package net.minecraft.client.gui;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.EnumOptions;
import net.minecraft.client.settings.GameSettings;

@SideOnly(Side.CLIENT)
public class ScreenChatOptions extends GuiScreen
{
    /** An array of all EnumOptions which are to do with chat. */
    private static final EnumOptions[] allScreenChatOptions = new EnumOptions[] {EnumOptions.CHAT_VISIBILITY, EnumOptions.CHAT_COLOR, EnumOptions.CHAT_LINKS, EnumOptions.CHAT_OPACITY, EnumOptions.CHAT_LINKS_PROMPT, EnumOptions.CHAT_SCALE, EnumOptions.CHAT_HEIGHT_FOCUSED, EnumOptions.CHAT_HEIGHT_UNFOCUSED, EnumOptions.CHAT_WIDTH};
    private static final EnumOptions[] allMultiplayerOptions = new EnumOptions[] {EnumOptions.SHOW_CAPE};

    /** Instance of GuiScreen. */
    private final GuiScreen theGuiScreen;

    /** Instance of GameSettings file. */
    private final GameSettings theSettings;
    private String theChatOptions;
    private String field_82268_n;
    private int field_82269_o;

    public ScreenChatOptions(GuiScreen par1GuiScreen, GameSettings par2GameSettings)
    {
        this.theGuiScreen = par1GuiScreen;
        this.theSettings = par2GameSettings;
    }

    /**
     * Adds the buttons (and other controls) to the screen in question.
     */
    public void initGui()
    {
        int i = 0;
        this.theChatOptions = I18n.func_135053_a("options.chat.title");
        this.field_82268_n = I18n.func_135053_a("options.multiplayer.title");
        EnumOptions[] aenumoptions = allScreenChatOptions;
        int j = aenumoptions.length;
        int k;
        EnumOptions enumoptions;

        for (k = 0; k < j; ++k)
        {
            enumoptions = aenumoptions[k];

            if (enumoptions.getEnumFloat())
            {
                this.buttonList.add(new GuiSlider(enumoptions.returnEnumOrdinal(), this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), enumoptions, this.theSettings.getKeyBinding(enumoptions), this.theSettings.getOptionFloatValue(enumoptions)));
            }
            else
            {
                this.buttonList.add(new GuiSmallButton(enumoptions.returnEnumOrdinal(), this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), enumoptions, this.theSettings.getKeyBinding(enumoptions)));
            }

            ++i;
        }

        if (i % 2 == 1)
        {
            ++i;
        }

        this.field_82269_o = this.height / 6 + 24 * (i >> 1);
        i += 2;
        aenumoptions = allMultiplayerOptions;
        j = aenumoptions.length;

        for (k = 0; k < j; ++k)
        {
            enumoptions = aenumoptions[k];

            if (enumoptions.getEnumFloat())
            {
                this.buttonList.add(new GuiSlider(enumoptions.returnEnumOrdinal(), this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), enumoptions, this.theSettings.getKeyBinding(enumoptions), this.theSettings.getOptionFloatValue(enumoptions)));
            }
            else
            {
                this.buttonList.add(new GuiSmallButton(enumoptions.returnEnumOrdinal(), this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), enumoptions, this.theSettings.getKeyBinding(enumoptions)));
            }

            ++i;
        }

        this.buttonList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 168, I18n.func_135053_a("gui.done")));
    }

    /**
     * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
     */
    protected void actionPerformed(GuiButton par1GuiButton)
    {
        if (par1GuiButton.enabled)
        {
            if (par1GuiButton.id < 100 && par1GuiButton instanceof GuiSmallButton)
            {
                this.theSettings.setOptionValue(((GuiSmallButton)par1GuiButton).returnEnumOptions(), 1);
                par1GuiButton.displayString = this.theSettings.getKeyBinding(EnumOptions.getEnumOptions(par1GuiButton.id));
            }

            if (par1GuiButton.id == 200)
            {
                this.mc.gameSettings.saveOptions();
                this.mc.displayGuiScreen(this.theGuiScreen);
            }
        }
    }

    /**
     * Draws the screen and all the components in it.
     */
    public void drawScreen(int par1, int par2, float par3)
    {
        this.drawDefaultBackground();
        this.drawCenteredString(this.fontRenderer, this.theChatOptions, this.width / 2, 20, 16777215);
        this.drawCenteredString(this.fontRenderer, this.field_82268_n, this.width / 2, this.field_82269_o + 7, 16777215);
        super.drawScreen(par1, par2, par3);
    }
}
