BaseCommand
open class AllWings : BaseCommand
interface BaseCommand
open class BlockRetreat : BaseCommand
open class Clear : BaseCommand
open class CommandStore
open class CommandUtils
Module Contents
open static fun bestMatch(toSearch: MutableList<MutableEntry<String, Float>>): String
open static fun deregisterCombatPlugin(id: String): Unit
open static fun findBestFactionMatch(name: String): FactionAPI
open static fun findBestStringMatch(id: String, toSearch: MutableCollection<String>): String
open static fun findBestStringMatch(id: String, vararg sources: MutableCollection<String>): MutableEntry<String, MutableCollection<String>>
open static fun findBestStringMatchWithSimularity(id: String, toSearch: MutableCollection<String>): MutableEntry<String, Double>
open static fun findBestSystemMatch(name: String): StarSystemAPI
open static fun findBestTokenMatch(name: String, toSearch: MutableCollection<SectorEntityToken>): SectorEntityToken
open static fun findTokenInLocation(toFind: String, location: LocationAPI): SectorEntityToken
open static fun format(toFormat: Int): String
open static fun format(toFormat: Float): String
open static fun getEntitiesWithTags(location: LocationAPI, vararg tags: String): MutableList<SectorEntityToken>
open static fun getFactionName(faction: FactionAPI): String
open static fun getRegisteredCombatPlugin(id: String): EveryFrameCombatPlugin
open static fun getUsableCargo(token: SectorEntityToken): CargoAPI
open static fun isCombatPluginRegistered(id: String): Boolean
open static fun isDouble(arg: String): Boolean
open static fun isFloat(arg: String): Boolean
open static fun isInteger(arg: String): Boolean
open static fun isLong(arg: String): Boolean
open static fun registerCombatPlugin(id: String, plugin: EveryFrameCombatPlugin): Unit
open class CommonStrings
open class Console
open class ConsoleCampaignListener : EveryFrameScript, ConsoleListener
open class ConsoleCombatListener : BaseEveryFrameCombatPlugin, ConsoleListener
open class ConsoleModPlugin : BaseModPlugin
object ConsoleSettings
open class DevMode : BaseCommand
open class EndCombat : BaseCommand
open class FindItem : BaseCommand
open class FindShip : BaseCommand
open class Flameout : BaseCommand
open class ForceDeployAll : BaseCommand
open class ForceMarketUpdate : BaseCommand
open class GoTo : BaseCommand
open class God : BaseCommand
open class Help : BaseCommand
open class Hide : BaseCommand
open class Home : BaseCommand
open class InfiniteAmmo : BaseCommand
open class InfiniteCR : BaseCommand
open class InfiniteFlux : BaseCommand
open class InfiniteFuel : BaseCommand
open class InfiniteSupplies : BaseCommand
open class Jump : BaseCommand
open class Kill : BaseCommand
open class ListStorage : BaseCommand
open class List_ : BaseCommand
open class ModInfo : BaseCommand
open class NoCooldown : BaseCommand
open class Nuke : BaseCommand
open class OpenMarket : BaseCommand
open class ReloadConsole : BaseCommand
open class RemoveHulks : BaseCommand
open class Repair : BaseCommand
open class Respec : BaseCommand
open class Reveal : BaseCommand
open class Rout : BaseCommand
open class RunCode : BaseCommand
class ScrollableTextArea : UIElement
open class SetCommission : BaseCommand
open class SetFaction : BaseCommand
open class SetHome : BaseCommand
open class SetRelationship : BaseCommand
open class ShowBounds : BaseCommand
open class ShowLoc : BaseCommand
open class ShowSettings : BaseCommand
open class SourceOf : BaseCommand
open class SpawnFleet : BaseCommand
open class Status : BaseCommand
open class Storage : BaseCommand
open class Suicide : BaseCommand
open class ToggleAI : BaseCommand
open class Traitor : BaseCommand
open class UI
interface UIElement
package org.lazywizard.console
Module Contents
interface BaseCommand
open class CommandStore
open class CommandUtils
Module Contents
open static fun bestMatch(toSearch: MutableList<MutableEntry<String, Float>>): String
open static fun deregisterCombatPlugin(id: String): Unit
open static fun findBestFactionMatch(name: String): FactionAPI
open static fun findBestStringMatch(id: String, toSearch: MutableCollection<String>): String
open static fun findBestStringMatch(id: String, vararg sources: MutableCollection<String>): MutableEntry<String, MutableCollection<String>>
open static fun findBestStringMatchWithSimularity(id: String, toSearch: MutableCollection<String>): MutableEntry<String, Double>
open static fun findBestSystemMatch(name: String): StarSystemAPI
open static fun findBestTokenMatch(name: String, toSearch: MutableCollection<SectorEntityToken>): SectorEntityToken
open static fun findTokenInLocation(toFind: String, location: LocationAPI): SectorEntityToken
open static fun format(toFormat: Int): String
open static fun format(toFormat: Float): String
open static fun getEntitiesWithTags(location: LocationAPI, vararg tags: String): MutableList<SectorEntityToken>
open static fun getFactionName(faction: FactionAPI): String
open static fun getRegisteredCombatPlugin(id: String): EveryFrameCombatPlugin
open static fun getUsableCargo(token: SectorEntityToken): CargoAPI
open static fun isCombatPluginRegistered(id: String): Boolean
open static fun isDouble(arg: String): Boolean
open static fun isFloat(arg: String): Boolean
open static fun isInteger(arg: String): Boolean
open static fun isLong(arg: String): Boolean
open static fun registerCombatPlugin(id: String, plugin: EveryFrameCombatPlugin): Unit
open class CommonStrings
open class Console
open class ConsoleCampaignListener : EveryFrameScript, ConsoleListener
open class ConsoleCombatListener : BaseEveryFrameCombatPlugin, ConsoleListener
open class ConsoleModPlugin : BaseModPlugin
object ConsoleSettings
open class ShowSettings : BaseCommand
fun show(context: CommandContext): Unit
package org.lazywizard.console.commands
package org.lazywizard.console.ui