bestMatch
|
open static fun bestMatch(toSearch: MutableList<MutableEntry<String, Float>>): String |
deregisterCombatPlugin
|
open static fun deregisterCombatPlugin(id: String): Unit |
findBestFactionMatch
|
open static fun findBestFactionMatch(name: String): FactionAPI |
findBestStringMatch
|
open static fun findBestStringMatch(id: String, toSearch: MutableCollection<String>): String open static fun findBestStringMatch(id: String, vararg sources: MutableCollection<String>): MutableEntry<String, MutableCollection<String>> |
findBestStringMatchWithSimularity
|
open static fun findBestStringMatchWithSimularity(id: String, toSearch: MutableCollection<String>): MutableEntry<String, Double> |
findBestSystemMatch
|
open static fun findBestSystemMatch(name: String): StarSystemAPI |
findBestTokenMatch
|
open static fun findBestTokenMatch(name: String, toSearch: MutableCollection<SectorEntityToken>): SectorEntityToken |
findTokenInLocation
|
open static fun findTokenInLocation(toFind: String, location: LocationAPI): SectorEntityToken |
format
|
open static fun format(toFormat: Int): String
open static fun format(toFormat: Float): String |
getEntitiesWithTags
|
open static fun getEntitiesWithTags(location: LocationAPI, vararg tags: String): MutableList<SectorEntityToken> |
getFactionName
|
open static fun getFactionName(faction: FactionAPI): String |
getRegisteredCombatPlugin
|
open static fun getRegisteredCombatPlugin(id: String): EveryFrameCombatPlugin |
getUsableCargo
|
open static fun getUsableCargo(token: SectorEntityToken): CargoAPI |
isCombatPluginRegistered
|
open static fun isCombatPluginRegistered(id: String): Boolean |
isDouble
|
open static fun isDouble(arg: String): Boolean |
isFloat
|
open static fun isFloat(arg: String): Boolean |
isInteger
|
open static fun isInteger(arg: String): Boolean |
isLong
|
open static fun isLong(arg: String): Boolean |
registerCombatPlugin
|
open static fun registerCombatPlugin(id: String, plugin: EveryFrameCombatPlugin): Unit |