package net.minecraft.network.packet;

import java.io.DataInput;
import java.io.DataOutput;
import java.io.IOException;

public class Packet201PlayerInfo extends Packet
{
    /** The player's name. */
    public String playerName;

    /** Byte that tells whether the player is connected. */
    public boolean isConnected;
    public int ping;

    public Packet201PlayerInfo() {}

    public Packet201PlayerInfo(String par1Str, boolean par2, int par3)
    {
        this.playerName = par1Str;
        this.isConnected = par2;
        this.ping = par3;
    }

    /**
     * Abstract. Reads the raw packet data from the data stream.
     */
    public void readPacketData(DataInput par1DataInput) throws IOException
    {
        this.playerName = readString(par1DataInput, 16);
        this.isConnected = par1DataInput.readByte() != 0;
        this.ping = par1DataInput.readShort();
    }

    /**
     * Abstract. Writes the raw packet data to the data stream.
     */
    public void writePacketData(DataOutput par1DataOutput) throws IOException
    {
        writeString(this.playerName, par1DataOutput);
        par1DataOutput.writeByte(this.isConnected ? 1 : 0);
        par1DataOutput.writeShort(this.ping);
    }

    /**
     * Passes this Packet on to the NetHandler for processing.
     */
    public void processPacket(NetHandler par1NetHandler)
    {
        par1NetHandler.handlePlayerInfo(this);
    }

    /**
     * Abstract. Return the size of the packet (not counting the header).
     */
    public int getPacketSize()
    {
        return this.playerName.length() + 2 + 1 + 2;
    }
}
