package net.minecraft.util;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

@SideOnly(Side.CLIENT)
public class MovementInput
{
    /**
     * The speed at which the player is strafing. Postive numbers to the left and negative to the right.
     */
    public float moveStrafe;

    /**
     * The speed at which the player is moving forward. Negative numbers will move backwards.
     */
    public float moveForward;
    public boolean jump;
    public boolean sneak;

    public void updatePlayerMoveState() {}
}
